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Knytt Stories (Video Game)
- 203 statements
- 39 feature instances
- 8 referencing feature instances
Knytt Stories (Video Game) | type |
TVTItem | |
Knytt Stories (Video Game) | label |
Knytt Stories (Video Game) | |
Knytt Stories (Video Game) | page |
KnyttStories | |
Knytt Stories (Video Game) | comment |
A freeware platformer game by Nicklas "Nifflas" Nygren, creator of similar freeware platformers such as Within a Deep Forest and the original Knytt. Though it only comes with one full level and a tutorial, the game has an integrated Level Editor and new levels are very easy to install. Several additional official levels by Nifflas have been released (see below), and the game has a very active fan-made level community. Tons of levels can be found on Nifflas' forums and on knyttlevels.com.Knytt Stories has been billed as an "environmental platformer". Though enemies and obstacles exist which can kill your character, a tiny humanoid named Juni (whose backstory tends to change even between the official levels), the ambient/playground levels tend to be the most popular, thanks to the gorgeous music and sprite packs — both the originals and those added by the level community.Official levels (made by Nifflas) include: The Machine: A puzzle platformer based around finding upgrades and exploring the world. Has a bonus ending if you find all four keys. A Strange Dream: A huge, gorgeous Wide-Open Sandbox that can be finished in about half a dozen different ways. Contains some bonus material if you know where to look, and a secret Mythology Gag ending. An Underwater Adventure: Survival horror platforming. An alternate take on Within a Deep Forest where the ball never existed. Has two parts — once you finish the first run, go through it again for the second half. Also features multiple endings. Sky Flower: Climb upwards, float downwards. This Level Is Unfinished: Exactly What It Says on the Tin, hilariously so. Gustav's Daughter: A relatively short level with more experimental graphics, mostly built around jumping/climbing skills.Available here. | |
Knytt Stories (Video Game) | fetched |
2023-04-26T10:58:56Z | |
Knytt Stories (Video Game) | parsed |
2023-04-26T10:58:56Z | |
Knytt Stories (Video Game) | isPartOf |
DBTropes | |
Knytt Stories (Video Game) / int_10fe7cc1 | type |
Blamed for Being Railroaded | |
Knytt Stories (Video Game) / int_10fe7cc1 | comment |
Blamed for Being Railroaded: Parodied in the ending of Gaseous soap, where Juni is implied to have killed her neighbor Gerald Soap while hallucinating that he was an evil billionaire named Dr. Soap. A dramatic sting plays as we get a tense zoom-in onto Juni... until she clarifies that Dr. Soap (Gerard Soap) and Gerald Soap are two completely different people who live miles away from each other, and she did indeed kill Dr. Soap. | |
Knytt Stories (Video Game) / int_10fe7cc1 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_10fe7cc1 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_10fe7cc1 | |
Knytt Stories (Video Game) / int_1fffccf7 | type |
No Plot? No Problem! | |
Knytt Stories (Video Game) / int_1fffccf7 | comment |
No Plot? No Problem!: Sky Flower. No story whatsoever, just the peaceful experience of going up and down through some pretty clouds. | |
Knytt Stories (Video Game) / int_1fffccf7 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_1fffccf7 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_1fffccf7 | |
Knytt Stories (Video Game) / int_26ac510e | type |
Mythology Gag | |
Knytt Stories (Video Game) / int_26ac510e | comment |
Mythology Gag: The alternate endings of some of the Nifflas-created levels. One of them puts Juni at the beginning of Within a Deep Forest; another makes her reenact the opening cutscene of Knytt. There's even An Underwater Adventure, which puts you at the entrance of #modarchive, in a reference to Nifflas' first two games, #modarchive story and #modarchive story 2: Operator Status. | |
Knytt Stories (Video Game) / int_26ac510e | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_26ac510e | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_26ac510e | |
Knytt Stories (Video Game) / int_27b418da | type |
A Winner Is You | |
Knytt Stories (Video Game) / int_27b418da | comment |
A Winner Is You: If for whatever reason a level creator doesn't change the ending of their level from the default, then it has this. The default ending is just the black text of "You Win!" on a white background. May or may not infuriate the player. | |
Knytt Stories (Video Game) / int_27b418da | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_27b418da | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_27b418da | |
Knytt Stories (Video Game) / int_29aecb56 | type |
Parasol Parachute | |
Knytt Stories (Video Game) / int_29aecb56 | comment |
Parasol Parachute: Juni's most characteristic powerup. | |
Knytt Stories (Video Game) / int_29aecb56 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_29aecb56 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_29aecb56 | |
Knytt Stories (Video Game) / int_2af6a2cb | type |
Level in the Clouds | |
Knytt Stories (Video Game) / int_2af6a2cb | comment |
Level in the Clouds: Probably the most notable level using this trope is Sky Flower, which takes place almost entirely on a bunch of pretty clouds. | |
Knytt Stories (Video Game) / int_2af6a2cb | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_2af6a2cb | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_2af6a2cb | |
Knytt Stories (Video Game) / int_32da548d | type |
Arch-Enemy | |
Knytt Stories (Video Game) / int_32da548d | comment |
Arch-Enemy: In some earlier levels, Dr. Cliché is assigned this position, usually ignoring the conditions under which he was the antagonist of Within a Deep Forest (and the built-in "An Underwater Adventure" level) to make him a more generic villain. | |
Knytt Stories (Video Game) / int_32da548d | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_32da548d | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_32da548d | |
Knytt Stories (Video Game) / int_34bd7be2 | type |
Super Drowning Skills | |
Knytt Stories (Video Game) / int_34bd7be2 | comment |
Super Drowning Skills: If Juni touches any liquid, she dies. Justified when the water is colored to look like lava or acid. | |
Knytt Stories (Video Game) / int_34bd7be2 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_34bd7be2 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_34bd7be2 | |
Knytt Stories (Video Game) / int_415b3315 | type |
Stylistic Suck | |
Knytt Stories (Video Game) / int_415b3315 | comment |
Also: "It's SECRIT ENDING! YAY!" | |
Knytt Stories (Video Game) / int_415b3315 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_415b3315 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_415b3315 | |
Knytt Stories (Video Game) / int_55c63e0 | type |
Saving the World | |
Knytt Stories (Video Game) / int_55c63e0 | comment |
Saving the World: Appears to be something that Juni does a lot. In The Machine, Juni's saving the land from sucked dry by the titular Machine, and in An Underwater Adventure, she's saving the world from being frozen over by Dr. Cliché's bomb. | |
Knytt Stories (Video Game) / int_55c63e0 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_55c63e0 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_55c63e0 | |
Knytt Stories (Video Game) / int_62259825 | type |
Nintendo Hard | |
Knytt Stories (Video Game) / int_62259825 | comment |
Nintendo Hard: Some levels have multiple difficulty settings and may include a tougher version that would fall under this. On others, there are no easier options and there is no escape from the slew of deaths you will face. Such is the case of Xeia: The very first jump you have to make has to be ludicrously precise, and will probably take you an age to get past. And it doesn't get any easier from there. | |
Knytt Stories (Video Game) / int_62259825 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_62259825 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_62259825 | |
Knytt Stories (Video Game) / int_7043a964 | type |
Grammar Nazi | |
Knytt Stories (Video Game) / int_7043a964 | comment |
Pretty common among fan-made levels, as not everyone making them has English as their first language... and not everyone checks their spelling anyway. You're/your, to/too, and it's/its mistakes are certain to crop up (and irk the Grammar Nazi in you). | |
Knytt Stories (Video Game) / int_7043a964 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_7043a964 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_7043a964 | |
Knytt Stories (Video Game) / int_7464705c | type |
Arc Words | |
Knytt Stories (Video Game) / int_7464705c | comment |
Arc Words: "This is what happened next:" | |
Knytt Stories (Video Game) / int_7464705c | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_7464705c | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_7464705c | |
Knytt Stories (Video Game) / int_83ea0763 | type |
Rouge Angles of Satin | |
Knytt Stories (Video Game) / int_83ea0763 | comment |
Rouge Angles of Satin: Pretty common among fan-made levels, as not everyone making them has English as their first language... and not everyone checks their spelling anyway. You're/your, to/too, and it's/its mistakes are certain to crop up (and irk the Grammar Nazi in you). Also: "It's SECRIT ENDING! YAY!" | |
Knytt Stories (Video Game) / int_83ea0763 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_83ea0763 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_83ea0763 | |
Knytt Stories (Video Game) / int_8774fb47 | type |
Eldritch Abomination | |
Knytt Stories (Video Game) / int_8774fb47 | comment |
Eldritch Abomination: Heavily implied to be the "It" of Eric Colossal's unsettling level It Waits. | |
Knytt Stories (Video Game) / int_8774fb47 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_8774fb47 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_8774fb47 | |
Knytt Stories (Video Game) / int_8c41d6e9 | type |
Nameless Narrative | |
Knytt Stories (Video Game) / int_8c41d6e9 | comment |
Nameless Narrative: In A Strange Dream, the protagonist is referred to as "Mother Knytt", as opposed to "Juni", though she still outwardly appears to be Juni. Her baby is simply "Little Knytt". A secret cutscene deviates from this and calls the Knytt mom Juni, however, perhaps as a bit of humor. | |
Knytt Stories (Video Game) / int_8c41d6e9 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_8c41d6e9 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_8c41d6e9 | |
Knytt Stories (Video Game) / int_8d2f6f03 | type |
Backtracking | |
Knytt Stories (Video Game) / int_8d2f6f03 | comment |
Backtracking: Sometimes essential to complete the level. | |
Knytt Stories (Video Game) / int_8d2f6f03 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_8d2f6f03 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_8d2f6f03 | |
Knytt Stories (Video Game) / int_8df14c99 | type |
One-Hit-Point Wonder | |
Knytt Stories (Video Game) / int_8df14c99 | comment |
One-Hit-Point Wonder: Juni. One bit of damage and she'll die. | |
Knytt Stories (Video Game) / int_8df14c99 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_8df14c99 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_8df14c99 | |
Knytt Stories (Video Game) / int_9af10b44 | type |
Double Jump | |
Knytt Stories (Video Game) / int_9af10b44 | comment |
Double Jump: Juni, once she finds the upgrade. | |
Knytt Stories (Video Game) / int_9af10b44 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_9af10b44 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_9af10b44 | |
Knytt Stories (Video Game) / int_9cd91b8a | type |
Enemy-Detecting Radar | |
Knytt Stories (Video Game) / int_9cd91b8a | comment |
Enemy-Detecting Radar: The enemy detector powerup makes Juni glow red when she is near enemies, though for some unexplained reason it doesn't work on mechanical ones. It also makes her glow green near entrances to hidden passages (or at least if the creator of the level puts detector alerts by the entrances...). | |
Knytt Stories (Video Game) / int_9cd91b8a | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_9cd91b8a | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_9cd91b8a | |
Knytt Stories (Video Game) / int_9f2898f7 | type |
Long Title | |
Knytt Stories (Video Game) / int_9f2898f7 | comment |
Long Title: Nifflas seems to be fond of giving the music tracks for the bonus endings these... in nonsensical German! How's "Das Fluffmuffelgebrüggenmüskinegedanken" for a mouthful? | |
Knytt Stories (Video Game) / int_9f2898f7 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_9f2898f7 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_9f2898f7 | |
Knytt Stories (Video Game) / int_a5e998f0 | type |
Hitbox Dissonance | |
Knytt Stories (Video Game) / int_a5e998f0 | comment |
Hitbox Dissonance: Averted. Hitboxes are pixel-perfect. That thing with the spikes that extend when you go near it? You can, in theory, go in between its spikes.* In practice, however... not really. | |
Knytt Stories (Video Game) / int_a5e998f0 | featureApplicability |
-1.0 | |
Knytt Stories (Video Game) / int_a5e998f0 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_a5e998f0 | |
Knytt Stories (Video Game) / int_a939a527 | type |
Red Eyes, Take Warning | |
Knytt Stories (Video Game) / int_a939a527 | comment |
Red Eyes, Take Warning: The Shadow Person that can kill Juni has eyes that glow red if she faces them for too long. | |
Knytt Stories (Video Game) / int_a939a527 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_a939a527 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_a939a527 | |
Knytt Stories (Video Game) / int_ac0f4761 | type |
Future Imperfect | |
Knytt Stories (Video Game) / int_ac0f4761 | comment |
Future Imperfect: In Vleindergurk, the reason that avoiding the titular town of Vleindergurk has become ingrained into the locals' culture is that Vleindergurk is a radioactive waste site whose specific warnings weren't properly preserved. | |
Knytt Stories (Video Game) / int_ac0f4761 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_ac0f4761 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_ac0f4761 | |
Knytt Stories (Video Game) / int_ad62678e | type |
Living Shadow | |
Knytt Stories (Video Game) / int_ad62678e | comment |
Living Shadow: The "Shadow People". They're twice as tall as Juni and are mostly just background fluff, but there is one that kills Juni if she touches them after facing in their direction long enough for their eyes to start glowing red. | |
Knytt Stories (Video Game) / int_ad62678e | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_ad62678e | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_ad62678e | |
Knytt Stories (Video Game) / int_b06ff73b | type |
Variable Mix | |
Knytt Stories (Video Game) / int_b06ff73b | comment |
Variable Mix: As you transition between areas the music will fade between their two songs (playing both at lower volume when you're in the middle). | |
Knytt Stories (Video Game) / int_b06ff73b | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_b06ff73b | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_b06ff73b | |
Knytt Stories (Video Game) / int_b1ddb121 | type |
Remixed Level | |
Knytt Stories (Video Game) / int_b1ddb121 | comment |
Remixed Level: In The Machine, after you turn off the Machine, all the enemies disappear and the barren landscape bursts back into bloom and color. | |
Knytt Stories (Video Game) / int_b1ddb121 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_b1ddb121 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_b1ddb121 | |
Knytt Stories (Video Game) / int_b46d4e39 | type |
Air-Aided Acrobatics | |
Knytt Stories (Video Game) / int_b46d4e39 | comment |
Air-Aided Acrobatics: There are sometimes updrafts that will allow Juni, with the aid of her umbrella, to float around and reach otherwise unreachable places, as well as avoid walls covered in spikes. | |
Knytt Stories (Video Game) / int_b46d4e39 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_b46d4e39 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_b46d4e39 | |
Knytt Stories (Video Game) / int_bd842706 | type |
Hologram | |
Knytt Stories (Video Game) / int_bd842706 | comment |
Hologram: The hologram powerup makes Juni invisible and plants a decoy hologram that attracts enemy projectiles. | |
Knytt Stories (Video Game) / int_bd842706 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_bd842706 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_bd842706 | |
Knytt Stories (Video Game) / int_be11f605 | type |
Invisible Block | |
Knytt Stories (Video Game) / int_be11f605 | comment |
Invisible Block: Some blocks aren't visible until you get close to them. Some blocks are visible but aren't actually platforms. Some blocks don't even exist unless you have a certain power-up. And some blocks aren't visible at all. | |
Knytt Stories (Video Game) / int_be11f605 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_be11f605 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_be11f605 | |
Knytt Stories (Video Game) / int_c145f69b | type |
Subverted Trope | |
Knytt Stories (Video Game) / int_c145f69b | comment |
Midway through the level Gaseous soap, a pink creature interrupts a cutscene to tell Juni she took a "Mushroom Drug" and has been laying on the floor and complaining about soap, although she dismisses them and the plot continues. The ending implies that everything was real.. | |
Knytt Stories (Video Game) / int_c145f69b | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_c145f69b | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_c145f69b | |
Knytt Stories (Video Game) / int_c37fb907 | type |
Walk, Don't Swim | |
Knytt Stories (Video Game) / int_c37fb907 | comment |
Walk, Don't Swim: If a level has Juni underwater, she'll be walking normally since there are no swimming mechanics in the original Knytt Stories. With mods, it's possible to have variations on this. In A Climbing Alike, for example, you fall and jump more slowly underwater, though in this case your character is a robot. | |
Knytt Stories (Video Game) / int_c37fb907 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_c37fb907 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_c37fb907 | |
Knytt Stories (Video Game) / int_c513249 | type |
Harder Than Hard | |
Knytt Stories (Video Game) / int_c513249 | comment |
Harder Than Hard: So you've got levels out there that are rated "Hard" and "Very Hard", but then there's the "Lunatic" category for the nigh-impossible, only-the-most-experienced/crazy-players-should-ever-hope-to-win-this levels. Xeia is this trope's champion. | |
Knytt Stories (Video Game) / int_c513249 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_c513249 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_c513249 | |
Knytt Stories (Video Game) / int_df582b0b | type |
Continuity Snarl | |
Knytt Stories (Video Game) / int_df582b0b | comment |
Continuity Snarl: Juni has multiple backstories. | |
Knytt Stories (Video Game) / int_df582b0b | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_df582b0b | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_df582b0b | |
Knytt Stories (Video Game) / int_e0e3579a | type |
Fungus Humongous | |
Knytt Stories (Video Game) / int_e0e3579a | comment |
Fungus Humongous: In the Mother Knytt's home swamp in A Strange Dream. | |
Knytt Stories (Video Game) / int_e0e3579a | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_e0e3579a | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_e0e3579a | |
Knytt Stories (Video Game) / int_e8e0a952 | type |
Obvious Beta | |
Knytt Stories (Video Game) / int_e8e0a952 | comment |
Obvious Beta: Parodied in Nifflas's level "This Level is Unfinished". It consists of crude black pen drawings with notes such as "Animate water here" and "Dangerous blocks (draw spikes)." | |
Knytt Stories (Video Game) / int_e8e0a952 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_e8e0a952 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_e8e0a952 | |
Knytt Stories (Video Game) / int_f05444a4 | type |
Once per Episode | |
Knytt Stories (Video Game) / int_f05444a4 | comment |
Once per Level: You will find an obstacle which can only be passed by running, one which can only be passed by double jumping, one which can only be passed with the umbrella... | |
Knytt Stories (Video Game) / int_f05444a4 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_f05444a4 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_f05444a4 | |
Knytt Stories (Video Game) / int_f7d4f121 | type |
Mushroom Samba | |
Knytt Stories (Video Game) / int_f7d4f121 | comment |
Mushroom Samba: The level aptly titled Don't Eat the Mushroom. If you do, you go through a series of trippy scenes from the Burger King to Tetris and The Legend of Zelda, to teleporting crazily all over the screen, to the background being Jim Carrey in the "Night at the Roxbury" skit, to pleading for help on Nifflas' forums and Juni climbing a giant version of herself. Midway through the level Gaseous soap, a pink creature interrupts a cutscene to tell Juni she took a "Mushroom Drug" and has been laying on the floor and complaining about soap, although she dismisses them and the plot continues. The ending implies that everything was real.. | |
Knytt Stories (Video Game) / int_f7d4f121 | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_f7d4f121 | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_f7d4f121 | |
Knytt Stories (Video Game) / int_name | type |
ItemName | |
Knytt Stories (Video Game) / int_name | comment |
||
Knytt Stories (Video Game) / int_name | featureApplicability |
1.0 | |
Knytt Stories (Video Game) / int_name | featureConfidence |
1.0 | |
Knytt Stories (Video Game) | hasFeature |
Knytt Stories (Video Game) / int_name | |
Knytt Stories (Video Game) / int_name | itemName |
Knytt Stories (Video Game) |
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