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Knytt Underground (Video Game)
- 307 statements
- 59 feature instances
- 6 referencing feature instances
Knytt Underground (Video Game) | type |
TVTItem | |
Knytt Underground (Video Game) | label |
Knytt Underground (Video Game) | |
Knytt Underground (Video Game) | page |
KnyttUnderground | |
Knytt Underground (Video Game) | comment |
Knytt Underground is the sequel to Knytt and Knytt Stories by Nicklas 'Nifflas' Nygren. It is the first game in the series to be sold commercially, and the first to appear on consoles.Hundreds of years in the future, humans have vanished from the Earth and the planet's surface is believed to be uninhabitable. Various races of tiny creatures such as sprites, tails, fairies, and pixies (collectively known as "knytt") have established thriving societies in underground tunnel networks, often using remnants of human technology to their advantage. The game is divided into three chapters: Chapter 1: The player takes control of a mute sprite named Mi, who wishes to travel to a fairy fountain where the fairies will grant her wish to be able to speak. Chapter 2: Control switches to the ball from Within a Deep Forest. He meets a fairy named Rob, who christens the ball "Bob" and accompanies him through the underground. Chapter 3: Mi has been chosen to ring the six Bells of Fate, said to be the only way to avert The End of the World as We Know It, maybe. The player can switch between Mi and Bob at any time with the press of a button - using the pair's unique abilities in tandem is the only way to reach many areas on the map. Mi is accompanied by the fairies Dora and Cilia, who do all the talking for her since she's mute. But will ringing the Bells actually save the world, or is it just silly superstition?The game retains the classic Metroidvania gameplay of its predecessors, with the player guiding Mi through the underground to collect items, complete quests, and find and ring the Bells of Fate. Yes, quests: as you progress through the game you'll meet NPCs who may give you tasks to complete (usually finding an item or another NPC), often rewarding the player with more items to be used elsewhere. However, unlike Knytt Stories, the items you collect generally don't give you new abilities; instead, you trade them to the gatekeepers who guard the Bells, allowing you access to them.Knytt Underground was released on December 18, 2012 on PlayStation 3 and Play Station Vita, with a PC and Mac release following on December 22. A Wii U version was also released in December of 2013. Download the demo here.Warning: Due to numerous continuity nods, there'll be unmarked spoilers about the previous games including Within a Deep Forest, Knytt Stories, and Saira. | |
Knytt Underground (Video Game) | fetched |
2023-10-28T09:16:09Z | |
Knytt Underground (Video Game) | parsed |
2023-10-28T09:16:09Z | |
Knytt Underground (Video Game) | processingComment |
Dropped link to KnyttStories: Not a Feature - ITEM | |
Knytt Underground (Video Game) | processingComment |
Dropped link to LadySwearsalot: Not a Feature - UNKNOWN | |
Knytt Underground (Video Game) | processingComment |
Dropped link to WithinADeepForest: Not a Feature - ITEM | |
Knytt Underground (Video Game) | processingUnknown |
LadySwearsalot | |
Knytt Underground (Video Game) | isPartOf |
DBTropes | |
Knytt Underground (Video Game) / int_143e6c8d | type |
Heroic Mime | |
Knytt Underground (Video Game) / int_143e6c8d | comment |
Heroic Mime: Neither Mi nor Bob can speak. | |
Knytt Underground (Video Game) / int_143e6c8d | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_143e6c8d | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_143e6c8d | |
Knytt Underground (Video Game) / int_19028da | type |
Eternal Engine | |
Knytt Underground (Video Game) / int_19028da | comment |
Eternal Engine: Some machinery left by humans is still functioning. | |
Knytt Underground (Video Game) / int_19028da | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_19028da | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_19028da | |
Knytt Underground (Video Game) / int_1fb440a6 | type |
Voluntary Shapeshifting | |
Knytt Underground (Video Game) / int_1fb440a6 | comment |
Voluntary Shapeshifting: From Mi to Bob and back again. Bob can no longer turn into different kinds of materials, though. | |
Knytt Underground (Video Game) / int_1fb440a6 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_1fb440a6 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_1fb440a6 | |
Knytt Underground (Video Game) / int_294ed981 | type |
Bilingual Bonus | |
Knytt Underground (Video Game) / int_294ed981 | comment |
Bilingual Bonus: Most of the pixies you find speak in morse code. By translating it, you find that they can understand you and the fairies perfectly well, even though you (normally) can't. Some get offended by Dora calling them cute. | |
Knytt Underground (Video Game) / int_294ed981 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_294ed981 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_294ed981 | |
Knytt Underground (Video Game) / int_2973d31b | type |
Modular Epilogue | |
Knytt Underground (Video Game) / int_2973d31b | comment |
Modular Epilogue: Completing certain sidequests gets you optional scenes where the fairies discuss their further adventures after the ending. For example, saving pixies leads to an ending where they now worship Mi as a goddess and erect a statue of her. | |
Knytt Underground (Video Game) / int_2973d31b | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_2973d31b | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_2973d31b | |
Knytt Underground (Video Game) / int_29a39f6 | type |
Easter Egg | |
Knytt Underground (Video Game) / int_29a39f6 | comment |
Easter Egg: The game world consists of 48x45 rooms. The top 48x30 are used for the three main chapters, meaning the bottom 48x15 are entirely reserved for secret rooms, the main menu, and the Disorder. Most of it is secret rooms. | |
Knytt Underground (Video Game) / int_29a39f6 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_29a39f6 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_29a39f6 | |
Knytt Underground (Video Game) / int_29aecb56 | type |
Parasol Parachute | |
Knytt Underground (Video Game) / int_29aecb56 | comment |
Parasol Parachute: You can't actually use it, but one quest tasks you with finding Juni's umbrella from Knytt Stories. | |
Knytt Underground (Video Game) / int_29aecb56 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_29aecb56 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_29aecb56 | |
Knytt Underground (Video Game) / int_302730a | type |
Fusion Dance | |
Knytt Underground (Video Game) / int_302730a | comment |
Fusion Dance: When Mi and Bob get into the machine at the end of Chapters 1 and 2 respectively, they merged in the ensuing explosion. In Chapter 3 you can switch between controlling Mi or controlling Bob. | |
Knytt Underground (Video Game) / int_302730a | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_302730a | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_302730a | |
Knytt Underground (Video Game) / int_334e48a1 | type |
After the End | |
Knytt Underground (Video Game) / int_334e48a1 | comment |
After the End: Humans are gone and the surface is (supposedly) uninhabitable. | |
Knytt Underground (Video Game) / int_334e48a1 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_334e48a1 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_334e48a1 | |
Knytt Underground (Video Game) / int_34bd7be2 | type |
Super Drowning Skills | |
Knytt Underground (Video Game) / int_34bd7be2 | comment |
Super Drowning Skills: Averted; Mi can walk through shallow pools of water without getting killed, and the only pools deeper than that have robots in them that will electrify the water and kill you. | |
Knytt Underground (Video Game) / int_34bd7be2 | featureApplicability |
-1.0 | |
Knytt Underground (Video Game) / int_34bd7be2 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_34bd7be2 | |
Knytt Underground (Video Game) / int_35a858b3 | type |
Cluster F-Bomb | |
Knytt Underground (Video Game) / int_35a858b3 | comment |
Cluster F-Bomb: Cilia lapses into this every now and then, most famously in the secret RPG story. "Oh shit anus penis wank" indeed. | |
Knytt Underground (Video Game) / int_35a858b3 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_35a858b3 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_35a858b3 | |
Knytt Underground (Video Game) / int_36ed3e1e | type |
Ascended Meme | |
Knytt Underground (Video Game) / int_36ed3e1e | comment |
Ascended Meme: There's a brief reference to the fan-made Knytt Stories level "Don't Eat the Mushroom". | |
Knytt Underground (Video Game) / int_36ed3e1e | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_36ed3e1e | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_36ed3e1e | |
Knytt Underground (Video Game) / int_3a489cdb | type |
Power-Up | |
Knytt Underground (Video Game) / int_3a489cdb | comment |
Powerup: In the form of colored balls of light. Different colors confer different abilities, but only for a short time. | |
Knytt Underground (Video Game) / int_3a489cdb | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_3a489cdb | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_3a489cdb | |
Knytt Underground (Video Game) / int_4108bb3e | type |
Doomed Hometown | |
Knytt Underground (Video Game) / int_4108bb3e | comment |
Doomed Hometown: The quaint little village that the protagonist of the RPG story calls home. Its destruction was pretty much inevitable. | |
Knytt Underground (Video Game) / int_4108bb3e | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_4108bb3e | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_4108bb3e | |
Knytt Underground (Video Game) / int_41ba335a | type |
Amnesiac Hero | |
Knytt Underground (Video Game) / int_41ba335a | comment |
Amnesiac Hero: The first NPC you meet informs Mi that she is one. Mi immediately tells you the NPC is lying and moves on. | |
Knytt Underground (Video Game) / int_41ba335a | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_41ba335a | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_41ba335a | |
Knytt Underground (Video Game) / int_49d59be9 | type |
Scenery Porn | |
Knytt Underground (Video Game) / int_49d59be9 | comment |
Scenery Porn: Now in HD! | |
Knytt Underground (Video Game) / int_49d59be9 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_49d59be9 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_49d59be9 | |
Knytt Underground (Video Game) / int_4ac55d49 | type |
Opening the Sandbox | |
Knytt Underground (Video Game) / int_4ac55d49 | comment |
Opening the Sandbox: Chapter 3. | |
Knytt Underground (Video Game) / int_4ac55d49 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_4ac55d49 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_4ac55d49 | |
Knytt Underground (Video Game) / int_4b06bcb7 | type |
Flip-Screen Scrolling | |
Knytt Underground (Video Game) / int_4b06bcb7 | comment |
Flip-Screen Scrolling | |
Knytt Underground (Video Game) / int_4b06bcb7 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_4b06bcb7 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_4b06bcb7 | |
Knytt Underground (Video Game) / int_53833817 | type |
Rip Van Winkle | |
Knytt Underground (Video Game) / int_53833817 | comment |
Rip Van Winkle: Bob the Ball had apparently been asleep in Dr. Cliché's lab for a very long time, until he decided to leave. | |
Knytt Underground (Video Game) / int_53833817 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_53833817 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_53833817 | |
Knytt Underground (Video Game) / int_55e5b37c | type |
Bragging Rights Reward | |
Knytt Underground (Video Game) / int_55e5b37c | comment |
Bragging Rights Reward: Pretty much all the achievements/trophies. | |
Knytt Underground (Video Game) / int_55e5b37c | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_55e5b37c | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_55e5b37c | |
Knytt Underground (Video Game) / int_56b5a6b7 | type |
Nostalgia Level | |
Knytt Underground (Video Game) / int_56b5a6b7 | comment |
Nostalgia Level: Some of the levels have the same basic appearance and/or music as from previous games in the series. | |
Knytt Underground (Video Game) / int_56b5a6b7 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_56b5a6b7 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_56b5a6b7 | |
Knytt Underground (Video Game) / int_599aa670 | type |
What the Hell Are You? | |
Knytt Underground (Video Game) / int_599aa670 | comment |
What the Hell Are You?: Bob's very existence is quite the shock to others. | |
Knytt Underground (Video Game) / int_599aa670 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_599aa670 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_599aa670 | |
Knytt Underground (Video Game) / int_66755d29 | type |
Author Avatar | |
Knytt Underground (Video Game) / int_66755d29 | comment |
Author Avatar: Nicklas Nygren himself appears as the narrator. | |
Knytt Underground (Video Game) / int_66755d29 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_66755d29 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_66755d29 | |
Knytt Underground (Video Game) / int_681077c5 | type |
Wide-Open Sandbox | |
Knytt Underground (Video Game) / int_681077c5 | comment |
Wide-Open Sandbox: And probably a bigger one than both previous Knytt games put together! | |
Knytt Underground (Video Game) / int_681077c5 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_681077c5 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_681077c5 | |
Knytt Underground (Video Game) / int_68da6712 | type |
Canon Welding | |
Knytt Underground (Video Game) / int_68da6712 | comment |
Canon Welding: Establishes that Knytt and Within A Deep Forest are set in the same universe as Saira. | |
Knytt Underground (Video Game) / int_68da6712 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_68da6712 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_68da6712 | |
Knytt Underground (Video Game) / int_7fbb2a3 | type |
Nice Job Breaking It, Hero! | |
Knytt Underground (Video Game) / int_7fbb2a3 | comment |
Nice Job Breaking It, Hero: Because Bob stopped Dr. Cliché's bomb, the human war came to pass. The result is a Crapsack World on the surface, constant earthquakes, lava and acid, Saira being the last human left in her timeline, etc. | |
Knytt Underground (Video Game) / int_7fbb2a3 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_7fbb2a3 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_7fbb2a3 | |
Knytt Underground (Video Game) / int_82464731 | type |
Humanity's Wake | |
Knytt Underground (Video Game) / int_82464731 | comment |
Humanity's Wake: Humans are referred to as an extinct species. | |
Knytt Underground (Video Game) / int_82464731 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_82464731 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_82464731 | |
Knytt Underground (Video Game) / int_8c53a989 | type |
Debug Room | |
Knytt Underground (Video Game) / int_8c53a989 | comment |
Debug Room: Fully accessible and made into a secret level. Unfortunately, you don't get cheats or the like when you find it - it's just for showcasing some specific bugs that have been fixed for a while. | |
Knytt Underground (Video Game) / int_8c53a989 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_8c53a989 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_8c53a989 | |
Knytt Underground (Video Game) / int_8cbd311b | type |
Good Angel, Bad Angel | |
Knytt Underground (Video Game) / int_8cbd311b | comment |
Good Angel, Bad Angel: Dora and Cilia. More accurately, "nice idealistic fairy, snarky cynical fairy". You can choose which one speaks to NPCs in many dialogues. | |
Knytt Underground (Video Game) / int_8cbd311b | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_8cbd311b | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_8cbd311b | |
Knytt Underground (Video Game) / int_8d2f6f03 | type |
Backtracking | |
Knytt Underground (Video Game) / int_8d2f6f03 | comment |
Backtracking: And lots of it! | |
Knytt Underground (Video Game) / int_8d2f6f03 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_8d2f6f03 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_8d2f6f03 | |
Knytt Underground (Video Game) / int_8df14c99 | type |
One-Hit-Point Wonder | |
Knytt Underground (Video Game) / int_8df14c99 | comment |
One-Hit-Point Wonder: The player characters die in one hit from any hazard. | |
Knytt Underground (Video Game) / int_8df14c99 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_8df14c99 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_8df14c99 | |
Knytt Underground (Video Game) / int_8ed601a6 | type |
Two-Part Trilogy | |
Knytt Underground (Video Game) / int_8ed601a6 | comment |
Two-Part Trilogy: The first two games had an Excuse Plot. This game, however, has a very detailed backstory with many characters who have dialogue, and explains how all the previous games (including Within a Deep Forest and Saira) tie together. | |
Knytt Underground (Video Game) / int_8ed601a6 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_8ed601a6 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_8ed601a6 | |
Knytt Underground (Video Game) / int_8f746311 | type |
Cargo Cult | |
Knytt Underground (Video Game) / int_8f746311 | comment |
Cargo Cult: Knytt have some very interesting views on human technology, with some believing it to be divine. | |
Knytt Underground (Video Game) / int_8f746311 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_8f746311 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_8f746311 | |
Knytt Underground (Video Game) / int_9843be73 | type |
As You Know | |
Knytt Underground (Video Game) / int_9843be73 | comment |
As You Know: One of the clichés Cilia lampshades in the RPG story. If the protagonist has lived in his Doomed Hometown his whole life, why would he just now need to be informed of its MacGuffin that keeps everyone alive? | |
Knytt Underground (Video Game) / int_9843be73 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_9843be73 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_9843be73 | |
Knytt Underground (Video Game) / int_986dad9a | type |
Killer Robot | |
Knytt Underground (Video Game) / int_986dad9a | comment |
Killer Robot: The main enemies of the game. | |
Knytt Underground (Video Game) / int_986dad9a | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_986dad9a | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_986dad9a | |
Knytt Underground (Video Game) / int_9a3285c | type |
Invisibility | |
Knytt Underground (Video Game) / int_9a3285c | comment |
Invisibility: The purple power-up makes you invisible for a few seconds. | |
Knytt Underground (Video Game) / int_9a3285c | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_9a3285c | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_9a3285c | |
Knytt Underground (Video Game) / int_9dab0a6e | type |
Continuity Nod | |
Knytt Underground (Video Game) / int_9dab0a6e | comment |
Continuity Nod: Knytt Underground occurs a thousand years after Within a Deep Forest, another game by the same creator. You visit the same stage late in Chapter 3 and the (disarmed) bomb is still in the underground lab. Juni from Knytt Stories is mentioned many times in the game. You get her umbrella as an item in Chapter 3 (although you can't use it) and a throwaway line from item description mentions she died some time in the past. She's a playable character in one of the hidden stories in Playable Menu. | |
Knytt Underground (Video Game) / int_9dab0a6e | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_9dab0a6e | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_9dab0a6e | |
Knytt Underground (Video Game) / int_9ecbba6c | type |
Metroidvania | |
Knytt Underground (Video Game) / int_9ecbba6c | comment |
Metroidvania: You don't collect new powers, though. You mainly collect items you can offer to people guarding the Bells of Fate, and perform sidequests to get some of those items. | |
Knytt Underground (Video Game) / int_9ecbba6c | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_9ecbba6c | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_9ecbba6c | |
Knytt Underground (Video Game) / int_a09f1b72 | type |
Playable Menu | |
Knytt Underground (Video Game) / int_a09f1b72 | comment |
Playable Menu: The menu plays just like the game inside it, with its fair share of secrets, too. | |
Knytt Underground (Video Game) / int_a09f1b72 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_a09f1b72 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_a09f1b72 | |
Knytt Underground (Video Game) / int_a24989ce | type |
Save Point | |
Knytt Underground (Video Game) / int_a24989ce | comment |
Save Point: 60 total. The game keeps track of how many you find. There's more outside of the map, though. | |
Knytt Underground (Video Game) / int_a24989ce | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_a24989ce | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_a24989ce | |
Knytt Underground (Video Game) / int_a7544a0f | type |
Beneath the Earth | |
Knytt Underground (Video Game) / int_a7544a0f | comment |
Beneath the Earth: The entire game, though it manages to be quite colorful. | |
Knytt Underground (Video Game) / int_a7544a0f | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_a7544a0f | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_a7544a0f | |
Knytt Underground (Video Game) / int_a893b3b9 | type |
MSTing | |
Knytt Underground (Video Game) / int_a893b3b9 | comment |
MSTing: The secret RPG story features Cilia riffing on a generic Save the Princess plot. Not for long, though. | |
Knytt Underground (Video Game) / int_a893b3b9 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_a893b3b9 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_a893b3b9 | |
Knytt Underground (Video Game) / int_a971e83c | type |
Hidden Elf Village | |
Knytt Underground (Video Game) / int_a971e83c | comment |
Hidden Elf Village: The pixie village in Crystal Path. You can find lost pixies and bring them back to it. There's also a tail village hidden under the map. Another one near the bottom of the map where the locals hide a music player from both the Myriadists and the Internet. | |
Knytt Underground (Video Game) / int_a971e83c | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_a971e83c | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_a971e83c | |
Knytt Underground (Video Game) / int_aa5d87af | type |
Secret Level | |
Knytt Underground (Video Game) / int_aa5d87af | comment |
Secret Level: The game loves these. There are secrets, secrets inside secrets, secrets inside secrets inside secrets note Such as Tiny Figure, located inside the unnamed Neon Falls secret, which is located inside Neon Falls (a secret itself)... hell, even the debug area has a secret in it! note Go to the left of the "These smoke objects should not wrap around..." room and climb up the left wall. It leads to a secret passage with reconstructions of the sprites for the protagonist of Knytt, Juni, and a green-shirted Knytt. | |
Knytt Underground (Video Game) / int_aa5d87af | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_aa5d87af | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_aa5d87af | |
Knytt Underground (Video Game) / int_ac0f4761 | type |
Future Imperfect | |
Knytt Underground (Video Game) / int_ac0f4761 | comment |
Future Imperfect: With all these human artefacts lying around, you'd think more people would understand their purpose. A hair dryer is either a ray gun or a laser and must be destroyed. Various glyphsnote Keys from a keyboard are interpreted by the Internet as symbols such as mountains or a full moon, but only one person in a remote cave ever considers the possibility that they might instead represent sounds. | |
Knytt Underground (Video Game) / int_ac0f4761 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_ac0f4761 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_ac0f4761 | |
Knytt Underground (Video Game) / int_b0dc84a3 | type |
SaveTheWorld | |
Knytt Underground (Video Game) / int_b0dc84a3 | comment |
Save the World: By ringing half a dozen giant bells. At least, that's what the Myradists tell you. | |
Knytt Underground (Video Game) / int_b0dc84a3 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_b0dc84a3 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_b0dc84a3 | |
Knytt Underground (Video Game) / int_be3e7584 | type |
Brutal Bonus Level | |
Knytt Underground (Video Game) / int_be3e7584 | comment |
Brutal Bonus Level: Figure Space and the Mini Figure. | |
Knytt Underground (Video Game) / int_be3e7584 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_be3e7584 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_be3e7584 | |
Knytt Underground (Video Game) / int_bef696dd | type |
Mind Screw | |
Knytt Underground (Video Game) / int_bef696dd | comment |
Mind Screw: The Disorder, a very trippy dimension. | |
Knytt Underground (Video Game) / int_bef696dd | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_bef696dd | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_bef696dd | |
Knytt Underground (Video Game) / int_c01027a6 | type |
Better than a Bare Bulb | |
Knytt Underground (Video Game) / int_c01027a6 | comment |
Better than a Bare Bulb: The RPG story is filled to the brim with criticisms of overdone JRPG plots. | |
Knytt Underground (Video Game) / int_c01027a6 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_c01027a6 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_c01027a6 | |
Knytt Underground (Video Game) / int_c75c63a3 | type |
Blackout Basement | |
Knytt Underground (Video Game) / int_c75c63a3 | comment |
Blackout Basement: The "Infinite Darkness" area at the bottom of the map. | |
Knytt Underground (Video Game) / int_c75c63a3 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_c75c63a3 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_c75c63a3 | |
Knytt Underground (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
Knytt Underground (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: While save points are somewhat scarcer than in its predecessors, dying will take you back to the start of the screen you died on rather than the last save point you used. | |
Knytt Underground (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_d6f284a3 | |
Knytt Underground (Video Game) / int_d91700a7 | type |
Minus World | |
Knytt Underground (Video Game) / int_d91700a7 | comment |
Minus World: The secret leading to the Red Forest seems like one, as it relies on doing some unorthodox things to escape an area that is more open than usual. The NPC within it lampshades this by telling you you're not supposed to be there. One easter egg in the RPG story traps you in a Knytt Stories-esque endless purple void. | |
Knytt Underground (Video Game) / int_d91700a7 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_d91700a7 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_d91700a7 | |
Knytt Underground (Video Game) / int_d9cf40fa | type |
Screw This, I'm Outta Here | |
Knytt Underground (Video Game) / int_d9cf40fa | comment |
Screw This, I'm Outta Here: In the RPG story, The Bard gets fed up and ends his retelling when Cilia makes fun of the villain's name. | |
Knytt Underground (Video Game) / int_d9cf40fa | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_d9cf40fa | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_d9cf40fa | |
Knytt Underground (Video Game) / int_dfbd69d5 | type |
Underwater Base | |
Knytt Underground (Video Game) / int_dfbd69d5 | comment |
Underwater Base: The one from Within A Deep Forest reappears here, albeit with a vastly different layout. | |
Knytt Underground (Video Game) / int_dfbd69d5 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_dfbd69d5 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_dfbd69d5 | |
Knytt Underground (Video Game) / int_ea2e9f2d | type |
No Ending | |
Knytt Underground (Video Game) / int_ea2e9f2d | comment |
No Ending: Chapter 3: Nicklas cuts the story short right before you ring the final bell. You never learn whether ringing the six Bells of Fate played an important role in saving the world. Depending on how many sidequests you carried out, though, you can get a few epilogue scenes. The Bard's RPG story stops after he's heard enough of Cilia's heckling. | |
Knytt Underground (Video Game) / int_ea2e9f2d | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_ea2e9f2d | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_ea2e9f2d | |
Knytt Underground (Video Game) / int_eee721fd | type |
Wall Jump | |
Knytt Underground (Video Game) / int_eee721fd | comment |
Wall Jump: Mi can climb walls and will stick to them as long as you don't press down or away from the wall. | |
Knytt Underground (Video Game) / int_eee721fd | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_eee721fd | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_eee721fd | |
Knytt Underground (Video Game) / int_f7610d44 | type |
Secret Expanded Epilogue | |
Knytt Underground (Video Game) / int_f7610d44 | comment |
Secret Expanded Epilogue: The ending of Chapter 3 has an expanded epilogue when you collect Enigma before ringing the final bell. It's tied to the achievement "What She Longed For" and requires finding and placing two triangles and two spheres in their right place. If you do this, Modular Epilogue will add the final scene where Mi recollects the events in Chapter 1 from her POV. It reveals she actually didn't wish to be able to speak. She wanted for a better sandwich recipe to impress her family. Thus, almost the entire game — Mi and Bob being fused together due to a freak accident in Chapter 1 and 2, and then sent out to ring the six bells in Chapter 3 — was driven by a simple misunderstanding. | |
Knytt Underground (Video Game) / int_f7610d44 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_f7610d44 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_f7610d44 | |
Knytt Underground (Video Game) / int_f963c339 | type |
Warp Zone | |
Knytt Underground (Video Game) / int_f963c339 | comment |
Warp Zone: The Disorder. | |
Knytt Underground (Video Game) / int_f963c339 | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_f963c339 | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_f963c339 | |
Knytt Underground (Video Game) / int_name | type |
ItemName | |
Knytt Underground (Video Game) / int_name | comment |
||
Knytt Underground (Video Game) / int_name | featureApplicability |
1.0 | |
Knytt Underground (Video Game) / int_name | featureConfidence |
1.0 | |
Knytt Underground (Video Game) | hasFeature |
Knytt Underground (Video Game) / int_name | |
Knytt Underground (Video Game) / int_name | itemName |
Knytt Underground (Video Game) |
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