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Kraven Manor (Video Game)
- 290 statements
- 56 feature instances
- 2 referencing feature instances
Kraven Manor (Video Game) | type |
TVTItem | |
Kraven Manor (Video Game) | label |
Kraven Manor (Video Game) | |
Kraven Manor (Video Game) | page |
KravenManor | |
Kraven Manor (Video Game) | comment |
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })Kraven Manor is a first-person Survival Horror game, developed by Demon Wagon Studios and released on PC in 2013. The central concept of the game lies in a scale model of the titular manor. As the player explores, new parts are located and can be added, causing rooms to appear in the ‘real’ manor.This horror gaming experience invites players to turn out the lights and enter an immersive, atmospheric world. Kraven Manor challenges the player to explore an expansive manor where the player has the power to dynamically alter the game’s layout by interacting with a miniature scale model of the manor. The player explores the manor to find miniature models of rooms and carry them back to an increasingly elaborate puzzle. Wherever the player adds a model onto the scale model, the associated room moves and appears in real space. With each new room comes a new revelation of the troubling past of William Kraven and the growing threat of an evil presence that relentlessly follows you to the end of your journey.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })During its six month development, Kraven Manor was originally designed with more focus on randomized, dynamic gameplay. The team’s greatest struggle and success came when redesigning the game’s focus after a weak Vertical Slice milestone, making the game more linear and developing the mantra, “Keep it Scary.” When the redesigned Kraven Manor was publicly beta tested online, the game received a response from the indie gaming community that exceeded the team’s wildest expectations.The game is free to play on Steam. | |
Kraven Manor (Video Game) | fetched |
2021-12-31T14:26:23Z | |
Kraven Manor (Video Game) | parsed |
2021-12-31T14:26:23Z | |
Kraven Manor (Video Game) | processingComment |
Dropped link to DraggedOfftoHell: Not a Feature - UNKNOWN | |
Kraven Manor (Video Game) | processingUnknown |
DraggedOfftoHell | |
Kraven Manor (Video Game) | isPartOf |
DBTropes | |
Kraven Manor (Video Game) / int_106381c4 | type |
SilentProtagonist | |
Kraven Manor (Video Game) / int_106381c4 | comment |
Silent Protagonist: We can hear him making a bit of noise, but it's only through his journal that we know what the main playable character is thinking. | |
Kraven Manor (Video Game) / int_106381c4 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_106381c4 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_106381c4 | |
Kraven Manor (Video Game) / int_1599db45 | type |
Ritual Magic | |
Kraven Manor (Video Game) / int_1599db45 | comment |
Ritual Magic: What William Kraven was working on aside from his horrible experiments. | |
Kraven Manor (Video Game) / int_1599db45 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_1599db45 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_1599db45 | |
Kraven Manor (Video Game) / int_1aa08f77 | type |
Multiple Endings | |
Kraven Manor (Video Game) / int_1aa08f77 | comment |
Multiple Endings: Two, one good and one bad. | |
Kraven Manor (Video Game) / int_1aa08f77 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_1aa08f77 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_1aa08f77 | |
Kraven Manor (Video Game) / int_1c21e3fb | type |
The Place | |
Kraven Manor (Video Game) / int_1c21e3fb | comment |
The Place: Kraven Manor, the game's title and setting. | |
Kraven Manor (Video Game) / int_1c21e3fb | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_1c21e3fb | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_1c21e3fb | |
Kraven Manor (Video Game) / int_23b059ec | type |
Bedsheet Ghost | |
Kraven Manor (Video Game) / int_23b059ec | comment |
Bedsheet Ghost: At one point, you encounter one of the statues hiding under a white sheet, and the moment you walk past him without looking, you hear a screech, turn around, and it's gone. | |
Kraven Manor (Video Game) / int_23b059ec | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_23b059ec | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_23b059ec | |
Kraven Manor (Video Game) / int_27a5e28d | type |
Soul Power | |
Kraven Manor (Video Game) / int_27a5e28d | comment |
Soul Power: William Kraven gained this power. | |
Kraven Manor (Video Game) / int_27a5e28d | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_27a5e28d | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_27a5e28d | |
Kraven Manor (Video Game) / int_2c77fae3 | type |
Darkness Equals Death | |
Kraven Manor (Video Game) / int_2c77fae3 | comment |
Darkness Equals Death: Since darkness makes it impossible for you to see anything and the statues only move when you look at them, any time the lights go out it's very likely you're going to get attacked. | |
Kraven Manor (Video Game) / int_2c77fae3 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_2c77fae3 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_2c77fae3 | |
Kraven Manor (Video Game) / int_2d4fa515 | type |
Ax-Crazy | |
Kraven Manor (Video Game) / int_2d4fa515 | comment |
Ax-Crazy: William Kraven thinks he's doing everyone he's turned into horrific monsters a favor by granting them immortality, even though they clearly did not desire it, especially the ones he kidnapped. It doesn't help that one of his victims was his own father, George Kraven, as seen in photographs of a crime scene, but given his delight over the death of his parents, that crime scene could imply that William either murdered his father or used his corpse for his experiment. | |
Kraven Manor (Video Game) / int_2d4fa515 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_2d4fa515 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_2d4fa515 | |
Kraven Manor (Video Game) / int_2d78cee0 | type |
Cobweb Jungle | |
Kraven Manor (Video Game) / int_2d78cee0 | comment |
Cobweb Jungle: Some of the areas are this, especially the attic and the wine cellar. | |
Kraven Manor (Video Game) / int_2d78cee0 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_2d78cee0 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_2d78cee0 | |
Kraven Manor (Video Game) / int_396579 | type |
Invincible Boogeymen | |
Kraven Manor (Video Game) / int_396579 | comment |
Invincible Boogeymen: The statues. They can hurt themselves as evidenced by bronze chunks left on the floor but the main character will never try to fight them, only managing to kill one thanks to a trap in the manor. | |
Kraven Manor (Video Game) / int_396579 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_396579 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_396579 | |
Kraven Manor (Video Game) / int_3a1c2171 | type |
The Man Behind the Man | |
Kraven Manor (Video Game) / int_3a1c2171 | comment |
The Man Behind the Man: Or more accurately, the statue behind the statue, in this case William Kraven as the likely last statue who is a much bigger threat than the others and had been in charge of the other statues at least at one point. | |
Kraven Manor (Video Game) / int_3a1c2171 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_3a1c2171 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_3a1c2171 | |
Kraven Manor (Video Game) / int_3cb1d38d | type |
Bad Boss | |
Kraven Manor (Video Game) / int_3cb1d38d | comment |
Bad Boss: William Kraven, whose actions created the monsters that plague his manor, the monsters that were once his servants (a total of 54 according to a newspaper in the Steam release trailer) and possibly friends. A newspaper clipping in the library also implies either Lord Kraven by himself or through one of his servants kidnapped a teenager named Marjorie Hedgepeth. | |
Kraven Manor (Video Game) / int_3cb1d38d | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_3cb1d38d | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_3cb1d38d | |
Kraven Manor (Video Game) / int_40cc0c7e | type |
Bittersweet Ending | |
Kraven Manor (Video Game) / int_40cc0c7e | comment |
Bittersweet Ending: The Good Ending is this. You managed to escape the manor, but William Kraven's completed his ritual - and of course, all the people he's turned into statues are stuck as they are. | |
Kraven Manor (Video Game) / int_40cc0c7e | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_40cc0c7e | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_40cc0c7e | |
Kraven Manor (Video Game) / int_42899766 | type |
Can't Move While Being Watched | |
Kraven Manor (Video Game) / int_42899766 | comment |
Can't Move While Being Watched: The entire mechanic with the statues, except for the last one. | |
Kraven Manor (Video Game) / int_42899766 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_42899766 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_42899766 | |
Kraven Manor (Video Game) / int_504a1991 | type |
Body Horror | |
Kraven Manor (Video Game) / int_504a1991 | comment |
Body Horror: The statues at first aren't too horrific... until you learn that their segments are real human body parts dipped in bronze and forcefully connected to look like actual statues. | |
Kraven Manor (Video Game) / int_504a1991 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_504a1991 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_504a1991 | |
Kraven Manor (Video Game) / int_53407671 | type |
Action Survivor | |
Kraven Manor (Video Game) / int_53407671 | comment |
Action Survivor: The main character is evidently out of his element, unable to fight back and though admittedly quite brave, is still naturally terrified of the horrors in Kraven Manor. | |
Kraven Manor (Video Game) / int_53407671 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_53407671 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_53407671 | |
Kraven Manor (Video Game) / int_540668c2 | type |
Offscreen Reality Warp | |
Kraven Manor (Video Game) / int_540668c2 | comment |
Offscreen Reality Warp: Done every time you change the model of the manor, but especially once the manor catches on fire, every area is not only set aflame but walls and ceilings are turned upside down, furniture is floating, etc. | |
Kraven Manor (Video Game) / int_540668c2 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_540668c2 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_540668c2 | |
Kraven Manor (Video Game) / int_5bdffefe | type |
Jitter Cam | |
Kraven Manor (Video Game) / int_5bdffefe | comment |
Jitter Cam: Understandable during the finale, when reality is being warped all over the manor, although it can get a bit annoying. | |
Kraven Manor (Video Game) / int_5bdffefe | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_5bdffefe | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_5bdffefe | |
Kraven Manor (Video Game) / int_612f2a40 | type |
Hates Their Parent | |
Kraven Manor (Video Game) / int_612f2a40 | comment |
Hates Their Parent: William Kraven hated both his father and mother, the former for beating him and the latter for constantly lying to him. He was delighted when they both died, finding their deaths unforgettably beautiful. | |
Kraven Manor (Video Game) / int_612f2a40 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_612f2a40 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_612f2a40 | |
Kraven Manor (Video Game) / int_61a503a7 | type |
Hell Is That Noise | |
Kraven Manor (Video Game) / int_61a503a7 | comment |
Hell Is That Noise: The various inhuman screeches the statues make. | |
Kraven Manor (Video Game) / int_61a503a7 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_61a503a7 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_61a503a7 | |
Kraven Manor (Video Game) / int_61fe92e6 | type |
Reality Changing Miniature | |
Kraven Manor (Video Game) / int_61fe92e6 | comment |
Reality Changing Miniature: The main mechanic. A model of the manor sits on a table in the entryway, and more models of rooms are uncovered as you explore. Putting down the rooms with the entryway model unlocks the room at that location, leading to some odd arrangements as a second-floor doorway leading downstairs into an underground cellar. | |
Kraven Manor (Video Game) / int_61fe92e6 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_61fe92e6 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_61fe92e6 | |
Kraven Manor (Video Game) / int_66479d0 | type |
Our Ghosts Are Different | |
Kraven Manor (Video Game) / int_66479d0 | comment |
Our Ghosts Are Different: Floating, smokey, bright white orbs with telekinetic abilities. | |
Kraven Manor (Video Game) / int_66479d0 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_66479d0 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_66479d0 | |
Kraven Manor (Video Game) / int_6ec989d8 | type |
Guide Dang It! | |
Kraven Manor (Video Game) / int_6ec989d8 | comment |
Guide Dang It!: You can accidentally lock yourself out of getting the Good Ending by if you don't get the gear in the attic before you create the path leading to the White Room. | |
Kraven Manor (Video Game) / int_6ec989d8 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_6ec989d8 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_6ec989d8 | |
Kraven Manor (Video Game) / int_7301ae04 | type |
Serial Killer | |
Kraven Manor (Video Game) / int_7301ae04 | comment |
Serial Killer: William Kraven. | |
Kraven Manor (Video Game) / int_7301ae04 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_7301ae04 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_7301ae04 | |
Kraven Manor (Video Game) / int_796fa10c | type |
The Ageless | |
Kraven Manor (Video Game) / int_796fa10c | comment |
The Ageless: As the statues are no longer human, they don't age, though they can be destroyed. | |
Kraven Manor (Video Game) / int_796fa10c | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_796fa10c | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_796fa10c | |
Kraven Manor (Video Game) / int_7eb2bc15 | type |
Ambiguous Time Period | |
Kraven Manor (Video Game) / int_7eb2bc15 | comment |
Ambiguous Time Period: Though the events that led to the horrors in Kraven Manor started in the 1800s as evidenced by some of the notes in the manor, it's unclear when the actual game takes place - clearly in more modern times, based on the fact that the main character has a flashlight. | |
Kraven Manor (Video Game) / int_7eb2bc15 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_7eb2bc15 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_7eb2bc15 | |
Kraven Manor (Video Game) / int_867c3744 | type |
New Rules as the Plot Demands | |
Kraven Manor (Video Game) / int_867c3744 | comment |
New Rules as the Plot Demands: The statues can only move whenever you're not looking, and are limited to walking. The final boss, however, can move as he pleases and even fly. | |
Kraven Manor (Video Game) / int_867c3744 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_867c3744 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_867c3744 | |
Kraven Manor (Video Game) / int_8af9f48b | type |
Climactic Music | |
Kraven Manor (Video Game) / int_8af9f48b | comment |
Climactic Music: Once the manor catches on fire. | |
Kraven Manor (Video Game) / int_8af9f48b | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_8af9f48b | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_8af9f48b | |
Kraven Manor (Video Game) / int_8c039bf3 | type |
Skippable Boss | |
Kraven Manor (Video Game) / int_8c039bf3 | comment |
Skippable Boss: By collecting components (a Key, a Gear, and a Lever) scattered all over the manor throughout the game and putting them on the panel near a dumbwaiter, you can call an elevator and enter a escape route, ignoring the Final Boss entirely and getting the Good Ending. | |
Kraven Manor (Video Game) / int_8c039bf3 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_8c039bf3 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_8c039bf3 | |
Kraven Manor (Video Game) / int_9303d6d1 | type |
Battle Amongst the Flames | |
Kraven Manor (Video Game) / int_9303d6d1 | comment |
Battle Amongst the Flames: The moment the final boss destroys one of the orbs, the house is set on fire. | |
Kraven Manor (Video Game) / int_9303d6d1 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_9303d6d1 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_9303d6d1 | |
Kraven Manor (Video Game) / int_969a6cbb | type |
BadEnd | |
Kraven Manor (Video Game) / int_969a6cbb | comment |
Bad End / Downer Ending: In the bad ending, you manage to defeat William Kraven by destroying the orbs binding his soul and the souls of his victims to the statues and seemingly condemn Kraven to hell, but just before you can flee the burning manor you're struck by a piece of debris and knocked out. When you awaken, you find yourself in Kraven's secret lab and discover that you yourself have become a statue, and when you look back up you see Kraven and two of his statue minions staring at you. Cue cut to black as your character screams in pure terror. | |
Kraven Manor (Video Game) / int_969a6cbb | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_969a6cbb | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_969a6cbb | |
Kraven Manor (Video Game) / int_970c790a | type |
Big Bad | |
Kraven Manor (Video Game) / int_970c790a | comment |
Big Bad: William Kraven, the cause of all the horrors in the manor and who likely acts as the last statue and Final Boss. | |
Kraven Manor (Video Game) / int_970c790a | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_970c790a | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_970c790a | |
Kraven Manor (Video Game) / int_9d12bbc1 | type |
Foreshadowing | |
Kraven Manor (Video Game) / int_9d12bbc1 | comment |
Foreshadowing: Early on in the game, you can find a note where William Kraven expresses his hatred for his parents, claiming that his father was physically abusive and his mother did nothing but lie. You later run into a puzzle consisting of a series of portraits of his mother. Only one tells the truth - the rest are lying, just like the woman they depict. | |
Kraven Manor (Video Game) / int_9d12bbc1 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_9d12bbc1 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_9d12bbc1 | |
Kraven Manor (Video Game) / int_9e1e14ea | type |
Ambition Is Evil | |
Kraven Manor (Video Game) / int_9e1e14ea | comment |
Ambition Is Evil: William Kraven's inhumane experiments were just a stepping stone in his quest for power. | |
Kraven Manor (Video Game) / int_9e1e14ea | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_9e1e14ea | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_9e1e14ea | |
Kraven Manor (Video Game) / int_ad4a45be | type |
Final Boss | |
Kraven Manor (Video Game) / int_ad4a45be | comment |
Final Boss: Presumably William Kraven himself. | |
Kraven Manor (Video Game) / int_ad4a45be | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_ad4a45be | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_ad4a45be | |
Kraven Manor (Video Game) / int_ae0bbe52 | type |
Living Statue | |
Kraven Manor (Video Game) / int_ae0bbe52 | comment |
Living Statue: Technically not statues, but superficially it's what the main enemies are. | |
Kraven Manor (Video Game) / int_ae0bbe52 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_ae0bbe52 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_ae0bbe52 | |
Kraven Manor (Video Game) / int_b6cc7fc0 | type |
Dysfunctional Family | |
Kraven Manor (Video Game) / int_b6cc7fc0 | comment |
Dysfunctional Family: William Kraven's, with him in the middle of an abusive father and a lying mother. | |
Kraven Manor (Video Game) / int_b6cc7fc0 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_b6cc7fc0 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_b6cc7fc0 | |
Kraven Manor (Video Game) / int_c04b1231 | type |
Jump Scare | |
Kraven Manor (Video Game) / int_c04b1231 | comment |
Jump Scare: If you're not careful, you might find yourself walking into a statue when you turn a corner. Occasionally they also horribly screech in your face or whenever they catch you. | |
Kraven Manor (Video Game) / int_c04b1231 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_c04b1231 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_c04b1231 | |
Kraven Manor (Video Game) / int_c253090a | type |
Big Blackout | |
Kraven Manor (Video Game) / int_c253090a | comment |
Big Blackout: The lights in the manor occasionally go out, either because of the thunderstorm outside or caused by the statues. | |
Kraven Manor (Video Game) / int_c253090a | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_c253090a | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_c253090a | |
Kraven Manor (Video Game) / int_c513249 | type |
Harder Than Hard | |
Kraven Manor (Video Game) / int_c513249 | comment |
Harder Than Hard: Nightmare Mode, a more challenging game mode with a mechanically power flashlight and deadlier enemies. | |
Kraven Manor (Video Game) / int_c513249 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_c513249 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_c513249 | |
Kraven Manor (Video Game) / int_c5835f29 | type |
Ghostly Goals | |
Kraven Manor (Video Game) / int_c5835f29 | comment |
Ghostly Goals: Type A, they're not aggressive towards the main character and aid him in his quest to end the horrors in the manor, guiding him through the place. | |
Kraven Manor (Video Game) / int_c5835f29 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_c5835f29 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_c5835f29 | |
Kraven Manor (Video Game) / int_c691d3f4 | type |
Offscreen Teleportation | |
Kraven Manor (Video Game) / int_c691d3f4 | comment |
Offscreen Teleportation: The bronze man moves about whenever you're not looking at it, and will try to strangle you if it gets close enough. He eventually foregos any and all subtlety, and demonstrates the ability to move whether you look at him or not. | |
Kraven Manor (Video Game) / int_c691d3f4 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_c691d3f4 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_c691d3f4 | |
Kraven Manor (Video Game) / int_c75df49a | type |
Shout-Out | |
Kraven Manor (Video Game) / int_c75df49a | comment |
Shout-Out: The hidden door beneath the stairs which can only be accessed with the Kraven Manor token is possibly a reference to a similar puzzle in the Spencer Mansion of Resident Evil. Some have also cited similarities to Thir13en Ghosts with the final area of the game. | |
Kraven Manor (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_c75df49a | |
Kraven Manor (Video Game) / int_c8227415 | type |
Drop-In Nemesis | |
Kraven Manor (Video Game) / int_c8227415 | comment |
Drop-In Nemesis: It happens a few times when you complete a task, suddenly you'll find a statue blocking (if not straight up erasing) your path and trying to kill you. | |
Kraven Manor (Video Game) / int_c8227415 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_c8227415 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_c8227415 | |
Kraven Manor (Video Game) / int_ca87e3ec | type |
No Name Given | |
Kraven Manor (Video Game) / int_ca87e3ec | comment |
No Name Given: The main character remains nameless throughout the game. | |
Kraven Manor (Video Game) / int_ca87e3ec | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_ca87e3ec | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_ca87e3ec | |
Kraven Manor (Video Game) / int_d959f4db | type |
Immortality Seeker | |
Kraven Manor (Video Game) / int_d959f4db | comment |
Immortality Seeker: William Kraven. | |
Kraven Manor (Video Game) / int_d959f4db | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_d959f4db | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_d959f4db | |
Kraven Manor (Video Game) / int_d9cf40fa | type |
Screw This, I'm Outta Here | |
Kraven Manor (Video Game) / int_d9cf40fa | comment |
Screw This, I'm Outta Here!: Invoked to get the Good Ending. | |
Kraven Manor (Video Game) / int_d9cf40fa | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_d9cf40fa | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_d9cf40fa | |
Kraven Manor (Video Game) / int_e35bc0f7 | type |
Tragic Monster | |
Kraven Manor (Video Game) / int_e35bc0f7 | comment |
Tragic Monster: The statues were once innocent servants of Lord Kraven and easily-missed people who Lord Kraven had abducted. Some of them don't even have any killing intent. It gets a little sadder when you see a few of them watch as you escape the manor, something they cannot do. | |
Kraven Manor (Video Game) / int_e35bc0f7 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_e35bc0f7 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_e35bc0f7 | |
Kraven Manor (Video Game) / int_e3f34fb4 | type |
Featureless Protagonist | |
Kraven Manor (Video Game) / int_e3f34fb4 | comment |
Featureless Protagonist: We only get a glimpse of the main character's personality through his journal, but other than that and the fact that he entered the manor for shelter, we don't know his name, his appearance, who he is, etc. | |
Kraven Manor (Video Game) / int_e3f34fb4 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_e3f34fb4 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_e3f34fb4 | |
Kraven Manor (Video Game) / int_e7eb0474 | type |
Hub Level | |
Kraven Manor (Video Game) / int_e7eb0474 | comment |
Hub Level: The manor's entrance, the only placed where you're safe. Up until the very end, anyway. | |
Kraven Manor (Video Game) / int_e7eb0474 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_e7eb0474 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_e7eb0474 | |
Kraven Manor (Video Game) / int_e817c54e | type |
Soul-Powered Engine | |
Kraven Manor (Video Game) / int_e817c54e | comment |
Soul-Powered Engine: The orbs, and technically the statues as well. | |
Kraven Manor (Video Game) / int_e817c54e | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_e817c54e | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_e817c54e | |
Kraven Manor (Video Game) / int_ec1572fb | type |
Useless Bystander Parent | |
Kraven Manor (Video Game) / int_ec1572fb | comment |
Useless Bystander Parent: William Kraven's mother never intervened when her husband beat their child, and according to Kraven himself, did nothing but lie. | |
Kraven Manor (Video Game) / int_ec1572fb | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_ec1572fb | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_ec1572fb | |
Kraven Manor (Video Game) / int_f9439c84 | type |
Haunted House | |
Kraven Manor (Video Game) / int_f9439c84 | comment |
Haunted House: Technically a manor, but haunted nonetheless. | |
Kraven Manor (Video Game) / int_f9439c84 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_f9439c84 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_f9439c84 | |
Kraven Manor (Video Game) / int_fd4f8299 | type |
Well-Intentioned Extremist | |
Kraven Manor (Video Game) / int_fd4f8299 | comment |
Well-Intentioned Extremist: William Kraven's offer of immortality to his servants and other people... at the expense of their humanity and their original bodies. | |
Kraven Manor (Video Game) / int_fd4f8299 | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_fd4f8299 | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_fd4f8299 | |
Kraven Manor (Video Game) / int_fdad625e | type |
Was Once a Man | |
Kraven Manor (Video Game) / int_fdad625e | comment |
Was Once a Man: The statues. All of Kraven's victims including himself, actually. | |
Kraven Manor (Video Game) / int_fdad625e | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_fdad625e | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_fdad625e | |
Kraven Manor (Video Game) / int_name | type |
ItemName | |
Kraven Manor (Video Game) / int_name | comment |
||
Kraven Manor (Video Game) / int_name | featureApplicability |
1.0 | |
Kraven Manor (Video Game) / int_name | featureConfidence |
1.0 | |
Kraven Manor (Video Game) | hasFeature |
Kraven Manor (Video Game) / int_name | |
Kraven Manor (Video Game) / int_name | itemName |
Kraven Manor (Video Game) |
The following is a list of statements referring to the current page from other pages.
Kraven Manor (Video Game) | hasFeature |
Reality Changing Miniature / int_f95f7445 | |
Kraven Manor (Video Game) | hasFeature |
Video Games of 2010–2014 / int_f95f7445 |
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