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Krazy Ivan (Video Game)

 Krazy Ivan (Video Game)
type
TVTItem
 Krazy Ivan (Video Game)
label
Krazy Ivan (Video Game)
 Krazy Ivan (Video Game)
page
KrazyIvan
 Krazy Ivan (Video Game)
comment
Krazy Ivan is a 1996 First-Person Shooter Mecha Game made by Psygnosis for the Sega Saturn and original PlayStation.In the future, a hostile alien race have invaded earth and took over most of our cities. To prevent human resistance, the aliens deployed power generators in five countries over different continents - Russia, Middle East, France, USA and Japan - to envelop earth entirely with an energy field capable of irradiating the world's surface and wiping out all of mankind.You are Commander Ivan Popovich, a famed, bloodthirsty killing machine and paranoid-schizophrenic known by the nickname "Krazy Ivan". Tasked with delivering a top-secret prototype weapon back to Moscow alongside his partner, Lieutenant Kataya, when aliens intercepts Ivan's transport in the wintery wastelands of Siberia and sends his truck crashing, Ivan's military vehicle is revealed to be a disguised, 40-foot, heavily-armed mecha.Now that Ivan is in control of Russia's best weapon, of course it's up to him to save humanity by blasting his way across alien forces, travelling to the five countries to knock out all alien power generators and kick the invaders back to outer space where they belongs.
 Krazy Ivan (Video Game)
fetched
2023-07-06T14:03:51Z
 Krazy Ivan (Video Game)
parsed
2023-07-06T14:03:51Z
 Krazy Ivan (Video Game)
isPartOf
DBTropes
 Krazy Ivan (Video Game) / int_11185d9
type
Motion-Capture Mecha
 Krazy Ivan (Video Game) / int_11185d9
comment
Motion-Capture Mecha: How the mech Ivan controls is operated. After activating for the the first time, the cutscene shows Ivan suspended from an exosuit in the cockpit, moving his arms and legs to make the mecha walk.
 Krazy Ivan (Video Game) / int_11185d9
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_11185d9
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_11185d9
 Krazy Ivan (Video Game) / int_1686e91
type
Live-Action Cutscene
 Krazy Ivan (Video Game) / int_1686e91
comment
Live-Action Cutscene: The cutscenes and ingame transmissions employ real actors over composite backgrounds.
 Krazy Ivan (Video Game) / int_1686e91
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_1686e91
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_1686e91
 Krazy Ivan (Video Game) / int_1dea3034
type
Cool Shades
 Krazy Ivan (Video Game) / int_1dea3034
comment
Cool Shades: While Commander Ivan Popovich doesn't wear any facial gear for most of the game (after all, it would get in the way while piloting his mech) in the cutscene before the mission in the United States Ivan purposely puts on a pair of sunglasses when broadcasting himself for an interview for CBN news. For no reason other than to make himself appear "cool" and enforce the trope.
 Krazy Ivan (Video Game) / int_1dea3034
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_1dea3034
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_1dea3034
 Krazy Ivan (Video Game) / int_28951c74
type
Top-Heavy Guy
 Krazy Ivan (Video Game) / int_28951c74
comment
Top-Heavy Guy: Fireball (one half of the Dual Boss in the America stage) is a robot carrying at least a dozen cannons on ridiculously broad shoulders... and on two thin, stumpy, dinky legs. Despite how it looks, the boss is can somehow jump over Ivan In a Single Bound.
 Krazy Ivan (Video Game) / int_28951c74
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_28951c74
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_28951c74
 Krazy Ivan (Video Game) / int_348c1707
type
Sword Beam
 Krazy Ivan (Video Game) / int_348c1707
comment
Sword Beam: It's called Scythe Beam in the game, but one of Ivan's upgrades swaps his robot's arms with blades which can release energy bolts.
 Krazy Ivan (Video Game) / int_348c1707
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_348c1707
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_348c1707
 Krazy Ivan (Video Game) / int_3e7cad99
type
Overheating
 Krazy Ivan (Video Game) / int_3e7cad99
comment
Overheating: Should Ivan fire his mech's Gatling cannons consecutively without pausing, the game will throw in an overheating warning for him to stop shooting for a while as the weapon cools off. When the overheating meter is exceeded his cannons will begin firing at a snail's pace.
 Krazy Ivan (Video Game) / int_3e7cad99
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_3e7cad99
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_3e7cad99
 Krazy Ivan (Video Game) / int_486466ee
type
Dual Boss
 Krazy Ivan (Video Game) / int_486466ee
comment
Dual Boss: Demonseed and Sentinel, the two airborne squid-like giant ships that attacks Ivan in the Middle East. The "Reflex" duo, two identical flying squid-like alien ships. Fireball and Bane, two more gigantic robots, the former who attacks from ground while the latter is a flying robot who hovers in circles.
 Krazy Ivan (Video Game) / int_486466ee
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_486466ee
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_486466ee
 Krazy Ivan (Video Game) / int_48d9e12d
type
Funetik Aksent
 Krazy Ivan (Video Game) / int_48d9e12d
comment
Funetik Aksent: Ivan's lieutenant, Kataya. Sara Stockbridge's attempt at emulating a heavy Russian accent is ridiculously exaggerated and sounds nothing like the real deal, with what seems to be some Polish and Ukrainian thrown in.
 Krazy Ivan (Video Game) / int_48d9e12d
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_48d9e12d
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_48d9e12d
 Krazy Ivan (Video Game) / int_5261369c
type
Sand Worm
 Krazy Ivan (Video Game) / int_5261369c
comment
Sand Worm: Scorch, the worm mecha spends most of the battle tunneling in and out from underground while digging circles around Ivan. It tends to stay on the surface to unload it's missiles before randomly tunneling back beneath - a good strategy is to let Ivan unleash his missiles before Scorch can start digging.
 Krazy Ivan (Video Game) / int_5261369c
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_5261369c
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_5261369c
 Krazy Ivan (Video Game) / int_56ba9b5e
type
AirborneMooks
 Krazy Ivan (Video Game) / int_56ba9b5e
comment
Airborne Mooks: The aliens' stingray-like robots and hovering drones who dominates the skies, occasionally swooping down to take potshots at Ivan's mech. Unlike the land-based robots however the airborne machines dies in two hits.
 Krazy Ivan (Video Game) / int_56ba9b5e
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_56ba9b5e
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_56ba9b5e
 Krazy Ivan (Video Game) / int_59e0c863
type
Animal Mecha
 Krazy Ivan (Video Game) / int_59e0c863
comment
Animal Mecha: Several of the aliens' machines are based on earth animals, oddly enough. Like the two conch-like flying robots, the recurring manta ray-esque drones, Prowl, the lion mech that serves as a boss in the Middle East and Buzzsaw, the giant insect mech boss.
 Krazy Ivan (Video Game) / int_59e0c863
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_59e0c863
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_59e0c863
 Krazy Ivan (Video Game) / int_5a5899e4
type
Boss Game
 Krazy Ivan (Video Game) / int_5a5899e4
comment
Boss Game: Though there are Mooks that spawn indefinitely to farm ressources and currency, your main goal is to destroy the boss Sentients, of which there are anywhere from 3 to 8 in the levels.
 Krazy Ivan (Video Game) / int_5a5899e4
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_5a5899e4
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_5a5899e4
 Krazy Ivan (Video Game) / int_6400a34
type
Arm Cannon
 Krazy Ivan (Video Game) / int_6400a34
comment
Arm Cannon: Ivan's mech have Gatling blasters for arms. More than one boss uses this type of weapon in combat as well, including the first one Deathlok.
 Krazy Ivan (Video Game) / int_6400a34
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_6400a34
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_6400a34
 Krazy Ivan (Video Game) / int_67e82be2
type
Shoulder Cannon
 Krazy Ivan (Video Game) / int_67e82be2
comment
Shoulder Cannon: Ivan's mech can install extra cannons to both shoulders, for him to go More Dakka on enemy forces. Some of the robots used by alien invaders, like the late boss Thunderfoot, also uses them.
 Krazy Ivan (Video Game) / int_67e82be2
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_67e82be2
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_67e82be2
 Krazy Ivan (Video Game) / int_716c0b1b
type
And the Adventure Continues
 Krazy Ivan (Video Game) / int_716c0b1b
comment
And the Adventure Continues: The standing ending. After destroying the final alien power generator and thwarting their plans for good, Commander Ivan is ready to declare the mission as complete until Kataya informs him there's still a trace alien signal out there. Ivan then declares he'll be back to wipe out the rest of the alien scum... after he had some dancing. Cue Ivan turning on "Freak Out!" as the credits roll.
 Krazy Ivan (Video Game) / int_716c0b1b
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_716c0b1b
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_716c0b1b
 Krazy Ivan (Video Game) / int_76a0b98c
type
Extreme Close-Up
 Krazy Ivan (Video Game) / int_76a0b98c
comment
Extreme Close-Up: Used to great effect in the opening scene; as the aliens have Ivan cornered, comes an intense zoom-in into Ivan's face, passing his eyes and forehead, moments before he activates the switch that reveals his ride as a giant robot.
 Krazy Ivan (Video Game) / int_76a0b98c
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_76a0b98c
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_76a0b98c
 Krazy Ivan (Video Game) / int_8029fa50
type
True Final Boss
 Krazy Ivan (Video Game) / int_8029fa50
comment
True Final Boss: If the player meets the Hostage rescue quota in each levels and walks into the explosion of the final reactor core in Area 5, they will be teleported to a final battle against Black Knight.
 Krazy Ivan (Video Game) / int_8029fa50
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_8029fa50
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_8029fa50
 Krazy Ivan (Video Game) / int_832c45c4
type
Stalked by the Bell
 Krazy Ivan (Video Game) / int_832c45c4
comment
Stalked by the Bell: There's a timer. If you let it ellapse, the skies will darken and you will have to fight Black Knight, a black Evil Counterpart of the Krazy Ivan.
 Krazy Ivan (Video Game) / int_832c45c4
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_832c45c4
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_832c45c4
 Krazy Ivan (Video Game) / int_8797239c
type
Bait-and-Switch
 Krazy Ivan (Video Game) / int_8797239c
comment
Bait-and-Switch: The instruction manual starts with a mock psychiatric report of Ivan detailling his bizare delusions and history of erratic, violent behaviours, ending with the following doozy:
 Krazy Ivan (Video Game) / int_8797239c
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_8797239c
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_8797239c
 Krazy Ivan (Video Game) / int_9cd91b8a
type
Enemy-Detecting Radar
 Krazy Ivan (Video Game) / int_9cd91b8a
comment
Enemy-Detecting Radar: Ivan's mech have one displayed at the screen's bottom, for him to locate aliens on the map.
 Krazy Ivan (Video Game) / int_9cd91b8a
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_9cd91b8a
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_9cd91b8a
 Krazy Ivan (Video Game) / int_afd181c7
type
Xtreme Kool Letterz
 Krazy Ivan (Video Game) / int_afd181c7
comment
Xtreme Kool Letterz: Krazy Ivan. In case you forgot this was a 90s' game.
 Krazy Ivan (Video Game) / int_afd181c7
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_afd181c7
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_afd181c7
 Krazy Ivan (Video Game) / int_b6ae5569
type
Transforming Mecha
 Krazy Ivan (Video Game) / int_b6ae5569
comment
Transforming Mecha: In the opening FMV when the aliens overpowered Ivan, Ivan then hits a switch that transforms his truck into a 40-foot mecha.
 Krazy Ivan (Video Game) / int_b6ae5569
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_b6ae5569
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_b6ae5569
 Krazy Ivan (Video Game) / int_b7c53a22
type
Blood Knight
 Krazy Ivan (Video Game) / int_b7c53a22
comment
Blood Knight: Ivan signs up for the military just to enjoy the thrill of killing aliens and destroying robots. It's this very reason that earns him the nickname "Krazy" Ivan.
 Krazy Ivan (Video Game) / int_b7c53a22
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_b7c53a22
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_b7c53a22
 Krazy Ivan (Video Game) / int_bebf0356
type
Mission Control
 Krazy Ivan (Video Game) / int_bebf0356
comment
Mission Control: Ivan's second-in-command Kataya serves this purpose in-between cutscenes to fill him in with objectives, besides occasionally appearing onscreen in the middle of battles to converse with him - whether he wants it or not.
 Krazy Ivan (Video Game) / int_bebf0356
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_bebf0356
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_bebf0356
 Krazy Ivan (Video Game) / int_c0b66f61
type
Invisible Monsters
 Krazy Ivan (Video Game) / int_c0b66f61
comment
Invisible Monsters: The insectoid alien mecha, "Buzzsaw", and the octopus-like "Reflex" both periodically turns invisible during their boss fights. However Ivan's mech has a radar that allows him to See the Invisible.
 Krazy Ivan (Video Game) / int_c0b66f61
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_c0b66f61
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_c0b66f61
 Krazy Ivan (Video Game) / int_c75df49a
type
Shout-Out
 Krazy Ivan (Video Game) / int_c75df49a
comment
Shout-Out: Behemoth the alien mecha resembles an AT-AT from Star Wars (save for having a back hatch painted brown) and the best way to defeat it, much like it's inspiration, is by aiming for the legs. The way it collapse (front-first, then tiltilng over) even looks like the first AT-AT's fall from The Empire Strikes Back.
 Krazy Ivan (Video Game) / int_c75df49a
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_c75df49a
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_c75df49a
 Krazy Ivan (Video Game) / int_ce27dc3f
type
Protagonist Title
 Krazy Ivan (Video Game) / int_ce27dc3f
comment
Protagonist Title: The titular "Krazy" Ivan is the game's hero.
 Krazy Ivan (Video Game) / int_ce27dc3f
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_ce27dc3f
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_ce27dc3f
 Krazy Ivan (Video Game) / int_d13a67fe
type
Gotta Rescue Them All
 Krazy Ivan (Video Game) / int_d13a67fe
comment
Gotta Rescue Them All: Ivan can collect escaped human prisoners after destroying alien bases or transports. Picking them up awards him with points, and each collected civilain is accompanied by Kataya announcing "Prisoner Rescued!"
 Krazy Ivan (Video Game) / int_d13a67fe
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_d13a67fe
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_d13a67fe
 Krazy Ivan (Video Game) / int_eeb2d092
type
Killer Gorilla
 Krazy Ivan (Video Game) / int_eeb2d092
comment
Killer Gorilla: Robotic example with Dedlok, the first boss, a gorilla mech who lumbers like one and uses it's arms to lift itself off the ground. While it does so, the soles of Dedlok's feet turns out to be laser cannons, which it uses for firing away at Ivan.
 Krazy Ivan (Video Game) / int_eeb2d092
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_eeb2d092
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_eeb2d092
 Krazy Ivan (Video Game) / int_f56aeb67
type
Alien Invasion
 Krazy Ivan (Video Game) / int_f56aeb67
comment
Alien Invasion: The entire game takes place during one of these, with humans seemingly on the losing side. Until the Russians created a giant robot and Ivan is the one commander skilled and krazy enough to fight back.
 Krazy Ivan (Video Game) / int_f56aeb67
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_f56aeb67
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_f56aeb67
 Krazy Ivan (Video Game) / int_fd206d08
type
Cores-and-Turrets Boss
 Krazy Ivan (Video Game) / int_fd206d08
comment
Cores-and-Turrets Boss: All the alien's power generators, appropriately all named "Core", where they're depicted as a solid energy sphere surrounded by walls, who periodically opens up to dispense projectiles or mooks. But they're vulnerable as soon as they're opened, allowing Ivan to shoot and damage them.
 Krazy Ivan (Video Game) / int_fd206d08
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_fd206d08
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_fd206d08
 Krazy Ivan (Video Game) / int_ff8afd14
type
Spider Tank
 Krazy Ivan (Video Game) / int_ff8afd14
comment
Spider Tank: Arachan, the alien mecha who moves with it's main body on giant arachnid legs.
 Krazy Ivan (Video Game) / int_ff8afd14
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_ff8afd14
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_ff8afd14
 Krazy Ivan (Video Game) / int_name
type
ItemName
 Krazy Ivan (Video Game) / int_name
comment
 Krazy Ivan (Video Game) / int_name
featureApplicability
1.0
 Krazy Ivan (Video Game) / int_name
featureConfidence
1.0
 Krazy Ivan (Video Game)
hasFeature
Krazy Ivan (Video Game) / int_name
 Krazy Ivan (Video Game) / int_name
itemName
Krazy Ivan (Video Game)

The following is a list of statements referring to the current page from other pages.

 Krazy Ivan (Video Game)
hasFeature
Alien Invasion / int_b54697a0
 Krazy Ivan (Video Game)
hasFeature
Boss Game / int_b54697a0
 Krazy Ivan (Video Game)
hasFeature
Doppelgänger Spin / int_b54697a0
 Krazy Ivan (Video Game)
hasFeature
Dual Boss / int_b54697a0
 Krazy Ivan (Video Game)
hasFeature
Enemy-Detecting Radar / int_b54697a0
 Krazy Ivan (Video Game)
hasFeature
Fist Pump / int_b54697a0
 Krazy Ivan (Video Game)
hasFeature
Gotta Rescue Them All / int_b54697a0
 Krazy Ivan (Video Game)
hasFeature
Hobbling the Giant / int_b54697a0
 Krazy Ivan (Video Game)
hasFeature
In a Single Bound / int_b54697a0
 Krazy Ivan (Video Game)
hasFeature
Leg Cannon / int_b54697a0
 Krazy Ivan (Video Game)
hasFeature
Mission Control / int_b54697a0
 Motion-Capture Mecha
processingUnknown
Krazy Ivan (Video Game)
 Krazy Ivan (Video Game)
hasFeature
Overheating / int_b54697a0
 Krazy Ivan (Video Game)
hasFeature
Top-Heavy Guy / int_b54697a0
 Krazy Ivan (Video Game)
hasFeature
Xtreme Kool Letterz / int_b54697a0