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Legend of Grimrock (Video Game)
- 1037 statements
- 204 feature instances
- 28 referencing feature instances
Legend of Grimrock (Video Game) | type |
TVTItem | |
Legend of Grimrock (Video Game) | label |
Legend of Grimrock (Video Game) | |
Legend of Grimrock (Video Game) | page |
LegendOfGrimrock | |
Legend of Grimrock (Video Game) | comment |
Legend of Grimrock is a 2012 indie RPG developed by Almost Human Ltd and available for Windows, Mac and Linux. Played from a First-Person Perspective with a party of four Player Characters, the game is a throwback to Dungeon Crawling classics like Dungeon Master and Eye of the Beholder.The game begins when four prisoners, created by the player, are accused of vile acts of treason by the court, but by the "mercy" of the king, the prisoners are given a chance to atone for their crimes via the ancient prison of Mount Grimrock. If the prisoners can make their way through the prison and escape it via the mountain's base, their crimes will be forgiven and they will be free to go. There is just one problem: Mount Grimrock is a den of evil and mystery, home to countless monsters, traps and other dangers. Will you survive?The game is played in real-time, and provides the players with many puzzles to solve, harkening back to the RPGs of yore. A sizable amount of fan-made campaigns for the first game (created with its built-in Dungeon Editor) are available through Steam Workshop and Nexusmods.Due to the positive reception of the first game, a sequel titled Legend of Grimrock II was produced and released on October 15, 2014. Set on an Island of Mystery instead of inside a single dungeon complex, it adds a new race (the cheese-loving, mutation-prone Ratlings) and several new classes, along with an overworld connecting various dungeons. | |
Legend of Grimrock (Video Game) | fetched |
2023-08-02T15:29:05Z | |
Legend of Grimrock (Video Game) | parsed |
2023-08-02T15:29:05Z | |
Legend of Grimrock (Video Game) | processingComment |
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Dropped link to VeryDefinitelyFinalDungeon: Not a Feature - UNKNOWN | |
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Legend of Grimrock (Video Game) | isPartOf |
DBTropes | |
Legend of Grimrock (Video Game) / int_10b6b5f7 | type |
Cherry Tapping | |
Legend of Grimrock (Video Game) / int_10b6b5f7 | comment |
Cherry Tapping: The sequel encourages this with an achievement for killing an enemy with a thrown set of leg armor. In short, they want you to beat something to death with a pair of pants. | |
Legend of Grimrock (Video Game) / int_10b6b5f7 | featureApplicability |
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Legend of Grimrock (Video Game) / int_10b6b5f7 | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_10b6b5f7 | |
Legend of Grimrock (Video Game) / int_10dafb12 | type |
Flaming Sword | |
Legend of Grimrock (Video Game) / int_10dafb12 | comment |
Flaming Sword: The Fire Blade, which actually shoots Fire Balls when swung. | |
Legend of Grimrock (Video Game) / int_10dafb12 | featureApplicability |
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Legend of Grimrock (Video Game) / int_10dafb12 | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_10dafb12 | |
Legend of Grimrock (Video Game) / int_127fc252 | type |
Creator Cameo | |
Legend of Grimrock (Video Game) / int_127fc252 | comment |
Creator Cameo: The four names written on the walls of the aptly named Tomb of Designers are the names of the four game developers, spelled backwards. | |
Legend of Grimrock (Video Game) / int_127fc252 | featureApplicability |
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Legend of Grimrock (Video Game) / int_127fc252 | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_127fc252 | |
Legend of Grimrock (Video Game) / int_143e6c8d | type |
Heroic Mime | |
Legend of Grimrock (Video Game) / int_143e6c8d | comment |
Heroic Mime: Your group members never say a word, though their heroism is debatable since they're prisoners just trying to survive. | |
Legend of Grimrock (Video Game) / int_143e6c8d | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_143e6c8d | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_143e6c8d | |
Legend of Grimrock (Video Game) / int_164583e3 | type |
Purely Aesthetic Gender | |
Legend of Grimrock (Video Game) / int_164583e3 | comment |
Purely Aesthetic Gender: Male and female party members have no statistical differences, and any bonuses or penalties depend on a character's race. In fact, the only difference besides their portrait is the voice you hear when they're injured. | |
Legend of Grimrock (Video Game) / int_164583e3 | featureApplicability |
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Legend of Grimrock (Video Game) / int_164583e3 | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_164583e3 | |
Legend of Grimrock (Video Game) / int_16972b3c | type |
Peninsula of Power Leveling | |
Legend of Grimrock (Video Game) / int_16972b3c | comment |
Peninsula of Power Leveling: II has something like this. In Herder's Den, there's a boss consisting of a number of fungi that spawns various Herders indefinitely until they're killed. If you go there when you're supposed to, before entering The Ruins of Desarune, the fight is quite hard and you'll be happy to just kill all fungi before getting overwhelmed, and you can't leave the place until you do so. If you postpone your visit here until later (nothing stops you from doing so, as there are no items required for further exploration) you can exploit infinitely respawning enemies here for level grinding. In fact, killing the top-right fungus makes that part a good spot for resting, as it is on the side with single entrance that you can even block temporarily with force field, as long as you didn't destroy nearby branches. | |
Legend of Grimrock (Video Game) / int_16972b3c | featureApplicability |
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Legend of Grimrock (Video Game) / int_16972b3c | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_16972b3c | |
Legend of Grimrock (Video Game) / int_17059108 | type |
Magic Wand | |
Legend of Grimrock (Video Game) / int_17059108 | comment |
Mage weapons such as Whitewood Wand enhance spellcasting but can't be used to actually hit things. | |
Legend of Grimrock (Video Game) / int_17059108 | featureApplicability |
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Legend of Grimrock (Video Game) / int_17059108 | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_17059108 | |
Legend of Grimrock (Video Game) / int_17ce80aa | type |
All There in the Manual | |
Legend of Grimrock (Video Game) / int_17ce80aa | comment |
All There in the Manual: The "Ramblings of an Old Sage" found in the manual fleshes out the backstory of the game, detailing Lord Perel's ill-fated expedition into the dungeon and the reason the king is sending prisoners into its depths. | |
Legend of Grimrock (Video Game) / int_17ce80aa | featureApplicability |
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Legend of Grimrock (Video Game) / int_17ce80aa | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_17ce80aa | |
Legend of Grimrock (Video Game) / int_1aa08f77 | type |
Multiple Endings | |
Legend of Grimrock (Video Game) / int_1aa08f77 | comment |
Multiple Endings: In the second game, there are two. If you defeat the Lindworm and leave the island for good, the Island Master will watch you depart. If you stick around and defeat the Island Master, you become the new Island Master. | |
Legend of Grimrock (Video Game) / int_1aa08f77 | featureApplicability |
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Legend of Grimrock (Video Game) / int_1aa08f77 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_1aa08f77 | |
Legend of Grimrock (Video Game) / int_1c2b6ac8 | type |
Soft Water | |
Legend of Grimrock (Video Game) / int_1c2b6ac8 | comment |
Soft Water: In second game falling from higher floor into water entirely prevents damage to limbs and health. | |
Legend of Grimrock (Video Game) / int_1c2b6ac8 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_1c2b6ac8 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_1c2b6ac8 | |
Legend of Grimrock (Video Game) / int_1cc9f5e5 | type |
Playing with Fire | |
Legend of Grimrock (Video Game) / int_1cc9f5e5 | comment |
Playing with Fire: Mages using fire magic seems to have been a favored approach in both games: In the first game, you get the most items that buff it (between the Fire tome on Level 6 and Zhandul's Orb, an item that greatly boosts fire spells) and the large number of Uggardians in the mid- to late-game levels give a strong incentive for you to invest enough skill points to at least cast a Fire Shield. In comparison, the other schools of magic get less attention and are more circumstantial in providing direct advantages against enemies and obstacles. In the second game, the strongest spell bar none (Meteor Storm) is fire-elemental, and considering it's the only spell requiring its respective magic school to be maxed, it gives an incentive to do so. | |
Legend of Grimrock (Video Game) / int_1cc9f5e5 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_1cc9f5e5 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_1cc9f5e5 | |
Legend of Grimrock (Video Game) / int_1e122f24 | type |
Boss Banter | |
Legend of Grimrock (Video Game) / int_1e122f24 | comment |
Boss Banter: For a mechanical cube, the Undying One is quite vocal. In the sequel, the Island Master is also prone to taunting you from atop his Lindworm. | |
Legend of Grimrock (Video Game) / int_1e122f24 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_1e122f24 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_1e122f24 | |
Legend of Grimrock (Video Game) / int_1f48abcd | type |
Skeleton Key | |
Legend of Grimrock (Video Game) / int_1f48abcd | comment |
Skeleton Key: The Master Key in the sequel, which can open any lock in the game. Since you get it from beating the True Final Boss, it's pretty much only useful if you were wondering what was behind all those golden locks you didn't open. | |
Legend of Grimrock (Video Game) / int_1f48abcd | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_1f48abcd | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_1f48abcd | |
Legend of Grimrock (Video Game) / int_20e20e99 | type |
Not the Intended Use | |
Legend of Grimrock (Video Game) / int_20e20e99 | comment |
Not the Intended Use: Minotaurs were designed to be powerful but potentially inaccurate front line warriors with high health, strength, and defense, but low stats in other areas (like accuracy). Logically they'd be best fit to be a front line tank right? In the first game, they actually work best as rogue-ish archers due to bow damage scaling off strength rather than dexterity. This is due to the fact that in the first game projectiles never miss, so minotaurs' low accuracy doesn't matter with a bow, but their high strength certainly does. In 2, even projectiles can miss, making dexterity much more important for an archer and making Minotaurs not as suited for the role anymore. | |
Legend of Grimrock (Video Game) / int_20e20e99 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_20e20e99 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_20e20e99 | |
Legend of Grimrock (Video Game) / int_21579c25 | type |
Ancient Artifact | |
Legend of Grimrock (Video Game) / int_21579c25 | comment |
Ancient Artifact: The Weapon of Power, created by the dungeon's architects as the only possible defense against the Big Bad of the first game. | |
Legend of Grimrock (Video Game) / int_21579c25 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_21579c25 | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_21579c25 | |
Legend of Grimrock (Video Game) / int_23168b93 | type |
Last Lousy Point | |
Legend of Grimrock (Video Game) / int_23168b93 | comment |
Last Lousy Point: On the last floor with two or three secrets missing? Hopefully you're not a completionist, or you'll be backtracking through the entire dungeon with a fine comb. | |
Legend of Grimrock (Video Game) / int_23168b93 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_23168b93 | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_23168b93 | |
Legend of Grimrock (Video Game) / int_27a42ebc | type |
Spiritual Successor | |
Legend of Grimrock (Video Game) / int_27a42ebc | comment |
Spiritual Successor: To Dungeon Master and the old-school dungeon crawling genre in general. | |
Legend of Grimrock (Video Game) / int_27a42ebc | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_27a42ebc | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_27a42ebc | |
Legend of Grimrock (Video Game) / int_27fdc960 | type |
Trap Door | |
Legend of Grimrock (Video Game) / int_27fdc960 | comment |
Trap Door: These can be found throughout the dungeon and have to be closed to be crossed over. Or you could fall down them, since they all lead to isolated areas in the floor below you, with teleports leading back up, and sometimes containing secrets! Sometimes you find nothing, and this too is lampshaded in one of Toorum's notes found after falling down a particular pit: | |
Legend of Grimrock (Video Game) / int_27fdc960 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_27fdc960 | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_27fdc960 | |
Legend of Grimrock (Video Game) / int_286efcf8 | type |
Gradual Regeneration | |
Legend of Grimrock (Video Game) / int_286efcf8 | comment |
Gradual Regeneration: Sleeping shortens the wait. | |
Legend of Grimrock (Video Game) / int_286efcf8 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_286efcf8 | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_286efcf8 | |
Legend of Grimrock (Video Game) / int_287083f7 | type |
Power Floats | |
Legend of Grimrock (Video Game) / int_287083f7 | comment |
Power Floats: Uggardians and Goromorgs. Especially the latter. | |
Legend of Grimrock (Video Game) / int_287083f7 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_287083f7 | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_287083f7 | |
Legend of Grimrock (Video Game) / int_29320413 | type |
Faux First-Person 3D | |
Legend of Grimrock (Video Game) / int_29320413 | comment |
Faux First Person 3D: The game has a Dungeon Master-style UI and gameplay, like what was used when 3D rendering in video games wasn't a cheap or easy-to-make option. This is actually played with, however, as everything is actually rendered in full 3D. | |
Legend of Grimrock (Video Game) / int_29320413 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_29320413 | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_29320413 | |
Legend of Grimrock (Video Game) / int_293e404e | type |
Island of Mystery | |
Legend of Grimrock (Video Game) / int_293e404e | comment |
Island of Mystery: The setting of the second game. It has a full set of ancient ruins (including a pyramid), talking statues, extremely dangerous wildlife, a vicious band of Ratmen pirat(e)s and the mysterious Island Master who likes to leave taunting messages to anybody unfortunate enough to wash up on its shores. | |
Legend of Grimrock (Video Game) / int_293e404e | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_293e404e | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_293e404e | |
Legend of Grimrock (Video Game) / int_29428ef | type |
Difficulty Levels | |
Legend of Grimrock (Video Game) / int_29428ef | comment |
Difficulty Levels: The most noticeable difference between Easy, Normal and Hard is the monsters' movement and turning speed, making them a lot trickier to avoid if playing on the highest difficulty. | |
Legend of Grimrock (Video Game) / int_29428ef | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_29428ef | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_29428ef | |
Legend of Grimrock (Video Game) / int_294ed981 | type |
Bilingual Bonus | |
Legend of Grimrock (Video Game) / int_294ed981 | comment |
Bilingual Bonus: The name of the unique axe Norja means Norway in the Finnish language, and its Flavor Text speaks of the "fjord-dwellers", fjords being a well-known landmark of the country. In addition, one of the locations shown on the world map found in the game extras is called Kalevala. | |
Legend of Grimrock (Video Game) / int_294ed981 | featureApplicability |
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Legend of Grimrock (Video Game) / int_294ed981 | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_294ed981 | |
Legend of Grimrock (Video Game) / int_29a39f6 | type |
Easter Egg | |
Legend of Grimrock (Video Game) / int_29a39f6 | comment |
Easter Egg: In the sequel, digging in a specific place in the desert three times (the location only being indicated by an extremely vague hint that is both written in a cypher and a Freeze-Frame Bonus in the final cutscene) will unearth what appears to be an ancient and rusted version of the first game's Final Boss. | |
Legend of Grimrock (Video Game) / int_29a39f6 | featureApplicability |
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Legend of Grimrock (Video Game) / int_29a39f6 | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_29a39f6 | |
Legend of Grimrock (Video Game) / int_2ae86d23 | type |
Empty Room Until the Trap | |
Legend of Grimrock (Video Game) / int_2ae86d23 | comment |
Empty Room Until the Trap: "Enter thy grave" would be the soonest example. Happens plenty of other times too, especially when you grab some really nice weapon. Sometimes can be avoided by placing other item first then taking the one you came for. This is the only way to grab The Dismantler and actually live to use it. | |
Legend of Grimrock (Video Game) / int_2ae86d23 | featureApplicability |
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Legend of Grimrock (Video Game) / int_2ae86d23 | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_2ae86d23 | |
Legend of Grimrock (Video Game) / int_2b7d29e1 | type |
Artifact Title | |
Legend of Grimrock (Video Game) / int_2b7d29e1 | comment |
Artifact Title: The sequel. While the original game is named after its location in the dungeons of Mount Grimrock, the sequel takes place in an entirely different setting, the Isle of Nex. | |
Legend of Grimrock (Video Game) / int_2b7d29e1 | featureApplicability |
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Legend of Grimrock (Video Game) / int_2b7d29e1 | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_2b7d29e1 | |
Legend of Grimrock (Video Game) / int_2bdae2ae | type |
Awesome, but Impractical | |
Legend of Grimrock (Video Game) / int_2bdae2ae | comment |
Awesome, but Impractical: Many of the final perks in skill trees. For example the final perk of Spellcraft reduces all spell costs by 50% which is great on paper — but getting it also means your mage won't have any real spells, making them dead weight for most of the game and the perk itself practically pointless. The Ogre Hammer. It hits as hard as the Icefall Hammer and you obtain it 5 floors earlier, but the cost for that damage is an even greater accuracy penalty than most maces have. The Hand Cannon in the second game, a massive cannon that can deal well over 200 damage in a single shot. The downside is that it's a massive cannon, and even if you strip your firearms user to just the bare essentials they'll probably only be able to carry a few shots worth of cannonballs before they're over-encumbered. On top of that, the cannonballs themselves are a limited resource, with most of them being in secret areas. Even worse, to be able to even use it you have to have Firearms skill on at least 4, and Firearms is the most useless skill in the entire game. | |
Legend of Grimrock (Video Game) / int_2bdae2ae | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_2bdae2ae | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_2bdae2ae | |
Legend of Grimrock (Video Game) / int_2d3f662b | type |
Chained Heat | |
Legend of Grimrock (Video Game) / int_2d3f662b | comment |
Chained Heat: Why are the four prisoners walking in such a tight 2x2 formation in the first place? As the manual states and the intro shows you, the four are literally shackled together at the legs. The manual explains further that this is because the King who sentences prisoners to Mount Grimrock believes they would have no choice but to work together this way. | |
Legend of Grimrock (Video Game) / int_2d3f662b | featureApplicability |
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Legend of Grimrock (Video Game) / int_2d3f662b | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_2d3f662b | |
Legend of Grimrock (Video Game) / int_2dc9a506 | type |
Solo-Character Run | |
Legend of Grimrock (Video Game) / int_2dc9a506 | comment |
Solo-Character Run: Forced in Toorum mode, but available in regular playthroughs as well. | |
Legend of Grimrock (Video Game) / int_2dc9a506 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_2dc9a506 | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_2dc9a506 | |
Legend of Grimrock (Video Game) / int_2f253c94 | type |
Glass Cannon | |
Legend of Grimrock (Video Game) / int_2f253c94 | comment |
Glass Cannon: Mages, which is why their place is in the back row. Watch out for ambushes or traps and spells that damage the whole group, though. Rogues usually retire to the back row after picking up the Level 12 Assassination ability (melee attacks can be used from the back) or using missile weapons, after which attention to their protection and vitality usually wanes. | |
Legend of Grimrock (Video Game) / int_2f253c94 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_2f253c94 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_2f253c94 | |
Legend of Grimrock (Video Game) / int_2f6e4ace | type |
Invisible Grid | |
Legend of Grimrock (Video Game) / int_2f6e4ace | comment |
Invisible Grid: As per genre tradition. | |
Legend of Grimrock (Video Game) / int_2f6e4ace | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_2f6e4ace | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_2f6e4ace | |
Legend of Grimrock (Video Game) / int_3033b958 | type |
Giant Enemy Crab | |
Legend of Grimrock (Video Game) / int_3033b958 | comment |
Giant Enemy Crab: A surprisingly dangerous enemy in both games. Their tendency to move side-to side makes it hard to maneuver around them, and their shells make them very heavily armored. | |
Legend of Grimrock (Video Game) / int_3033b958 | featureApplicability |
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Legend of Grimrock (Video Game) / int_3033b958 | featureConfidence |
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Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_3033b958 | |
Legend of Grimrock (Video Game) / int_30a57d1a | type |
Stock Video Game Puzzle | |
Legend of Grimrock (Video Game) / int_30a57d1a | comment |
Weighted Switch Puzzle | |
Legend of Grimrock (Video Game) / int_30a57d1a | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_30a57d1a | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_30a57d1a | |
Legend of Grimrock (Video Game) / int_31254f02 | type |
Two-Keyed Lock | |
Legend of Grimrock (Video Game) / int_31254f02 | comment |
Two-Keyed Lock | |
Legend of Grimrock (Video Game) / int_31254f02 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_31254f02 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_31254f02 | |
Legend of Grimrock (Video Game) / int_319e101e | type |
Amplifier Artifact | |
Legend of Grimrock (Video Game) / int_319e101e | comment |
Amplifier Artifact: Shaman Staff and Zhandul's Orb boost the damage of Earth and Fire spells respectively. | |
Legend of Grimrock (Video Game) / int_319e101e | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_319e101e | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_319e101e | |
Legend of Grimrock (Video Game) / int_31fdc77a | type |
You Wake Up on a Beach | |
Legend of Grimrock (Video Game) / int_31fdc77a | comment |
You Wake Up on a Beach: The sequel begins with the player characters as prisoners being transported by ship. When the ship is wrecked, they are the only survivors, washed up on a beach still in their cage. | |
Legend of Grimrock (Video Game) / int_31fdc77a | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_31fdc77a | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_31fdc77a | |
Legend of Grimrock (Video Game) / int_3273ebb9 | type |
Cut-and-Paste Environments | |
Legend of Grimrock (Video Game) / int_3273ebb9 | comment |
Cut and Paste Environments: Every wall tile on a floor looks the same; however this works to your advantage as looking for hidden switches would otherwise be very frustrating. | |
Legend of Grimrock (Video Game) / int_3273ebb9 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_3273ebb9 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_3273ebb9 | |
Legend of Grimrock (Video Game) / int_36249acd | type |
Lethal Joke Character | |
Legend of Grimrock (Video Game) / int_36249acd | comment |
Lethal Joke Character: The farmer class in the sequel starts off with rather weak stats and about as useful in combat as one would expect an actual farmer to be compared to career warriors and wizards. However, farmers have one advantage that, if properly taken advantage of, makes them surprisingly effective: they gain XP from eating food rather than fighting enemies. With the right combination of XP-boosting items (see Sequence Breaking below) and constant binging, a farmer can over-level and outstrip the rest of the party. | |
Legend of Grimrock (Video Game) / int_36249acd | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_36249acd | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_36249acd | |
Legend of Grimrock (Video Game) / int_38047858 | type |
Squishy Wizard | |
Legend of Grimrock (Video Game) / int_38047858 | comment |
Squishy Wizard: Mechanically encouraged. While there are skills available to Mages that boost their defenses, it's generally a better idea to invest those skill points into magic skills so as to unlock more and more powerful spells. Mages also have very little health compared to other classes, and the fact that they otherwise have no use for strength means they'll probably be encumbered even if they do wear heavier armor. The sequel averts this with the Battlemage class, which gets some defensive bonuses and considerably more health than the Wizard. | |
Legend of Grimrock (Video Game) / int_38047858 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_38047858 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_38047858 | |
Legend of Grimrock (Video Game) / int_392ccbc9 | type |
Close-Range Combatant | |
Legend of Grimrock (Video Game) / int_392ccbc9 | comment |
Fighter: Fighters have strong healthpools and growth, and they charge their special attacks in half the time for 25% less energy than other classes with melee weapons. | |
Legend of Grimrock (Video Game) / int_392ccbc9 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_392ccbc9 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_392ccbc9 | |
Legend of Grimrock (Video Game) / int_39aeb09e | type |
Rare Candy | |
Legend of Grimrock (Video Game) / int_39aeb09e | comment |
Rare Candy: In the first game, there are three hidden types of magical tomes in the game, each giving permanent bonuses to the character who reads it. Second game keeps the tomes while expanding their variety and throws in potions that permanently increase specific stat by one. These can be also crafted by anyone with maxed Alchemy. Unfortunately, the number of Crystal Flowers required to make them is limited ... but if you have Alchemist in your party, they will duplicate as long as at least one is in their inventory. | |
Legend of Grimrock (Video Game) / int_39aeb09e | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_39aeb09e | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_39aeb09e | |
Legend of Grimrock (Video Game) / int_39b8d3d6 | type |
Boring, but Practical | |
Legend of Grimrock (Video Game) / int_39b8d3d6 | comment |
Boring, but Practical: The Light spell in both games. It does Exactly What It Says on the Tin, lighting up the area around the party. This means no one in the party needs to carry around torches, freeing up some inventory space and the hand they would have had to hold the torch in. It also works underwater. Orb of Radiance provides constant Light effect, meaning you'll never ever need torches once you find this. It has to be in hand, but since it provides bonuses to your Mage, there's not really any reason not to have it, until you find Zhandul's Orb at least. Some low-level perks are incredibly handy and relatively easy to get (at least when compared to ultimate perks), such as cooldown reduction for weapons/magic, ability to hit enemies from back row, elimination of evasion penalty for wearing heavy armor. "Forcefield" spell in second game. What it does is that it surrounds the enemy in front of you by force field cage, preventing them from moving, attacking and being attacked. Doesn't sound too exciting, but in this game the biggest problem is being swarmed by enemies, something this spell helps a lot with if used tactically. While it has a complex casting sequence being second behind only "Dispel", it has otherwise low requirements, low casting cost and fast recovery, making it easy to use it continuously and in tandem with offensive spells. It is also very handy to block fireballs shooting from the walls when dealing with traps and puzzles. The Rope in the sequel. What it does is that it allows you to climb down through hole without injury (that is, if that floor doesn't lead to another hole). Since in this game jumping through hole has also good chance to cause an injury to a foot or a leg which can be removed only by using healing potion or a crystal, it becomes quite handy if you don't want to reload a lot. | |
Legend of Grimrock (Video Game) / int_39b8d3d6 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_39b8d3d6 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_39b8d3d6 | |
Legend of Grimrock (Video Game) / int_3ac2a3e3 | type |
Deadly Gas | |
Legend of Grimrock (Video Game) / int_3ac2a3e3 | comment |
Deadly Gas: Available as a spell, released as an attack by certain enemies and used in a number of traps as well. | |
Legend of Grimrock (Video Game) / int_3ac2a3e3 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_3ac2a3e3 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_3ac2a3e3 | |
Legend of Grimrock (Video Game) / int_3b5fcbb7 | type |
Artifact of Doom | |
Legend of Grimrock (Video Game) / int_3b5fcbb7 | comment |
Artifact of Doom: The Undying One, an ancient mechanism of unknown origin that was imprisoned at the bottom of Mount Grimrock for its destructive nature and abilities. | |
Legend of Grimrock (Video Game) / int_3b5fcbb7 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_3b5fcbb7 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_3b5fcbb7 | |
Legend of Grimrock (Video Game) / int_3babae20 | type |
Degraded Boss | |
Legend of Grimrock (Video Game) / int_3babae20 | comment |
Degraded Boss: The sequel's first bosses, the Viper Roots, make several more appearances past Shipwreck Beach. | |
Legend of Grimrock (Video Game) / int_3babae20 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_3babae20 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_3babae20 | |
Legend of Grimrock (Video Game) / int_3c7ccb69 | type |
No Body Left Behind | |
Legend of Grimrock (Video Game) / int_3c7ccb69 | comment |
No Body Left Behind: Enemies disappear in a flash of sparks. | |
Legend of Grimrock (Video Game) / int_3c7ccb69 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_3c7ccb69 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_3c7ccb69 | |
Legend of Grimrock (Video Game) / int_3d1d5186 | type |
Bubblegloop Swamp | |
Legend of Grimrock (Video Game) / int_3d1d5186 | comment |
Bubblegloop Swamp: Keelbreach Bog in the sequel. | |
Legend of Grimrock (Video Game) / int_3d1d5186 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_3d1d5186 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_3d1d5186 | |
Legend of Grimrock (Video Game) / int_409c3edf | type |
Zip Mode | |
Legend of Grimrock (Video Game) / int_409c3edf | comment |
Zip Mode: To make up for the lack of party members, Toorum has the unique Thunderstruck trait which doubles his movement speed. | |
Legend of Grimrock (Video Game) / int_409c3edf | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_409c3edf | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_409c3edf | |
Legend of Grimrock (Video Game) / int_409d3c07 | type |
Advancing Boss of Doom | |
Legend of Grimrock (Video Game) / int_409d3c07 | comment |
Advancing Boss of Doom: If you get caught by the Final Boss, it's an instant game over. It's a giant metal cube whose only "attack" is to roll on and crush you. | |
Legend of Grimrock (Video Game) / int_409d3c07 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_409d3c07 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_409d3c07 | |
Legend of Grimrock (Video Game) / int_40e2ac3f | type |
Flunky Boss | |
Legend of Grimrock (Video Game) / int_40e2ac3f | comment |
Flunky Boss: The Final Boss of 1. The biggest difficulty of boss fight is not the boss itself, but not getting cornered by it and its flunkies and rolled over by it. It would be easier to enumerate Bosses from II that do not fight you with flunkies. Ratling boss fights you with ratlings, Herder's Den summons Herders ... | |
Legend of Grimrock (Video Game) / int_40e2ac3f | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_40e2ac3f | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_40e2ac3f | |
Legend of Grimrock (Video Game) / int_41658cfc | type |
Stat Sticks | |
Legend of Grimrock (Video Game) / int_41658cfc | comment |
Stat Sticks: Each person can hold two weapons (unless it's missile weapon, in which case you have to have ammo in off hand). Chances are the second weapon is in hand just because it gives nice stat boost but it's not actually used. Mage weapons such as Whitewood Wand enhance spellcasting but can't be used to actually hit things. | |
Legend of Grimrock (Video Game) / int_41658cfc | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_41658cfc | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_41658cfc | |
Legend of Grimrock (Video Game) / int_41dd77d | type |
Zerg Rush | |
Legend of Grimrock (Video Game) / int_41dd77d | comment |
Zerg Rush: Scavengers◊ are some of the weakest enemies in the game, but they tend to appear in such overwhelming numbers that the few times you encounter them are some of the most dangerous situations you'll find yourself in. Exaggerated by the Fighter's Challenge, which teleports you into the middle of a 7x7 grid filled with Scavengers and is one of the hardest battles in the game. In the sequel, the late-game area Barren Desert is a fight against nearly a hundred mummies, an early-game enemy that hardly poses a threat by this point. The zone also contains two Magma Golems, so the real threat of the mummies is that their sheer number makes it easy to get cornered with a Magma Golem approaching.... | |
Legend of Grimrock (Video Game) / int_41dd77d | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_41dd77d | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_41dd77d | |
Legend of Grimrock (Video Game) / int_422f23f9 | type |
Power-Up Food | |
Legend of Grimrock (Video Game) / int_422f23f9 | comment |
Power-Up Food: In second game the Ratmen, Lizardmen and Insectoids like to eat cheese, turtle eggs and horned fruit respectively. Eating a given amount of each will randomly raise given character's stat by one. | |
Legend of Grimrock (Video Game) / int_422f23f9 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_422f23f9 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_422f23f9 | |
Legend of Grimrock (Video Game) / int_44f9bbcf | type |
Player Mooks | |
Legend of Grimrock (Video Game) / int_44f9bbcf | comment |
Player Mooks: You control four prisoners, and that's as far as characterization goes. | |
Legend of Grimrock (Video Game) / int_44f9bbcf | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_44f9bbcf | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_44f9bbcf | |
Legend of Grimrock (Video Game) / int_451db180 | type |
Player Party | |
Legend of Grimrock (Video Game) / int_451db180 | comment |
Player Party | |
Legend of Grimrock (Video Game) / int_451db180 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_451db180 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_451db180 | |
Legend of Grimrock (Video Game) / int_457d9e88 | type |
Sound-Coded for Your Convenience | |
Legend of Grimrock (Video Game) / int_457d9e88 | comment |
Sound-Coded for Your Convenience: Since you can hear monsters' movement through doors and walls, memorizing the sounds they make will give you an idea of what you're about to face. | |
Legend of Grimrock (Video Game) / int_457d9e88 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_457d9e88 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_457d9e88 | |
Legend of Grimrock (Video Game) / int_480c69ba | type |
Infinity -1 Sword | |
Legend of Grimrock (Video Game) / int_480c69ba | comment |
Infinity -1 Sword: Sword of Nex for swords. Slightly weaker than The Dismantler mainly because of lack of bonus damage, but it can be acquired two levels earlier and is required to access local Brutal Bonus Level anyway. Orb of Radiance for Mages. It boosts Willpower and Energy and also generates constant Light effect, meaning you can ditch Torches for the rest of the game. | |
Legend of Grimrock (Video Game) / int_480c69ba | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_480c69ba | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_480c69ba | |
Legend of Grimrock (Video Game) / int_486466ee | type |
Dual Boss | |
Legend of Grimrock (Video Game) / int_486466ee | comment |
Dual Boss: First boss of II, Viper Roots, is this. In its Degraded Boss version, however, it will fight you alone and later in packs. | |
Legend of Grimrock (Video Game) / int_486466ee | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_486466ee | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_486466ee | |
Legend of Grimrock (Video Game) / int_4a9c731e | type |
When Trees Attack | |
Legend of Grimrock (Video Game) / int_4a9c731e | comment |
When Trees Attack: Herders from the first game, Ents from the second one. | |
Legend of Grimrock (Video Game) / int_4a9c731e | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_4a9c731e | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_4a9c731e | |
Legend of Grimrock (Video Game) / int_4b248941 | type |
Long-Range Fighter | |
Legend of Grimrock (Video Game) / int_4b248941 | comment |
Long-Range Fighter: Spellcasters and characters specializing in missile or throwing weapons specialize in weakening and destroying enemies from a safe distance. | |
Legend of Grimrock (Video Game) / int_4b248941 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_4b248941 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_4b248941 | |
Legend of Grimrock (Video Game) / int_4c709317 | type |
Useless Useful Spell | |
Legend of Grimrock (Video Game) / int_4c709317 | comment |
Useless Useful Spell: Pretty much every spell in the Earth school due to their reliance on poison, which deals damage very slowly and doesn't work on the undead. | |
Legend of Grimrock (Video Game) / int_4c709317 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_4c709317 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_4c709317 | |
Legend of Grimrock (Video Game) / int_4c798fd5 | type |
Shock and Awe | |
Legend of Grimrock (Video Game) / int_4c798fd5 | comment |
Shock and Awe: Air Magic (which is mostly based around Lightning) seems to be favored by developers right after Fire Magic. In I the Infinity +1 Sword is lightning-based and The Final Boss is vulnerable to shock damage. In II each ranged spell requires at least one skill point in Air Magic, and the ultimate Fire Magic spell requires three, making it more or less essential. It also comes with handy Invisibility spell if you don't to fight monsters or you want to have a drop on an ambush when picking up plot-critical item or a nice weapon. | |
Legend of Grimrock (Video Game) / int_4c798fd5 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_4c798fd5 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_4c798fd5 | |
Legend of Grimrock (Video Game) / int_4da256ca | type |
Boss Vulnerability | |
Legend of Grimrock (Video Game) / int_4da256ca | comment |
Boss Vulnerability: While initially unkillable, finding the Weapon of Power will allow you to momentarily stop the Big Bad in place which in turn allows you to remove the parts you previously fixed it with, making it vulnerable. | |
Legend of Grimrock (Video Game) / int_4da256ca | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_4da256ca | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_4da256ca | |
Legend of Grimrock (Video Game) / int_4e16382e | type |
Standard Status Effects | |
Legend of Grimrock (Video Game) / int_4e16382e | comment |
Standard Status Effects: Both of games have a host of them: I has Dead (pretty self-explanatory), Poison (standard damage-over-time effect), Paralyzed (character cannot act, wears off on its own), Diseased (health and energy won't recover over time), Starving (same as Diseased, but eating food will remove it), Burdened and Immobile (happens when character's load surpasses 80% and 100% of his carrying capacity respectively; in the former case the movement gets slower and camera gets wobblier, in second case you can't move at all). II keeps all of the above and adds limb injuries that have various effects (can't cast spells, can't regenerate energy, decreased carrying capacity ...) and can be only cured by a potion or Crystal, Blinded (the camera blocks your field of vision, which wears off on its own) and Petrified (character is turned to stone and cannot act, can be removed by Antidote). | |
Legend of Grimrock (Video Game) / int_4e16382e | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_4e16382e | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_4e16382e | |
Legend of Grimrock (Video Game) / int_4eb5691c | type |
Squashed Flat | |
Legend of Grimrock (Video Game) / int_4eb5691c | comment |
Squashed Flat: Surprisingly, despite the first game being full of various traps, usual crusher ceiling is not one of them. However, the only attack of Final Boss is to inflict this trope on you, and it's quite gory. | |
Legend of Grimrock (Video Game) / int_4eb5691c | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_4eb5691c | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_4eb5691c | |
Legend of Grimrock (Video Game) / int_4ec1330a | type |
Our Minotaurs Are Different | |
Legend of Grimrock (Video Game) / int_4ec1330a | comment |
Our Minotaurs Are Different: One of the races you can choose in character creation. | |
Legend of Grimrock (Video Game) / int_4ec1330a | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_4ec1330a | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_4ec1330a | |
Legend of Grimrock (Video Game) / int_4f23179 | type |
Hit-and-Run Tactics | |
Legend of Grimrock (Video Game) / int_4f23179 | comment |
Hit-and-Run Tactics: By design the most effective combat strategy in the game, provided you have the space to do so and don't get surrounded by enemies. A rather humorous consequence of this is getting an enemy parked on the other side of a door or gate, raise it, immediately pound it with an attack by your entire party and then close the gate before they get a chance to fight back. You can even rest between killing enemies while doing this, basically forcing the monsters to just sit there and watch the prisoners fall asleep right in the middle of combat. | |
Legend of Grimrock (Video Game) / int_4f23179 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_4f23179 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_4f23179 | |
Legend of Grimrock (Video Game) / int_502c9edd | type |
Mushroom Man | |
Legend of Grimrock (Video Game) / int_502c9edd | comment |
Mushroom Man: Herders. They come in three kinds: one is a basic mook, another shoots poison projectiles, and the last spews poison clouds. | |
Legend of Grimrock (Video Game) / int_502c9edd | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_502c9edd | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_502c9edd | |
Legend of Grimrock (Video Game) / int_50727f8d | type |
Death Is a Slap on the Wrist | |
Legend of Grimrock (Video Game) / int_50727f8d | comment |
Death Is a Slap on the Wrist: Unlike others in this genre. If party members die, they may easily be brought back to life at no cost at a Healing Checkpoint. The worst that may happen is they'll miss out on experience points while they are dead. | |
Legend of Grimrock (Video Game) / int_50727f8d | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_50727f8d | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_50727f8d | |
Legend of Grimrock (Video Game) / int_51bf74d6 | type |
Power Crystal | |
Legend of Grimrock (Video Game) / int_51bf74d6 | comment |
Power Crystal: In both games, giant Blue Crystals allow you to save and have power to restore even dead person and remove every negative status effect except starvation. The sequel introduces crystal shards that have various effects. The blue shard is even presumably the piece of the above crystal, since it has the same color and effect, albeit it disappears after use. Also Power Gems in the sequel. | |
Legend of Grimrock (Video Game) / int_51bf74d6 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_51bf74d6 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_51bf74d6 | |
Legend of Grimrock (Video Game) / int_54ec2f0c | type |
Not Completely Useless | |
Legend of Grimrock (Video Game) / int_54ec2f0c | comment |
Not Completely Useless: "Darkness" spell in first game cancels out Light spell. You'll almost never want to use this since you usually want to see things around you. However Weapon of Power shows only in total darkness and this spell provides fast way of cancelling Light spell you most likely applied before. 2 has "Dispel", which is a low-damage spell with an awkward casting sequence (the only spell in the game that requires all nine runes). The only time you will ever use it is against Air Elementals — because it's the only spell that can damage them. For the same reason, the Ethereal blade. It passes through solid matter, thus dealing no damage to material enemies, making it useless in most circumstances, but is handy against Air Elementals. | |
Legend of Grimrock (Video Game) / int_54ec2f0c | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_54ec2f0c | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_54ec2f0c | |
Legend of Grimrock (Video Game) / int_5561eef8 | type |
Suspicious Video-Game Generosity | |
Legend of Grimrock (Video Game) / int_5561eef8 | comment |
Suspicious Video-Game Generosity: Just before the third level, you come across a sack which contains the items necessary to create potions. The antidote comes especially useful in the third level, since it is full of poisonous spiders. Ceremonial Chamber in the sequel. It's the top level of the Pyramid of Umas, reached after getting through extremely gruelling combat and puzzles on the lower levels. It contains several herbs and potions, some great equipment upgrades, and no enemies whatever. It also contains a teleporter... which dumps you in the middle of Barren Desert, a zone swarming with mummies. You will have to, at the very least, fight your way through dozens to claim a safe corner for your party. | |
Legend of Grimrock (Video Game) / int_5561eef8 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_5561eef8 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_5561eef8 | |
Legend of Grimrock (Video Game) / int_55c79f7c | type |
Death Trap | |
Legend of Grimrock (Video Game) / int_55c79f7c | comment |
Death Trap: All over the place in both games. From gargoyle heads that shoot out fireballs to spikes that shoot up from the floor, the deathtraps will probably kill more players than the actual monsters will. | |
Legend of Grimrock (Video Game) / int_55c79f7c | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_55c79f7c | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_55c79f7c | |
Legend of Grimrock (Video Game) / int_55e5b37c | type |
Bragging Rights Reward | |
Legend of Grimrock (Video Game) / int_55e5b37c | comment |
Bragging Rights Reward: Beating the True Final Boss in the second game rewards you with the Wizard's Virge, a staff that can One-Hit Kill any enemy with its Disintegrate ability. Since getting to that point means you've probably already beaten almost every encounter in the game, there aren't many enemies left to use it on. | |
Legend of Grimrock (Video Game) / int_55e5b37c | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_55e5b37c | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_55e5b37c | |
Legend of Grimrock (Video Game) / int_58204b95 | type |
Magic Knight | |
Legend of Grimrock (Video Game) / int_58204b95 | comment |
The sequel averts this with the Battlemage class, which gets some defensive bonuses and considerably more health than the Wizard. | |
Legend of Grimrock (Video Game) / int_58204b95 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_58204b95 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_58204b95 | |
Legend of Grimrock (Video Game) / int_5869bd44 | type |
Arrows on Fire | |
Legend of Grimrock (Video Game) / int_5869bd44 | comment |
Arrows on Fire: The first game has Fire Arrows and Fire Quarrels. Every spell school can enchant projectiles with that school's element. | |
Legend of Grimrock (Video Game) / int_5869bd44 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_5869bd44 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_5869bd44 | |
Legend of Grimrock (Video Game) / int_58b42f3d | type |
Trickster Mentor | |
Legend of Grimrock (Video Game) / int_58b42f3d | comment |
Trickster Mentor: The Island Master in the second game. | |
Legend of Grimrock (Video Game) / int_58b42f3d | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_58b42f3d | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_58b42f3d | |
Legend of Grimrock (Video Game) / int_5979acea | type |
Fragile Speedster | |
Legend of Grimrock (Video Game) / int_5979acea | comment |
Fragile Speedster: The Shrakk Torr are extremely fast insects but fall to a couple of blows. Also any character wearing the purely evasion-based Lurker armor. Rogues, especially Lizardman rogues, generally end up as this. | |
Legend of Grimrock (Video Game) / int_5979acea | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_5979acea | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_5979acea | |
Legend of Grimrock (Video Game) / int_5a08d0ae | type |
Back Stab | |
Legend of Grimrock (Video Game) / int_5a08d0ae | comment |
Back Stab: In the first game, Rogues specializing in Assassination deal extra damage when attacking enemies from behind, and the final perk of the skill tree makes all backstabs lethal! The sequel adds it as a perk in the Critical Hit skill. | |
Legend of Grimrock (Video Game) / int_5a08d0ae | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_5a08d0ae | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_5a08d0ae | |
Legend of Grimrock (Video Game) / int_5aee9b06 | type |
Trick Shot Puzzle | |
Legend of Grimrock (Video Game) / int_5aee9b06 | comment |
Trick Shot Puzzle | |
Legend of Grimrock (Video Game) / int_5aee9b06 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_5aee9b06 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_5aee9b06 | |
Legend of Grimrock (Video Game) / int_5b965319 | type |
Language of Magic | |
Legend of Grimrock (Video Game) / int_5b965319 | comment |
Language of Magic: The spell system is based on runes presumably spoken by the caster and representing different concepts such as Fire, Balance and Spirituality. | |
Legend of Grimrock (Video Game) / int_5b965319 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_5b965319 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_5b965319 | |
Legend of Grimrock (Video Game) / int_5bec943d | type |
Powerful, but Inaccurate | |
Legend of Grimrock (Video Game) / int_5bec943d | comment |
Powerful, but Inaccurate: Axes and Maces are usually stronger than other weapons but come with penalty to accuracy. Ogre's Mace from the first game in particular has power of Infinity +1 Mace but comes with much bigger penalty to accuracy. | |
Legend of Grimrock (Video Game) / int_5bec943d | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_5bec943d | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_5bec943d | |
Legend of Grimrock (Video Game) / int_5d1eb74d | type |
Dump Stat | |
Legend of Grimrock (Video Game) / int_5d1eb74d | comment |
Dump Stat: In the first game, Dexterity is this for archers oddly enough. Dexterity increases your accuracy, but ranged weapons never miss, so archers don't actually need dexterity. This makes minotaurs the best archers in the first game as their lack of dexterity won't be missed (hah) but their high strength certainly is valuable. The sequel rectifies this by making ranged attacks capable of missing just like melee attacks, so dexterity becomes much more important for ranged fighters. | |
Legend of Grimrock (Video Game) / int_5d1eb74d | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_5d1eb74d | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_5d1eb74d | |
Legend of Grimrock (Video Game) / int_5e2f5ad2 | type |
You Kill It, You Bought It | |
Legend of Grimrock (Video Game) / int_5e2f5ad2 | comment |
You Kill It, You Bought It: The true ending of the second game. Upon defeating the Island Master, you find his last letter, explaining the history of the island and his true purpose in bringing you to it-he was the guardian of Nexus (home to the words of creation, the incantations used to shape the world), and sought to test your suitability as his replacement. For defeating him, your party inherits his title of Island Master, ownership of Castle Nex, and his role as guardian, and you can now enter Nexus. | |
Legend of Grimrock (Video Game) / int_5e2f5ad2 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_5e2f5ad2 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_5e2f5ad2 | |
Legend of Grimrock (Video Game) / int_606776dd | type |
Healing Checkpoint | |
Legend of Grimrock (Video Game) / int_606776dd | comment |
Healing Checkpoint: Crystals of Life, usually found once per level. | |
Legend of Grimrock (Video Game) / int_606776dd | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_606776dd | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_606776dd | |
Legend of Grimrock (Video Game) / int_61ff365d | type |
Deflector Shields | |
Legend of Grimrock (Video Game) / int_61ff365d | comment |
Deflector Shields: Goromorgs. You need to deplete their shield first before you can actually harm them. | |
Legend of Grimrock (Video Game) / int_61ff365d | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_61ff365d | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_61ff365d | |
Legend of Grimrock (Video Game) / int_62259825 | type |
Nintendo Hard | |
Legend of Grimrock (Video Game) / int_62259825 | comment |
Nintendo Hard: Par for the course. | |
Legend of Grimrock (Video Game) / int_62259825 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_62259825 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_62259825 | |
Legend of Grimrock (Video Game) / int_62f9d08e | type |
Freeze-Frame Bonus | |
Legend of Grimrock (Video Game) / int_62f9d08e | comment |
Freeze-Frame Bonus: The cutscene for the true ending of the sequel quickly flips through several pages of a book written in cyphered English. Most of it can be translated, and includes both some of the world's lore and an extremely obscure hint to an Easter Egg. | |
Legend of Grimrock (Video Game) / int_62f9d08e | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_62f9d08e | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_62f9d08e | |
Legend of Grimrock (Video Game) / int_649345a2 | type |
You Will Not Evade Me | |
Legend of Grimrock (Video Game) / int_649345a2 | comment |
You Will Not Evade Me: The Final Boss of the first game will try to crush you relentlessly, making the fight against it quite hectic since failing to dodge leads to an immediate Total Party Kill. | |
Legend of Grimrock (Video Game) / int_649345a2 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_649345a2 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_649345a2 | |
Legend of Grimrock (Video Game) / int_64f0c18c | type |
Critical Existence Failure | |
Legend of Grimrock (Video Game) / int_64f0c18c | comment |
Critical Existence Failure: Played straight, however. | |
Legend of Grimrock (Video Game) / int_64f0c18c | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_64f0c18c | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_64f0c18c | |
Legend of Grimrock (Video Game) / int_659ea609 | type |
Techno Wreckage | |
Legend of Grimrock (Video Game) / int_659ea609 | comment |
Techno Wreckage: The final levels of the dungeon. | |
Legend of Grimrock (Video Game) / int_659ea609 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_659ea609 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_659ea609 | |
Legend of Grimrock (Video Game) / int_679d7cc7 | type |
Goomba Stomp | |
Legend of Grimrock (Video Game) / int_679d7cc7 | comment |
Goomba Stomp: Falling into a pit and landing on an enemy will immediately kill it (and net the player an Achievement). However, you'll still take falling damage, and don't get any XP. | |
Legend of Grimrock (Video Game) / int_679d7cc7 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_679d7cc7 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_679d7cc7 | |
Legend of Grimrock (Video Game) / int_6b486b81 | type |
Revive Kills Zombie | |
Legend of Grimrock (Video Game) / int_6b486b81 | comment |
The Bone Sword's special ability in the sequel is an attack that transfers the enemy's health to the wielder. In an odd variation of Revive Kills Zombie, using this ability on an undead will damage the wielder instead. | |
Legend of Grimrock (Video Game) / int_6b486b81 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_6b486b81 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_6b486b81 | |
Legend of Grimrock (Video Game) / int_6bda9a30 | type |
Meaningful Name | |
Legend of Grimrock (Video Game) / int_6bda9a30 | comment |
Meaningful Name: The Wormbound family, who acted as ambassadors for dragons. It gains a second meaning for the members you meet. | |
Legend of Grimrock (Video Game) / int_6bda9a30 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_6bda9a30 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_6bda9a30 | |
Legend of Grimrock (Video Game) / int_6bff99d4 | type |
Secret Character | |
Legend of Grimrock (Video Game) / int_6bff99d4 | comment |
Secret Character: If you find Toorum's remains, use them on a Crystal of Life, start a new game, enter the name "Toorum" and press enter, you start the game with Toorum who is alone but has access to a unique combination of skills and the ability to move twice as fast as normal party members. | |
Legend of Grimrock (Video Game) / int_6bff99d4 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_6bff99d4 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_6bff99d4 | |
Legend of Grimrock (Video Game) / int_6dc55388 | type |
Indie Game | |
Legend of Grimrock (Video Game) / int_6dc55388 | comment |
Indie Game: Legend of Grimrock was created by only four people. | |
Legend of Grimrock (Video Game) / int_6dc55388 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_6dc55388 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_6dc55388 | |
Legend of Grimrock (Video Game) / int_6e7e9709 | type |
Cosmetic Award | |
Legend of Grimrock (Video Game) / int_6e7e9709 | comment |
Cosmetic Award: Finding the seven well-hidden treasures scattered around the dungeon doesn't reward you with anything except an achievement and a nice "7/7 treasures found" in your statistics page. They don't even officially count as "secrets" in the game's counter. | |
Legend of Grimrock (Video Game) / int_6e7e9709 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_6e7e9709 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_6e7e9709 | |
Legend of Grimrock (Video Game) / int_6f8b835d | type |
One Size Fits All | |
Legend of Grimrock (Video Game) / int_6f8b835d | comment |
One Size Fits All: Huge minotaurs and fragile insectoids can wear the same armor, provided they have the proficiency to do so. | |
Legend of Grimrock (Video Game) / int_6f8b835d | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_6f8b835d | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_6f8b835d | |
Legend of Grimrock (Video Game) / int_71d17dff | type |
Everything Fades | |
Legend of Grimrock (Video Game) / int_71d17dff | comment |
Everything Fades: Or, more specifically, explodes in a shower of sparks on death. | |
Legend of Grimrock (Video Game) / int_71d17dff | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_71d17dff | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_71d17dff | |
Legend of Grimrock (Video Game) / int_72c04e0d | type |
Door to Before | |
Legend of Grimrock (Video Game) / int_72c04e0d | comment |
Door to Before: Handy shortcuts tend to open up back to the savepoint after you go through something strenuous. | |
Legend of Grimrock (Video Game) / int_72c04e0d | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_72c04e0d | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_72c04e0d | |
Legend of Grimrock (Video Game) / int_75f38750 | type |
Kaizo Trap | |
Legend of Grimrock (Video Game) / int_75f38750 | comment |
Kaizo Trap: In the first game killing The Undying One effectively wins the game, but it doesn't end it outright; it will continue with Undying One sparking and blowing until everything fades to white. Since there are still monsters roaming around, they may as well manage to kill you in the meantime, especially if they are Uggardians or Goromorgs. | |
Legend of Grimrock (Video Game) / int_75f38750 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_75f38750 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_75f38750 | |
Legend of Grimrock (Video Game) / int_77666408 | type |
Combat Tentacles | |
Legend of Grimrock (Video Game) / int_77666408 | comment |
Combat Tentacles: The Unseen One of the first game is never fought directly. You only ever see its tentacles emerging from sewer gratings. | |
Legend of Grimrock (Video Game) / int_77666408 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_77666408 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_77666408 | |
Legend of Grimrock (Video Game) / int_78f31439 | type |
CommonplaceRare | |
Legend of Grimrock (Video Game) / int_78f31439 | comment |
Commonplace Rare: Justified given you're in a dungeon full of monsters where prisoners are thrown for an Impossible Task. There's a single piece of pie in each game, and finding it is even worth an achievement. Bottles as well in first game. There are maybe ten but are thankfully reusable. | |
Legend of Grimrock (Video Game) / int_78f31439 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_78f31439 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_78f31439 | |
Legend of Grimrock (Video Game) / int_79bffaf4 | type |
Gladiator Subquest | |
Legend of Grimrock (Video Game) / int_79bffaf4 | comment |
Gladiator Subquest: The Fighter's Challenge. | |
Legend of Grimrock (Video Game) / int_79bffaf4 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_79bffaf4 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_79bffaf4 | |
Legend of Grimrock (Video Game) / int_7a0c0889 | type |
I Need You Stronger | |
Legend of Grimrock (Video Game) / int_7a0c0889 | comment |
I Need You Stronger: In Legend of Grimrock 2, the Island Master has been putting these shipwrecked innocents through hell, testing their minds and bodies to the utmost because he’s trying to find and train his replacement. | |
Legend of Grimrock (Video Game) / int_7a0c0889 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_7a0c0889 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_7a0c0889 | |
Legend of Grimrock (Video Game) / int_7a7d698d | type |
Challenge Run | |
Legend of Grimrock (Video Game) / int_7a7d698d | comment |
Challenge Run: There is an Old School Mode, wherein the player doesn't have the luxury of the automap. The sequel goes further, giving you the option to make all save crystals single-use should you feel so inclined, or even make saving only possible at crystals (likely to encourage speedruns). All of these are difficulty "modifiers" rather than full-fledged difficulty modes, meaning you can use them on Easy mode to make them more manageable. Or you can use all of them on Hard mode for a particularly brutal self-imposed challenge. | |
Legend of Grimrock (Video Game) / int_7a7d698d | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_7a7d698d | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_7a7d698d | |
Legend of Grimrock (Video Game) / int_7ae4d273 | type |
Point of No Return | |
Legend of Grimrock (Video Game) / int_7ae4d273 | comment |
Point of No Return: While you can backtrack as many floors as you like at any time to search for treasure and secrets, you should do so before inserting the four mechanical parts on floor 12. | |
Legend of Grimrock (Video Game) / int_7ae4d273 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_7ae4d273 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_7ae4d273 | |
Legend of Grimrock (Video Game) / int_7b7965dd | type |
Boss in Mook Clothing | |
Legend of Grimrock (Video Game) / int_7b7965dd | comment |
Boss in Mook Clothing: Ogres. The first time you fight one on Level 6 it certainly feels like a boss fight; the gate to the previous level closes behind you and you're left to hunt it (or be hunted by it) in the large main area of the level. If they see you from a distance, they'll storm towards you with a ramming attack that damages the whole party. They present a tougher challenge than anything you've faced so far and don't hit any less hard when you level up. Level 12 gives you the Wardens, the toughest enemy you'll fight in the game. They use the same charging attack as Ogres but are much more powerful. Luckily there are only 4 of them. | |
Legend of Grimrock (Video Game) / int_7b7965dd | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_7b7965dd | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_7b7965dd | |
Legend of Grimrock (Video Game) / int_7ba493b0 | type |
Always Accurate Attack | |
Legend of Grimrock (Video Game) / int_7ba493b0 | comment |
Always Accurate Attack: In the first game, ranged attacks such as spells and throwing weapons have a 100% accuracy. Since accuracy is based on Dexterity and damage on Strength, this actually makes the strong but clumsy minotaurs the most effective archers. The sequel removes the perfect accuracy for ranged weapons, but spells still play this trope straight. | |
Legend of Grimrock (Video Game) / int_7ba493b0 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_7ba493b0 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_7ba493b0 | |
Legend of Grimrock (Video Game) / int_7cb1cbb5 | type |
Herd-Hitting Attack | |
Legend of Grimrock (Video Game) / int_7cb1cbb5 | comment |
Herd-Hitting Attack: The biggest advantage of spells over other attacks is their ability to damage every enemy on a single tile. For the same reason they're also one of the biggest threats against your group. Some weapons have a chance to cause such effect on hit, and bombs do this as well. | |
Legend of Grimrock (Video Game) / int_7cb1cbb5 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_7cb1cbb5 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_7cb1cbb5 | |
Legend of Grimrock (Video Game) / int_7d561d58 | type |
Too Awesome to Use | |
Legend of Grimrock (Video Game) / int_7d561d58 | comment |
Too Awesome to Use: Blueberry Pie. Only one is in each game and serves the same function as other food, so most likely it stays in your inventory until the end of the game. Various charged weapons, such as The Fire Blade. They allow to cast a spell when used (for example, Fire Blade shoots Fireball), but the number of charges is very limited and they cannot be recharged. Though even empty weapon is handy, as it occasionally causes some after-damage (Empty Fire Blade has a chance to cause Fireburst), but it's still a considerable downgrade. Best to keep this for Fighter's Challenge. The sequel has red crystal shards that can be used to recharge them, but the amount of those can be counted on one hand and thus they themselves are an example of this trope. Bombs. You won't find many of them. Each of them damages everything on given tile. Again, you'll most likely use them for hardest challenges of the game. The sequel allows you to craft them and if you have Alchemist, they'll be able to grow more plants required to make them in their inventory, mitigating this somewhat. | |
Legend of Grimrock (Video Game) / int_7d561d58 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_7d561d58 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_7d561d58 | |
Legend of Grimrock (Video Game) / int_7ea8f5ce | type |
Knight in Shining Armor | |
Legend of Grimrock (Video Game) / int_7ea8f5ce | comment |
Knight: Knights have the same healthpools and growth as fighters, but are more defensively-minded. They gain one point of Protection every level, reduce the weight of worn armor by half, and increase the evasion bonus of shields by 50%. | |
Legend of Grimrock (Video Game) / int_7ea8f5ce | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_7ea8f5ce | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_7ea8f5ce | |
Legend of Grimrock (Video Game) / int_7f7c2683 | type |
Shared Life-Meter | |
Legend of Grimrock (Video Game) / int_7f7c2683 | comment |
Shared Life-Meter: The bosses from II always have one Life Meter, and it's the variation where each part of boss has its own, hidden life meter, so you can kill individual parts before depleting it completely. | |
Legend of Grimrock (Video Game) / int_7f7c2683 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_7f7c2683 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_7f7c2683 | |
Legend of Grimrock (Video Game) / int_8409a385 | type |
Exactly What It Says on the Tin | |
Legend of Grimrock (Video Game) / int_8409a385 | comment |
Zhandul's Orb is this for staves despite being, well, Orb. Besides providing nifty bonuses for your casters it also boosts offensive fire spells, which are probably the most useful. | |
Legend of Grimrock (Video Game) / int_8409a385 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_8409a385 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_8409a385 | |
Legend of Grimrock (Video Game) / int_8410bf3b | type |
Quad Damage | |
Legend of Grimrock (Video Game) / int_8410bf3b | comment |
Quad Damage: Speed Potions and Sulphurous Potions. | |
Legend of Grimrock (Video Game) / int_8410bf3b | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_8410bf3b | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_8410bf3b | |
Legend of Grimrock (Video Game) / int_844c1f3b | type |
Treacherous Quest Giver | |
Legend of Grimrock (Video Game) / int_844c1f3b | comment |
Treacherous Quest Giver: The voice in your dreams. | |
Legend of Grimrock (Video Game) / int_844c1f3b | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_844c1f3b | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_844c1f3b | |
Legend of Grimrock (Video Game) / int_84685817 | type |
Life Drain | |
Legend of Grimrock (Video Game) / int_84685817 | comment |
Life Drain: The Assassin's Dagger in the first game does exactly this with every hit. The second game has Backbiter, a dagger which can be obtained in the first location provided you can and are willing to use Gold Key to obtain it, which can drain health with its special attack. The Bone Sword's special ability in the sequel is an attack that transfers the enemy's health to the wielder. In an odd variation of Revive Kills Zombie, using this ability on an undead will damage the wielder instead. | |
Legend of Grimrock (Video Game) / int_84685817 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_84685817 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_84685817 | |
Legend of Grimrock (Video Game) / int_84f4a870 | type |
Puzzle Boss | |
Legend of Grimrock (Video Game) / int_84f4a870 | comment |
Puzzle Boss: Undying One is, true to its name, invulnerable ... at first. The main challenge of the game is figuring out how to defeat it, which also requires a trip to remote location to acquire a means that allows you to do so. | |
Legend of Grimrock (Video Game) / int_84f4a870 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_84f4a870 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_84f4a870 | |
Legend of Grimrock (Video Game) / int_8574c579 | type |
Fireballs | |
Legend of Grimrock (Video Game) / int_8574c579 | comment |
Fire Balls: Probably the most powerful spell in the game in terms of damage. | |
Legend of Grimrock (Video Game) / int_8574c579 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_8574c579 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_8574c579 | |
Legend of Grimrock (Video Game) / int_857d1626 | type |
Power Glows | |
Legend of Grimrock (Video Game) / int_857d1626 | comment |
Power Glows: Uggardians and to lesser degree, Goromorgs again. In fact, if you don't have torch lit on the best indication they're about to emerge from walkway is approaching red or blue light respectively. | |
Legend of Grimrock (Video Game) / int_857d1626 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_857d1626 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_857d1626 | |
Legend of Grimrock (Video Game) / int_864ecbce | type |
Weight and Switch | |
Legend of Grimrock (Video Game) / int_864ecbce | comment |
Weight and Switch: One recurring trap is an important item weighing down a pedestal in an alcove, which opens walls filled with enemies when released. Placing something unneeded in the alcove before taking the item can keep them from opening. | |
Legend of Grimrock (Video Game) / int_864ecbce | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_864ecbce | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_864ecbce | |
Legend of Grimrock (Video Game) / int_8ad43dc9 | type |
Ragtag Bunch of Misfits | |
Legend of Grimrock (Video Game) / int_8ad43dc9 | comment |
Ragtag Bunch of Misfits: Your group consists of four prisoners who are promised freedom should they survive through the dungeon alive. | |
Legend of Grimrock (Video Game) / int_8ad43dc9 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_8ad43dc9 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_8ad43dc9 | |
Legend of Grimrock (Video Game) / int_8d718b9e | type |
Bears Are Bad News | |
Legend of Grimrock (Video Game) / int_8d718b9e | comment |
Bears Are Bad News: Inverted in the sequel. There are no bears as enemies, but you can make potion that temporarily transforms one of your characters into bear, granting him powerful attack with bear claws. | |
Legend of Grimrock (Video Game) / int_8d718b9e | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_8d718b9e | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_8d718b9e | |
Legend of Grimrock (Video Game) / int_8ed9d514 | type |
Shiny Sense | |
Legend of Grimrock (Video Game) / int_8ed9d514 | comment |
Shiny Sense: The various keys you'll find usually shine to make them easier to detect. | |
Legend of Grimrock (Video Game) / int_8ed9d514 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_8ed9d514 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_8ed9d514 | |
Legend of Grimrock (Video Game) / int_8f1ec2c5 | type |
Joke Character | |
Legend of Grimrock (Video Game) / int_8f1ec2c5 | comment |
Farmer: Farmers have the worst health and energy of any class, start with no skillpoints, and do not gain level up from killing monsters, instead gaining experience by eating food. | |
Legend of Grimrock (Video Game) / int_8f1ec2c5 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_8f1ec2c5 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_8f1ec2c5 | |
Legend of Grimrock (Video Game) / int_905af87e | type |
Fantasy Character Classes | |
Legend of Grimrock (Video Game) / int_905af87e | comment |
Fantasy Character Classes: The sequel adds a number of them, which affect a character's starting health and energy (and determines their growth per level), and confer a few unique traits. Fighter: Fighters have strong healthpools and growth, and they charge their special attacks in half the time for 25% less energy than other classes with melee weapons. Rogue: Rogues have little health, but don't suffer nearly as big a damage penalty for Dual Wielding as other classes, and increase their Critical Hit chance by 1% per level when using ranged or throwing weapons. Wizard note formerly known as Mage in the first game: Wizards have poor health, but excellent energy growth. They can cast spells without needing a magical implement, and receive an extra two points in Willpower at first level. Alchemist: Alchemists can grow more of any herb they're holding in their inventory, increasing the number of potions and bombs you can make. Additionally, any firearms they use are 50% less likely to malfunction. Barbarian: Barbarians have the largest base healthpool and the biggest health growth. In addition, they increase their Strength by one point every level-up, and can become absurdly strong very quickly. Battle Mage: Battle mages, like wizards, can cast spells without magical implements, but have better health, reduce the weight of worn armor by half, and gain bonuses to Protection and Resistance when holding a magical implement. Knight: Knights have the same healthpools and growth as fighters, but are more defensively-minded. They gain one point of Protection every level, reduce the weight of worn armor by half, and increase the evasion bonus of shields by 50%. Farmer: Farmers have the worst health and energy of any class, start with no skillpoints, and do not gain level up from killing monsters, instead gaining experience by eating food. | |
Legend of Grimrock (Video Game) / int_905af87e | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_905af87e | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_905af87e | |
Legend of Grimrock (Video Game) / int_91526ff7 | type |
Absurdly High Level Cap | |
Legend of Grimrock (Video Game) / int_91526ff7 | comment |
Absurdly High Level Cap: In the first game, reaching the skill cap of 50 requires over 100,000 experience points, with monsters giving around a thousand at most. It's reachable with normal endgame stats, but only if you put every level-up into a single skill. It's unknown what the level cap of the sequel is, but it's at least in the quadruple digits. Even a completionist playthrough will only get enough xp to reach level 14 by the end of the game. | |
Legend of Grimrock (Video Game) / int_91526ff7 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_91526ff7 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_91526ff7 | |
Legend of Grimrock (Video Game) / int_933576c8 | type |
Mighty Glacier | |
Legend of Grimrock (Video Game) / int_933576c8 | comment |
Mighty Glacier: Ogres and especially Wardens move and turn very slowly, but they can potentially kill a character in one hit. Fighters, especially Minotaur fighters, with maces or axes, maces with accent on survivability and axes on damage. Both are quite slow compared to the rest of your party on high levels. Heavy weapons (ie. Maces, Axes) users in II. Those have longer cooldowns can cannot be truly dual-wielded like Light Weapons, but deal much higher damage. | |
Legend of Grimrock (Video Game) / int_933576c8 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_933576c8 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_933576c8 | |
Legend of Grimrock (Video Game) / int_9553214b | type |
He Was Right There All Along | |
Legend of Grimrock (Video Game) / int_9553214b | comment |
He Was Right There All Along: The Big Bad of the first game is in the middle of floor 12. And you just released it. | |
Legend of Grimrock (Video Game) / int_9553214b | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_9553214b | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_9553214b | |
Legend of Grimrock (Video Game) / int_970c790a | type |
Big Bad | |
Legend of Grimrock (Video Game) / int_970c790a | comment |
Big Bad: A sentient mechanical cube known as the Undying One imprisoned in Mount Grimrock a long time ago. Exactly why is left unclear, as in-game the only things it can do is communicate through dreams and... roll around. | |
Legend of Grimrock (Video Game) / int_970c790a | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_970c790a | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_970c790a | |
Legend of Grimrock (Video Game) / int_9a3285c | type |
Invisibility | |
Legend of Grimrock (Video Game) / int_9a3285c | comment |
Invisibility: One of the spells in the Air school. | |
Legend of Grimrock (Video Game) / int_9a3285c | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_9a3285c | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_9a3285c | |
Legend of Grimrock (Video Game) / int_9b61220c | type |
Pressure Plate | |
Legend of Grimrock (Video Game) / int_9b61220c | comment |
Pressure Plate: There are plates which remain active as long as something is on them, be it a player, a rock or something else. | |
Legend of Grimrock (Video Game) / int_9b61220c | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_9b61220c | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_9b61220c | |
Legend of Grimrock (Video Game) / int_9cde2df1 | type |
Hand Cannon | |
Legend of Grimrock (Video Game) / int_9cde2df1 | comment |
The Hand Cannon in the second game, a massive cannon that can deal well over 200 damage in a single shot. The downside is that it's a massive cannon, and even if you strip your firearms user to just the bare essentials they'll probably only be able to carry a few shots worth of cannonballs before they're over-encumbered. On top of that, the cannonballs themselves are a limited resource, with most of them being in secret areas. Even worse, to be able to even use it you have to have Firearms skill on at least 4, and Firearms is the most useless skill in the entire game. | |
Legend of Grimrock (Video Game) / int_9cde2df1 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_9cde2df1 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_9cde2df1 | |
Legend of Grimrock (Video Game) / int_9d12bbc1 | type |
Foreshadowing | |
Legend of Grimrock (Video Game) / int_9d12bbc1 | comment |
Foreshadowing: You get rampant dreams with a being who is supposedly in the bottom of the dungeon. The background of the dream is surrounded by cogs, which hint at its mechanical nature. Also, in the first level, you can activate a switch which leads into a secret area which has an ominous statue and some loot. It's an Illithid-like being, which you will fight deeper down the dungeon. The foreshadowing starts even before then. The introduction movie at the start of the game shows much larger versions of the ominous statues standing around the entrance hole to the dungeon. | |
Legend of Grimrock (Video Game) / int_9d12bbc1 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_9d12bbc1 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_9d12bbc1 | |
Legend of Grimrock (Video Game) / int_9e8aa11e | type |
Friendly Fireproof | |
Legend of Grimrock (Video Game) / int_9e8aa11e | comment |
Friendly Fireproof: Averted; while you can't directly hit yourself, casting a spell while facing a wall or actions like throwing a dagger through a portal which sends it back will hurt your own party members. It's also possible to outrun your own projectile spells (fireball, etc), and thus get hit by them. | |
Legend of Grimrock (Video Game) / int_9e8aa11e | featureApplicability |
-1.0 | |
Legend of Grimrock (Video Game) / int_9e8aa11e | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_9e8aa11e | |
Legend of Grimrock (Video Game) / int_9e943076 | type |
One-Man Army | |
Legend of Grimrock (Video Game) / int_9e943076 | comment |
One-Man Army: Over the course of the game, you find the notes of Toorum who has been advancing through the dungeon entirely by himself. Once you unlock Toorum mode, you get to find out how he managed it: he can move twice as fast as other party members. | |
Legend of Grimrock (Video Game) / int_9e943076 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_9e943076 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_9e943076 | |
Legend of Grimrock (Video Game) / int_9ecbba6c | type |
Metroidvania | |
Legend of Grimrock (Video Game) / int_9ecbba6c | comment |
Metroidvania: The sequel has some Metroidvania elements, with a non-linear world and early closed paths that will become openable later. However, the means to open them are usually through puzzle solutions rather than new abilities. | |
Legend of Grimrock (Video Game) / int_9ecbba6c | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_9ecbba6c | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_9ecbba6c | |
Legend of Grimrock (Video Game) / int_a00eb8f9 | type |
Bare-Fisted Monk | |
Legend of Grimrock (Video Game) / int_a00eb8f9 | comment |
Bare-Fisted Monk: You can create a character specializing in hand-to-hand combat with the Unarmed skill tree. Adding the "Fist Fighter" trait pre-game is always helpful too. | |
Legend of Grimrock (Video Game) / int_a00eb8f9 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_a00eb8f9 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_a00eb8f9 | |
Legend of Grimrock (Video Game) / int_a04eb363 | type |
Lizard Folk | |
Legend of Grimrock (Video Game) / int_a04eb363 | comment |
Lizard Folk: One of the races you can choose in character creation. They have a bonus to dexterity but a penalty to willpower, and the description notes that other races view them as duplicitous and untrustworthy. | |
Legend of Grimrock (Video Game) / int_a04eb363 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_a04eb363 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_a04eb363 | |
Legend of Grimrock (Video Game) / int_a0db7803 | type |
It's Personal | |
Legend of Grimrock (Video Game) / int_a0db7803 | comment |
It's Personal: Some time after beating the Ratling Boss in the sewers, players can enter the Hamlet of Stormbreach to find it crawling with Ratlings and a Boss. When killed, he drops a letter from the Island Master inviting him to the island to deal with the people who killed his twin brother. | |
Legend of Grimrock (Video Game) / int_a0db7803 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_a0db7803 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_a0db7803 | |
Legend of Grimrock (Video Game) / int_a121abc7 | type |
Respawning Enemies | |
Legend of Grimrock (Video Game) / int_a121abc7 | comment |
Respawning Enemies: While most monsters never respawn, there are a few exceptions, generally either for a puzzle or to prevent making the game Unwinnable due to running out of food sources. | |
Legend of Grimrock (Video Game) / int_a121abc7 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_a121abc7 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_a121abc7 | |
Legend of Grimrock (Video Game) / int_a22ae730 | type |
No Experience Points for Medic | |
Legend of Grimrock (Video Game) / int_a22ae730 | comment |
No Experience Points for Medic: Characters who don't damage the enemies you kill will quickly fall behind in experience, which is especially a problem for your back row characters early on. Equipping them with spears is a good idea, allowing them to attack and be useful until ranged weapons and spells become available. Averted in the sequel: the entire party gains experience whenever anyone kills monsters. | |
Legend of Grimrock (Video Game) / int_a22ae730 | featureApplicability |
-1.0 | |
Legend of Grimrock (Video Game) / int_a22ae730 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_a22ae730 | |
Legend of Grimrock (Video Game) / int_a414c3f0 | type |
One-Hit Kill | |
Legend of Grimrock (Video Game) / int_a414c3f0 | comment |
In the first game, Rogues specializing in Assassination deal extra damage when attacking enemies from behind, and the final perk of the skill tree makes all backstabs lethal! | |
Legend of Grimrock (Video Game) / int_a414c3f0 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_a414c3f0 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_a414c3f0 | |
Legend of Grimrock (Video Game) / int_a5e02e9e | type |
Infinity +1 Sword | |
Legend of Grimrock (Video Game) / int_a5e02e9e | comment |
Infinity +1 Sword: The Dismantler for swords. Not the most powerful weapon but considered the best when accounting for its speed and the bonus lightning damage it can sometimes inflict. It has even dedicated floor for it and you can skip most of it if you decide to ignore it. It makes the rest of the game considerably easier though. Zhandul's Orb is this for staves despite being, well, Orb. Besides providing nifty bonuses for your casters it also boosts offensive fire spells, which are probably the most useful. Crookhorn Longbow for missile weapons, The Icefall Hammer for maces and the Ancient Axe for, well, axes. II has the Bane axe and the Meteor Hammer for heavy weapons. Which one is the best pretty much depends on the player and situation (Meteor Hammer has the highest DPS and Meteor Storm as its charged attack, but its fire damage can be a hindrance on occasion and Meteor Storm has limited number of charges, plus the weapon is much harder to get; Bane on the other hand deals slightly smaller but consistent non-elemental damage). Sickle Sword for light weapons and Lightning bow for missile weapons are other examples. | |
Legend of Grimrock (Video Game) / int_a5e02e9e | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_a5e02e9e | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_a5e02e9e | |
Legend of Grimrock (Video Game) / int_a6653039 | type |
Subsystem Damage | |
Legend of Grimrock (Video Game) / int_a6653039 | comment |
Subsystem Damage: In second game, in addition to HP each limb can be damaged as well. This has a number of effects depending on what was hurt, ie. inability to use weapon that is in damaged hand etc. This is simply healed by using a potion or touching a crystal, but it makes jumping into holes much more annoying unless you have a Rope. | |
Legend of Grimrock (Video Game) / int_a6653039 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_a6653039 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_a6653039 | |
Legend of Grimrock (Video Game) / int_a89efe3c | type |
Unusable Enemy Equipment | |
Legend of Grimrock (Video Game) / int_a89efe3c | comment |
Unusable Enemy Equipment: Averted with weapons and shields, played straight with clothing and armor. | |
Legend of Grimrock (Video Game) / int_a89efe3c | featureApplicability |
-1.0 | |
Legend of Grimrock (Video Game) / int_a89efe3c | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_a89efe3c | |
Legend of Grimrock (Video Game) / int_aa07733b | type |
Hint System | |
Legend of Grimrock (Video Game) / int_aa07733b | comment |
Hint System: Various pieces of text written on the walls or scrolls often give hints for puzzle solutions, and in the case of at least one puzzle, several failures will open up a room with an additional tip written inside. | |
Legend of Grimrock (Video Game) / int_aa07733b | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_aa07733b | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_aa07733b | |
Legend of Grimrock (Video Game) / int_aa5d87af | type |
Secret Level | |
Legend of Grimrock (Video Game) / int_aa5d87af | comment |
Secret Level: Spoiled if you look at the achievements in the steam version. | |
Legend of Grimrock (Video Game) / int_aa5d87af | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_aa5d87af | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_aa5d87af | |
Legend of Grimrock (Video Game) / int_ab998a84 | type |
Already Undone for You | |
Legend of Grimrock (Video Game) / int_ab998a84 | comment |
Already Undone for You: At least Toorum and no doubt other convicts have gone through the dungeon before, but all the traps, treasures and monsters are still there. Lampshaded by one of Toorum's notes. It's heavily implied that it's Goromorgs who maintain the dungeon and its traps. Which seems to be backed by the fact that they're the only thing barring you that is able to open doors. | |
Legend of Grimrock (Video Game) / int_ab998a84 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_ab998a84 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_ab998a84 | |
Legend of Grimrock (Video Game) / int_abfb19ba | type |
Fire, Ice, Lightning | |
Legend of Grimrock (Video Game) / int_abfb19ba | comment |
Fire, Ice, Lightning: and Earth | |
Legend of Grimrock (Video Game) / int_abfb19ba | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_abfb19ba | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_abfb19ba | |
Legend of Grimrock (Video Game) / int_ac9f78d9 | type |
Jack of All Stats | |
Legend of Grimrock (Video Game) / int_ac9f78d9 | comment |
Jack of All Stats: Humans during character creation, with them having average stats, unlike the other races that are meant for a particular class, but also having the most skill points starting off. | |
Legend of Grimrock (Video Game) / int_ac9f78d9 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_ac9f78d9 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_ac9f78d9 | |
Legend of Grimrock (Video Game) / int_ad4a45be | type |
Final Boss | |
Legend of Grimrock (Video Game) / int_ad4a45be | comment |
The Final Boss of 1. The biggest difficulty of boss fight is not the boss itself, but not getting cornered by it and its flunkies and rolled over by it. | |
Legend of Grimrock (Video Game) / int_ad4a45be | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_ad4a45be | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_ad4a45be | |
Legend of Grimrock (Video Game) / int_afc8ddc7 | type |
Armor-Piercing Attack | |
Legend of Grimrock (Video Game) / int_afc8ddc7 | comment |
Armor-Piercing Attack: The Sword skill Thrust bypasses an enemy's Protection value. | |
Legend of Grimrock (Video Game) / int_afc8ddc7 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_afc8ddc7 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_afc8ddc7 | |
Legend of Grimrock (Video Game) / int_b1117cc6 | type |
Elaborate Equals Effective | |
Legend of Grimrock (Video Game) / int_b1117cc6 | comment |
Elaborate Equals Effective | |
Legend of Grimrock (Video Game) / int_b1117cc6 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_b1117cc6 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_b1117cc6 | |
Legend of Grimrock (Video Game) / int_b1efd1b6 | type |
Rat Men | |
Legend of Grimrock (Video Game) / int_b1efd1b6 | comment |
Ratmen: In the sequel, Ratlings exist both as NPC enemies (with a distinct piratical theme) and as a playable race. They start out with fewer total stat points than other races, but they can gain random permanent stat bonuses from eating cheese and can take a trait that will grant them a random stat increase at each levelup. | |
Legend of Grimrock (Video Game) / int_b1efd1b6 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_b1efd1b6 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_b1efd1b6 | |
Legend of Grimrock (Video Game) / int_b33d17a0 | type |
Sickly Green Glow | |
Legend of Grimrock (Video Game) / int_b33d17a0 | comment |
Sickly Green Glow: Slimes in both games. They even glow in complete darkness, which is actually a good way to see them before they emerge from side tunnels. | |
Legend of Grimrock (Video Game) / int_b33d17a0 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_b33d17a0 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_b33d17a0 | |
Legend of Grimrock (Video Game) / int_b59f6070 | type |
Confusion Fu | |
Legend of Grimrock (Video Game) / int_b59f6070 | comment |
Confusion Fu: Goromorgs, due to them casting spells of each element, make elemental shields mostly useless (since due to how skills work it's unlikely for a single mage to know all shields) and it's just simpler to dodge their attacks. | |
Legend of Grimrock (Video Game) / int_b59f6070 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_b59f6070 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_b59f6070 | |
Legend of Grimrock (Video Game) / int_b7059ab0 | type |
Dungeon Crawling | |
Legend of Grimrock (Video Game) / int_b7059ab0 | comment |
Dungeon Crawling: A genre that was missed by many old-school gamers returned. | |
Legend of Grimrock (Video Game) / int_b7059ab0 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_b7059ab0 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_b7059ab0 | |
Legend of Grimrock (Video Game) / int_b749f89d | type |
Our Ogres Are Hungrier | |
Legend of Grimrock (Video Game) / int_b749f89d | comment |
Our Ogres Are Hungrier: You can get an achievement for killing one. Good luck with that. | |
Legend of Grimrock (Video Game) / int_b749f89d | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_b749f89d | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_b749f89d | |
Legend of Grimrock (Video Game) / int_b7d85d68 | type |
Healing Potion | |
Legend of Grimrock (Video Game) / int_b7d85d68 | comment |
Healing Potion: The only way to restore health in the middle of combat, barring fighting near a Crystal of Life. You'll find a couple, but most you'll have to brew yourself. | |
Legend of Grimrock (Video Game) / int_b7d85d68 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_b7d85d68 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_b7d85d68 | |
Legend of Grimrock (Video Game) / int_b8f8b892 | type |
Promoted to Playable | |
Legend of Grimrock (Video Game) / int_b8f8b892 | comment |
Promoted to Playable: Toorum, after helping him. | |
Legend of Grimrock (Video Game) / int_b8f8b892 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_b8f8b892 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_b8f8b892 | |
Legend of Grimrock (Video Game) / int_b905c10c | type |
The Alcatraz | |
Legend of Grimrock (Video Game) / int_b905c10c | comment |
The Alcatraz: The eponymous Mount Grimrock, at least the higher levels with numerous jail cells and shackles hanging on the walls. Near the end of the game it's revealed that the real threat imprisoned within is the Undying One. | |
Legend of Grimrock (Video Game) / int_b905c10c | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_b905c10c | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_b905c10c | |
Legend of Grimrock (Video Game) / int_be3e7584 | type |
Brutal Bonus Level | |
Legend of Grimrock (Video Game) / int_be3e7584 | comment |
Various charged weapons, such as The Fire Blade. They allow to cast a spell when used (for example, Fire Blade shoots Fireball), but the number of charges is very limited and they cannot be recharged. Though even empty weapon is handy, as it occasionally causes some after-damage (Empty Fire Blade has a chance to cause Fireburst), but it's still a considerable downgrade. Best to keep this for Fighter's Challenge. The sequel has red crystal shards that can be used to recharge them, but the amount of those can be counted on one hand and thus they themselves are an example of this trope. | |
Legend of Grimrock (Video Game) / int_be3e7584 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_be3e7584 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_be3e7584 | |
Legend of Grimrock (Video Game) / int_bed5b40d | type |
Reduced Mana Cost | |
Legend of Grimrock (Video Game) / int_bed5b40d | comment |
Many of the final perks in skill trees. For example the final perk of Spellcraft reduces all spell costs by 50% which is great on paper — but getting it also means your mage won't have any real spells, making them dead weight for most of the game and the perk itself practically pointless. | |
Legend of Grimrock (Video Game) / int_bed5b40d | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_bed5b40d | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_bed5b40d | |
Legend of Grimrock (Video Game) / int_c04b1231 | type |
Jump Scare | |
Legend of Grimrock (Video Game) / int_c04b1231 | comment |
Jump Scare: If you get attacked while resting, the black screen will smash back to life out of nowhere. | |
Legend of Grimrock (Video Game) / int_c04b1231 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_c04b1231 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_c04b1231 | |
Legend of Grimrock (Video Game) / int_c6d11745 | type |
Telepathy | |
Legend of Grimrock (Video Game) / int_c6d11745 | comment |
Telepathy: Throughout the first game, a mysterious voice communicates with the party through collective dreams. | |
Legend of Grimrock (Video Game) / int_c6d11745 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_c6d11745 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_c6d11745 | |
Legend of Grimrock (Video Game) / int_c7270d1c | type |
With This Herring | |
Legend of Grimrock (Video Game) / int_c7270d1c | comment |
With This Herring: You don't even have basic clothing at the beginning. | |
Legend of Grimrock (Video Game) / int_c7270d1c | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_c7270d1c | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_c7270d1c | |
Legend of Grimrock (Video Game) / int_c75df49a | type |
Shout-Out | |
Legend of Grimrock (Video Game) / int_c75df49a | comment |
Shout-Out: In the second game you can find the "Orb of Vilson" on a beach. It's an extremely weak throwing weapon described in-game as "A spherical object made of a strange, elastic substance." Yep, it's a volleyball decorated with a red handprint. | |
Legend of Grimrock (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_c75df49a | |
Legend of Grimrock (Video Game) / int_c98c0b08 | type |
The Legend of X | |
Legend of Grimrock (Video Game) / int_c98c0b08 | comment |
The Legend of X | |
Legend of Grimrock (Video Game) / int_c98c0b08 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_c98c0b08 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_c98c0b08 | |
Legend of Grimrock (Video Game) / int_ca0616e3 | type |
Mega Dungeon | |
Legend of Grimrock (Video Game) / int_ca0616e3 | comment |
While I takes place in an essentially one giant dungeon, you can tell that you're approaching final confrontation by radically different design of last floors (Techno Wreckage instead of usual tiled dungeons) which are also locked by a key that you have to get on previous floors. | |
Legend of Grimrock (Video Game) / int_ca0616e3 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_ca0616e3 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_ca0616e3 | |
Legend of Grimrock (Video Game) / int_cb5cf4a5 | type |
Poison Mushroom | |
Legend of Grimrock (Video Game) / int_cb5cf4a5 | comment |
Poison Mushroom: Poignant Potions have no other uses but to poison you should you brew and drink one. | |
Legend of Grimrock (Video Game) / int_cb5cf4a5 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_cb5cf4a5 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_cb5cf4a5 | |
Legend of Grimrock (Video Game) / int_ce1b6f32 | type |
Temple of Doom | |
Legend of Grimrock (Video Game) / int_ce1b6f32 | comment |
Temple of Doom: The Goromorg Temple in the sequel, which spans two entire levels. | |
Legend of Grimrock (Video Game) / int_ce1b6f32 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_ce1b6f32 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_ce1b6f32 | |
Legend of Grimrock (Video Game) / int_cea7fc1 | type |
Bottomless Pits | |
Legend of Grimrock (Video Game) / int_cea7fc1 | comment |
Bottomless Pits: Averted, none of the pits in the game are bottomless and in fact often have valuable items and secrets in them. | |
Legend of Grimrock (Video Game) / int_cea7fc1 | featureApplicability |
-1.0 | |
Legend of Grimrock (Video Game) / int_cea7fc1 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_cea7fc1 | |
Legend of Grimrock (Video Game) / int_d08049db | type |
Taken for Granite | |
Legend of Grimrock (Video Game) / int_d08049db | comment |
Taken for Granite: In II there are nasty Gorgons that can turn your members to stone. A petrified person cannot act at all and can be only cured by an Antidote or using a Crystal. Thankfully it's easy to avoid, as you just need to avoid Gorgon's Gaze attack, which has a long execution time and is telegraphed by a specific sound. | |
Legend of Grimrock (Video Game) / int_d08049db | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_d08049db | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_d08049db | |
Legend of Grimrock (Video Game) / int_d139ffaf | type |
Genre Throwback | |
Legend of Grimrock (Video Game) / int_d139ffaf | comment |
Genre Throwback: To pseudo-3D tile-based dungeon crawlers that existed in various consoles and home computers during the 1980s. | |
Legend of Grimrock (Video Game) / int_d139ffaf | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_d139ffaf | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_d139ffaf | |
Legend of Grimrock (Video Game) / int_d1bd15ff | type |
Ambushing Enemy | |
Legend of Grimrock (Video Game) / int_d1bd15ff | comment |
Ambushing Enemy: The first encounter with the Tentacles happens very suddenly; they spring up from a grate you've crossed multiple times after you complete 3 out of the 4 puzzles on Level 4. | |
Legend of Grimrock (Video Game) / int_d1bd15ff | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_d1bd15ff | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_d1bd15ff | |
Legend of Grimrock (Video Game) / int_d251db87 | type |
Alchemy Is Magic | |
Legend of Grimrock (Video Game) / int_d251db87 | comment |
Alchemist: Alchemists can grow more of any herb they're holding in their inventory, increasing the number of potions and bombs you can make. Additionally, any firearms they use are 50% less likely to malfunction. | |
Legend of Grimrock (Video Game) / int_d251db87 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_d251db87 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_d251db87 | |
Legend of Grimrock (Video Game) / int_d2867431 | type |
Monster Closet | |
Legend of Grimrock (Video Game) / int_d2867431 | comment |
Monster Closet: It's not uncommon to hear the noise of several hidden doors open up when you pick up an important item, that is when the monsters aren't just teleported in. | |
Legend of Grimrock (Video Game) / int_d2867431 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_d2867431 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_d2867431 | |
Legend of Grimrock (Video Game) / int_d5dddf0d | type |
Mooks, but no Bosses | |
Legend of Grimrock (Video Game) / int_d5dddf0d | comment |
Mooks, but no Bosses: First game has only Final Boss and even there the most of difficulty comes from it summoning other monsters and figuring out how to defeat it. | |
Legend of Grimrock (Video Game) / int_d5dddf0d | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_d5dddf0d | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_d5dddf0d | |
Legend of Grimrock (Video Game) / int_d7639dba | type |
Achilles' Heel | |
Legend of Grimrock (Video Game) / int_d7639dba | comment |
Achilles' Heel: The unusual Air Elementals in the second game are Fragile Speedsters that inflict trivial damage, but they're virtually impervious to everything in your arsenal save for two specific things: the Dispel spell (requiring a magic-user with one skill point of Water magic) or the Ethereal Blade (only available in a remote location in the Cemetery). Better not let yourself get cornered by one. | |
Legend of Grimrock (Video Game) / int_d7639dba | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_d7639dba | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_d7639dba | |
Legend of Grimrock (Video Game) / int_d88e125e | type |
Our Dragons Are Different | |
Legend of Grimrock (Video Game) / int_d88e125e | comment |
In the sequel, the Island Master is also prone to taunting you from atop his Lindworm. | |
Legend of Grimrock (Video Game) / int_d88e125e | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_d88e125e | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_d88e125e | |
Legend of Grimrock (Video Game) / int_d94f81a | type |
The Sneaky Guy | |
Legend of Grimrock (Video Game) / int_d94f81a | comment |
Rogue: Rogues have little health, but don't suffer nearly as big a damage penalty for Dual Wielding as other classes, and increase their Critical Hit chance by 1% per level when using ranged or throwing weapons. | |
Legend of Grimrock (Video Game) / int_d94f81a | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_d94f81a | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_d94f81a | |
Legend of Grimrock (Video Game) / int_da176edb | type |
Magic Is Mental | |
Legend of Grimrock (Video Game) / int_da176edb | comment |
Magic Is Mental: The stat governing a character's maximum Energy, which is needed to cast spells, is Willpower. | |
Legend of Grimrock (Video Game) / int_da176edb | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_da176edb | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_da176edb | |
Legend of Grimrock (Video Game) / int_dae3999d | type |
Action Bomb | |
Legend of Grimrock (Video Game) / int_dae3999d | comment |
Action Bomb: Also in the second game, Fire Elementals are fast-moving flaming clouds that zoom towards you and blow up in your face before dying. If you want to get experience points from them, you'll have to hit them quickly with ranged attacks. They're usually hidden in secret compartments in walls that open after you activate certain triggers. | |
Legend of Grimrock (Video Game) / int_dae3999d | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_dae3999d | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_dae3999d | |
Legend of Grimrock (Video Game) / int_db6230b7 | type |
Lightning Bruiser | |
Legend of Grimrock (Video Game) / int_db6230b7 | comment |
Lightning Bruiser: Master sword fighters get double attack speed with swords at 50 skill points in addition to health, strength, dexterity and evasion. | |
Legend of Grimrock (Video Game) / int_db6230b7 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_db6230b7 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_db6230b7 | |
Legend of Grimrock (Video Game) / int_dbd43caa | type |
Power Equals Rarity | |
Legend of Grimrock (Video Game) / int_dbd43caa | comment |
Power Equals Rarity: Many of the best items are one-of-a-kind and often hidden behind a puzzle or in a secret room. | |
Legend of Grimrock (Video Game) / int_dbd43caa | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_dbd43caa | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_dbd43caa | |
Legend of Grimrock (Video Game) / int_dc87cf26 | type |
Waiting Puzzle | |
Legend of Grimrock (Video Game) / int_dc87cf26 | comment |
Waiting Puzzle | |
Legend of Grimrock (Video Game) / int_dc87cf26 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_dc87cf26 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_dc87cf26 | |
Legend of Grimrock (Video Game) / int_de5f028b | type |
Barbarian Hero | |
Legend of Grimrock (Video Game) / int_de5f028b | comment |
Barbarian: Barbarians have the largest base healthpool and the biggest health growth. In addition, they increase their Strength by one point every level-up, and can become absurdly strong very quickly. | |
Legend of Grimrock (Video Game) / int_de5f028b | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_de5f028b | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_de5f028b | |
Legend of Grimrock (Video Game) / int_decf72f1 | type |
Control Room Puzzle | |
Legend of Grimrock (Video Game) / int_decf72f1 | comment |
Control Room Puzzle | |
Legend of Grimrock (Video Game) / int_decf72f1 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_decf72f1 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_decf72f1 | |
Legend of Grimrock (Video Game) / int_e24d2d5c | type |
Reptiles Are Abhorrent | |
Legend of Grimrock (Video Game) / int_e24d2d5c | comment |
Reptiles Are Abhorrent: In the game's universe, lizardmen are generally mistrusted and treated as outcasts. But luckily, you can play as one! | |
Legend of Grimrock (Video Game) / int_e24d2d5c | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_e24d2d5c | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_e24d2d5c | |
Legend of Grimrock (Video Game) / int_e27e757e | type |
Trauma Inn | |
Legend of Grimrock (Video Game) / int_e27e757e | comment |
Trauma Inn: While there obviously are no inns, sleeping on the cold dungeon floor will heal even the worst wounds or poisonous spider bites. Napping won't revive a dead character, however. | |
Legend of Grimrock (Video Game) / int_e27e757e | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_e27e757e | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_e27e757e | |
Legend of Grimrock (Video Game) / int_e4cf1ef0 | type |
Load-Bearing Boss | |
Legend of Grimrock (Video Game) / int_e4cf1ef0 | comment |
Load-Bearing Boss: Destroying the Undying One causes the entire mountain to explode! | |
Legend of Grimrock (Video Game) / int_e4cf1ef0 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_e4cf1ef0 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_e4cf1ef0 | |
Legend of Grimrock (Video Game) / int_e50fa775 | type |
Damage Over Time | |
Legend of Grimrock (Video Game) / int_e50fa775 | comment |
Damage Over Time: The classic poison, a common hazard in the dungeons of Mount Grimrock, particularly Level 3. | |
Legend of Grimrock (Video Game) / int_e50fa775 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_e50fa775 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_e50fa775 | |
Legend of Grimrock (Video Game) / int_e6ce4b | type |
The Maze | |
Legend of Grimrock (Video Game) / int_e6ce4b | comment |
The Maze: Without the automap the game can easily become this. | |
Legend of Grimrock (Video Game) / int_e6ce4b | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_e6ce4b | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_e6ce4b | |
Legend of Grimrock (Video Game) / int_e8b295de | type |
PlayedWith | |
Legend of Grimrock (Video Game) / int_e8b295de | comment |
Played With in II. The Castle of Nex is the highest structure on the island and while you get to it quite soon, getting inside will take you most of the game. The climatic Final Boss takes place on its roof. However, if you're going for 100% Completion the True Final Boss is fought elsewhere. | |
Legend of Grimrock (Video Game) / int_e8b295de | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_e8b295de | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_e8b295de | |
Legend of Grimrock (Video Game) / int_eb4086e3 | type |
Big Creepy-Crawlies | |
Legend of Grimrock (Video Game) / int_eb4086e3 | comment |
Big Creepy-Crawlies: Gets worse the deeper you get. | |
Legend of Grimrock (Video Game) / int_eb4086e3 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_eb4086e3 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_eb4086e3 | |
Legend of Grimrock (Video Game) / int_eb4ee9eb | type |
Guns Are Worthless | |
Legend of Grimrock (Video Game) / int_eb4ee9eb | comment |
Guns Are Worthless: The sequel adds firearms, which have a high chance of jamming and damage that is completely unaffected by the character's stats. While the latter sounds like it could be useful in the hands of a character with low dexterity (such as serving as a backup weapon for a mage to use while their energy recharges), you still need high dexterity to actually hit the things you're aiming at since that's the stat that decides accuracy, and any character with high enough dexterity to reliably hit things with a gun would inevitably deal more damage with a bow or crossbow since a character's dexterity is added to the damage of those weapons. Also, unlike arrows, bolts, and darts, bullets cannot be recovered after they've been used. | |
Legend of Grimrock (Video Game) / int_eb4ee9eb | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_eb4ee9eb | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_eb4ee9eb | |
Legend of Grimrock (Video Game) / int_edae412c | type |
Fighter, Mage, Thief | |
Legend of Grimrock (Video Game) / int_edae412c | comment |
Fighter, Mage, Thief: In the first game. The second adds more classes. | |
Legend of Grimrock (Video Game) / int_edae412c | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_edae412c | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_edae412c | |
Legend of Grimrock (Video Game) / int_ee828827 | type |
Wizard Needs Food Badly | |
Legend of Grimrock (Video Game) / int_ee828827 | comment |
Wizard Needs Food Badly: Like the Dungeon Crawlers of old, your party members need to be fed regularly. However, food isn't that scarce, and starved party members will simply stop regenerating health whilst resting. | |
Legend of Grimrock (Video Game) / int_ee828827 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_ee828827 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_ee828827 | |
Legend of Grimrock (Video Game) / int_f55a4778 | type |
Organ Drops | |
Legend of Grimrock (Video Game) / int_f55a4778 | comment |
Organ Drops: One of your primary sources of nutrition is eating these. Edible mushrooms harvested from Herders, giant frog's tongues, giant snail meat... | |
Legend of Grimrock (Video Game) / int_f55a4778 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_f55a4778 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_f55a4778 | |
Legend of Grimrock (Video Game) / int_fb111d49 | type |
Sequence Breaking | |
Legend of Grimrock (Video Game) / int_fb111d49 | comment |
Sequence Breaking: In the sequel, Sleet Island and the back half of Cemetery are locked behind puzzles whose solutions are found in the Archives, requiring completion of the Ruins of Desarune dungeon to reach them. Once you know the puzzle solutions, on a second playthrough you can access these areas in the first hour of the game, which lets you get a very early Spirit Mirror Pendant (which increases XP gain by 25%, and so is worth more the earlier it's found). | |
Legend of Grimrock (Video Game) / int_fb111d49 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_fb111d49 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_fb111d49 | |
Legend of Grimrock (Video Game) / int_fb21b816 | type |
Lock and Key Puzzle | |
Legend of Grimrock (Video Game) / int_fb21b816 | comment |
Lock and Key Puzzle | |
Legend of Grimrock (Video Game) / int_fb21b816 | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_fb21b816 | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_fb21b816 | |
Legend of Grimrock (Video Game) / int_name | type |
ItemName | |
Legend of Grimrock (Video Game) / int_name | comment |
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Legend of Grimrock (Video Game) / int_name | featureApplicability |
1.0 | |
Legend of Grimrock (Video Game) / int_name | featureConfidence |
1.0 | |
Legend of Grimrock (Video Game) | hasFeature |
Legend of Grimrock (Video Game) / int_name | |
Legend of Grimrock (Video Game) / int_name | itemName |
Legend of Grimrock (Video Game) |
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