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Lilo & Stitch 2: Hämsterviel Havoc (Video Game)

 Lilo & Stitch 2: Hämsterviel Havoc (Video Game)
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TVTItem
 Lilo & Stitch 2: Hämsterviel Havoc (Video Game)
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Lilo & Stitch 2: Hämsterviel Havoc (Video Game)
 Lilo & Stitch 2: Hämsterviel Havoc (Video Game)
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LiloAndStitch2HamstervielHavoc
 Lilo & Stitch 2: Hämsterviel Havoc (Video Game)
comment
Disney's Lilo & Stitch 2: Hämsterviel Havoc is a 2004 action and puzzle platform game for the Game Boy Advance based on Disney's Lilo & Stitch franchise. It is the only tie-in game to Lilo & Stitch: The Series and a standalone sequel to the 2002 GBA game based on the original film. Like that game, this game is a Shoot 'Em Up platformer, albeit with some puzzle-platforming segments in Lilo's levels, and driving segments on some of Stitch's levels. It was developed by Climax Studios and first released in North America on October 12, 2004, between the two seasons of The Series.Not to be confused with Lilo & Stitch 2: Stitch Has a Glitch, which was released the following year.
 Lilo & Stitch 2: Hämsterviel Havoc (Video Game)
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2024-02-02T06:44:46Z
 Lilo & Stitch 2: Hämsterviel Havoc (Video Game)
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2024-02-02T06:44:46Z
 Lilo & Stitch 2: Hämsterviel Havoc (Video Game)
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Dropped link to GoodVersusGood: Not a Feature - ITEM
 Lilo & Stitch 2: Hämsterviel Havoc (Video Game)
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 Lilo & Stitch 2: Hämsterviel Havoc (Video Game) / int_19769f50
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Defeat Means Friendship
 Lilo & Stitch 2: Hämsterviel Havoc (Video Game) / int_19769f50
comment
Defeat Means Friendship: Stitch has to defeat some of his cousins again to snap them out of their evil trance.
 Lilo & Stitch 2: Hämsterviel Havoc (Video Game) / int_19769f50
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Time Stands Still
 Lilo & Stitch 2: Hämsterviel Havoc (Video Game) / int_314c56b9
comment
Time Stands Still: If Stitch drinks a cup of coffee, he will become so hyperactive that everything else in the level slows down, making it easier for him to dodge plasma fire and fire back at enemies.
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Hyperactive Metabolism
 Lilo & Stitch 2: Hämsterviel Havoc (Video Game) / int_4252fdf6
comment
Hyperactive Metabolism: Health bars are restored by eating ice cream (one bar) or cake (three bars). Justified for Stitch due to his superpowerful artificial alien nature and voracious appetite, much less so for the human girl Lilo.
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An Ice Person
 Lilo & Stitch 2: Hämsterviel Havoc (Video Game) / int_67b0bd0e
comment
An Ice Person: Slushy (X-523) can be played in Lilo's levels to freeze enemies and water, cool down overheating machinery, and put out fires.
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Make Some Noise
 Lilo & Stitch 2: Hämsterviel Havoc (Video Game) / int_6df54a73
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Make Some Noise: Yaarp (X-613) can be called out to deliver sonic blasts.
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Covers Always Lie
 Lilo & Stitch 2: Hämsterviel Havoc (Video Game) / int_7315fd38
comment
Covers Always Lie: Regarding the U.S. and Europe cover, Stitch does not wear his spacesuit in the game, nor does Spooky (X-300) ever appear. The Japanese cover mostly averts this trope, but it depicts Stitch in his two-armed disguised form. He is always shown in his four-armed true form in gameplay.
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Circling Birdies
 Lilo & Stitch 2: Hämsterviel Havoc (Video Game) / int_786e5cac
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Circling Birdies: The mooks get stars circling over their heads once they're defeated before they fade away.
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American Kirby Is Hardcore
 Lilo & Stitch 2: Hämsterviel Havoc (Video Game) / int_9d09bf1a
comment
American Kirby Is Hardcore: The American (seen above) and European◊ covers show a slightly vicious Stitch in his Experiment 626 form and spacesuit firing three plasma blasters towards something off-screennote a variant of the American box art shows◊ that he's firing at the GBA platform label itself; considering the North American cover of the first GBA game, he must really hate that label! with Richter (X-513) and Spooky (X-300) in the shadowy background, with a crosshair around the 2 on the American cover. The Japanese cover◊ shows a more neutral "dog form" Stitch just pointing a plasma blaster at the viewer with five of the game's experimentsnote Yaarp (X-613), Slugger (X-608), Slushy (X-523), Richter [whose mouth is closed unlike in the American/European cover], and Splodyhead (X-619) scattered across the light floral pattern background, with stylized flowers and palm fronds around the logo.
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Face–Heel Turn
 Lilo & Stitch 2: Hämsterviel Havoc (Video Game) / int_af3ea0e3
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Face–Heel Turn: The plot begins with some experiments suddenly causing evil again, prompting the Galactic Federation to get involved. Jumba determines that Angel (X-624) has caused this to happen via her siren song.
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Oddly Named Sequel 2: Electric Boogaloo
 Lilo & Stitch 2: Hämsterviel Havoc (Video Game) / int_b18aeb20
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Oddly Named Sequel 2: Electric Boogaloo: Name and Name 2: Antagonist Alliteration
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Market-Based Title
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Market-Based Title: The game was released as just Disney's Lilo & Stitch 2 in Europe (which made the release of Stitch Has a Glitch there all the more confusing) and Disney's Lilo and Stitch (without the ampersand) in Japan. (The Japanese never received the first GBA Lilo & Stitch game.) In addition, the title screen of the Japanese version adds The Series to the title, emphasizing the game's basis on the show.
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Wingdinglish
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Wingdinglish: The Tantalog-speaking experiments have their speech rendered as this, especially since the text is too small to decipher on their own.
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Series Continuity Error
 Lilo & Stitch 2: Hämsterviel Havoc (Video Game) / int_ca95473c
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Series Continuity Error: In some cutscenes, Yang (X-502) is misidentified as Experiment 501, which is his partner Yin's number. The game has the characters refer to experiment pods as "experiment balls" for some reason.
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Antagonist Title
 Lilo & Stitch 2: Hämsterviel Havoc (Video Game) / int_cde51255
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Antagonist Title: Game and franchise antagonist Dr. Jacques von Hämsterviel provides his surname for the subtitle, but only for the American release.
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Post-Final Boss
 Lilo & Stitch 2: Hämsterviel Havoc (Video Game) / int_d58d2b7e
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Post-Final Boss: Hamsterviel is fought by Lilo but he just runs back and forth and doesn't do anything. Lilo must use Slushy, Richter and Sparky to damage him and then use Holio to suck him up and trap him.
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Magma Man
 Lilo & Stitch 2: Hämsterviel Havoc (Video Game) / int_d7ab1a98
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Magma Man: Yang (X-502) can fire balls of lava at enemies.
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Earthquake Machine
 Lilo & Stitch 2: Hämsterviel Havoc (Video Game) / int_fb8b1175
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Earthquake Machine: Richter (X-513) can slap his tail to cause an earthquake that brings down rock walls in the way.
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Racing Minigame
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Racing Minigame: Replacing the tube shooter segments of the first Lilo & Stitch GBA game are Mode 7 driving levels where Stitch must drive the X-Buggy to get to his next destination, fending off enemies along the way.
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