Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Looney Tunes (Video Game)

 Looney Tunes (Video Game)
type
TVTItem
 Looney Tunes (Video Game)
label
Looney Tunes (Video Game)
 Looney Tunes (Video Game)
page
LooneyTunes
 Looney Tunes (Video Game)
comment
The simply titled Looney Tunes is a 1992 Platform Game for the Game Boy by Sunsoft. Based on the popular cartoon series of the same name.The layout is pretty simple. Each of the stages in the game represents a "cartoon" where you play as one of the characters, as they try to achieve a goal of some kind. Whether it be Daffy Duck on a hunt for treasure, Tweety outrunning Sylvester, or the Road Runner attempting to thwart Wile E. Coyote's latest hairbrained attempt to capture him.The game was re-released for the Game Boy Color in 1999 with updated color graphics and new bonus games.
 Looney Tunes (Video Game)
fetched
2024-02-19T13:16:15Z
 Looney Tunes (Video Game)
parsed
2024-02-19T13:16:15Z
 Looney Tunes (Video Game)
processingComment
Dropped link to PlatformGame: Not a Feature - IGNORE
 Looney Tunes (Video Game)
isPartOf
DBTropes
 Looney Tunes (Video Game) / int_14fb7d54
type
Cartoon Meat
 Looney Tunes (Video Game) / int_14fb7d54
comment
Cartoon Meat: The meat that Taz collects in Stage 4 takes the shape of a hunk of meat with a bone sticking out of both ends.
 Looney Tunes (Video Game) / int_14fb7d54
featureApplicability
1.0
 Looney Tunes (Video Game) / int_14fb7d54
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_14fb7d54
 Looney Tunes (Video Game) / int_1b65dfad
type
The Cameo
 Looney Tunes (Video Game) / int_1b65dfad
comment
The Cameo: Witch Hazel appears as a mini-boss in Porky's level.
 Looney Tunes (Video Game) / int_1b65dfad
featureApplicability
1.0
 Looney Tunes (Video Game) / int_1b65dfad
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_1b65dfad
 Looney Tunes (Video Game) / int_1db493b
type
Taunt Button
 Looney Tunes (Video Game) / int_1db493b
comment
Taunt Button: When playing as the Road Runner, you can press the B button to do his signature "beep-beep" taunt. It serves no real purpose besides just being fun to do.
 Looney Tunes (Video Game) / int_1db493b
featureApplicability
1.0
 Looney Tunes (Video Game) / int_1db493b
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_1db493b
 Looney Tunes (Video Game) / int_1e0878c2
type
Palmtree Panic
 Looney Tunes (Video Game) / int_1e0878c2
comment
Palmtree Panic: Daffy Duck's stage starts as this, before going into Under the Sea for the second half.
 Looney Tunes (Video Game) / int_1e0878c2
featureApplicability
1.0
 Looney Tunes (Video Game) / int_1e0878c2
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_1e0878c2
 Looney Tunes (Video Game) / int_274cf442
type
Credits Montage
 Looney Tunes (Video Game) / int_274cf442
comment
Credits Montage: A brief scene from each level, set to chipper music, precedes the credits.
 Looney Tunes (Video Game) / int_274cf442
featureApplicability
1.0
 Looney Tunes (Video Game) / int_274cf442
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_274cf442
 Looney Tunes (Video Game) / int_2f829af
type
Fight Dracula
 Looney Tunes (Video Game) / int_2f829af
comment
Fight Dracula: Dracula serves as the boss of Speedy's stage.
 Looney Tunes (Video Game) / int_2f829af
featureApplicability
1.0
 Looney Tunes (Video Game) / int_2f829af
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_2f829af
 Looney Tunes (Video Game) / int_33310c11
type
Under the Sea
 Looney Tunes (Video Game) / int_33310c11
comment
Under the Sea: The second half of Daffy's stage involves Daffy diving underwater to recover the sunken treasure, battling sea creatures, a bathing suit-clad Yosemite Sam, and a mechanical anglerfish that serves as the end-of-stage boss. Daffy also cannot drown the entire time he's underwater.
 Looney Tunes (Video Game) / int_33310c11
featureApplicability
1.0
 Looney Tunes (Video Game) / int_33310c11
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_33310c11
 Looney Tunes (Video Game) / int_4f5a5669
type
Amphibian Assault
 Looney Tunes (Video Game) / int_4f5a5669
comment
Amphibian Assault: Frogs serve as enemies in Stages 5 and 7. They're simple to beat, but watch for their jumps. A giant frog serves as a mini-boss in Stages 5 and 7. Like his smaller counterparts, he's also capable of jumping and causing a tremor when he lands.
 Looney Tunes (Video Game) / int_4f5a5669
featureApplicability
1.0
 Looney Tunes (Video Game) / int_4f5a5669
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_4f5a5669
 Looney Tunes (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 Looney Tunes (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: Averted for the other characters, but played straight with Porky Pig in Stage 3. If Porky loses all of his health, he will respawn where he left off at the cost of a life.
 Looney Tunes (Video Game) / int_50727f8d
featureApplicability
-1.0
 Looney Tunes (Video Game) / int_50727f8d
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_50727f8d
 Looney Tunes (Video Game) / int_5098e87
type
Unexpected Shmup Level
 Looney Tunes (Video Game) / int_5098e87
comment
Unexpected Shmup Level: Porky Pig's level.
 Looney Tunes (Video Game) / int_5098e87
featureApplicability
1.0
 Looney Tunes (Video Game) / int_5098e87
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_5098e87
 Looney Tunes (Video Game) / int_5a5de5ca
type
Boss Rush
 Looney Tunes (Video Game) / int_5a5de5ca
comment
Boss Rush: Bugs Bunny's stage pits him against a total of six bosses in a row; Yosemite Sam, a dinosaur skeleton, a whistling mummy, a giant frog, Marvin the Martian, and a little guy carrying a rock, in that respective order, and that's not getting into the final boss being Elmer Fudd.
 Looney Tunes (Video Game) / int_5a5de5ca
featureApplicability
1.0
 Looney Tunes (Video Game) / int_5a5de5ca
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_5a5de5ca
 Looney Tunes (Video Game) / int_5d777251
type
That's All, Folks!
 Looney Tunes (Video Game) / int_5d777251
comment
That's All, Folks!: True to the source material, this serves as the Game Over screen, which shows up whether you lose all your lives or beat the game. In the case of the latter, the cast of Looney Tunes appear during the closing credits.
 Looney Tunes (Video Game) / int_5d777251
featureApplicability
1.0
 Looney Tunes (Video Game) / int_5d777251
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_5d777251
 Looney Tunes (Video Game) / int_60aa4e65
type
Balloon-Bursting Bird
 Looney Tunes (Video Game) / int_60aa4e65
comment
Balloon-Bursting Bird: In the GBC remake, Porky Pig's bonus round involves him descending from his plane on a set of balloons he is tied to. In this bonus round, Porky must collect the gems while avoiding the ravens that fly past him. If one of them pops his balloons, then Porky falls from the sky and his bonus round ends.
 Looney Tunes (Video Game) / int_60aa4e65
featureApplicability
1.0
 Looney Tunes (Video Game) / int_60aa4e65
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_60aa4e65
 Looney Tunes (Video Game) / int_651a8540
type
Indy Escape
 Looney Tunes (Video Game) / int_651a8540
comment
Indy Escape: Bugs' stage features a section where Bugs has to outrun a boulder.
 Looney Tunes (Video Game) / int_651a8540
featureApplicability
1.0
 Looney Tunes (Video Game) / int_651a8540
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_651a8540
 Looney Tunes (Video Game) / int_679d7cc7
type
Goomba Stomp
 Looney Tunes (Video Game) / int_679d7cc7
comment
Goomba Stomp: The main way of dispatching enemies, though some characters have a special alternate attack to use instead.
 Looney Tunes (Video Game) / int_679d7cc7
featureApplicability
1.0
 Looney Tunes (Video Game) / int_679d7cc7
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_679d7cc7
 Looney Tunes (Video Game) / int_697c3646
type
Ghastly Ghost
 Looney Tunes (Video Game) / int_697c3646
comment
Ghastly Ghost: Ghosts serve as enemies in Stages 5 and 7. They float around before making a sudden dive bomb at the player.
 Looney Tunes (Video Game) / int_697c3646
featureApplicability
1.0
 Looney Tunes (Video Game) / int_697c3646
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_697c3646
 Looney Tunes (Video Game) / int_6f3498bc
type
Collision Damage
 Looney Tunes (Video Game) / int_6f3498bc
comment
Collision Damage: From anything that moves.
 Looney Tunes (Video Game) / int_6f3498bc
featureApplicability
1.0
 Looney Tunes (Video Game) / int_6f3498bc
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_6f3498bc
 Looney Tunes (Video Game) / int_736d791f
type
Adaptational Badass
 Looney Tunes (Video Game) / int_736d791f
comment
Adaptational Badass: The very Final Boss of the game is none other than Elmer Fudd, and he's pretty tough.
 Looney Tunes (Video Game) / int_736d791f
featureApplicability
1.0
 Looney Tunes (Video Game) / int_736d791f
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_736d791f
 Looney Tunes (Video Game) / int_8a88ed49
type
Mini-Boss
 Looney Tunes (Video Game) / int_8a88ed49
comment
Mini-Boss: They're prevalant and rather weird. Not only do you have Marvin the Martian and Yosemite Sam as recurring bosses, but then you have bizarre ones like a skeleton dinosaur, a whistling mummy, a little guy carrying a rock, and a sunglasses-wearing frog.
 Looney Tunes (Video Game) / int_8a88ed49
featureApplicability
1.0
 Looney Tunes (Video Game) / int_8a88ed49
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_8a88ed49
 Looney Tunes (Video Game) / int_8f1450ba
type
Pint-Sized Powerhouse
 Looney Tunes (Video Game) / int_8f1450ba
comment
Pintsized Powerhouse: One of the minibosses is a little round guy who carries a giant rock several times his size and he can hurl it impressive distances.
 Looney Tunes (Video Game) / int_8f1450ba
featureApplicability
1.0
 Looney Tunes (Video Game) / int_8f1450ba
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_8f1450ba
 Looney Tunes (Video Game) / int_970a2346
type
Alternate Monochrome Version
 Looney Tunes (Video Game) / int_970a2346
comment
Alternate Monochrome Version: The cartridge for the GBC remake has a black shell, meaning it is one of the GBC games that has an alternate monochrome color palette so it can be played on the original Game Boy and the Super Game Boy adapter for the Super Nintendo Entertainment System.
 Looney Tunes (Video Game) / int_970a2346
featureApplicability
1.0
 Looney Tunes (Video Game) / int_970a2346
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_970a2346
 Looney Tunes (Video Game) / int_9c0e0a28
type
Savage Setpiece
 Looney Tunes (Video Game) / int_9c0e0a28
comment
Savage Setpiece: In Daffy Duck's level, there are large birds that can be ridden over platforms. They're mostly harmless, but if you hit them with an attack, they turn a darker color and start firing bullets relentlessly.
 Looney Tunes (Video Game) / int_9c0e0a28
featureApplicability
1.0
 Looney Tunes (Video Game) / int_9c0e0a28
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_9c0e0a28
 Looney Tunes (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Looney Tunes (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: Stage 6 takes place in the desert, where Road Runner is being pursued by Wile E. Coyote, who serves as the stage's boss.
 Looney Tunes (Video Game) / int_a4cb54b4
featureApplicability
1.0
 Looney Tunes (Video Game) / int_a4cb54b4
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_a4cb54b4
 Looney Tunes (Video Game) / int_b8e3f20a
type
Demoted to Extra
 Looney Tunes (Video Game) / int_b8e3f20a
comment
Demoted to Extra: Foghorn Leghorn and Pepé Le Pew are nowhere to be seen in this game, except for the end credits.
 Looney Tunes (Video Game) / int_b8e3f20a
featureApplicability
1.0
 Looney Tunes (Video Game) / int_b8e3f20a
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_b8e3f20a
 Looney Tunes (Video Game) / int_bb48f8ba
type
Timed Mission
 Looney Tunes (Video Game) / int_bb48f8ba
comment
Timed Mission: With the exception of Taz's level. You're put on a timer for each level.
 Looney Tunes (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Looney Tunes (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_bb48f8ba
 Looney Tunes (Video Game) / int_bda2d236
type
Big Boo's Haunt
 Looney Tunes (Video Game) / int_bda2d236
comment
Big Boo's Haunt: Speedy Gonzales' and Bugs Bunny's levels take place in a haunted temple filled with skeletons, mummies, and ghosts.
 Looney Tunes (Video Game) / int_bda2d236
featureApplicability
1.0
 Looney Tunes (Video Game) / int_bda2d236
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_bda2d236
 Looney Tunes (Video Game) / int_bfc872db
type
Rise to the Challenge
 Looney Tunes (Video Game) / int_bfc872db
comment
Rise to the Challenge: In Stage 5, there's a section where Speedy has to climb up the temple as a pool of lava rises, and must avoid falling in, as said lava kills him instantly.
 Looney Tunes (Video Game) / int_bfc872db
featureApplicability
1.0
 Looney Tunes (Video Game) / int_bfc872db
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_bfc872db
 Looney Tunes (Video Game) / int_c3f6e68
type
Dem Bones
 Looney Tunes (Video Game) / int_c3f6e68
comment
Dem Bones: In Stages 5 and 7, walking skeletons serve as enemies. They are tough to attack due to their swords. In Stage 7, an animate dinosaur skeleton serves as a mini-boss.
 Looney Tunes (Video Game) / int_c3f6e68
featureApplicability
1.0
 Looney Tunes (Video Game) / int_c3f6e68
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_c3f6e68
 Looney Tunes (Video Game) / int_ce1b6f32
type
Temple of Doom
 Looney Tunes (Video Game) / int_ce1b6f32
comment
Temple of Doom: Speedy and Bugs' stages both take place in ancient temples filled with enemies and traps.
 Looney Tunes (Video Game) / int_ce1b6f32
featureApplicability
1.0
 Looney Tunes (Video Game) / int_ce1b6f32
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_ce1b6f32
 Looney Tunes (Video Game) / int_d15c1086
type
Boss-Only Level
 Looney Tunes (Video Game) / int_d15c1086
comment
Boss-Only Level: The Road Runner's stage has no enemies or crazy obstacles, just Wile E. Coyote going after him with various projectiles. Defeating him completes the level.
 Looney Tunes (Video Game) / int_d15c1086
featureApplicability
1.0
 Looney Tunes (Video Game) / int_d15c1086
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_d15c1086
 Looney Tunes (Video Game) / int_d2ea3e4a
type
BonusLevel
 Looney Tunes (Video Game) / int_d2ea3e4a
comment
Bonus Level: Taz's stage contains no enemies and there is no way to die, effectively making it this. The real goal of the level is to get as many pieces of meat as you can before time runs out.
 Looney Tunes (Video Game) / int_d2ea3e4a
featureApplicability
1.0
 Looney Tunes (Video Game) / int_d2ea3e4a
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_d2ea3e4a
 Looney Tunes (Video Game) / int_dd3d1f69
type
Wicked Witch
 Looney Tunes (Video Game) / int_dd3d1f69
comment
Wicked Witch: Witch Hazel serves as a mini-boss in Porky's stage.
 Looney Tunes (Video Game) / int_dd3d1f69
featureApplicability
1.0
 Looney Tunes (Video Game) / int_dd3d1f69
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_dd3d1f69
 Looney Tunes (Video Game) / int_ea10a2de
type
Hearts Are Health
 Looney Tunes (Video Game) / int_ea10a2de
comment
Hearts Are Health: The playable characters have a set of three hearts, and heart bottles restore them.
 Looney Tunes (Video Game) / int_ea10a2de
featureApplicability
1.0
 Looney Tunes (Video Game) / int_ea10a2de
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_ea10a2de
 Looney Tunes (Video Game) / int_ea5f3ee1
type
Metropolis Level
 Looney Tunes (Video Game) / int_ea5f3ee1
comment
Metropolis Level: Tweety's stage takes place in the city, where Tweety must evade Sylvester, Sylvester Jr., and people who throw debris.
 Looney Tunes (Video Game) / int_ea5f3ee1
featureApplicability
1.0
 Looney Tunes (Video Game) / int_ea5f3ee1
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_ea5f3ee1
 Looney Tunes (Video Game) / int_fb12cf50
type
Sidetrack Bonus
 Looney Tunes (Video Game) / int_fb12cf50
comment
Sidetrack Bonus: With a precise jump, the cave next to the pond in Daffy's stage can be entered. Said cave contains an upgrade to Daffy's projectile weapon, allowing him to fire multiple shots at once.
 Looney Tunes (Video Game) / int_fb12cf50
featureApplicability
1.0
 Looney Tunes (Video Game) / int_fb12cf50
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_fb12cf50
 Looney Tunes (Video Game) / int_fb14ef64
type
Water-Geyser Volley
 Looney Tunes (Video Game) / int_fb14ef64
comment
Water-Geyser Volley: In Stage 5, there's a secton where Speedy has to hop across the tops of geysers as they erupt.
 Looney Tunes (Video Game) / int_fb14ef64
featureApplicability
1.0
 Looney Tunes (Video Game) / int_fb14ef64
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_fb14ef64
 Looney Tunes (Video Game) / int_name
type
ItemName
 Looney Tunes (Video Game) / int_name
comment
 Looney Tunes (Video Game) / int_name
featureApplicability
1.0
 Looney Tunes (Video Game) / int_name
featureConfidence
1.0
 Looney Tunes (Video Game)
hasFeature
Looney Tunes (Video Game) / int_name
 Looney Tunes (Video Game) / int_name
itemName
Looney Tunes (Video Game)

The following is a list of statements referring to the current page from other pages.

 Looney Tunes (Video Game)
hasFeature
Amphibian Assault / int_a14d8852
 Looney Tunes (Video Game)
hasFeature
Fight Dracula / int_a14d8852
 Looney Tunes (Video Game)
hasFeature
Japanese Video Games / int_a14d8852
 Looney Tunes (Video Game)
hasFeature
Locomotive Level / int_a14d8852
 Looney Tunes (Video Game)
hasFeature
Precision-Guided Boomerang / int_a14d8852
 Looney Tunes (Video Game)
hasFeature
Rise to the Challenge / int_a14d8852
 Looney Tunes (Video Game)
hasFeature
Shadow of Impending Doom / int_a14d8852
 Looney Tunes (Video Game)
hasFeature
Under the Sea / int_a14d8852
 Looney Tunes (Video Game)
hasFeature
Updated Re-release / int_a14d8852
 Looney Tunes (Video Game)
hasFeature
Video Games of 1990–1994 / int_a14d8852