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Magic and Mayhem (Video Game)

 Magic and Mayhem (Video Game)
type
TVTItem
 Magic and Mayhem (Video Game)
label
Magic and Mayhem (Video Game)
 Magic and Mayhem (Video Game)
page
MagicAndMayhem
 Magic and Mayhem (Video Game)
comment
Back in 1984, Julian Gollop (later known for X-COM) created Chaos for the ZX Spectrum: a turn-based game in which up to eight wizards, controlled by humans or computers, battled against each other by summoning creatures and casting spells. In 1990, this was followed by Lords of Chaos, which added maps, independent monsters, and the ability to choose what set of spells the player took into battle.In 1998, the next game in the series was released: Magic and Mayhem. Many of the spells and game mechanics are recognisable from the earlier games, but the move to the 32-bit PC platform brought substantial improvements to all areas of the game. These included, for the first time, a single-player campaign with a scripted storyline: rookie wizard Cornelius arrives home from university to find his uncle Lucan missing, and goes in search of him. It becomes apparent that much more than Lucan's life is at stake.A prequel, Magic and Mayhem: The Art of Magic was released in 2002, with similar game mechanics but using 3D polygon graphics rather than the isometric graphics of its predecessor.
 Magic and Mayhem (Video Game)
fetched
2023-06-07T04:15:32Z
 Magic and Mayhem (Video Game)
parsed
2023-06-07T04:15:32Z
 Magic and Mayhem (Video Game)
processingComment
Dropped link to Claymation: Not a Feature - UNKNOWN
 Magic and Mayhem (Video Game)
processingComment
Dropped link to MissExposition: Not a Feature - UNKNOWN
 Magic and Mayhem (Video Game)
processingUnknown
Claymation
 Magic and Mayhem (Video Game)
processingUnknown
MissExposition
 Magic and Mayhem (Video Game)
isPartOf
DBTropes
 Magic and Mayhem (Video Game) / int_11204355
type
Coup de Grâce Cutscene
 Magic and Mayhem (Video Game) / int_11204355
comment
Coup de Grâce Cutscene: After Aurax defeats vampire!Gaion in battle, her final death is shown in a separate cutscene.
 Magic and Mayhem (Video Game) / int_11204355
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_11204355
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_11204355
 Magic and Mayhem (Video Game) / int_16364a29
type
Evil Sounds Deep
 Magic and Mayhem (Video Game) / int_16364a29
comment
Evil Sounds Deep: Numinon after his Face–Heel Turn.
 Magic and Mayhem (Video Game) / int_16364a29
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_16364a29
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_16364a29
 Magic and Mayhem (Video Game) / int_173909
type
Brainwashed and Crazy
 Magic and Mayhem (Video Game) / int_173909
comment
Brainwashed and Crazy: Nadia, when Aurax finds her in Sassari.
 Magic and Mayhem (Video Game) / int_173909
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_173909
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_173909
 Magic and Mayhem (Video Game) / int_24b3040
type
Real-Time with Pause
 Magic and Mayhem (Video Game) / int_24b3040
comment
Real-Time with Pause: In contrast to the turn-based system of the earlier games.
 Magic and Mayhem (Video Game) / int_24b3040
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_24b3040
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_24b3040
 Magic and Mayhem (Video Game) / int_28c1d543
type
Defrosting Ice Queen
 Magic and Mayhem (Video Game) / int_28c1d543
comment
Defrosting Ice Queen: Ariadne's character arc.
 Magic and Mayhem (Video Game) / int_28c1d543
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_28c1d543
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_28c1d543
 Magic and Mayhem (Video Game) / int_2ad8a2a1
type
Deathly Unmasking
 Magic and Mayhem (Video Game) / int_2ad8a2a1
comment
Deathly Unmasking: After the Overlord is defeated, the final cutscene shows the mask slipping off his lifeless body.
 Magic and Mayhem (Video Game) / int_2ad8a2a1
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_2ad8a2a1
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_2ad8a2a1
 Magic and Mayhem (Video Game) / int_2aff6a25
type
Death of the Hypotenuse
 Magic and Mayhem (Video Game) / int_2aff6a25
comment
Death of the Hypotenuse: Aurax has two possible love interests: Gaion, his mentor, and Vex, an elf warrior. Gaion doesn't survive.
 Magic and Mayhem (Video Game) / int_2aff6a25
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_2aff6a25
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_2aff6a25
 Magic and Mayhem (Video Game) / int_2b7ec38e
type
The Scrappy
 Magic and Mayhem (Video Game) / int_2b7ec38e
comment
The Scrappy: Invoked in the last level, if played on the highest difficulty: During the game the player has had to keep Twigkindle the Brownie King safe on various occasions, no doubt got annoyed at his habit of straying into danger, and breathed a sigh of relief when he was killed fighting the Overlord in the final battle. On the highest difficulty level, the game resurrects him; the characters promptly decide he's 'nauseating' and ally to kill him again.
 Magic and Mayhem (Video Game) / int_2b7ec38e
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_2b7ec38e
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_2b7ec38e
 Magic and Mayhem (Video Game) / int_2b98ddb5
type
Liquid Courage
 Magic and Mayhem (Video Game) / int_2b98ddb5
comment
Liquid Courage: In one set of levels, Cornelius has to recruit King Arthur's surviving knights to his cause. In the case of Kay, this involves finding a flask of wine to give him courage.
 Magic and Mayhem (Video Game) / int_2b98ddb5
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_2b98ddb5
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_2b98ddb5
 Magic and Mayhem (Video Game) / int_2f253c94
type
Glass Cannon
 Magic and Mayhem (Video Game) / int_2f253c94
comment
Glass Cannon: The Skeleton is one of the best-armed low-end units, but can't take very much damage before collapsing. The same applies to the Basilisk: its bite attack is one of the most deadly in the game, but it's very easily killed.
 Magic and Mayhem (Video Game) / int_2f253c94
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_2f253c94
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_2f253c94
 Magic and Mayhem (Video Game) / int_328445e
type
Holy Water
 Magic and Mayhem (Video Game) / int_328445e
comment
Holy Water: It's an artefact that casts the bury spell when used, destroying undead creatures within range that don't make their saving throw.
 Magic and Mayhem (Video Game) / int_328445e
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_328445e
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_328445e
 Magic and Mayhem (Video Game) / int_3eee0728
type
Captain Obvious
 Magic and Mayhem (Video Game) / int_3eee0728
comment
Captain Obvious: Lampshaded by Orgon.
 Magic and Mayhem (Video Game) / int_3eee0728
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_3eee0728
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_3eee0728
 Magic and Mayhem (Video Game) / int_48bccbdf
type
Rookie Male, Experienced Female
 Magic and Mayhem (Video Game) / int_48bccbdf
comment
Rookie Male, Experienced Female: Aurax is a novice wizard; Gaion is his first mentor.
 Magic and Mayhem (Video Game) / int_48bccbdf
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_48bccbdf
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_48bccbdf
 Magic and Mayhem (Video Game) / int_4a5bda80
type
Fanservice Pack
 Magic and Mayhem (Video Game) / int_4a5bda80
comment
Fanservice Pack: When Nadia is kidnapped by the forces of Chaos, she's wearing reasonably sensible clothes. By the time Aurax finally reaches her in the Hell-Pits of Sassari, she's changed into the bikini-and-cloak combination favoured by most of the game's witches.
 Magic and Mayhem (Video Game) / int_4a5bda80
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_4a5bda80
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_4a5bda80
 Magic and Mayhem (Video Game) / int_53f5119f
type
The Dragon
 Magic and Mayhem (Video Game) / int_53f5119f
comment
The Dragon: Milesius, the wizard Aurax first meets, turns out to be the Necromagus's right-hand man.
 Magic and Mayhem (Video Game) / int_53f5119f
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_53f5119f
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_53f5119f
 Magic and Mayhem (Video Game) / int_584417c2
type
Reforged into a Minion
 Magic and Mayhem (Video Game) / int_584417c2
comment
Reforged into a Minion: Poor Gaion.
 Magic and Mayhem (Video Game) / int_584417c2
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_584417c2
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_584417c2
 Magic and Mayhem (Video Game) / int_62f73c8c
type
 Magic and Mayhem (Video Game) / int_62f73c8c
comment
"Avoid This Area" Effect: The Totem of Fear drives away any creatures near it.
 Magic and Mayhem (Video Game) / int_62f73c8c
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_62f73c8c
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_62f73c8c
 Magic and Mayhem (Video Game) / int_6377d6e6
type
Grievous Harm with a Body
 Magic and Mayhem (Video Game) / int_6377d6e6
comment
Grievous Harm with a Body: Zombies attack by pulling their own left arm off and using it as a club.
 Magic and Mayhem (Video Game) / int_6377d6e6
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_6377d6e6
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_6377d6e6
 Magic and Mayhem (Video Game) / int_6492f4ca
type
Spirit Advisor
 Magic and Mayhem (Video Game) / int_6492f4ca
comment
Spirit Advisor: Gaion puts in a final appearance as one, after her death.
 Magic and Mayhem (Video Game) / int_6492f4ca
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_6492f4ca
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_6492f4ca
 Magic and Mayhem (Video Game) / int_6b6556ee
type
Mentor Occupational Hazard
 Magic and Mayhem (Video Game) / int_6b6556ee
comment
Mentor Occupational Hazard: Lucan gets offed by the Overlord.
 Magic and Mayhem (Video Game) / int_6b6556ee
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_6b6556ee
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_6b6556ee
 Magic and Mayhem (Video Game) / int_6bf93fc7
type
FanService
 Magic and Mayhem (Video Game) / int_6bf93fc7
comment
Fanservice: The female characters tend to be young, pretty, buxom and scantily clad. Special mention to the Totem of Healing, which manifests itself as a curvaceous water nymph (as opposed to a static fountain in the earlier game).
 Magic and Mayhem (Video Game) / int_6bf93fc7
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_6bf93fc7
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_6bf93fc7
 Magic and Mayhem (Video Game) / int_7481a085
type
Offerings to the Gods
 Magic and Mayhem (Video Game) / int_7481a085
comment
Offerings to the Gods: On a couple of levels, there are altars at which the player is instructed to sacrifice either a summoned creature, or an apple; if they do so, they are rewarded with a number of creatures.
 Magic and Mayhem (Video Game) / int_7481a085
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_7481a085
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_7481a085
 Magic and Mayhem (Video Game) / int_76d6c3df
type
I Don't Like the Sound of That Place
 Magic and Mayhem (Video Game) / int_76d6c3df
comment
I Don't Like the Sound of That Place: The Necromagus brings Aurax to the Hell-Pits of Sassari. It's just as nasty a place as it sounds.
 Magic and Mayhem (Video Game) / int_76d6c3df
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_76d6c3df
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_76d6c3df
 Magic and Mayhem (Video Game) / int_776a06eb
type
All Myths Are True
 Magic and Mayhem (Video Game) / int_776a06eb
comment
All Myths Are True: The three Arcane Realms are based on Celtic, Greek and Arthurian myths.
 Magic and Mayhem (Video Game) / int_776a06eb
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_776a06eb
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_776a06eb
 Magic and Mayhem (Video Game) / int_77824082
type
Healing Boss
 Magic and Mayhem (Video Game) / int_77824082
comment
Healing Boss: Bosses can have the same heal spell you do. Particularly noticeable with the Overlord in his ultimate form; try to wear his health down, and he has a tendency to cast heal in bulk to recover his strength.
 Magic and Mayhem (Video Game) / int_77824082
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_77824082
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_77824082
 Magic and Mayhem (Video Game) / int_78c5ce7e
type
Screw the Rules, I Make Them!
 Magic and Mayhem (Video Game) / int_78c5ce7e
comment
Screw the Rules, I Make Them!: The wizard Malduc challenges Cornelius and his allies to a 'game' — each side starts with zero mana, five Elves and five Fauns. If it looks like he's going to lose, he promptly regains all his mana and he and his apprentice attack the heroes with everything they've got. Cornelius protests, to which Malduc retorts "This is my game, and my rules."
 Magic and Mayhem (Video Game) / int_78c5ce7e
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_78c5ce7e
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_78c5ce7e
 Magic and Mayhem (Video Game) / int_7cb1cbb5
type
Herd-Hitting Attack
 Magic and Mayhem (Video Game) / int_7cb1cbb5
comment
Herd-Hitting Attack: The Chain Lighting spell leaps from one target to another, the Judgement spell destroys all creatures in a given radius, and the Totem of Pestilence infects creatures near it with plague (and they, in turn, can infect other creatures...)
 Magic and Mayhem (Video Game) / int_7cb1cbb5
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_7cb1cbb5
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_7cb1cbb5
 Magic and Mayhem (Video Game) / int_7f93c22e
type
Chain Lightning
 Magic and Mayhem (Video Game) / int_7f93c22e
comment
Chain Lightning: Becomes available fairly early on. There is also a non-chain Lightning spell which attacks a single target.
 Magic and Mayhem (Video Game) / int_7f93c22e
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_7f93c22e
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_7f93c22e
 Magic and Mayhem (Video Game) / int_8029fa50
type
True Final Boss
 Magic and Mayhem (Video Game) / int_8029fa50
comment
True Final Boss: After finally defeating the Necromagus, Aurax returns in triumph to Numinon, the Big Good... who turns out not to be as good as everyone thought.
 Magic and Mayhem (Video Game) / int_8029fa50
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_8029fa50
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_8029fa50
 Magic and Mayhem (Video Game) / int_823c6e3e
type
Large Ham
 Magic and Mayhem (Video Game) / int_823c6e3e
comment
Large Ham: The voice acting for the two Chaos wizards in the encampment level on Azoria, who would like nothing more than to hear some elves squueeeeal in paiiiin.
 Magic and Mayhem (Video Game) / int_823c6e3e
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_823c6e3e
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_823c6e3e
 Magic and Mayhem (Video Game) / int_87e661e8
type
Absurdly Spacious Sewer
 Magic and Mayhem (Video Game) / int_87e661e8
comment
Absurdly-Spacious Sewer: Aurax and Daephus must traverse one to reach the Thieves' Guild.
 Magic and Mayhem (Video Game) / int_87e661e8
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_87e661e8
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_87e661e8
 Magic and Mayhem (Video Game) / int_912b24c4
type
Art Shift
 Magic and Mayhem (Video Game) / int_912b24c4
comment
Art Shift: Not only are the game graphics polygon-based rather than isometric, but the user interface graphics have a more cartoonish look to them.
 Magic and Mayhem (Video Game) / int_912b24c4
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_912b24c4
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_912b24c4
 Magic and Mayhem (Video Game) / int_94680696
type
Shaped Like Itself
 Magic and Mayhem (Video Game) / int_94680696
comment
Shaped Like Itself: One artefact is called the Campaniform Bell. 'Campaniform' means 'bell-shaped'.
 Magic and Mayhem (Video Game) / int_94680696
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_94680696
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_94680696
 Magic and Mayhem (Video Game) / int_961c30e5
type
Teleportation
 Magic and Mayhem (Video Game) / int_961c30e5
comment
Teleportation: Provided by the Teleport spell.
 Magic and Mayhem (Video Game) / int_961c30e5
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_961c30e5
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_961c30e5
 Magic and Mayhem (Video Game) / int_968bd0f8
type
Meteor-Summoning Attack
 Magic and Mayhem (Video Game) / int_968bd0f8
comment
Meteor-Summoning Attack: The Meteor Shower spell bombards the area with meteorites, and is one of the few spells that deals out enough damage to destroy totems.
 Magic and Mayhem (Video Game) / int_968bd0f8
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_968bd0f8
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_968bd0f8
 Magic and Mayhem (Video Game) / int_98f22e5f
type
Wardens Are Evil
 Magic and Mayhem (Video Game) / int_98f22e5f
comment
Wardens Are Evil: Glut certainly is.
 Magic and Mayhem (Video Game) / int_98f22e5f
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_98f22e5f
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_98f22e5f
 Magic and Mayhem (Video Game) / int_9f63d4f1
type
Our Vampires Are Different
 Magic and Mayhem (Video Game) / int_9f63d4f1
comment
Our Vampires Are Different: They're pinkish-purple humanoids with wings and pointy ears, that can transform into pinkish-purple bats, and replenish their life force by draining that of others. They avert Magic Pants by not wearing any clothes, in either form.
 Magic and Mayhem (Video Game) / int_9f63d4f1
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_9f63d4f1
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_9f63d4f1
 Magic and Mayhem (Video Game) / int_a3c0d670
type
Evil Chancellor
 Magic and Mayhem (Video Game) / int_a3c0d670
comment
Evil Chancellor: The character named only as 'Chancellor'.
 Magic and Mayhem (Video Game) / int_a3c0d670
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_a3c0d670
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_a3c0d670
 Magic and Mayhem (Video Game) / int_a81bdfc8
type
Horns of Villainy
 Magic and Mayhem (Video Game) / int_a81bdfc8
comment
Horns of Villainy: Milesius has a prominent pair on his helmet; so does his boss, the Necromagus.
 Magic and Mayhem (Video Game) / int_a81bdfc8
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_a81bdfc8
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_a81bdfc8
 Magic and Mayhem (Video Game) / int_a8cff6a
type
Familiar
 Magic and Mayhem (Video Game) / int_a8cff6a
comment
Familiar: Hermes the raven, the game's method of feeding useful information to the player. You learn near the end that he actually isn't, since Lucan's familiar is a cat. In the very end it turns out "he" is Morgana le Fey under the effect of a Forced Transformation.
 Magic and Mayhem (Video Game) / int_a8cff6a
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_a8cff6a
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_a8cff6a
 Magic and Mayhem (Video Game) / int_aa2bd65c
type
Mordor
 Magic and Mayhem (Video Game) / int_aa2bd65c
comment
Mordor: Most of the Chaos lands are barren and rocky. Sassari adds rivers of lava.
 Magic and Mayhem (Video Game) / int_aa2bd65c
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_aa2bd65c
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_aa2bd65c
 Magic and Mayhem (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Magic and Mayhem (Video Game) / int_af3ea0e3
comment
Face–Heel Turn: Percival's obsession with the Grail leads him to turn on Cornelius.
 Magic and Mayhem (Video Game) / int_af3ea0e3
featureApplicability
1.0
 Magic and Mayhem (Video Game) / int_af3ea0e3
featureConfidence
1.0
 Magic and Mayhem (Video Game)
hasFeature
Magic and Mayhem (Video Game) / int_af3ea0e3
 Magic and Mayhem (Video Game) / int_b9c673a6
type
Market-Based Title
 Magic and Mayhem (Video Game) / int_b9c673a6
comment
Market-Based Title: Released as Duel: The Mage Wars in the US.
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Action Figure Speech
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Action Figure Speech: The characters' faces aren't animated, so in cutscenes they gesticulate while talking.
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For Doom the Bell Tolls
 Magic and Mayhem (Video Game) / int_c4286511
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For Doom the Bell Tolls: The death of a wizard is marked by a tolling bell.
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Shout-Out
 Magic and Mayhem (Video Game) / int_c75df49a
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Shout-Out: The effect used for the portals looks very similar to a Stargate ring teleporter.
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Luke, I Am Your Father
 Magic and Mayhem (Video Game) / int_c83a589c
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Luke, I Am Your Father: Delivered by the Overlord to Cornelius before their final confrontation. And promptly repeated a few seconds later when Lucan's ghost shows up to reveal that no, actually, Lucan is Cornelius's father.
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Taking You with Me
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Taking You with Me: The Phoenix bursts into flames when killed, and the Hellhound explodes.
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Escort Mission
 Magic and Mayhem (Video Game) / int_cfda0ecb
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Escort Mission: One optional mission is to keep the Dwarves of the Glanum mountains alive long enough to reach their treasure. Since they have a tendency to walk straight towards lethal guardian totems, this isn't easy.
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Taken for Granite
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Taken for Granite: The effect of the Gorgon Stare spell.
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Action Bomb
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Action Bomb: The Lucifer's Farewell spell transforms any creature into one.
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Torture Technician
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Torture Technician: Glut, the warder of Karnak Prison.
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Pillar of Light
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Pillar of Light: The "Judgement" spell appears as a column of light.
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A God Am I
 Magic and Mayhem (Video Game) / int_dc1761bd
comment
A God Am I: The conclusion of Numinon's speech after revealing his true nature: "People of Karnak, I am no longer your leader. From this day forth, I am your God: Demonuminon! [Evil Laugh] "
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 Magic and Mayhem (Video Game) / int_e5455dac
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Mana
 Magic and Mayhem (Video Game) / int_e5455dac
comment
Mana: Mana is used up when casting spells, and recharges when a wizard, or creatures under their control, stand on a Place of Power. Gaining control over Places of Power is usually the main objective for the combatants.
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The Battle Didn't Count
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The Battle Didn't Count: Bosses frequently portal away when defeated, rather than dying. Amusingly, the second time you meet Ariadne, the developers forgot to do this, and it's possible to kill her. She still shows up a few levels later to do her Heel–Face Turn, though.
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Leave Him to Me!
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Leave Him to Me!: In Karnak Prison, one of your fellow prisoners tries to take on Glut, the warder, single-handed, and promptly gets killed.
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I Broke a Nail
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I Broke a Nail: When allies' health reaches 50%, they call for assistance. On the level where Ariadne first becomes the player's ally, the message has her complaining of having broken a nail.
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Mercy Kill
 Magic and Mayhem (Video Game) / int_f3626b09
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Mercy Kill: Vampire!Gaion begs Aurax to stake her so she can die as herself. He does.
 Magic and Mayhem (Video Game) / int_f3626b09
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Sequence Breaking
 Magic and Mayhem (Video Game) / int_fb111d49
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Sequence Breaking: In the "Tavern" level the three drunken wizards don't become hostile until you've spoken to Daephus. If you force an attack on them (by holding down 'A') they won't fight back, and you can kill all three without any risk.
 Magic and Mayhem (Video Game) / int_fb111d49
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Hopeless Boss Fight
 Magic and Mayhem (Video Game) / int_fc07d409
comment
Hopeless Boss Fight: From time to time the Overlord shows up, menaces Cornelius and portals away. In these encounters, it is (theoretically) possible to defeat him — but it isn't possible to stop him killing Lucan on Salisbury Plain.
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One-Winged Angel
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One-Winged Angel: Numinon's demon form.
 Magic and Mayhem (Video Game) / int_fc33ff16
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Cast from Lifespan
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Cast from Lifespan: As the single-player game progresses, it is revealed that use of magic in the Arcane Realms causes its owner to age prematurely. The Overlord is attempting to retrieve various plot tokens to reverse the process.
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Magic and Mayhem (Video Game)

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