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Manic Miner (Video Game)
- 117 statements
- 21 feature instances
- 8 referencing feature instances
Manic Miner (Video Game) | type |
TVTItem | |
Manic Miner (Video Game) | label |
Manic Miner (Video Game) | |
Manic Miner (Video Game) | page |
ManicMiner | |
Manic Miner (Video Game) | comment |
Manic Miner is an 1983 video game. Willy has discovered an automated, abandoned for untold centuries, mine in Surbiton.The good news is, the mine machinery has been piling up wealth which is there for the taking; the bad news is, it's still active and doesn't take kindly to intruders...This game became controversial when a number of Bug-Byte programmers left to found Software Projects, and Matthew Smith used a contract loophole to take Manic Miner with him.Manic Miner is also famed as the first ZX Spectrum game to feature a backing track alongside the sound effects, a feat previously considered impossible as the Speccy only had one sound channel. This was done by arpeggiated multiplexing: the tune and the effects were both played as a rapid staccato, and interleaved with each other. The title screen also features an attempt at two note chords using a similar method. The resulting rendition of The Blue Danube did not work quite so well.Spawned two sequels with Jet Set Willy. A third sequel, Miner Willy Meets the Taxman, was announced but never released — indeed, probably never even started. | |
Manic Miner (Video Game) | fetched |
2023-11-15T11:44:58Z | |
Manic Miner (Video Game) | parsed |
2023-11-15T11:44:58Z | |
Manic Miner (Video Game) | processingComment |
Dropped link to DonkeyKong: Not a Feature - ITEM | |
Manic Miner (Video Game) | processingComment |
Dropped link to FacelessEye: Not a Feature - ITEM | |
Manic Miner (Video Game) | processingComment |
Dropped link to PacMan: Not a Feature - ITEM | |
Manic Miner (Video Game) | processingComment |
Dropped link to PlatformGame: Not a Feature - IGNORE | |
Manic Miner (Video Game) | isPartOf |
DBTropes | |
Manic Miner (Video Game) / int_26b2747 | type |
Alliterative Title | |
Manic Miner (Video Game) / int_26b2747 | comment |
Alliterative Title: Manic Miner rolls off the tongue nicely. | |
Manic Miner (Video Game) / int_26b2747 | featureApplicability |
1.0 | |
Manic Miner (Video Game) / int_26b2747 | featureConfidence |
1.0 | |
Manic Miner (Video Game) | hasFeature |
Manic Miner (Video Game) / int_26b2747 | |
Manic Miner (Video Game) / int_41d0e801 | type |
Endless Game | |
Manic Miner (Video Game) / int_41d0e801 | comment |
Endless Game: The game loops back to level 1 "The Central Cavern" after completing level 20, "The Final Barrier" | |
Manic Miner (Video Game) / int_41d0e801 | featureApplicability |
1.0 | |
Manic Miner (Video Game) / int_41d0e801 | featureConfidence |
1.0 | |
Manic Miner (Video Game) | hasFeature |
Manic Miner (Video Game) / int_41d0e801 | |
Manic Miner (Video Game) / int_4395ac9 | type |
Inconveniently-Placed Conveyor Belt | |
Manic Miner (Video Game) / int_4395ac9 | comment |
Inconveniently-Placed Conveyor Belt: The game engine allows one conveyor belt in each cavern, and they're usually positioned to hinder the player. | |
Manic Miner (Video Game) / int_4395ac9 | featureApplicability |
1.0 | |
Manic Miner (Video Game) / int_4395ac9 | featureConfidence |
1.0 | |
Manic Miner (Video Game) | hasFeature |
Manic Miner (Video Game) / int_4395ac9 | |
Manic Miner (Video Game) / int_43fe061e | type |
Agony Beam | |
Manic Miner (Video Game) / int_43fe061e | comment |
Agony Beam: While you're being hit by the sunbeam in "Solar Power Generator", your air supply will deplete four times as fast as usual. | |
Manic Miner (Video Game) / int_43fe061e | featureApplicability |
1.0 | |
Manic Miner (Video Game) / int_43fe061e | featureConfidence |
1.0 | |
Manic Miner (Video Game) | hasFeature |
Manic Miner (Video Game) / int_43fe061e | |
Manic Miner (Video Game) / int_5f70322e | type |
Public Domain Soundtrack | |
Manic Miner (Video Game) / int_5f70322e | comment |
Public Domain Soundtrack: The title screen plays a section of Blue Danube Waltz, complete with a piano keyboard. During the game, a section of In The Hall Of Mountain King is played. | |
Manic Miner (Video Game) / int_5f70322e | featureApplicability |
1.0 | |
Manic Miner (Video Game) / int_5f70322e | featureConfidence |
1.0 | |
Manic Miner (Video Game) | hasFeature |
Manic Miner (Video Game) / int_5f70322e | |
Manic Miner (Video Game) / int_6caf4f3f | type |
Attract Mode | |
Manic Miner (Video Game) / int_6caf4f3f | comment |
Attract Mode: The 20 levels are shown in sequence if no game is started after a while. | |
Manic Miner (Video Game) / int_6caf4f3f | featureApplicability |
1.0 | |
Manic Miner (Video Game) / int_6caf4f3f | featureConfidence |
1.0 | |
Manic Miner (Video Game) | hasFeature |
Manic Miner (Video Game) / int_6caf4f3f | |
Manic Miner (Video Game) / int_6f3498bc | type |
Collision Damage | |
Manic Miner (Video Game) / int_6f3498bc | comment |
Collision Damage: Player should avoid contact with everything that's not walls, floor, collectible or level exit. | |
Manic Miner (Video Game) / int_6f3498bc | featureApplicability |
1.0 | |
Manic Miner (Video Game) / int_6f3498bc | featureConfidence |
1.0 | |
Manic Miner (Video Game) | hasFeature |
Manic Miner (Video Game) / int_6f3498bc | |
Manic Miner (Video Game) / int_816a4e80 | type |
Star Wars (Franchise) | |
Manic Miner (Video Game) / int_816a4e80 | comment |
"Endorian Forest", complete with ewoks. | |
Manic Miner (Video Game) / int_816a4e80 | featureApplicability |
1.0 | |
Manic Miner (Video Game) / int_816a4e80 | featureConfidence |
1.0 | |
Manic Miner (Video Game) | hasFeature |
Manic Miner (Video Game) / int_816a4e80 | |
Manic Miner (Video Game) / int_8409a385 | type |
Exactly What It Says on the Tin | |
Manic Miner (Video Game) / int_8409a385 | comment |
Exactly What It Says on the Tin: Take a wild guess as to where "The Sixteenth Cavern" and "The Final Barrier" fit into the sequence of levels. | |
Manic Miner (Video Game) / int_8409a385 | featureApplicability |
1.0 | |
Manic Miner (Video Game) / int_8409a385 | featureConfidence |
1.0 | |
Manic Miner (Video Game) | hasFeature |
Manic Miner (Video Game) / int_8409a385 | |
Manic Miner (Video Game) / int_8d7a4732 | type |
Ball-Balancing Seal | |
Manic Miner (Video Game) / int_8d7a4732 | comment |
Ball-Balancing Seal: The guardian monsters in level 4, "Abandoned Uranium Workings", are seals balancing spinning balls on their noses. | |
Manic Miner (Video Game) / int_8d7a4732 | featureApplicability |
1.0 | |
Manic Miner (Video Game) / int_8d7a4732 | featureConfidence |
1.0 | |
Manic Miner (Video Game) | hasFeature |
Manic Miner (Video Game) / int_8d7a4732 | |
Manic Miner (Video Game) / int_8df14c99 | type |
One-Hit-Point Wonder | |
Manic Miner (Video Game) / int_8df14c99 | comment |
One-Hit-Point Wonder: Touching enemies or hazards or falling from a certain height makes Willy lose a life. | |
Manic Miner (Video Game) / int_8df14c99 | featureApplicability |
1.0 | |
Manic Miner (Video Game) / int_8df14c99 | featureConfidence |
1.0 | |
Manic Miner (Video Game) | hasFeature |
Manic Miner (Video Game) / int_8df14c99 | |
Manic Miner (Video Game) / int_907fc128 | type |
EveryTenThousandPoints | |
Manic Miner (Video Game) / int_907fc128 | comment |
Every 10,000 Points: Willy is awarded a new life for every 10,000 points added to the score. | |
Manic Miner (Video Game) / int_907fc128 | featureApplicability |
1.0 | |
Manic Miner (Video Game) / int_907fc128 | featureConfidence |
1.0 | |
Manic Miner (Video Game) | hasFeature |
Manic Miner (Video Game) / int_907fc128 | |
Manic Miner (Video Game) / int_a3509d95 | type |
The Password Is Always "Swordfish" | |
Manic Miner (Video Game) / int_a3509d95 | comment |
The Password Is Always "Swordfish": There was a prize for the first players who completed the game and figured out a final password, which is based on a fish and a sword briefly appearing when completing the last level, but only if no cheat codes are used. | |
Manic Miner (Video Game) / int_a3509d95 | featureApplicability |
1.0 | |
Manic Miner (Video Game) / int_a3509d95 | featureConfidence |
1.0 | |
Manic Miner (Video Game) | hasFeature |
Manic Miner (Video Game) / int_a3509d95 | |
Manic Miner (Video Game) / int_a60e3252 | type |
Rule of Funny | |
Manic Miner (Video Game) / int_a60e3252 | comment |
Rule of Funny: Surbiton is nowhere near any past or present mining areas (although quarrying has been carried out in that part of the world). Also, it's a suburban area surrounded by other suburbs for miles in every direction, hence looks nothing like the picture on the title screen. | |
Manic Miner (Video Game) / int_a60e3252 | featureApplicability |
1.0 | |
Manic Miner (Video Game) / int_a60e3252 | featureConfidence |
1.0 | |
Manic Miner (Video Game) | hasFeature |
Manic Miner (Video Game) / int_a60e3252 | |
Manic Miner (Video Game) / int_b53077b3 | type |
Take That! | |
Manic Miner (Video Game) / int_b53077b3 | comment |
"Eugene's Lair" is a Take That! at Imagine programmer Eugene Evans. | |
Manic Miner (Video Game) / int_b53077b3 | featureApplicability |
1.0 | |
Manic Miner (Video Game) / int_b53077b3 | featureConfidence |
1.0 | |
Manic Miner (Video Game) | hasFeature |
Manic Miner (Video Game) / int_b53077b3 | |
Manic Miner (Video Game) / int_bb48f8ba | type |
Timed Mission | |
Manic Miner (Video Game) / int_bb48f8ba | comment |
Timed Mission: You have to complete each level before your air supply runs out. Eugene's Lair has to be completed before Eugene blocks the exit, as he rushes to it as soon as Willy gets the last object of the screen. | |
Manic Miner (Video Game) / int_bb48f8ba | featureApplicability |
1.0 | |
Manic Miner (Video Game) / int_bb48f8ba | featureConfidence |
1.0 | |
Manic Miner (Video Game) | hasFeature |
Manic Miner (Video Game) / int_bb48f8ba | |
Manic Miner (Video Game) / int_c75df49a | type |
Shout-Out | |
Manic Miner (Video Game) / int_c75df49a | comment |
Shout-Out: Several. The mobile enemies in "The Processing Plant" are Pac-People. "Eugene's Lair" is a Take That! at Imagine programmer Eugene Evans. The two "Kong Beast" levels refer to Donkey Kong, which had been released two years earlier. "Attack of the Mutant Telephones" is a reference to cheesy B-movies, as probably are the two "Amoebatron" levels. "Endorian Forest", complete with ewoks. A Monty Python-esque foot squashes Willy when you lose all your lives. | |
Manic Miner (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Manic Miner (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Manic Miner (Video Game) | hasFeature |
Manic Miner (Video Game) / int_c75df49a | |
Manic Miner (Video Game) / int_ce9a1c4a | type |
Underground Level | |
Manic Miner (Video Game) / int_ce9a1c4a | comment |
Underground Level: The whole game is a mine full of enemies. | |
Manic Miner (Video Game) / int_ce9a1c4a | featureApplicability |
1.0 | |
Manic Miner (Video Game) / int_ce9a1c4a | featureConfidence |
1.0 | |
Manic Miner (Video Game) | hasFeature |
Manic Miner (Video Game) / int_ce9a1c4a | |
Manic Miner (Video Game) / int_e41b38d3 | type |
Classic Cheat Code | |
Manic Miner (Video Game) / int_e41b38d3 | comment |
Classic Cheat Code: 6031769 (in the Bug-Byte version), which activates the Level Warp system. Later used in Grand Theft Auto. Also TYPEWRITER in the Software Projects version. | |
Manic Miner (Video Game) / int_e41b38d3 | featureApplicability |
1.0 | |
Manic Miner (Video Game) / int_e41b38d3 | featureConfidence |
1.0 | |
Manic Miner (Video Game) | hasFeature |
Manic Miner (Video Game) / int_e41b38d3 | |
Manic Miner (Video Game) / int_ffd816e7 | type |
Everything Trying to Kill You | |
Manic Miner (Video Game) / int_ffd816e7 | comment |
Everything Trying to Kill You: Everything that is not walls, platforms, levers or objects is deadly. Even the enemies consist of normally innocent things like seals minding their own business, toilets, telephones. impossible triangles and so on. | |
Manic Miner (Video Game) / int_ffd816e7 | featureApplicability |
1.0 | |
Manic Miner (Video Game) / int_ffd816e7 | featureConfidence |
1.0 | |
Manic Miner (Video Game) | hasFeature |
Manic Miner (Video Game) / int_ffd816e7 | |
Manic Miner (Video Game) / int_name | type |
ItemName | |
Manic Miner (Video Game) / int_name | comment |
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Manic Miner (Video Game) / int_name | featureApplicability |
1.0 | |
Manic Miner (Video Game) / int_name | featureConfidence |
1.0 | |
Manic Miner (Video Game) | hasFeature |
Manic Miner (Video Game) / int_name | |
Manic Miner (Video Game) / int_name | itemName |
Manic Miner (Video Game) |
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