| Mario and Sonic at the Olympic Games (Video Game) |
type |
TVTItem |
| Mario and Sonic at the Olympic Games (Video Game) |
label |
Mario and Sonic at the Olympic Games (Video Game) |
| Mario and Sonic at the Olympic Games (Video Game) |
page |
MarioAndSonicAtTheOlympicGames |
| Mario and Sonic at the Olympic Games (Video Game) |
comment |
The 16-bit era of the early 1990s was one of the bitterest of the Console Wars, and the Super Mario Bros. and Sonic the Hedgehog series were two of the strongest weapons for the Fanboys. Thus when Sega left the hardware business, it was a huge shock that they also announced they were going third party, and thus their games would be on Nintendo systems in addition to the others.A crossover was the next logical step. After Sega got the license for the Olympic Games, Nintendo jumped in to get a piece of the tasty, tasty, athletic action, and that was where they decided the first crossover would be, so the casts of the respective series were slapped together to compete in various events.The games in the series: Mario & Sonic at the Olympic Games (Beijing 2008) (DS and Wii) Sonic at the Olympic Games (Java-based Mobile Phone Game; spinoff featuring only the Sonic cast) Mario & Sonic at the Olympic Winter Games (Vancouver 2010) (DS and Wii) Sonic at the Olympic Winter Games (iOS; second game in the series featuring only the Sonic cast, delisted from the App Store) Mario & Sonic at the London 2012 Olympic Games (3DS and Wii) Mario & Sonic at the Sochi 2014 Winter Games (Wii U) Mario & Sonic at the Rio 2016 Olympic Games (Arcade, Wii U and 3DS) Mario & Sonic at the Olympic Games Tokyo 2020 (Arcade and Nintendo Switch) Sonic at the Olympic Games - Tokyo 2020 (iOS and Android; third game in the series featuring only the Sonic cast, a new story, several new events, and a $9.99 price tag for full game)See also the Super Smash Bros. series, another crossover involving both Mario and Sonicnote notably, Sonic's debut in the series in Super Smash Bros. Brawl came at around the same time as the first game in the Olympic series, which meant double the hype at the time; and amiibo, Nintendo's toyline which Rio 2016 supports. Not to be confused with a side series of serious, down-to-earth Olympic video games also developed by Sega. |
| Mario and Sonic at the Olympic Games (Video Game) |
fetched |
2024-02-22T06:01:21Z |
| Mario and Sonic at the Olympic Games (Video Game) |
parsed |
2024-02-22T06:01:21Z |
| Mario and Sonic at the Olympic Games (Video Game) |
processingComment |
Dropped link to Fanservice: Not a Feature - IGNORE |
| Mario and Sonic at the Olympic Games (Video Game) |
processingComment |
Dropped link to KnucklesChaotix: Not a Feature - ITEM |
| Mario and Sonic at the Olympic Games (Video Game) |
processingComment |
Dropped link to SambaDeAmigo: Not a Feature - ITEM |
| Mario and Sonic at the Olympic Games (Video Game) |
processingComment |
Dropped link to SonicTheHedgeHog2006: Not a Feature - ITEM |
| Mario and Sonic at the Olympic Games (Video Game) |
processingComment |
Dropped link to SuperMarioBros2: Not a Feature - ITEM |
| Mario and Sonic at the Olympic Games (Video Game) |
processingComment |
Dropped link to SuperSmashBros: Not a Feature - ITEM |
| Mario and Sonic at the Olympic Games (Video Game) |
processingComment |
Dropped link to WarioWare: Not a Feature - ITEM |
| Mario and Sonic at the Olympic Games (Video Game) |
isPartOf |
DBTropes |
| Mario and Sonic at the Olympic Games (Video Game) / int_11e0d645 |
type |
Arc Symbol |
| Mario and Sonic at the Olympic Games (Video Game) / int_11e0d645 |
comment |
Arc Symbol: In Sochi 2014, a diamond. |
| Mario and Sonic at the Olympic Games (Video Game) / int_11e0d645 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_11e0d645 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_11e0d645 |
| Mario and Sonic at the Olympic Games (Video Game) / int_13d7a65e |
type |
The Artifact |
| Mario and Sonic at the Olympic Games (Video Game) / int_13d7a65e |
comment |
The Artifact: Blaze's status as an all-round character. Back in the first game, there was supposed to be an equal balance of Mario and Sonic characters for each type, hence Blaze being categorized as all-round instead of speed. But despite the second game introducing new characters that unbalanced the list, Blaze remains all-round. |
| Mario and Sonic at the Olympic Games (Video Game) / int_13d7a65e |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_13d7a65e |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_13d7a65e |
| Mario and Sonic at the Olympic Games (Video Game) / int_14beeefd |
type |
Darker and Edgier |
| Mario and Sonic at the Olympic Games (Video Game) / int_14beeefd |
comment |
Darker and Edgier: Done tongue-in-cheek with the Rio 2016 game art. Prior M&S games usually have the main characters smiling and enjoying themselves while partaking in Olympic events◊. In Rio 2016, all the characters have a new sense of competitive intensity◊, looking angry, and the titular mascots, looking like best friends on the box arts in games prior, are now butting heads, as if they remember the old console wars. The happy-go-lucky world of M&S Olympics has definitely gone hardcore this time around. The "Road to Rio" story mode from the 3DS version is definitely a bit darker. The plot involves the heroes' medals being stolen from the Hall of Medals and rumors spreading around about both mascot's gyms fighting, with the locals showing confusion with how the two gyms are suddenly not getting along (and some of the rumors and the accusations that come from them are pretty nasty). Though, only the fanboys in costumes seem to be the ones really fighting ... but it turns out they're being brainwashed to do the dirty work for Bowser and Dr. Eggman. Also, the two most recent installments of the series were given an Everyone 10+ by the ESRB, up from the typical Everyone rating from prior games, due to more realistic depictions of martial arts competitions among the characters. |
| Mario and Sonic at the Olympic Games (Video Game) / int_14beeefd |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_14beeefd |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_14beeefd |
| Mario and Sonic at the Olympic Games (Video Game) / int_15264ac9 |
type |
Unexpectedly Realistic Gameplay |
| Mario and Sonic at the Olympic Games (Video Game) / int_15264ac9 |
comment |
Unexpectedly Realistic Gameplay: In Tokyo 2020. Turns out, keeping a handheld game console on all day drains the battery, just as it would in the real world. |
| Mario and Sonic at the Olympic Games (Video Game) / int_15264ac9 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_15264ac9 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_15264ac9 |
| Mario and Sonic at the Olympic Games (Video Game) / int_169d22e6 |
type |
Villain Team-Up |
| Mario and Sonic at the Olympic Games (Video Game) / int_169d22e6 |
comment |
Villain Team-Up: Bowser and Dr. Eggman do it on three different occasions in the Vancouver 2010 DS game, the London 2012 3DS game, and the Rio 2016 3DS game. Their Dragons, Bowser Jr. and Metal Sonic, do this too in Vancouver 2010. Tokyo 2020 has Bowser Jr. working with Eggman Nega due to the usual villainous duo being trapped in the game. |
| Mario and Sonic at the Olympic Games (Video Game) / int_169d22e6 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_169d22e6 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_169d22e6 |
| Mario and Sonic at the Olympic Games (Video Game) / int_170128e9 |
type |
Right Behind Me |
| Mario and Sonic at the Olympic Games (Video Game) / int_170128e9 |
comment |
Right Behind Me: In Tokyo 2020, Bowser and Eggman are really bad at discussing villainous plans without one of the protagonists overhearing them. |
| Mario and Sonic at the Olympic Games (Video Game) / int_170128e9 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_170128e9 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_170128e9 |
| Mario and Sonic at the Olympic Games (Video Game) / int_173909 |
type |
Brainwashed and Crazy |
| Mario and Sonic at the Olympic Games (Video Game) / int_173909 |
comment |
The "Road to Rio" story mode from the 3DS version is definitely a bit darker. The plot involves the heroes' medals being stolen from the Hall of Medals and rumors spreading around about both mascot's gyms fighting, with the locals showing confusion with how the two gyms are suddenly not getting along (and some of the rumors and the accusations that come from them are pretty nasty). Though, only the fanboys in costumes seem to be the ones really fighting ... but it turns out they're being brainwashed to do the dirty work for Bowser and Dr. Eggman. |
| Mario and Sonic at the Olympic Games (Video Game) / int_173909 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_173909 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_173909 |
| Mario and Sonic at the Olympic Games (Video Game) / int_1b65dfad |
type |
The Cameo |
| Mario and Sonic at the Olympic Games (Video Game) / int_1b65dfad |
comment |
The Cameo: Various characters appear as Mii costumes. Special note goes to the◊ Koopalings◊ in◊ the◊ London◊ 2012◊ iteration◊. |
| Mario and Sonic at the Olympic Games (Video Game) / int_1b65dfad |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_1b65dfad |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_1b65dfad |
| Mario and Sonic at the Olympic Games (Video Game) / int_1ba17583 |
type |
The Ghost |
| Mario and Sonic at the Olympic Games (Video Game) / int_1ba17583 |
comment |
The Ghost: Magikoopa is mentioned several times in Tokyo 2020's story mode as helping create the various plot devices. No Magikoopas appear in the game. |
| Mario and Sonic at the Olympic Games (Video Game) / int_1ba17583 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_1ba17583 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_1ba17583 |
| Mario and Sonic at the Olympic Games (Video Game) / int_26ac510e |
type |
Mythology Gag |
| Mario and Sonic at the Olympic Games (Video Game) / int_26ac510e |
comment |
Mythology Gag: Mario and Bowser's team win animation ends with them assuming the same pose they have in the "Mario and Bowser" puzzle from StreetPass Mii Plaza (which itself is based on their artwork from Dance Dance Revolution Mario Mix). |
| Mario and Sonic at the Olympic Games (Video Game) / int_26ac510e |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_26ac510e |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_26ac510e |
| Mario and Sonic at the Olympic Games (Video Game) / int_2719ab04 |
type |
Special Guest |
| Mario and Sonic at the Olympic Games (Video Game) / int_2719ab04 |
comment |
Special Guest: Starting with Rio 2016, one character is exclusive to an event such as Diddy being exclusive to Rugby Sevens and Rosalina being exclusive to Rhythmic - Dual Batons and Surfing in Tokyo 2020. |
| Mario and Sonic at the Olympic Games (Video Game) / int_2719ab04 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_2719ab04 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_2719ab04 |
| Mario and Sonic at the Olympic Games (Video Game) / int_2a7e7af1 |
type |
Limited Wardrobe |
| Mario and Sonic at the Olympic Games (Video Game) / int_2a7e7af1 |
comment |
Limited Wardrobe: As with other Mario sports titles. Finally averted in Tokyo 2020, where most characters will wear sports-appropriate attire for each event (except for characters like Donkey Kong and Yoshi, who wear nothing anyway, while the male Sonic characters go the pantsless route). |
| Mario and Sonic at the Olympic Games (Video Game) / int_2a7e7af1 |
featureApplicability |
-1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_2a7e7af1 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_2a7e7af1 |
| Mario and Sonic at the Olympic Games (Video Game) / int_2b7d29e1 |
type |
Artifact Title |
| Mario and Sonic at the Olympic Games (Video Game) / int_2b7d29e1 |
comment |
Artifact Title: Tokyo 2020 is this much like its real-life counterpart that was delayed a year due to the COVID-19 pandemic. |
| Mario and Sonic at the Olympic Games (Video Game) / int_2b7d29e1 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_2b7d29e1 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_2b7d29e1 |
| Mario and Sonic at the Olympic Games (Video Game) / int_3149c4b0 |
type |
It Will Never Catch On |
| Mario and Sonic at the Olympic Games (Video Game) / int_3149c4b0 |
comment |
It Will Never Catch On: Sega hoped both versions of the first game would sell 4 million copies combined. They got laughed at by the gaming press and on Message Boards. To date, both versions of the first game have sold more than that each. In fact, the Wii version is currently the highest selling Sonic game of all time (second best if you count Super Smash Bros.. Brawl), and the second game is also a hit, with the Wii version selling just over 4 million, and the DS version selling over 3 million, as of early September 2011. |
| Mario and Sonic at the Olympic Games (Video Game) / int_3149c4b0 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_3149c4b0 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_3149c4b0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_33d5b7f2 |
type |
Adapted Out |
| Mario and Sonic at the Olympic Games (Video Game) / int_33d5b7f2 |
comment |
Adapted Out: The Mario characters and elements are completely absent from the Sonic at the Olympic Games series on mobile devices. |
| Mario and Sonic at the Olympic Games (Video Game) / int_33d5b7f2 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_33d5b7f2 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_33d5b7f2 |
| Mario and Sonic at the Olympic Games (Video Game) / int_33fa230b |
type |
Your Princess Is in Another Castle! |
| Mario and Sonic at the Olympic Games (Video Game) / int_33fa230b |
comment |
Your Princess Is in Another Castle!: The Wii version of Winter Games pulls this on you in the Festival Mode by tricking you into thinking that a "day" is over before introducing each of its rival bosses. |
| Mario and Sonic at the Olympic Games (Video Game) / int_33fa230b |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_33fa230b |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_33fa230b |
| Mario and Sonic at the Olympic Games (Video Game) / int_34a9299c |
type |
It Was with You All Along |
| Mario and Sonic at the Olympic Games (Video Game) / int_34a9299c |
comment |
It Was with You All Along: Throughout the entirety of the London 2012 Adventure Mode, neither Bowser or Eggman realise that the "love letters" two Toads dropped earlier with Peach and Amy's handwriting on the envelope that they picked up and kept in spite were actually their invitations to the event. Had they bothered to open them, they wouldn't have started a Revenge Plot for not receiving their invitations. |
| Mario and Sonic at the Olympic Games (Video Game) / int_34a9299c |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_34a9299c |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_34a9299c |
| Mario and Sonic at the Olympic Games (Video Game) / int_36ed3e1e |
type |
Ascended Meme |
| Mario and Sonic at the Olympic Games (Video Game) / int_36ed3e1e |
comment |
Ascended Meme: This whole series qualifies as one. Before this sub-franchise was even conceived to be a thing, there have been hundreds if not thousands of Super Mario Bros./Sonic The Hedgehog crossover fan works flooding around the internet in the 2000's, with either the two universes teaming up or duking it out with each other. And that's not even mentioning the infamous Console Wars from The '90s. |
| Mario and Sonic at the Olympic Games (Video Game) / int_36ed3e1e |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_36ed3e1e |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_36ed3e1e |
| Mario and Sonic at the Olympic Games (Video Game) / int_3b5fcbb7 |
type |
Artifact of Doom |
| Mario and Sonic at the Olympic Games (Video Game) / int_3b5fcbb7 |
comment |
Artifact of Doom: The Urn in London 2012 3DS is the cause of the Phantasmal Fog. |
| Mario and Sonic at the Olympic Games (Video Game) / int_3b5fcbb7 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_3b5fcbb7 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_3b5fcbb7 |
| Mario and Sonic at the Olympic Games (Video Game) / int_3ec10530 |
type |
Wacky Racing |
| Mario and Sonic at the Olympic Games (Video Game) / int_3ec10530 |
comment |
Wacky Racing: A few of the Dream events behave like this. |
| Mario and Sonic at the Olympic Games (Video Game) / int_3ec10530 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_3ec10530 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_3ec10530 |
| Mario and Sonic at the Olympic Games (Video Game) / int_3f2503af |
type |
Ability Required to Proceed |
| Mario and Sonic at the Olympic Games (Video Game) / int_3f2503af |
comment |
Ability Required to Proceed: In the Adventure mode for the DS version of Winter Games, there are many areas blocked off and inaccessible unless a certain character joins your party and uses their abilities to remove the obstruction. |
| Mario and Sonic at the Olympic Games (Video Game) / int_3f2503af |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_3f2503af |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_3f2503af |
| Mario and Sonic at the Olympic Games (Video Game) / int_40e2ac3f |
type |
Flunky Boss |
| Mario and Sonic at the Olympic Games (Video Game) / int_40e2ac3f |
comment |
Flunky Boss: Dry Bowser. |
| Mario and Sonic at the Olympic Games (Video Game) / int_40e2ac3f |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_40e2ac3f |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_40e2ac3f |
| Mario and Sonic at the Olympic Games (Video Game) / int_420a8323 |
type |
Smart Ball |
| Mario and Sonic at the Olympic Games (Video Game) / int_420a8323 |
comment |
Smart Ball: At one point in the 3DS story mode of London 2012, Omega, a highly-complex robot, is repaired by none other than Donkey Kong of all characters after the big ape beats Omega in Wrestling and knocks a circuit board out of Omega that was causing Omega to act that way. |
| Mario and Sonic at the Olympic Games (Video Game) / int_420a8323 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_420a8323 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_420a8323 |
| Mario and Sonic at the Olympic Games (Video Game) / int_43e36f2f |
type |
Acrofatic |
| Mario and Sonic at the Olympic Games (Video Game) / int_43e36f2f |
comment |
Acrofatic: Wario and Dr. Eggman, the former being nothing new but the latter being something rarely ever seen in his home series. |
| Mario and Sonic at the Olympic Games (Video Game) / int_43e36f2f |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_43e36f2f |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_43e36f2f |
| Mario and Sonic at the Olympic Games (Video Game) / int_44f5d199 |
type |
Pretty in Mink |
| Mario and Sonic at the Olympic Games (Video Game) / int_44f5d199 |
comment |
Pretty in Mink: During the winter games, Peach, Daisy, and Amy wear mini dresses trimmed with white fur (although not every version applies fur shading to their outfits) that are like costumes for the figure skating events. |
| Mario and Sonic at the Olympic Games (Video Game) / int_44f5d199 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_44f5d199 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_44f5d199 |
| Mario and Sonic at the Olympic Games (Video Game) / int_4583a262 |
type |
Shirtless Scene |
| Mario and Sonic at the Olympic Games (Video Game) / int_4583a262 |
comment |
Shirtless Scene: In Tokyo 2020, the male human characters now wear swim trunks and nothing else in the Swimming event. |
| Mario and Sonic at the Olympic Games (Video Game) / int_4583a262 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_4583a262 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_4583a262 |
| Mario and Sonic at the Olympic Games (Video Game) / int_47d35854 |
type |
Intergenerational Friendship |
| Mario and Sonic at the Olympic Games (Video Game) / int_47d35854 |
comment |
Intergenerational Friendship: Characters are paired off into pairs of cross-canon Friendly Rivals, Mario and Sonic, Luigi and Tails, Peach and Amy and so forth. With a few exceptions, the Sonic cast is made up mostly of teenagers, while the Mario cast are all mostly in their twenties. |
| Mario and Sonic at the Olympic Games (Video Game) / int_47d35854 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_47d35854 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_47d35854 |
| Mario and Sonic at the Olympic Games (Video Game) / int_47ea8584 |
type |
Defeat Means Playable |
| Mario and Sonic at the Olympic Games (Video Game) / int_47ea8584 |
comment |
Defeat Means Playable: Played with. While you can play as any character in single events, the trope takes effect in the Adventure Mode for the DS version of Winter Games, in which you can only acquire new characters for your party by first defeating them in a particular mission. |
| Mario and Sonic at the Olympic Games (Video Game) / int_47ea8584 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_47ea8584 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_47ea8584 |
| Mario and Sonic at the Olympic Games (Video Game) / int_47fa30cf |
type |
Emotion Eater |
| Mario and Sonic at the Olympic Games (Video Game) / int_47fa30cf |
comment |
Emotion Eater: The Excitement Battery in Tokyo 2020 is charged by the excitement and happiness of others. Once fully charged, it will stay fully charged. |
| Mario and Sonic at the Olympic Games (Video Game) / int_47fa30cf |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_47fa30cf |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_47fa30cf |
| Mario and Sonic at the Olympic Games (Video Game) / int_480ee6dc |
type |
InsurmountableWaistHighFence |
| Mario and Sonic at the Olympic Games (Video Game) / int_480ee6dc |
comment |
Insurmountable Waist-High Fence: The Adventure mode of the DS version of Winter Games has lots of these, whether they may be low ledges you can't drop onto without a slope, higher ledges you can't jump or climb onto, crates you can't vault over, et cetera. |
| Mario and Sonic at the Olympic Games (Video Game) / int_480ee6dc |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_480ee6dc |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_480ee6dc |
| Mario and Sonic at the Olympic Games (Video Game) / int_485e1515 |
type |
A Twinkle in the Sky |
| Mario and Sonic at the Olympic Games (Video Game) / int_485e1515 |
comment |
A Twinkle in the Sky: In Rio 3DS, if the player finds all the secrets and confront Bowser and Dr. Eggman, the player's Mii and Mario and Sonic spin into the duo (Mario uses his Spin attack from Super Mario Galaxy and Sonic uses his Spinball with the Mii using either one depending who you sided with at the start) and the two villains are sent flying into the sky this way, Team Rocket-style. |
| Mario and Sonic at the Olympic Games (Video Game) / int_485e1515 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_485e1515 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_485e1515 |
| Mario and Sonic at the Olympic Games (Video Game) / int_4a0f839d |
type |
Cessation of Existence |
| Mario and Sonic at the Olympic Games (Video Game) / int_4a0f839d |
comment |
Cessation of Existence: 2020's Story Mode threatens this when the battery of the game system the characters are trapped in starts to die; when it runs out completely, they'll cease to exist, like unsaved game data. |
| Mario and Sonic at the Olympic Games (Video Game) / int_4a0f839d |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_4a0f839d |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_4a0f839d |
| Mario and Sonic at the Olympic Games (Video Game) / int_4f4372e9 |
type |
Early-Installment Weirdness |
| Mario and Sonic at the Olympic Games (Video Game) / int_4f4372e9 |
comment |
Early-Installment Weirdness: The first entry in the series has several features not consistent with the later games: Several things from the other entries aren't present in the first game: Donkey Kong, Silver, Bowser Jr., and Metal Sonic as playable characters. Runblebee as the announcer. The Dream Events taking place in Mario & Sonic locales. In the first game, the girls wear their standard athletic outfits for swimming and gymnastics. They would not be given swimsuits/leotards until the London installment. There was no acceleration stat in the first game, and stats for Technique and Power characters were different: Technique characters were actually the second fastest while Power characters were the slowest. From Winter onwards, Technique characters were made the slowest instead while Power characters were the second fastest but hampered by middling acceleration. |
| Mario and Sonic at the Olympic Games (Video Game) / int_4f4372e9 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_4f4372e9 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_4f4372e9 |
| Mario and Sonic at the Olympic Games (Video Game) / int_5049f19d |
type |
Do Well, But Not Perfect |
| Mario and Sonic at the Olympic Games (Video Game) / int_5049f19d |
comment |
Do Well, But Not Perfect: One of Vector's missions in the DS version of Beijing 2008 is landing 2nd Place in 100m Freestyle Swimming under 50 seconds. That is ''2nd'' Place; landing in 1st Place would fail the mission. Although this may be a way of compensating the fact that Vector has the most difficult swimming style in that game, this does appear counterproductive. |
| Mario and Sonic at the Olympic Games (Video Game) / int_5049f19d |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_5049f19d |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_5049f19d |
| Mario and Sonic at the Olympic Games (Video Game) / int_54fb42f0 |
type |
Gravity Is a Harsh Mistress |
| Mario and Sonic at the Olympic Games (Video Game) / int_54fb42f0 |
comment |
Gravity Is a Harsh Mistress: In the Adventure Mode of the DS version of Winter Games, Knuckles comes across a rusty lever on a platform in Cubyrinth he stands on and pulls it, causing the platform to drop from beneath his feet. For a while, he and the player character hang in mid-air, before plummeting into a Disconnected Side Area back in Polastraits. |
| Mario and Sonic at the Olympic Games (Video Game) / int_54fb42f0 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_54fb42f0 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_54fb42f0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_59275ef7 |
type |
Chromatic Arrangement |
| Mario and Sonic at the Olympic Games (Video Game) / int_59275ef7 |
comment |
Chromatic Arrangement: Team Heroes in the handheld titles. Mario is Red, Luigi is Green, Sonic is Blue, and finally Tails is Yellow. |
| Mario and Sonic at the Olympic Games (Video Game) / int_59275ef7 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_59275ef7 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_59275ef7 |
| Mario and Sonic at the Olympic Games (Video Game) / int_5989e3b6 |
type |
Enemy Mine |
| Mario and Sonic at the Olympic Games (Video Game) / int_5989e3b6 |
comment |
Enemy Mine: In Tokyo 2020 Mario & Sonic very briefly team up with Bowser & Eggman so they can escape the Tokyo 64 game they are trapped in. Outside the game, Tails, and Luigi join forces with Eggman Nega and Bowser Jr. to save them when the battery starts to die. |
| Mario and Sonic at the Olympic Games (Video Game) / int_5989e3b6 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_5989e3b6 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_5989e3b6 |
| Mario and Sonic at the Olympic Games (Video Game) / int_5f70322e |
type |
Public Domain Soundtrack |
| Mario and Sonic at the Olympic Games (Video Game) / int_5f70322e |
comment |
Public Domain Soundtrack: During figure skating, synchronized swimming and rhythmic ribbon gymnastics events, though later games add the option to use remixes of music from Mario and Sonic titles instead. |
| Mario and Sonic at the Olympic Games (Video Game) / int_5f70322e |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_5f70322e |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_5f70322e |
| Mario and Sonic at the Olympic Games (Video Game) / int_61864694 |
type |
Story-Breaker Team-Up |
| Mario and Sonic at the Olympic Games (Video Game) / int_61864694 |
comment |
Story-Breaker Team-Up: The weirdness in seeing characters from both series kicks in knowing that guys like Sonic and Shadow can run faster than the speed of sound or Donkey Kong and Bowser being strong enough to move small planets, yet don't use those traits to the fullest for the sake of competition. |
| Mario and Sonic at the Olympic Games (Video Game) / int_61864694 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_61864694 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_61864694 |
| Mario and Sonic at the Olympic Games (Video Game) / int_63b12059 |
type |
Villainous Friendship |
| Mario and Sonic at the Olympic Games (Video Game) / int_63b12059 |
comment |
Villainous Friendship: Dr. Eggman and Bowser becomes great friends when they meet each other, and notable in that neither party ever tries to plot against the other. Considering Bowser's bad blood with other villains in the main series, and Eggman being usually usurped as the main threat. As it turns out, they have a lot in common with each other, and also share a mutual hatred for the mascot heroes. |
| Mario and Sonic at the Olympic Games (Video Game) / int_63b12059 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_63b12059 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_63b12059 |
| Mario and Sonic at the Olympic Games (Video Game) / int_6602cad |
type |
Permanently Missable Content |
| Mario and Sonic at the Olympic Games (Video Game) / int_6602cad |
comment |
Permanently Missable Content: Cream has an entire side story dedicated to her in Tokyo 2020, involving her visiting all of Tokyo's most famous landmarks. However, it can only be experienced by talking to Cream in every chapter she appears in, and failing to talk to her even once cuts the sidequest short, forcing you to start story mode from the beginning all over again to get another shot at talking to Cream. |
| Mario and Sonic at the Olympic Games (Video Game) / int_6602cad |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_6602cad |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_6602cad |
| Mario and Sonic at the Olympic Games (Video Game) / int_6ba2b94f |
type |
Trapped in TV Land |
| Mario and Sonic at the Olympic Games (Video Game) / int_6ba2b94f |
comment |
Trapped in TV Land: The plot in Tokyo 2020 is centered around a strange Tokyo 1964 video game system developed by Dr. Eggman for the purpose of capturing the plumber and hedgehog. It actually works, but it also captures himself, Bowser and Toad within the game universe. |
| Mario and Sonic at the Olympic Games (Video Game) / int_6ba2b94f |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_6ba2b94f |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_6ba2b94f |
| Mario and Sonic at the Olympic Games (Video Game) / int_7283d9ec |
type |
Weird Crossover |
| Mario and Sonic at the Olympic Games (Video Game) / int_7283d9ec |
comment |
Weird Crossover: Variation: the universes of Mario and Sonic mixing are is not unusual in itself (it happening is basically the video game-equivalent of JLA/Avengers ). However, the setting (a sporting competition, not a platforming game, the native gameplay style of both characters) vaults it well and truly into this territory. |
| Mario and Sonic at the Olympic Games (Video Game) / int_7283d9ec |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_7283d9ec |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_7283d9ec |
| Mario and Sonic at the Olympic Games (Video Game) / int_72c04e0d |
type |
Door to Before |
| Mario and Sonic at the Olympic Games (Video Game) / int_72c04e0d |
comment |
Door to Before: The Adventure mode of the DS version of the first Winter Games has drawbridges that prevent you from crossing them in one particular direction until they're crossed in the other direction. Once you find a way to cross them, the drawbridge permanently closes, allowing you to cross it in either direction for easier traversal to earlier or later areas. |
| Mario and Sonic at the Olympic Games (Video Game) / int_72c04e0d |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_72c04e0d |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_72c04e0d |
| Mario and Sonic at the Olympic Games (Video Game) / int_74c9cf33 |
type |
Two Girls to a Team |
| Mario and Sonic at the Olympic Games (Video Game) / int_74c9cf33 |
comment |
Two Girls to a Team: Both sides only have two girls each: Team Mario has Peach and Daisy while Team Sonic has Amy and Blaze. Later games also have "guest" characters like Rosalina, Toadette, Rouge and Sticks, but they are only playable in specific events and aren't full team members. |
| Mario and Sonic at the Olympic Games (Video Game) / int_74c9cf33 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_74c9cf33 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_74c9cf33 |
| Mario and Sonic at the Olympic Games (Video Game) / int_7a3dd888 |
type |
Real Men Wear Pink |
| Mario and Sonic at the Olympic Games (Video Game) / int_7a3dd888 |
comment |
Real Men Wear Pink: Male characters are fully playable in feminine-centric events, such as synchronized swimming and ribbon twirling. They do not, however, get event-specific outfits like the girls do. |
| Mario and Sonic at the Olympic Games (Video Game) / int_7a3dd888 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_7a3dd888 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_7a3dd888 |
| Mario and Sonic at the Olympic Games (Video Game) / int_7b21ef92 |
type |
Later-Installment Weirdness |
| Mario and Sonic at the Olympic Games (Video Game) / int_7b21ef92 |
comment |
Later-Installment Weirdness: Rio 2016 Wii U changes quite a bit from the previous console games: Everything is now accessed through a Hub Plaza. The Dream Events set in Mario & Sonic locations are now replaced by Duel Events set in locations around Rio. Rival Characters are now Guest Characters which you can play as in their corresponding Event after beating them. |
| Mario and Sonic at the Olympic Games (Video Game) / int_7b21ef92 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_7b21ef92 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_7b21ef92 |
| Mario and Sonic at the Olympic Games (Video Game) / int_812dd60 |
type |
Costume Evolution |
| Mario and Sonic at the Olympic Games (Video Game) / int_812dd60 |
comment |
Costume Evolution: In Tokyo 2020, Mario, Sonic, and their male buddies start donning sportswear like their female buddies. A good example would be Sonic now wearing a cyan tank top and his red sneakers from Sonic Riders. |
| Mario and Sonic at the Olympic Games (Video Game) / int_812dd60 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_812dd60 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_812dd60 |
| Mario and Sonic at the Olympic Games (Video Game) / int_81a61a4a |
type |
Discontinuity Nod |
| Mario and Sonic at the Olympic Games (Video Game) / int_81a61a4a |
comment |
Discontinuity Nod: Vector can curl up into a wheel in Dream Long Jump, just like in Knuckles Chaotix. Vector and Knuckles have a special animation when they win a team event together. |
| Mario and Sonic at the Olympic Games (Video Game) / int_81a61a4a |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_81a61a4a |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_81a61a4a |
| Mario and Sonic at the Olympic Games (Video Game) / int_863fa679 |
type |
What Happened to the Mouse? |
| Mario and Sonic at the Olympic Games (Video Game) / int_863fa679 |
comment |
What Happened to the Mouse?: The rivals disappear without explanation on the Wii. The DS version has most of them become friendly NPCs. The Mii fanboys will disappear on the seventh day of Road to Rio. Unless the player foils Bowser and Eggman's plan. |
| Mario and Sonic at the Olympic Games (Video Game) / int_863fa679 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_863fa679 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_863fa679 |
| Mario and Sonic at the Olympic Games (Video Game) / int_8aaa6f4f |
type |
Character Customization |
| Mario and Sonic at the Olympic Games (Video Game) / int_8aaa6f4f |
comment |
Character Customization: The Mii's stats can be altered with different costumes starting from the second game. |
| Mario and Sonic at the Olympic Games (Video Game) / int_8aaa6f4f |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_8aaa6f4f |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_8aaa6f4f |
| Mario and Sonic at the Olympic Games (Video Game) / int_8b268e47 |
type |
One Game for the Price of Two |
| Mario and Sonic at the Olympic Games (Video Game) / int_8b268e47 |
comment |
One Game for the Price of Two: Subverted: The 3DS version of Rio has a story mode titled Road to Rio which has two storylines (thankfully on one cartridge) which are accessed based on which gym you signed up for in the beginning, which can be changed by starting a new story game. The stories are: Joining Mario's gym has a subplot of several ghost sightings. Joining Sonic's gym has a subplot of a sudden explosive rivalry between both gyms as well as mysterious robberies which led to all the medals go missing. |
| Mario and Sonic at the Olympic Games (Video Game) / int_8b268e47 |
featureApplicability |
-0.3 |
| Mario and Sonic at the Olympic Games (Video Game) / int_8b268e47 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_8b268e47 |
| Mario and Sonic at the Olympic Games (Video Game) / int_8d25533e |
type |
Your Size May Vary |
| Mario and Sonic at the Olympic Games (Video Game) / int_8d25533e |
comment |
Your Size May Vary: Sonic's official height is 3'3", yet in these games, he's roughly the same height, if not slightly taller than Mario, who is 5'1". With introductions of taller characters from the Sonic series like Zavok and Zazz, this becomes even more egregious. Zavok's official height is 5'1", the same as Mario, but he's depicted to be as big as Bowser in height. |
| Mario and Sonic at the Olympic Games (Video Game) / int_8d25533e |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_8d25533e |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_8d25533e |
| Mario and Sonic at the Olympic Games (Video Game) / int_8f2ec53e |
type |
SitOnTheCamera |
| Mario and Sonic at the Olympic Games (Video Game) / int_8f2ec53e |
comment |
Sit on the Camera: With Wario's Special Punch attack in the Dream Boxing Event. |
| Mario and Sonic at the Olympic Games (Video Game) / int_8f2ec53e |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_8f2ec53e |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_8f2ec53e |
| Mario and Sonic at the Olympic Games (Video Game) / int_92dfffae |
type |
Retraux |
| Mario and Sonic at the Olympic Games (Video Game) / int_92dfffae |
comment |
Retraux: Tokyo 2020 has a mode called "2D Events", where you can play as either Mario, Luigi, Peach, Bowser, Sonic, Tails, Knuckles, or Eggman in Olympic events with retro graphics. The Mario characters appear as their 8-bit sprites from the original Super Mario Bros., while the Sonic characters appear as their 16-bit sprites from the Sega Genesis gamesnote In the case of Sonic himself, his sprite is from the first two games in his series, instead of the one from Sonic 3 & Knuckles. The story mode also centers around these 2D Events, seeing the characters travel back in time to the Tokyo 1964 Olympic Games. |
| Mario and Sonic at the Olympic Games (Video Game) / int_92dfffae |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_92dfffae |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_92dfffae |
| Mario and Sonic at the Olympic Games (Video Game) / int_933576c8 |
type |
Mighty Glacier |
| Mario and Sonic at the Olympic Games (Video Game) / int_933576c8 |
comment |
Mighty Glacier: Power characters have incredibly high power along with decent speed and stamina, but poor acceleration and skill. |
| Mario and Sonic at the Olympic Games (Video Game) / int_933576c8 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_933576c8 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_933576c8 |
| Mario and Sonic at the Olympic Games (Video Game) / int_93deab19 |
type |
Ominous Fog |
| Mario and Sonic at the Olympic Games (Video Game) / int_93deab19 |
comment |
Ominous Fog: The Phantasmal Fog in London 2012 3DS. It can create evil duplicates of characters, create illusions and even choke people. |
| Mario and Sonic at the Olympic Games (Video Game) / int_93deab19 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_93deab19 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_93deab19 |
| Mario and Sonic at the Olympic Games (Video Game) / int_97522514 |
type |
Heel–Face Revolving Door |
| Mario and Sonic at the Olympic Games (Video Game) / int_97522514 |
comment |
Heel–Face Revolving Door: The bosses start off friendly before the fight, and then they go back, with the exceptions of Eggman Nega and Dry Bowser, who simply vanish. |
| Mario and Sonic at the Olympic Games (Video Game) / int_97522514 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_97522514 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_97522514 |
| Mario and Sonic at the Olympic Games (Video Game) / int_978a82e6 |
type |
Big Bad Duumvirate |
| Mario and Sonic at the Olympic Games (Video Game) / int_978a82e6 |
comment |
Big Bad Duumvirate: In the story modes of the handheld titles, it's the two residential villains, Dr. Eggman and Bowser teaming up to wreak havoc For the Evulz. |
| Mario and Sonic at the Olympic Games (Video Game) / int_978a82e6 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_978a82e6 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_978a82e6 |
| Mario and Sonic at the Olympic Games (Video Game) / int_984ef9ef |
type |
"Not So Different" Remark |
| Mario and Sonic at the Olympic Games (Video Game) / int_984ef9ef |
comment |
"Not So Different" Remark: In London 3DS, Eggman calls out an angry Wario and Waluigi on their greed, calling them no different than what he is, in fact, maybe even worse. Of course, the pair are having none of it. |
| Mario and Sonic at the Olympic Games (Video Game) / int_984ef9ef |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_984ef9ef |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_984ef9ef |
| Mario and Sonic at the Olympic Games (Video Game) / int_9b73b497 |
type |
The Only One Allowed to Defeat You |
| Mario and Sonic at the Olympic Games (Video Game) / int_9b73b497 |
comment |
The Only One Allowed to Defeat You: In the DS version of Winter Games, the Adventure Mode ends with a three-event Final Boss showdown with Bowser and Dr. Eggman. Your first victory for all of 3 of these events must be achieved by none other than Mario and Sonic (although you have to choose only one or the other for the final Extreme Snowboarding race); no other characters are allowed. |
| Mario and Sonic at the Olympic Games (Video Game) / int_9b73b497 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_9b73b497 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_9b73b497 |
| Mario and Sonic at the Olympic Games (Video Game) / int_9c8701b5 |
type |
A Day in the Limelight |
| Mario and Sonic at the Olympic Games (Video Game) / int_9c8701b5 |
comment |
A Day in the Limelight: In Tokyo 2020, due to the usual heroes and villains being trapped in the video game, Luigi, Tails, Bowser Jr. and Eggman Nega become the main movers of the plot back in reality. |
| Mario and Sonic at the Olympic Games (Video Game) / int_9c8701b5 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_9c8701b5 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_9c8701b5 |
| Mario and Sonic at the Olympic Games (Video Game) / int_9dab0a6e |
type |
Continuity Nod |
| Mario and Sonic at the Olympic Games (Video Game) / int_9dab0a6e |
comment |
Continuity Nod: Several NPC's mention both Beijing and Vancouver in London Party. A lot of the characters' special boost are these. Peach uses her midair floating from Super Mario Bros. 2, Waluigi uses his air swimming from Mario Tennis, and Shadow uses Chaos Control from Sonic Adventure 2. Despite their previous meeting being erased from existing, the DS 2010 story mode shows Silver and Blaze being partners. One of the fun News Briefs that can be found in the Vancouver story mode states Wario is the president of WarioWare inc. Two of Sochi's special team victory animations belong to Knuckles and Vector and Silver and Blaze. |
| Mario and Sonic at the Olympic Games (Video Game) / int_9dab0a6e |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_9dab0a6e |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_9dab0a6e |
| Mario and Sonic at the Olympic Games (Video Game) / int_9f6fb586 |
type |
Leitmotif |
| Mario and Sonic at the Olympic Games (Video Game) / int_9f6fb586 |
comment |
Leitmotif: The rival characters are given their own special theme songs when you face them in events. |
| Mario and Sonic at the Olympic Games (Video Game) / int_9f6fb586 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_9f6fb586 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_9f6fb586 |
| Mario and Sonic at the Olympic Games (Video Game) / int_a1d3ebd7 |
type |
Furry Reminder |
| Mario and Sonic at the Olympic Games (Video Game) / int_a1d3ebd7 |
comment |
It also falls under Furry Reminder, but Vector swims exactly like a real crocodile. |
| Mario and Sonic at the Olympic Games (Video Game) / int_a1d3ebd7 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_a1d3ebd7 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_a1d3ebd7 |
| Mario and Sonic at the Olympic Games (Video Game) / int_a236dd4c |
type |
Half-Dressed Cartoon Animal |
| Mario and Sonic at the Olympic Games (Video Game) / int_a236dd4c |
comment |
Half-Dressed Cartoon Animal: In Tokyo 2020, the Sonic guys wear tops appropriate to their event, and still go pantless. |
| Mario and Sonic at the Olympic Games (Video Game) / int_a236dd4c |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_a236dd4c |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_a236dd4c |
| Mario and Sonic at the Olympic Games (Video Game) / int_a3c0c1df |
type |
Dance Party Ending |
| Mario and Sonic at the Olympic Games (Video Game) / int_a3c0c1df |
comment |
Dance Party Ending: Rio 2016, naturally what with Carnivale. |
| Mario and Sonic at the Olympic Games (Video Game) / int_a3c0c1df |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_a3c0c1df |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_a3c0c1df |
| Mario and Sonic at the Olympic Games (Video Game) / int_a588c1cf |
type |
Cool Horse |
| Mario and Sonic at the Olympic Games (Video Game) / int_a588c1cf |
comment |
Cool Horse: You get to ride 'em in the London 2012 and Rio 2016 installments. You also get to make awesome Horse Jumps in the Dream Equestrian event in London 2012. |
| Mario and Sonic at the Olympic Games (Video Game) / int_a588c1cf |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_a588c1cf |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_a588c1cf |
| Mario and Sonic at the Olympic Games (Video Game) / int_a70223 |
type |
Karma Houdini |
| Mario and Sonic at the Olympic Games (Video Game) / int_a70223 |
comment |
Karma Houdini: The Miis in Mario and Sonic costumes who have been pinning evil deeds on Mario and Sonic, sabotaging training, willingly helping with Bowser and Eggman's schemes, and just generally having poor sportsmanship simply vanish on the Seventh day of "Road to Rio". Subverted once you learn they are actually being brainwashed. |
| Mario and Sonic at the Olympic Games (Video Game) / int_a70223 |
featureApplicability |
-0.3 |
| Mario and Sonic at the Olympic Games (Video Game) / int_a70223 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_a70223 |
| Mario and Sonic at the Olympic Games (Video Game) / int_a783166f |
type |
StockSoundEffect |
| Mario and Sonic at the Olympic Games (Video Game) / int_a783166f |
comment |
Stock Sound Effect: In Rio 3DS, all of Omega's voice clips in Javelin Throw and Javelin Throw Plus are taken from Sonic Heroes. Likewise that game as well as Tokyo 2020 has all of Eggman Nega's voice clips be recycled ones from the late Chikao ÅŒtsuka. |
| Mario and Sonic at the Olympic Games (Video Game) / int_a783166f |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_a783166f |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_a783166f |
| Mario and Sonic at the Olympic Games (Video Game) / int_a9cec1f1 |
type |
Missing Secret |
| Mario and Sonic at the Olympic Games (Video Game) / int_a9cec1f1 |
comment |
Missing Secret: In Tokyo 2020's Story Mode, the Tokyo Metropolitan Government Building has the entrance to the observatory platform, which is blocked off by Metal Sonic and his Egg Pawns. After you get rid of Metal Sonic, the entrance is now clear, but if you attempt to enter it, Tails will tell you that saving Mario and Sonic is more important. After saving them and completing the Story, when you head back to the Government Building, Metal Sonic and his Egg Pawns are back. Even after winning the minigame, Metal Sonic still remains there, so the observatory platform is truly inaccessible. |
| Mario and Sonic at the Olympic Games (Video Game) / int_a9cec1f1 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_a9cec1f1 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_a9cec1f1 |
| Mario and Sonic at the Olympic Games (Video Game) / int_adfd3165 |
type |
For the Evulz |
| Mario and Sonic at the Olympic Games (Video Game) / int_adfd3165 |
comment |
For the Evulz: Go-Karting with Bowser has been done countless times, so to spice things up, the gaming mascots respective archfoes, Bowser and Doctor Eggman join forces in their own evil schemes to cause some measure of trouble for everyone else. Either conquering the Olympics for themselves, Unleashing a deadly fog on the populace, or pitting the characters against each other to keep them distracted. |
| Mario and Sonic at the Olympic Games (Video Game) / int_adfd3165 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_adfd3165 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_adfd3165 |
| Mario and Sonic at the Olympic Games (Video Game) / int_b2cdd776 |
type |
Bottomless Magazines |
| Mario and Sonic at the Olympic Games (Video Game) / int_b2cdd776 |
comment |
Bottomless Magazines: The rifles used in the Rail Shooter Dream Ski Shooting event in the DS version of Winter Games. |
| Mario and Sonic at the Olympic Games (Video Game) / int_b2cdd776 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_b2cdd776 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_b2cdd776 |
| Mario and Sonic at the Olympic Games (Video Game) / int_b6473148 |
type |
DoNotTryThisAtHome |
| Mario and Sonic at the Olympic Games (Video Game) / int_b6473148 |
comment |
Do Not Try This at Home: The manual of the DS version of Beijing 2008 explicitly warns players not to imitate the fencing minigames in reality. |
| Mario and Sonic at the Olympic Games (Video Game) / int_b6473148 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_b6473148 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_b6473148 |
| Mario and Sonic at the Olympic Games (Video Game) / int_b8f8b892 |
type |
Promoted to Playable |
| Mario and Sonic at the Olympic Games (Video Game) / int_b8f8b892 |
comment |
Promoted to Playable: Dry Bones, Dry Bowser, Eggman Nega, E-123 Omega, Rouge and Jet, who were originally rivals in the Vancouver Winter Games onwards, and Birdo, who was a VIP in Vancouver and a rival in London and Sochi, become playable in the Rio 2016 Games. After spending the previous two games as a suit for Miis, Diddy Kong makes his debut playable appearance in the series in Rio. Rio also marks the first case of Zavok and Zazz being playable. |
| Mario and Sonic at the Olympic Games (Video Game) / int_b8f8b892 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_b8f8b892 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_b8f8b892 |
| Mario and Sonic at the Olympic Games (Video Game) / int_bb40e7e0 |
type |
Failed Future Forecast |
| Mario and Sonic at the Olympic Games (Video Game) / int_bb40e7e0 |
comment |
Failed Future Forecast: Tokyo 2020 is set in the summer of 2020 when the Olympics are happening, when in real life, months after the game was released, the Tokyo 2020 Olympics was postponed to 2021 due to the COVID-19 pandemic. This has led to jokes among fans about the game being set in an ideal Alternate History where there's no pandemic. Ultimately averted as the Games will still keep the '2020' name. |
| Mario and Sonic at the Olympic Games (Video Game) / int_bb40e7e0 |
featureApplicability |
-1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_bb40e7e0 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_bb40e7e0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_bb99411d |
type |
It's Always Mardi Gras in New Orleans |
| Mario and Sonic at the Olympic Games (Video Game) / int_bb99411d |
comment |
It's Always Mardi Gras in New Orleans: Rio 2016 has the Rio Carnival taking place during the Rio 2016 Olympic Games in August. Note that in real life, the Carnival takes place in February. |
| Mario and Sonic at the Olympic Games (Video Game) / int_bb99411d |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_bb99411d |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_bb99411d |
| Mario and Sonic at the Olympic Games (Video Game) / int_bbca7a41 |
type |
Mirror Match |
| Mario and Sonic at the Olympic Games (Video Game) / int_bbca7a41 |
comment |
Mirror Match: Averted in the entire series; each contestant in an event must be a different character. Played straight in ghost matches, which do not prevent you from using the same character as the ghost. |
| Mario and Sonic at the Olympic Games (Video Game) / int_bbca7a41 |
featureApplicability |
-1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_bbca7a41 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_bbca7a41 |
| Mario and Sonic at the Olympic Games (Video Game) / int_c313d43a |
type |
True Companions |
| Mario and Sonic at the Olympic Games (Video Game) / int_c313d43a |
comment |
True Companions: In Sochi 2014, characters who are friends, such as Mario and Luigi, have a unique victory animation if they're on the same team. This is also inverted if enemies, like Sonic and Dr. Eggman, are working together. There is also a unique animation for certain crossover pairs, such as Mario and Sonic, Peach and Amy, Donkey Kong and Vector, and Bowser and Eggman. |
| Mario and Sonic at the Olympic Games (Video Game) / int_c313d43a |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_c313d43a |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_c313d43a |
| Mario and Sonic at the Olympic Games (Video Game) / int_c32d3344 |
type |
Disconnected Side Area |
| Mario and Sonic at the Olympic Games (Video Game) / int_c32d3344 |
comment |
Disconnected Side Area: Some maps in the Adventure mode of the DS version of Winter Games have some portion that can only be accessed from another region. |
| Mario and Sonic at the Olympic Games (Video Game) / int_c32d3344 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_c32d3344 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_c32d3344 |
| Mario and Sonic at the Olympic Games (Video Game) / int_c3bae199 |
type |
Samba |
| Mario and Sonic at the Olympic Games (Video Game) / int_c3bae199 |
comment |
Samba: Rio 2016 features a soundtrack primarily featuring samba music, as it takes place in Rio de Janeiro. |
| Mario and Sonic at the Olympic Games (Video Game) / int_c3bae199 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_c3bae199 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_c3bae199 |
| Mario and Sonic at the Olympic Games (Video Game) / int_c75df49a |
type |
Shout-Out |
| Mario and Sonic at the Olympic Games (Video Game) / int_c75df49a |
comment |
Shout-Out: Luigi's boost in Vancouver 2010 is essentially the Green Missile from the Super Smash Bros. series. Two Mii outfits in London 2012 resemble both Amigo's and Link's outfits. |
| Mario and Sonic at the Olympic Games (Video Game) / int_c75df49a |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_c75df49a |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_c75df49a |
| Mario and Sonic at the Olympic Games (Video Game) / int_c9869c78 |
type |
I Know Madden Kombat |
| Mario and Sonic at the Olympic Games (Video Game) / int_c9869c78 |
comment |
I Know Madden Kombat: In Tokyo 2020's story mode, Luigi defeats Metal Sonic by weaponizing rugby, up to and including kicking a bomb at him as he floats between the "uprights" of the Tokyo Metropolitan Government Building. |
| Mario and Sonic at the Olympic Games (Video Game) / int_c9869c78 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_c9869c78 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_c9869c78 |
| Mario and Sonic at the Olympic Games (Video Game) / int_d24ed873 |
type |
Developer's Foresight |
| Mario and Sonic at the Olympic Games (Video Game) / int_d24ed873 |
comment |
Developer's Foresight: The devs remembered that Sonic can't swim; in water events he's the only one who wears a life jacket, stands up and falls into the water instead of properly diving, and just splashes his arms and moves himself forward instead of actually swimming. |
| Mario and Sonic at the Olympic Games (Video Game) / int_d24ed873 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_d24ed873 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_d24ed873 |
| Mario and Sonic at the Olympic Games (Video Game) / int_d4763430 |
type |
Golden Super Mode |
| Mario and Sonic at the Olympic Games (Video Game) / int_d4763430 |
comment |
Golden Super Mode: Using a Mario or Sonic amiibo in Rio 2016 lets you wear a Gold Mario or Super Sonic Suit that are Purposefully Overpowered. |
| Mario and Sonic at the Olympic Games (Video Game) / int_d4763430 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_d4763430 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_d4763430 |
| Mario and Sonic at the Olympic Games (Video Game) / int_d639cf57 |
type |
Reformulated Game |
| Mario and Sonic at the Olympic Games (Video Game) / int_d639cf57 |
comment |
Reformulated Game: The console and handheld versions of each game differ in different ways: Most of Beijing 2008 stayed the same between Wii and DS but some events got replaced: 4X100M Freestyle got replaced with 10M Platform. Rowing got replaced with Cycling. The selection of Dream Events were different (The Wii had Dream Platform as it's one exclusive Dream, while the DS had five exclusive Dream Events which where Dream Basketball, Boxing, Shooting, Long Jump, and Canoe. Dream Race, Table Tennis and Fencing were shared between both versions). Vancouver 2010 on the Wii had the Festival Tour mode which let you play across the course of entire three weeks of the Winter Olympics while the DS Version had the Adventure Tour, a full length story in which Bowser and Eggman tried cancelling the Winter Olympics by capturing the Snow Spirits and it was up to Mario and Sonic to save the day. London 2012 had one the most drastic reformulations between console and handheld. On the Wii, it was the standard affair of continuing the formula of the first two games but on 3DS each event only had four playable characters split into the following categories: The Heroes (Mario, Sonic, Luigi & Tails) The Girls (Peach, Amy, Daisy & Blaze) The Wild Ones (Bowser, Knuckles, Donkey Kong & Vector) The Tricksters (Wario, Dr Eggman, Waluigi & Metal Sonic) The Challengers (Yoshi, Shadow, Bowser Jr & Sliver) Each group was only playable in about 11 or 12 events each. Other differences between versions include the London Party Mode featured in the Wii version being replaced by a Story Mode in the 3DS version. Rio 2016 on the 3DS continued the formula of London 2012 3DS by how certain characters are locked to certain events, but instead of being split into categories each character is only playable in two events while Mario and Sonic themselves are playable in all events but on the Wii U all the staple characters can be played in any Event as you wish. Other differences include the 3DS version having a RPG-like mode called Road To Rio where your Mii competes in Olympic Challenges by Mario or Sonic Characters (depending on whose gym you choose) while in the Wii U version your Mii competes in Tournaments to earn Medals and there's also a Mode called Heroes Showdown in which the Mario and Sonic characters compete against each in serious competition. |
| Mario and Sonic at the Olympic Games (Video Game) / int_d639cf57 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_d639cf57 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_d639cf57 |
| Mario and Sonic at the Olympic Games (Video Game) / int_d687ba2a |
type |
Guest Fighter |
| Mario and Sonic at the Olympic Games (Video Game) / int_d687ba2a |
comment |
Guest Fighter: Rio 2016 and Tokyo 2020 feature a number of guest characters that all only appear in a single event, such as Zavok being exclusive to Boxing in both games. |
| Mario and Sonic at the Olympic Games (Video Game) / int_d687ba2a |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_d687ba2a |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_d687ba2a |
| Mario and Sonic at the Olympic Games (Video Game) / int_d95ac06e |
type |
Original Generation |
| Mario and Sonic at the Olympic Games (Video Game) / int_d95ac06e |
comment |
Original Generation: The Snow Spirits from the second game's DS version. |
| Mario and Sonic at the Olympic Games (Video Game) / int_d95ac06e |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_d95ac06e |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_d95ac06e |
| Mario and Sonic at the Olympic Games (Video Game) / int_dca6a9d |
type |
Start My Own |
| Mario and Sonic at the Olympic Games (Video Game) / int_dca6a9d |
comment |
Start My Own: In the DS version of the Vancouver Winter Olympics game, Bowser and Eggman steal all of Vancouver's snow so they can start their own Olympic Games somehow. |
| Mario and Sonic at the Olympic Games (Video Game) / int_dca6a9d |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_dca6a9d |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_dca6a9d |
| Mario and Sonic at the Olympic Games (Video Game) / int_dcb9c541 |
type |
Ship Tease |
| Mario and Sonic at the Olympic Games (Video Game) / int_dcb9c541 |
comment |
Ship Tease: If Mario & Peach, Sonic & Amy, or Silver & Blaze win an event together, they will have an exclusive animation. In Sochi 2014, Figure Skating Pairs was added. The event ends with the pair (always a man and a woman) making a pose together. However, using the same couples above, as well as Luigi & Daisy, will result in unique poses.◊ |
| Mario and Sonic at the Olympic Games (Video Game) / int_dcb9c541 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_dcb9c541 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_dcb9c541 |
| Mario and Sonic at the Olympic Games (Video Game) / int_e034faef |
type |
Limited Animation |
| Mario and Sonic at the Olympic Games (Video Game) / int_e034faef |
comment |
Limited Animation: the 2D events in Tokyo 2020 deliberately reuse character sprites from Super Mario Bros. for the Mario cast and the classic Sonic trilogy for the Sonic cast (each taking their sprites from one game each) with no custom frames created specifically for the game. The result is the Mario characters (and Eggman) being relatively limited in the range of animations they can perform. Bowser and Peach get hit with this the worst, as the former only has four sprites to use and Peach uses only a single frame of animations (with none of her extra Super Mario Bros. Deluxe sprites making the cut). |
| Mario and Sonic at the Olympic Games (Video Game) / int_e034faef |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_e034faef |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_e034faef |
| Mario and Sonic at the Olympic Games (Video Game) / int_e5fbedc6 |
type |
Rivals Team Up |
| Mario and Sonic at the Olympic Games (Video Game) / int_e5fbedc6 |
comment |
Rivals Team Up: One of the biggest ones ever, only supplanted by Super Smash Bros. Brawl's release. |
| Mario and Sonic at the Olympic Games (Video Game) / int_e5fbedc6 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_e5fbedc6 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_e5fbedc6 |
| Mario and Sonic at the Olympic Games (Video Game) / int_e6f745e |
type |
Leotard of Power |
| Mario and Sonic at the Olympic Games (Video Game) / int_e6f745e |
comment |
Leotard of Power: Peach, Daisy, and Rosalina each get one for the gymnastics events, starting with London 2012. This is Truth in Television for gymnastics (although interestingly, the character models reuse the same costume for the aquatic events as well.) |
| Mario and Sonic at the Olympic Games (Video Game) / int_e6f745e |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_e6f745e |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_e6f745e |
| Mario and Sonic at the Olympic Games (Video Game) / int_e7bfdba |
type |
Divide and Conquer |
| Mario and Sonic at the Olympic Games (Video Game) / int_e7bfdba |
comment |
Divide and Conquer: Bowser and Dr. Eggman's master plan in Rio 2016's Road To Rio mode. To use the suit fanboys to lure their archfoes away with tricks and crimes, and manipulate the other characters to turn both teams against each other, so they can take over the Olympics unopposed. |
| Mario and Sonic at the Olympic Games (Video Game) / int_e7bfdba |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_e7bfdba |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_e7bfdba |
| Mario and Sonic at the Olympic Games (Video Game) / int_eb7c34cf |
type |
Crossover |
| Mario and Sonic at the Olympic Games (Video Game) / int_eb7c34cf |
comment |
Crossover: A no-brainer crossover, but not one anyone expected. |
| Mario and Sonic at the Olympic Games (Video Game) / int_eb7c34cf |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_eb7c34cf |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_eb7c34cf |
| Mario and Sonic at the Olympic Games (Video Game) / int_f363694e |
type |
Mercy Mode |
| Mario and Sonic at the Olympic Games (Video Game) / int_f363694e |
comment |
Mercy Mode: Played with in the DS version of Winter Games, in which you can earn tickets in the Adventure Mode that you can spend to skip a difficult mission. Played more straight in Tokyo 2020, where if you fail a mission 3 times, you can skip it. However, you'll still need to earn that green checkmark. |
| Mario and Sonic at the Olympic Games (Video Game) / int_f363694e |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_f363694e |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_f363694e |
| Mario and Sonic at the Olympic Games (Video Game) / int_f7567671 |
type |
Game Within a Game |
| Mario and Sonic at the Olympic Games (Video Game) / int_f7567671 |
comment |
Game Within a Game: One in Tokyo 2020 based on the Tokyo 1964 Olympics is what kickstarts the plot. |
| Mario and Sonic at the Olympic Games (Video Game) / int_f7567671 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_f7567671 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_f7567671 |
| Mario and Sonic at the Olympic Games (Video Game) / int_fc225bec |
type |
Artistic License – Physics |
| Mario and Sonic at the Olympic Games (Video Game) / int_fc225bec |
comment |
Artistic License – Physics: Some of the dream events stretch the laws of physics, such as the Dream Long Jump in the DS version of the first game. |
| Mario and Sonic at the Olympic Games (Video Game) / int_fc225bec |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_fc225bec |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_fc225bec |
| Mario and Sonic at the Olympic Games (Video Game) / int_fc4f5f19 |
type |
Go-Karting with Bowser |
| Mario and Sonic at the Olympic Games (Video Game) / int_fc4f5f19 |
comment |
Go-Karting with Bowser: And Dr. Eggman. And later Bowser Jr. and Metal Sonic, and eventually, Zavok, Zazz, Eggman Nega, and four of the seven Koopalings. |
| Mario and Sonic at the Olympic Games (Video Game) / int_fc4f5f19 |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_fc4f5f19 |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_fc4f5f19 |
| Mario and Sonic at the Olympic Games (Video Game) / int_ffad4e9f |
type |
Shown Their Work |
| Mario and Sonic at the Olympic Games (Video Game) / int_ffad4e9f |
comment |
Shown Their Work: Shy Guy's quizzes in London Party will really dig deep in Mario and Sonic trivia, even into the most obscure places. Including the Sonic hedgehog gene. Sonic, who has an infamous weakness in water, always has a life jacket on in swimming events. It also falls under Furry Reminder, but Vector swims exactly like a real crocodile. Rosalina normally wears purple nail polish, but in Rio 2016 her nails are unpainted (best seen in her official render◊.) Real Life gymnasts are, in fact, discouraged from painting their nails, so as not to potentially distract the judges. |
| Mario and Sonic at the Olympic Games (Video Game) / int_ffad4e9f |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_ffad4e9f |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_ffad4e9f |
| Mario and Sonic at the Olympic Games (Video Game) / int_name |
type |
ItemName |
| Mario and Sonic at the Olympic Games (Video Game) / int_name |
comment |
|
| Mario and Sonic at the Olympic Games (Video Game) / int_name |
featureApplicability |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) / int_name |
featureConfidence |
1.0 |
| Mario and Sonic at the Olympic Games (Video Game) |
hasFeature |
Mario and Sonic at the Olympic Games (Video Game) / int_name |
| Mario and Sonic at the Olympic Games (Video Game) / int_name |
itemName |
Mario and Sonic at the Olympic Games (Video Game) |