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Math Rescue (Video Game)

 Math Rescue (Video Game)
type
TVTItem
 Math Rescue (Video Game)
label
Math Rescue (Video Game)
 Math Rescue (Video Game)
page
MathRescue
 Math Rescue (Video Game)
comment
Math Rescue is an 1992 educational Platform Game created by Karen Crowther of Redwood Games and published by Apogee Software. Released in October 1992 for the DOS platform, it is a loose successor to the earlier game Word Rescue, whose game engine is reused to power it with minor changes. It is followed by Math Rescue Plus.The registered version of Math Rescue is currently available for purchase.The backstory of the game consist of the theft of the world's numbers by the Gruzzles, which causes a lot of problems for people, until the player finally spots a Gruzzle removing numbers from the front house. Benny the Butterfly comes to the player's aid and the player begins a quest to stop the Gruzzles and retrieve the stolen numbers.Episode 1 takes place in the seas and volcanoes. Upon the completion of Episode 1, the number stealers have been defeated, leaving the players wonder what they want with Earth's numbers and whether they are gone. However, the Glixerians, an alien race who originates from their planet of Glixer II in an outer arm of the Milky Way Galaxy, try to send the Gruzzles back to Earth.Space is the main setting of Episode 2. As players progress through, it is revealed that Benny was once a Gruzzle who found refuge on Earth to escape the fate of being a Glixerian pet. Furthermore, the slime is a common element on Glixer II which has disgusting effects that make the Gruzzles ill. He says the battle isn't over yet.In the Episode 3 ending, as the numbers are returned to their rightful places, a Gruzzle, named Zorja, is captured. Zorja recognzies Benny as a long lost cousin who tells him to stop stealing the numbers. It is clear that Gruzzles are not always being pets and Benny convinces her to choose freedom over the Glixerians. After this event, all Gruzzles are invited and Earth's numbers are not only saved, but the gardeners are provided with built-in slug control. They decide to move from Glixer II to Earth. With all numbers restored, everything returns to normal. However, despite the departure of the Gruzzles, the Glixerians, throwing stink mud at each other, are not finished with Earth.
 Math Rescue (Video Game)
fetched
2023-09-15T13:54:18Z
 Math Rescue (Video Game)
parsed
2023-09-15T13:54:18Z
 Math Rescue (Video Game)
isPartOf
DBTropes
 Math Rescue (Video Game) / int_164583e3
type
Purely Aesthetic Gender
 Math Rescue (Video Game) / int_164583e3
comment
Purely Aesthetic Gender: Players were allowed to choose between playing as a boy or a girl.
 Math Rescue (Video Game) / int_164583e3
featureApplicability
1.0
 Math Rescue (Video Game) / int_164583e3
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_164583e3
 Math Rescue (Video Game) / int_2673425b
type
Kid Hero
 Math Rescue (Video Game) / int_2673425b
comment
Kid Hero: Both Player Characters are children.
 Math Rescue (Video Game) / int_2673425b
featureApplicability
1.0
 Math Rescue (Video Game) / int_2673425b
featureConfidence
1.0
 Math Rescue (Video Game)
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Math Rescue (Video Game) / int_2673425b
 Math Rescue (Video Game) / int_3fca462c
type
Deus ex Machina
 Math Rescue (Video Game) / int_3fca462c
comment
Deus ex Machina: Every time Benny the Butterfly appears. The story even lampshades it.
 Math Rescue (Video Game) / int_3fca462c
featureApplicability
1.0
 Math Rescue (Video Game) / int_3fca462c
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1.0
 Math Rescue (Video Game)
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Math Rescue (Video Game) / int_3fca462c
 Math Rescue (Video Game) / int_41d128e4
type
Non-Lethal K.O.
 Math Rescue (Video Game) / int_41d128e4
comment
Non-Lethal K.O.: Gruzzles are stopped by dumping a bucket of slime on them. The game says that the Gruzzles leave to take baths, and usually won't return unless playing on Hard where they will return if you leave.
 Math Rescue (Video Game) / int_41d128e4
featureApplicability
1.0
 Math Rescue (Video Game) / int_41d128e4
featureConfidence
1.0
 Math Rescue (Video Game)
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Math Rescue (Video Game) / int_41d128e4
 Math Rescue (Video Game) / int_44f79734
type
Jump Physics
 Math Rescue (Video Game) / int_44f79734
comment
Jump Physics: You can change direction in midair and Gruzzles will try to fall toward you if they can. Everything falls at the same speed.
 Math Rescue (Video Game) / int_44f79734
featureApplicability
1.0
 Math Rescue (Video Game) / int_44f79734
featureConfidence
1.0
 Math Rescue (Video Game)
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Math Rescue (Video Game) / int_44f79734
 Math Rescue (Video Game) / int_4a852458
type
Big Good
 Math Rescue (Video Game) / int_4a852458
comment
Big Good: Benny, who actively aids the player by dumping slime on any Gruzzles that the player points out and provides exposition on his race's plight at the end of the second episode. A few of the word problems suggests that he aids the local authorities by sending them slime as well.
 Math Rescue (Video Game) / int_4a852458
featureApplicability
1.0
 Math Rescue (Video Game) / int_4a852458
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_4a852458
 Math Rescue (Video Game) / int_4ebb6d16
type
Lava Pit
 Math Rescue (Video Game) / int_4ebb6d16
comment
Lava Pit: All of the lava levels have these. Lava falls that you can fall into are a different trope.
 Math Rescue (Video Game) / int_4ebb6d16
featureApplicability
1.0
 Math Rescue (Video Game) / int_4ebb6d16
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_4ebb6d16
 Math Rescue (Video Game) / int_4f4bbeff
type
Interspecies Friendship
 Math Rescue (Video Game) / int_4f4bbeff
comment
Interspecies Friendship: The Gruzzle captured in Episode 3, Zorja, is stated in one of Episode 2's word problems to have already befriended a human. Zorja even shares slugs with her.
 Math Rescue (Video Game) / int_4f4bbeff
featureApplicability
1.0
 Math Rescue (Video Game) / int_4f4bbeff
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_4f4bbeff
 Math Rescue (Video Game) / int_50f50a5e
type
Donut Mess with a Cop
 Math Rescue (Video Game) / int_50f50a5e
comment
Donut Mess with a Cop: Rusty, a highway patrolman who features in some of the word problems, is stated to be obsessed with these—even smearing donuts all over traffic signs.
 Math Rescue (Video Game) / int_50f50a5e
featureApplicability
1.0
 Math Rescue (Video Game) / int_50f50a5e
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_50f50a5e
 Math Rescue (Video Game) / int_5914d5dd
type
Slippy-Slidey Ice World
 Math Rescue (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: Averted. Many of the cave levels have names that suggest this, but it doesn't feature as a game mechanic. The player characters don't even put on winter clothes.
 Math Rescue (Video Game) / int_5914d5dd
featureApplicability
-1.0
 Math Rescue (Video Game) / int_5914d5dd
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_5914d5dd
 Math Rescue (Video Game) / int_5b415ef2
type
BottomlessPit
 Math Rescue (Video Game) / int_5b415ef2
comment
Bottomless Pit: All of the fixed hazards are this by implementation, though many use things like sharks or lava to give some variation.
 Math Rescue (Video Game) / int_5b415ef2
featureApplicability
1.0
 Math Rescue (Video Game) / int_5b415ef2
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_5b415ef2
 Math Rescue (Video Game) / int_5c8fa553
type
Level Ate
 Math Rescue (Video Game) / int_5c8fa553
comment
Level Ate: The Candyland levels at the beginnings of both the third episode and Math Rescue Plus.
 Math Rescue (Video Game) / int_5c8fa553
featureApplicability
1.0
 Math Rescue (Video Game) / int_5c8fa553
featureConfidence
1.0
 Math Rescue (Video Game)
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Math Rescue (Video Game) / int_5c8fa553
 Math Rescue (Video Game) / int_5f4d158d
type
Space Zone
 Math Rescue (Video Game) / int_5f4d158d
comment
Space Zone: Present in the second and third episodes. Like the undersea levels, the player character can travel through them without movement or air being any sort of problem.
 Math Rescue (Video Game) / int_5f4d158d
featureApplicability
1.0
 Math Rescue (Video Game) / int_5f4d158d
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1.0
 Math Rescue (Video Game)
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Math Rescue (Video Game) / int_5f4d158d
 Math Rescue (Video Game) / int_63cad64b
type
Threatening Shark
 Math Rescue (Video Game) / int_63cad64b
comment
Threatening Shark: The undersea levels have sharks as the main hazard, serving as decorations for bottomless pits. One of the levels has a stingray as well.
 Math Rescue (Video Game) / int_63cad64b
featureApplicability
1.0
 Math Rescue (Video Game) / int_63cad64b
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_63cad64b
 Math Rescue (Video Game) / int_68913e61
type
Hello, [Insert Name Here]
 Math Rescue (Video Game) / int_68913e61
comment
Hello, [Insert Name Here]: You can enter any name except "Q", which causes the game to exit if submitted.
 Math Rescue (Video Game) / int_68913e61
featureApplicability
1.0
 Math Rescue (Video Game) / int_68913e61
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_68913e61
 Math Rescue (Video Game) / int_a05f3306
type
Edible Collectible
 Math Rescue (Video Game) / int_a05f3306
comment
Edible Collectible: Done with items called "Goodies". Goodies are sprites of ice cream, watermelon, crayons and toy boats. On space levels, this changes to ice cream, watermelon, wrenches and smiley faces. Goodies are worth 5 points each and a 500 point bonus is awarded for collecting all of them in a level.
 Math Rescue (Video Game) / int_a05f3306
featureApplicability
1.0
 Math Rescue (Video Game) / int_a05f3306
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_a05f3306
 Math Rescue (Video Game) / int_a939a527
type
Red Eyes, Take Warning
 Math Rescue (Video Game) / int_a939a527
comment
Red Eyes, Take Warning: Averted. Red eyes only appear as a background graphic in the cave levels.
 Math Rescue (Video Game) / int_a939a527
featureApplicability
-1.0
 Math Rescue (Video Game) / int_a939a527
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_a939a527
 Math Rescue (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 Math Rescue (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: Any level with lava in it. A couple of levels in the first episode have STAIRS covered in lava that you can safely walk on, though it probably wasn't intentional.
 Math Rescue (Video Game) / int_b0a91b69
featureApplicability
1.0
 Math Rescue (Video Game) / int_b0a91b69
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_b0a91b69
 Math Rescue (Video Game) / int_ba7c20be
type
Call a Hit Point a "Smeerp"
 Math Rescue (Video Game) / int_ba7c20be
comment
Call a Hit Point a "Smeerp": Trash Can lids are your "health". Touching a Gruzzle causes one of them to be stolen from you. Lose all of your lids and the Gruzzle steals all the levels numbers, forcing you to do the level over again.
 Math Rescue (Video Game) / int_ba7c20be
featureApplicability
1.0
 Math Rescue (Video Game) / int_ba7c20be
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_ba7c20be
 Math Rescue (Video Game) / int_c09dbbbb
type
Weaksauce Weakness
 Math Rescue (Video Game) / int_c09dbbbb
comment
Weaksauce Weakness: Some of the word problems state that the Gruzzles are terrified of household pets. Those in the 2nd episode go on to say that they have an even worse problem with lions.
 Math Rescue (Video Game) / int_c09dbbbb
featureApplicability
1.0
 Math Rescue (Video Game) / int_c09dbbbb
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_c09dbbbb
 Math Rescue (Video Game) / int_c75df49a
type
Shout-Out
 Math Rescue (Video Game) / int_c75df49a
comment
Shout-Out: Level 12 of the first episode is named "The Crystal Cave (Where's Mylo?)".
 Math Rescue (Video Game) / int_c75df49a
featureApplicability
1.0
 Math Rescue (Video Game) / int_c75df49a
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_c75df49a
 Math Rescue (Video Game) / int_cb243ede
type
Teleporters and Transporters
 Math Rescue (Video Game) / int_cb243ede
comment
Teleporters and Transporters: The green "WARP" signs, which will send the player elsewhere on the level. Those that drop the player at the very top of the level are unmarked, but can still be used if the player presses in the opposite direction quickly enough.
 Math Rescue (Video Game) / int_cb243ede
featureApplicability
1.0
 Math Rescue (Video Game) / int_cb243ede
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_cb243ede
 Math Rescue (Video Game) / int_ce9a1c4a
type
Underground Level
 Math Rescue (Video Game) / int_ce9a1c4a
comment
Underground Level: All three episodes end with a series of these.
 Math Rescue (Video Game) / int_ce9a1c4a
featureApplicability
1.0
 Math Rescue (Video Game) / int_ce9a1c4a
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_ce9a1c4a
 Math Rescue (Video Game) / int_d42fb539
type
Our Monsters Are Weird
 Math Rescue (Video Game) / int_d42fb539
comment
Our Monsters Are Weird: There are four varieties of Gruzzles, all very strange-looking. Respectively they resemble a large floating nose with eyes and arms, a purple letter X, a green blob with eyestalks, and a coiled spring.
 Math Rescue (Video Game) / int_d42fb539
featureApplicability
1.0
 Math Rescue (Video Game) / int_d42fb539
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_d42fb539
 Math Rescue (Video Game) / int_d7d588c8
type
Lethal Lava Land
 Math Rescue (Video Game) / int_d7d588c8
comment
Lethal Lava Land: All three episodes have them. There's even a level called Lava Land. All of the lava is there strictly for decoration, as the only true dangers in those levels aside from the Gruzzles are the bottomless pits.
 Math Rescue (Video Game) / int_d7d588c8
featureApplicability
1.0
 Math Rescue (Video Game) / int_d7d588c8
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_d7d588c8
 Math Rescue (Video Game) / int_dda12cb3
type
Cat Scare
 Math Rescue (Video Game) / int_dda12cb3
comment
Cat Scare: Gruzzles are quite prone to this if the word problems are any indication, though dogs affect them the same way too.
 Math Rescue (Video Game) / int_dda12cb3
featureApplicability
1.0
 Math Rescue (Video Game) / int_dda12cb3
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_dda12cb3
 Math Rescue (Video Game) / int_e03c448e
type
Water Is Air
 Math Rescue (Video Game) / int_e03c448e
comment
Water Is Air: The undersea levels. The player character can traverse all of these without issue, and their movement isn't changed.
 Math Rescue (Video Game) / int_e03c448e
featureApplicability
1.0
 Math Rescue (Video Game) / int_e03c448e
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_e03c448e
 Math Rescue (Video Game) / int_eb4086e3
type
Big Creepy-Crawlies
 Math Rescue (Video Game) / int_eb4086e3
comment
Big Creepy-Crawlies: Benny the Butterfly, who is depicted in gameplay as being larger than the player character. Thankfully, he's friendly.
 Math Rescue (Video Game) / int_eb4086e3
featureApplicability
1.0
 Math Rescue (Video Game) / int_eb4086e3
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_eb4086e3
 Math Rescue (Video Game) / int_ec0bf4a1
type
Take Over the World
 Math Rescue (Video Game) / int_ec0bf4a1
comment
Take Over the World: The Glixerians make the Gruzzles steal Earth's numbers with this goal in mind.
 Math Rescue (Video Game) / int_ec0bf4a1
featureApplicability
1.0
 Math Rescue (Video Game) / int_ec0bf4a1
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_ec0bf4a1
 Math Rescue (Video Game) / int_f0085dbc
type
Impossible Thief
 Math Rescue (Video Game) / int_f0085dbc
comment
Impossible Thief: The Gruzzles steal numbers. The introduction to Episode 1 suggests that they can even effect people's memories this way, causing the protagonist to forget their friend's phone number.
 Math Rescue (Video Game) / int_f0085dbc
featureApplicability
1.0
 Math Rescue (Video Game) / int_f0085dbc
featureConfidence
1.0
 Math Rescue (Video Game)
hasFeature
Math Rescue (Video Game) / int_f0085dbc
 Math Rescue (Video Game) / int_name
type
ItemName
 Math Rescue (Video Game) / int_name
comment
 Math Rescue (Video Game) / int_name
featureApplicability
1.0
 Math Rescue (Video Game) / int_name
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1.0
 Math Rescue (Video Game)
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Math Rescue (Video Game) / int_name
 Math Rescue (Video Game) / int_name
itemName
Math Rescue (Video Game)

The following is a list of statements referring to the current page from other pages.

 Math Rescue (Video Game)
hasFeature
A Dog Ate My Homework / int_c016470e
 Math Rescue (Video Game)
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American Video Games / int_c016470e
 Math Rescue (Video Game)
hasFeature
Edible Collectible / int_c016470e
 Math Rescue (Video Game)
hasFeature
Level Ate / int_c016470e
 Math Rescue (Video Game)
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Video Games of 1990–1994 / int_c016470e