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Medieval Dynasty (Video Game)

 Medieval Dynasty (Video Game)
type
TVTItem
 Medieval Dynasty (Video Game)
label
Medieval Dynasty (Video Game)
 Medieval Dynasty (Video Game)
page
MedievalDynasty
 Medieval Dynasty (Video Game)
comment
Medieval Dynasty is a survival/town-building game with RPG Elements by Render Cube. It entered Early Access on Steam in September 2020 and got a full release exactly a year later.You play as Racimir, an orphaned youth fleeing the flames of war. Luckily, he finds a lush valley, rich in natural resources and unclaimed land. Racimir can make a living however you choose- hunting wild animals, farming, gathering herbs, mining, or trading with nearby settlements. If he builds up his reputation enough, he can even start a family of his own, to inherit the role of player character once Racimir dies. Given time and careful play, his dynasty can become leaders of the region.The game has minimal characterization, instead focusing on the experience of building a household from the ground up. It is notable for its Scenery Porn and immersive gameplay that is well-balanced between unrealism and micromanaging.And it has the same font as Oblivion.
 Medieval Dynasty (Video Game)
fetched
2024-02-09T21:53:53Z
 Medieval Dynasty (Video Game)
parsed
2024-02-09T21:53:53Z
 Medieval Dynasty (Video Game)
isPartOf
DBTropes
 Medieval Dynasty (Video Game) / int_10e7d43c
type
Fanfare
 Medieval Dynasty (Video Game) / int_10e7d43c
comment
Fanfare: Whenever you level up a skill, technology or progress or finish a quest, a short fanfare plays.
 Medieval Dynasty (Video Game) / int_10e7d43c
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1.0
 Medieval Dynasty (Video Game) / int_10e7d43c
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1.0
 Medieval Dynasty (Video Game)
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Medieval Dynasty (Video Game) / int_10e7d43c
 Medieval Dynasty (Video Game) / int_126ce03c
type
I Was Quite a Looker
 Medieval Dynasty (Video Game) / int_126ce03c
comment
I Was Quite a Looker: Everyone talks about how beautiful Kestrel was in her youth, but when Racimir meets her for the first time, she's in her early 70s and looks the part. She's still remarkably spry for her age, thou.
 Medieval Dynasty (Video Game) / int_126ce03c
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1.0
 Medieval Dynasty (Video Game) / int_126ce03c
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 Medieval Dynasty (Video Game)
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Medieval Dynasty (Video Game) / int_126ce03c
 Medieval Dynasty (Video Game) / int_127027b1
type
Shop Fodder
 Medieval Dynasty (Video Game) / int_127027b1
comment
Shop Fodder: More than half of the objects you can make in the workshop serve no other purpose other than being sold off, at a much higher value than the input resources. Including things like cart wheels, cutlery, baskets and so on that have absolutely no application on their own.
 Medieval Dynasty (Video Game) / int_127027b1
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1.0
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1.0
 Medieval Dynasty (Video Game)
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Medieval Dynasty (Video Game) / int_127027b1
 Medieval Dynasty (Video Game) / int_17975d1b
type
Unstable Equilibrium
 Medieval Dynasty (Video Game) / int_17975d1b
comment
Unstable Equilibrium: There is a tier 1 Farming skill that offers a chance to double the yield of a single plot of land, with 25/50/75% chance to trigger. It's as busted as it sounds. Plus, just by preparing land for a single field, you should get enough experience to unlock all three levels of that skill. Once a steady supply of input resources is provided, grinding related skills and technology becomes incredibly easy. This is particularly visible with Building technology. There will be a point in the game where you will be swimming in excess stone, while stone walls offer the most experience. All it takes is to continuously build and tear down a gable wall segment (it gives the same exp as any other wall segment, while taking half the resources), and any loss of material sustained this way will be easily overcome with the excessive amount of stone you already have, further diminished with the proper perks.
 Medieval Dynasty (Video Game) / int_17975d1b
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1.0
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 Medieval Dynasty (Video Game)
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Medieval Dynasty (Video Game) / int_17975d1b
 Medieval Dynasty (Video Game) / int_21d70919
type
Crapsack World
 Medieval Dynasty (Video Game) / int_21d70919
comment
Crapsack World: The world outside the valley is your standard medieval fantasy mix of grimdark and Dung Ages, with wars, famine, poor peasants being abused on a regular basis and what not. Various characters, Racimir included, moved to the valley precisely to escape the terrible lot awaiting them anywhere else.
 Medieval Dynasty (Video Game) / int_21d70919
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1.0
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Medieval Dynasty (Video Game) / int_21d70919
 Medieval Dynasty (Video Game) / int_25dc6ef5
type
Apathetic Citizens
 Medieval Dynasty (Video Game) / int_25dc6ef5
comment
Apathetic Citizens: Played with. Villagers you hire have a morale rating. Fail to provide your side of the deal you've made with them, and they will quickly pack and leave your village.
 Medieval Dynasty (Video Game) / int_25dc6ef5
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1.0
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Medieval Dynasty (Video Game) / int_25dc6ef5
 Medieval Dynasty (Video Game) / int_2902d216
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Refining Resources
 Medieval Dynasty (Video Game) / int_2902d216
comment
Refining Resources: One of the main gameplay elements is refining just about anything into something more complex, and often even refining by-products of other refinings (like using straw from threshing to make straw hats). And despite it being mostly a farming sim, there is even a metalworking aspect to it.
 Medieval Dynasty (Video Game) / int_2902d216
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Medieval Dynasty (Video Game) / int_2902d216
 Medieval Dynasty (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Medieval Dynasty (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Wooden crossbow. They're marginally stronger than bows, but take a horrendous amount of time to reset and require bolts, which are only worth using if you have the iron ones. And due to a few quirks of the engine, bolts have a nasty tendency to over-penetrate, hit the ground and get destroyed in the process, giving you a weapon with low damage, low firing rate and almost guaranteed destruction of every single bolt used with it.
 Medieval Dynasty (Video Game) / int_2bdae2ae
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 Medieval Dynasty (Video Game)
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Medieval Dynasty (Video Game) / int_2bdae2ae
 Medieval Dynasty (Video Game) / int_2cb9b1a9
type
Cool, but Inefficient
 Medieval Dynasty (Video Game) / int_2cb9b1a9
comment
Cool, but Inefficient: A variety of objects, especially specific types of clothes, are pretty terrible sources of income when used as Shop Fodder. They take extra resources and time to make, not to mention all the refining processes needed to get there. Subverted with iron tools. While setting all the structures needed for iron mining is a hassle and locked behind a few different tech gates, once done, iron tools are just strictly superior to anything else and it pays off handsomely.
 Medieval Dynasty (Video Game) / int_2cb9b1a9
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 Medieval Dynasty (Video Game)
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Medieval Dynasty (Video Game) / int_2cb9b1a9
 Medieval Dynasty (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Medieval Dynasty (Video Game) / int_33ca811a
comment
Game-Breaking Bug: Early builds of the game suffered from a potentially game-crashing bug caused by projectiles over-penetrating and piercing through terrain, then indefinitely falling down in the void below. This caused an enormous draw on the CPU to keep track of their infinite travel. Eventually, it was fixed shortly before the game finished Open Beta.
 Medieval Dynasty (Video Game) / int_33ca811a
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1.0
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Medieval Dynasty (Video Game) / int_33ca811a
 Medieval Dynasty (Video Game) / int_3556ccfc
type
Command & Conquer Economy
 Medieval Dynasty (Video Game) / int_3556ccfc
comment
And then there are the villagers themselves. Not only Command & Conquer Economy is in effect, but you simply need people to operate your buildings, as there is only this much you can do yourself.
 Medieval Dynasty (Video Game) / int_3556ccfc
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1.0
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Medieval Dynasty (Video Game) / int_3556ccfc
 Medieval Dynasty (Video Game) / int_36736927
type
Stat Grinding
 Medieval Dynasty (Video Game) / int_36736927
comment
Stat Grinding: The skills and technology systems require an ever-increasing amount of repetitive tasks performed in relation to their respective skills and tech trees. It eventually reaches such high levels, flat-out grinding will be required to progress any further.
 Medieval Dynasty (Video Game) / int_36736927
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 Medieval Dynasty (Video Game) / int_38e4b69d
type
Mister Seahorse
 Medieval Dynasty (Video Game) / int_38e4b69d
comment
Mister Seahorse: When the ability to play as a woman was added in a patch, the obvious question came up of what to do about pregnancy, which previously resulted in the mother taking 18 years of maternity leave. Solution: leave the gameplay unchanged, have the husband get pregnant instead.
 Medieval Dynasty (Video Game) / int_38e4b69d
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 Medieval Dynasty (Video Game)
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Medieval Dynasty (Video Game) / int_38e4b69d
 Medieval Dynasty (Video Game) / int_39b8d3d6
type
Boring, but Practical
 Medieval Dynasty (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Growing cabbage. It's the only crop that matures within a single season, it can be harvested en masse , and it's used for cooking potage, one of the most efficient nutrient sources (even without accounting for how fast cabbage grows) that you can access almost from the start. You will be hard-pressed to grow any other food crop thanks to the sheer efficiency of cabbage. Early on, wooden spoons and ladles are some of the easiest sources of money. All they take is sticks and are very fast to make. Yet they can provide enough money to buy all the recipes you will ever need, along with seeds and manure for truly massive farms. The only time spoons and ladles aren't so great is when seasons are set for very short durations. Woodshed trivalise gathering logs. You can fell trees yourself, but it's time-consuming, the logs are some of the heaviest objects and the trees take time to regrow - lots of it. A woodshed, with even the crappiest lumberjack, is going to produce 12 logs per day without felling any actual trees. The downside is that Racimir won't be gaining related experience.
 Medieval Dynasty (Video Game) / int_39b8d3d6
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1.0
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 Medieval Dynasty (Video Game)
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Medieval Dynasty (Video Game) / int_39b8d3d6
 Medieval Dynasty (Video Game) / int_40cc43af
type
Easy Communication
 Medieval Dynasty (Video Game) / int_40cc43af
comment
Easy Communication: You can at any point in the game open the related menu and swap around worker placement in your builds, change production mode or even fine-tune the exact feather-to-meat ratio gathered by your hunters, despite being an entire day of travel away from your settlement.
 Medieval Dynasty (Video Game) / int_40cc43af
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1.0
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 Medieval Dynasty (Video Game)
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Medieval Dynasty (Video Game) / int_40cc43af
 Medieval Dynasty (Video Game) / int_4987746e
type
Ridiculously Fast Construction
 Medieval Dynasty (Video Game) / int_4987746e
comment
Ridiculously Fast Construction: If you have enough materials, building walls only takes a few seconds of holding down the mouse key.
 Medieval Dynasty (Video Game) / int_4987746e
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1.0
 Medieval Dynasty (Video Game) / int_4987746e
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 Medieval Dynasty (Video Game)
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Medieval Dynasty (Video Game) / int_4987746e
 Medieval Dynasty (Video Game) / int_4a10e526
type
You Have Researched Breathing
 Medieval Dynasty (Video Game) / int_4a10e526
comment
You Have Researched Breathing: The progression of structures related to animal care can sure feel this way. You need a separate building for each type of animal in the game, and each is unlocked separately. Getting a cowshed after first unlocking three kinds of barns, a stable (itself preceded by a donkey shelter), and few different kinds of coops is really grating. For contrast, a basic foundry can do everything the most advanced version can, but simply houses fewer workers when set for automated production.
 Medieval Dynasty (Video Game) / int_4a10e526
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1.0
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 Medieval Dynasty (Video Game)
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Medieval Dynasty (Video Game) / int_4a10e526
 Medieval Dynasty (Video Game) / int_4a3e547f
type
Leaning on the Fourth Wall
 Medieval Dynasty (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall: Some dialogue options include discussing a dream where Racimir feels someone else is in control of his body, looking through his eyes as he builds a house and commenting that he's hungry. An NPC can respond that they have a similar dream where they are frozen with their arms horizontal.
 Medieval Dynasty (Video Game) / int_4a3e547f
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1.0
 Medieval Dynasty (Video Game) / int_4a3e547f
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 Medieval Dynasty (Video Game)
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Medieval Dynasty (Video Game) / int_4a3e547f
 Medieval Dynasty (Video Game) / int_4ce37dd1
type
Snipe Hunt
 Medieval Dynasty (Video Game) / int_4ce37dd1
comment
Snipe Hunt: Downplayed with Walrod. Upon learning who Racimir is, sets him out on a quest to gather 1000 logs of wood (that's enough to build an entire village from scratch, and while using only wood for that), ostentatiously to build a palisade. Seeing Racimir's panicked reaction, he quickly explains that he was just messing with him. Fenenna sends Racimir on a handful of annoying tasks and Fetch Quests, supposedly because she needs his help. She eventually admits that she was just having fun at his expense.
 Medieval Dynasty (Video Game) / int_4ce37dd1
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1.0
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 Medieval Dynasty (Video Game)
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Medieval Dynasty (Video Game) / int_4ce37dd1
 Medieval Dynasty (Video Game) / int_52196c03
type
Age-Gap Romance
 Medieval Dynasty (Video Game) / int_52196c03
comment
Age-Gap Romance: Defied and downplayed with the player, the maximum age difference allowed is 10 years. (Potentially a 28-year-old player can be with someone 18-year-old, but not a 29-year-old player) Among villagers, the maximum age difference is 20 years.
 Medieval Dynasty (Video Game) / int_52196c03
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 Medieval Dynasty (Video Game)
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Medieval Dynasty (Video Game) / int_52196c03
 Medieval Dynasty (Video Game) / int_5432a8a1
type
Non-Combat EXP
 Medieval Dynasty (Video Game) / int_5432a8a1
comment
Non-Combat EXP: Experience is to make you a better survivor, not better at fighting. An experienced player might be tougher and have better weapons than a new player, but both will have the same options and abilities. Notably, the the vast majority of quests are nonviolent (collecting berries, building structures, carrying messages...), and quests give you a lot more experience than actions.
 Medieval Dynasty (Video Game) / int_5432a8a1
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 Medieval Dynasty (Video Game)
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Medieval Dynasty (Video Game) / int_5432a8a1
 Medieval Dynasty (Video Game) / int_54ec2f0c
type
Not Completely Useless
 Medieval Dynasty (Video Game) / int_54ec2f0c
comment
Not Completely Useless: However, there is a variety of jobs for your villagers, where there is no real point in providing them with anything better than the most primitive tools. The best example is hunting, where villagers using stone knives is pre-requested to even make it cost-effective as an activity done by NPCs.
 Medieval Dynasty (Video Game) / int_54ec2f0c
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1.0
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 Medieval Dynasty (Video Game)
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Medieval Dynasty (Video Game) / int_54ec2f0c
 Medieval Dynasty (Video Game) / int_55a329c7
type
Worker Unit
 Medieval Dynasty (Video Game) / int_55a329c7
comment
Worker Unit: There are peasants sitting around the campfires in pre-existing villages that can be hired to perform various jobs in your structures, from banal things like water-carriers to seamstresses and blacksmiths. Their performance depends on their skills.
 Medieval Dynasty (Video Game) / int_55a329c7
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 Medieval Dynasty (Video Game)
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 Medieval Dynasty (Video Game) / int_5b81ca8d
type
Disc-One Nuke
 Medieval Dynasty (Video Game) / int_5b81ca8d
comment
Disc-One Nuke: There is a supply of iron tools and a few high-quality bows scattered in the wilderness in specific areas at the game's start. They are significantly better and faster to use than anything you will be able to afford for a long while, not to mention produce. Their location is fixed, so getting there is about either stumbling on them, memorising their position or checking an online guide.
 Medieval Dynasty (Video Game) / int_5b81ca8d
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1.0
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 Medieval Dynasty (Video Game)
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Medieval Dynasty (Video Game) / int_5b81ca8d
 Medieval Dynasty (Video Game) / int_5c5d0032
type
Eyepatch of Power
 Medieval Dynasty (Video Game) / int_5c5d0032
comment
Eyepatch of Power: Sambor is missing his right eye, yet is by far the toughest and most imposing character in the game, while being a former highwayman who found a new purpose in life. In fact, the eye-patch only adds to his rugged looks.
 Medieval Dynasty (Video Game) / int_5c5d0032
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1.0
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Medieval Dynasty (Video Game) / int_5c5d0032
 Medieval Dynasty (Video Game) / int_603b77ec
type
Savage Wolves
 Medieval Dynasty (Video Game) / int_603b77ec
comment
Savage Wolves: Wolves are one of the few animals that will attack you just for getting too close. In Uniegost's personal quest, Racimir must collect intel on an unusually large pack of wolves, and warn nearby villages.
 Medieval Dynasty (Video Game) / int_603b77ec
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1.0
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 Medieval Dynasty (Video Game)
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Medieval Dynasty (Video Game) / int_603b77ec
 Medieval Dynasty (Video Game) / int_6156eafa
type
So Last Season
 Medieval Dynasty (Video Game) / int_6156eafa
comment
So Last Season: Once you have metal smelting set up, even simple copper tools completely outshine the starting wooden-and-stone tools, reducing them to a total emergency if your current tool breaks down while in the wilderness. Not Completely Useless: However, there is a variety of jobs for your villagers, where there is no real point in providing them with anything better than the most primitive tools. The best example is hunting, where villagers using stone knives is pre-requested to even make it cost-effective as an activity done by NPCs.
 Medieval Dynasty (Video Game) / int_6156eafa
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1.0
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 Medieval Dynasty (Video Game)
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Medieval Dynasty (Video Game) / int_6156eafa
 Medieval Dynasty (Video Game) / int_65c4d0fa
type
Changing Gameplay Priorities
 Medieval Dynasty (Video Game) / int_65c4d0fa
comment
Changing Gameplay Priorities: Your main focus early on is simple survival and maybe toying with basic construction and production. However, eventually the game progression is organised in a way that encourages you to automate raw resource extraction by hired villagers and go from a survival sim to a village mayor sim, building a self-sufficient settlement and providing for the next generations.
 Medieval Dynasty (Video Game) / int_65c4d0fa
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Medieval Dynasty (Video Game) / int_65c4d0fa
 Medieval Dynasty (Video Game) / int_6bda9a30
type
Meaningful Name
 Medieval Dynasty (Video Game) / int_6bda9a30
comment
Meaningful Name: Almost all of the pre-existing villages have easily identifiable, Slavic names explaining their main economic activity or at least their geographic location: Hornica is a mining settlement in the mountains, Jezerica is by the lake, Rolnica has a windmill and most farming-related traders, Denica is at the bottom of a river valley; and so on and forth.
 Medieval Dynasty (Video Game) / int_6bda9a30
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Medieval Dynasty (Video Game) / int_6bda9a30
 Medieval Dynasty (Video Game) / int_6df40e4b
type
Skill Point Reset
 Medieval Dynasty (Video Game) / int_6df40e4b
comment
Skill Point Reset: Talking with your wife (once you get married, that is) has an option to reset your skills so far. It is framed in-game akin to having a mid-life crisis.
 Medieval Dynasty (Video Game) / int_6df40e4b
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1.0
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Medieval Dynasty (Video Game) / int_6df40e4b
 Medieval Dynasty (Video Game) / int_6ec989d8
type
Guide Dang It!
 Medieval Dynasty (Video Game) / int_6ec989d8
comment
Guide Dang It!: Good luck figuring out how and where to find salt without a guide, especially since caves are some of the least frequented parts of the map (not to mention being in complete wilderness), and they attract bears. To a lesser extent, the same goes with metal ores, but you will unlock meat salting in the first few in-game days, while you might not even figure out there is metal smelting in the game until much later.
 Medieval Dynasty (Video Game) / int_6ec989d8
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Medieval Dynasty (Video Game) / int_6ec989d8
 Medieval Dynasty (Video Game) / int_6fa1e7a2
type
Noob Bridge
 Medieval Dynasty (Video Game) / int_6fa1e7a2
comment
Noob Bridge: Short seasons are better than the maximum setting of 30 days per season. By mid-summer of the first year, you will be stuck in a game where you have to simply sleep off the rest of the season time and again if you set them to be 30 days long, because there will be nothing left to do, to the point of resource depletion. It will also require far more resources to maintain your village in running order, since you will have to feed people over longer periods of time, while having the exact same space to do so.
 Medieval Dynasty (Video Game) / int_6fa1e7a2
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 Medieval Dynasty (Video Game)
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Medieval Dynasty (Video Game) / int_6fa1e7a2
 Medieval Dynasty (Video Game) / int_72e54916
type
Retired Monster
 Medieval Dynasty (Video Game) / int_72e54916
comment
Retired Monster: Iordan's merry band in general, given they were a friendly pack of rascals and con artists, but Sambor specifically. Twice. First, he retired from being a regular highwayman and joined Iordan, becoming his Big Guy. Then, once the years caught up with them all, he settled in the valley with the rest of the pack.
 Medieval Dynasty (Video Game) / int_72e54916
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 Medieval Dynasty (Video Game) / int_735b4101
type
Colour-Coded for Your Convenience
 Medieval Dynasty (Video Game) / int_735b4101
comment
Colour-Coded for Your Convenience: With the Inspector ability, animals are highlighted in different colouring depending on how dangerous they are, and objects that can be interacted with are highlighted in yellow.
 Medieval Dynasty (Video Game) / int_735b4101
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1.0
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Medieval Dynasty (Video Game) / int_735b4101
 Medieval Dynasty (Video Game) / int_75f09f53
type
Morale Mechanic
 Medieval Dynasty (Video Game) / int_75f09f53
comment
Morale Mechanic: People under your employment have a set of needs to fulfil, including housing, food, water and heating. Not providing any of those will keep dunking their morale, and eventually drive them away from your village. After all, who would want to stay in a place where the most basic needs aren't fulfilled?
 Medieval Dynasty (Video Game) / int_75f09f53
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1.0
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 Medieval Dynasty (Video Game)
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Too Awesome to Use
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comment
Too Awesome to Use: Until you get a forge going, metal tools are just too good to be true, even if found in the forest or an abandoned mining camp. And even once you get yourself copper and bronze production going, iron remains a luxury.
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Fetch Quest
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Fenenna sends Racimir on a handful of annoying tasks and Fetch Quests, supposedly because she needs his help. She eventually admits that she was just having fun at his expense.
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Bratty Half-Pint
 Medieval Dynasty (Video Game) / int_82fc5bdf
comment
Bratty Half-Pint: Fenenna is a Fiery Redhead child with serious attitude. Racimir ends up running errands for her, trying to work her into buying Sambor's woodcarved figurines. It takes him a while to figure out that the kid is just messing with him.
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Insurmountable Waist-Height Fence
 Medieval Dynasty (Video Game) / int_8d6c8737
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Insurmountable Waist-Height Fence: Racimir is a lousy jumper and can't climb at all. Thus, unless terrain favours it and you are jumping downslope, any wall higher than chest level is impossible to brave.
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Bears Are Bad News
 Medieval Dynasty (Video Game) / int_8d718b9e
comment
Bears Are Bad News: Bears are by far the most dangerous animals you can face. And they usually roam around caves, making it extra-dangerous to even start thinking about mining. Bears are the only animals that are immune to the otherwise-One-Hit Kill|s that are crossbow bolt headshots and once they close on Racimir, he's pretty much dead.
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Arbitrary Equipment Restriction
 Medieval Dynasty (Video Game) / int_8fe12ab
comment
Arbitrary Equipment Restriction: You can't set more than one trap until the game feels like letting you. This is because traps are Simple, yet Awesome; they only require a few twigs to make, they get you free meat with no effort on your part, you can place them almost anywhere, and it only takes a day or so before they can be reused. If you were allowed to make as many traps as you want, it would trivialize the survival aspects of the game.
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Artificial Stupidity
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comment
Artificial Stupidity: The only real way of fighting against bears - if you are insane enough to try - is to abuse the pathfinding issues they have in rough terrain, allowing to jump over them and regain safe distance to pelt them with some more arrows, bolts or spears. A real bear would simply snag you mid-air.
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Exposed to the Elements
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comment
Exposed to the Elements: Not wearing proper clothes is a great way to get hypothermia in the winter and heatstroke during summer. Hats, in particular, are badly needed during the summer, especially when working in the open sun.
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Fame Gate
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Fame Gate: Reputation is tracked personally (how much a given person likes you) and broadly (what your dynasty has accomplished). Women will not be amenable to flirting or marriage if they don't like you enough, and people won't settle in your village unless your family has proven its worth by raising buildings, finishing quests, etc.
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Acceptable Breaks from Reality
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Acceptable Breaks from Reality: For the sake of simplicity, seasons take anywhere between three (the default setting) and thirty days, rather than tracking the real year in-game. Rock salt is used directly, without any further refining. Normally, rock salt is quite literally refined by creating a strong solution and then evaporating the water.
 Medieval Dynasty (Video Game) / int_b6e1d40b
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Aerith and Bob
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Aerith and Bob: Downplayed. Characters have predominately Slavic names, but there are also a few medieval Germanic names in the mix. Render Cube is a Polish company, clearly basing their fictional setting on regional variables, so it makes sense in such a context.
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type
Romance Sidequest
 Medieval Dynasty (Video Game) / int_bd288171
comment
Romance Sidequest: Wooing a lady into marrying Racimir and his potential heir. It involves lots of talking about specific subjects and paying close attention to the preferences of the character in question - certain topics will decrease your success meter and you are better off not even bringing that up.
 Medieval Dynasty (Video Game) / int_bd288171
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True Companions
 Medieval Dynasty (Video Game) / int_c313d43a
comment
True Companions: Iordan, Uniegost, Sambor, Wolrad and Kestrel formed a roaming group of good-hearted con artists, helping the needy. But as time progressed, and both age and their personal issues started to catch up with them, they eventually fell apart.
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Elemental Tiers
 Medieval Dynasty (Video Game) / int_c88c3c0f
comment
Elemental Tiers: For tools, it's wood, stone, copper, bronze and iron. For construction, it's wattle/wood/stone and thatch/planks/shingles.
 Medieval Dynasty (Video Game) / int_c88c3c0f
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Settling the Frontier
 Medieval Dynasty (Video Game) / int_ccc0d531
comment
Settling the Frontier: Your main task in the long run. The valley is sparsely populated and has only a handful of farms between the pre-existing villages, leaving plenty of room for your own. Racimir's main motivation was to escape the war, and he heard stories about the valley being both remote and peaceful, while lacking people to make it prosper, giving him the original idea to head there once his village got razed.
 Medieval Dynasty (Video Game) / int_ccc0d531
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 Medieval Dynasty (Video Game) / int_d83a56ca
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Construct Additional Pylons
 Medieval Dynasty (Video Game) / int_d83a56ca
comment
Construct Additional Pylons: You need housing for incoming workers and future generations. You can provide a roof for two people per house, regardless of its type, and either one or two slots for children, as long as you house a couple together. Once the children grow up, they can stay inside, but if you plan to further expand your population, they will need their own homes.
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Small, Secluded World
 Medieval Dynasty (Video Game) / int_d934b1c7
comment
Small, Secluded World: The valley. Its remoteness was one of the main draws for Racimir, as it's at least far away from the Great Offscreen War.
 Medieval Dynasty (Video Game) / int_d934b1c7
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 Medieval Dynasty (Video Game) / int_e5bb2929
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Super Not-Drowning Skills
 Medieval Dynasty (Video Game) / int_e5bb2929
comment
Super Not-Drowning Skills: You can't drown, period. You can't dive, for that matter, but there is just no way to drown.
 Medieval Dynasty (Video Game) / int_e5bb2929
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Elemental Crafting
 Medieval Dynasty (Video Game) / int_e5eabfc4
comment
Elemental Crafting: You start with improvised tools made out of wood and stone and it takes quite a while and effort to even unlock the ability to smelt any sort of metal. The metal tools themselves are tiered through copper, bronze and iron, with iron being behind another few tech gates. However, you can buy better tools at any point of the game, as long as you have the money and reach Jan the smith in Hornica.
 Medieval Dynasty (Video Game) / int_e5eabfc4
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 Medieval Dynasty (Video Game) / int_e663d3ef
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Only a Flesh Wound
 Medieval Dynasty (Video Game) / int_e663d3ef
comment
Only a Flesh Wound: It is entirely possible for deer to run while a spear is lodged in (and back out of!) their innards.
 Medieval Dynasty (Video Game) / int_e663d3ef
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 Medieval Dynasty (Video Game) / int_e663d3ef
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Medieval Dynasty (Video Game) / int_e663d3ef
 Medieval Dynasty (Video Game) / int_ea480f92
type
Simple, yet Awesome
 Medieval Dynasty (Video Game) / int_ea480f92
comment
Simple, yet Awesome: Traps of various kinds and types. They provide large quantities of meat and additional resources pretty much for free, as all it takes are sticks and maybe some stones. Copper tools. They are a significant improvement over wood-and-stone tools, while not requiring all the extra effort that goes with smelting bronze nor building a mine to access iron ore. Most importantly, their extraction rates mean they require less swings than default tools, without having "lost" extraction tied with bronze tools. And you can set up copper tools production in the first few days.
 Medieval Dynasty (Video Game) / int_ea480f92
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Famous Ancestor
 Medieval Dynasty (Video Game) / int_eb7a5313
comment
Famous Ancestor: By peasant standards, anyway. Iordan was a self-made entrepreneur whose success inspired Racimir, his nephew, to settle in Bostovia. He's dead by the time Racimir arrives (murdered by bandits who attacked his trading caravan), but his friend Uniegost lets Racimir live near the town anyway, for old times' sake.
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RPG Elements
 Medieval Dynasty (Video Game) / int_ebe55efb
comment
RPG Elements: Racimir and the workers under his employment gain experience in fields related to their current actions. For Racimir, it operates as Technology Levels. For his workers: how many resources they can gather/process per day.
 Medieval Dynasty (Video Game) / int_ebe55efb
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Medieval Dynasty (Video Game) / int_ebe55efb
 Medieval Dynasty (Video Game) / int_ecaab580
type
Technology Levels
 Medieval Dynasty (Video Game) / int_ecaab580
comment
Technology Levels: The game has a few different gates on progression, which are effectively technology levels. You must gain both sufficient on-hand experience in given field and build specific structures (which in turn must be unlocked first with related experience in different fields) to gain access to better tools, more efficient production or simply new recipes. The number of possible structures to build is restricted by your general progress, which is both time- and experience-locked.
 Medieval Dynasty (Video Game) / int_ecaab580
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Medieval Dynasty (Video Game) / int_ecaab580
 Medieval Dynasty (Video Game) / int_ef4d8558
type
A World Half Full
 Medieval Dynasty (Video Game) / int_ef4d8558
comment
A World Half Full: The valley, when compared with the rest of the setting outside of it, is Arcadia, rather than a sparsely populated wilderness full of natural dangers. But that is because the rest of the setting is in the middle of a bloody war, and everyone would rather be far away from it.
 Medieval Dynasty (Video Game) / int_ef4d8558
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 Medieval Dynasty (Video Game) / int_f6f6adeb
type
Railroading
 Medieval Dynasty (Video Game) / int_f6f6adeb
comment
Railroading: You can't specialize in one occupation at the outset, you have to follow a set route through all of them. The learning chain goes: house, workshop, loom, hunting lodge, barn, etc. Unless you use an infinite experience cheat, you cannot go from house to barn, or start out knowing how to fish.
 Medieval Dynasty (Video Game) / int_f6f6adeb
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Medieval Dynasty (Video Game) / int_f6f6adeb
 Medieval Dynasty (Video Game) / int_f722f635
type
Great Offscreen War
 Medieval Dynasty (Video Game) / int_f722f635
comment
Great Offscreen War: The war that made Racimir an orphan in the opening. There might also be a war fought by the current king, and his herald will be to collect extra taxes or food, either as provision for his troops or to be distributed in ravaged parts of the kingdom. But the valley itself is always safe and sound.
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 Medieval Dynasty (Video Game) / int_fc225bec
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Artistic License – Physics
 Medieval Dynasty (Video Game) / int_fc225bec
comment
Artistic License – Physics: Because the game uses Elemental Tiers, the properties of constructed buildings are reverse to reality. The in-game stone walls and wooden shingles have better thermal insulation than wooden walls and thatched roof.
 Medieval Dynasty (Video Game) / int_fc225bec
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 Medieval Dynasty (Video Game) / int_fd2086a9
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You Require More Vespene Gas
 Medieval Dynasty (Video Game) / int_fd2086a9
comment
You Require More Vespene Gas: There are a few different "main" resources, restricting the development of your own village: There are obviously various construction materials needed to build structures. Both Racimir and people under his employment require food and water. The workers also need housing and heating. Buildings require not only input goods, but when operated by villagers, they also use tools to stay operational. In fact, running out of tools is the main reason why production stops. And then there are the villagers themselves. Not only Command & Conquer Economy is in effect, but you simply need people to operate your buildings, as there is only this much you can do yourself.
 Medieval Dynasty (Video Game) / int_fd2086a9
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 Medieval Dynasty (Video Game) / int_fed93e1b
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Dark and Troubled Past
 Medieval Dynasty (Video Game) / int_fed93e1b
comment
Dark and Troubled Past: Just about everyone in Iordan's pack. In fact, their traumatic lives before meeting together are part of what let them bond as a Ragtag Bunch of Misfits.
 Medieval Dynasty (Video Game) / int_fed93e1b
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Medieval Dynasty (Video Game) / int_fed93e1b
 Medieval Dynasty (Video Game) / int_ffad4e9f
type
Shown Their Work
 Medieval Dynasty (Video Game) / int_ffad4e9f
comment
Shown Their Work: Shovel design is a pre-industrial one, with only the cutting tip being made out of metal (and in the case of wooden shovels, obviously not even that). A wide-brim hat has better protection from hot weather than any other piece of clothing. In real life, protecting your head from direct sun is the best protection from heat stroke there is.
 Medieval Dynasty (Video Game) / int_ffad4e9f
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Medieval Dynasty (Video Game)

The following is a list of statements referring to the current page from other pages.

 Medieval Dynasty (Video Game)
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Construction and Management Games / int_4cda6744
 Medieval Dynasty (Video Game)
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Survival Sandbox / int_4cda6744
 Medieval Dynasty (Video Game)
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Trail of Blood / int_4cda6744