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Mega Man 5 (Video Game)

 Mega Man 5 (Video Game)
type
TVTItem
 Mega Man 5 (Video Game)
label
Mega Man 5 (Video Game)
 Mega Man 5 (Video Game)
page
MegaMan5
 Mega Man 5 (Video Game)
comment
Game No. 5 in the Mega Man (Classic) series for the NES. It was released in Japan in December 4th, 1992, closely followed by a North American release on December 15th, 1992. It has since seen numerous re-releases, including the Rockman Complete Works, Mega Man Anniversary Collection, Virtual Console, PSN, and the first Mega Man Legacy Collection. This game introduces Beat, a robot bird sidekick for the Blue Bomber.Two months after Mega Man's last battle with Dr. Wily, several robots under Proto Man's command suddenly attack the city, while Proto Man himself abducts Dr. Light, leaving behind his signature yellow scarf. Dr. Cossack helps Mega Man in Light's absence by increasing the power of the Mega Buster to stop the robots, and creates the robotic bird Beat to assist him.Robot Masters: DWN-033: Gravity Man, weak to Star Crash, gives Gravity Hold. DWN-034: Wave Man, weak to Charge Kick, gives Water Wave. DWN-035: Stone Man, weak to Napalm Bomb, gives Power Stone. DWN-036: Gyro Man, weak to Gravity Hold, gives Gyro Attack. DWN-037: Star Man, weak to Water Wave, gives Star Crash. DWN-038: Charge Man, weak to Power Stone, gives the Charge Kick. DWN-039: Napalm Man, weak to Crystal Eye, gives the Napalm Bomb. DWN-040: Crystal Man, weak to Gyro Attack, gives the Crystal Eye.
 Mega Man 5 (Video Game)
fetched
2023-10-10T03:31:37Z
 Mega Man 5 (Video Game)
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2023-10-10T03:31:37Z
 Mega Man 5 (Video Game)
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Dropped link to JustInTime: Not a Feature - IGNORE
 Mega Man 5 (Video Game)
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Dropped link to MegaMan9: Not a Feature - ITEM
 Mega Man 5 (Video Game)
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Dropped link to MegaManZX: Not a Feature - ITEM
 Mega Man 5 (Video Game)
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DBTropes
 Mega Man 5 (Video Game) / int_105f4bd9
type
Villain: Exit, Stage Left
 Mega Man 5 (Video Game) / int_105f4bd9
comment
Villain: Exit, Stage Left: After being defeated once again, Dr. Wily escapes justice by fleeing while Mega Man struggles to keep the Wily Castle's collapsing ceiling from crushing him and Dr. Light.
 Mega Man 5 (Video Game) / int_105f4bd9
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1.0
 Mega Man 5 (Video Game) / int_105f4bd9
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Mega Man 5 (Video Game) / int_105f4bd9
 Mega Man 5 (Video Game) / int_11311505
type
Secret A.I. Moves
 Mega Man 5 (Video Game) / int_11311505
comment
Secret A.I. Moves: Gravity Man's power works differently depending on who's using it. HE can change the direction of gravity. YOU can summon an instantaneous surge of gravity that damages everything on the screen. Star Man is able to throw his Star Crash in multiple directions, while in Mega Man's hands it can only be thrown left or right.
 Mega Man 5 (Video Game) / int_11311505
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Mega Man 5 (Video Game) / int_11311505
 Mega Man 5 (Video Game) / int_1467a30c
type
Unexpected Gameplay Change
 Mega Man 5 (Video Game) / int_1467a30c
comment
Unexpected Gameplay Change: The jetski segment in Wave Man's stage, which involves Auto Scrolling. Oh, and it disables the ability to pause the game or use E-Tanks.
 Mega Man 5 (Video Game) / int_1467a30c
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1.0
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Mega Man 5 (Video Game) / int_1467a30c
 Mega Man 5 (Video Game) / int_17ce80aa
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All There in the Manual
 Mega Man 5 (Video Game) / int_17ce80aa
comment
Despite the naming scheme, Dark Man 1 isn't the first Dark Man built; other sources claim that Dark Man 2 was the first, and Dark Man 1 a modification that sacrifices mobility for firepower.
 Mega Man 5 (Video Game) / int_17ce80aa
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1.0
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Mega Man 5 (Video Game) / int_17ce80aa
 Mega Man 5 (Video Game) / int_18683fc2
type
Power-Up Letdown
 Mega Man 5 (Video Game) / int_18683fc2
comment
Power Up Letdown: Most of the special weapons, sadly. The Gravity Hold is laughably weak for a screen clear, the Napalm Bomb is slow and sticks to the ground, the Water Wave is on par with Bubble Lead, the Star Crash can't take a hit, the Power Stone and Crystal Eye miss everything, the Charge Kick is a mess...about the only ones that do their job well are the Gyro Attack and Beat.
 Mega Man 5 (Video Game) / int_18683fc2
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Mega Man 5 (Video Game) / int_18683fc2
 Mega Man 5 (Video Game) / int_1d515cb4
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One-Wheeled Wonder
 Mega Man 5 (Video Game) / int_1d515cb4
comment
One-Wheeled Wonder: The Camon enemy from Crystal Man's stage are robots that roll toward Mega Man on a single wheel.
 Mega Man 5 (Video Game) / int_1d515cb4
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1.0
 Mega Man 5 (Video Game) / int_1d515cb4
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Mega Man 5 (Video Game) / int_1d515cb4
 Mega Man 5 (Video Game) / int_1e7c47ab
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Stealth Pun
 Mega Man 5 (Video Game) / int_1e7c47ab
comment
Stealth Pun: According to his Mega Man & Bass CD data, Gyro Man likes a certain Greek sandwich. It wasn't specific, but they must be referring to a doner kebab, a.k.a. the "gyro".
 Mega Man 5 (Video Game) / int_1e7c47ab
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Mega Man 5 (Video Game) / int_1e7c47ab
 Mega Man 5 (Video Game) / int_216c3bf0
type
Flying Weapon
 Mega Man 5 (Video Game) / int_216c3bf0
comment
Flying Weapon: Beat acts like one when used, and flies towards the nearest target to deal damage to it.
 Mega Man 5 (Video Game) / int_216c3bf0
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Mega Man 5 (Video Game) / int_216c3bf0
 Mega Man 5 (Video Game) / int_21e1a8e3
type
Utility Weapon
 Mega Man 5 (Video Game) / int_21e1a8e3
comment
Utility Weapon: The Super Arrow can damage enemies, but it can also be used to create temporary footholds on walls, and can be used as a faster alternative to the Rush Jet.
 Mega Man 5 (Video Game) / int_21e1a8e3
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Mega Man 5 (Video Game) / int_21e1a8e3
 Mega Man 5 (Video Game) / int_2864490b
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Gravity Screw
 Mega Man 5 (Video Game) / int_2864490b
comment
Gravity Screw: Gravity Man's level, which reverses gravity (and some of the controls with it) at certain points. Gravity Man himself does this himself during the battle with him.
 Mega Man 5 (Video Game) / int_2864490b
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1.0
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Mega Man 5 (Video Game) / int_2864490b
 Mega Man 5 (Video Game) / int_295087bf
type
Non-Indicative Name
 Mega Man 5 (Video Game) / int_295087bf
comment
Non-Indicative Name: The Napalm Bomb doesn't use napalm. Which is probably just as well. For that matter, Napalm Man himself doesn't actually use any napalm, he prefers using missiles and explosives rather than any incendiary weapons. Despite the naming scheme, Dark Man 1 isn't the first Dark Man built; other sources claim that Dark Man 2 was the first, and Dark Man 1 a modification that sacrifices mobility for firepower.
 Mega Man 5 (Video Game) / int_295087bf
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1.0
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Mega Man 5 (Video Game) / int_295087bf
 Mega Man 5 (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Mega Man 5 (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Gravity Hold. Launching enemies into the sky is a cool concept, but in practice, it does so little damage that it's best used on smaller and weaker enemies. Enemies also don't drop powerups when killed with Gravity Hold, making it cumbersome to refill.
 Mega Man 5 (Video Game) / int_2bdae2ae
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Mega Man 5 (Video Game) / int_2bdae2ae
 Mega Man 5 (Video Game) / int_2d363f63
type
Frame-Up
 Mega Man 5 (Video Game) / int_2d363f63
comment
Frame-Up: The entire plot is revealed to be one, with Dr. Wily attempting to conquer the world while making Proto Man appear to be the mastermind.
 Mega Man 5 (Video Game) / int_2d363f63
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1.0
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Mega Man 5 (Video Game) / int_2d363f63
 Mega Man 5 (Video Game) / int_3079b2e
type
Harpoon Gun
 Mega Man 5 (Video Game) / int_3079b2e
comment
Harpoon Gun: Wave Man uses his Arm Cannon to fire a harpoon in Mega Man's direction between his other attacks.
 Mega Man 5 (Video Game) / int_3079b2e
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Mega Man 5 (Video Game) / int_3079b2e
 Mega Man 5 (Video Game) / int_311500f5
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Breaking Old Trends
 Mega Man 5 (Video Game) / int_311500f5
comment
Breaking Old Trends: Wave Man's stage, the expected water level of the game, isn't actually one at all; instead being an Unexpected Shmup Level that has Mega Man controlling a jetski for half the stage. Star Man's stage, meanwhile, uses the low gravity associated with underwater Mega Man stages without using any water. After three consecutive games of the Final Boss being immune to all but one or two weapons, Mega Man 5's final boss can be damaged by the Mega Buster and most other weapons.
 Mega Man 5 (Video Game) / int_311500f5
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Mega Man 5 (Video Game) / int_311500f5
 Mega Man 5 (Video Game) / int_33351187
type
Asteroids Monster
 Mega Man 5 (Video Game) / int_33351187
comment
Asteroids Monster: A Met variant exclusive to this game, the Metall Mommy. It appears to be a regular Metall at first, but upon shooting it, it splits apart into three smaller Metalls that bounce around.
 Mega Man 5 (Video Game) / int_33351187
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Mega Man 5 (Video Game) / int_33351187
 Mega Man 5 (Video Game) / int_33864ee8
type
Collection Sidequest
 Mega Man 5 (Video Game) / int_33864ee8
comment
Collection Sidequest: In order to unlock Beat, who was introduced in this game, Mega Man must collect a plate found in each of the Robot Master levels, spelling out M E G A M A N V (or "R O C K M A N 5" in the Japanese version).
 Mega Man 5 (Video Game) / int_33864ee8
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Mega Man 5 (Video Game) / int_33864ee8
 Mega Man 5 (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Mega Man 5 (Video Game) / int_33ca811a
comment
Game-Breaking Bug: It's possible for Big Pets' platforms to not be animated correctly while the hitboxes for them still function, resulting in seemingly getting hit by nothing. Thankfully, it doesn't break the fight as you can persevere and memorize the pattern as James Rolfe demonstrates.
 Mega Man 5 (Video Game) / int_33ca811a
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Mega Man 5 (Video Game) / int_33ca811a
 Mega Man 5 (Video Game) / int_3601b886
type
Chicken Walker
 Mega Man 5 (Video Game) / int_3601b886
comment
Chicken Walker: The Dachone, a Walking Tank that fires a spreadshot of lasers that first appears in Star Man's stage.
 Mega Man 5 (Video Game) / int_3601b886
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1.0
 Mega Man 5 (Video Game) / int_3601b886
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Mega Man 5 (Video Game) / int_3601b886
 Mega Man 5 (Video Game) / int_3700d6d8
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Pinball Projectile
 Mega Man 5 (Video Game) / int_3700d6d8
comment
Pinball Projectile: Crystal Man fires four Crystal Eye orbs in an X shape that rebound off the walls in his room. The Crystal Eye obtained from him works the same way once it hits a wall, splitting into three crystals that rebound off of walls.
 Mega Man 5 (Video Game) / int_3700d6d8
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Mega Man 5 (Video Game) / int_3700d6d8
 Mega Man 5 (Video Game) / int_420ab7c6
type
Smart Bomb
 Mega Man 5 (Video Game) / int_420ab7c6
comment
Smart Bomb: The Gravity Hold damages all enemies onscreen when Mega Man uses it, though it's rather weak, dealing as much damage as an uncharged Mega Buster shot, so it's best used on weak enemies that attack in groups.
 Mega Man 5 (Video Game) / int_420ab7c6
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1.0
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 Mega Man 5 (Video Game)
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Mega Man 5 (Video Game) / int_420ab7c6
 Mega Man 5 (Video Game) / int_5098e87
type
Unexpected Shmup Level
 Mega Man 5 (Video Game) / int_5098e87
comment
Wave Man's stage, the expected water level of the game, isn't actually one at all; instead being an Unexpected Shmup Level that has Mega Man controlling a jetski for half the stage. Star Man's stage, meanwhile, uses the low gravity associated with underwater Mega Man stages without using any water.
 Mega Man 5 (Video Game) / int_5098e87
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1.0
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Mega Man 5 (Video Game) / int_5098e87
 Mega Man 5 (Video Game) / int_5288f02
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All Your Powers Combined
 Mega Man 5 (Video Game) / int_5288f02
comment
All Your Powers Combined: Dark Man 4, the robot that framed Proto Man, possesses the abilities of the three previous Dark Men (specifically Dark Man 1's projectiles, Dark Man 2's barriers, and Dark Man 3's jumping).
 Mega Man 5 (Video Game) / int_5288f02
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Mega Man 5 (Video Game) / int_5288f02
 Mega Man 5 (Video Game) / int_5a5de5ca
type
Boss Rush
 Mega Man 5 (Video Game) / int_5a5de5ca
comment
Boss Rush: As usual for the series, there's a boss rematch during the endgame. But this game pulls an interesting twist on the Robot Master rematches compared to the other games in the series — you actually return to the Robot Masters' original rooms when you fight them.
 Mega Man 5 (Video Game) / int_5a5de5ca
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Mega Man 5 (Video Game) / int_5a5de5ca
 Mega Man 5 (Video Game) / int_5c7f3d09
type
Superdickery
 Mega Man 5 (Video Game) / int_5c7f3d09
comment
Superdickery: According to the intro, Proto Man is the new Big Bad, but near the end of the game, it turns out that he was an impostor. Once again, the real Big Bad was Dr. Wily, who was framing Proto Man for his crimes the whole time and is really the one behind Dr. Light's kidnapping.
 Mega Man 5 (Video Game) / int_5c7f3d09
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1.0
 Mega Man 5 (Video Game) / int_5c7f3d09
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 Mega Man 5 (Video Game)
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Mega Man 5 (Video Game) / int_5c7f3d09
 Mega Man 5 (Video Game) / int_5f4d158d
type
Space Zone
 Mega Man 5 (Video Game) / int_5f4d158d
comment
Space Zone: Star Man's stage, which takes place on a space station with low gravity. This makes it control like the underwater levels in other Mega Man games.
 Mega Man 5 (Video Game) / int_5f4d158d
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1.0
 Mega Man 5 (Video Game) / int_5f4d158d
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Mega Man 5 (Video Game) / int_5f4d158d
 Mega Man 5 (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Mega Man 5 (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: The final cutscene has Mega Man singlehandedly holding up a collapsing ceiling to stop himself and Dr. Light from being squished. He won't even bother trying that if you happen to stand under a crusher during gameplay.
 Mega Man 5 (Video Game) / int_6320eced
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Mega Man 5 (Video Game) / int_6320eced
 Mega Man 5 (Video Game) / int_67e9f779
type
Teleport Spam
 Mega Man 5 (Video Game) / int_67e9f779
comment
Teleport Spam: The Wily Capsule returns from Mega Man 4, and frequently engages in this to stay out of your range. With Beat, however, hitting him becomes a lot easier.
 Mega Man 5 (Video Game) / int_67e9f779
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1.0
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Mega Man 5 (Video Game) / int_67e9f779
 Mega Man 5 (Video Game) / int_6a56f32c
type
Orbiting Particle Shield
 Mega Man 5 (Video Game) / int_6a56f32c
comment
Orbiting Particle Shield: The Star Crash, which blocks projectiles like the Skull Barrier, and can be fired forwards like the Leaf Shield.
 Mega Man 5 (Video Game) / int_6a56f32c
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Mega Man 5 (Video Game) / int_6a56f32c
 Mega Man 5 (Video Game) / int_6dc206c9
type
Marathon Level
 Mega Man 5 (Video Game) / int_6dc206c9
comment
Marathon Level: Stone Man's stage, while not particularly difficult, is one of the longer Robot Master stages in the game, if not in the entire NES series.
 Mega Man 5 (Video Game) / int_6dc206c9
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Mega Man 5 (Video Game) / int_6dc206c9
 Mega Man 5 (Video Game) / int_6de71c57
type
Disc-One Final Boss
 Mega Man 5 (Video Game) / int_6de71c57
comment
Disc-One Final Boss: Dark Man 4, the true identity of the Proto Man leading the robot attack. Once he is defeated, Dr. Wily appears and reveals that he built Dark Man and is holding Dr. Light in his lab, challenging Mega Man to go there for the actual final battle.
 Mega Man 5 (Video Game) / int_6de71c57
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Mega Man 5 (Video Game) / int_6de71c57
 Mega Man 5 (Video Game) / int_7315fd38
type
Covers Always Lie
 Mega Man 5 (Video Game) / int_7315fd38
comment
Covers Always Lie: The North American box art◊ makes Gravity Man look like he's the size of a house and that he has electricity powers.
 Mega Man 5 (Video Game) / int_7315fd38
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1.0
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Mega Man 5 (Video Game) / int_7315fd38
 Mega Man 5 (Video Game) / int_74c4296f
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Gravity Is Purple
 Mega Man 5 (Video Game) / int_74c4296f
comment
Gravity Is Purple: The Gravity Hold gives Mega Man a purple palette (though the offical artwork goes for a more reddish color).
 Mega Man 5 (Video Game) / int_74c4296f
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Mega Man 5 (Video Game) / int_74c4296f
 Mega Man 5 (Video Game) / int_80e5008f
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Steam Vent Obstacle
 Mega Man 5 (Video Game) / int_80e5008f
comment
Steam Vent Obstacle: Damaging puffs of steam appear in Wave Man's stage.
 Mega Man 5 (Video Game) / int_80e5008f
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1.0
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Mega Man 5 (Video Game) / int_80e5008f
 Mega Man 5 (Video Game) / int_81f909f2
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Dishing Out Dirt
 Mega Man 5 (Video Game) / int_81f909f2
comment
Dishing Out Dirt: Stone Man has the ability to fire giant orbiting rocks with his Power Stone attack.
 Mega Man 5 (Video Game) / int_81f909f2
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1.0
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Mega Man 5 (Video Game) / int_81f909f2
 Mega Man 5 (Video Game) / int_825f60fa
type
Mercy Invincibility
 Mega Man 5 (Video Game) / int_825f60fa
comment
Mercy Invincibility: Enemies have noticeably longer i-frames after taking damage in this game than they do in any other, making button-mashing less effective (and also seriously hampering the Water Wave's usefulness).
 Mega Man 5 (Video Game) / int_825f60fa
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Mega Man 5 (Video Game) / int_825f60fa
 Mega Man 5 (Video Game) / int_82e9aaba
type
Down in the Dumps
 Mega Man 5 (Video Game) / int_82e9aaba
comment
Down in the Dumps: Wily Castle 1 has shades of this, with a large compactor corridor similar to the one from Dust Man's stage in Mega Man 4, complete with junk blocks that need to be shot out of the way.
 Mega Man 5 (Video Game) / int_82e9aaba
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Mega Man 5 (Video Game) / int_82e9aaba
 Mega Man 5 (Video Game) / int_84f4a870
type
Puzzle Boss
 Mega Man 5 (Video Game) / int_84f4a870
comment
Puzzle Boss: Big Pets, the first Wily Castle boss, can only be reached by shooting its spiked body and using its sections as platforms. It shields itself if both platforms are under it, so using the Rush Coil to reach it won't work, nor will high-reaching weapons like the Power Stone or Gravity Hold.
 Mega Man 5 (Video Game) / int_84f4a870
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Mega Man 5 (Video Game) / int_84f4a870
 Mega Man 5 (Video Game) / int_8b9c512e
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Down the Drain
 Mega Man 5 (Video Game) / int_8b9c512e
comment
Down the Drain: Wave Man's stage, which is set inside a water treatment facility and has a long water jetski section, but you never go underwater at any point. You do in Wily Castle 2, which has a first half set underwater in a more traditional Mega Man water level fashion.
 Mega Man 5 (Video Game) / int_8b9c512e
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Mega Man 5 (Video Game) / int_8b9c512e
 Mega Man 5 (Video Game) / int_8bc0317a
type
Invulnerable Attack
 Mega Man 5 (Video Game) / int_8bc0317a
comment
Invulnerable Attack: When using the Charge Kick, Mega Man is invincible to most enemy attacks for as long as he is in his sliding animation.
 Mega Man 5 (Video Game) / int_8bc0317a
featureApplicability
1.0
 Mega Man 5 (Video Game) / int_8bc0317a
featureConfidence
1.0
 Mega Man 5 (Video Game)
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Mega Man 5 (Video Game) / int_8bc0317a
 Mega Man 5 (Video Game) / int_98431ae2
type
Gemstone Assault
 Mega Man 5 (Video Game) / int_98431ae2
comment
Gemstone Assault: Crystal Man's main attack is firing crystal orbs that ricochet around his room to damage Mega Man. The Crystal Eye that Mega Man earns for defeating him fires one giant crystal that breaks into three smaller ones when it ricochets off of walls.
 Mega Man 5 (Video Game) / int_98431ae2
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Mega Man 5 (Video Game) / int_98431ae2
 Mega Man 5 (Video Game) / int_985d6d7f
type
Master of Illusion
 Mega Man 5 (Video Game) / int_985d6d7f
comment
Master of Illusion: Dark Man 4 has the ability to seamlessly disguise himself as Proto Man; however, his whistle is noticeably off-key.
 Mega Man 5 (Video Game) / int_985d6d7f
featureApplicability
1.0
 Mega Man 5 (Video Game) / int_985d6d7f
featureConfidence
1.0
 Mega Man 5 (Video Game)
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Mega Man 5 (Video Game) / int_985d6d7f
 Mega Man 5 (Video Game) / int_9cd24d8a
type
Locomotive Level
 Mega Man 5 (Video Game) / int_9cd24d8a
comment
Locomotive Level: Charge Man's level, which is set both on and inside a moving train.
 Mega Man 5 (Video Game) / int_9cd24d8a
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1.0
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 Mega Man 5 (Video Game) / int_a34c7bb8
type
Player-Guided Missile
 Mega Man 5 (Video Game) / int_a34c7bb8
comment
Player-Guided Missile: The Gyro Attack flies straight forwards, but can be sent straight up or down in midflight via the D-Pad.
 Mega Man 5 (Video Game) / int_a34c7bb8
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1.0
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Mega Man 5 (Video Game) / int_a34c7bb8
 Mega Man 5 (Video Game) / int_a9f549fe
type
Emergency Energy Tank
 Mega Man 5 (Video Game) / int_a9f549fe
comment
Emergency Energy Tank: Alongside the returning E-Tanks, the M-Tank is introduced as a means of fully restoring health and weapon ammo. If used while having completely full health and ammo, then all onscreen enemies are transformed into 1-Ups. However, you're only allowed to carry one M-Tank at a time. After exposing "Proto Man" as Dark Man 4, the real Proto Man leaves an "L-Tank" to fully restore Mega Man's life. How exactly it differs from an E-Tank is unclear, and the L-Tank has never made another appearance, except as an unusable artifact in Mega Man ZX Advent.
 Mega Man 5 (Video Game) / int_a9f549fe
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Mega Man 5 (Video Game) / int_a9f549fe
 Mega Man 5 (Video Game) / int_ad4a45be
type
Final Boss
 Mega Man 5 (Video Game) / int_ad4a45be
comment
After three consecutive games of the Final Boss being immune to all but one or two weapons, Mega Man 5's final boss can be damaged by the Mega Buster and most other weapons.
 Mega Man 5 (Video Game) / int_ad4a45be
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1.0
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Mega Man 5 (Video Game) / int_ad4a45be
 Mega Man 5 (Video Game) / int_af3ea0e3
type
Face–Heel Turn
 Mega Man 5 (Video Game) / int_af3ea0e3
comment
Face–Heel Turn: After betraying Wily in Mega Man 4, Proto Man appears to be on the side of the devils once again. However, this is merely an imposter, and the real Proto Man saves Mega Man's life twice over.
 Mega Man 5 (Video Game) / int_af3ea0e3
featureApplicability
1.0
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featureConfidence
1.0
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Mega Man 5 (Video Game) / int_af3ea0e3
 Mega Man 5 (Video Game) / int_b0e18b32
type
Unique Enemy
 Mega Man 5 (Video Game) / int_b0e18b32
comment
Unique Enemy: The only two Rounders in the game (or series, for that matter) are found near the end of the first stage of Proto Man's fortress.
 Mega Man 5 (Video Game) / int_b0e18b32
featureApplicability
1.0
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featureConfidence
1.0
 Mega Man 5 (Video Game)
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Mega Man 5 (Video Game) / int_b0e18b32
 Mega Man 5 (Video Game) / int_b3eecaae
type
Colony Drop
 Mega Man 5 (Video Game) / int_b3eecaae
comment
Colony Drop: Falling asteroids are a hazard at the start of Star Man's stage.
 Mega Man 5 (Video Game) / int_b3eecaae
featureApplicability
1.0
 Mega Man 5 (Video Game) / int_b3eecaae
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 Mega Man 5 (Video Game)
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Mega Man 5 (Video Game) / int_b3eecaae
 Mega Man 5 (Video Game) / int_b9c5cbb5
type
Helicopter Pack
 Mega Man 5 (Video Game) / int_b9c5cbb5
comment
Helicopter Pack: Gyro Man, sort of, except the helicopter blades he uses to fly are attached to his back directly.
 Mega Man 5 (Video Game) / int_b9c5cbb5
featureApplicability
1.0
 Mega Man 5 (Video Game) / int_b9c5cbb5
featureConfidence
1.0
 Mega Man 5 (Video Game)
hasFeature
Mega Man 5 (Video Game) / int_b9c5cbb5
 Mega Man 5 (Video Game) / int_ba183b0e
type
The Paralyzer
 Mega Man 5 (Video Game) / int_ba183b0e
comment
The Paralyzer: Dark Man 3's gun can fire three rings in a spread formation that temporarily freeze Mega Man in place if any of them hit him, typically leaving him defenseless against the next attack.
 Mega Man 5 (Video Game) / int_ba183b0e
featureApplicability
1.0
 Mega Man 5 (Video Game) / int_ba183b0e
featureConfidence
1.0
 Mega Man 5 (Video Game)
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Mega Man 5 (Video Game) / int_ba183b0e
 Mega Man 5 (Video Game) / int_bdb11380
type
Spring Jump
 Mega Man 5 (Video Game) / int_bdb11380
comment
Spring Jump: The Rush Coil of old has been replaced with the New Rush Coil; instead of jumping on a spring on Rush's back, Rush bounces himself up with a spring on his stomach, with Mega Man having to jump off of him afterwards.
 Mega Man 5 (Video Game) / int_bdb11380
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1.0
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featureConfidence
1.0
 Mega Man 5 (Video Game)
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Mega Man 5 (Video Game) / int_bdb11380
 Mega Man 5 (Video Game) / int_bf698238
type
When All You Have Is a Hammer…
 Mega Man 5 (Video Game) / int_bf698238
comment
When All You Have Is a Hammer…: Gravity Man can only manipulate gravity; his only other weapon is a regular old plasma blaster. The only other way he can attack Mega Man is to use his powers to cause Collision Damage.
 Mega Man 5 (Video Game) / int_bf698238
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1.0
 Mega Man 5 (Video Game) / int_bf698238
featureConfidence
1.0
 Mega Man 5 (Video Game)
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Mega Man 5 (Video Game) / int_bf698238
 Mega Man 5 (Video Game) / int_c75df49a
type
Shout-Out
 Mega Man 5 (Video Game) / int_c75df49a
comment
Shout-Out: In the third Dark Man stage, there are these blocks that you have to ride on to get through. A really popular game released a year before has this too...
 Mega Man 5 (Video Game) / int_c75df49a
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1.0
 Mega Man 5 (Video Game) / int_c75df49a
featureConfidence
1.0
 Mega Man 5 (Video Game)
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Mega Man 5 (Video Game) / int_c75df49a
 Mega Man 5 (Video Game) / int_c84e56a2
type
Sean Connery Is About to Shoot You
 Mega Man 5 (Video Game) / int_c84e56a2
comment
Sean Connery Is About to Shoot You: The Famicom boxart (pictured at the top) depicts Mega Man with his Mega Buster pointed directly at the viewer.
 Mega Man 5 (Video Game) / int_c84e56a2
featureApplicability
1.0
 Mega Man 5 (Video Game) / int_c84e56a2
featureConfidence
1.0
 Mega Man 5 (Video Game)
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Mega Man 5 (Video Game) / int_c84e56a2
 Mega Man 5 (Video Game) / int_cd809603
type
Tank Goodness
 Mega Man 5 (Video Game) / int_cd809603
comment
Tank Goodness: The game's iteration of the Wily Machine is placed atop a series of tank treads, and it's also one of the largest of the Wily Machines, possibly tied with the Tyrannosaurus rex version in Mega Man 9, in the series. Napalm Man also has some of this in his design; tank treads for feet with cannons on his shoulders, arms, and head. Dark Man 1's lower body bears tank treads, and it has two arm cannons that it uses to attack.
 Mega Man 5 (Video Game) / int_cd809603
featureApplicability
1.0
 Mega Man 5 (Video Game) / int_cd809603
featureConfidence
1.0
 Mega Man 5 (Video Game)
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Mega Man 5 (Video Game) / int_cd809603
 Mega Man 5 (Video Game) / int_cedccc54
type
Slide Attack
 Mega Man 5 (Video Game) / int_cedccc54
comment
Slide Attack: The Charge Kick, which can only be used by sliding while having the weapon equipped.
 Mega Man 5 (Video Game) / int_cedccc54
featureApplicability
1.0
 Mega Man 5 (Video Game) / int_cedccc54
featureConfidence
1.0
 Mega Man 5 (Video Game)
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Mega Man 5 (Video Game) / int_cedccc54
 Mega Man 5 (Video Game) / int_cfe72499
type
Shoot the Bullet
 Mega Man 5 (Video Game) / int_cfe72499
comment
Shoot the Bullet: The Water Wave can nullify most enemy projectiles, including Star Man's shield. Although its usefulness is a little limited by its inability to be fired in the air.
 Mega Man 5 (Video Game) / int_cfe72499
featureApplicability
1.0
 Mega Man 5 (Video Game) / int_cfe72499
featureConfidence
1.0
 Mega Man 5 (Video Game)
hasFeature
Mega Man 5 (Video Game) / int_cfe72499
 Mega Man 5 (Video Game) / int_d3c2c6b2
type
Spread Shot
 Mega Man 5 (Video Game) / int_d3c2c6b2
comment
Spread Shot: The Crystal Eye explodes into a spread of three smaller crystals that rebound in different directions when it hits a wall. Dark Man 3 has an attack where he fires a spread of three rings in Mega Man's general direction. These rings deal no damage, but they will freeze Mega Man in place, leaving him vulnerable to Dark Man's next attack. Dodging the rings can be tricky, as they don't separate very fast.
 Mega Man 5 (Video Game) / int_d3c2c6b2
featureApplicability
1.0
 Mega Man 5 (Video Game) / int_d3c2c6b2
featureConfidence
1.0
 Mega Man 5 (Video Game)
hasFeature
Mega Man 5 (Video Game) / int_d3c2c6b2
 Mega Man 5 (Video Game) / int_d6b1fa46
type
Video Game Sliding
 Mega Man 5 (Video Game) / int_d6b1fa46
comment
Video Game Sliding: While Mega Man has been able to slide since Mega Man 3, the Charge Kick marks the only time in series history that one of Mega Man's weapons requires him to slide in order to use.
 Mega Man 5 (Video Game) / int_d6b1fa46
featureApplicability
1.0
 Mega Man 5 (Video Game) / int_d6b1fa46
featureConfidence
1.0
 Mega Man 5 (Video Game)
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Mega Man 5 (Video Game) / int_d6b1fa46
 Mega Man 5 (Video Game) / int_da76b18
type
Hijacked by Ganon
 Mega Man 5 (Video Game) / int_da76b18
comment
Hijacked by Ganon: As with 4, Wily is the true villain, with "Proto Man" being a powerful imposter built by him to frame the real one for his crimes.
 Mega Man 5 (Video Game) / int_da76b18
featureApplicability
1.0
 Mega Man 5 (Video Game) / int_da76b18
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1.0
 Mega Man 5 (Video Game)
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Mega Man 5 (Video Game) / int_da76b18
 Mega Man 5 (Video Game) / int_ddf4698
type
Pulling Themselves Together
 Mega Man 5 (Video Game) / int_ddf4698
comment
Pulling Themselves Together: Stone Man will smash himself to bits from the impact of a high jump, but simply reassembles himself to continue the fight.
 Mega Man 5 (Video Game) / int_ddf4698
featureApplicability
1.0
 Mega Man 5 (Video Game) / int_ddf4698
featureConfidence
1.0
 Mega Man 5 (Video Game)
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Mega Man 5 (Video Game) / int_ddf4698
 Mega Man 5 (Video Game) / int_e57198a4
type
Advancing Wall of Doom
 Mega Man 5 (Video Game) / int_e57198a4
comment
Advancing Wall of Doom: The Rolling Drill enemies found in Napalm Man's stage. These move towards you from the right of the screen, and they are a One-Hit Kill if the drills touch you. Thankfully, you can destroy them before they do so.
 Mega Man 5 (Video Game) / int_e57198a4
featureApplicability
1.0
 Mega Man 5 (Video Game) / int_e57198a4
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1.0
 Mega Man 5 (Video Game)
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Mega Man 5 (Video Game) / int_e57198a4
 Mega Man 5 (Video Game) / int_ead7e42e
type
Walking Armory
 Mega Man 5 (Video Game) / int_ead7e42e
comment
Walking Armory: Napalm Man.
 Mega Man 5 (Video Game) / int_ead7e42e
featureApplicability
1.0
 Mega Man 5 (Video Game) / int_ead7e42e
featureConfidence
1.0
 Mega Man 5 (Video Game)
hasFeature
Mega Man 5 (Video Game) / int_ead7e42e
 Mega Man 5 (Video Game) / int_f55a1990
type
Disc-One Final Dungeon
 Mega Man 5 (Video Game) / int_f55a1990
comment
Disc-One Final Dungeon: Proto Man's Castle. After completing it, Wily reveals himself as the real villain, and his latest Wily Castle becomes the true final stage.
 Mega Man 5 (Video Game) / int_f55a1990
featureApplicability
1.0
 Mega Man 5 (Video Game) / int_f55a1990
featureConfidence
1.0
 Mega Man 5 (Video Game)
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Mega Man 5 (Video Game) / int_f55a1990
 Mega Man 5 (Video Game) / int_f764008e
type
Improvised Platform
 Mega Man 5 (Video Game) / int_f764008e
comment
Improvised Platform: The Super Arrow, while useful as an attack, can also be stood atop to help Mega Man reach higher locations. With a well-timed jump, he can get on top before it rockets forward, or he can jump on top of it after it sticks to a wall.
 Mega Man 5 (Video Game) / int_f764008e
featureApplicability
1.0
 Mega Man 5 (Video Game) / int_f764008e
featureConfidence
1.0
 Mega Man 5 (Video Game)
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Mega Man 5 (Video Game) / int_f764008e
 Mega Man 5 (Video Game) / int_f9e16ef
type
Distressed Dude
 Mega Man 5 (Video Game) / int_f9e16ef
comment
Distressed Dude: Dr Light is kidnapped by Proto Man, and it's up to you to save him!
 Mega Man 5 (Video Game) / int_f9e16ef
featureApplicability
1.0
 Mega Man 5 (Video Game) / int_f9e16ef
featureConfidence
1.0
 Mega Man 5 (Video Game)
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Mega Man 5 (Video Game) / int_f9e16ef
 Mega Man 5 (Video Game) / int_fcb733b1
type
Disadvantageous Disintegration
 Mega Man 5 (Video Game) / int_fcb733b1
comment
Disadvantageous Disintegration: If an enemy is killed by the Gravity Hold, it will fly offscreen without dropping any powerups.
 Mega Man 5 (Video Game) / int_fcb733b1
featureApplicability
1.0
 Mega Man 5 (Video Game) / int_fcb733b1
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Mega Man 5 (Video Game) / int_fcb733b1
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ItemName
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itemName
Mega Man 5 (Video Game)

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 Mega Man 5 (Video Game)
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Dash Attack / int_dab32c0
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