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Mercenary Kings (Video Game)
- 698 statements
- 135 feature instances
- 18 referencing feature instances
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Mercenary Kings (Video Game) | comment |
Mercenary Kings is a retro 2D action platformer, created by Tribute Games and released in 2014. When scientist Doctor James Neil develops the Mandragora Serum, a potent elixir that bestows superhuman strength and regeneration, he is kidnapped and his facilities on Mandragora Island are taken over by the terrorist group known as CLAW, who plan on using the serum to Take Over the World. In response, a mercenary group called the Mercenary Kings are dispatched to the island to stop CLAW and rescue Dr. Neil, but something goes horribly wrong. CLAW has already used the serum to mass produce a giant army of super soldiers, robots, mechs and mutated wildlife, and the Kings are ambushed and almost immediately cut down. Only two of the mercenaries survive, King and Empress, and even then they have to be given doses of the Mandragora Serum to survive their wounds.Now, empowered by the serum and armed with a plethora of weapons, King and Empress are redeployed to Mandragora Island to deliver some well-deserved payback to CLAW and save the world!The game was designed to recapture both the spirit of the action films of the 1980's and of retro games of the same era, but update it to modern times. Thus, it includes the ability to upgrade your character's weapons and armor, bio-mods to directly implant into the character's body and the Item Crafting mechanic, which allows you to create dozens of weapons for your character. The game's website is here.Oh, and if the sprite work looks familiar, you may recognize it as the work of Paul Robertson, aka the same guy who worked on Scott Pilgrim vs. The World: The Game and some episodes of Gravity Falls.An Updated Re-release, Mercenary Kings: Reloaded Edition, with new playable characters Frigg and C-Zar, was released on February 2018 on all major platforms (PlayStation 4, Nintendo Switch, Play Station Vita, and Xbox One) and on Windows PC via Steam. | |
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Mercenary Kings (Video Game) | isPartOf |
DBTropes | |
Mercenary Kings (Video Game) / int_10d36992 | type |
Parrying Bullets | |
Mercenary Kings (Video Game) / int_10d36992 | comment |
Parrying Bullets: You can deflect bullets with your knife. Runner type enemies are also capable of using their knives to deflect bullets fired at them from the front. | |
Mercenary Kings (Video Game) / int_10d36992 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_10d36992 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_10d36992 | |
Mercenary Kings (Video Game) / int_112daba0 | type |
Retired Badass | |
Mercenary Kings (Video Game) / int_112daba0 | comment |
Retired Badass: Colonel Tasker typically just stays at camp and doesn't get in on any action, but it's mentioned that he was a real badass back in his prime. He's also one of two people who stays behind when Camp Crown is attacked, and even beams into the center of a CLAW facility just so he can personally finish off Commander Baron. | |
Mercenary Kings (Video Game) / int_112daba0 | featureApplicability |
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Mercenary Kings (Video Game) / int_112daba0 | featureConfidence |
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Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_112daba0 | |
Mercenary Kings (Video Game) / int_128e4ba8 | type |
Gatling Good | |
Mercenary Kings (Video Game) / int_128e4ba8 | comment |
Gatling Good: The Minigun weapon parts. It is functionally identical to other machine guns, however. | |
Mercenary Kings (Video Game) / int_128e4ba8 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_128e4ba8 | featureConfidence |
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Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_128e4ba8 | |
Mercenary Kings (Video Game) / int_12c65d9b | type |
Abnormal Ammo | |
Mercenary Kings (Video Game) / int_12c65d9b | comment |
Abnormal Ammo: The elemental types, which have specific properties and work well against certain targets: Incendiary - does extra damage against most human types. Caustic - melts shields and does extra damage against armored targets. Electric - does extra damage against machine type enemies. Cryogenic - has a chance to freeze targets of all types. | |
Mercenary Kings (Video Game) / int_12c65d9b | featureApplicability |
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Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_12c65d9b | |
Mercenary Kings (Video Game) / int_132d93f1 | type |
Human Shield | |
Mercenary Kings (Video Game) / int_132d93f1 | comment |
Human Shield: Abductor enemies use them. | |
Mercenary Kings (Video Game) / int_132d93f1 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_132d93f1 | featureConfidence |
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Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_132d93f1 | |
Mercenary Kings (Video Game) / int_1713b00a | type |
Your Head A-Splode | |
Mercenary Kings (Video Game) / int_1713b00a | comment |
Your Head Asplode: What happens to the basic Griff enemies if you score a fatal headshot on them. | |
Mercenary Kings (Video Game) / int_1713b00a | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_1713b00a | featureConfidence |
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Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_1713b00a | |
Mercenary Kings (Video Game) / int_173909 | type |
Brainwashed and Crazy | |
Mercenary Kings (Video Game) / int_173909 | comment |
Brainwashed and Crazy: The vast majority of CLAW's soldiers are conditioned into obedience using cybernetics, the Mandrake Formula, or both. ALL of the mandrakes that you fight have been brainwashed into serving CLAW, they're normally quite docile. | |
Mercenary Kings (Video Game) / int_173909 | featureApplicability |
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Mercenary Kings (Video Game) / int_173909 | featureConfidence |
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Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_173909 | |
Mercenary Kings (Video Game) / int_19769f50 | type |
Defeat Means Friendship | |
Mercenary Kings (Video Game) / int_19769f50 | comment |
Defeat Means Friendship: T-Bone, who joins your team as a chef after you throw a shock grenade in his face. | |
Mercenary Kings (Video Game) / int_19769f50 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_19769f50 | featureConfidence |
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Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_19769f50 | |
Mercenary Kings (Video Game) / int_1d364dbd | type |
Heavily Armored Mook | |
Mercenary Kings (Video Game) / int_1d364dbd | comment |
Heavily Armored Mook: Armored enemies. Include Armored Runner and Sniper as well as more unique variations. | |
Mercenary Kings (Video Game) / int_1d364dbd | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_1d364dbd | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_1d364dbd | |
Mercenary Kings (Video Game) / int_20860a0e | type |
Punch-Clock Villain | |
Mercenary Kings (Video Game) / int_20860a0e | comment |
Punch-Clock Villain: Most of CLAW's non-combat personnel are just trying to make a living and don't care about Commander Baron's plans. | |
Mercenary Kings (Video Game) / int_20860a0e | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_20860a0e | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_20860a0e | |
Mercenary Kings (Video Game) / int_2557e3a9 | type |
Palette Swap | |
Mercenary Kings (Video Game) / int_2557e3a9 | comment |
Palette Swap: Nearly every single enemy has at least one alternate colored version with slightly altered stats. Even the rabbits. | |
Mercenary Kings (Video Game) / int_2557e3a9 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_2557e3a9 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_2557e3a9 | |
Mercenary Kings (Video Game) / int_2745f935 | type |
Gas Mask Mooks | |
Mercenary Kings (Video Game) / int_2745f935 | comment |
Gas Mask Mooks: The Hazmat Patrol enemies. | |
Mercenary Kings (Video Game) / int_2745f935 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_2745f935 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_2745f935 | |
Mercenary Kings (Video Game) / int_2b706ca | type |
More Dakka | |
Mercenary Kings (Video Game) / int_2b706ca | comment |
More Dakka: What this game's all about - make your own escalating Frankenguns. Machineguns, Submachine guns and Assault Rifles all have high rates of fire. However, the more rounds a magazine has, the lower the weapon's base power will be, which is balanced out by pure DPS for the higher firing rate weapons. | |
Mercenary Kings (Video Game) / int_2b706ca | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_2b706ca | featureConfidence |
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Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_2b706ca | |
Mercenary Kings (Video Game) / int_2bdae2ae | type |
Awesome, but Impractical | |
Mercenary Kings (Video Game) / int_2bdae2ae | comment |
Awesome, but Impractical: Most of the Sniper Rifle weapon parts. They provide better range than any other parts and are always compatible with armor piercing ammo, but are also ridiculously heavy and only have mediocre damage. The Violence King melee weapons have very high damage for their level, but are incredibly heavy. The Spartan machine gun base is this, as the gun has an ungodly reload time of 9 seconds. This is made even worse when you attach a magazine onto it as it's meant to go magazineless (magazineless, it holds 300 bullets, thus the 9 seconds make somewhat sense.) | |
Mercenary Kings (Video Game) / int_2bdae2ae | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_2bdae2ae | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_2bdae2ae | |
Mercenary Kings (Video Game) / int_2d4a6d8c | type |
Sophisticated as Hell | |
Mercenary Kings (Video Game) / int_2d4a6d8c | comment |
Sophisticated as Hell: Dr. Bluebell is by far the most collected and reserved member of the team, but when Dr. Neil reveals his true intentions for her and the Mandrake Formula she starts spouting some rather childish insults mixed with more eloquent rebuttals. | |
Mercenary Kings (Video Game) / int_2d4a6d8c | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_2d4a6d8c | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_2d4a6d8c | |
Mercenary Kings (Video Game) / int_32821ceb | type |
The Unintelligible | |
Mercenary Kings (Video Game) / int_32821ceb | comment |
The Unintelligible: Choppy, Bobby's sentient helicopter, who's only capable of talking in emoticons (though at one point it engages in Symbol Swearing when it's being shot at.) | |
Mercenary Kings (Video Game) / int_32821ceb | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_32821ceb | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_32821ceb | |
Mercenary Kings (Video Game) / int_33fa230b | type |
Your Princess Is in Another Castle! | |
Mercenary Kings (Video Game) / int_33fa230b | comment |
Your Princess Is in Another Castle!: Commander Baron is seemingly killed in the destruction of the Doomsday Harrier. But before the heroes can finish celebrating, the Prime Soldiers suddenly appear, and CLAW continues their operations as normal despite the death of their leader. | |
Mercenary Kings (Video Game) / int_33fa230b | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_33fa230b | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_33fa230b | |
Mercenary Kings (Video Game) / int_3401240 | type |
Ground Pound | |
Mercenary Kings (Video Game) / int_3401240 | comment |
Ground Pound: One of the Titan Trooper's attacks. | |
Mercenary Kings (Video Game) / int_3401240 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_3401240 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_3401240 | |
Mercenary Kings (Video Game) / int_34dd5f3 | type |
La Résistance | |
Mercenary Kings (Video Game) / int_34dd5f3 | comment |
La Résistance: The Resistance, of course. | |
Mercenary Kings (Video Game) / int_34dd5f3 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_34dd5f3 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_34dd5f3 | |
Mercenary Kings (Video Game) / int_356b1efb | type |
Hammerspace | |
Mercenary Kings (Video Game) / int_356b1efb | comment |
Hammerspace: Played with. You can only carry your gun and up to two different item types, they all have weight and themore weight you're carrying, the slower you move. However, you still seem to pull all your equipment out of thin air. King at least has a giant backpack that could hold most of the gear, as opposed to Empress who only has a couple small pouches. Neither of them could contain the amount of C4 you can carry, or the giant weapons you can pull out of nowhere. | |
Mercenary Kings (Video Game) / int_356b1efb | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_356b1efb | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_356b1efb | |
Mercenary Kings (Video Game) / int_3bb81225 | type |
Recurring Boss | |
Mercenary Kings (Video Game) / int_3bb81225 | comment |
Recurring Boss: Commander Baron's dog, Alpha, pilots the Metal Woof, Munsterlander and Blitzhound K9 bosses, all of which are encountered multiple times. | |
Mercenary Kings (Video Game) / int_3bb81225 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_3bb81225 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_3bb81225 | |
Mercenary Kings (Video Game) / int_3cb1d38d | type |
Bad Boss | |
Mercenary Kings (Video Game) / int_3cb1d38d | comment |
Bad Boss: Commander Baron is completely willing to execute his own troops if they fail him, or if he's just in a bad mood. The Company isn't much better, as they're ready to kill off the Kings the second they stop being convenient. | |
Mercenary Kings (Video Game) / int_3cb1d38d | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_3cb1d38d | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_3cb1d38d | |
Mercenary Kings (Video Game) / int_3ec82b29 | type |
Chiptune | |
Mercenary Kings (Video Game) / int_3ec82b29 | comment |
Chiptune: Most of the soundtrack is like this to fit with the game’s retro atmosphere. | |
Mercenary Kings (Video Game) / int_3ec82b29 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_3ec82b29 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_3ec82b29 | |
Mercenary Kings (Video Game) / int_3fe2b13f | type |
Ungrateful Bastard | |
Mercenary Kings (Video Game) / int_3fe2b13f | comment |
Ungrateful Bastard: Commander Baron secretly allowed Dr. Neil to continue his research (albeit while letting CLAW benefit from it,) and in return Neil seized control of CLAW after Baron's death, even shutting him out when it turns out Baron was Not Quite Dead. | |
Mercenary Kings (Video Game) / int_3fe2b13f | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_3fe2b13f | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_3fe2b13f | |
Mercenary Kings (Video Game) / int_406315e | type |
Shield-Bearing Mook | |
Mercenary Kings (Video Game) / int_406315e | comment |
Shield-Bearing Mook: Riot Grifs, who are only vulnerable if you get behind them or when they take time to shoot. Weapons with corrosive damage can also corrode their shields, which causes them to panic and shoot rapidly. Grif Chargers are equipped with spiked shields. There’s even a shield-equipped Mandragora turret late in the game! | |
Mercenary Kings (Video Game) / int_406315e | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_406315e | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_406315e | |
Mercenary Kings (Video Game) / int_40cc0c7e | type |
Bittersweet Ending | |
Mercenary Kings (Video Game) / int_40cc0c7e | comment |
Bittersweet Ending: CLAW has been stopped, the world is safe, the Ark of Samsara is returned to the Temple People, the mandrakes are free to go back to their natural place in the Mandragora ecosystem and Rajah, Majestic and Royal are alive and kicking, but Tasker, King and Empress are forced to say goodbye to their team and go on the run, as they are now fugitives and hunted by the Company. | |
Mercenary Kings (Video Game) / int_40cc0c7e | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_40cc0c7e | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_40cc0c7e | |
Mercenary Kings (Video Game) / int_418a10e2 | type |
Motion Blur | |
Mercenary Kings (Video Game) / int_418a10e2 | comment |
Motion Blur: The melee attacks of Steel Soldier bosses are rendered in this way. | |
Mercenary Kings (Video Game) / int_418a10e2 | featureApplicability |
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Mercenary Kings (Video Game) / int_418a10e2 | featureConfidence |
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Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_418a10e2 | |
Mercenary Kings (Video Game) / int_42846e90 | type |
Elemental Powers | |
Mercenary Kings (Video Game) / int_42846e90 | comment |
Elemental Powers: There are four elements in the game (Caustic, Incendiary, Cryogenic, and Electrical), which are applied to weapons. If an enemy is strong to a specific element, it gets 20% damage reduction (50% for bosses). If it is weak to an element, then it receives anywhere between 20% and 100% increased damage from that element, depending on the element and the enemy in question. | |
Mercenary Kings (Video Game) / int_42846e90 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_42846e90 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_42846e90 | |
Mercenary Kings (Video Game) / int_431b76b5 | type |
Smash Mook | |
Mercenary Kings (Video Game) / int_431b76b5 | comment |
Smash Mook: The Pikeman, who is quite large, slightly tougher than the basic soldiers and just tries to jab you with his spear. The Crypt Guards are upgraded versions of the Pikemen with the same basic behavior, but are placed in more strategic locations that make it much harder to fight back without armor-piercing rounds. | |
Mercenary Kings (Video Game) / int_431b76b5 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_431b76b5 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_431b76b5 | |
Mercenary Kings (Video Game) / int_440d1d0b | type |
Screw the Rules, I'm Doing What's Right! | |
Mercenary Kings (Video Game) / int_440d1d0b | comment |
Screw the Rules, I'm Doing What's Right!: Colonel Tasker pulls this on the Company, when they order him to terminate the Kings, all the mandrakes and the Temple People so they can sell both the Mandrake Formula and the Ark of Samsara's power at their leisure. | |
Mercenary Kings (Video Game) / int_440d1d0b | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_440d1d0b | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_440d1d0b | |
Mercenary Kings (Video Game) / int_486466ee | type |
Dual Boss | |
Mercenary Kings (Video Game) / int_486466ee | comment |
Dual Boss: The Violence Kings. The Prime Soldiers are a triple boss when fought in the final Lt. Colonel mission. | |
Mercenary Kings (Video Game) / int_486466ee | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_486466ee | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_486466ee | |
Mercenary Kings (Video Game) / int_49bbfaee | type |
Everything's Better with Rainbows | |
Mercenary Kings (Video Game) / int_49bbfaee | comment |
Everything's Better with Rainbows: The Munsterlander has rainbow-based laser weaponry and the Blitzhound K9 flashes in rainbow colors like it got a Starman when it charges. | |
Mercenary Kings (Video Game) / int_49bbfaee | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_49bbfaee | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_49bbfaee | |
Mercenary Kings (Video Game) / int_49f8c18f | type |
Ace Custom | |
Mercenary Kings (Video Game) / int_49f8c18f | comment |
Ace Custom: All of the Kings' guns, as they're 100% certified "Lawless Originals". While there are some real guns mixed into the weapon list, they can still count if the player decides to mix-and-match weapon parts instead of just using parts from the same set. | |
Mercenary Kings (Video Game) / int_49f8c18f | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_49f8c18f | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_49f8c18f | |
Mercenary Kings (Video Game) / int_4aa98555 | type |
Evil All Along | |
Mercenary Kings (Video Game) / int_4aa98555 | comment |
A furious Dr. Bluebell can only deliver an angry declaration of "You BUTT!" to Dr. Neil after his Evil All Along revelation. | |
Mercenary Kings (Video Game) / int_4aa98555 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_4aa98555 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_4aa98555 | |
Mercenary Kings (Video Game) / int_4c96aa00 | type |
Denial of Diagonal Attack | |
Mercenary Kings (Video Game) / int_4c96aa00 | comment |
Denial of Diagonal Attack: In another retro element, the player is only allowed to shoot straight left, right up or down. Some enemies, like snipers, are allowed to shoot diagonally, however. | |
Mercenary Kings (Video Game) / int_4c96aa00 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_4c96aa00 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_4c96aa00 | |
Mercenary Kings (Video Game) / int_56ba9b5e | type |
AirborneMooks | |
Mercenary Kings (Video Game) / int_56ba9b5e | comment |
Airborne Mooks: Several. They're generally very weak, but extremely annoying. | |
Mercenary Kings (Video Game) / int_56ba9b5e | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_56ba9b5e | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_56ba9b5e | |
Mercenary Kings (Video Game) / int_5874eb12 | type |
Organic Technology | |
Mercenary Kings (Video Game) / int_5874eb12 | comment |
Organic Technology: The Caustic Avenger magnum, Mandragora submachinegun and Mega-Smasher assault rifle are all built of living components and writhe and squirm in your hands. | |
Mercenary Kings (Video Game) / int_5874eb12 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_5874eb12 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_5874eb12 | |
Mercenary Kings (Video Game) / int_58efc711 | type |
The Goomba | |
Mercenary Kings (Video Game) / int_58efc711 | comment |
The Goomba: The Patrol enemies, which have little health, don’t do much damage and cannot do anything beyond crouching down to avoid some of your shots. | |
Mercenary Kings (Video Game) / int_58efc711 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_58efc711 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_58efc711 | |
Mercenary Kings (Video Game) / int_5979acea | type |
Fragile Speedster | |
Mercenary Kings (Video Game) / int_5979acea | comment |
Fragile Speedster: The Runner enemies have very little health, but will rapidly charge you with knives once provoked. Same applies to Creeper robots. | |
Mercenary Kings (Video Game) / int_5979acea | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_5979acea | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_5979acea | |
Mercenary Kings (Video Game) / int_5c5d0032 | type |
Eyepatch of Power | |
Mercenary Kings (Video Game) / int_5c5d0032 | comment |
Eyepatch of Power: Your Mission Leader, Colonel Tasker, has one. For CLAW, Commander Baron's dog, Alpha, also has one. | |
Mercenary Kings (Video Game) / int_5c5d0032 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_5c5d0032 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_5c5d0032 | |
Mercenary Kings (Video Game) / int_5caef4ca | type |
Chainsaw Good | |
Mercenary Kings (Video Game) / int_5caef4ca | comment |
Chainsaw Good: Subverted with Electric Knife, Raid Saw and Twin Raider. They’re all variations of the chainsaw theme, yet none are actually very good. Played straight with the actual Chainsaw weapon, which is relatively easy to make, not very heavy and one of the stronger knives. | |
Mercenary Kings (Video Game) / int_5caef4ca | featureApplicability |
-0.3 | |
Mercenary Kings (Video Game) / int_5caef4ca | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_5caef4ca | |
Mercenary Kings (Video Game) / int_5deb34da | type |
Ace Pilot | |
Mercenary Kings (Video Game) / int_5deb34da | comment |
Ace Pilot: Bobby Ryack, your transportation specialist. | |
Mercenary Kings (Video Game) / int_5deb34da | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_5deb34da | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_5deb34da | |
Mercenary Kings (Video Game) / int_63b3597 | type |
Shoot the Fuel Tank | |
Mercenary Kings (Video Game) / int_63b3597 | comment |
Shoot the Fuel Tank: One of the more effective ways to deal with the larger robot bosses. | |
Mercenary Kings (Video Game) / int_63b3597 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_63b3597 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_63b3597 | |
Mercenary Kings (Video Game) / int_64f0c18c | type |
Critical Existence Failure | |
Mercenary Kings (Video Game) / int_64f0c18c | comment |
Critical Existence Failure: In effect for both you and your enemies. So long as you have at least 1 health left, you can do anything. Averted with the Doomsday Harrier and Hellfire Harrier bosses, which begin to break down as they get low on health, forcing them to land so the pilot can take potshots at you with a grenade launcher, or just crush you with the aircraft itself. | |
Mercenary Kings (Video Game) / int_64f0c18c | featureApplicability |
-1.0 | |
Mercenary Kings (Video Game) / int_64f0c18c | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_64f0c18c | |
Mercenary Kings (Video Game) / int_67792344 | type |
Grievous Bottley Harm | |
Mercenary Kings (Video Game) / int_67792344 | comment |
Grievous Bottley Harm: One of the mid-tier melee weapons is a broken bottle. | |
Mercenary Kings (Video Game) / int_67792344 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_67792344 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_67792344 | |
Mercenary Kings (Video Game) / int_679d7cc7 | type |
Goomba Stomp | |
Mercenary Kings (Video Game) / int_679d7cc7 | comment |
Goomba Stomp: Since Collision Damage is in effect, many enemies will try to kill you by just jumping on you. | |
Mercenary Kings (Video Game) / int_679d7cc7 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_679d7cc7 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_679d7cc7 | |
Mercenary Kings (Video Game) / int_6a2ae11f | type |
Improbable Weapon User | |
Mercenary Kings (Video Game) / int_6a2ae11f | comment |
Improbable Weapon User: Given the colorful variety of gun parts and melee weapons at your disposal, it's entirely possible to make your character one. | |
Mercenary Kings (Video Game) / int_6a2ae11f | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_6a2ae11f | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_6a2ae11f | |
Mercenary Kings (Video Game) / int_6b56c50b | type |
Ladyella | |
Mercenary Kings (Video Game) / int_6b56c50b | comment |
Ladyella: The Drillerella enemies. | |
Mercenary Kings (Video Game) / int_6b56c50b | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_6b56c50b | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_6b56c50b | |
Mercenary Kings (Video Game) / int_6e7a3cd | type |
Underground Monkey | |
Mercenary Kings (Video Game) / int_6e7a3cd | comment |
Underground Monkey: Almost every single enemy type has a palette swap version with more health and increased damage. | |
Mercenary Kings (Video Game) / int_6e7a3cd | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_6e7a3cd | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_6e7a3cd | |
Mercenary Kings (Video Game) / int_6f3498bc | type |
Collision Damage | |
Mercenary Kings (Video Game) / int_6f3498bc | comment |
Collision Damage | |
Mercenary Kings (Video Game) / int_6f3498bc | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_6f3498bc | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_6f3498bc | |
Mercenary Kings (Video Game) / int_71038217 | type |
Wrench Wench | |
Mercenary Kings (Video Game) / int_71038217 | comment |
Wrench Wench: Lawless, the gunsmith. | |
Mercenary Kings (Video Game) / int_71038217 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_71038217 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_71038217 | |
Mercenary Kings (Video Game) / int_740f59b4 | type |
ColorCodedForYourConvenience | |
Mercenary Kings (Video Game) / int_740f59b4 | comment |
Color-Coded for Your Convenience: Elemental versions of enemies and bosses. Incendiary: Red/Orange and brown Electrical: Yellow and grey Caustic: Purple and green Cryogenic: White and light blue | |
Mercenary Kings (Video Game) / int_740f59b4 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_740f59b4 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_740f59b4 | |
Mercenary Kings (Video Game) / int_80df060c | type |
Mascot Mook | |
Mercenary Kings (Video Game) / int_80df060c | comment |
Mascot Mook: The Mandragora, who appear standing on the "Mission Complete/Failed" graphics. | |
Mercenary Kings (Video Game) / int_80df060c | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_80df060c | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_80df060c | |
Mercenary Kings (Video Game) / int_83308c12 | type |
Spikes of Doom | |
Mercenary Kings (Video Game) / int_83308c12 | comment |
Spikes of Doom: Every environment has them in some form or another. | |
Mercenary Kings (Video Game) / int_83308c12 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_83308c12 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_83308c12 | |
Mercenary Kings (Video Game) / int_834420aa | type |
BFS | |
Mercenary Kings (Video Game) / int_834420aa | comment |
BFS: The Panzer Splitter knife, which is bigger than your character. | |
Mercenary Kings (Video Game) / int_834420aa | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_834420aa | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_834420aa | |
Mercenary Kings (Video Game) / int_8504e5ff | type |
World of Buxom | |
Mercenary Kings (Video Game) / int_8504e5ff | comment |
World of Buxom: Golden Gate is just about the only female character without a pronounced bust and visible cleavage. | |
Mercenary Kings (Video Game) / int_8504e5ff | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_8504e5ff | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_8504e5ff | |
Mercenary Kings (Video Game) / int_851dda8f | type |
Humanoid Abomination | |
Mercenary Kings (Video Game) / int_851dda8f | comment |
Humanoid Abomination: The Violence Kings. A pair of ancient warriors clad in turtle shells that channel some bizarre elritch power. Dr. Neil, after he turns himself into The Synthetic God. | |
Mercenary Kings (Video Game) / int_851dda8f | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_851dda8f | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_851dda8f | |
Mercenary Kings (Video Game) / int_863fa679 | type |
What Happened to the Mouse? | |
Mercenary Kings (Video Game) / int_863fa679 | comment |
What Happened to the Mouse?: Very late in the game, Dr. Bluebell is kidnapped by Dr. Neil and forced to create clones of everyone at Camp Crown. Despite being shown to be at least somewhat intelligent, they are never heard from or referenced again. | |
Mercenary Kings (Video Game) / int_863fa679 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_863fa679 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_863fa679 | |
Mercenary Kings (Video Game) / int_86ee8070 | type |
World of Ham | |
Mercenary Kings (Video Game) / int_86ee8070 | comment |
World of Ham: Between Commander Baron, Colonel Tasker, Valhalla and Dr. Neil, it's a shock the game isn't called Mercenary Hams. | |
Mercenary Kings (Video Game) / int_86ee8070 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_86ee8070 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_86ee8070 | |
Mercenary Kings (Video Game) / int_8774fb47 | type |
Eldritch Abomination | |
Mercenary Kings (Video Game) / int_8774fb47 | comment |
Eldritch Abomination: Dr. Neil turns himself into one using a mix of the Mandrake Formula and the power from the Ark of Samsara. | |
Mercenary Kings (Video Game) / int_8774fb47 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_8774fb47 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_8774fb47 | |
Mercenary Kings (Video Game) / int_889cff96 | type |
Quirky Miniboss Squad | |
Mercenary Kings (Video Game) / int_889cff96 | comment |
Late in the game, The Prime Soldiers are revealed to King and Empress' slain comrades, similarly brought back via the Mandrake Serum, only in their case blindly loyal to CLAW. | |
Mercenary Kings (Video Game) / int_889cff96 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_889cff96 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_889cff96 | |
Mercenary Kings (Video Game) / int_88d770dc | type |
One-Hit Polykill | |
Mercenary Kings (Video Game) / int_88d770dc | comment |
One Hit Poly Kill: Armor piercing ammo, when equipped to a sufficiently powerful gun, can tear through huge groups of enemies with ease. When combined with a sniper rifle barrel, it's possible to kill packs of enemies that are an entire screen length away. | |
Mercenary Kings (Video Game) / int_88d770dc | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_88d770dc | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_88d770dc | |
Mercenary Kings (Video Game) / int_8967e17f | type |
Back from the Dead | |
Mercenary Kings (Video Game) / int_8967e17f | comment |
Back from the Dead: King and Empress, who were revived after sustaining lethal injuries thanks to the Mandrake Formula. Late in the game, The Prime Soldiers are revealed to King and Empress' slain comrades, similarly brought back via the Mandrake Serum, only in their case blindly loyal to CLAW. | |
Mercenary Kings (Video Game) / int_8967e17f | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_8967e17f | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_8967e17f | |
Mercenary Kings (Video Game) / int_8a0bc642 | type |
Unnecessary Combat Roll | |
Mercenary Kings (Video Game) / int_8a0bc642 | comment |
Unnecessary Combat Roll: You can perform one to avoid some attacks. It can also be used to break your fall. Armadillon enemies will attack you by performing a combat roll in an attempt to crush you. | |
Mercenary Kings (Video Game) / int_8a0bc642 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_8a0bc642 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_8a0bc642 | |
Mercenary Kings (Video Game) / int_8a8decda | type |
Mini Mook | |
Mercenary Kings (Video Game) / int_8a8decda | comment |
Mini Mook | |
Mercenary Kings (Video Game) / int_8a8decda | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_8a8decda | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_8a8decda | |
Mercenary Kings (Video Game) / int_8b68d9a7 | type |
Stalker with a Crush | |
Mercenary Kings (Video Game) / int_8b68d9a7 | comment |
Stalker with a Crush: Dr. Neil is one for for Bluebell. She's understandably horrified. | |
Mercenary Kings (Video Game) / int_8b68d9a7 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_8b68d9a7 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_8b68d9a7 | |
Mercenary Kings (Video Game) / int_8b93a168 | type |
Macross Missile Massacre | |
Mercenary Kings (Video Game) / int_8b93a168 | comment |
Macross Missile Massacre: Some ranged attacks of the K9 Blitzhound and the Doomsday Harrier. Can be invoked by the player as well once they've progressed enough. Greatest example being the Grim Reaper, a missile machine-gun! | |
Mercenary Kings (Video Game) / int_8b93a168 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_8b93a168 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_8b93a168 | |
Mercenary Kings (Video Game) / int_8e20979 | type |
Wham Episode | |
Mercenary Kings (Video Game) / int_8e20979 | comment |
Wham Episode: Near the end, it is revealed that the Company, the Kings' employers, orchestrated the entire conflict so they could take the Mandrake Serum and the Ark of Samsara for themselves. Also, Dr. Neil is revealed to be Evil All Along. | |
Mercenary Kings (Video Game) / int_8e20979 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_8e20979 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_8e20979 | |
Mercenary Kings (Video Game) / int_928ca2cc | type |
You Have Outlived Your Usefulness | |
Mercenary Kings (Video Game) / int_928ca2cc | comment |
You Have Outlived Your Usefulness: One mission later in the game has the Kings rescuing CLAW archaeologists because CLAW decides to kill them after the Kings steal the stuff they were working on. The Company tries to pull this on the Kings once CLAW is defeated because they don't want genetically enhanced super soldiers running around free. Fortunately, Tasker doesn't let them. | |
Mercenary Kings (Video Game) / int_928ca2cc | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_928ca2cc | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_928ca2cc | |
Mercenary Kings (Video Game) / int_92dfffae | type |
Retraux | |
Mercenary Kings (Video Game) / int_92dfffae | comment |
Retraux: The graphics, sounds and a lot of the gameplay are very retro, but there are also features like Item Crafting and story that actually goes beyond Excuse Plot. | |
Mercenary Kings (Video Game) / int_92dfffae | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_92dfffae | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_92dfffae | |
Mercenary Kings (Video Game) / int_94f8be2d | type |
Deadly Lunge | |
Mercenary Kings (Video Game) / int_94f8be2d | comment |
Deadly Lunge: Some Mandrakes hop around at a rather leisurely pace than rapidly jumps towards you once you’re close. | |
Mercenary Kings (Video Game) / int_94f8be2d | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_94f8be2d | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_94f8be2d | |
Mercenary Kings (Video Game) / int_9c63834f | type |
BoringYetPractical | |
Mercenary Kings (Video Game) / int_9c63834f | comment |
Boring Yet Practical: Shock Bombs. Deal no damage whatsoever, are very prone to get no-sold by the enemies' shielding, and unless it's a Capture mission, their paralysis effect is voided in a very short amount of time. And yet many bosses of this game can be easily cheesed with enough of them. Can veer straight into Simple, yet Awesome or even Game-Breaker territory once you can build the Kage biomodnote +150% raw damage to knives at the cost of one less bullet in the mag and slower reload. And like all biomods, this bonus stacks., unlock the CQC proficiency, and forge a strong enough non-elemental knife. Not even the Prime Soldiers will be able to last more than seconds under this Stun+Stab strategy! | |
Mercenary Kings (Video Game) / int_9c63834f | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_9c63834f | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_9c63834f | |
Mercenary Kings (Video Game) / int_9cde2df1 | type |
Hand Cannon | |
Mercenary Kings (Video Game) / int_9cde2df1 | comment |
Hand Cannon: The Magnum weapon type is all about large, powerful pistols with small clips and slow reloads. One of them is actually called Hand Cannon. | |
Mercenary Kings (Video Game) / int_9cde2df1 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_9cde2df1 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_9cde2df1 | |
Mercenary Kings (Video Game) / int_9d17b859 | type |
Made of Iron | |
Mercenary Kings (Video Game) / int_9d17b859 | comment |
Made of Iron: King and Empress, thanks to the Mandrake formula. | |
Mercenary Kings (Video Game) / int_9d17b859 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_9d17b859 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_9d17b859 | |
Mercenary Kings (Video Game) / int_9edbda07 | type |
Elite Mooks | |
Mercenary Kings (Video Game) / int_9edbda07 | comment |
Elite Mooks: There are elemental versions of basic CLAW enemies (Patrol, Guard, Riot) that have much greater health and inflict bonus damage of their element with each shot. There also similarly elite electric turrets, which have doubled health. Abductors are beefed up versions of the Riot Grifs that use a hostage for a shield, meaning you have to be careful or risk failing an objective. Electrocutioners. They've got 5500 health compared to most enemies' 500 - 1200 and fire damaging electrical bolts in a rather complex pattern. Fortunately, they are immobile and serve more like obstacles. Grenadiers. Lots of health, armored, and throws lots of hard to dodge, area-effect grenades. The Auto-Carriers. Very durable, extremely persistent, and difficult to hit due to how high they jump and their tendency to fire on you whenever they're vulnerable. | |
Mercenary Kings (Video Game) / int_9edbda07 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_9edbda07 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_9edbda07 | |
Mercenary Kings (Video Game) / int_a7850fbf | type |
Only Known by Their Nickname | |
Mercenary Kings (Video Game) / int_a7850fbf | comment |
Only Known by Their Nickname: Most of the residents of Camp Crown, including the player characters. | |
Mercenary Kings (Video Game) / int_a7850fbf | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_a7850fbf | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_a7850fbf | |
Mercenary Kings (Video Game) / int_a939a527 | type |
Red Eyes, Take Warning | |
Mercenary Kings (Video Game) / int_a939a527 | comment |
Red Eyes, Take Warning: Seems to be a side effect of the unfinished Mandrake Formula, as all of CLAW's Grif soldiers have them. | |
Mercenary Kings (Video Game) / int_a939a527 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_a939a527 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_a939a527 | |
Mercenary Kings (Video Game) / int_afc8ddc7 | type |
Armor-Piercing Attack | |
Mercenary Kings (Video Game) / int_afc8ddc7 | comment |
Armor-Piercing Attack: Armor Piercing ammo, which negates the damage reduction of armored enemies and passes through objects. | |
Mercenary Kings (Video Game) / int_afc8ddc7 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_afc8ddc7 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_afc8ddc7 | |
Mercenary Kings (Video Game) / int_b2f26025 | type |
Genki Girl | |
Mercenary Kings (Video Game) / int_b2f26025 | comment |
Genki Girl: Lawless and Miss Zero. Lawless loves building, shooting and talking about guns. Miss Zero is just generally very excitable, especially when it comes to messing with CLAW. | |
Mercenary Kings (Video Game) / int_b2f26025 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_b2f26025 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_b2f26025 | |
Mercenary Kings (Video Game) / int_b40bb08a | type |
Living Weapon | |
Mercenary Kings (Video Game) / int_b40bb08a | comment |
Living Weapon: The Company describes King and Empress as this, post-Mandrake Formula. | |
Mercenary Kings (Video Game) / int_b40bb08a | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_b40bb08a | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_b40bb08a | |
Mercenary Kings (Video Game) / int_b43217a5 | type |
Battle Boomerang | |
Mercenary Kings (Video Game) / int_b43217a5 | comment |
Battle Boomerang: Boomerang Billies will use these against you. They can even deflect bullets! | |
Mercenary Kings (Video Game) / int_b43217a5 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_b43217a5 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_b43217a5 | |
Mercenary Kings (Video Game) / int_b53077b3 | type |
Take That! | |
Mercenary Kings (Video Game) / int_b53077b3 | comment |
Take That!: The flavor text for the Tesla Blade reads "You do know that Tesla was a genius and Edison an arsehole right?" | |
Mercenary Kings (Video Game) / int_b53077b3 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_b53077b3 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_b53077b3 | |
Mercenary Kings (Video Game) / int_b5476fec | type |
All-or-Nothing Reloads | |
Mercenary Kings (Video Game) / int_b5476fec | comment |
All-or-Nothing Reloads: Played with. If you’ve run out of all bullets from your current weapon, you will eventually reload automatically. However, it’s also possible to reload at any time with a minigame where a tri-colored bar scrolls above your head and you need to stop it at the right moment. Stopping at yellow simply reloads it, stopping at gray inflicts a reloading cooldown, while stopping at green makes the reloaded bullets inflict 10% more damage. | |
Mercenary Kings (Video Game) / int_b5476fec | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_b5476fec | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_b5476fec | |
Mercenary Kings (Video Game) / int_b5c562be | type |
Face Framed in Shadow | |
Mercenary Kings (Video Game) / int_b5c562be | comment |
Face Framed in Shadow: The Company rep that contacts Tasker. | |
Mercenary Kings (Video Game) / int_b5c562be | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_b5c562be | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_b5c562be | |
Mercenary Kings (Video Game) / int_b983a56b | type |
Came Back Wrong | |
Mercenary Kings (Video Game) / int_b983a56b | comment |
Came Back Wrong: CLAW used the Mandrake Formula to revive and control Rajah, Majestic and Royal, turning them into the Prime Soldiers. | |
Mercenary Kings (Video Game) / int_b983a56b | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_b983a56b | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_b983a56b | |
Mercenary Kings (Video Game) / int_baaf641a | type |
King Mook | |
Mercenary Kings (Video Game) / int_baaf641a | comment |
King Mook: The Mega-Looper, which is just a bigger, beefier version of the common Looper enemy. The Mega Mandrake, which jumps around while spawning normal Mandrakes. | |
Mercenary Kings (Video Game) / int_baaf641a | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_baaf641a | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_baaf641a | |
Mercenary Kings (Video Game) / int_bb48f8ba | type |
Timed Mission | |
Mercenary Kings (Video Game) / int_bb48f8ba | comment |
Timed Mission: Side quests often have 10 to 20 minute time restrictions, but these are usually very generous. Some missions on the other hand have anywhere from a 2 to 6 minute time limit, and speed is of the essence. | |
Mercenary Kings (Video Game) / int_bb48f8ba | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_bb48f8ba | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_bb48f8ba | |
Mercenary Kings (Video Game) / int_bcd27e37 | type |
Improbable Aiming Skills | |
Mercenary Kings (Video Game) / int_bcd27e37 | comment |
Improbable Aiming Skills: The accuracy with which the Grenadier enemies can hurl grenades almost feels like they're homing. | |
Mercenary Kings (Video Game) / int_bcd27e37 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_bcd27e37 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_bcd27e37 | |
Mercenary Kings (Video Game) / int_bcf69f60 | type |
Short-Range Shotgun | |
Mercenary Kings (Video Game) / int_bcf69f60 | comment |
Short-Range Shotgun: Largely played straight. | |
Mercenary Kings (Video Game) / int_bcf69f60 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_bcf69f60 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_bcf69f60 | |
Mercenary Kings (Video Game) / int_bddb820f | type |
Must Have Caffeine | |
Mercenary Kings (Video Game) / int_bddb820f | comment |
Must Have Caffeine: Tasker's obsession with coffee is a frequent Running Gag. | |
Mercenary Kings (Video Game) / int_bddb820f | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_bddb820f | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_bddb820f | |
Mercenary Kings (Video Game) / int_bf020789 | type |
Developer's Room | |
Mercenary Kings (Video Game) / int_bf020789 | comment |
Developer's Room: Completing the Digger sidequest allows her to dig a tunnel deep enough in the hunting grounds' caves to uncover the Tributes Games office/hideout. If you talk to some of the staff members, they will award you with the components for the Tribute Rifle. | |
Mercenary Kings (Video Game) / int_bf020789 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_bf020789 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_bf020789 | |
Mercenary Kings (Video Game) / int_c0c54000 | type |
JokeWeapon | |
Mercenary Kings (Video Game) / int_c0c54000 | comment |
Joke Weapon / Lethal Joke Item: Many. Fish Knife and its larger cousin Big Fish, which are literally dead fish, made by combining lots of bone, fiberglass and meat together. They are on the lower end of power spectrum, but far from the worst. The Panzer Splitter. A ridiculously huge knife that dwarfs your character, requires 20 Steel and lots of other materials, weighs 3.4 kg … and does 5 points less damage than Big Fish, which requires a lot less materials and weighs three times less. The plunger. It’s one of the worst melee weapons overall, though it still beats pickaxe somehow. The Mew Grey and Mew Orange firearm receivers, which are a fat kitty holding a small assault rifle and small shotgun, respectively. Mew Orange in particular boasts an insane amount of attack power and a huge green bar in exchange for only being able to carry four shots and being particularly heavy. The Peashooter pistol receiver, which is Mega Man's arm cannon. It's very weak, but its biggest advantage is that it doesn't run out of ammo or need to be reloaded! The Flusher submachine gun, which looks like a complete toilet somehow converted into a gun. The Trombone shotgun receiver (which is literally a Trombone) goes even further). | |
Mercenary Kings (Video Game) / int_c0c54000 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_c0c54000 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_c0c54000 | |
Mercenary Kings (Video Game) / int_c25c7890 | type |
Fun with Acronyms | |
Mercenary Kings (Video Game) / int_c25c7890 | comment |
Fun with Acronyms: The terrorist group you fight is named CLAW, which apparently stands for Cybernetic Loyal and Active Weapons. Also, your Communications Specialist lives not on Earth, but in space, aboard the Big Orbital Space Station. | |
Mercenary Kings (Video Game) / int_c25c7890 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_c25c7890 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_c25c7890 | |
Mercenary Kings (Video Game) / int_c2b28f75 | type |
A.K.A.-47 | |
Mercenary Kings (Video Game) / int_c2b28f75 | comment |
A.K.A.-47: One of the assault rifle bodies is named Reyder-47 and looks just like old Kalashnikov. Another, named, Patrol Rifle, is identical to M-16. For regular handguns there are Colt and Beretta expies, named Bolt Six-shooter, Bolt 45, Frazetta and Frazetta 93S, respectively. German weapons also get in on the act, with Jager and Klein P8 taking hints from Luger and Walter P8. Magnums (i.e. large pistols) have the Clint 500 and Jackal, which are a Smith and Wesson and Desert Eagle respectively. Averted with the Tommy Gun submachine gun receiver, mainly since the name is not patented. Played straight with Jackal Automatic. | |
Mercenary Kings (Video Game) / int_c2b28f75 | featureApplicability |
-1.0 | |
Mercenary Kings (Video Game) / int_c2b28f75 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_c2b28f75 | |
Mercenary Kings (Video Game) / int_c368013f | type |
Mecha | |
Mercenary Kings (Video Game) / int_c368013f | comment |
Mecha: The Steel Soldier and Titan Trooper bosses. | |
Mercenary Kings (Video Game) / int_c368013f | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_c368013f | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_c368013f | |
Mercenary Kings (Video Game) / int_c36cba70 | type |
Mooks | |
Mercenary Kings (Video Game) / int_c36cba70 | comment |
Mooks: Over a 100 versions of them! Mini Mook Mecha-Mook | |
Mercenary Kings (Video Game) / int_c36cba70 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_c36cba70 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_c36cba70 | |
Mercenary Kings (Video Game) / int_c75df49a | type |
Shout-Out | |
Mercenary Kings (Video Game) / int_c75df49a | comment |
Shout-Out: Dozens. Far too many to list in their entirety. | |
Mercenary Kings (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_c75df49a | |
Mercenary Kings (Video Game) / int_c96e8bb5 | type |
Rocket Punch | |
Mercenary Kings (Video Game) / int_c96e8bb5 | comment |
Rocket Punch: Steel Soldier bosses have it as their ranged attack. | |
Mercenary Kings (Video Game) / int_c96e8bb5 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_c96e8bb5 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_c96e8bb5 | |
Mercenary Kings (Video Game) / int_c9f097a7 | type |
Spin to Deflect Stuff | |
Mercenary Kings (Video Game) / int_c9f097a7 | comment |
Spin to Deflect Stuff: The spinning drill on the Drillerellas’ machine will deflect all bullets. | |
Mercenary Kings (Video Game) / int_c9f097a7 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_c9f097a7 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_c9f097a7 | |
Mercenary Kings (Video Game) / int_ca3ef034 | type |
Evil Knockoff | |
Mercenary Kings (Video Game) / int_ca3ef034 | comment |
Evil Knockoff: CLAW attempts to clone King and Empress, creating dozens of Monarchs and Marquesses...who aren't intelligent enough to use firearms and just blindly charge you with knives. | |
Mercenary Kings (Video Game) / int_ca3ef034 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_ca3ef034 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_ca3ef034 | |
Mercenary Kings (Video Game) / int_cbe687ab | type |
Corrupt Corporate Executive | |
Mercenary Kings (Video Game) / int_cbe687ab | comment |
Corrupt Corporate Executive: By the end, the Company, the Kings employers, are revealed to be little better than CLAW. This is what prompts Tasker, King and Empress to rebel and go on the run in the ending. | |
Mercenary Kings (Video Game) / int_cbe687ab | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_cbe687ab | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_cbe687ab | |
Mercenary Kings (Video Game) / int_ce1b6f32 | type |
Temple of Doom | |
Mercenary Kings (Video Game) / int_ce1b6f32 | comment |
Temple of Doom: The Temple, fittingly enough. | |
Mercenary Kings (Video Game) / int_ce1b6f32 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_ce1b6f32 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_ce1b6f32 | |
Mercenary Kings (Video Game) / int_d026cad8 | type |
Sigil Spam | |
Mercenary Kings (Video Game) / int_d026cad8 | comment |
Sigil Spam: CLAW sure does love their skull emblem. You can even purchase a CLAW emblem banner for your tent, which makes the Runway Bros wonder if you're mad at Tasker for something. | |
Mercenary Kings (Video Game) / int_d026cad8 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_d026cad8 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_d026cad8 | |
Mercenary Kings (Video Game) / int_d311b60a | type |
Monster Compendium | |
Mercenary Kings (Video Game) / int_d311b60a | comment |
Monster Compendium: Kept by the Intelligence Agent, Cadillac. | |
Mercenary Kings (Video Game) / int_d311b60a | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_d311b60a | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_d311b60a | |
Mercenary Kings (Video Game) / int_d3c2c6b2 | type |
Spread Shot | |
Mercenary Kings (Video Game) / int_d3c2c6b2 | comment |
Spread Shot: Pellet-type ammo fires in this way. | |
Mercenary Kings (Video Game) / int_d3c2c6b2 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_d3c2c6b2 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_d3c2c6b2 | |
Mercenary Kings (Video Game) / int_d48605dc | type |
Our Weapons Will Be Boxy in the Future | |
Mercenary Kings (Video Game) / int_d48605dc | comment |
Our Weapons Will Be Boxy in the Future: The Steel Assault assault rifle receiver has looks at the milder end of this spectrum. | |
Mercenary Kings (Video Game) / int_d48605dc | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_d48605dc | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_d48605dc | |
Mercenary Kings (Video Game) / int_d49f90ea | type |
Western Terrorists | |
Mercenary Kings (Video Game) / int_d49f90ea | comment |
Western Terrorists: CLAW. | |
Mercenary Kings (Video Game) / int_d49f90ea | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_d49f90ea | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_d49f90ea | |
Mercenary Kings (Video Game) / int_d7fc9fd0 | type |
Vitriolic Best Buds | |
Mercenary Kings (Video Game) / int_d7fc9fd0 | comment |
Vitriolic Best Buds: Lawless and Ironside to a degree. They can be seem bickering over the merits of guns and knives, but Golden Gate eventually lets it slip that they've ended up collaborating in secret to develop new weapons. | |
Mercenary Kings (Video Game) / int_d7fc9fd0 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_d7fc9fd0 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_d7fc9fd0 | |
Mercenary Kings (Video Game) / int_d9d2c40b | type |
Amazon Brigade | |
Mercenary Kings (Video Game) / int_d9d2c40b | comment |
Amazon Brigade: Driller drivers are always female. In a literal example, all of the Temple People's warriors are women. | |
Mercenary Kings (Video Game) / int_d9d2c40b | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_d9d2c40b | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_d9d2c40b | |
Mercenary Kings (Video Game) / int_da4f8f0 | type |
The Blacksmith | |
Mercenary Kings (Video Game) / int_da4f8f0 | comment |
The Blacksmith: Your bladesmith, Ironside, who has apparently "not used a non-knife utensil in the past 15 years". | |
Mercenary Kings (Video Game) / int_da4f8f0 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_da4f8f0 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_da4f8f0 | |
Mercenary Kings (Video Game) / int_dae5c997 | type |
Action Girl | |
Mercenary Kings (Video Game) / int_dae5c997 | comment |
Action Girl: Empress, should you choose to play as her. | |
Mercenary Kings (Video Game) / int_dae5c997 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_dae5c997 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_dae5c997 | |
Mercenary Kings (Video Game) / int_dba5a4f8 | type |
LethalJokeWeapon | |
Mercenary Kings (Video Game) / int_dba5a4f8 | comment |
The Mew Grey and Mew Orange firearm receivers, which are a fat kitty holding a small assault rifle and small shotgun, respectively. Mew Orange in particular boasts an insane amount of attack power and a huge green bar in exchange for only being able to carry four shots and being particularly heavy. | |
Mercenary Kings (Video Game) / int_dba5a4f8 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_dba5a4f8 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_dba5a4f8 | |
Mercenary Kings (Video Game) / int_dc1761bd | type |
A God Am I | |
Mercenary Kings (Video Game) / int_dc1761bd | comment |
A God Am I: When Commander Baron calls the Kings to face him directly, he tells them to fight him men-to-GOD. Dr. Neil gets in on this as well, though it's far less comedic. | |
Mercenary Kings (Video Game) / int_dc1761bd | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_dc1761bd | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_dc1761bd | |
Mercenary Kings (Video Game) / int_dca70c44 | type |
Reasonable Authority Figure | |
Mercenary Kings (Video Game) / int_dca70c44 | comment |
Reasonable Authority Figure: Colonel Tasker. As hot-headed and heavily caffeinated as he is, he genuinely wants to make the world a better place and do the right thing, rather than just following orders or enjoying the war with CLAW. | |
Mercenary Kings (Video Game) / int_dca70c44 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_dca70c44 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_dca70c44 | |
Mercenary Kings (Video Game) / int_e0606d52 | type |
Optional Boss | |
Mercenary Kings (Video Game) / int_e0606d52 | comment |
Optional Boss: The Blitzhound K9, Munsterlander and Metal Woof are all completely optional and only serve as guards to the mission's actual objective. | |
Mercenary Kings (Video Game) / int_e0606d52 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_e0606d52 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_e0606d52 | |
Mercenary Kings (Video Game) / int_e11bf8dd | type |
MechaMook | |
Mercenary Kings (Video Game) / int_e11bf8dd | comment |
Mecha-Mook | |
Mercenary Kings (Video Game) / int_e11bf8dd | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_e11bf8dd | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_e11bf8dd | |
Mercenary Kings (Video Game) / int_e3ab9e00 | type |
Turns Red | |
Mercenary Kings (Video Game) / int_e3ab9e00 | comment |
Turns Red: The Shield Guards and Abductors will panic if their shield is corroded away/killed and begin to shoot rapidly with their pistol. | |
Mercenary Kings (Video Game) / int_e3ab9e00 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_e3ab9e00 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_e3ab9e00 | |
Mercenary Kings (Video Game) / int_e431c24c | type |
Not Quite Dead | |
Mercenary Kings (Video Game) / int_e431c24c | comment |
Not Quite Dead: It's eventually revealed that Commander Baron survived the destruction of the Doomsday Harrier (though Tasker personally makes sure that he doesn't survive much longer after that.) | |
Mercenary Kings (Video Game) / int_e431c24c | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_e431c24c | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_e431c24c | |
Mercenary Kings (Video Game) / int_e5421161 | type |
Expy | |
Mercenary Kings (Video Game) / int_e5421161 | comment |
Expy: Cadillac looks a lot like The Spy without his mask. The basic Steel Soldiers bear a striking resemblance to Power Loaders Empress is one to Fio. | |
Mercenary Kings (Video Game) / int_e5421161 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_e5421161 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_e5421161 | |
Mercenary Kings (Video Game) / int_e6eafde0 | type |
Battle Aura | |
Mercenary Kings (Video Game) / int_e6eafde0 | comment |
Battle Aura: Many bosses will glow when they perform their respective charge attacks. | |
Mercenary Kings (Video Game) / int_e6eafde0 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_e6eafde0 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_e6eafde0 | |
Mercenary Kings (Video Game) / int_e8804a1d | type |
Bishōnen Line | |
Mercenary Kings (Video Game) / int_e8804a1d | comment |
Bishōnen Line: Alpha's dog-tanks gets smaller and sleeker as the game progresses. | |
Mercenary Kings (Video Game) / int_e8804a1d | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_e8804a1d | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_e8804a1d | |
Mercenary Kings (Video Game) / int_e8b656fc | type |
Wooden Katanas Are Even Better | |
Mercenary Kings (Video Game) / int_e8b656fc | comment |
Wooden Katanas Are Even Better: Averted. The wooden sword here has no advantages besides being easy to make, as it requires no resource besides wood. | |
Mercenary Kings (Video Game) / int_e8b656fc | featureApplicability |
-1.0 | |
Mercenary Kings (Video Game) / int_e8b656fc | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_e8b656fc | |
Mercenary Kings (Video Game) / int_ea2353d3 | type |
Weak Turret Gun | |
Mercenary Kings (Video Game) / int_ea2353d3 | comment |
Weak Turret Gun: Averted. All turrets have respectable 2000 health and deal plenty of damage. Elemental turrets are even stronger and more durable. | |
Mercenary Kings (Video Game) / int_ea2353d3 | featureApplicability |
-1.0 | |
Mercenary Kings (Video Game) / int_ea2353d3 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_ea2353d3 | |
Mercenary Kings (Video Game) / int_ea480f92 | type |
Simple, yet Awesome | |
Mercenary Kings (Video Game) / int_ea480f92 | comment |
Can veer straight into Simple, yet Awesome or even Game-Breaker territory once you can build the Kage biomodnote +150% raw damage to knives at the cost of one less bullet in the mag and slower reload. And like all biomods, this bonus stacks., unlock the CQC proficiency, and forge a strong enough non-elemental knife. Not even the Prime Soldiers will be able to last more than seconds under this Stun+Stab strategy! | |
Mercenary Kings (Video Game) / int_ea480f92 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_ea480f92 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_ea480f92 | |
Mercenary Kings (Video Game) / int_ebe55efb | type |
RPG Elements | |
Mercenary Kings (Video Game) / int_ebe55efb | comment |
RPG Elements: Besides Item Crafting, there are also direct upgrades to your character's armor and the bio-mods. It is also possible to converse with support personnel at the base and receive side quests from them. | |
Mercenary Kings (Video Game) / int_ebe55efb | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_ebe55efb | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_ebe55efb | |
Mercenary Kings (Video Game) / int_ecf76ce6 | type |
Decapitated Army | |
Mercenary Kings (Video Game) / int_ecf76ce6 | comment |
Decapitated Army: Subverted. Even though Commander Baron dies 2/3's of the way into the game, CLAW continues to be a major presence. | |
Mercenary Kings (Video Game) / int_ecf76ce6 | featureApplicability |
-0.3 | |
Mercenary Kings (Video Game) / int_ecf76ce6 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_ecf76ce6 | |
Mercenary Kings (Video Game) / int_eff26b2b | type |
Take Cover! | |
Mercenary Kings (Video Game) / int_eff26b2b | comment |
Take Cover!: While there’s no formal cover system in the game, you can go prone and hide behind objects to keep yourself alive. Grif Guards will compensate for their low health by crouching behind any chest-high object they can find. | |
Mercenary Kings (Video Game) / int_eff26b2b | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_eff26b2b | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_eff26b2b | |
Mercenary Kings (Video Game) / int_f2bf7993 | type |
Psycho Electro | |
Mercenary Kings (Video Game) / int_f2bf7993 | comment |
Psycho Electro: Electrocutioner enemies, who always has an insane grin on their faces, even as they electrify themselves. | |
Mercenary Kings (Video Game) / int_f2bf7993 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_f2bf7993 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_f2bf7993 | |
Mercenary Kings (Video Game) / int_f38adaff | type |
Fast Tunnelling | |
Mercenary Kings (Video Game) / int_f38adaff | comment |
Fast Tunnelling: Drillers, which will charge in and out of ground to attack you. | |
Mercenary Kings (Video Game) / int_f38adaff | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_f38adaff | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_f38adaff | |
Mercenary Kings (Video Game) / int_f4cc32ce | type |
Creepy Twins | |
Mercenary Kings (Video Game) / int_f4cc32ce | comment |
Creepy Twins: The Runway Brothers, who speak in perfect unison at all times, are never apart and own a big floating monolith that emanates an unknown power and talks to them. Fortunately, they're on your team. | |
Mercenary Kings (Video Game) / int_f4cc32ce | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_f4cc32ce | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_f4cc32ce | |
Mercenary Kings (Video Game) / int_f910567 | type |
This Is a Drill | |
Mercenary Kings (Video Game) / int_f910567 | comment |
This Is a Drill: The Diamond Drill weapon. It is absolutely huge, being much larger than your character, weighs 2.4 kg, but only does 600 damage. There are tons of far lighter weapons dealing more than this. The Snail Drill is smaller and better balanced, but still isn’t very good. | |
Mercenary Kings (Video Game) / int_f910567 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_f910567 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_f910567 | |
Mercenary Kings (Video Game) / int_fd1f1a63 | type |
Ridiculously Cute Critter | |
Mercenary Kings (Video Game) / int_fd1f1a63 | comment |
Ridiculously Cute Critter: There are cute, tiny baby boars, which you can kill and loot for meat and bones. Don’t feel too bad about it though, because there are also full-grown boars around. The capybaras are also pretty cute. Especially when the Temple People use them as battle steeds. | |
Mercenary Kings (Video Game) / int_fd1f1a63 | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_fd1f1a63 | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_fd1f1a63 | |
Mercenary Kings (Video Game) / int_fd94c4ac | type |
Theme Naming | |
Mercenary Kings (Video Game) / int_fd94c4ac | comment |
Theme Naming: All the Mercenary Kings have code names related to royalty, though only three (King, Empress and Rajah) have actual royal titles, while the other two (Royal and Majestic) use descriptors instead. | |
Mercenary Kings (Video Game) / int_fd94c4ac | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_fd94c4ac | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_fd94c4ac | |
Mercenary Kings (Video Game) / int_ff34c05a | type |
Item Crafting | |
Mercenary Kings (Video Game) / int_ff34c05a | comment |
Item Crafting: One modern feature of the game that complements its Retraux roots is item crafting and customisation. It is possible to find or purchase more than 300 distinct weapon pieces that can be mixed and matched at will. | |
Mercenary Kings (Video Game) / int_ff34c05a | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_ff34c05a | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_ff34c05a | |
Mercenary Kings (Video Game) / int_name | type |
ItemName | |
Mercenary Kings (Video Game) / int_name | comment |
||
Mercenary Kings (Video Game) / int_name | featureApplicability |
1.0 | |
Mercenary Kings (Video Game) / int_name | featureConfidence |
1.0 | |
Mercenary Kings (Video Game) | hasFeature |
Mercenary Kings (Video Game) / int_name | |
Mercenary Kings (Video Game) / int_name | itemName |
Mercenary Kings (Video Game) |
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