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Metal Head (Video Game)
- 98 statements
- 18 feature instances
- 8 referencing feature instances
Metal Head (Video Game) | type |
TVTItem | |
Metal Head (Video Game) | label |
Metal Head (Video Game) | |
Metal Head (Video Game) | page |
MetalHead | |
Metal Head (Video Game) | comment |
Metal Head is a 1995 First-Person Shooter / Mecha Game developed and published by Sega for the Sega 32X.Set in a highly-advanced future filled with giant robots, mecha of all sizes forms the backbone of the police and military. You're an ace pilot operating a METAL HEAD - a standard robotic unit used by the police, when a high-tech terrorist syndicate filled with state-of-the-art equipment and machines launches an attack. After a successful ambush which sees the terrorists taking over the city, you arrive as part of the backup, where it's your Metal Head against legions of enemy mecha of assorted sizes. | |
Metal Head (Video Game) | fetched |
2024-02-06T21:31:24Z | |
Metal Head (Video Game) | parsed |
2024-02-06T21:31:24Z | |
Metal Head (Video Game) | isPartOf |
DBTropes | |
Metal Head (Video Game) / int_128e4ba8 | type |
Gatling Good | |
Metal Head (Video Game) / int_128e4ba8 | comment |
Gatling Good: The Chain Gun power-up gives your mech an automatic gatling turret with unlimited rounds. And then there's the upgraded variant in the las tstage, the Mega Chain Gun. | |
Metal Head (Video Game) / int_128e4ba8 | featureApplicability |
1.0 | |
Metal Head (Video Game) / int_128e4ba8 | featureConfidence |
1.0 | |
Metal Head (Video Game) | hasFeature |
Metal Head (Video Game) / int_128e4ba8 | |
Metal Head (Video Game) / int_143e6c8d | type |
Heroic Mime | |
Metal Head (Video Game) / int_143e6c8d | comment |
Heroic Mime: Your lieutenant, mechanic, and support team will converse with you either to provide intel, deliver new objectives, or information on upgrades you can apply on your robot. Unfortunately, you don't have any lines for answering. | |
Metal Head (Video Game) / int_143e6c8d | featureApplicability |
1.0 | |
Metal Head (Video Game) / int_143e6c8d | featureConfidence |
1.0 | |
Metal Head (Video Game) | hasFeature |
Metal Head (Video Game) / int_143e6c8d | |
Metal Head (Video Game) / int_2e5ada89 | type |
Grenade Launcher | |
Metal Head (Video Game) / int_2e5ada89 | comment |
Grenade Launcher: One that the game calls "Grenade Cannon", but it otherwise functions as one. It fires an exploding projectile that blows apart most enemies with one hit. | |
Metal Head (Video Game) / int_2e5ada89 | featureApplicability |
1.0 | |
Metal Head (Video Game) / int_2e5ada89 | featureConfidence |
1.0 | |
Metal Head (Video Game) | hasFeature |
Metal Head (Video Game) / int_2e5ada89 | |
Metal Head (Video Game) / int_3273ebb9 | type |
Cut-and-Paste Environments | |
Metal Head (Video Game) / int_3273ebb9 | comment |
Cut and Paste Environments: Every single stage uses the same streets, buildings, fences, skies, literally everything, with some alterations to disguise the recycled assets. The game did try to make some changes in the third mission, reusing the assets while setting the stage at night. | |
Metal Head (Video Game) / int_3273ebb9 | featureApplicability |
1.0 | |
Metal Head (Video Game) / int_3273ebb9 | featureConfidence |
1.0 | |
Metal Head (Video Game) | hasFeature |
Metal Head (Video Game) / int_3273ebb9 | |
Metal Head (Video Game) / int_4c70bdae | type |
Terrorists Without a Cause | |
Metal Head (Video Game) / int_4c70bdae | comment |
Terrorists Without a Cause: The unnamed, high-tech terrorist organization have their own fleet of robots, and they're using them to terrorize the city because... ? | |
Metal Head (Video Game) / int_4c70bdae | featureApplicability |
1.0 | |
Metal Head (Video Game) / int_4c70bdae | featureConfidence |
1.0 | |
Metal Head (Video Game) | hasFeature |
Metal Head (Video Game) / int_4c70bdae | |
Metal Head (Video Game) / int_4c7e3b7 | type |
Construction Vehicle Rampage | |
Metal Head (Video Game) / int_4c7e3b7 | comment |
Construction Vehicle Rampage: One stage have terrorists using heavy construction vehicles equipped with wrecking balls to rough you up. | |
Metal Head (Video Game) / int_4c7e3b7 | featureApplicability |
1.0 | |
Metal Head (Video Game) / int_4c7e3b7 | featureConfidence |
1.0 | |
Metal Head (Video Game) | hasFeature |
Metal Head (Video Game) / int_4c7e3b7 | |
Metal Head (Video Game) / int_5979acea | type |
Fragile Speedster | |
Metal Head (Video Game) / int_5979acea | comment |
Fragile Speedster: Terrorist trucks are the fastest enemies around, and tends to drive circles around you while a mook on it's back opens fire. However they blow up in just one hit. | |
Metal Head (Video Game) / int_5979acea | featureApplicability |
1.0 | |
Metal Head (Video Game) / int_5979acea | featureConfidence |
1.0 | |
Metal Head (Video Game) | hasFeature |
Metal Head (Video Game) / int_5979acea | |
Metal Head (Video Game) / int_6400a34 | type |
Arm Cannon | |
Metal Head (Video Game) / int_6400a34 | comment |
Arm Cannon: Your mecha have a BFG installed in it's arm as a default weapon for blowing up enemy tech, and it can be upgraded to fire rockets or blast away at full auto. | |
Metal Head (Video Game) / int_6400a34 | featureApplicability |
1.0 | |
Metal Head (Video Game) / int_6400a34 | featureConfidence |
1.0 | |
Metal Head (Video Game) | hasFeature |
Metal Head (Video Game) / int_6400a34 | |
Metal Head (Video Game) / int_7315fd38 | type |
Covers Always Lie | |
Metal Head (Video Game) / int_7315fd38 | comment |
Covers Always Lie: An unintentional example, but some covers and promotional flyers boasts that the game is made for 1 or 2 players, when in actuality it's a single-player game. Sega themselves later confirms that was a typographical error on their part. | |
Metal Head (Video Game) / int_7315fd38 | featureApplicability |
1.0 | |
Metal Head (Video Game) / int_7315fd38 | featureConfidence |
1.0 | |
Metal Head (Video Game) | hasFeature |
Metal Head (Video Game) / int_7315fd38 | |
Metal Head (Video Game) / int_823769b7 | type |
Night-Vision Goggles | |
Metal Head (Video Game) / int_823769b7 | comment |
Night-Vision Goggles: The third stage is set at night, and in one area the street lights are out. But your mecha have a built-in night vision mode which activates instantly. | |
Metal Head (Video Game) / int_823769b7 | featureApplicability |
1.0 | |
Metal Head (Video Game) / int_823769b7 | featureConfidence |
1.0 | |
Metal Head (Video Game) | hasFeature |
Metal Head (Video Game) / int_823769b7 | |
Metal Head (Video Game) / int_9cd91b8a | type |
Enemy-Detecting Radar | |
Metal Head (Video Game) / int_9cd91b8a | comment |
Enemy-Detecting Radar: You have one on the upper-right corner that displays an aerial map of the city as well - justified since you're piloting a robot with radar equipped. | |
Metal Head (Video Game) / int_9cd91b8a | featureApplicability |
1.0 | |
Metal Head (Video Game) / int_9cd91b8a | featureConfidence |
1.0 | |
Metal Head (Video Game) | hasFeature |
Metal Head (Video Game) / int_9cd91b8a | |
Metal Head (Video Game) / int_a247c4bf | type |
A Mech by Any Other Name | |
Metal Head (Video Game) / int_a247c4bf | comment |
A Mech by Any Other Name: The titular "METAL HEAD" refers to the giant robot you're piloting. Note that words like "robots" or "mecha" isn't uttered at any point of the game. | |
Metal Head (Video Game) / int_a247c4bf | featureApplicability |
1.0 | |
Metal Head (Video Game) / int_a247c4bf | featureConfidence |
1.0 | |
Metal Head (Video Game) | hasFeature |
Metal Head (Video Game) / int_a247c4bf | |
Metal Head (Video Game) / int_cabaf736 | type |
Critical Annoyance | |
Metal Head (Video Game) / int_cabaf736 | comment |
Critical Annoyance: If your mecha is down to it's last to health bars, a siren will go off in the background and remain so until you picked up a repair kit or complete the level (of course, finishing a stage with a badly-damaged mecha will grant you a new one in pristine condition by the next level). | |
Metal Head (Video Game) / int_cabaf736 | featureApplicability |
1.0 | |
Metal Head (Video Game) / int_cabaf736 | featureConfidence |
1.0 | |
Metal Head (Video Game) | hasFeature |
Metal Head (Video Game) / int_cabaf736 | |
Metal Head (Video Game) / int_cd809603 | type |
Tank Goodness | |
Metal Head (Video Game) / int_cd809603 | comment |
Tank Goodness: One of the bosses of the first stage is a tank which can take far more damage than regular mecha or enemy vehicles. | |
Metal Head (Video Game) / int_cd809603 | featureApplicability |
1.0 | |
Metal Head (Video Game) / int_cd809603 | featureConfidence |
1.0 | |
Metal Head (Video Game) | hasFeature |
Metal Head (Video Game) / int_cd809603 | |
Metal Head (Video Game) / int_daef39ee | type |
Elaborate Underground Base | |
Metal Head (Video Game) / int_daef39ee | comment |
Elaborate Underground Base: The terrorists have one which is where they construct and launch their robots from; in the second-to-last stage you infiltrate the underground area to take them down for good. | |
Metal Head (Video Game) / int_daef39ee | featureApplicability |
1.0 | |
Metal Head (Video Game) / int_daef39ee | featureConfidence |
1.0 | |
Metal Head (Video Game) | hasFeature |
Metal Head (Video Game) / int_daef39ee | |
Metal Head (Video Game) / int_ea2353d3 | type |
Weak Turret Gun | |
Metal Head (Video Game) / int_ea2353d3 | comment |
Weak Turret Gun: Some stages have dinky, stationary turrets painted blue, which could be threatening to human targets. However you're piloting a mecha, and your cannons quickly make quick work of them. | |
Metal Head (Video Game) / int_ea2353d3 | featureApplicability |
1.0 | |
Metal Head (Video Game) / int_ea2353d3 | featureConfidence |
1.0 | |
Metal Head (Video Game) | hasFeature |
Metal Head (Video Game) / int_ea2353d3 | |
Metal Head (Video Game) / int_ff8afd14 | type |
Spider Tank | |
Metal Head (Video Game) / int_ff8afd14 | comment |
Spider Tank: A red mecha on spider-legs, one of the less common machines used by the terrorists. | |
Metal Head (Video Game) / int_ff8afd14 | featureApplicability |
1.0 | |
Metal Head (Video Game) / int_ff8afd14 | featureConfidence |
1.0 | |
Metal Head (Video Game) | hasFeature |
Metal Head (Video Game) / int_ff8afd14 | |
Metal Head (Video Game) / int_name | type |
ItemName | |
Metal Head (Video Game) / int_name | comment |
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Metal Head (Video Game) / int_name | featureApplicability |
1.0 | |
Metal Head (Video Game) / int_name | featureConfidence |
1.0 | |
Metal Head (Video Game) | hasFeature |
Metal Head (Video Game) / int_name | |
Metal Head (Video Game) / int_name | itemName |
Metal Head (Video Game) |
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