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Mew-Genics (Video Game)
- 73 statements
- 13 feature instances
- 30 referencing feature instances
Mew-Genics (Video Game) | type |
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Mew-Genics (Video Game) | label |
Mew-Genics (Video Game) | |
Mew-Genics (Video Game) | page |
MewGenics | |
Mew-Genics (Video Game) | comment |
Mewgenics is a planned-for-2024 Roguelike slash Raising Sim slash Turn-Based Tactics game by Edmund McMillen.The game is divided between a home for the player to raise and breed their cats, and "Adventures" where the player's cats are sent to forage for cat food along with armor, weapons and genetic mutations and bring them back to base.As the game is yet to be released, this page will be based on promotional material and development updates published by the developers, which can be seen in the game's steam page. | |
Mew-Genics (Video Game) | fetched |
2023-05-05T12:28:57Z | |
Mew-Genics (Video Game) | parsed |
2023-05-05T12:28:57Z | |
Mew-Genics (Video Game) | isPartOf |
DBTropes | |
Mew-Genics (Video Game) / int_108c840a | type |
Turn-Based Tactics | |
Mew-Genics (Video Game) / int_108c840a | comment |
Turn-Based Tactics: Think X Com Enemy Unknown, but for the Crazy Cat Lady from The Simpsons. | |
Mew-Genics (Video Game) / int_108c840a | featureApplicability |
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Mew-Genics (Video Game) | hasFeature |
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Mew-Genics (Video Game) / int_222dc873 | type |
Black Comedy | |
Mew-Genics (Video Game) / int_222dc873 | comment |
Black Comedy: You don't say! As seen in update #6, having your cats get birth defects as a result of inbreeding or rabies after failing to loot a dead cat's corpse are fleshed-out game mechanics! | |
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Mew-Genics (Video Game) / int_222dc873 | |
Mew-Genics (Video Game) / int_24e8329 | type |
Stuck Items | |
Mew-Genics (Video Game) / int_24e8329 | comment |
Stuck Items: Along with the Child's Skull, update #6 goes into detail about parasites, gained by "joining a cat orgy or eating a really big poop," among other methods. Once a parasite infects a cat it takes over an item slot, giving a heavy disadvantage and a small upside. | |
Mew-Genics (Video Game) / int_24e8329 | featureApplicability |
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Mew-Genics (Video Game) / int_24e8329 | |
Mew-Genics (Video Game) / int_38047858 | type |
Squishy Wizard | |
Mew-Genics (Video Game) / int_38047858 | comment |
Squishy Wizard: Assigning a cat the Mage class will increase their inteligence but also decrease their constitution, increasing mana regeneration per turn and decreasing maximum health. | |
Mew-Genics (Video Game) / int_38047858 | featureApplicability |
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Mew-Genics (Video Game) / int_3d6cad28 | type |
Permadeath | |
Mew-Genics (Video Game) / int_3d6cad28 | comment |
Permadeath: The subject of update #5. If every cat in a party is downed in combat or enough time passes after a cat completes an adventure, they really die and are lost forever. However, if a cat is downed in combat, its body isn't destroyed and the party wins, it'll bounce back with a permanent stat-altering physical disorder to mark the occasion | |
Mew-Genics (Video Game) / int_3d6cad28 | featureApplicability |
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Mew-Genics (Video Game) | hasFeature |
Mew-Genics (Video Game) / int_3d6cad28 | |
Mew-Genics (Video Game) / int_73f38fe0 | type |
LEGO Genetics | |
Mew-Genics (Video Game) / int_73f38fe0 | comment |
LEGO Genetics: The whole premise of the game, really. Updates #6 and #8 shed a little more light on the matter: Each cat in Mew is randomly generated by randomly choosing how the limbs, body shape, tail, head, and fur, along with two eyes, ears, eyebrows, and mouth should look, together with a random location for facial features. Most of these are (relatively) cat-like, but some mutations can give your cats things like webbed feet and ram horns. Any of these characteristics (including ones gained in life via random event) can be randomly passed on to offspring along with mental disorders and a single collarless ability, creating cats who look like their parents and possibly fight like them too. | |
Mew-Genics (Video Game) / int_73f38fe0 | featureApplicability |
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Mew-Genics (Video Game) / int_7a143509 | type |
Shell-Shocked Veteran | |
Mew-Genics (Video Game) / int_7a143509 | comment |
Shell-Shocked Veteran: From update #5, teasing the content of update #6 which deals in the disorders you cats can obtain (and inherit): | |
Mew-Genics (Video Game) / int_7a143509 | featureApplicability |
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Mew-Genics (Video Game) | hasFeature |
Mew-Genics (Video Game) / int_7a143509 | |
Mew-Genics (Video Game) / int_7b5ff613 | type |
Raising Sim | |
Mew-Genics (Video Game) / int_7b5ff613 | comment |
Raising Sim: The other half of the game, and the reason you're going on adventures for food in the first place. Update #5 goes into more detail: once your cat Mons return from an adventure, they get old, can't be taken on adventures anymore, are free to let any special genes they have be inherited, and an invisible timer starts to count down their remaining days. | |
Mew-Genics (Video Game) / int_7b5ff613 | featureApplicability |
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Mew-Genics (Video Game) | hasFeature |
Mew-Genics (Video Game) / int_7b5ff613 | |
Mew-Genics (Video Game) / int_a5a6d7b3 | type |
Mutants | |
Mew-Genics (Video Game) / int_a5a6d7b3 | comment |
Mutants: A (very slighty) more realistic portrayal than most media, according to update #6. Like Real Life, mutations can occur at birth with a much higher chance should the cat in question be inbred, with a slew of effects both positive and negative, and will be passed on should the cat with it breed. However, more flashy Nuclear Mutants also happen, and the mutations in this case are far more likely to be positive. | |
Mew-Genics (Video Game) / int_a5a6d7b3 | featureApplicability |
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Mew-Genics (Video Game) | hasFeature |
Mew-Genics (Video Game) / int_a5a6d7b3 | |
Mew-Genics (Video Game) / int_bcc2f921 | type |
An Adventurer Is You | |
Mew-Genics (Video Game) / int_bcc2f921 | comment |
An Adventurers Are Your Cats: Described in the third update post are the Fighter, Mage, Cleric, Tank, Thief and Hunter, along with "Collarless" cats who haven't had a class assigned to them yet. | |
Mew-Genics (Video Game) / int_bcc2f921 | featureApplicability |
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Mew-Genics (Video Game) | hasFeature |
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Mew-Genics (Video Game) / int_d9e48d0 | type |
Company Cross References | |
Mew-Genics (Video Game) / int_d9e48d0 | comment |
Company Cross References: One Cursed Item described in update #6 is the Child's Skull, which replaces your cat's attack with a very low damage, short range projectile that can be used twice a turn called a tear. Now why does that sound familiar..? Other references to The Binding Of Isaac include the Pooter enemy making a return here and a Tank passive ability called Thunder Thighs, who shares a name and similar effect to a passive item from Isaac. | |
Mew-Genics (Video Game) / int_d9e48d0 | featureApplicability |
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Mew-Genics (Video Game) / int_f62cc38a | type |
Stone Wall | |
Mew-Genics (Video Game) / int_f62cc38a | comment |
Stone Wall: The Tank class of update #3 gets a huge +4 bonus to constitution in exchange for -1 of both dexterity and inteligence, making it both deal less ranged damage and regenerate less mana per turn. However, Tanks also have access to damaging movement abilities such as Trample (walk right through enemies and the enviroment, dealing damage to them as you do) and Toss (Toss an adjacent thing onto someone else or an empty tile, dealing damage to both whoever was thrown and whatever they land on), along with a basic attack that dashes them forward one tile and deals one tile of Knock Back to the target. | |
Mew-Genics (Video Game) / int_f62cc38a | featureApplicability |
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