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Mope.io (Video Game)

 Mope.io (Video Game)
type
TVTItem
 Mope.io (Video Game)
label
Mope.io (Video Game)
 Mope.io (Video Game)
page
Mopeio
 Mope.io (Video Game)
comment
Mope.io is a massive multiplayer game inspired by Agar.io, developed by Stan Tatarnykov and released on October 3rd, 2016. It follows the classic Rising Up The Food Chain Game style of Agar.io, but the players are animals who start off small, but as they eat food scattered around the arena alongside other animals that are lower on the food chain. Unlike Agar.io, there is an additional hydration bar, that needs to be replenished with water or else the animal will die of thirst (even moreso with marine animals, which is why they need to stay in the water). Also, most of the animals have their own abilities akin to Diepio.
 Mope.io (Video Game)
fetched
2024-05-08T00:18:54Z
 Mope.io (Video Game)
parsed
2024-05-08T00:18:54Z
 Mope.io (Video Game)
isPartOf
DBTropes
 Mope.io (Video Game) / int_1237828f
type
Anyone Can Die
 Mope.io (Video Game) / int_1237828f
comment
Anyone Can Die: Every animal can die from getting eaten by a predator, running out of water/lava, being harmed by other animals, including prey, and being exposed to unsuitable climates. Yes, even the Black Dragon.
 Mope.io (Video Game) / int_1237828f
featureApplicability
1.0
 Mope.io (Video Game) / int_1237828f
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_1237828f
 Mope.io (Video Game) / int_12f078f3
type
Artistic License – Linguistics
 Mope.io (Video Game) / int_12f078f3
comment
Artistic License – Linguistics: When you get bitten by a certain animal, a message appears, reading "You're grabbed by a [insert certain animal]"; it should say "you've been grabbed".
 Mope.io (Video Game) / int_12f078f3
featureApplicability
1.0
 Mope.io (Video Game) / int_12f078f3
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_12f078f3
 Mope.io (Video Game) / int_16522995
type
Painful Pointy Pufferfish
 Mope.io (Video Game) / int_16522995
comment
Painful Pointy Pufferfish: The pufferfish can inflate and deal damage to other animals.
 Mope.io (Video Game) / int_16522995
featureApplicability
1.0
 Mope.io (Video Game) / int_16522995
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_16522995
 Mope.io (Video Game) / int_17761744
type
Heal Thyself
 Mope.io (Video Game) / int_17761744
comment
Heal Thyself: Healing stones heal animals rapidly when touched and also provide them water and XP.
 Mope.io (Video Game) / int_17761744
featureApplicability
1.0
 Mope.io (Video Game) / int_17761744
featureConfidence
1.0
 Mope.io (Video Game)
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Mope.io (Video Game) / int_17761744
 Mope.io (Video Game) / int_18aff462
type
Artistic License – Biology
 Mope.io (Video Game) / int_18aff462
comment
Artistic License – Biology: This game is chock-full of them. Animals eating food that they wouldn't eat in real life, animals evolving into completely different creatures, and so on. In particular, it's worth restating that if an animal has a red circle around it, you better run even if you think it cannot logically harm you. Foxes and hedgehogs preying on deer is nothing: try Macaws that are capable of overpowering Zebras and Lions. The stingrays. While Real Life stingrays have venomous tails, the stingrays in Mope.io are capable of emitting pulses that can stun nearby animals. Hedgehogs shooting venomous quills. This obviously is false in Real Life. Meanwhile, rattlesnakes are not poisonous, and can only rattle their tails (though this may change yet). Jellyfish have eyes. Macaws can fully mimic an animal that looks nothing like them, as long as it's considered weaker than them in the game, (i.e. a mouse, or confusingly, a zebra). Peacocks can outright hypnotize pretty much any other animal with their tails.
 Mope.io (Video Game) / int_18aff462
featureApplicability
1.0
 Mope.io (Video Game) / int_18aff462
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_18aff462
 Mope.io (Video Game) / int_1cc9f5e5
type
Playing with Fire
 Mope.io (Video Game) / int_1cc9f5e5
comment
Playing with Fire: The extremely rare Lava Toucans (there's 1% chance of being spawned as one if you choose to evolve into a Toucan), which drink lava instead of water and can spit it at their foes. Most player are much more likely to instead encounter the Phoenix, which not only shares the ability to drink lava, but can straight-up generate fire tornadoes that'll autonomously chase after other animals and shoot fireballs at them.
 Mope.io (Video Game) / int_1cc9f5e5
featureApplicability
1.0
 Mope.io (Video Game) / int_1cc9f5e5
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_1cc9f5e5
 Mope.io (Video Game) / int_1fffccf7
type
No Plot? No Problem!
 Mope.io (Video Game) / int_1fffccf7
comment
No Plot? No Problem!: Be an animal, eat food, drink water, and avoid predators, try to evolve into a stronger animal, and repeat.
 Mope.io (Video Game) / int_1fffccf7
featureApplicability
1.0
 Mope.io (Video Game) / int_1fffccf7
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_1fffccf7
 Mope.io (Video Game) / int_274ccd96
type
Water Is Blue
 Mope.io (Video Game) / int_274ccd96
comment
Water Is Blue: Water droplets and bodies of water are colored blue.
 Mope.io (Video Game) / int_274ccd96
featureApplicability
1.0
 Mope.io (Video Game) / int_274ccd96
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_274ccd96
 Mope.io (Video Game) / int_27ae4a75
type
Poisonous Person
 Mope.io (Video Game) / int_27ae4a75
comment
Poisonous Person: The hedgehogs, cobra, and Giant Spider can inflict poison upon other animals. Ironically, Rattlesnakes lack poison, and can only rattle their tail.
 Mope.io (Video Game) / int_27ae4a75
featureApplicability
1.0
 Mope.io (Video Game) / int_27ae4a75
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_27ae4a75
 Mope.io (Video Game) / int_476d2edb
type
Snakes Are Sinister
 Mope.io (Video Game) / int_476d2edb
comment
Snakes Are Sinister: The cobras, who can spit out poison, and the boa constrictor, who can strangle other animals.
 Mope.io (Video Game) / int_476d2edb
featureApplicability
1.0
 Mope.io (Video Game) / int_476d2edb
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_476d2edb
 Mope.io (Video Game) / int_567e7c4d
type
Wounded Gazelle Gambit
 Mope.io (Video Game) / int_567e7c4d
comment
Wounded Gazelle Gambit: Macaws have a miraculous ability to imitate weaker animals. So, if you are a mid-tier animal, and see a mouse, or even a pig, just sitting suspiciously passive, do not get excited yet, as it's possible a macaw is just about to ambush you. Since they are strong enough to defeat lions in-game, that is a real concern.
 Mope.io (Video Game) / int_567e7c4d
featureApplicability
1.0
 Mope.io (Video Game) / int_567e7c4d
featureConfidence
1.0
 Mope.io (Video Game)
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Mope.io (Video Game) / int_567e7c4d
 Mope.io (Video Game) / int_59a9605d
type
Never Smile at a Crocodile
 Mope.io (Video Game) / int_59a9605d
comment
Never Smile at a Crocodile: Crocodiles can easily swim through mud and drag weaker animals with their jaws, making them very feared predators.
 Mope.io (Video Game) / int_59a9605d
featureApplicability
1.0
 Mope.io (Video Game) / int_59a9605d
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_59a9605d
 Mope.io (Video Game) / int_62259825
type
Nintendo Hard
 Mope.io (Video Game) / int_62259825
comment
Nintendo Hard: This game, especially on large servers, can be this, if you are cornered by predators 24/7.
 Mope.io (Video Game) / int_62259825
featureApplicability
1.0
 Mope.io (Video Game) / int_62259825
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_62259825
 Mope.io (Video Game) / int_63cad64b
type
Threatening Shark
 Mope.io (Video Game) / int_63cad64b
comment
Threatening Shark: Sharks are very high on the food chain, and they can bite and maul weaker animals.
 Mope.io (Video Game) / int_63cad64b
featureApplicability
1.0
 Mope.io (Video Game) / int_63cad64b
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_63cad64b
 Mope.io (Video Game) / int_65a258f2
type
Escape Battle Technique
 Mope.io (Video Game) / int_65a258f2
comment
Escape Battle Technique: Small animals can hide in holes (though foxes will dig them right out), and any animal that's not apex predator Black Dragon can hide in caves. Nearly any animal that can go into water and isn't too large can also dive down in water for a while, (though Flamingos ignore that protection.) Fully aquatic creatures can outright hide in whirlpools. Birds can fly away, and land on elevations like hills, rocks and trees that are inaccessible to land animals. Mid-size animals can hide in berry bushes.
 Mope.io (Video Game) / int_65a258f2
featureApplicability
1.0
 Mope.io (Video Game) / int_65a258f2
featureConfidence
1.0
 Mope.io (Video Game)
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Mope.io (Video Game) / int_65a258f2
 Mope.io (Video Game) / int_68913e61
type
Hello, [Insert Name Here]
 Mope.io (Video Game) / int_68913e61
comment
Hello, [Insert Name Here]: Players can type in any nickname for their animal. However, this feature is why you shouldn't be fooled by the game's childish look...
 Mope.io (Video Game) / int_68913e61
featureApplicability
1.0
 Mope.io (Video Game) / int_68913e61
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_68913e61
 Mope.io (Video Game) / int_69f4d99b
type
Shockwave Stomp
 Mope.io (Video Game) / int_69f4d99b
comment
Shockwave Stomp: The special ability of the giraffe. At one point, it was strong enough to be of concern even to Black Dragons.
 Mope.io (Video Game) / int_69f4d99b
featureApplicability
1.0
 Mope.io (Video Game) / int_69f4d99b
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_69f4d99b
 Mope.io (Video Game) / int_8a3c406e
type
Hair-Raising Hare
 Mope.io (Video Game) / int_8a3c406e
comment
Hair-Raising Hare: Subverted with rabbits and arctic hares. Sure, they may be a threat to mice, shrimps and chipmunks, but lots of higher-ranked animals can eat them.
 Mope.io (Video Game) / int_8a3c406e
featureApplicability
-0.3
 Mope.io (Video Game) / int_8a3c406e
featureConfidence
1.0
 Mope.io (Video Game)
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Mope.io (Video Game) / int_8a3c406e
 Mope.io (Video Game) / int_905438eb
type
Recycled IN SPACE!
 Mope.io (Video Game) / int_905438eb
comment
Recycled In Space: Agar.io WITH ANIMALS!
 Mope.io (Video Game) / int_905438eb
featureApplicability
1.0
 Mope.io (Video Game) / int_905438eb
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_905438eb
 Mope.io (Video Game) / int_9333df94
type
Kidnapping Bird of Prey
 Mope.io (Video Game) / int_9333df94
comment
Kidnapping Bird of Prey: Eagles. They can kidnap any animal smaller than them and fly away with them no matter where they are on the food chain, including predators or other eagles. This is why they are known to be The Dreaded amongst Mope.io players.
 Mope.io (Video Game) / int_9333df94
featureApplicability
1.0
 Mope.io (Video Game) / int_9333df94
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_9333df94
 Mope.io (Video Game) / int_940a5958
type
Artificial Stupidity
 Mope.io (Video Game) / int_940a5958
comment
Artificial Stupidity: The sea snails, AI-controlled mice and chipmunks, and ducks. While a human player would try to avoid predators, the AI prey seem to let players eat them. This may have been Justified, as they are prey themselves.
 Mope.io (Video Game) / int_940a5958
featureApplicability
1.0
 Mope.io (Video Game) / int_940a5958
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_940a5958
 Mope.io (Video Game) / int_9be7c205
type
Giant Spider
 Mope.io (Video Game) / int_9be7c205
comment
Giant Spider/Spiders Are Scary: Giant Spiders can place webs around, allowing them to trap any animal and poison theme.
 Mope.io (Video Game) / int_9be7c205
featureApplicability
1.0
 Mope.io (Video Game) / int_9be7c205
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_9be7c205
 Mope.io (Video Game) / int_9c23f3a0
type
Bigfoot, Sasquatch, and Yeti
 Mope.io (Video Game) / int_9c23f3a0
comment
Bigfoot, Sasquatch, and Yeti: The Yeti, the top Arctic animal.
 Mope.io (Video Game) / int_9c23f3a0
featureApplicability
1.0
 Mope.io (Video Game) / int_9c23f3a0
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_9c23f3a0
 Mope.io (Video Game) / int_9dbe8d64
type
Everyone Chasing You
 Mope.io (Video Game) / int_9dbe8d64
comment
Everyone Chasing You: If you're the prey and there are predators around, expect this.
 Mope.io (Video Game) / int_9dbe8d64
featureApplicability
1.0
 Mope.io (Video Game) / int_9dbe8d64
featureConfidence
1.0
 Mope.io (Video Game)
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Mope.io (Video Game) / int_9dbe8d64
 Mope.io (Video Game) / int_a2bc7a2a
type
Rising Up The Food Chain Game
 Mope.io (Video Game) / int_a2bc7a2a
comment
Rising Up The Food Chain Game: With animals.
 Mope.io (Video Game) / int_a2bc7a2a
featureApplicability
1.0
 Mope.io (Video Game) / int_a2bc7a2a
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_a2bc7a2a
 Mope.io (Video Game) / int_a8559a9f
type
RealLife
 Mope.io (Video Game) / int_a8559a9f
comment
Hedgehogs shooting venomous quills. This obviously is false in Real Life. Meanwhile, rattlesnakes are not poisonous, and can only rattle their tails (though this may change yet).
 Mope.io (Video Game) / int_a8559a9f
featureApplicability
1.0
 Mope.io (Video Game) / int_a8559a9f
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_a8559a9f
 Mope.io (Video Game) / int_a8a9d045
type
Super-Scream
 Mope.io (Video Game) / int_a8a9d045
comment
Super-Scream: Some animals can roar to immobilize animals around them, like lions, tigers and wolverines. Wolves can also howl to immobilize animals right in front of them.
 Mope.io (Video Game) / int_a8a9d045
featureApplicability
1.0
 Mope.io (Video Game) / int_a8a9d045
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_a8a9d045
 Mope.io (Video Game) / int_ad982e04
type
Super-Persistent Predator
 Mope.io (Video Game) / int_ad982e04
comment
Super-Persistent Predator: Some animals can be like this when they're hunting their prey.
 Mope.io (Video Game) / int_ad982e04
featureApplicability
1.0
 Mope.io (Video Game) / int_ad982e04
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_ad982e04
 Mope.io (Video Game) / int_b21ed2d2
type
Experience Points
 Mope.io (Video Game) / int_b21ed2d2
comment
Experience Points: XP, which are gathered by eating food and touching healing stones and are used to upgrade animals
 Mope.io (Video Game) / int_b21ed2d2
featureApplicability
1.0
 Mope.io (Video Game) / int_b21ed2d2
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_b21ed2d2
 Mope.io (Video Game) / int_c067b082
type
Black Bead Eyes
 Mope.io (Video Game) / int_c067b082
comment
Black Bead Eyes: Every animal has them.
 Mope.io (Video Game) / int_c067b082
featureApplicability
1.0
 Mope.io (Video Game) / int_c067b082
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_c067b082
 Mope.io (Video Game) / int_d0c9634e
type
Animals Not to Scale
 Mope.io (Video Game) / int_d0c9634e
comment
Animals Not to Scale: Newly-upgraded animals start off small, usually smaller than XP-heavy lower animals, which is interesting when you see a small bear and a giant fox together (as seen in image provided above). Higher animals with low XP can also be smaller than the lower animals.
 Mope.io (Video Game) / int_d0c9634e
featureApplicability
1.0
 Mope.io (Video Game) / int_d0c9634e
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_d0c9634e
 Mope.io (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Mope.io (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Respawning with most of the XP you had when you died. No need to start over at the bottom of the food chain! Prey can bite onto some of their predators' tails, dealing damage and stealing XP.
 Mope.io (Video Game) / int_d6f284a3
featureApplicability
1.0
 Mope.io (Video Game) / int_d6f284a3
featureConfidence
1.0
 Mope.io (Video Game)
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Mope.io (Video Game) / int_d6f284a3
 Mope.io (Video Game) / int_d88e125e
type
Our Dragons Are Different
 Mope.io (Video Game) / int_d88e125e
comment
Our Dragons Are Different: Dragons and Black Dragons.
 Mope.io (Video Game) / int_d88e125e
featureApplicability
1.0
 Mope.io (Video Game) / int_d88e125e
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_d88e125e
 Mope.io (Video Game) / int_e5bb2929
type
Super Not-Drowning Skills
 Mope.io (Video Game) / int_e5bb2929
comment
Super Not-Drowning Skills: None of the non-aquatic animals drown when being submerged in water, mainly due to them needing water to survive.
 Mope.io (Video Game) / int_e5bb2929
featureApplicability
1.0
 Mope.io (Video Game) / int_e5bb2929
featureConfidence
1.0
 Mope.io (Video Game)
hasFeature
Mope.io (Video Game) / int_e5bb2929
 Mope.io (Video Game) / int_fd1f1a63
type
Ridiculously Cute Critter
 Mope.io (Video Game) / int_fd1f1a63
comment
Ridiculously Cute Critter: Thank the simplistic design for making the animals cute. Invoked with the mouse, shrimp, and chipmunk, which are meant to make them innocent, thus attempting to sympathize with predators.
 Mope.io (Video Game) / int_fd1f1a63
featureApplicability
1.0
 Mope.io (Video Game) / int_fd1f1a63
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1.0
 Mope.io (Video Game)
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Mope.io (Video Game) / int_fd1f1a63
 Mope.io (Video Game) / int_name
type
ItemName
 Mope.io (Video Game) / int_name
comment
 Mope.io (Video Game) / int_name
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1.0
 Mope.io (Video Game) / int_name
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 Mope.io (Video Game)
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Mope.io (Video Game) / int_name
 Mope.io (Video Game) / int_name
itemName
Mope.io (Video Game)

The following is a list of statements referring to the current page from other pages.

 Mope.io (Video Game)
hasFeature
.io Game / int_d7063450
 Mope.io (Video Game)
hasFeature
Painful Pointy Pufferfish / int_d7063450
 Mope.io (Video Game)
hasFeature
Rising Up The Food Chain Game / int_d7063450
 Mope.io (Video Game)
hasFeature
Video Games of 2015–2019 / int_d7063450