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neon�Knights (Video Game)

 neonâ�–Knights (Video Game)
type
TVTItem
 neonâ�–Knights (Video Game)
label
neon�Knights (Video Game)
 neonâ�–Knights (Video Game)
page
NeonKnights
 neonâ�–Knights (Video Game)
comment
neon�Knights is an Action RPG Roguelike made on the Roblox platform by the studio Blockage.Follow the Knight and their disembodied voice companion, A Voice Beyond, as they travel throughout a walled city and fight hordes of machines to carve their way to the core and find answers, both to the world around you and your own identity.Run and gun your way through ruined Korean streets to military controlled train stations to polluted high-rises with an arsenal of ranged and melee weapons against a variety of killer machines in a mad bid to reach the end.
 neonâ�–Knights (Video Game)
fetched
2024-02-15T12:30:59Z
 neonâ�–Knights (Video Game)
parsed
2024-02-15T12:30:59Z
 neonâ�–Knights (Video Game)
isPartOf
DBTropes
 neonâ�–Knights (Video Game) / int_1e1d10ee
type
Fishing Minigame
 neonâ�–Knights (Video Game) / int_1e1d10ee
comment
Fishing Minigame: The Lure Quirk allows melee weapons to act as fishing rods and fish up water born robots for FIZ oil. Simply cast the Lure into an area with a highlighted circle and click when a hazard symbol appears on the liquid. Where you can fish can get truly ridiculous, as you can even fish in D5 Junction, i.e. in containers of liquid iron.
 neonâ�–Knights (Video Game) / int_1e1d10ee
featureApplicability
1.0
 neonâ�–Knights (Video Game) / int_1e1d10ee
featureConfidence
1.0
 neonâ�–Knights (Video Game)
hasFeature
neon�Knights (Video Game) / int_1e1d10ee
 neonâ�–Knights (Video Game) / int_2534ee67
type
In Medias Res
 neonâ�–Knights (Video Game) / int_2534ee67
comment
In Medias Res: The story begins during Cyphus' escort of the Knight and Kokoro to Diamond City.
 neonâ�–Knights (Video Game) / int_2534ee67
featureApplicability
1.0
 neonâ�–Knights (Video Game) / int_2534ee67
featureConfidence
1.0
 neonâ�–Knights (Video Game)
hasFeature
neon�Knights (Video Game) / int_2534ee67
 neonâ�–Knights (Video Game) / int_2da1421
type
Booby Trap
 neonâ�–Knights (Video Game) / int_2da1421
comment
Booby Trap: A variety of environmental obstacles exist throughout the walls, such as laser turrets, spike pits and fireballs.
 neonâ�–Knights (Video Game) / int_2da1421
featureApplicability
1.0
 neonâ�–Knights (Video Game) / int_2da1421
featureConfidence
1.0
 neonâ�–Knights (Video Game)
hasFeature
neon�Knights (Video Game) / int_2da1421
 neonâ�–Knights (Video Game) / int_31a2a33c
type
Stuff Blowing Up
 neonâ�–Knights (Video Game) / int_31a2a33c
comment
Stuff Blowing Up: The Bombing Quirk causes enemies killed by the weapon in question to explode, which can trigger a chain reaction as the effect can also be applied by the enemies detonating, resulting in enough explosions to even make Michael Bay blush.
 neonâ�–Knights (Video Game) / int_31a2a33c
featureApplicability
1.0
 neonâ�–Knights (Video Game) / int_31a2a33c
featureConfidence
1.0
 neonâ�–Knights (Video Game)
hasFeature
neon�Knights (Video Game) / int_31a2a33c
 neonâ�–Knights (Video Game) / int_33d0ba5d
type
Choose a Handicap
 neonâ�–Knights (Video Game) / int_33d0ba5d
comment
Choose a Handicap: Downplayed. Pillars offer a variety of handicaps in exchange for better rewards once the run is over, but they are completely optional.
 neonâ�–Knights (Video Game) / int_33d0ba5d
featureApplicability
1.0
 neonâ�–Knights (Video Game) / int_33d0ba5d
featureConfidence
1.0
 neonâ�–Knights (Video Game)
hasFeature
neon�Knights (Video Game) / int_33d0ba5d
 neonâ�–Knights (Video Game) / int_40e2ac3f
type
Flunky Boss
 neonâ�–Knights (Video Game) / int_40e2ac3f
comment
Flunky Boss: The boss of D2 Yaramo Transit, the King, can summon three Pawns or one Queen to aid in the battle. Justified, because the King is clearly a troop transport vessel, and enforced because it is a Damage-Sponge Boss and thus the mobs can be used as a source of ammo.
 neonâ�–Knights (Video Game) / int_40e2ac3f
featureApplicability
1.0
 neonâ�–Knights (Video Game) / int_40e2ac3f
featureConfidence
1.0
 neonâ�–Knights (Video Game)
hasFeature
neon�Knights (Video Game) / int_40e2ac3f
 neonâ�–Knights (Video Game) / int_6e7e9709
type
Cosmetic Award
 neonâ�–Knights (Video Game) / int_6e7e9709
comment
Cosmetic Award: Clearing Regions results in souvenirs from their being place in your apartment, unlocking some dialogue with A Voice Beyond. They also serve to relay how often the Regions have been cleared.
 neonâ�–Knights (Video Game) / int_6e7e9709
featureApplicability
1.0
 neonâ�–Knights (Video Game) / int_6e7e9709
featureConfidence
1.0
 neonâ�–Knights (Video Game)
hasFeature
neon�Knights (Video Game) / int_6e7e9709
 neonâ�–Knights (Video Game) / int_726df893
type
Equipment Upgrade
 neonâ�–Knights (Video Game) / int_726df893
comment
Equipment Upgrade: The Forge allows one to converse with Holiday and use Flux to increase and rearrange the stats on your weapons, as well as add Quirks to them.
 neonâ�–Knights (Video Game) / int_726df893
featureApplicability
1.0
 neonâ�–Knights (Video Game) / int_726df893
featureConfidence
1.0
 neonâ�–Knights (Video Game)
hasFeature
neon�Knights (Video Game) / int_726df893
 neonâ�–Knights (Video Game) / int_88e5fcbc
type
One-Hit Polykill
 neonâ�–Knights (Video Game) / int_88e5fcbc
comment
One-Hit Polykill: Bullets with the Piercing Quirk can penetrate two targets.
 neonâ�–Knights (Video Game) / int_88e5fcbc
featureApplicability
1.0
 neonâ�–Knights (Video Game) / int_88e5fcbc
featureConfidence
1.0
 neonâ�–Knights (Video Game)
hasFeature
neon�Knights (Video Game) / int_88e5fcbc
 neonâ�–Knights (Video Game) / int_9bee1a7f
type
Eldritch Location
 neonâ�–Knights (Video Game) / int_9bee1a7f
comment
Eldritch Location: The Walls are continually shifting to impair any Knights venturing through them.
 neonâ�–Knights (Video Game) / int_9bee1a7f
featureApplicability
1.0
 neonâ�–Knights (Video Game) / int_9bee1a7f
featureConfidence
1.0
 neonâ�–Knights (Video Game)
hasFeature
neon�Knights (Video Game) / int_9bee1a7f
 neonâ�–Knights (Video Game) / int_9e8aa11e
type
Friendly Fireproof
 neonâ�–Knights (Video Game) / int_9e8aa11e
comment
Friendly Fireproof: You can neither damage yourself nor your allies with your attacks.
 neonâ�–Knights (Video Game) / int_9e8aa11e
featureApplicability
1.0
 neonâ�–Knights (Video Game) / int_9e8aa11e
featureConfidence
1.0
 neonâ�–Knights (Video Game)
hasFeature
neon�Knights (Video Game) / int_9e8aa11e
 neonâ�–Knights (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 neonâ�–Knights (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: D5 Junction is a factory filled with molten metal with Knights often having to walk right above pots of boiling liquid. Subverted in the Boiler gamemode, where the heat will eventually get intense enough to start damaging Knights.
 neonâ�–Knights (Video Game) / int_b0a91b69
featureApplicability
-0.3
 neonâ�–Knights (Video Game) / int_b0a91b69
featureConfidence
1.0
 neonâ�–Knights (Video Game)
hasFeature
neon�Knights (Video Game) / int_b0a91b69
 neonâ�–Knights (Video Game) / int_bd0415e2
type
Healing Spring
 neonâ�–Knights (Video Game) / int_bd0415e2
comment
Healing Spring: The hot springs in D4 Midnight Lounge restore Knights to full health.
 neonâ�–Knights (Video Game) / int_bd0415e2
featureApplicability
1.0
 neonâ�–Knights (Video Game) / int_bd0415e2
featureConfidence
1.0
 neonâ�–Knights (Video Game)
hasFeature
neon�Knights (Video Game) / int_bd0415e2
 neonâ�–Knights (Video Game) / int_d03c7b28
type
Kill Enemies to Open
 neonâ�–Knights (Video Game) / int_d03c7b28
comment
Kill Enemies to Open: Doors are locked until all enemies are destroyed, upon which a cube is released that unlocks the door.
 neonâ�–Knights (Video Game) / int_d03c7b28
featureApplicability
1.0
 neonâ�–Knights (Video Game) / int_d03c7b28
featureConfidence
1.0
 neonâ�–Knights (Video Game)
hasFeature
neon�Knights (Video Game) / int_d03c7b28
 neonâ�–Knights (Video Game) / int_d1b4f0ef
type
Everybody Lives
 neonâ�–Knights (Video Game) / int_d1b4f0ef
comment
Everybody Lives: Aside from vaguely implied offscreen deaths, nobody truly dies, as the robots can be rebuilt.
 neonâ�–Knights (Video Game) / int_d1b4f0ef
featureApplicability
1.0
 neonâ�–Knights (Video Game) / int_d1b4f0ef
featureConfidence
1.0
 neonâ�–Knights (Video Game)
hasFeature
neon�Knights (Video Game) / int_d1b4f0ef
 neonâ�–Knights (Video Game) / int_d24ed873
type
Developer's Foresight
 neonâ�–Knights (Video Game) / int_d24ed873
comment
Developer's Foresight: Beating the game, quitting during a run or otherwise disconnecting and not dying will respawn you in your apartment rather than the hospital, as you were not injured and willing chose to return.
 neonâ�–Knights (Video Game) / int_d24ed873
featureApplicability
1.0
 neonâ�–Knights (Video Game) / int_d24ed873
featureConfidence
1.0
 neonâ�–Knights (Video Game)
hasFeature
neon�Knights (Video Game) / int_d24ed873
 neonâ�–Knights (Video Game) / int_d9384864
type
Post-Defeat Explosion Chain
 neonâ�–Knights (Video Game) / int_d9384864
comment
Post-Defeat Explosion Chain: When bosses have their health reduced to 0, the camera will pan to them and they will perform an animation that generally depicts them drooping or curling up before they explode into blackened shrapnel.
 neonâ�–Knights (Video Game) / int_d9384864
featureApplicability
1.0
 neonâ�–Knights (Video Game) / int_d9384864
featureConfidence
1.0
 neonâ�–Knights (Video Game)
hasFeature
neon�Knights (Video Game) / int_d9384864
 neonâ�–Knights (Video Game) / int_dae3999d
type
Action Bomb
 neonâ�–Knights (Video Game) / int_dae3999d
comment
Action Bomb: Exaggerated with the Tempered status, which can turn EVERY enemy into one.
 neonâ�–Knights (Video Game) / int_dae3999d
featureApplicability
1.0
 neonâ�–Knights (Video Game) / int_dae3999d
featureConfidence
1.0
 neonâ�–Knights (Video Game)
hasFeature
neon�Knights (Video Game) / int_dae3999d
 neonâ�–Knights (Video Game) / int_eabd22f9
type
Achievement System
 neonâ�–Knights (Video Game) / int_eabd22f9
comment
Achievement System: Like most Roblox games, Badges can be obtained by clearing stages.
 neonâ�–Knights (Video Game) / int_eabd22f9
featureApplicability
1.0
 neonâ�–Knights (Video Game) / int_eabd22f9
featureConfidence
1.0
 neonâ�–Knights (Video Game)
hasFeature
neon�Knights (Video Game) / int_eabd22f9
 neonâ�–Knights (Video Game) / int_ef8ee709
type
Critical Status Buff
 neonâ�–Knights (Video Game) / int_ef8ee709
comment
Critical Status Buff: Many Quirks' effects will only be triggered by taking damage.
 neonâ�–Knights (Video Game) / int_ef8ee709
featureApplicability
1.0
 neonâ�–Knights (Video Game) / int_ef8ee709
featureConfidence
1.0
 neonâ�–Knights (Video Game)
hasFeature
neon�Knights (Video Game) / int_ef8ee709
 neonâ�–Knights (Video Game) / int_name
type
ItemName
 neonâ�–Knights (Video Game) / int_name
comment
 neonâ�–Knights (Video Game) / int_name
featureApplicability
1.0
 neonâ�–Knights (Video Game) / int_name
featureConfidence
1.0
 neonâ�–Knights (Video Game)
hasFeature
neon�Knights (Video Game) / int_name
 neonâ�–Knights (Video Game) / int_name
itemName
neon�Knights (Video Game)

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