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Nether Earth (Video Game)

 Nether Earth (Video Game)
type
TVTItem
 Nether Earth (Video Game)
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Nether Earth (Video Game)
 Nether Earth (Video Game)
page
NetherEarth
 Nether Earth (Video Game)
comment
Nether Earth is an 8-bit isometric Real-Time Strategy game created in 1987 by Icon Design Ltd for ZX Spectrum, Commodore 64 and Amstrad CPC and published by Argus Press Software Ltd. It is often referred to as one of the founders (if not the founder) of the RTS genre.Mysterious aliens — Insignians — plan to conquer Earth. They built a number of factories and warbases on an asteroid. Factories make components, bases assemble them into robots. What's unusual, is that Insignian military controls only the warbases, but the factories are owned and operated by private contractors, who sell components to the military. That's their weakness.Fortunately, Earth forces were able to capture one of the warbases and Earth managed to raise several "space dollars". You must buy robot parts, assemble robots and capture other 3 warbases. Earth will send more money, but not enough. Capturing the factories that make robot parts is a cheaper way of building your army. To do so, park your robot in the factory entrance long enough (12 game hours) to declare a martial law, thus capturing the factory. Unfortunately, after you arrive, Insignian military starts capturing neutral factories too. But fear not: the corrupt Insignians will still sell you components, even if all factories are held by the enemy.You are piloting an invincible "command module", that can fly anywhere on the map. To access a robot assembling menu land on the roof of your warbase. To reprogram your robot or to directly pilot it land on the robot.Robots can walk around the field following simple programs (e.g. "Find and capture neutral factories", "Find and destroy enemy robots", "Advance 9 miles"). Or you can control 1 of them directly.There were several unofficial remakes: In 2002-2005 a cross-platform remake was written, also called Nether Earth. Open-source, under "as-is license", also included in many Linux distributions. An unrelated commercial remake for iOS Battlefield Moon appeared around 2010. And another open-source remake Nether Earth Q started on SourceForge, but hasn't been active since spring of 2012. There was also a flash remake, but its site disappeared.
 Nether Earth (Video Game)
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2023-07-08T16:30:37Z
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2023-07-08T16:30:37Z
 Nether Earth (Video Game)
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Dropped link to Civilization: Not a Feature - ITEM
 Nether Earth (Video Game)
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Dropped link to TropeMaker: Not a Feature - UNKNOWN
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 Nether Earth (Video Game)
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DBTropes
 Nether Earth (Video Game) / int_14752541
type
ColourCodedArmies
 Nether Earth (Video Game) / int_14752541
comment
Colour Coded Armies: Averted. All robots had the same color, probably due to Spectrum hardware limitations. Even flags on captured bases were the same and differed only in placement. 2002 remake colored robots and flags blue and red.
 Nether Earth (Video Game) / int_14752541
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Nether Earth (Video Game) / int_14752541
 Nether Earth (Video Game) / int_1fba5f9e
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Enemy Exchange Program
 Nether Earth (Video Game) / int_1fba5f9e
comment
Enemy Exchange Program: The central idea of the game. Capture enemy production facilities to build the military equipment, which was intended to invade Earth.
 Nether Earth (Video Game) / int_1fba5f9e
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Nether Earth (Video Game) / int_1fba5f9e
 Nether Earth (Video Game) / int_273b4c2a
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Some Dexterity Required
 Nether Earth (Video Game) / int_273b4c2a
comment
Some Dexterity Required: Landing the command module on a moving robot isn't easy. Especially when the robot constantly changes direction. Especially if the robot got stuck and is running in circles. More so for combat mode, but that is optional, you can win just with building and programming robots.
 Nether Earth (Video Game) / int_273b4c2a
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Nether Earth (Video Game) / int_273b4c2a
 Nether Earth (Video Game) / int_27b418da
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A Winner Is You
 Nether Earth (Video Game) / int_27b418da
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A Winner Is You: At least in Spectrum version and 2005 remake. Same for losing.
 Nether Earth (Video Game) / int_27b418da
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 Nether Earth (Video Game) / int_27b418da
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 Nether Earth (Video Game)
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Nether Earth (Video Game) / int_27b418da
 Nether Earth (Video Game) / int_3d4f0586
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Units Not to Scale
 Nether Earth (Video Game) / int_3d4f0586
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Units Not to Scale: More or less averted. Factories and bases are several times bigger than the robots they make. The asteroid is very long and very narrow, only about 8 times wider than a robot. Then again, if the asteroid is so small, where do the factories get the materials?
 Nether Earth (Video Game) / int_3d4f0586
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Nether Earth (Video Game) / int_3d4f0586
 Nether Earth (Video Game) / int_41dd77d
type
Zerg Rush
 Nether Earth (Video Game) / int_41dd77d
comment
Zerg Rush: Hard to organize, since landing on each robot to reprogram it takes much time, and the group disperses. Besides, the original map has multiple bottlenecks and choke points, that force the advancing army to enter open areas one by one and vulnerable to fire from several sides.
 Nether Earth (Video Game) / int_41dd77d
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Nether Earth (Video Game) / int_41dd77d
 Nether Earth (Video Game) / int_45bf382b
type
Game Mod
 Nether Earth (Video Game) / int_45bf382b
comment
Game Mod / Expansion Pack: The original game did not have an editor, but harder maps were created anyway. (Some can still be found on Spectrum sites.) Open-source remake also has several maps available in addition to the classic one, and they use text format.
 Nether Earth (Video Game) / int_45bf382b
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Nether Earth (Video Game) / int_45bf382b
 Nether Earth (Video Game) / int_4987746e
type
Ridiculously Fast Construction
 Nether Earth (Video Game) / int_4987746e
comment
Ridiculously Fast Construction: Or, to be more precise, ridiculously fast delivery of appropriated parts and instant assembling of robots.
 Nether Earth (Video Game) / int_4987746e
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1.0
 Nether Earth (Video Game) / int_4987746e
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Nether Earth (Video Game) / int_4987746e
 Nether Earth (Video Game) / int_558245a7
type
Redshirt Army
 Nether Earth (Video Game) / int_558245a7
comment
Redshirt Army: Both sides.
 Nether Earth (Video Game) / int_558245a7
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 Nether Earth (Video Game) / int_558245a7
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Nether Earth (Video Game) / int_558245a7
 Nether Earth (Video Game) / int_56da86fe
type
Walking Tank
 Nether Earth (Video Game) / int_56da86fe
comment
Walking Tank: You can build walking robots, but the "bipod" chassis is slowest and cannot pass cracks or mountains. Although it's cheap, therefore useful for Suicide Attack.
 Nether Earth (Video Game) / int_56da86fe
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Nether Earth (Video Game) / int_56da86fe
 Nether Earth (Video Game) / int_61c683d2
type
We Have Reserves
 Nether Earth (Video Game) / int_61c683d2
comment
We Have Reserves: One possible strategy. If you already have enough factories, you can assemble robots faster, than enemy destroys them, without spending money.
 Nether Earth (Video Game) / int_61c683d2
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 Nether Earth (Video Game) / int_61c683d2
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Nether Earth (Video Game) / int_61c683d2
 Nether Earth (Video Game) / int_745a226c
type
Easy Logistics
 Nether Earth (Video Game) / int_745a226c
comment
Easy Logistics: Robots don't need refuelling or rearming, and they cannot be repaired or upgraded.
 Nether Earth (Video Game) / int_745a226c
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 Nether Earth (Video Game) / int_745a226c
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Nether Earth (Video Game) / int_745a226c
 Nether Earth (Video Game) / int_82f5ced1
type
Conservation of Ninjutsu
 Nether Earth (Video Game) / int_82f5ced1
comment
Conservation of Ninjutsu: If the robot is controlled by an experienced player. It is possible to win the game with just 3 robots: 2 autonomous with "Capture Neutral/Enemy Factories" tasks, 1 human-controlled to kill the enemy army and capture bases.
 Nether Earth (Video Game) / int_82f5ced1
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 Nether Earth (Video Game) / int_82f5ced1
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 Nether Earth (Video Game)
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Nether Earth (Video Game) / int_82f5ced1
 Nether Earth (Video Game) / int_8d6c8737
type
Insurmountable Waist-Height Fence
 Nether Earth (Video Game) / int_8d6c8737
comment
Insurmountable Waist-Height Fence: Even an anti-grav will not let you climb over artificial obstacles. Though you can shoot over them, if they are low enough. Climbing natural mountains is allowed for non-walkers.
 Nether Earth (Video Game) / int_8d6c8737
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Nether Earth (Video Game) / int_8d6c8737
 Nether Earth (Video Game) / int_933576c8
type
Mighty Glacier
 Nether Earth (Video Game) / int_933576c8
comment
Mighty Glacier / Fragile Speedster: At least, that was the intention. Slower chassis have more hit points. Not enough to compensate for bipod's slow movement and turning.
 Nether Earth (Video Game) / int_933576c8
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1.0
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Nether Earth (Video Game) / int_933576c8
 Nether Earth (Video Game) / int_940a5958
type
Artificial Stupidity
 Nether Earth (Video Game) / int_940a5958
comment
Artificial Stupidity: Pathfinding leaves a lot to be desired. In-game: "electronics" component is optional, but robots without it are dumber.
 Nether Earth (Video Game) / int_940a5958
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Nether Earth (Video Game) / int_940a5958
 Nether Earth (Video Game) / int_9dfd7154
type
Fridge Logic
 Nether Earth (Video Game) / int_9dfd7154
comment
Then again, if the asteroid is so small, where do the factories get the materials?
 Nether Earth (Video Game) / int_9dfd7154
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1.0
 Nether Earth (Video Game) / int_9dfd7154
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Nether Earth (Video Game) / int_9dfd7154
 Nether Earth (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Nether Earth (Video Game) / int_b2cdd776
comment
Bottomless Magazines: Robots never run out of energy (for phasers or engines), missiles or cannon shells. Almost justified by their rather short life expectancy.
 Nether Earth (Video Game) / int_b2cdd776
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 Nether Earth (Video Game) / int_b2cdd776
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Nether Earth (Video Game) / int_b2cdd776
 Nether Earth (Video Game) / int_c27ad3cc
type
Everything Breaks
 Nether Earth (Video Game) / int_c27ad3cc
comment
Everything Breaks: Any artificial structure can be destroyed, at least with a "nuclear bomb".
 Nether Earth (Video Game) / int_c27ad3cc
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1.0
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Nether Earth (Video Game) / int_c27ad3cc
 Nether Earth (Video Game) / int_c7270d1c
type
With This Herring
 Nether Earth (Video Game) / int_c7270d1c
comment
With This Herring: You start the game with 20 space dollars — that's all Earth has. Additional 5 dollars arrive each game day.
 Nether Earth (Video Game) / int_c7270d1c
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Nether Earth (Video Game) / int_c7270d1c
 Nether Earth (Video Game) / int_cbe687ab
type
Corrupt Corporate Executive
 Nether Earth (Video Game) / int_cbe687ab
comment
Corrupt Corporate Executive: Factory operators gleefully sell components to both sides.
 Nether Earth (Video Game) / int_cbe687ab
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 Nether Earth (Video Game) / int_cbe687ab
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Nether Earth (Video Game) / int_cbe687ab
 Nether Earth (Video Game) / int_cd809603
type
Tank Goodness
 Nether Earth (Video Game) / int_cd809603
comment
Tank Goodness: Though they are called "robots" they are more of tanks rather than Humongous Mecha. Especially the ones with "tracks" chassis. (Which is a reasonable compromise between price and cross-country ability.)
 Nether Earth (Video Game) / int_cd809603
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1.0
 Nether Earth (Video Game) / int_cd809603
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 Nether Earth (Video Game)
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Nether Earth (Video Game) / int_cd809603
 Nether Earth (Video Game) / int_d89e305a
type
Area of Effect
 Nether Earth (Video Game) / int_d89e305a
comment
Area of Effect: "Nuclear bomb" weapon destroys everything on the screen. Including robots, artificial obstacles, factories and bases. In the 2002 remake it affects only a 5x5 square without corners (like city area in Civilization).
 Nether Earth (Video Game) / int_d89e305a
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Nether Earth (Video Game) / int_d89e305a
 Nether Earth (Video Game) / int_e375c858
type
Fog of War
 Nether Earth (Video Game) / int_e375c858
comment
Fog of War: You can only see the immediate area around the command module, plus the radar shows several screens around it. To look around you need to fly the module there. However, robots on both sides can sense their targets even beyond the radar range.
 Nether Earth (Video Game) / int_e375c858
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1.0
 Nether Earth (Video Game) / int_e375c858
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 Nether Earth (Video Game)
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Nether Earth (Video Game) / int_e375c858
 Nether Earth (Video Game) / int_f13a0451
type
Suicide Attack
 Nether Earth (Video Game) / int_f13a0451
comment
Suicide Attack: "Bipod" + "nuclear bomb" = cheap suicide bomber robot. Although you could build a powerful Hover Tank for the same price.
 Nether Earth (Video Game) / int_f13a0451
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1.0
 Nether Earth (Video Game) / int_f13a0451
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 Nether Earth (Video Game)
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Nether Earth (Video Game) / int_f13a0451
 Nether Earth (Video Game) / int_f37bf401
type
Hover Tank
 Nether Earth (Video Game) / int_f37bf401
comment
Hover Tank: Robots with an "anti-grav" chassis.
 Nether Earth (Video Game) / int_f37bf401
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1.0
 Nether Earth (Video Game) / int_f37bf401
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Nether Earth (Video Game) / int_f37bf401
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Nether Earth (Video Game)

The following is a list of statements referring to the current page from other pages.

 Nether Earth (Video Game)
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Enemy Exchange Program / int_a9794cdf
 Nether Earth (Video Game)
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Walking Tank / int_a9794cdf
 Nether Earth (Video Game)
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You Require More Vespene Gas / int_a9794cdf
 ZXSpectrum
seeAlso
Nether Earth (Video Game)