Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

OXO (Video Game)

 OXO (Video Game)
type
TVTItem
 OXO (Video Game)
label
OXO (Video Game)
 OXO (Video Game)
page
OXO
 OXO (Video Game)
comment
OXO (or Noughts and Crosses) is a player vs. computer Tic-Tac-Toe game which was written by Alexander S. Douglas in 1952 for the one-of-a-kind EDSAC computer at the University Of Cambridge. The single-player "game" was designed for academic purposes — Douglas used OXO on the famous EDSAC to study the "Interactions Between Human and Computer".OXO was the one of the first digital graphical games to run on a computer, and was rather simple to use — the player played against the computer, with output displayed on the computer's 35×16-pixel cathode ray tube. The source code was short, yet played a perfect game of noughts and crosses. There is contention if it was the first digital graphical game. Another game, written by Christopher Strachey, created a version of draughts, was also run on the EDSAC in the summer of 1952. While the date that Strachey ran his program was documented, it is unclear when OXO was first played, so it is unknown which one predated the other.
 OXO (Video Game)
fetched
2024-04-29T22:19:06Z
 OXO (Video Game)
parsed
2024-04-29T22:19:06Z
 OXO (Video Game)
isPartOf
DBTropes
 OXO (Video Game) / int_1bd4c0bf
type
Unwinnable by Design
 OXO (Video Game) / int_1bd4c0bf
comment
Unwinnable by Design: The computer never loses.
 OXO (Video Game) / int_1bd4c0bf
featureApplicability
1.0
 OXO (Video Game) / int_1bd4c0bf
featureConfidence
1.0
 OXO (Video Game)
hasFeature
OXO (Video Game) / int_1bd4c0bf
 OXO (Video Game) / int_1fffccf7
type
No Plot? No Problem!
 OXO (Video Game) / int_1fffccf7
comment
No Plot? No Problem!: As it's only a simple tic-tac-toe game released in the 1950s, the plot is nonexistent.
 OXO (Video Game) / int_1fffccf7
featureApplicability
1.0
 OXO (Video Game) / int_1fffccf7
featureConfidence
1.0
 OXO (Video Game)
hasFeature
OXO (Video Game) / int_1fffccf7
 OXO (Video Game) / int_a1e5f790
type
Match-Three Game
 OXO (Video Game) / int_a1e5f790
comment
Match-Three Game: You have to line three naughts or crosses up.
 OXO (Video Game) / int_a1e5f790
featureApplicability
1.0
 OXO (Video Game) / int_a1e5f790
featureConfidence
1.0
 OXO (Video Game)
hasFeature
OXO (Video Game) / int_a1e5f790
 OXO (Video Game) / int_b20fdfc8
type
Ur-Example
 OXO (Video Game) / int_b20fdfc8
comment
Ur-Example: Depending on how you define a Video Game, this may be the first one ever, if you consider 1947's Cathode Ray Tube Amusement Device too simple and/or disqualified for lack of evidence of practical implementation. The next possibility is either the above-mentioned draughts game or Tennis for Two.
 OXO (Video Game) / int_b20fdfc8
featureApplicability
1.0
 OXO (Video Game) / int_b20fdfc8
featureConfidence
1.0
 OXO (Video Game)
hasFeature
OXO (Video Game) / int_b20fdfc8
 OXO (Video Game) / int_name
type
ItemName
 OXO (Video Game) / int_name
comment
 OXO (Video Game) / int_name
featureApplicability
1.0
 OXO (Video Game) / int_name
featureConfidence
1.0
 OXO (Video Game)
hasFeature
OXO (Video Game) / int_name
 OXO (Video Game) / int_name
itemName
OXO (Video Game)

The following is a list of statements referring to the current page from other pages.

 OXO (Video Game)
hasFeature
Ur-Example / int_a4515eb3