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Pang (Video Game)

 Pang (Video Game)
type
TVTItem
 Pang (Video Game)
label
Pang (Video Game)
 Pang (Video Game)
page
Pang
 Pang (Video Game)
comment
The Pang series (known as Buster Bros. in the U.S.) is a series of games by Mitchell where the goal is to pop bouncing balloons by using harpoons on a screen while avoiding being hit by them. It's more addictive than it sounds.The series produced four Arcade Games, all of which originally ran on various Capcom boards: Pomping World/Pang/Buster Bros. (1989) Super Pang/Super Buster Bros. (1990) Pang! 3/Buster Buddies (1995) Mighty! Pang (2000)Ports of the first game were published for numerous computers by Ocean Software, and for the Game Boy and Turbo-Grafx CD by Hudson Soft (perhaps not coincidentally, Hudson had produced a rather similar game titled Cannon Ball in their early years). A NES version of the first game was cancelled, but the box art can be seen in this image◊ (it's the same artwork used for the Game Boy port). The notorious Taiwanese bootleg game company Sachen published unlicensed ports of the first game for the Famicom and Supervision titled Super Pang. Capcom published a SNES port of the second game, and a PlayStation Compilation Rerelease of the first three games titled Super Pang Collection (released as Buster Bros. Collection in North America).In 2010, Mitchell released Pang: Magical Michael exclusively for the Nintendo DS. In 2016, Pang Adventures was published on Steam, PlayStation 4 and Xbox One.
 Pang (Video Game)
fetched
2024-03-03T23:16:17Z
 Pang (Video Game)
parsed
2024-03-03T23:16:17Z
 Pang (Video Game)
processingComment
Dropped link to Combo: Not a Feature - UNKNOWN
 Pang (Video Game)
processingUnknown
Combo
 Pang (Video Game)
isPartOf
DBTropes
 Pang (Video Game) / int_1119e037
type
Selective Gravity
 Pang (Video Game) / int_1119e037
comment
Selective Gravity: The hexagonal balloons in Super Pang ignore gravity, flying in a straight diagonal line and will bounce in the opposite direction if they hit a wall. Mighty! Pang has balloons that have inverted gravity. Watch out when they're at the "peak" of their bounce.
 Pang (Video Game) / int_1119e037
featureApplicability
1.0
 Pang (Video Game) / int_1119e037
featureConfidence
1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_1119e037
 Pang (Video Game) / int_14f6a42b
type
Cartoon Bomb
 Pang (Video Game) / int_14f6a42b
comment
Cartoon Bomb: In 3 and onward. They will explode and destroy any other bubbles (or other bombs) in their blast radius, and then make two other blast radii to the lower-left and lower-right which do the same.
 Pang (Video Game) / int_14f6a42b
featureApplicability
1.0
 Pang (Video Game) / int_14f6a42b
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1.0
 Pang (Video Game)
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Pang (Video Game) / int_14f6a42b
 Pang (Video Game) / int_1f69db36
type
Digitized Sprites
 Pang (Video Game) / int_1f69db36
comment
Digitized Sprites: Pang! 3 has its characters rendered this way.
 Pang (Video Game) / int_1f69db36
featureApplicability
1.0
 Pang (Video Game) / int_1f69db36
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1.0
 Pang (Video Game)
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Pang (Video Game) / int_1f69db36
 Pang (Video Game) / int_222caacc
type
Balance, Power, Skill, Gimmick
 Pang (Video Game) / int_222caacc
comment
Balance, Power, Skill, Gimmick: In Pang! 3, the four main characters are these; Don Tacos is balance with his mundane but handy double harpoons, Captain Hog is power with his longer-lasting power wire, Shiela the Thief is skill with her slightly-tricky-to-use V-shaped harpoons, and Pink Leopard is gimmick as he has no special weapon, but resistance to dynamite, ice, and enemies.
 Pang (Video Game) / int_222caacc
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1.0
 Pang (Video Game) / int_222caacc
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1.0
 Pang (Video Game)
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Pang (Video Game) / int_222caacc
 Pang (Video Game) / int_22fdc3e3
type
Single-Use Shield
 Pang (Video Game) / int_22fdc3e3
comment
Single-Use Shield
 Pang (Video Game) / int_22fdc3e3
featureApplicability
1.0
 Pang (Video Game) / int_22fdc3e3
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1.0
 Pang (Video Game)
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Pang (Video Game) / int_22fdc3e3
 Pang (Video Game) / int_2b7ec38e
type
The Scrappy
 Pang (Video Game) / int_2b7ec38e
comment
The grapple powerup got progressively better too; in the original, it took several button presses to cancel and launch another one if you launched one in a bad place. In Super Pang it's still pretty scrappy but takes fewer shots to cancel. Pang! 3 made it great: launching one will immediately cancel the one already on screen, and it extends faster than normal harpoons as well. Captain Hog's double grapple harpoons are almost a Game-Breaker.
 Pang (Video Game) / int_2b7ec38e
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1.0
 Pang (Video Game) / int_2b7ec38e
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1.0
 Pang (Video Game)
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Pang (Video Game) / int_2b7ec38e
 Pang (Video Game) / int_3079b2e
type
Harpoon Gun
 Pang (Video Game) / int_3079b2e
comment
Harpoon Gun: Your basic weapon, shooting one harpoon at a time. A balloon will pop if it hits the harpoon or rope. The Power Wire (standard weapon for Captain Hog, available power-up for all other characters) will stick to any non-breakable block for a few seconds.
 Pang (Video Game) / int_3079b2e
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1.0
 Pang (Video Game) / int_3079b2e
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1.0
 Pang (Video Game)
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Pang (Video Game) / int_3079b2e
 Pang (Video Game) / int_314c56b9
type
Time Stands Still
 Pang (Video Game) / int_314c56b9
comment
Time Stands Still: If you collect a clock powerup or hit a flashing balloon in Panic Mode, all of the balloons (and in all but the first game, your remaining time) will freeze for a few seconds. You also won't die if you're in contact with one while they're frozen.
 Pang (Video Game) / int_314c56b9
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1.0
 Pang (Video Game) / int_314c56b9
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1.0
 Pang (Video Game)
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Pang (Video Game) / int_314c56b9
 Pang (Video Game) / int_33351187
type
Asteroids Monster
 Pang (Video Game) / int_33351187
comment
Asteroids Monster: Popping a balloon creates two smaller balloons, with the largest ones dividing four times.
 Pang (Video Game) / int_33351187
featureApplicability
1.0
 Pang (Video Game) / int_33351187
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1.0
 Pang (Video Game)
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Pang (Video Game) / int_33351187
 Pang (Video Game) / int_391d6577
type
Sequel Escalation
 Pang (Video Game) / int_391d6577
comment
Sequel Escalation: The machine gun was really wimpy in the first game, firing only two shots immediately above you and it had a crappy fire rate. This increased to four shots in a wider range and with a better fire rate in Super Pang. By Pang! 3 and Mighty! Pang, it is taken up to eleven: it will vaporize the largest balloons so fast that the sound effects can't keep up. The only disadvantage to using the machine gun is that it can't break destructible blocks (see Rewarding Vandalism above). The grapple powerup got progressively better too; in the original, it took several button presses to cancel and launch another one if you launched one in a bad place. In Super Pang it's still pretty scrappy but takes fewer shots to cancel. Pang! 3 made it great: launching one will immediately cancel the one already on screen, and it extends faster than normal harpoons as well. Captain Hog's double grapple harpoons are almost a Game-Breaker.
 Pang (Video Game) / int_391d6577
featureApplicability
1.0
 Pang (Video Game) / int_391d6577
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1.0
 Pang (Video Game)
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Pang (Video Game) / int_391d6577
 Pang (Video Game) / int_3d4e1cca
type
Bandito
 Pang (Video Game) / int_3d4e1cca
comment
Bandito: Don Tacos is an obvious one with his fancy sombrero and bandolier. Also fitting that he's a thief as well!
 Pang (Video Game) / int_3d4e1cca
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1.0
 Pang (Video Game) / int_3d4e1cca
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1.0
 Pang (Video Game)
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Pang (Video Game) / int_3d4e1cca
 Pang (Video Game) / int_41d0e801
type
Endless Game
 Pang (Video Game) / int_41d0e801
comment
Endless Game: Depending on the game, Panic Mode will either end upon reaching level 99 and clearing the screen or go on forever.
 Pang (Video Game) / int_41d0e801
featureApplicability
1.0
 Pang (Video Game) / int_41d0e801
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1.0
 Pang (Video Game)
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Pang (Video Game) / int_41d0e801
 Pang (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Pang (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: The first game lacks a panic mode, and the first two games also resets your score when you continue, as opposed to adding one point.
 Pang (Video Game) / int_4f4372e9
featureApplicability
1.0
 Pang (Video Game) / int_4f4372e9
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1.0
 Pang (Video Game)
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Pang (Video Game) / int_4f4372e9
 Pang (Video Game) / int_5fcb3c79
type
Golden Snitch
 Pang (Video Game) / int_5fcb3c79
comment
Golden Snitch: The golden star balloon will pop all other balloons on screen, effectively clearing the screen in Panic modes, or clearing a stage in Tour mode. It awards bonus points if you save it for last.
 Pang (Video Game) / int_5fcb3c79
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1.0
 Pang (Video Game) / int_5fcb3c79
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1.0
 Pang (Video Game)
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Pang (Video Game) / int_5fcb3c79
 Pang (Video Game) / int_69782889
type
Point of No Continues
 Pang (Video Game) / int_69782889
comment
Point of No Continues: Averted in Tour Mode, but taken to an extreme in Panic Mode, where not only you can't continue, join-ins are also not allowed, this is a bit of a problem in ''Mighty!" as it has no extra lives.
 Pang (Video Game) / int_69782889
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-1.0
 Pang (Video Game) / int_69782889
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 Pang (Video Game)
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Pang (Video Game) / int_69782889
 Pang (Video Game) / int_6f3498bc
type
Collision Damage
 Pang (Video Game) / int_6f3498bc
comment
Collision Damage: Touching any balloon will kill you (or break your shield). The game will even briefly pause and show you where you got hit before your character goes flying around the screen.
 Pang (Video Game) / int_6f3498bc
featureApplicability
1.0
 Pang (Video Game) / int_6f3498bc
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1.0
 Pang (Video Game)
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Pang (Video Game) / int_6f3498bc
 Pang (Video Game) / int_70d8269d
type
Excuse Plot
 Pang (Video Game) / int_70d8269d
comment
Excuse Plot: The balloons are apparently trying to take over the world. In Pang! 3, you're a group of thieves stealing famous paintings.
 Pang (Video Game) / int_70d8269d
featureApplicability
1.0
 Pang (Video Game) / int_70d8269d
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1.0
 Pang (Video Game)
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Pang (Video Game) / int_70d8269d
 Pang (Video Game) / int_825f60fa
type
Mercy Invincibility
 Pang (Video Game) / int_825f60fa
comment
Mercy Invincibility: A few seconds' worth after losing a shield. Can be put to very good use by Button Mashing after a dynamite was collected.
 Pang (Video Game) / int_825f60fa
featureApplicability
1.0
 Pang (Video Game) / int_825f60fa
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1.0
 Pang (Video Game)
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Pang (Video Game) / int_825f60fa
 Pang (Video Game) / int_83ea0763
type
Rouge Angles of Satin
 Pang (Video Game) / int_83ea0763
comment
Rouge Angles of Satin: In the original Pang, scene 16 (stages 46-48) is "Antartica" instead of Antarctica.
 Pang (Video Game) / int_83ea0763
featureApplicability
1.0
 Pang (Video Game) / int_83ea0763
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1.0
 Pang (Video Game)
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Pang (Video Game) / int_83ea0763
 Pang (Video Game) / int_868e6134
type
Songs in the Key of Panic
 Pang (Video Game) / int_868e6134
comment
Songs in the Key of Panic: In Super Pang and onward, starts from 20 units of time left. The first game has two of these: one starting from 50 units of time and another from 20. Panic Mode in Super Pang features the "Warning" variety, with the music speeding up and adding more instruments when the screen gets particularly crowded. Panic Mode in Pang! 3 features both the "Warning" and "Nearing-the-End" varieties. The music speeds up one notch and goes up two semitones whenever a certain number of balloons are on the screen, or two notches and five semitones as soon as you reach the last level in each set of 10.
 Pang (Video Game) / int_868e6134
featureApplicability
1.0
 Pang (Video Game) / int_868e6134
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1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_868e6134
 Pang (Video Game) / int_898ff050
type
Villain Protagonist
 Pang (Video Game) / int_898ff050
comment
Villain Protagonist: Pang! 3 has you play as one of four thieves aiming to steal art for their personal gallery.
 Pang (Video Game) / int_898ff050
featureApplicability
1.0
 Pang (Video Game) / int_898ff050
featureConfidence
1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_898ff050
 Pang (Video Game) / int_89a17726
type
Spell My Name with an S
 Pang (Video Game) / int_89a17726
comment
Spell My Name With An S: In the North American and European releases of Pang! 3/Buster Buddies via Super Pang Collection/Buster Bros. Collection, Don Tacos' and Pink Leopard's names are changed to Don Pacos and Pink Leopold, respectively. While the former is more understandable, Pink Leopard's name change doesn't make much sense.
 Pang (Video Game) / int_89a17726
featureApplicability
1.0
 Pang (Video Game) / int_89a17726
featureConfidence
1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_89a17726
 Pang (Video Game) / int_8af25294
type
Bullet Time
 Pang (Video Game) / int_8af25294
comment
Bullet Time: If you collect an hourglass powerup, the balloons will gradually slow down and then go back to normal speed.
 Pang (Video Game) / int_8af25294
featureApplicability
1.0
 Pang (Video Game) / int_8af25294
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1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_8af25294
 Pang (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 Pang (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: Unless you have a shield — in which case you're a two-hit-point wonder.
 Pang (Video Game) / int_8df14c99
featureApplicability
1.0
 Pang (Video Game) / int_8df14c99
featureConfidence
1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_8df14c99
 Pang (Video Game) / int_907fc128
type
EveryTenThousandPoints
 Pang (Video Game) / int_907fc128
comment
Every 10,000 Points: You'll get extra lives at various point milestones in the first three games, Averted in Mighty!.
 Pang (Video Game) / int_907fc128
featureApplicability
-1.0
 Pang (Video Game) / int_907fc128
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1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_907fc128
 Pang (Video Game) / int_9aa17eb0
type
Story Branching
 Pang (Video Game) / int_9aa17eb0
comment
Story Branching: Mighty! Pang has a choice of paths after the first continent.
 Pang (Video Game) / int_9aa17eb0
featureApplicability
1.0
 Pang (Video Game) / int_9aa17eb0
featureConfidence
1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_9aa17eb0
 Pang (Video Game) / int_a05f3306
type
Edible Collectible
 Pang (Video Game) / int_a05f3306
comment
Edible Collectible: Collecting food items like corn, apples, coffee, donuts, and pineapples nets you some points (though points do lead to extra lives), except for in the SNES version of Super Buster Bros., where you can earn a continue for every ten you collect without losing any continues. The food in the final stage of the arcade version of Super Pang/Super Buster Bros. is a piece of egg sushi worth a 1-Up instead of points (if not shot with a harpoon to collect).
 Pang (Video Game) / int_a05f3306
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1.0
 Pang (Video Game) / int_a05f3306
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1.0
 Pang (Video Game)
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Pang (Video Game) / int_a05f3306
 Pang (Video Game) / int_a0f61fe2
type
Power-Up Letdown
 Pang (Video Game) / int_a0f61fe2
comment
Power-Up Letdown: The machine gun and grapple powerups in the first game. Just the grapple powerup in the second game. Also, the Dynamite.
 Pang (Video Game) / int_a0f61fe2
featureApplicability
1.0
 Pang (Video Game) / int_a0f61fe2
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1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_a0f61fe2
 Pang (Video Game) / int_a7372109
type
Rewarding Vandalism
 Pang (Video Game) / int_a7372109
comment
Rewarding Vandalism: Powerups, food, coins, and 1-ups can be found in destructible blocks.
 Pang (Video Game) / int_a7372109
featureApplicability
1.0
 Pang (Video Game) / int_a7372109
featureConfidence
1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_a7372109
 Pang (Video Game) / int_ac9b4618
type
One Bullet at a Time
 Pang (Video Game) / int_ac9b4618
comment
One Harpoon At A Time: By default only one harpoon is allowed on the screen until it hits a balloon or reaches the top of the screen and disappears. With the double harpoon powerup, you can have two on screen at a time. Three of the four playable characters in Pang! 3 can shoot two harpoons from the outset.
 Pang (Video Game) / int_ac9b4618
featureApplicability
1.0
 Pang (Video Game) / int_ac9b4618
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1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_ac9b4618
 Pang (Video Game) / int_bb48f8ba
type
Timed Mission
 Pang (Video Game) / int_bb48f8ba
comment
Timed Mission: Every level in Tour mode.
 Pang (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Pang (Video Game) / int_bb48f8ba
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1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_bb48f8ba
 Pang (Video Game) / int_c3884cdc
type
1-Up
 Pang (Video Game) / int_c3884cdc
comment
1-Up: There are 1-ups in the form of items, usually in destructible blocks. Some levels are also "1-up prone", meaning that bubbles have a chance of dropping them when popped. Also see Every Ten Thousand Points above. The games are still plenty difficult.
 Pang (Video Game) / int_c3884cdc
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1.0
 Pang (Video Game) / int_c3884cdc
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1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_c3884cdc
 Pang (Video Game) / int_cb5cf4a5
type
Poison Mushroom
 Pang (Video Game) / int_cb5cf4a5
comment
Poison Mushroom: Dynamite. It will split every balloon up until they're reduced to their smallest size. Often results in death. Better hope they drop some shields or clocks while they split... (However, Pink Leopard in Pang! 3 can pick up dynamite with no adverse effects.) Nice points if you somehow don't die, though.
 Pang (Video Game) / int_cb5cf4a5
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1.0
 Pang (Video Game) / int_cb5cf4a5
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1.0
 Pang (Video Game)
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Pang (Video Game) / int_cb5cf4a5
 Pang (Video Game) / int_cc884fdf
type
Hyper-Destructive Bouncing Ball
 Pang (Video Game) / int_cc884fdf
comment
Hyper-Destructive Bouncing Ball: Trying to take over the world and being able to kill you in one hit is pretty destructive. Not to mention even the tiniest of them killing a player in one hit unless shielded.
 Pang (Video Game) / int_cc884fdf
featureApplicability
1.0
 Pang (Video Game) / int_cc884fdf
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1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_cc884fdf
 Pang (Video Game) / int_cdca7d73
type
Frictionless Ice
 Pang (Video Game) / int_cdca7d73
comment
Frictionless Ice: Completely averted with Pink Leopard in Pang! 3, who has the power to walk on ice as if it were normal ground. Otherwise ice is low-friction.
 Pang (Video Game) / int_cdca7d73
featureApplicability
-1.0
 Pang (Video Game) / int_cdca7d73
featureConfidence
1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_cdca7d73
 Pang (Video Game) / int_ce6555f0
type
Lighter and Softer
 Pang (Video Game) / int_ce6555f0
comment
Lighter and Softer: Mighty! Pang is much more Japanese-style "cute" than the other games in the series. 3 to a lesser extent as well.
 Pang (Video Game) / int_ce6555f0
featureApplicability
1.0
 Pang (Video Game) / int_ce6555f0
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1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_ce6555f0
 Pang (Video Game) / int_d2c0e2ed
type
Schmuck Bait
 Pang (Video Game) / int_d2c0e2ed
comment
Schmuck Bait: If a machine-gun power-up drops, it often means that the level has one or more invisible destructible blocks, which (like the visible ones) cannot be destroyed with the machine gun. Holding the joystick downward in Panic Mode makes bubbles spawn more quickly. However, in Super Pang, if done for too long, the speed of the bubbles will suddenly greatly accelerate to the point where it is practically a Kill Screen. The speed will reset on the player's next life though.
 Pang (Video Game) / int_d2c0e2ed
featureApplicability
1.0
 Pang (Video Game) / int_d2c0e2ed
featureConfidence
1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_d2c0e2ed
 Pang (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Pang (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Mighty! will slow down the balloons if you die a few times.
 Pang (Video Game) / int_d6f284a3
featureApplicability
1.0
 Pang (Video Game) / int_d6f284a3
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1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_d6f284a3
 Pang (Video Game) / int_db1260c5
type
World Tour
 Pang (Video Game) / int_db1260c5
comment
World Tour: All of the arcade games except 3 feature the player travelling to real-world locations starting from east Asia and travelling westward, ending up in the Americas.
 Pang (Video Game) / int_db1260c5
featureApplicability
1.0
 Pang (Video Game) / int_db1260c5
featureConfidence
1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_db1260c5
 Pang (Video Game) / int_e9f517e1
type
Artistic License – Geography
 Pang (Video Game) / int_e9f517e1
comment
Artistic License – Geography: Super Pang puts Tower Bridge somewhere in Lancashire. In the same game the Alcázar de Segovia appears without the city of Segovia unlike Real Life.
 Pang (Video Game) / int_e9f517e1
featureApplicability
1.0
 Pang (Video Game) / int_e9f517e1
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1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_e9f517e1
 Pang (Video Game) / int_eb8e10f
type
Kill Screen
 Pang (Video Game) / int_eb8e10f
comment
Holding the joystick downward in Panic Mode makes bubbles spawn more quickly. However, in Super Pang, if done for too long, the speed of the bubbles will suddenly greatly accelerate to the point where it is practically a Kill Screen. The speed will reset on the player's next life though.
 Pang (Video Game) / int_eb8e10f
featureApplicability
1.0
 Pang (Video Game) / int_eb8e10f
featureConfidence
1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_eb8e10f
 Pang (Video Game) / int_f5a3e496
type
Suspiciously Similar Substitute
 Pang (Video Game) / int_f5a3e496
comment
Suspiciously Similar Substitute: Pink Leopard.
 Pang (Video Game) / int_f5a3e496
featureApplicability
1.0
 Pang (Video Game) / int_f5a3e496
featureConfidence
1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_f5a3e496
 Pang (Video Game) / int_f7d2d21e
type
NoContinueRun
 Pang (Video Game) / int_f7d2d21e
comment
No Continue Run: beating the SNES version of ''Super Pang/Super Buster Bros." without using a continue grants an additional 100,000 points.
 Pang (Video Game) / int_f7d2d21e
featureApplicability
1.0
 Pang (Video Game) / int_f7d2d21e
featureConfidence
1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_f7d2d21e
 Pang (Video Game) / int_name
type
ItemName
 Pang (Video Game) / int_name
comment
 Pang (Video Game) / int_name
featureApplicability
1.0
 Pang (Video Game) / int_name
featureConfidence
1.0
 Pang (Video Game)
hasFeature
Pang (Video Game) / int_name
 Pang (Video Game) / int_name
itemName
Pang (Video Game)

The following is a list of statements referring to the current page from other pages.

 Pang (Video Game)
hasFeature
Asteroids Monster / int_e5db11fd
 Pang (Video Game)
hasFeature
Edible Collectible / int_e5db11fd
 Pang (Video Game)
hasFeature
Harpoon Gun / int_e5db11fd
 Pang (Video Game)
hasFeature
Port Overdosed / int_e5db11fd
 Pang (Video Game)
hasFeature
Super Title 64 Advance / int_e5db11fd
 Pang (Video Game)
hasFeature
Unlicensed Game / int_e5db11fd
 Pang (Video Game)
hasFeature
Video Games of 1990–1994 / int_e5db11fd
 ZXSpectrum
seeAlso
Pang (Video Game)