Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Paradroid (Video Game)

 Paradroid (Video Game)
type
TVTItem
 Paradroid (Video Game)
label
Paradroid (Video Game)
 Paradroid (Video Game)
page
Paradroid
 Paradroid (Video Game)
comment
A video game developed by Andrew Braybrook, released by Hewson Consultants in 1985 for the Commodore 64, later ported to the Amiga and Atari ST.The game takes place on a spaceship where the robots have gone berserk and are now universally hostile. The player controls an "influence device", which is self-propelled and armed with some low-powered lasers, but whose most important ability is to take control of a nearby droid and control them for a short duration. Higher-level robots possess stronger weaponry, which may be used when the influence device is in control of a particular model.To take control of a particular droid, a minigame is played consisting of sending pulses through representations of logic gates to gain control of the robot's processor, while the robot you are attacking does the same thing. A central game mechanic is that the number of pulses you can send depends on the level of the robot you currently control, making it difficult to transfer from a low-level robot to a high-level robot without taking some intermediate steps.The game is well remembered, and several remakes have been made for modern machines.
 Paradroid (Video Game)
fetched
2024-04-06T07:16:46Z
 Paradroid (Video Game)
parsed
2024-04-06T07:16:46Z
 Paradroid (Video Game)
isPartOf
DBTropes
 Paradroid (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Paradroid (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Sure, you can take over the powerful droid in the game, the Command Cyborg, but your Influence Device can control its experimental primode brain for only a very short time.
 Paradroid (Video Game) / int_2bdae2ae
featureApplicability
1.0
 Paradroid (Video Game) / int_2bdae2ae
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_2bdae2ae
 Paradroid (Video Game) / int_2be271c7
type
Hollywood Hacking
 Paradroid (Video Game) / int_2be271c7
comment
Hollywood Hacking: The minigame through which you gain control of a robot.
 Paradroid (Video Game) / int_2be271c7
featureApplicability
1.0
 Paradroid (Video Game) / int_2be271c7
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_2be271c7
 Paradroid (Video Game) / int_323f135b
type
Sorting Algorithm of Evil
 Paradroid (Video Game) / int_323f135b
comment
Sorting Algorithm of Evil: Averted. If you want to, you can take the bare influence device directly to the 999 command cyborg and attempt to take it over the moment you enter the game. It's possible to succeed, too. (The minigame's arrangement of logic gates is random, so sometimes the enemy gets mostly useless crap despite its greater number of pulses.)
 Paradroid (Video Game) / int_323f135b
featureApplicability
-1.0
 Paradroid (Video Game) / int_323f135b
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_323f135b
 Paradroid (Video Game) / int_3441859b
type
Rank Scales with Asskicking
 Paradroid (Video Game) / int_3441859b
comment
Rank Scales with Asskicking: The Command Cyborg (999) is the most powerful droid in the game.
 Paradroid (Video Game) / int_3441859b
featureApplicability
1.0
 Paradroid (Video Game) / int_3441859b
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_3441859b
 Paradroid (Video Game) / int_38c98481
type
Ranged Emergency Weapon
 Paradroid (Video Game) / int_38c98481
comment
Ranged Emergency Weapon: The Influence Device is armed with a weak laser. It's effective against the lower class droids, but will barely scratch sentinel-class droids, and cannot harm the battle, security and command classes at all.
 Paradroid (Video Game) / int_38c98481
featureApplicability
1.0
 Paradroid (Video Game) / int_38c98481
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_38c98481
 Paradroid (Video Game) / int_411a35bd
type
Body Surf
 Paradroid (Video Game) / int_411a35bd
comment
Body Surf: What your Influence Device does, just with a technological justification rather than a spiritual one.
 Paradroid (Video Game) / int_411a35bd
featureApplicability
1.0
 Paradroid (Video Game) / int_411a35bd
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_411a35bd
 Paradroid (Video Game) / int_420c50b7
type
A.I. Is a Crapshoot
 Paradroid (Video Game) / int_420c50b7
comment
A.I. Is a Crapshoot: Implied. The 999 command cyborg is noted as having an "experimental new brain".
 Paradroid (Video Game) / int_420c50b7
featureApplicability
1.0
 Paradroid (Video Game) / int_420c50b7
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_420c50b7
 Paradroid (Video Game) / int_5979acea
type
Fragile Speedster
 Paradroid (Video Game) / int_5979acea
comment
Fragile Speedster: The 302 droid is very fast but unarmed. The 834 is just as fast as the 302, but is under-gunned for a security-class droid.
 Paradroid (Video Game) / int_5979acea
featureApplicability
1.0
 Paradroid (Video Game) / int_5979acea
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_5979acea
 Paradroid (Video Game) / int_603f1a80
type
Pragmatic Adaptation
 Paradroid (Video Game) / int_603f1a80
comment
Pragmatic Adaptation: The game was converted to the ZX Spectrum as Quazatron, which keeps the grapple minigame but has a completely different graphical style (isometric 3D rather than top-down 2D).
 Paradroid (Video Game) / int_603f1a80
featureApplicability
1.0
 Paradroid (Video Game) / int_603f1a80
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_603f1a80
 Paradroid (Video Game) / int_933576c8
type
Mighty Glacier
 Paradroid (Video Game) / int_933576c8
comment
Mighty Glacier: The 629 droid has a powerful double laser, but moves slowly.
 Paradroid (Video Game) / int_933576c8
featureApplicability
1.0
 Paradroid (Video Game) / int_933576c8
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_933576c8
 Paradroid (Video Game) / int_a414c3f0
type
One-Hit Kill
 Paradroid (Video Game) / int_a414c3f0
comment
One-Hit Kill: The stronger weapons can kill lower class droids with a single hit. Even the Influence Device's laser can one-shot the waste disposal class and some of the servant class droids.
 Paradroid (Video Game) / int_a414c3f0
featureApplicability
1.0
 Paradroid (Video Game) / int_a414c3f0
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_a414c3f0
 Paradroid (Video Game) / int_abd29ad8
type
No-Sell
 Paradroid (Video Game) / int_abd29ad8
comment
No-Sell The weak laser mounted on the Influence Device cannot harm droids 711 and above. The single laser cannot harm droids 834 and above (though it can harm you while you're controlling one of these droids). Some droids are immune to disruptors (the weapon used by droids 711 and 742). Specifically: 420, 711, 742, 821, 999.
 Paradroid (Video Game) / int_abd29ad8
featureApplicability
1.0
 Paradroid (Video Game) / int_abd29ad8
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_abd29ad8
 Paradroid (Video Game) / int_b2cdd776
type
Bottomless Magazines
 Paradroid (Video Game) / int_b2cdd776
comment
Bottomless Magazines: All weapons have unlimited ammo.
 Paradroid (Video Game) / int_b2cdd776
featureApplicability
1.0
 Paradroid (Video Game) / int_b2cdd776
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_b2cdd776
 Paradroid (Video Game) / int_b3b1115f
type
My Rules Are Not Your Rules
 Paradroid (Video Game) / int_b3b1115f
comment
My Rules Are Not Your Rules: Different rules apply to a droid when it's under your control and when it's computer-controlled. For example, the damage formula is different (sometimes to your advantage, sometimes not), the computer gets extra "shots" in the transfer minigame, and the 302 and 834 droids move faster when under the computer's control than under yours.
 Paradroid (Video Game) / int_b3b1115f
featureApplicability
1.0
 Paradroid (Video Game) / int_b3b1115f
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_b3b1115f
 Paradroid (Video Game) / int_c3d60914
type
Continuing is Painful
 Paradroid (Video Game) / int_c3d60914
comment
Continuing is Painful: Failing to take control of a new robot bumps you all the way back to controlling just the influence device. If there are no low level robots left to take control of, you're in for a big jump.
 Paradroid (Video Game) / int_c3d60914
featureApplicability
1.0
 Paradroid (Video Game) / int_c3d60914
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_c3d60914
 Paradroid (Video Game) / int_c75df49a
type
Shout-Out
 Paradroid (Video Game) / int_c75df49a
comment
Shout-Out: The 883 security droid looks remarkably like a Dalek. The in-game console database explicitly refers to the 883 as being "modelled on archive data".
 Paradroid (Video Game) / int_c75df49a
featureApplicability
1.0
 Paradroid (Video Game) / int_c75df49a
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_c75df49a
 Paradroid (Video Game) / int_ca3a6dbd
type
Informed Ability
 Paradroid (Video Game) / int_ca3a6dbd
comment
Informed Ability: Some droids are described as having radars, infra-vision, or other types of sensors, but it makes no difference in-game. Likewise, the 614's weapon is described as a laser rifle and the 883's as an exterminator, but in-game they both use the single laser common to many other droids.
 Paradroid (Video Game) / int_ca3a6dbd
featureApplicability
1.0
 Paradroid (Video Game) / int_ca3a6dbd
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_ca3a6dbd
 Paradroid (Video Game) / int_d89e305a
type
Area of Effect
 Paradroid (Video Game) / int_d89e305a
comment
Area of Effect: The 711 and 742 droids use disruptors, which damage all visible droids, though some are immune.
 Paradroid (Video Game) / int_d89e305a
featureApplicability
1.0
 Paradroid (Video Game) / int_d89e305a
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_d89e305a
 Paradroid (Video Game) / int_db6230b7
type
Lightning Bruiser
 Paradroid (Video Game) / int_db6230b7
comment
Lightning Bruiser: The 821 and 999 droids are fast, tough, and have strong lasers.
 Paradroid (Video Game) / int_db6230b7
featureApplicability
1.0
 Paradroid (Video Game) / int_db6230b7
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_db6230b7
 Paradroid (Video Game) / int_e22feb9c
type
Mind-Control Device
 Paradroid (Video Game) / int_e22feb9c
comment
Mind-Control Device: You control a lightly armed influence device. It is pretty much all you have.
 Paradroid (Video Game) / int_e22feb9c
featureApplicability
1.0
 Paradroid (Video Game) / int_e22feb9c
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_e22feb9c
 Paradroid (Video Game) / int_ea6f361f
type
You Are Number 6
 Paradroid (Video Game) / int_ea6f361f
comment
You Are Number 6: All droids are referred to only by their number, which is also used to represent them in the game's main view. The first digit refers to their class, while the remaining two determine their specific type (each class has 1 to 3 types of droid). The classes are: 0-influence device; 1-waste disposal ; 2-servant; 3-messenger; 4-maintenance; 5-crew; 6-sentinel; 7-battle; 8-security; 9-command.
 Paradroid (Video Game) / int_ea6f361f
featureApplicability
1.0
 Paradroid (Video Game) / int_ea6f361f
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_ea6f361f
 Paradroid (Video Game) / int_f62cc38a
type
Stone Wall
 Paradroid (Video Game) / int_f62cc38a
comment
Stone Wall: The 883 is the most heavily armored droid apart from the Command Cyborg, but has a weak weapon for its class. It is also rather slow.
 Paradroid (Video Game) / int_f62cc38a
featureApplicability
1.0
 Paradroid (Video Game) / int_f62cc38a
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_f62cc38a
 Paradroid (Video Game) / int_fb9afaab
type
Attack Drone
 Paradroid (Video Game) / int_fb9afaab
comment
Attack Drone: The Influence Device (001) you control is a variant. It can function as a classic attack drone, but its built-in weapon is weak; instead, its main offensive ability is to temporarily take over hostile droids and use their weapons.
 Paradroid (Video Game) / int_fb9afaab
featureApplicability
1.0
 Paradroid (Video Game) / int_fb9afaab
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_fb9afaab
 Paradroid (Video Game) / int_name
type
ItemName
 Paradroid (Video Game) / int_name
comment
 Paradroid (Video Game) / int_name
featureApplicability
1.0
 Paradroid (Video Game) / int_name
featureConfidence
1.0
 Paradroid (Video Game)
hasFeature
Paradroid (Video Game) / int_name
 Paradroid (Video Game) / int_name
itemName
Paradroid (Video Game)

The following is a list of statements referring to the current page from other pages.

 Paradroid (Video Game)
hasFeature
Hacking Minigame / int_c342be9
 Paradroid (Video Game)
hasFeature
Hollywood Hacking / int_c342be9
 Paradroid (Video Game)
hasFeature
Mind-Control Device / int_c342be9
 Paradroid (Video Game)
hasFeature
Robot and A.I. Works / int_c342be9