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Pardus (Video Game)
- 436 statements
- 85 feature instances
- 7 referencing feature instances
Pardus (Video Game) | type |
TVTItem | |
Pardus (Video Game) | label |
Pardus (Video Game) | |
Pardus (Video Game) | page |
Pardus | |
Pardus (Video Game) | comment |
A browser based space MMORPG created by Bayer & Szell OG, set far into the future. Players are all pilots, and are one of 4 races (Humans, Ska'ari, Rashkir, or Keldon) in the game. It's unique in the aspect that although there are 3 backstory-heavy factions (The Empire, The Federation and the Union,) as well as minor ones, ALL politics involved are completely player run, with the developers taking a very hands-off approach to activities that happen in the game.The game, being browser based, has not much in the way of graphics(although it did get an overhaul recently, it's still 2d and will remain that way likely forever), however it has a charm to it as it is very much a sandbox game; anything you can do by the game mechanics you can do, and your only opposition will be other players. There are no NPC police anywhere, and 99% of space is PVP open season year round.note There are also safe areas provided by player alliances running their own "police" services.You can find it at pardus.at. | |
Pardus (Video Game) | fetched |
2023-06-26T07:29:22Z | |
Pardus (Video Game) | parsed |
2023-06-26T07:29:22Z | |
Pardus (Video Game) | processingComment |
Dropped link to SpacePirate: Not a Feature - UNKNOWN | |
Pardus (Video Game) | processingComment |
Dropped link to TheMafia: Not a Feature - ITEM | |
Pardus (Video Game) | processingUnknown |
SpacePirate | |
Pardus (Video Game) | isPartOf |
DBTropes | |
Pardus (Video Game) / int_12c65d9b | type |
Abnormal Ammo | |
Pardus (Video Game) / int_12c65d9b | comment |
Abnormal Ammo: Organic weapons mountable on ships. | |
Pardus (Video Game) / int_12c65d9b | featureApplicability |
1.0 | |
Pardus (Video Game) / int_12c65d9b | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_12c65d9b | |
Pardus (Video Game) / int_17ce80aa | type |
All There in the Manual | |
Pardus (Video Game) / int_17ce80aa | comment |
The Tyrant, a low level Empire ship that uses this aesthetic, is stated in the manual to be a genuinely old ship, but newer units have the rust "added with an artificial oxidization process, to satisfy the nostalgic feeling of many traders." | |
Pardus (Video Game) / int_17ce80aa | featureApplicability |
1.0 | |
Pardus (Video Game) / int_17ce80aa | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_17ce80aa | |
Pardus (Video Game) / int_17e530e1 | type |
Punctuation Shaker | |
Pardus (Video Game) / int_17e530e1 | comment |
Punctuation Shaker: The Ska'ari race. The apostrophe is often ignored by players. | |
Pardus (Video Game) / int_17e530e1 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_17e530e1 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_17e530e1 | |
Pardus (Video Game) / int_1a1ea492 | type |
Lord British Postulate | |
Pardus (Video Game) / int_1a1ea492 | comment |
Lord British Postulate: The premium-only sectors are protected by Lucidi Military Outposts, which are Nigh-Invulnerable due to the ridiculous stats on their defense turrets. A player once somehow managed to damage one - not destroy, ''damage'' - and the developers responded by inflating their stats even more. | |
Pardus (Video Game) / int_1a1ea492 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_1a1ea492 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_1a1ea492 | |
Pardus (Video Game) / int_1cc527d7 | type |
Asskicking Leads to Leadership | |
Pardus (Video Game) / int_1cc527d7 | comment |
Asskicking Leads to Leadership: You can do anything, so long as you can kick ass and survive the retaliatory asskicking. Unfortunately, most of the asskicking is in the hands of those who firmly abide by Status Quo Is God, or at least oppose anything that hinders or reverses their progress. | |
Pardus (Video Game) / int_1cc527d7 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_1cc527d7 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_1cc527d7 | |
Pardus (Video Game) / int_1ec5a73c | type |
Space Fighter | |
Pardus (Video Game) / int_1ec5a73c | comment |
Space Fighter: Many examples, such as the Hawk, Phantom Advanced Stealth Craft, Marauder, and more. | |
Pardus (Video Game) / int_1ec5a73c | featureApplicability |
1.0 | |
Pardus (Video Game) / int_1ec5a73c | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_1ec5a73c | |
Pardus (Video Game) / int_1f19f198 | type |
Back-to-Back Badasses | |
Pardus (Video Game) / int_1f19f198 | comment |
Back-to-Back Badasses: You are a high-skilled pilot and your ship only has one single crew slot. Who do you put there? The baddest legendary crew member you can find. | |
Pardus (Video Game) / int_1f19f198 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_1f19f198 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_1f19f198 | |
Pardus (Video Game) / int_23d6eccb | type |
Non-Mammal Mammaries | |
Pardus (Video Game) / int_23d6eccb | comment |
Non-Mammal Mammaries: The Keldon and Rashkir species have breasts due to the main artist and a game developer's obsession(need to be logged in) with them. | |
Pardus (Video Game) / int_23d6eccb | featureApplicability |
1.0 | |
Pardus (Video Game) / int_23d6eccb | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_23d6eccb | |
Pardus (Video Game) / int_2a090d00 | type |
Lampshade Hanging | |
Pardus (Video Game) / int_2a090d00 | comment |
This is lampshaded when a player dies in a wormhole accident; the resulting explosion is described as visible from light-years away. | |
Pardus (Video Game) / int_2a090d00 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_2a090d00 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_2a090d00 | |
Pardus (Video Game) / int_2a542c7d | type |
Beam Spam | |
Pardus (Video Game) / int_2a542c7d | comment |
Beam Spam: The concept behind a Doomstar or War Nova with the maximum of five Very Large Pulse Cannons. | |
Pardus (Video Game) / int_2a542c7d | featureApplicability |
1.0 | |
Pardus (Video Game) / int_2a542c7d | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_2a542c7d | |
Pardus (Video Game) / int_2b706ca | type |
More Dakka | |
Pardus (Video Game) / int_2b706ca | comment |
More Dakka: The primary tenant of the Empire, and any ship with five gun slots. | |
Pardus (Video Game) / int_2b706ca | featureApplicability |
1.0 | |
Pardus (Video Game) / int_2b706ca | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_2b706ca | |
Pardus (Video Game) / int_2c67783f | type |
Pinned Down | |
Pardus (Video Game) / int_2c67783f | comment |
Pinned Down: Doable with the right skills and some luck, although the enemy can return fire still. | |
Pardus (Video Game) / int_2c67783f | featureApplicability |
1.0 | |
Pardus (Video Game) / int_2c67783f | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_2c67783f | |
Pardus (Video Game) / int_2c7905cf | type |
Spikes of Villainy | |
Pardus (Video Game) / int_2c7905cf | comment |
Spikes of Villainy: The default depiction of the Sudden Death (spaceship). | |
Pardus (Video Game) / int_2c7905cf | featureApplicability |
1.0 | |
Pardus (Video Game) / int_2c7905cf | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_2c7905cf | |
Pardus (Video Game) / int_2f253c94 | type |
Glass Cannon | |
Pardus (Video Game) / int_2f253c94 | comment |
Glass Cannon: The Mooncrusher, which can do obscene amounts of damage due to its large hull capacity and Empire weapons, but is large and somewhat underarmored as an endgame ship. Also the Chitin, at lower levels. Potentially averted with the Chitin, as a recent update has upped its armour value and lowered its size (thus making it more survivable). | |
Pardus (Video Game) / int_2f253c94 | featureApplicability |
-1.0 | |
Pardus (Video Game) / int_2f253c94 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_2f253c94 | |
Pardus (Video Game) / int_319e4a2f | type |
Even Evil Has Standards | |
Pardus (Video Game) / int_319e4a2f | comment |
Even Evil Has Standards: There are three types of illegal building: slave camps, which are socially acceptable; drug stations, which consume slaves to produce drugs, and are socially acceptable; and dark domes, which consume slaves to produce body parts. A dark dome has apparently never lasted longer than a week. The reason is simple; slaves are needed to make drugs, and drugs provide extra action point regeneration, thus enabling a character to do more per day. Necessity trumps RP morality. Body parts, on the other hand, are good for nothing much except selling (for a low amount), and take away from the slave supply. | |
Pardus (Video Game) / int_319e4a2f | featureApplicability |
1.0 | |
Pardus (Video Game) / int_319e4a2f | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_319e4a2f | |
Pardus (Video Game) / int_33ca811a | type |
Game-Breaking Bug | |
Pardus (Video Game) / int_33ca811a | comment |
Game-Breaking Bug: One player managed to take all of the money in an NPC starbase somehow, which was enough to put him into the top 20 richest players instantly. He did report the bug and willingly returned the money, but not before taking a screenshot. There was another glitch which literally made a player starbase invincible, fixed almost immediately upon discovery. Generally all bugs of this nature are very quickly fixed. | |
Pardus (Video Game) / int_33ca811a | featureApplicability |
1.0 | |
Pardus (Video Game) / int_33ca811a | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_33ca811a | |
Pardus (Video Game) / int_36736927 | type |
Stat Grinding | |
Pardus (Video Game) / int_36736927 | comment |
Stat Grinding: Oh dear god is there grinding to be had (known as skilling). | |
Pardus (Video Game) / int_36736927 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_36736927 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_36736927 | |
Pardus (Video Game) / int_3c0a4666 | type |
Noodle Incident | |
Pardus (Video Game) / int_3c0a4666 | comment |
Noodle Incident: Don't mention broccoli in the Union. Mentioning it in the Empire will get a rousing round of laughter from the old crew, but they Don't Explain the Joke. | |
Pardus (Video Game) / int_3c0a4666 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_3c0a4666 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_3c0a4666 | |
Pardus (Video Game) / int_447d9e50 | type |
Xanatos Speed Chess | |
Pardus (Video Game) / int_447d9e50 | comment |
Xanatos Speed Chess: This can be the result of two online pilots meeting in a dogfight because of how quickly combat is resolved and how easy it is for one opponent to retreat. It becomes a quick match of attempting to bait your opponent into fighting first, then making sure that when you do bait them you win. Squadron combat is also all about this, though the aggressor frequently has all the time in the world, while the defender has only seconds to react to his opponent's move. | |
Pardus (Video Game) / int_447d9e50 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_447d9e50 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_447d9e50 | |
Pardus (Video Game) / int_539a77a5 | type |
Silicon-Based Life | |
Pardus (Video Game) / int_539a77a5 | comment |
Silicon-Based Life: One of the playable races, the Ska'ari, is stated to be this. They are the only non-humanoids of the four races, and their homeworld Ska is the capital of the Empire. | |
Pardus (Video Game) / int_539a77a5 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_539a77a5 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_539a77a5 | |
Pardus (Video Game) / int_53e6f4a | type |
Diminishing Returns for Balance | |
Pardus (Video Game) / int_53e6f4a | comment |
Diminishing Returns for Balance: Drugs and stim chips grant less extra AP the more you use in succession, with the diminishing returns regenerating by one level every hour. Not entirely true. Stim chips always provide the same amount of AP, at least until a certain point. After that, you get literally Zero gains. | |
Pardus (Video Game) / int_53e6f4a | featureApplicability |
1.0 | |
Pardus (Video Game) / int_53e6f4a | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_53e6f4a | |
Pardus (Video Game) / int_556a4e20 | type |
The Empire | |
Pardus (Video Game) / int_556a4e20 | comment |
The Empire: The faction of the same name. Once the big rival of the Federation, due to roleplaying differences and backstory, even today there is still some animosity between the two groups. Notable as on one server (Orion), the Empire has NEVER officially lost a faction war, particularly so when you realize that of the seven completed and scored wars, the Empire fought in six of them. | |
Pardus (Video Game) / int_556a4e20 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_556a4e20 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_556a4e20 | |
Pardus (Video Game) / int_56855fa3 | type |
Casual Interstellar Travel | |
Pardus (Video Game) / int_56855fa3 | comment |
Casual Interstellar Travel | |
Pardus (Video Game) / int_56855fa3 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_56855fa3 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_56855fa3 | |
Pardus (Video Game) / int_617f0563 | type |
Heel–Face Turn | |
Pardus (Video Game) / int_617f0563 | comment |
Heel–Face Turn: Hard to pull off without retiring, although doable with some work. Although not everybody will forgive you. | |
Pardus (Video Game) / int_617f0563 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_617f0563 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_617f0563 | |
Pardus (Video Game) / int_61836f3d | type |
News Travels Fast | |
Pardus (Video Game) / int_61836f3d | comment |
News Travels Fast: When something big happens, often at the hands of another player, forum threads tend to pop up like weeds. When almost anything that could possibly be considered big happens, the automated news system generates a message about it. This is lampshaded when a player dies in a wormhole accident; the resulting explosion is described as visible from light-years away. A more amusing example - deleting your character is explained in universe as 'retiring'; it used to actually be explained as 'committing suicide'. | |
Pardus (Video Game) / int_61836f3d | featureApplicability |
1.0 | |
Pardus (Video Game) / int_61836f3d | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_61836f3d | |
Pardus (Video Game) / int_61ff365d | type |
Deflector Shields | |
Pardus (Video Game) / int_61ff365d | comment |
Shields: Only available if you purchase a shield generator, which takes up some of your ship's cargo space. As such, they're rarely seen on trading ships. They are the only layer that does not have a value specific to each ship; rather, each shield generator has a different maximum health capacity. They cannot be repaired normally, but they regenerate a bit every 6 minutes and can be recharged at an Energy Well building. The Union has access to better ones with higher capacity and faster recharge rate, but even these don't count for much. | |
Pardus (Video Game) / int_61ff365d | featureApplicability |
1.0 | |
Pardus (Video Game) / int_61ff365d | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_61ff365d | |
Pardus (Video Game) / int_62259825 | type |
Nintendo Hard | |
Pardus (Video Game) / int_62259825 | comment |
Nintendo Hard: Killing a Lucidi Mothership with any ship but a War Nova, which is the only ship that has enough armor to consistently survive its Ultimate Redeemer missile. Scorpions and Doomstars can take one missile with ample preparation. The Empire has no ship capable of surviving a hit from this missile under any known circumstances. Before players developed incredibly high skills, Preywinders and Glowprawns were also arguably this. | |
Pardus (Video Game) / int_62259825 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_62259825 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_62259825 | |
Pardus (Video Game) / int_6411dac8 | type |
BadassNormal | |
Pardus (Video Game) / int_6411dac8 | comment |
Badass Normal: Very rarely a previously unknown pilot will rise to prominence following the destruction of a mass slew of enemy starbases by his or her hand, earning a mass amount of points for his or her faction during a war and possibly earning conquests. Not knowing who it is, their enemies may one day ambush this person, and find to their shock that the pilot is a low-ranking newbie in a Babel that they just vaporized in two rounds. Now just wait for this guy to get a real ship and some skills... The reason that the low-skilled pilot had "the destruction of a mass slew of enemy starbases by his or her hand" is that he/she hired NPC fighter/bomber squadrons to do just that. | |
Pardus (Video Game) / int_6411dac8 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_6411dac8 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_6411dac8 | |
Pardus (Video Game) / int_64f0c18c | type |
Critical Existence Failure | |
Pardus (Video Game) / int_64f0c18c | comment |
Critical Existence Failure: Keep at least one hull point, and you're good to go. Lose it: boom. Naturally, more than one person has survived an attack by another with just one hull point left. | |
Pardus (Video Game) / int_64f0c18c | featureApplicability |
1.0 | |
Pardus (Video Game) / int_64f0c18c | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_64f0c18c | |
Pardus (Video Game) / int_6552b710 | type |
The Syndicate | |
Pardus (Video Game) / int_6552b710 | comment |
The Syndicate: The Shadow Syndicate. Drug production, illegal equipment, piracy, smuggling, and terrorism in one package. Also, there's the good guy counterpart called the Esteemed Pilots Syndicate. | |
Pardus (Video Game) / int_6552b710 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_6552b710 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_6552b710 | |
Pardus (Video Game) / int_65ce79f1 | type |
High-Speed Missile Dodge | |
Pardus (Video Game) / int_65ce79f1 | comment |
High-Speed Missile Dodge: The bigger and faster your engine, the higher your skills and the smaller your ship, the easier it is to dodge weapons fire, including missiles. | |
Pardus (Video Game) / int_65ce79f1 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_65ce79f1 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_65ce79f1 | |
Pardus (Video Game) / int_66755d29 | type |
Author Avatar | |
Pardus (Video Game) / int_66755d29 | comment |
Author Avatar: The developers of the game. They make up the "Galactic Council" and fly in golden cube ships. | |
Pardus (Video Game) / int_66755d29 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_66755d29 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_66755d29 | |
Pardus (Video Game) / int_6ad328e9 | type |
An Economy Is You | |
Pardus (Video Game) / int_6ad328e9 | comment |
An Economy Is You: Literally. The entire economy (which is vast and confusing as heck) is player run. | |
Pardus (Video Game) / int_6ad328e9 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_6ad328e9 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_6ad328e9 | |
Pardus (Video Game) / int_70e34c75 | type |
Player Versus Player | |
Pardus (Video Game) / int_70e34c75 | comment |
Recently made scarily true in PvP between high-skilled pilots when engaging each other on Offensive Combat. A King Kraak missile appears to be able to one hit kill some faction battleships if it hits and scores a critical hit in these circumstances, though very high weaponry skill is assumed to be a necessity. | |
Pardus (Video Game) / int_70e34c75 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_70e34c75 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_70e34c75 | |
Pardus (Video Game) / int_71d75417 | type |
Anti Poop-Socking | |
Pardus (Video Game) / int_71d75417 | comment |
Anti Poop-Socking / Play Every Day: Players regenerate 24 action points per 6 minutes (that's 5760 per day), and can hold a normal maximum of 5000 at a time. The only non-random way to gain more Action Points besides waiting is to consume expensive drugs or stim chips, and those have Diminishing Returns for Balance. Action Points are required for every meaningful action in the game except chat and forum use. Therefore, players can't do more than two twenty minute periods per day of Stat Grinding, to balance adults with jobs and families and students with classes against people with too much free time. However, see Can't Catch Up. | |
Pardus (Video Game) / int_71d75417 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_71d75417 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_71d75417 | |
Pardus (Video Game) / int_75159534 | type |
CoolSpaceShip | |
Pardus (Video Game) / int_75159534 | comment |
Cool Spaceship: While all of them are far superior to what we have in real life, not all of them are considered cool, at least relative to the better ones. | |
Pardus (Video Game) / int_75159534 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_75159534 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_75159534 | |
Pardus (Video Game) / int_7d5324cf | type |
The Federation | |
Pardus (Video Game) / int_7d5324cf | comment |
The Federation: The faction of the same name. Plays this trope pretty straight. Mostly humans? Check. Somewhat corrupt? Check. ISO Standard Human Spaceships? Big check. What makes this interesting, though, is that the Federation is comprised completely of players (along with the other two factions, the Empire and the Union). | |
Pardus (Video Game) / int_7d5324cf | featureApplicability |
1.0 | |
Pardus (Video Game) / int_7d5324cf | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_7d5324cf | |
Pardus (Video Game) / int_7d97ab06 | type |
Space Is an Ocean | |
Pardus (Video Game) / int_7d97ab06 | comment |
Space Is an Ocean: Sectors are two-dimensional and bordered by impassable walls of energy. Travel between sectors is achieved through [1] wormholes. | |
Pardus (Video Game) / int_7d97ab06 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_7d97ab06 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_7d97ab06 | |
Pardus (Video Game) / int_83364794 | type |
Asteroid Miners | |
Pardus (Video Game) / int_83364794 | comment |
Asteroid Miners: You can fit mining lasers on your ship. Hardly anyone uses them for actual mining though... | |
Pardus (Video Game) / int_83364794 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_83364794 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_83364794 | |
Pardus (Video Game) / int_8344209e | type |
BFG | |
Pardus (Video Game) / int_8344209e | comment |
BFG: The Empire loves this trope. Their biggest gun, the 60 MW Plasma, weighs 54t and does 345 damage per shot. The biggest gun available to everyone else? 210. | |
Pardus (Video Game) / int_8344209e | featureApplicability |
1.0 | |
Pardus (Video Game) / int_8344209e | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_8344209e | |
Pardus (Video Game) / int_83b89a9c | type |
Elemental Rock-Paper-Scissors | |
Pardus (Video Game) / int_83b89a9c | comment |
Armour: Only available if you purchase armour, which doesn't take up any cargo space. It makes up the bulk of a ship's hit points, and is subject to Elemental Rock-Paper-Scissors. Its value is based on the innate armour value of each ship, subject to a multipiler (x1 through x5, with x6 in the weakest and strongest elements available to the Union) based on the grade of the armour item. Higher-grade armour still shows up with the same armour value, but divides incoming damage by the correct ratio (e.g. a shot that deals 60 damage would remove 12 points from x5 armour). | |
Pardus (Video Game) / int_83b89a9c | featureApplicability |
1.0 | |
Pardus (Video Game) / int_83b89a9c | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_83b89a9c | |
Pardus (Video Game) / int_8879db82 | type |
Badass Crew | |
Pardus (Video Game) / int_8879db82 | comment |
Badass Crew: Legendary crew members, although sadly only one of them can be on a ship at any given time. You can however complete the ensemble by having the rest of your battleship's crew as level 5 standard crew in addition to having high skills yourself. | |
Pardus (Video Game) / int_8879db82 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_8879db82 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_8879db82 | |
Pardus (Video Game) / int_890c8068 | type |
Extra Turn | |
Pardus (Video Game) / int_890c8068 | comment |
Extra Turn: Drugs provide extra action points, although they're illegal (in-game) to sell, not that most people care. The recent introduction of stim chips provide a legal alternative but are not as effective. Paying for the game gives you a 10% increase in your AP 'Cap' | |
Pardus (Video Game) / int_890c8068 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_890c8068 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_890c8068 | |
Pardus (Video Game) / int_8aebbc74 | type |
Evil Pays Better | |
Pardus (Video Game) / int_8aebbc74 | comment |
Evil Pays Better: Drugs are simply more efficient than their good counterpart, stim chips. Also, TSS missions tend to pay large amounts of money compared to conventional missions (though they are more difficult and will earn result in retribution for the ones that cause actual damage). | |
Pardus (Video Game) / int_8aebbc74 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_8aebbc74 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_8aebbc74 | |
Pardus (Video Game) / int_8b93a168 | type |
Macross Missile Massacre | |
Pardus (Video Game) / int_8b93a168 | comment |
Macross Missile Massacre: Generally considered the best way to kill high skilled pilots and NPCs, because your guns just won't hit them unless your Hit Accuracy skill is equally high. Missiles, on the other hand, aren't affected nearly to the same degree by either pilot's skills. Even newbies could potentially hit the highest skilled pilots in the universe with missiles, that is if they aren't shredded by the high skilled pilot's guns before they can even get a missile off. The War Nova can carry up to 25 missiles, the highest of any ship. For perspective, the Mooncrusher has the next highest capacity at 16. | |
Pardus (Video Game) / int_8b93a168 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_8b93a168 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_8b93a168 | |
Pardus (Video Game) / int_933576c8 | type |
Mighty Glacier | |
Pardus (Video Game) / int_933576c8 | comment |
Mighty Glacier: While not actually slower than any other ship, the War Nova fits this the closest, being that it is HUGE and as such cannot dodge in combat well, but has tons of armor and weapons. | |
Pardus (Video Game) / int_933576c8 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_933576c8 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_933576c8 | |
Pardus (Video Game) / int_934eb07f | type |
Resurrective Immortality | |
Pardus (Video Game) / int_934eb07f | comment |
Resurrective Immortality: Every player gets cloned and resurrected back at their homeworld if they are killed, though getting killed is pretty hard: Escape Pods have a 100% success rate, but are single use and weight 5t. Therefore a pilot only gets killed if they forget (or decide not) to equip a new one. | |
Pardus (Video Game) / int_934eb07f | featureApplicability |
1.0 | |
Pardus (Video Game) / int_934eb07f | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_934eb07f | |
Pardus (Video Game) / int_94d2506d | type |
Can't Catch Up | |
Pardus (Video Game) / int_94d2506d | comment |
Can't Catch Up: Because of the Anti Poop-Socking system, it is virtually impossible to equal or surpass anyone who started playing before you did. | |
Pardus (Video Game) / int_94d2506d | featureApplicability |
1.0 | |
Pardus (Video Game) / int_94d2506d | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_94d2506d | |
Pardus (Video Game) / int_97c6b148 | type |
Allegedly Free Game | |
Pardus (Video Game) / int_97c6b148 | comment |
Allegedly Free Game: Although more free than most. Paying gets you the option to go to a cluster exclusively for premium users, grab (at high risk and cost of in-game currency as well as a certain commodity) special weapons that actually aren't that special, stronger armor that fades after a while, and unique enemies, as well as a more interesting experience during faction war. It's quite possible to match anybody in the game without paying a dime. | |
Pardus (Video Game) / int_97c6b148 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_97c6b148 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_97c6b148 | |
Pardus (Video Game) / int_97ebe48b | type |
Pacifist Run | |
Pardus (Video Game) / int_97ebe48b | comment |
Pacifist Run: Possible; you can trade, manage buildings, and do package missions instead. The Lanner (ship) is for these kinds of players; in-universe, a pacifist designed it. | |
Pardus (Video Game) / int_97ebe48b | featureApplicability |
1.0 | |
Pardus (Video Game) / int_97ebe48b | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_97ebe48b | |
Pardus (Video Game) / int_992aa05b | type |
Space Friction | |
Pardus (Video Game) / int_992aa05b | comment |
Space Friction: It takes the same amount of real-world time to go through any given space (that is, the length of a page refresh), but the contents of that space (empty, asteroids, nebula, etc) determine how many action points you spend to get through it. | |
Pardus (Video Game) / int_992aa05b | featureApplicability |
1.0 | |
Pardus (Video Game) / int_992aa05b | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_992aa05b | |
Pardus (Video Game) / int_a414c3f0 | type |
One-Hit Kill | |
Pardus (Video Game) / int_a414c3f0 | comment |
One-Hit Kill: Happens sometimes to low class NPCs or newbie pilots who think they can attack high-skilled Doomstars for just one round and get away with it. The Lucidi Mothership also generally kills nearly any ship regardless of the pilot's skills with just a single hit of its missile. Recently made scarily true in PvP between high-skilled pilots when engaging each other on Offensive Combat. A King Kraak missile appears to be able to one hit kill some faction battleships if it hits and scores a critical hit in these circumstances, though very high weaponry skill is assumed to be a necessity. | |
Pardus (Video Game) / int_a414c3f0 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_a414c3f0 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_a414c3f0 | |
Pardus (Video Game) / int_a5e02e9e | type |
Infinity +1 Sword | |
Pardus (Video Game) / int_a5e02e9e | comment |
Infinity +1 Sword: Averted. There is no universally best set of equipment. At least, not in a general sense. There are nearly 'best' setups for a given role, but even those are highly debated by the players as to one being better than another. | |
Pardus (Video Game) / int_a5e02e9e | featureApplicability |
-1.0 | |
Pardus (Video Game) / int_a5e02e9e | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_a5e02e9e | |
Pardus (Video Game) / int_a6e8221e | type |
Status Quo Is God | |
Pardus (Video Game) / int_a6e8221e | comment |
Status Quo Is God: Do anything that overtly interferes with someone else's Stat Grinding or that the community otherwise considers "wrong", and you'll likely find yourself repeatedly killed by older players with higher stats. Short of sitting motionless on a planet for the rest of your ingame career and/or retiring (that is, deleting your character) and returning without letting anyone know who you were, there is no way to avoid this retribution. | |
Pardus (Video Game) / int_a6e8221e | featureApplicability |
1.0 | |
Pardus (Video Game) / int_a6e8221e | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_a6e8221e | |
Pardus (Video Game) / int_abbe5875 | type |
Evil Weapon | |
Pardus (Video Game) / int_abbe5875 | comment |
Evil Weapon: The looks and descriptions of the TSS ships. | |
Pardus (Video Game) / int_abbe5875 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_abbe5875 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_abbe5875 | |
Pardus (Video Game) / int_ac9f78d9 | type |
Jack of All Stats | |
Pardus (Video Game) / int_ac9f78d9 | comment |
Jack of All Stats: While it doesn't really apply to the ships in general, if you had to pick a combat ship, it would probably be the Nighthawk Deluxe. Absolutely nothing special in any way, but has very good all-around performance. The Phantom Advanced Stealth Craft also qualifies. | |
Pardus (Video Game) / int_ac9f78d9 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_ac9f78d9 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_ac9f78d9 | |
Pardus (Video Game) / int_af3ea0e3 | type |
Face–Heel Turn | |
Pardus (Video Game) / int_af3ea0e3 | comment |
Face–Heel Turn: More than one pirate has ranked up to get good stuff and then started shooting anything that moves. | |
Pardus (Video Game) / int_af3ea0e3 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_af3ea0e3 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_af3ea0e3 | |
Pardus (Video Game) / int_afc8ddc7 | type |
Armor-Piercing Attack | |
Pardus (Video Game) / int_afc8ddc7 | comment |
Hull: Without either of the above items, this is your ship's only life bar. Like the shield, it doesn't count for much, but traders and capital ships tend to have higher values for it than fighter ships. Wormhole damage, including explosives detonated due to wormhole damage, will always damage hull directly, regardless of armour or shields, which matters because this is the bar that causes Critical Existence Failure when it hits 0. | |
Pardus (Video Game) / int_afc8ddc7 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_afc8ddc7 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_afc8ddc7 | |
Pardus (Video Game) / int_b21ed2d2 | type |
Experience Points | |
Pardus (Video Game) / int_b21ed2d2 | comment |
Experience Points: Needed to unlock neutral ships, and more building slots. Also prevents one from 'overskilling', the case where one's skills drop because they are too high for one's experience amount(explained in-game as learning new techniques so fast you can't remember everything you've learned) | |
Pardus (Video Game) / int_b21ed2d2 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_b21ed2d2 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_b21ed2d2 | |
Pardus (Video Game) / int_b37adf1 | type |
Multiple Life Bars | |
Pardus (Video Game) / int_b37adf1 | comment |
Multiple Life Bars: Three layers, from first to last to take damage: Shields: Only available if you purchase a shield generator, which takes up some of your ship's cargo space. As such, they're rarely seen on trading ships. They are the only layer that does not have a value specific to each ship; rather, each shield generator has a different maximum health capacity. They cannot be repaired normally, but they regenerate a bit every 6 minutes and can be recharged at an Energy Well building. The Union has access to better ones with higher capacity and faster recharge rate, but even these don't count for much. Armour: Only available if you purchase armour, which doesn't take up any cargo space. It makes up the bulk of a ship's hit points, and is subject to Elemental Rock-Paper-Scissors. Its value is based on the innate armour value of each ship, subject to a multipiler (x1 through x5, with x6 in the weakest and strongest elements available to the Union) based on the grade of the armour item. Higher-grade armour still shows up with the same armour value, but divides incoming damage by the correct ratio (e.g. a shot that deals 60 damage would remove 12 points from x5 armour). Hull: Without either of the above items, this is your ship's only life bar. Like the shield, it doesn't count for much, but traders and capital ships tend to have higher values for it than fighter ships. Wormhole damage, including explosives detonated due to wormhole damage, will always damage hull directly, regardless of armour or shields, which matters because this is the bar that causes Critical Existence Failure when it hits 0. | |
Pardus (Video Game) / int_b37adf1 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_b37adf1 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_b37adf1 | |
Pardus (Video Game) / int_b663974e | type |
We Will Spend Credits in the Future | |
Pardus (Video Game) / int_b663974e | comment |
We Will Spend Credits in the Future: Just guess what the currency is called. | |
Pardus (Video Game) / int_b663974e | featureApplicability |
1.0 | |
Pardus (Video Game) / int_b663974e | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_b663974e | |
Pardus (Video Game) / int_b7d85d68 | type |
Healing Potion | |
Pardus (Video Game) / int_b7d85d68 | comment |
Healing Potion: Robots can be carried on your ship and consumed to replenish your armor. | |
Pardus (Video Game) / int_b7d85d68 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_b7d85d68 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_b7d85d68 | |
Pardus (Video Game) / int_b9f472b | type |
Storming the Castle | |
Pardus (Video Game) / int_b9f472b | comment |
Storming the Castle: Attacking a Military Outpost or Starbase. Tactical Withdrawal: Tends to happen when the above fails for some reason. | |
Pardus (Video Game) / int_b9f472b | featureApplicability |
1.0 | |
Pardus (Video Game) / int_b9f472b | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_b9f472b | |
Pardus (Video Game) / int_c309f9d1 | type |
Science Marches On | |
Pardus (Video Game) / int_c309f9d1 | comment |
Science Marches On: Not so much the science of the real world but the science of the game. Over the years new features have been introduced that have, at times, radically changed some aspect of the game. As a result, a lot of old tactics and even old truths no longer are, and, since not everything is in the manual, often pilots rely on data gathered by other pilots which may or may not now be outdated. Notable examples include the Phantom's Badass Decay, the fact that skilling used to be possible by shooting at other pilots, and the way ambush retreating works. In a way it's very literal, as often it's a new technology that appears. | |
Pardus (Video Game) / int_c309f9d1 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_c309f9d1 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_c309f9d1 | |
Pardus (Video Game) / int_c5f0119c | type |
Insane Troll Logic | |
Pardus (Video Game) / int_c5f0119c | comment |
Insane Troll Logic: The Devs Baldur: We can say with 100% certainty that we never can say anything with 100% certainty. (This was posted to seemingly reply to the questions about an NPC nobody has ever encountered before. Note the space at the end for extra pain.) Bladefist: The Scorpion Fighter is | |
Pardus (Video Game) / int_c5f0119c | featureApplicability |
1.0 | |
Pardus (Video Game) / int_c5f0119c | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_c5f0119c | |
Pardus (Video Game) / int_c69902e7 | type |
Church of Happyology | |
Pardus (Video Game) / int_c69902e7 | comment |
Church of Happyology: The description of Keldon Brains, an illegal commodity: | |
Pardus (Video Game) / int_c69902e7 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_c69902e7 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_c69902e7 | |
Pardus (Video Game) / int_c75df49a | type |
Shout-Out | |
Pardus (Video Game) / int_c75df49a | comment |
Shout-Out: Quite a few. One called "Mad" Max Shepard basically formed the Union from the ground up. There's also traces of Elite, as mentioned in the ranks and certain snake-themed ship names like "Adder," "Constrictor," "Viper Defence Craft," and "Boa Ultimate Carrier." Pardus itself is named for one of the developers' cats. | |
Pardus (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Pardus (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_c75df49a | |
Pardus (Video Game) / int_c8c968c3 | type |
The Alliance | |
Pardus (Video Game) / int_c8c968c3 | comment |
The Alliance: The closest thing to The Union, it was (backstory) formed by a group of people that wanted nothing to do with the Federation or the Empire. Eventually it grew into a legitimate faction to rival the other two. Not The Mafia IN SPACE? After all, they started as a crime group, and a lot of the ranks are mob-related (the unseen leader is The Don, rank 13 is Godfather), and a lot of their equipment is illegal in the territory of other factions. | |
Pardus (Video Game) / int_c8c968c3 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_c8c968c3 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_c8c968c3 | |
Pardus (Video Game) / int_ce104b8e | type |
Serial Escalation | |
Pardus (Video Game) / int_ce104b8e | comment |
Serial Escalation: The War Nova, when it first came out. Same thing goes for the Royal Redeemer and 60 MW Plasma to a slightly lesser degree. Still, they are the highest damage output missile and gun respectively in the game, and incidentally were released at the same time as the War Nova. Even more recently, the Leviathan, the biggest ship produced thus far. | |
Pardus (Video Game) / int_ce104b8e | featureApplicability |
1.0 | |
Pardus (Video Game) / int_ce104b8e | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_ce104b8e | |
Pardus (Video Game) / int_d0b95b85 | type |
Used Future | |
Pardus (Video Game) / int_d0b95b85 | comment |
Used Future: A few ship designs are quite old and rusty, the Rustclaw being the most obvious. The Tyrant, a low level Empire ship that uses this aesthetic, is stated in the manual to be a genuinely old ship, but newer units have the rust "added with an artificial oxidization process, to satisfy the nostalgic feeling of many traders." | |
Pardus (Video Game) / int_d0b95b85 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_d0b95b85 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_d0b95b85 | |
Pardus (Video Game) / int_d51553de | type |
Our Wormholes Are Different | |
Pardus (Video Game) / int_d51553de | comment |
Our Wormholes Are Different: The standard wormholes are found in every sector, and act as the gates to other sectors. In addition to these, there are the somewhat rarer x-holes that allow travel to any other x-hole in the game, as well as several y-holes in the premium-only Pardus sector that allow one-way travel to any x-hole. All of these have a small chance to cause "wormhole damage" to the hulls of ships that pass through them. | |
Pardus (Video Game) / int_d51553de | featureApplicability |
1.0 | |
Pardus (Video Game) / int_d51553de | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_d51553de | |
Pardus (Video Game) / int_d525f857 | type |
Sci-Fi Writers Have No Sense of Scale | |
Pardus (Video Game) / int_d525f857 | comment |
Sci-Fi Writers Have No Sense of Scale: Since all cargo on your ship is measured in tons, this results in missions that involve transporting VIPs that weigh a ton as well as you being able to consume several tons of drugs/stim chips. | |
Pardus (Video Game) / int_d525f857 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_d525f857 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_d525f857 | |
Pardus (Video Game) / int_db6230b7 | type |
Lightning Bruiser | |
Pardus (Video Game) / int_db6230b7 | comment |
Lightning Bruiser: For the midgame, the Vulcan, maybe. Has size similar to the Nighthawk Deluxe (read: fairly small), but enough space to fit a strong mix of weapons, engine and a shield. It's a bit expensive and might be outclassed by something bigger by the time you're eligible for it though. | |
Pardus (Video Game) / int_db6230b7 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_db6230b7 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_db6230b7 | |
Pardus (Video Game) / int_df2ab1fe | type |
TheMoralAlternative | |
Pardus (Video Game) / int_df2ab1fe | comment |
The Moral Alternative: In-universe, stim chips are these to drugs. Naturally, they're less effective. | |
Pardus (Video Game) / int_df2ab1fe | featureApplicability |
1.0 | |
Pardus (Video Game) / int_df2ab1fe | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_df2ab1fe | |
Pardus (Video Game) / int_e234ddbf | type |
Escape Pod | |
Pardus (Video Game) / int_e234ddbf | comment |
Escape Pod: You can buy and install one on your ship so you have less of a penalty if your ship is destroyed. | |
Pardus (Video Game) / int_e234ddbf | featureApplicability |
1.0 | |
Pardus (Video Game) / int_e234ddbf | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_e234ddbf | |
Pardus (Video Game) / int_e34ada78 | type |
Authority Equals Asskicking | |
Pardus (Video Game) / int_e34ada78 | comment |
Authority Equals Asskicking: While not always true, most of the really respected characters have at least fought in a war at some point. As you go up in rank, you get access to cooler equipment, bigger guns, and significantly better ships. | |
Pardus (Video Game) / int_e34ada78 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_e34ada78 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_e34ada78 | |
Pardus (Video Game) / int_e44a1a70 | type |
Bounty Hunter | |
Pardus (Video Game) / int_e44a1a70 | comment |
Bounty Hunter: With bounties both set by factions for breaking rules and also set by players. Whether one considers one or both to be legit is up to the individual holding the gun. Some players make a career out of this, but the chance of retaliation turns away most. | |
Pardus (Video Game) / int_e44a1a70 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_e44a1a70 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_e44a1a70 | |
Pardus (Video Game) / int_e8aa2b1d | type |
Tactical Withdrawal | |
Pardus (Video Game) / int_e8aa2b1d | comment |
Tactical Withdrawal: Tends to happen when the above fails for some reason. | |
Pardus (Video Game) / int_e8aa2b1d | featureApplicability |
1.0 | |
Pardus (Video Game) / int_e8aa2b1d | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_e8aa2b1d | |
Pardus (Video Game) / int_f1d6144a | type |
War Is Hell | |
Pardus (Video Game) / int_f1d6144a | comment |
War Is Hell: Namedropped in all war-related automated news reports. | |
Pardus (Video Game) / int_f1d6144a | featureApplicability |
1.0 | |
Pardus (Video Game) / int_f1d6144a | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_f1d6144a | |
Pardus (Video Game) / int_f2e4d683 | type |
Stealth in Space | |
Pardus (Video Game) / int_f2e4d683 | comment |
Stealth in Space: Any ship can do it in theory, and some equipment can help it. The larger ones tend to have trouble though. The Empire has two ships that are specifically said to be stealth craft. This gives no unique quality, other than the two ships happen to be smaller in size than other ships with equivalent stats and requirements at the cost of having a paper-thin hull that actually makes wormhole damage a serious concern. | |
Pardus (Video Game) / int_f2e4d683 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_f2e4d683 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_f2e4d683 | |
Pardus (Video Game) / int_f62cc38a | type |
Stone Wall | |
Pardus (Video Game) / int_f62cc38a | comment |
Stone Wall: The Union endgame ship, the Scorpion. Able to take or evade very very high damage due to it's relatively small size, strong shields and other defensive equipment. | |
Pardus (Video Game) / int_f62cc38a | featureApplicability |
1.0 | |
Pardus (Video Game) / int_f62cc38a | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_f62cc38a | |
Pardus (Video Game) / int_f6370d13 | type |
Organ Theft | |
Pardus (Video Game) / int_f6370d13 | comment |
Organ Theft: There are four illegal commodities (Human intestines, Ska'ari limbs, Keldon brains, and Rashkir bones) that can be traded in the Dark Corner sections of Black Markets. | |
Pardus (Video Game) / int_f6370d13 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_f6370d13 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_f6370d13 | |
Pardus (Video Game) / int_f7b32015 | type |
Sufficiently Advanced Alien | |
Pardus (Video Game) / int_f7b32015 | comment |
Sufficiently Advanced Alien: The Lucidi appear to be this. | |
Pardus (Video Game) / int_f7b32015 | featureApplicability |
1.0 | |
Pardus (Video Game) / int_f7b32015 | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_f7b32015 | |
Pardus (Video Game) / int_fb9afaab | type |
Attack Drone | |
Pardus (Video Game) / int_fb9afaab | comment |
Attack Drone: The Z-series and X-993 NPCs. | |
Pardus (Video Game) / int_fb9afaab | featureApplicability |
1.0 | |
Pardus (Video Game) / int_fb9afaab | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_fb9afaab | |
Pardus (Video Game) / int_name | type |
ItemName | |
Pardus (Video Game) / int_name | comment |
||
Pardus (Video Game) / int_name | featureApplicability |
1.0 | |
Pardus (Video Game) / int_name | featureConfidence |
1.0 | |
Pardus (Video Game) | hasFeature |
Pardus (Video Game) / int_name | |
Pardus (Video Game) / int_name | itemName |
Pardus (Video Game) |
The following is a list of statements referring to the current page from other pages.
Pardus (Video Game) | hasFeature |
A Kind of One / int_db605b94 | |
Pardus (Video Game) | hasFeature |
Evil Pays Better / int_db605b94 | |
Pardus (Video Game) | hasFeature |
Multiple Life Bars / int_db605b94 | |
Pardus (Video Game) | hasFeature |
Non-Mammal Mammaries / int_db605b94 | |
Pardus (Video Game) | hasFeature |
The Empire / int_db605b94 | |
Pardus (Video Game) | hasFeature |
The Moral Substitute / int_db605b94 | |
Pardus (Video Game) | hasFeature |
Video Games of 2000-2004 / int_db605b94 |
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Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.