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Path of Exile (Video Game)
- 1669 statements
- 328 feature instances
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Path of Exile is a Free-to-Play Dark Fantasy Action RPG by the New Zealand-based studio Grinding Gear Games, where you play as the eponymous Exile: one of many convicts (rightly or wrongly) exiled to the remote continent of Wraeclast by the authorities of the outside world. After your ship crashes near the shores of Wraeclast, you are hard-pressed to merely survive in this Crapsack World, let alone prosper.The gameplay and the control scheme is obviously inspired by Diablo II: you control a single character from overhead perspective and engage in massive monster slaughter, occasionally dropping by the newest town to sell loot and pick up/turn in quests. The main difference is the skill system, wherein passive skills form a veritable skill forest based around three core attributes, while the active skills/spells are stored in upgradable magical gems that can be socketed in virtually every piece of equipment (not unlike Materia in Final Fantasy VII).The game officially launched on October 23, 2013, after extensive closed and later open beta testing. You can download the game client and play for free after registering on the official website (the same account is used to log into the game). Although the initial closed-beta crowd-funding campaign is over (having collected over $2.2 million in pledges), you can still support the game by purchasing cosmetic and convenience "upgrades" from the in-game shop. That said, GGG strongly oppose Freemium, so they are not going to hand out any exclusive gameplay advantages or content to "paying customers" any time soon.Following the release of the game, GGG have created frequent updates for cosmetics, performance, and gameplay. Major changes are bundled in Expansion Packs which are a free addition to the game, though you can choose to buy "supporter packs" for exclusive cosmetics. | |
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Path of Exile (Video Game) / int_10fe7cc1 | type |
Blamed for Being Railroaded | |
Path of Exile (Video Game) / int_10fe7cc1 | comment |
Blamed for Being Railroaded: In the process of exploring the Vaal Ruins, you accidentally break a seal and release the Vaal Oversoul, which in turn ushers in The Night That Never Ends. Several characters in that act's town call you out for it, saying that you've destroyed the world with your thoughtless actions. That seal is blocking the only path through the ruins, which you have to get through in order to stop Piety and continue the plot. One character calls you out for magically poisoning the giant tree whose roots were blocking the ruins' entrance, when simply chopping your way through is not an option (somehow, despite the many and varied bladed weapons you as an exile have access to). In Fall of Oriath, several characters will chastise your character about killing the Beast in order to defeat Malachai before he reshaped the entire world as if it was something you'd just done on a whim for no reason. | |
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Path of Exile (Video Game) / int_11e0d645 | type |
Arc Symbol | |
Path of Exile (Video Game) / int_11e0d645 | comment |
Arc Symbol: In Fall of Oriath, the title screen and many of the new enemies prominently feature a jagged red X. This is Kitava's symbol, representing the scars on his face left by Tukohama slashing his eyes out. | |
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Path of Exile (Video Game) / int_127fc252 | type |
Creator Cameo | |
Path of Exile (Video Game) / int_127fc252 | comment |
Creator Cameo: Once in a blue moon, a lucky player may encounter the Master Fisherman, Krillson of Winding Pier fame. He's voiced by Chris Wilson of Grinding Gear Games, the lead developer of Path of Exile. How to complete his mission is another story. | |
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Path of Exile (Video Game) / int_13ad64d6 | type |
DeflectorShield | |
Path of Exile (Video Game) / int_13ad64d6 | comment |
Deflector Shield: Several armors have an Energy Shield stat, which grants you one of these; your Intelligence improves how strong it is. | |
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Path of Exile (Video Game) / int_13c1fec8 | type |
Dragon-in-Chief | |
Path of Exile (Video Game) / int_13c1fec8 | comment |
Dragon-in-Chief: While High Templar Dominus is clearly marked as the Big Bad, Piety of Theopolis is the one who does most of the Empire's legwork for the majority of the game. | |
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Path of Exile (Video Game) / int_1467a30c | type |
Unexpected Gameplay Change | |
Path of Exile (Video Game) / int_1467a30c | comment |
Unexpected Gameplay Change: Downplayed with certain league mechanics that mix traditional Hack and Slash gameplay with another genre. Blight is a small Tower Defense mission where you can both fight yourself and build towers to assist you. Blighted maps make tower building essential to success. Heist in its original implementation relied on stealth to an extent, as killing guards raised alert level and limited your access to treasure rooms. This was later removed as it clashed too much with classic gameplay. Sanctum is a Roguelite where you have to pick a path through the dungeon's rooms and manage boons and curses to reach the end. It also features Resolve, a Life Meter unrelated to your actual life, to determine your success or failure. Trial of the Ancestors is an auto-battler where you form and guide a team of fighters to assist you in a tournament. | |
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Path of Exile (Video Game) / int_14fbe67f | type |
Godiva Hair | |
Path of Exile (Video Game) / int_14fbe67f | comment |
Oshabi from the Harvest league has half of her chest bare, resorting to Godiva Hair. | |
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Path of Exile (Video Game) / int_15c42588 | type |
Fighting Spirit | |
Path of Exile (Video Game) / int_15c42588 | comment |
Fighting Spirit: Ancestral Call and Fist of War supports summon spirits that lash out at nearby enemies or slam the ground when you attack in melee. Ancestral Protector and Ancestral Warchief totems manifest a similar spirit that attacks independently. Mirage Archer support creates a spectre that attacks random enemies with your bow skills. Conquerors of the Atlas each have a second spiritual body that floats above them and does all the attacking in their boss fights. | |
Path of Exile (Video Game) / int_15c42588 | featureApplicability |
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Path of Exile (Video Game) / int_162e5d11 | type |
Shipwreck Start | |
Path of Exile (Video Game) / int_162e5d11 | comment |
Shipwreck Start: The game opens with a group of convicts being taken to the remote continent of Wraeclast aboard a Prison Ship. Naturally, there is a storm, and the ship hits some rocks and sinks, with your character (characters in co-op) being the only survivor(s). From there, your first objective is to fight your way up the undead-infested beach to the nearest settlement. | |
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Path of Exile (Video Game) / int_17059108 | type |
Magic Wand | |
Path of Exile (Video Game) / int_17059108 | comment |
Magic Wand: Wands are intelligence-based and the only ranged weapons other than bows. They always have an increased spell damage mod. They can be used for spellcasting, attacks, or even both at the same time. | |
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Path of Exile (Video Game) / int_17aaf656 | type |
Global Currency Exception | |
Path of Exile (Video Game) / int_17aaf656 | comment |
Global Currency Exception: There are a few league mechanics which use their own type of currency for purchasing stuff: Perandus Coins are only taken by the the man who's stashed them across the continent, Cadiro Perandus, who offers you a random item in exchange for a sum of coins. Rogue's Markers are used to fund Heists and reveal rooms for Grand Heist blueprints, which can also be physically used to open a portal to the Rogue Harbor. Expedition has four different sets of Kalguuran artifact pieces in four tiers, and each of the NPC from the expedition will let you exchange it for their items and services. | |
Path of Exile (Video Game) / int_17aaf656 | featureApplicability |
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Path of Exile (Video Game) / int_17ce80aa | type |
All There in the Manual | |
Path of Exile (Video Game) / int_17ce80aa | comment |
All There in the Manual: One of the final pre-full release updates added a "Letters of Exile" notice board to Lioneye' Watch, which details how several of the game's NPCs, unique enemies and bosses wound up on Wraeclast. | |
Path of Exile (Video Game) / int_17ce80aa | featureApplicability |
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Path of Exile (Video Game) / int_18e7aa01 | type |
Practical Currency | |
Path of Exile (Video Game) / int_18e7aa01 | comment |
Practical Currency: The loot you sell is traded for Scrolls of Wisdom (identification) or various Orbs that are used to improve your equipment. This actually makes the currency both not worthless at higher levels, and also makes selling regular (non-magical) loot not a waste, since you get scrolls to identify your magical loot (but you don't from selling magical items). That said you can also trade orbs (which you get from selling magical items) for scrolls. | |
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Path of Exile (Video Game) / int_19b6f396 | type |
Alternate Timeline | |
Path of Exile (Video Game) / int_19b6f396 | comment |
Alternate Timeline: According to Word of God, each of the different seasonal leagues takes place on a different timeline. Chaos, the entity the Trialmaster serves, is a Random Number God who is able to witness all possibilities. The Trialmaster tells you in one timeline, your exile died in the shore and a different exile took your place. When you kill the Trialmaster, he's replaced with another one from a timeline where you lost to him. The Last to Die traveled from an alternate Wraeclast overrun by the Scourge. She was able to jump between worlds using the Blood Crucible, which was created by a pact with Chaos and the High Priests of Vaal. She mentions that all the different Wraeclasts she's traveled to also fell to the Scourge, with the sole exception being one that was ruled by Venarius (which is apparently not much better). | |
Path of Exile (Video Game) / int_19b6f396 | featureApplicability |
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Path of Exile (Video Game) / int_19e9b150 | type |
Diegetic Soundtrack Usage | |
Path of Exile (Video Game) / int_19e9b150 | comment |
Diegetic Soundtrack Usage: Sister Cassia from Blight league will occasionally hum the league's theme when you approach her. | |
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Path of Exile (Video Game) / int_1b5fa24a | type |
The Brute | |
Path of Exile (Video Game) / int_1b5fa24a | comment |
The Brute: Both Hillock, the first boss of the game, and Brutus, the mid-Act I boss. Act III has the optional boss Kole, who uses Brutus' abilities and doubles as That One Boss for many people, particularly in the permanent death hardcore leagues. | |
Path of Exile (Video Game) / int_1b5fa24a | featureApplicability |
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Path of Exile (Video Game) / int_1b5fa24a | |
Path of Exile (Video Game) / int_1b842b39 | type |
Alt-itis | |
Path of Exile (Video Game) / int_1b842b39 | comment |
When the Ascendancy expansion was first released, each individual character needed to complete the six Trials of Ascendancy to unlock the Labyrinth on that difficulty, which meant lots and lots of repetition for people who play several characters. The Prophecy update later changed it so that unlocking the Labyrinth on one character would open it up for all other characters on the same account and in the same league. Unlocking the Eternal Labyrinth was a rather RNG-dependent task to the point where there was a channel dedicated to sharing portals to the required trials. This was somewhat alleviated in Version 3.15 by allowing you to open a random trial using an Offering to the Goddess. The next version removed this feature because you no longer need to complete the trials to enter the Eternal Labyrinth; you just have to trade for or find an Offering in a Labyrinth trial in yellow tier maps. | |
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Path of Exile (Video Game) / int_1bc0ca82 | type |
Abandoned Mine | |
Path of Exile (Video Game) / int_1bc0ca82 | comment |
The Azurite Mine's randomly generated biomes can, and often will, place an icy Frozen Hollow biome near a Magma Fissure or Sulphur Vents, with passages connecting them, meaning an ice cave separated from molten magma or boiling water by a few feet of rock. The Azurite Mine is implied to be an Eldritch Location, though. | |
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Path of Exile (Video Game) / int_1bc0ca82 | |
Path of Exile (Video Game) / int_1c0d4155 | type |
Necessary Drawback | |
Path of Exile (Video Game) / int_1c0d4155 | comment |
Several unique items increase your damage, but also increase mana cost of your skills. While that's meant to be a Necessary Drawback, introduction of Archmage supportnote Sets a spell's mana cost to a percentage of your mana, but adds damage proportional to the cost turned them into incredibly potent damage boosters. After a build utilizing that to ludicrous extent became popular, those items were severely nerfed. | |
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Path of Exile (Video Game) / int_1c805a42 | type |
Bag of Sharing | |
Path of Exile (Video Game) / int_1c805a42 | comment |
Bag of Sharing: Your personal stash is carried over across Acts, and all characters on the same account can access its contents. | |
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Path of Exile (Video Game) / int_1c805a42 | |
Path of Exile (Video Game) / int_1e75509c | type |
Adventure-Friendly World | |
Path of Exile (Video Game) / int_1e75509c | comment |
The entire continent of Wraeclast is, according to the lore, an unhallowed ground where the dead refuse to stay down, handily explaining the hordes of undead roaming the levels. | |
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Path of Exile (Video Game) / int_1e75509c | |
Path of Exile (Video Game) / int_1f963842 | type |
Bloodier and Gorier | |
Path of Exile (Video Game) / int_1f963842 | comment |
Bloodier and Gorier: A few unique items have the property "Extra Gore", guaranteeing messier fights. Microtransaction store has a cosmetic that grants the same effect, as well as a number of gore-themed cosmetics like bloody wings and footprints. | |
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Path of Exile (Video Game) / int_1fb440a6 | type |
Voluntary Shapeshifting | |
Path of Exile (Video Game) / int_1fb440a6 | comment |
Voluntary Shapeshifting: Path of Exile 2 will add skills that transform your character into beasts of various kinds, granting some passive bonuses and switching your fighting style. | |
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Path of Exile (Video Game) / int_2055231 | type |
Leaked Experience | |
Path of Exile (Video Game) / int_2055231 | comment |
Leaked Experience: Each member of the party receives a portion of the XP for every enemy killed on the location, even if they don't actively participate in the fighting. "XP leeching" is a common player service: players stay in a map solely for the purpose of increasing item drops while they gain XP from whatever the host kills. | |
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Path of Exile (Video Game) / int_20e20e99 | type |
Not the Intended Use | |
Path of Exile (Video Game) / int_20e20e99 | comment |
Not the Intended Use: The "Offering" skills (Flesh Offering, Bone Offering, and Spirit Offering) destroy enemy corpses to temporarily buff any minions you might have. However, even if your chosen build doesn't make use of minions, they're quite handy on Necromancer heavy maps, to ensure that what you kill stays that way. Temporal Chains curse slows the target, and makes temporary effects on it to expire slower too. For that secondary effect, some esoteric builds apply the curse to themselves to achieve permanent uptime of certain buffs that otherwise have very limited duration. Several unique items increase your damage, but also increase mana cost of your skills. While that's meant to be a Necessary Drawback, introduction of Archmage supportnote Sets a spell's mana cost to a percentage of your mana, but adds damage proportional to the cost turned them into incredibly potent damage boosters. After a build utilizing that to ludicrous extent became popular, those items were severely nerfed. | |
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Path of Exile (Video Game) / int_20e20e99 | |
Path of Exile (Video Game) / int_20e6a6e7 | type |
It Only Works Once | |
Path of Exile (Video Game) / int_20e6a6e7 | comment |
Vaal Orb unpredictably modifies an item, including adding a special extra mod, completely rerolling all its mods, or doing nothing. No matter the result, the items becomes impossible to modify, meaning It Only Works Once (per item). Altar of Corruption takes it even further, with the worst result being complete destruction of the item. | |
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Path of Exile (Video Game) / int_20e6a6e7 | |
Path of Exile (Video Game) / int_211eedd | type |
All Crimes Are Equal | |
Path of Exile (Video Game) / int_211eedd | comment |
All Crimes Are Equal: Pretty much any crime in the Oriathian Empire is punishable by Exile. One Letter of Exile you can read is for a woman exiled solely for running a tavern without a license. It's eventually revealed that the reason for this is because the main purpose of Exiles is to serve as test subjects in Piety and Dominus' thaumaturgy experiments. | |
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Path of Exile (Video Game) / int_2139c878 | type |
Church Militant | |
Path of Exile (Video Game) / int_2139c878 | comment |
In some parts of Sarn in Act 3, you can see blackguards fighting guardian ribbons from Solaris Temple. | |
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Path of Exile (Video Game) / int_2139c878 | |
Path of Exile (Video Game) / int_21d70919 | type |
Crapsack World | |
Path of Exile (Video Game) / int_21d70919 | comment |
Crapsack World: Justified in that you're on a segment of the wider world horrible enough that the legitimate authorities decided it was a good place to put criminals too dangerous to otherwise hold. The rest of the planet is implied to be a bit better, though there are nasty bits — the Nazi-alikes who sent you to Wraeclast, for one. | |
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Path of Exile (Video Game) / int_22e8ae35 | type |
Literal Maneater | |
Path of Exile (Video Game) / int_22e8ae35 | comment |
Literal Maneater: Arakaali, Spinner of Shadows, is a Vaal goddess of fertility whose true form is that of a giant spider. The myths indicate that she would take a form of an attractive woman, seduce and dominate a man (or woman), then suck the life and blood out of them to sate her hunger and use their dessicated husk to decorate her temple. Poor Silk becomes one of her victims when she returns. | |
Path of Exile (Video Game) / int_22e8ae35 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_22e8ae35 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_22e8ae35 | |
Path of Exile (Video Game) / int_2588feac | type |
Winged Humanoid | |
Path of Exile (Video Game) / int_2588feac | comment |
Sin himself is a jet-black Winged Humanoid who looks like a nightmarish demonic shadow. He's also probably the single most powerful force for good in the entire setting. | |
Path of Exile (Video Game) / int_2588feac | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_2588feac | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_2588feac | |
Path of Exile (Video Game) / int_2639f6eb | type |
Status Effects | |
Path of Exile (Video Game) / int_2639f6eb | comment |
Support gems with the highest damage bonuses have downsides, such as Brutality (no elemental or chaos damage) and Elemental Focus (can't apply ailments). | |
Path of Exile (Video Game) / int_2639f6eb | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_2639f6eb | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_2639f6eb | |
Path of Exile (Video Game) / int_26ac510e | type |
Mythology Gag | |
Path of Exile (Video Game) / int_26ac510e | comment |
Mythology Gag: Given the game's status as a spiritual successor to Diablo II, several areas and enemies will look familiar. The Cannibal enemies of Act I release their spirit when they die; similar to the Corrupt Rogue enemies of Diablo II. A special unique cannibal in one early location has an extended spirit-releasing animation, just like Blood Raven, a unique Corrupt Rogue. Path of Exile has its own Den of Evil (an early dungeon in Diablo II's first area) in the form of the Fetid Pool, with an NPC's quest requiring that you completely cleanse it of enemies. Both areas even have a type of enemy that will resurrect fallen allies of a certain type. Touching the Ancient Seal in the Vaal Ruins of Act II causes a magical darkness to fall on the entire area, reminiscent of the Tainted Sun quest. The Durance of Hate, Mephisto's dungeon in Act III, features copious blood and gorn. The Lunaris Temple, also in Act III, has more than its share of the same. The fiery lakes, houses and skull mounds in Kaom's Fortress resemble the River of Flame and Chaos Sanctuary areas. | |
Path of Exile (Video Game) / int_26ac510e | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_26ac510e | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_26ac510e | |
Path of Exile (Video Game) / int_270c1778 | type |
Blood Magic | |
Path of Exile (Video Game) / int_270c1778 | comment |
The Blood Magic keystone passive removes your mana and uses your life as your mana instead. Also comes in Skill Gem flavor, but in that case just that one skill costs HP instead of mana. | |
Path of Exile (Video Game) / int_270c1778 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_270c1778 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_270c1778 | |
Path of Exile (Video Game) / int_2804d516 | type |
Master of None | |
Path of Exile (Video Game) / int_2804d516 | comment |
In earlier versions, some players considered the Duelist as a Master of None, as he is well-rounded in physical combat but not as hard-hitting or tanky as the Marauder, less efficient in ranged combat than the Ranger, not nearly as effective with crits as the Shadow, and ultimately not as versatile as the Scion. Some skill tree rebalancing has fixed his inefficiencies and Duelists now have good survivability on top of damage across all three Ascendancy classes. | |
Path of Exile (Video Game) / int_2804d516 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_2804d516 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_2804d516 | |
Path of Exile (Video Game) / int_28dc96fc | type |
Limited-Use Magical Device | |
Path of Exile (Video Game) / int_28dc96fc | comment |
Limited-Use Magical Device: Path of Exile follows the Diablo II model and has only two types of scrolls, Scroll of Wisdom (Identify) and Portal Scroll, but with a few twists. First, both types serve as Practical Currency, since in-game vendors don't accept gold as payment. Secondly, early game enemies rarely drop whole Scrolls of Wisdom, so you'll have to put them together from five Scroll Fragments (which are most commonly acquired by selling common items). Lastly, you can skip Portal Scrolls entirely if you find the colorless Portal gem, which takes up one active skill slot but frees up some inventory space. | |
Path of Exile (Video Game) / int_28dc96fc | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_28dc96fc | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_28dc96fc | |
Path of Exile (Video Game) / int_2902d076 | type |
Support Party Member | |
Path of Exile (Video Game) / int_2902d076 | comment |
Support Party Member: Certain builds sacrifice self-sufficiency in favor of investing heavily on aura stacking ("aurabots") or curse effectiveness. There are also various Link skills made with party play in mind, which causes the user to link to another player and give them a buff that scales with the user, with a catch that if the linked player dies the user also dies. | |
Path of Exile (Video Game) / int_2902d076 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_2902d076 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_2902d076 | |
Path of Exile (Video Game) / int_2bdae2ae | type |
Awesome, but Impractical | |
Path of Exile (Video Game) / int_2bdae2ae | comment |
Awesome, but Impractical: Vaal Skill Gems give more powerful skills compared to the normal one, but each of them is a Charged Attack (you gain charges, or souls, by killing enemies), so can't be used most of the time. Not only that, but they take up a gem slot that could be used by non-Vaal gems that are usable at any time. As a result, Vaal Skill Gems were almost entirely abandoned by the player base except for Vaal Haste. Three years later, the devs revamped them; Vaal Skill Gems still need to be charged for the Vaal ability to work, but you may use the normal version of the gem's ability freely at the same time, meaning that both versions can benefit from the same support gems. For example, Vaal Summon Skeleton summons a huge army of skeletons lead by a general, but can also be used as a normal Summon Skeleton gem to create skeleton warriors to aid you in combat. In addition, many of the Vaal Skill Gems were reworked to be more powerful and synergistic. | |
Path of Exile (Video Game) / int_2bdae2ae | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_2bdae2ae | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_2bdae2ae | |
Path of Exile (Video Game) / int_2c1f1138 | type |
He Who Fights Monsters | |
Path of Exile (Video Game) / int_2c1f1138 | comment |
He Who Fights Monsters: Nessa warns the player of this at the end of Act 1. The Conquerors were once exiles who defeated the Elder, but continued to run through the Atlas countless more times and became too powerful and too insane for their own good. In essence, they are the player characters who spent thousands of hours grinding the endgame. | |
Path of Exile (Video Game) / int_2c1f1138 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_2c1f1138 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_2c1f1138 | |
Path of Exile (Video Game) / int_2c3e4769 | type |
No-Harm Requirement | |
Path of Exile (Video Game) / int_2c3e4769 | comment |
No-Harm Requirement: Back when Vorici was a Forsaken Master, he would sometimes give out missions that imposed these sorts of restrictions on you - such as killing a boss enemy while keeping at least one of their guards alive or wiping out the boss's guards without killing the boss themselves. Just as long as they don't die. One of the missions was even keeping them at low health for a couple of seconds. The faster clear speeds became, the more Vorici's missions became the Scrappy Mechanic. This was removed as of the Betrayal patch. There're no more Master Assassin missions and even catching beasts has been changed so you catch them by "killing" them. | |
Path of Exile (Video Game) / int_2c3e4769 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_2c3e4769 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_2c3e4769 | |
Path of Exile (Video Game) / int_2cd322e4 | type |
Shoot the Builder | |
Path of Exile (Video Game) / int_2cd322e4 | comment |
Shoot the Builder: Implied - in the Labyrinth, you can encounter packs of generic skeletons called "Undead Engineers", suggesting that a good number of people involved in building the Labyrinth were killed and left there to protect Izaro's secrets. There's also the unique item Xirgil's Crank, which has a flavor text which Xirgil the trapmaker says he knew how the Labyrinth's traps worked. | |
Path of Exile (Video Game) / int_2cd322e4 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_2cd322e4 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_2cd322e4 | |
Path of Exile (Video Game) / int_2e492b94 | type |
Trap Master | |
Path of Exile (Video Game) / int_2e492b94 | comment |
Trap Master: Most spells and ranged attacks can be linked to a Remote Mine or Trap support them. Traps are thrown and activate the skill when an enemy gets close enough to trigger it, while remote mines are manually detonated and often reward stacking or chain detonating as many of them as possible. They excel at dealing burst damage by stacking several of them and avoiding damage reflection, but have a downside of being unable to leech for you. Shadows are the most effective trap and mine users, and their Ascendancy Class Saboteur gives utility bonuses to them. | |
Path of Exile (Video Game) / int_2e492b94 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_2e492b94 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_2e492b94 | |
Path of Exile (Video Game) / int_2e8875f0 | type |
Misplaced Retribution | |
Path of Exile (Video Game) / int_2e8875f0 | comment |
Misplaced Retribution: In the Witch's backstory. Her house was burnt down, and instead of killing the people who did it, she killed their children. | |
Path of Exile (Video Game) / int_2e8875f0 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_2e8875f0 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_2e8875f0 | |
Path of Exile (Video Game) / int_2f253c94 | type |
Glass Cannon | |
Path of Exile (Video Game) / int_2f253c94 | comment |
Glass Cannon: Defied. The way damage is calculated in this game makes sure all offense and no defense simply won't work in higher levels. | |
Path of Exile (Video Game) / int_2f253c94 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_2f253c94 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_2f253c94 | |
Path of Exile (Video Game) / int_2fc4ac67 | type |
Black Knight | |
Path of Exile (Video Game) / int_2fc4ac67 | comment |
Black Knight: The Blackguards, mooks of the High Templar. | |
Path of Exile (Video Game) / int_2fc4ac67 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_2fc4ac67 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_2fc4ac67 | |
Path of Exile (Video Game) / int_302730a | type |
Fusion Dance | |
Path of Exile (Video Game) / int_302730a | comment |
Shavronne, Maligaro and Doedre first appear as mini-bosses in act 4, then as regular bosses in acts 6-8 (one in each act), then again as minibosses in act 9, and finally you fight all three of them together (in a Fusion Dance) as the final boss of act 9. | |
Path of Exile (Video Game) / int_302730a | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_302730a | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_302730a | |
Path of Exile (Video Game) / int_3033b958 | type |
Giant Enemy Crab | |
Path of Exile (Video Game) / int_3033b958 | comment |
Giant Enemy Crab: The final boss of Act Six, The Brine King. | |
Path of Exile (Video Game) / int_3033b958 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_3033b958 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_3033b958 | |
Path of Exile (Video Game) / int_30d2ae29 | type |
Self-Fulfilling Prophecy | |
Path of Exile (Video Game) / int_30d2ae29 | comment |
Self-Fulfilling Prophecy: You can get Prophecies by paying a Silver Coin to Navali, and sometimes you need to run a certain map a few times until a certain monster type spawns as Rare, and kill that. Thus, the prophecy actually makes you try to spawn a certain monster, and kill that. | |
Path of Exile (Video Game) / int_30d2ae29 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_30d2ae29 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_30d2ae29 | |
Path of Exile (Video Game) / int_30f7df9d | type |
Rummage Sale Reject | |
Path of Exile (Video Game) / int_30f7df9d | comment |
Rummage Sale Reject: Players who aren't using skins typically end up looking like this unless they're very lucky, with many armor types looking extremely dissonant next to each other, especially as it's common for them to not fully cover a character's original clothing that's been through jail and shipwreck. The templar in particular has few armor options that give him pants, leaving his ragged loincloth to contrast with whatever elaborate gear he's acquired. | |
Path of Exile (Video Game) / int_30f7df9d | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_30f7df9d | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_30f7df9d | |
Path of Exile (Video Game) / int_3121f1e6 | type |
Noob Cave | |
Path of Exile (Video Game) / int_3121f1e6 | comment |
Some areas get a complete makeover. For example, the early side area Fetid Pool is completely cleaned up and becomes Karui Fortress; Lunaris Temple recovers from Scenery Gorn of Piety's experiments and is pure blue again; and Belly of the Beast turns green and rotten. | |
Path of Exile (Video Game) / int_3121f1e6 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_3121f1e6 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_3121f1e6 | |
Path of Exile (Video Game) / int_33351187 | type |
Asteroids Monster | |
Path of Exile (Video Game) / int_33351187 | comment |
Asteroids Monster: Shield Crab type monsters spawn a Spitter class monster on death. Apparently, the crab is only the carapace, according to the lore. Still doesn't explain how it has a fully-working face pincer... A Rare monster with the "Fractured" modifier will turn into multiple copies of itself (or rather, the same monster type without any mods) when killed. There used to be a map mod that made every monster Fracture. A type of spiders carries spider babies inside, which burst out and attack you after you kill the "parent". | |
Path of Exile (Video Game) / int_33351187 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_33351187 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_33351187 | |
Path of Exile (Video Game) / int_33aa30e3 | type |
The Man They Couldn't Hang | |
Path of Exile (Video Game) / int_33aa30e3 | comment |
The Man They Couldn't Hang: Path of Exile 2's character screen features all the classes lined up in the gallows. Your character of choice survives the hanging from a lucky rope break. | |
Path of Exile (Video Game) / int_33aa30e3 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_33aa30e3 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_33aa30e3 | |
Path of Exile (Video Game) / int_342b0e2 | type |
Ground Punch | |
Path of Exile (Video Game) / int_342b0e2 | comment |
Ground Punch: Skills classified as "slams" are Strength-based attacks that involve striking the ground, creating damaging fissures or elemental explosions. They are focused on delivering slow but powerful attacks with a large Area of Effect, have great synergy with warcries, and most of them can be used while unarmed. Doryani's Touch in particular is a slam skill specific to Doryani's Fist unique glove that can only be used without weapons. High Templar Dominus uses both the glove and the skill in his boss fight. | |
Path of Exile (Video Game) / int_342b0e2 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_342b0e2 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_342b0e2 | |
Path of Exile (Video Game) / int_36ed3e1e | type |
Ascended Meme | |
Path of Exile (Video Game) / int_36ed3e1e | comment |
Ascended Meme: Kuduku, the False God, while normally an underwhelming unique totem enemy in Act 1, gathered pagan worship from players as a Random Number God, who sacrifice crappy unique items in front of him in hope of his favor so they may six-link an item. In the Prophecy league, one of the prophecies requires you to kill Kuduku, who is with the prophecy assisted by Kadaka, the Goddess of Luck, which rewards you with Orbs of Fusing that are used for linking items. The act of sacrificing bad uniques was later given a nod in the Incursion league; one of the modifiable rooms in the Temple of Atzoatl is a Sacrificial Chamber, with has the express purpose of sacrificing uniques to obtain a different unique (with its loot pool getting narrowed down based on the chamber's upgrades). After a satyrical Reddit post, the word "krangled" became a tongue-in-cheek synonym for "corrupted" or "messed up". Then in 3.20 end-of-league events, one was named "krangled passives event". | |
Path of Exile (Video Game) / int_36ed3e1e | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_36ed3e1e | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_36ed3e1e | |
Path of Exile (Video Game) / int_3700d6d8 | type |
Pinball Projectile | |
Path of Exile (Video Game) / int_3700d6d8 | comment |
Skills in this game are highly customizable. Let's say you enjoy using Fireball. Link it to Multiple Projectiles, and you shoot multiple Fireballs in one cast. Link it to Chain, and it turns into Pinball Projectile. Link it to Spell totem, and you instead put down a Totem that shoots Fireballs. Link it to all three, and you put down a Totem that shoots multiple pinballing Fireballs. | |
Path of Exile (Video Game) / int_3700d6d8 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_3700d6d8 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_3700d6d8 | |
Path of Exile (Video Game) / int_38f1a7ed | type |
Defector from Decadence | |
Path of Exile (Video Game) / int_38f1a7ed | comment |
In Azmeri settlement in act 2 you can meet Eramir, an exiled scholar who now acts as the village's wise man. Helena, a defected Blackguard, joins them midway through the act, and remains there when you revisit in act 7. | |
Path of Exile (Video Game) / int_38f1a7ed | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_38f1a7ed | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_38f1a7ed | |
Path of Exile (Video Game) / int_39b8d3d6 | type |
Boring, but Practical | |
Path of Exile (Video Game) / int_39b8d3d6 | comment |
Boring, but Practical: Survivability nodes, in particular increased Health and/or Energy Shield may not be as flashy as the Keystone Passives, but they're downright vital in progression, so much they might as well be One Stat to Rule Them All. The game mechanics are set to discourage Glass Cannon build; you being able to drain 100% of your health in one attack is irrelevant when the enemy oneshots you in the first place. While most of the skills you can find in the first act are generally more straightforward than ones you find later in the game with fancier effects, they're just as viable even all the way to the end of post-game if you build around it. A basic Fireball may not look flashy, but it has powerful ailment scaling and its projectile can be modified to mow down packs of enemies. Even something as mundane as Split Arrow, which does Exactly What It Says on the Tin, is a good clear skill for bleed-basednote which wants the highest physical damage per individual hit bow builds. | |
Path of Exile (Video Game) / int_39b8d3d6 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_39b8d3d6 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_39b8d3d6 | |
Path of Exile (Video Game) / int_39de664a | type |
Mad Doctor | |
Path of Exile (Video Game) / int_39de664a | comment |
Mad Doctor: Malachai, Doryani, Piety, Shavronne, and Maligaro all have an enthusiasm for human experimentation and a disdain for such things as medical ethics and informed consent. You actually encounter Piety in the Prison and the Chamber of Sins because she is trying to study the work of the latter two. | |
Path of Exile (Video Game) / int_39de664a | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_39de664a | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_39de664a | |
Path of Exile (Video Game) / int_3b6a5d9b | type |
Skill Scores and Perks | |
Path of Exile (Video Game) / int_3b6a5d9b | comment |
Skill Scores and Perks: With over 1300 nodes available to all classes and sprawling in every direction, the game's skill tree is more comparable to a "skill Pando". As if that wasn't enough, there are also cluster jewels that can further extend the skill tree at its edges, either adding passives that are exclusively available to cluster jewels or adding even more cluster jewel sockets. | |
Path of Exile (Video Game) / int_3b6a5d9b | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_3b6a5d9b | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_3b6a5d9b | |
Path of Exile (Video Game) / int_3b99a9e0 | type |
Reality Warper | |
Path of Exile (Video Game) / int_3b99a9e0 | comment |
The old endgame quest (between Atlas of Worlds and Conquerors of the Atlas) involved collecting memory fragments of The Shaper, which tell the story of how he progressed from an ordinary man into a Reality Warper and his battle with The Elder for control of the Atlas of Worlds. | |
Path of Exile (Video Game) / int_3b99a9e0 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_3b99a9e0 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_3b99a9e0 | |
Path of Exile (Video Game) / int_3bb81225 | type |
Recurring Boss | |
Path of Exile (Video Game) / int_3bb81225 | comment |
Recurring Boss: You fight Piety three times, after several more non-combat encounters. Shavronne, Maligaro and Doedre first appear as mini-bosses in act 4, then as regular bosses in acts 6-8 (one in each act), then again as minibosses in act 9, and finally you fight all three of them together (in a Fusion Dance) as the final boss of act 9. | |
Path of Exile (Video Game) / int_3bb81225 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_3bb81225 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_3bb81225 | |
Path of Exile (Video Game) / int_3bbf3fef | type |
Recurring Riff | |
Path of Exile (Video Game) / int_3bbf3fef | comment |
Recurring Riff: "Solaris theme" appears in several music tracks in Acts 3 and 8 - Sarn's Encampment, Battlefront, Solaris Temple, and Solaris/Lunaris boss fight. "Atlas theme" first appeared in Shaper's Realm theme, and later in battle themes for the Elder, the Maven, and the Searing Exarch. | |
Path of Exile (Video Game) / int_3bbf3fef | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_3bbf3fef | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_3bbf3fef | |
Path of Exile (Video Game) / int_3c700857 | type |
Guys Smash, Girls Shoot | |
Path of Exile (Video Game) / int_3c700857 | comment |
Guys Smash, Girls Shoot: All three Strength- and thus melee-oriented characters are male, while the two females are a Squishy Wizard and an archer. Still, since the skill tree allows any class to be anything, it just takes more skill points to get to the skills the character was not intended to use. That said, rapiers and bucklers are purely Dexterity-based, so the Ranger can avert this if you decide to have her wield those instead of a bow. It's not entirely recommended due to the nature of Evasion in this game, but it's certainly possible, especially since the skill tree path you'll go down offers additional health and evasion. Subverted with the Sixth Ranger class Scion, whoe starts in the exact center of the skill tree with perfectly balanced stats, allowing her to do any build with care; her first skill gem even combines smashing and shooting — it allows her to throw a spectral copy of a melee weapon at enemies. The Karui culture forbids its men to use any kind of missile weapon. King Kaom's victory over Marceus Lioneye came by realizing that this prohibition didn't apply to women, surprising Lioneye by instituting the second half of this trope. | |
Path of Exile (Video Game) / int_3c700857 | featureApplicability |
-0.3 | |
Path of Exile (Video Game) / int_3c700857 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_3c700857 | |
Path of Exile (Video Game) / int_3d585167 | type |
Damage-Increasing Debuff | |
Path of Exile (Video Game) / int_3d585167 | comment |
"Steel" category of skills (Splitting Steel, Shattering Steel and Lancing Steel) launch metal shards as splitting projectiles, a shotgun blast or a machinegun spray. They use ammo-like Steel Shards and heavily utilize Impale mechanic. | |
Path of Exile (Video Game) / int_3d585167 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_3d585167 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_3d585167 | |
Path of Exile (Video Game) / int_3ea462d7 | type |
Take That, Audience! | |
Path of Exile (Video Game) / int_3ea462d7 | comment |
Take That, Audience!: Conquerors of the Atlas is all about hunting down Rogue Exiles who after defeating the Elder have kept running maps over and over again for the sole purpose of acquiring loot and power. Sound familiar? The Echoes of the Atlas trailer not so subtly reinforces the same point: Chris Wilson himself even lampshades it on the Scourge league reveal livestream: | |
Path of Exile (Video Game) / int_3ea462d7 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_3ea462d7 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_3ea462d7 | |
Path of Exile (Video Game) / int_3ebc57ac | type |
Going Native | |
Path of Exile (Video Game) / int_3ebc57ac | comment |
Going Native: In Azmeri settlement in act 2 you can meet Eramir, an exiled scholar who now acts as the village's wise man. Helena, a defected Blackguard, joins them midway through the act, and remains there when you revisit in act 7. Petarus and Vanja were welcomed into a Maraketh town and adopted local traditions. | |
Path of Exile (Video Game) / int_3ebc57ac | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_3ebc57ac | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_3ebc57ac | |
Path of Exile (Video Game) / int_3f0310d6 | type |
Magikarp Power | |
Path of Exile (Video Game) / int_3f0310d6 | comment |
Magikarp Power: Sticking with a basic spell and laying on Support gems and passives can turn that skill gem you find on the beach at level one into a powerhouse able to One-Hit Kill certain enemies, even through energy shields and resistances. Unique items with bonuses that scale based on attributes, such as The Whispering Ice, start out fairly weak but can be some of the strongest items in the game with the proper build. Some unique items scale with the player's level. The most notable example is Oni-Goroshi. You can find it at early as the first zone (if you intentionally grind for it for several hours). It comes with 6 linked sockets and its abilities scale with your level, making it able to be used all the way from the beginning to the end of the game. | |
Path of Exile (Video Game) / int_3f0310d6 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_3f0310d6 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_3f0310d6 | |
Path of Exile (Video Game) / int_3fdac1c6 | type |
Literally Shattered Lives | |
Path of Exile (Video Game) / int_3fdac1c6 | comment |
Literally Shattered Lives: Killing a frozen enemy may cause them to shatter. | |
Path of Exile (Video Game) / int_3fdac1c6 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_3fdac1c6 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_3fdac1c6 | |
Path of Exile (Video Game) / int_4108bb3e | type |
Doomed Hometown | |
Path of Exile (Video Game) / int_4108bb3e | comment |
Doomed Hometown: In Conquerors of the Atlas, Oriath is destroyed thanks to Sirus, and the rest of Oriathans take refuge in nearby Karui shores. The Oriathans are forced to live with the race they enslaved. | |
Path of Exile (Video Game) / int_4108bb3e | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_4108bb3e | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_4108bb3e | |
Path of Exile (Video Game) / int_41658cfc | type |
Stat Sticks | |
Path of Exile (Video Game) / int_41658cfc | comment |
Stat Sticks: Spellcasters use wands, daggers, scepters and staves for their spell-related properties. Builds that attack with a shield use melee weapons with global offensive bonuses. Before this was fixed, it was possible to Dual Wield weapons of different categories with a skill that can only be used with one of those weapons, which made your character attack with one weapon while getting any applicable bonuses from the other. The battlemage ability granted by the Inquisitor ascendancy can turn any weapon into this, adding its damage to spells. | |
Path of Exile (Video Game) / int_41658cfc | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_41658cfc | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_41658cfc | |
Path of Exile (Video Game) / int_43b6fb56 | type |
Vain Sorceress | |
Path of Exile (Video Game) / int_43b6fb56 | comment |
Vain Sorceress: After discovering a serial killer was rumored to be 168 years old but looking young, Queen Atziri had her thaumaturgist Doryani do whatever it takes to find his secret. Not only were countless numbers of her people slaughtered, it's heavily implied it led to the destruction of her civilization. Shavronne of Umbra was known for her vanity as much as much as she is known for her skill in thaumaturgy. If you take a look at her closer, you can see that the crown she's wearing is keeping her entire face stretched. | |
Path of Exile (Video Game) / int_43b6fb56 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_43b6fb56 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_43b6fb56 | |
Path of Exile (Video Game) / int_43eeaee8 | type |
The Republic | |
Path of Exile (Video Game) / int_43eeaee8 | comment |
The Republic: Conquerors of the Atlas reveals that Oriath becomes this after Kitava's death and the shattering of the Templar Order. Instead of a fundamentalist theocracy where the High Templar holds absolute power, Oriath is now ruled jointly by a council of magisters democratically elected by the people. | |
Path of Exile (Video Game) / int_43eeaee8 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_43eeaee8 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_43eeaee8 | |
Path of Exile (Video Game) / int_441ccbad | type |
Talking Weapon | |
Path of Exile (Video Game) / int_441ccbad | comment |
Talking Weapon: Unique swords Oni-Goroshi and its predecessor The Goddess Unleashed play voiced lines when you kill enemies or reach certain points of the story. Jack the Axe is limited to "kill enemies" part. | |
Path of Exile (Video Game) / int_441ccbad | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_441ccbad | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_441ccbad | |
Path of Exile (Video Game) / int_44e013e4 | type |
Stance System | |
Path of Exile (Video Game) / int_44e013e4 | comment |
Stance System: Version 3.7 introduced Blood and Sand stances for melee fighters. Certain attack and buff skills change their effects depending on your stance, making you stronger against bosses (Blood) or crowds of enemies (Sand). | |
Path of Exile (Video Game) / int_44e013e4 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_44e013e4 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_44e013e4 | |
Path of Exile (Video Game) / int_451db180 | type |
Player Party | |
Path of Exile (Video Game) / int_451db180 | comment |
Player Party: You can complete the game on your own but you can also form parties with up to five other players. Doing so increases difficulty so that multiple players don't buzzsaw through content balanced for one player, but also rewards them with more XP and better loot. | |
Path of Exile (Video Game) / int_451db180 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_451db180 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_451db180 | |
Path of Exile (Video Game) / int_457d9e88 | type |
Sound-Coded for Your Convenience | |
Path of Exile (Video Game) / int_457d9e88 | comment |
Sound-Coded for Your Convenience: Different item types have different drop sounds, so you will easily notice something like currency or a map (usually worth picking up). Custom loot filters often take this further, adding loud notifications to especially valuable items. Lightning Mirage and Volatile Flameblood are fairly common and very deadly effects that need to be carefully dodged. As such, they have unique and loud sounds that immediately take the player's attention. | |
Path of Exile (Video Game) / int_457d9e88 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_457d9e88 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_457d9e88 | |
Path of Exile (Video Game) / int_464dd7cc | type |
The Unfought | |
Path of Exile (Video Game) / int_464dd7cc | comment |
The Unfought: Until the full release, High Templar Dominus and Malachai. You never personally fight Venarius in Synthesis and The Strange Voice in Delirium. Instead, they throw several mini-bosses or waves of minions at you, and retreat if you win. | |
Path of Exile (Video Game) / int_464dd7cc | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_464dd7cc | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_464dd7cc | |
Path of Exile (Video Game) / int_481a32e9 | type |
Impassable Desert | |
Path of Exile (Video Game) / int_481a32e9 | comment |
Impassable Desert: In Act 9, the way to the Oasis is blocked by a storm. After giving the Storm Blade to Petarus and Vanja, they give you a Bottled Storm that cancels out the barrier. | |
Path of Exile (Video Game) / int_481a32e9 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_481a32e9 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_481a32e9 | |
Path of Exile (Video Game) / int_486466ee | type |
Dual Boss | |
Path of Exile (Video Game) / int_486466ee | comment |
War for the Atlas added the Elder, a wandering enemy opposing the Shaper. Once his influence in the Atlas spreads wide enough, the Elder and his Guardians occupy random influenced maps. The patch after that added a new final boss: a Dual Boss between the Elder and the corrupted Shaper (now referred to as Uber Elder). | |
Path of Exile (Video Game) / int_486466ee | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_486466ee | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_486466ee | |
Path of Exile (Video Game) / int_490bf391 | type |
Exploited Immunity | |
Path of Exile (Video Game) / int_490bf391 | comment |
Exploited Immunity: Possible in character building. There are ways to mitigate certain negative conditions (such as bleeding, poison, or curses), ways to reliably inflict them to yourself, and ways to benefit from them. A common example is the generic Spell Totem build, which includes unique robe Soul Mantle (empowers your totems, but applies a random curse when your totem dies), two Kikazaru rings (greatly reduced effect of curses), and Self-Flagellation jewel (increases your damage per curse on you). | |
Path of Exile (Video Game) / int_490bf391 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_490bf391 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_490bf391 | |
Path of Exile (Video Game) / int_49d18492 | type |
Scenery Gorn | |
Path of Exile (Video Game) / int_49d18492 | comment |
Scenery Gorn: The whole third Act is set in the ruined city of Sarn. Of particular and gruesome note is the Lunaris Temple, home to Piety's horrific experiments, which is practically covered in corpses on spikes and on the floor, and which is filled with her hideous Miscreations. The Ruined Square in Act 5 and The Ravaged Square in Act 10 are filled with rubble, flames and piles of corpses. Inside The Beast and The Slave Pens are literally this in two different ways. | |
Path of Exile (Video Game) / int_49d18492 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_49d18492 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_49d18492 | |
Path of Exile (Video Game) / int_49d59be9 | type |
Scenery Porn | |
Path of Exile (Video Game) / int_49d59be9 | comment |
Scenery Porn: At the same time the Solaris Temple is actually rather pretty with its marble flooring, red carpets, and rich furnishings. It helps that none of the enemies there can bleed. | |
Path of Exile (Video Game) / int_49d59be9 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_49d59be9 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_49d59be9 | |
Path of Exile (Video Game) / int_4b621f81 | type |
Design-It-Yourself Equipment | |
Path of Exile (Video Game) / int_4b621f81 | comment |
Design-It-Yourself Equipment: Crafting in the game is randomized just like enemy drops, but allows for a great flexibility. Using the orbs, you can upgrade items of any rarity to higher tiers, give magical and rare items additional properties, completely respec an item, change the number of gem slots or the gem slot connectors on it, etc. There are also crafting recipes to add a specific mod to an item or even manipulate what kind of mods it can roll. Skills in this game are highly customizable. Let's say you enjoy using Fireball. Link it to Multiple Projectiles, and you shoot multiple Fireballs in one cast. Link it to Chain, and it turns into Pinball Projectile. Link it to Spell totem, and you instead put down a Totem that shoots Fireballs. Link it to all three, and you put down a Totem that shoots multiple pinballing Fireballs. | |
Path of Exile (Video Game) / int_4b621f81 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_4b621f81 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_4b621f81 | |
Path of Exile (Video Game) / int_4c798fd5 | type |
Shock and Awe | |
Path of Exile (Video Game) / int_4c798fd5 | comment |
Doryani's Touch in particular is a slam skill specific to Doryani's Fist unique glove that can only be used without weapons. High Templar Dominus uses both the glove and the skill in his boss fight. | |
Path of Exile (Video Game) / int_4c798fd5 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_4c798fd5 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_4c798fd5 | |
Path of Exile (Video Game) / int_4f70a315 | type |
Recollection Sidequest | |
Path of Exile (Video Game) / int_4f70a315 | comment |
Recollection Sidequest: The old endgame quest (between Atlas of Worlds and Conquerors of the Atlas) involved collecting memory fragments of The Shaper, which tell the story of how he progressed from an ordinary man into a Reality Warper and his battle with The Elder for control of the Atlas of Worlds. Cavas is a spirit who has forgotten almost everything, including his identity as High Templar Venarius. He asks the Exile to enter scatted memory fragments, which manifest as small additions to the current map, and stabilize them. | |
Path of Exile (Video Game) / int_4f70a315 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_4f70a315 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_4f70a315 | |
Path of Exile (Video Game) / int_4fdd0d29 | type |
Place Worse Than Death | |
Path of Exile (Video Game) / int_4fdd0d29 | comment |
Place Worse Than Death: Oriath itself has become this as of Siege. Between the one-two punch of Kitava's invasion and Sirus' attack, the surviving populace decided to cut their losses and abandon the island entirely, relocating to a spot of land in Ngamakanui. Talking to Helena and Kirac will have them say that many have begun to suspect that, between the tyranny of the Templars and everything that happened in the campaign, the island itself may be cursed. | |
Path of Exile (Video Game) / int_4fdd0d29 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_4fdd0d29 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_4fdd0d29 | |
Path of Exile (Video Game) / int_4ffde1e0 | type |
Luckily, My Shield Will Protect Me | |
Path of Exile (Video Game) / int_4ffde1e0 | comment |
Shields: Shield Charge, Shield Crush, and Spectral Shield Throw uses your shield's armour and evasion ratings to scale its damage. | |
Path of Exile (Video Game) / int_4ffde1e0 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_4ffde1e0 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_4ffde1e0 | |
Path of Exile (Video Game) / int_504a1991 | type |
Body Horror | |
Path of Exile (Video Game) / int_504a1991 | comment |
Shavronne of Umbra was known for her vanity as much as much as she is known for her skill in thaumaturgy. If you take a look at her closer, you can see that the crown she's wearing is keeping her entire face stretched. | |
Path of Exile (Video Game) / int_504a1991 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_504a1991 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_504a1991 | |
Path of Exile (Video Game) / int_50727f8d | type |
Death Is a Slap on the Wrist | |
Path of Exile (Video Game) / int_50727f8d | comment |
Death Is a Slap on the Wrist: Being killed will only ever set you back to the town or a "checkpoint" (usually the area entrance) losing none of your items or, until after Part 1, experience. Once Part 2 hits, you suffer a 5% experience penalty every death, but even that will never remove levels. After Part 2 (i.e. once you're in the endgame grind), death instead takes 10% experience, though you still can't lose levels. On most bosses, even your progress in the fight wont reset because your last checkpoint was in the boss arena, or close enough that any number of speed boosting items gets you back to it before they have a chance to heal. The only other consequence of death is on Hardcore mode, where dying once removes that character from Hardcore permanently, though even then nothing stops you from just continuing on in standard mode, with all the bonus items Hardcore gave you up to that point. Averted at high enough character levels, where 10% of your experience progress to the next level can easily be hours or days worth of progress for most builds. | |
Path of Exile (Video Game) / int_50727f8d | featureApplicability |
-1.0 | |
Path of Exile (Video Game) / int_50727f8d | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_50727f8d | |
Path of Exile (Video Game) / int_50b05d30 | type |
Disproportionate Retribution | |
Path of Exile (Video Game) / int_50b05d30 | comment |
Disproportionate Retribution: The Duelist, who was exiled because he thought a noble had insulted him, and promptly stabbed said noble in the gut in return. Also the Witch — depending on your opinion, to a greater or lesser degree. Her house was burnt down, most likely as part of an attempt to kill her, but instead of going after her attackers directly, she murdered their children. | |
Path of Exile (Video Game) / int_50b05d30 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_50b05d30 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_50b05d30 | |
Path of Exile (Video Game) / int_50d71a78 | type |
Dual Wielding | |
Path of Exile (Video Game) / int_50d71a78 | comment |
Dual Wielding: All one-handed weapons can be dual wielded, including two different types (i.e. axe and sword), though this is not advised due to spreading of passives. You also can't dual wield a melee and ranged weapon together. | |
Path of Exile (Video Game) / int_50d71a78 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_50d71a78 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_50d71a78 | |
Path of Exile (Video Game) / int_51567188 | type |
Cast from Hit Points | |
Path of Exile (Video Game) / int_51567188 | comment |
Cast from Hit Points: The Blood Magic keystone passive removes your mana and uses your life as your mana instead. Also comes in Skill Gem flavor, but in that case just that one skill costs HP instead of mana. Reap, Exsanguinate, and Corrupting Fever costs life to cast. Forbidden Rite deals a percentage of your life and energy shield as chaos damage per cast. Dark Pact removes some of your life to deal bonus damage on cast, but it can also take life from your skeletons instead. The Righteous Fire spell will deal 90% of the caster's max health per second, ending when they reach 1 HP, in exchange for dealing 40% of it in damage to any nearby enemies. The Vaal variant of the spell will instead instantly remove a large chunk of life and energy shield to create an extra-powerful burning aura for a short time. Frost Shield creates a protective bubble that powers up by consuming your Energy Shield. Infernal Legion support sets your minions on fire, making them lose life to burn nearby enemies like a miniature Righteous Fire. | |
Path of Exile (Video Game) / int_51567188 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_51567188 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_51567188 | |
Path of Exile (Video Game) / int_51a3ba7 | type |
We Used to Be Friends | |
Path of Exile (Video Game) / int_51a3ba7 | comment |
We Used to Be Friends: After you complete the sidequest "Map to Tsoatha", Lilly Roth mentions that she and three of her accomplices attempted to steal the map from the templars but only Lilly managed to escape when they encountered the guards. Apparently her accomplices were Kraityn, Alira, and Oak, who were presumably exiled for their crime. | |
Path of Exile (Video Game) / int_51a3ba7 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_51a3ba7 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_51a3ba7 | |
Path of Exile (Video Game) / int_51beab21 | type |
Good Old Fisticuffs | |
Path of Exile (Video Game) / int_51beab21 | comment |
Good Old Fisticuffs: It's perfectly possible to build around the Unarmed damage type, which requires players to not have any weapons equipped. There's also the Unencumbered status, which further requires the player to not wear gloves. The sole keystone passive available for this status, "Hollow Palm Technique", basically enables Rapid-Fire Fisticuffs as a damage-dealing option. | |
Path of Exile (Video Game) / int_51beab21 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_51beab21 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_51beab21 | |
Path of Exile (Video Game) / int_51bf74d6 | type |
Power Crystal | |
Path of Exile (Video Game) / int_51bf74d6 | comment |
Power Crystal: Skill gems. | |
Path of Exile (Video Game) / int_51bf74d6 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_51bf74d6 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_51bf74d6 | |
Path of Exile (Video Game) / int_521f5afe | type |
Incorrect Animal Noise | |
Path of Exile (Video Game) / int_521f5afe | comment |
Incorrect Animal Noise: The wolf enemies in the game make tiger growling noises. This could be an understandable mistake on the part of Grinding Gear Games because the company is based in New Zealand, which has no native wolf, bear, or snake species. One of the tiger sounds used is the same sound that Doom uses for its Pinky demon awaken sound. | |
Path of Exile (Video Game) / int_521f5afe | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_521f5afe | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_521f5afe | |
Path of Exile (Video Game) / int_52600ad6 | type |
Broke Your Arm Punching Out Cthulhu | |
Path of Exile (Video Game) / int_52600ad6 | comment |
Broke Your Arm Punching Out Cthulhu: The end of Act 5. After weakening Kitava's vessel with the Sign of Purity and beating on him the old fashioned way for a bit, Kitava finally wises up and destroys the Sign. Sin saves you from being obliterated on the spot, but you're left with a "cruel affliction" that permanently lowers your elemental and chaos resistance. Though you defeat him more definitively in Act 10, your resistance stats are lowered again, so presumably something similar happened. | |
Path of Exile (Video Game) / int_52600ad6 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_52600ad6 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_52600ad6 | |
Path of Exile (Video Game) / int_53c37297 | type |
Flash Step | |
Path of Exile (Video Game) / int_53c37297 | comment |
Flash Step: Flame Dash is a short-range teleport that hits enemies you move through with fire damage and leaves burning ground in its path. Frostblink is similar, but instead freezes enemies on your path. Flicker Strike and Consecrated Path teleport you right in front of an enemy to hit with your melee weapon. | |
Path of Exile (Video Game) / int_53c37297 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_53c37297 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_53c37297 | |
Path of Exile (Video Game) / int_53f5119f | type |
The Dragon | |
Path of Exile (Video Game) / int_53f5119f | comment |
You fight Piety three times, after several more non-combat encounters. | |
Path of Exile (Video Game) / int_53f5119f | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_53f5119f | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_53f5119f | |
Path of Exile (Video Game) / int_5539b84f | type |
Corrupt Church | |
Path of Exile (Video Game) / int_5539b84f | comment |
Corrupt Church: The primary enemies of the game are an expeditionary force from a theocratic-and very nasty-empire lead by a High Templar. For clarity, Oriath was an island colony of the Eternal Empire. It is traditionally ruled by a High Templar. It gets confusing because the last Emperor of the Eternal Empire was also the High Templar of Oriath before he was crowned. | |
Path of Exile (Video Game) / int_5539b84f | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_5539b84f | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_5539b84f | |
Path of Exile (Video Game) / int_5554487f | type |
PurposefullyOverpowered | |
Path of Exile (Video Game) / int_5554487f | comment |
Purposefully Overpowered: There are some uniques referred to as "chase uniques", which have unique effects that are incredibly powerful even without building around it, and GGG has intentionally kept them powerful and exceptionally rare. The most well-known of these is the Headhunter belt, which gives you a modifier from a Rare monster temporarily when you kill one. | |
Path of Exile (Video Game) / int_5554487f | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_5554487f | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_5554487f | |
Path of Exile (Video Game) / int_56b5a6b7 | type |
Nostalgia Level | |
Path of Exile (Video Game) / int_56b5a6b7 | comment |
Nostalgia Level: Starting location of PoE 2 looks and plays very similar to the beginning of the original campaign. You Wake Up on a Beach, pick up your first weapon and skill gem, fight your way through zombies and crabs, and take down a giant zombie before entering the first town. | |
Path of Exile (Video Game) / int_56b5a6b7 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_56b5a6b7 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_56b5a6b7 | |
Path of Exile (Video Game) / int_56c7bece | type |
Walking Ossuary | |
Path of Exile (Video Game) / int_56c7bece | comment |
Walking Ossuary: The Dried Lake area contains Knitted Horrors made by several of the local undead fusing together. They have a variety of nasty attacks thanks to their many limbs and the bows that some of those limbs are still holding, and when killed they break apart into their component revenants. | |
Path of Exile (Video Game) / int_56c7bece | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_56c7bece | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_56c7bece | |
Path of Exile (Video Game) / int_575fd5e2 | type |
Dark Is Not Evil | |
Path of Exile (Video Game) / int_575fd5e2 | comment |
Dark Is Not Evil: A recurring theme. Several summon spells bring out a type of The Undead, making many Summoners a variation on the Necromancer. The Beast is a monstrous Eldritch Abomination the size of a mountain and responsible for the legions of undead roaming Wraeclast and the reality-warping magical corruption across the continent. It's also completely benevolent and was never made to be hostile; in fact it was made to protect humanity by suppressing the gods. It wasn't until Malachai took it over that the Beast's powers were turned to horrific evil. Sin himself is a jet-black Winged Humanoid who looks like a nightmarish demonic shadow. He's also probably the single most powerful force for good in the entire setting. | |
Path of Exile (Video Game) / int_575fd5e2 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_575fd5e2 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_575fd5e2 | |
Path of Exile (Video Game) / int_57d43e40 | type |
Fantasy Counterpart Culture | |
Path of Exile (Video Game) / int_57d43e40 | comment |
Fantasy Counterpart Culture: The Proud Warrior Race Karui are a very obvious one for the Maori; as the game originates from New Zealand, it was likely an obvious inspiration. The Awakening expansion adds the an in-game appearance of the Maraketh, a Japanese-flavored culture, only with a strong matriarchal bent. | |
Path of Exile (Video Game) / int_57d43e40 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_57d43e40 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_57d43e40 | |
Path of Exile (Video Game) / int_58204b95 | type |
Magic Knight | |
Path of Exile (Video Game) / int_58204b95 | comment |
Magic Knight: All characters share the same skill tree, but different classes start in different areas; so it's completely possible to teach your witch to swing your sword-sword or your marauder to chuck fireballs and thunderbolts. The latter is even easier, since anybody can use any skill gem if they meet the stat requirements. Using both physical attack and spells at the same time can be done with trigger support gems such as Cast on Critical Strike and the Wandslinger gem, which causes the supported spell to fire whenever you attack with a wand. The Inquisitor Ascendancy class for Templars has some skills that encourages mixing attacks and spells together. | |
Path of Exile (Video Game) / int_58204b95 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_58204b95 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_58204b95 | |
Path of Exile (Video Game) / int_586c6d7e | type |
Evil Is Visceral | |
Path of Exile (Video Game) / int_586c6d7e | comment |
Evil Is Visceral: Once the the player enters the interior of The Beast in Act 4, this trope hits in full force. If Wraeclast has a hell, its bowels are quite bloody. For bonus points, the final boss's chamber features giant, bleeding hearts. Beyond mechanic manifests as demon-spawning portals of blood and flesh. | |
Path of Exile (Video Game) / int_586c6d7e | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_586c6d7e | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_586c6d7e | |
Path of Exile (Video Game) / int_5874eb12 | type |
Organic Technology | |
Path of Exile (Video Game) / int_5874eb12 | comment |
Whipping Miscreations and Tentacle Miscreations, the latter of which uses them as Organitek machineguns. | |
Path of Exile (Video Game) / int_5874eb12 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_5874eb12 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_5874eb12 | |
Path of Exile (Video Game) / int_588d766f | type |
BlackAndGreyMorality | |
Path of Exile (Video Game) / int_588d766f | comment |
Black-and-Grey Morality: While the people/things you fight are undeniably villainous, the player classes aren't exactly virtuous themselves. The Marauder is a Blood Knight who shows little concern for things unrelated to combat, the Ranger is an openly misandristic poacher, the Shadow is an honorable but cold-blooded Professional Killer, the Duelist is an arrogant, narcissistic Jerkass, the Witch is a child murderer, and the Scion murdered her own husband in cold blood on their wedding night. Even the Templar, the most moral of the classes, used to work for The Empire, and may have been a former Blackguard; it seems likely what caused his exile was that he stopped being evil. Almost every single non-Gemling person in Wraeclast is either a criminal in exile or working for the Empire of Oriath. The few that aren't are descendants of the survivors of past civilizations who are understandably unwelcoming to the exiles. Granted, The Empire is a corrupt theocracy so its definition of "criminal" is somewhat loose, but there aren't a whole lot of nice people on the continent. | |
Path of Exile (Video Game) / int_588d766f | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_588d766f | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_588d766f | |
Path of Exile (Video Game) / int_589e54d3 | type |
Charged Attack | |
Path of Exile (Video Game) / int_589e54d3 | comment |
Charged Attack: Vaal Skill Gems require the user to kill a certain number of enemies in their current zone before they can be used in exchange for substantially greater effects (Spark sends out 3 wandering jolts of lightning, Vaal Spark sends out several dozen). Most channeling skills are of "hold to charge" variety, like Flameblast which gains more damage and area the longer you hold it before detonating. Some of them also have an effect while charging, like Incinerate acting as a continuous flamethrower that ends with a stronger charged blast. | |
Path of Exile (Video Game) / int_589e54d3 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_589e54d3 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_589e54d3 | |
Path of Exile (Video Game) / int_5989e3b6 | type |
Enemy Mine | |
Path of Exile (Video Game) / int_5989e3b6 | comment |
Enemy Mine: Piety helps the player in the final encounter in Act 4. | |
Path of Exile (Video Game) / int_5989e3b6 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_5989e3b6 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_5989e3b6 | |
Path of Exile (Video Game) / int_5a5de5ca | type |
Boss Rush | |
Path of Exile (Video Game) / int_5a5de5ca | comment |
Boss Rush: Shaper's Realm makes you go through several randomly chosen Atlas bosses before letting you fight the Shaper. Unique map Hall of the Grandmasters consists of several gauntlets with multiple Wolfpack Bosses each. Each phase of the Cortex boss fight is its own mini-boss you have to take down. These mini-bosses are closely based on lesser Synthesis bosses, potentially making this a Final-Exam Boss as well. | |
Path of Exile (Video Game) / int_5a5de5ca | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_5a5de5ca | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_5a5de5ca | |
Path of Exile (Video Game) / int_5a6b69f | type |
ArmorPiercing | |
Path of Exile (Video Game) / int_5a6b69f | comment |
Armor Piercing: Chaos damage bypasses your Energy Shield, making it a threat for those who rely on their Shield. The Chaos Innoculation keystone ability prevents this by giving you complete immunity to any and all Chaos damage but reduces your maximum Life to 1. Shavronne's Wrappings makes chaos damage not bypass Energy Shield without sacrificing your life total, which is mainly used for builds that want to use a Low Life setup or use life to reserve more auras. There's a few other uniques that do the same, but are a lot less practical. | |
Path of Exile (Video Game) / int_5a6b69f | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_5a6b69f | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_5a6b69f | |
Path of Exile (Video Game) / int_5ac26edf | type |
Friendly Ghost | |
Path of Exile (Video Game) / int_5ac26edf | comment |
Friendly Ghost: In the Library of Sarn in Act 3, the player comes across a Karui ghost named Siosa Foaga, the only member of Sarn's intelligentsia not to lose their marbles. He can provide a sidequest and and Info Dump regarding the Vaal, the fall of the Eternal Empire, and to an extent, Nightmare itself. | |
Path of Exile (Video Game) / int_5ac26edf | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_5ac26edf | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_5ac26edf | |
Path of Exile (Video Game) / int_5b5cba50 | type |
Rewards Pass | |
Path of Exile (Video Game) / int_5b5cba50 | comment |
Rewards Pass: Challenges system is essentially a free pass - every league comes with a list of tasks, ranging from very easy to extremely hard, and players are rewarded with exclusive cosmetics for completing enough of them. Kirac's Vault Pass is purchased, tied to completion of endgame maps, and rewards exclusive skins and mystery boxes. It also has a free track that rewards in-game consumables. | |
Path of Exile (Video Game) / int_5b5cba50 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_5b5cba50 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_5b5cba50 | |
Path of Exile (Video Game) / int_5c17c12f | type |
Bribing Your Way to Victory | |
Path of Exile (Video Game) / int_5c17c12f | comment |
Bribing Your Way to Victory: The microtransaction shop uses the "pay for convenience" kind. The only practical advantages you can gain from spending money are extra tabs for your stash, improvements to your existing stash tabs, extra character slots, and extra guild member slots, none of which will provide any sort of in-combat advantage. The closest the game gets to straight up selling power is the currency stash tab, which can hold up to five thousand of the most common orb types in the gamenote For reference, a regular 12x12 stash tab holding solely a currency whose stack limit is 30 can only hold 4320 of said currency and this particular purchase is the player base's usual recommendation to the question "What should I spend my money on first?". The other usual recommendation is the premium stash tab, which basically gives players a license to put things up for sale on third-party trading websites (or the in-game Trade Market in the console version). On the first day of April 2014, Grinding Gear Games decided to "nickel and dime" players into purchasing "wins". Apparently, their definition of "winning" is "a firework show" and the term "nickel and diming" meant "charging 15 cents". To their success, a lot of people paid to win. In-universe example: The biggest contributing factor to Chitus passing the Labyrinth and becoming emperor was because he came from the richest family in the Empire and bought every advantage he could. | |
Path of Exile (Video Game) / int_5c17c12f | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_5c17c12f | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_5c17c12f | |
Path of Exile (Video Game) / int_5d1eb74d | type |
Dump Stat | |
Path of Exile (Video Game) / int_5d1eb74d | comment |
Dump Stat: In terms of items, while almost any build can take advantage of some stat, the most useless mod to roll on any item is increased Item Rarity. Contrary to what the stat may imply, it doesn't increase the odds of actually rare items like Exalted Orbs dropping, it just increases the chance an item drops with a higher Rarity class (as in, Normal/Magic/Rare/Unique). | |
Path of Exile (Video Game) / int_5d1eb74d | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_5d1eb74d | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_5d1eb74d | |
Path of Exile (Video Game) / int_5f55ee96 | type |
Spam Attack | |
Path of Exile (Video Game) / int_5f55ee96 | comment |
Spam Attack: Multistrike support makes melee skills repeat several times with increased speed but reduced damage. Barrage support makes you bow skills fire volleys instead of single shots. Spell Echo and Unleash supports make you repeat your spell casts. | |
Path of Exile (Video Game) / int_5f55ee96 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_5f55ee96 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_5f55ee96 | |
Path of Exile (Video Game) / int_5fc7e0fa | type |
Bloody Bowels of Hell | |
Path of Exile (Video Game) / int_5fc7e0fa | comment |
Once the the player enters the interior of The Beast in Act 4, this trope hits in full force. If Wraeclast has a hell, its bowels are quite bloody. For bonus points, the final boss's chamber features giant, bleeding hearts. | |
Path of Exile (Video Game) / int_5fc7e0fa | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_5fc7e0fa | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_5fc7e0fa | |
Path of Exile (Video Game) / int_5fcb9ad1 | type |
Time Skip | |
Path of Exile (Video Game) / int_5fcb9ad1 | comment |
Time Skip: Siege of the Atlas skips a year between Kitava's defeat and the beginning of the epilogue story. During that time, events of War for the Atlas and Conquerors of the Atlas happen offscreen without the Exile's involvement and Oriath is destroyed. | |
Path of Exile (Video Game) / int_5fcb9ad1 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_5fcb9ad1 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_5fcb9ad1 | |
Path of Exile (Video Game) / int_60414102 | type |
Zombie Apocalypse | |
Path of Exile (Video Game) / int_60414102 | comment |
Zombie Apocalypse: The wood etchings found in the Act 2 Crossroads are a description of this, following shortly after the Cataclysm. | |
Path of Exile (Video Game) / int_60414102 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_60414102 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_60414102 | |
Path of Exile (Video Game) / int_60fa92ac | type |
Names to Run Away from Really Fast | |
Path of Exile (Video Game) / int_60fa92ac | comment |
Names to Run Away from Really Fast: Brutus, Lord Incarcerator; The Vaal Oversoul; The Chamber of Sins. Honorable mentions to many unique monsters, such Kadavrus the Defiler and Fleshrend, Grand Inquisitor. | |
Path of Exile (Video Game) / int_60fa92ac | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_60fa92ac | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_60fa92ac | |
Path of Exile (Video Game) / int_610afe0a | type |
Flechette Storm | |
Path of Exile (Video Game) / int_610afe0a | comment |
Flechette Storm: Ethereal Knives spell throws a volley of magic knives, Bladefall rains blades on enemies, and Blade Vortex surrounds the caster with a whirlwind of daggers. "Steel" category of skills (Splitting Steel, Shattering Steel and Lancing Steel) launch metal shards as splitting projectiles, a shotgun blast or a machinegun spray. They use ammo-like Steel Shards and heavily utilize Impale mechanic. | |
Path of Exile (Video Game) / int_610afe0a | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_610afe0a | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_610afe0a | |
Path of Exile (Video Game) / int_61a503a7 | type |
Hell Is That Noise | |
Path of Exile (Video Game) / int_61a503a7 | comment |
Hell Is That Noise: Several areas and enemies make plenty of creepy sounds, but special mention goes to a certain cave ambiance, which features incomprehensible whispering and a realistic cat's cry. | |
Path of Exile (Video Game) / int_61a503a7 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_61a503a7 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_61a503a7 | |
Path of Exile (Video Game) / int_62203642 | type |
Multi-Stage Battle | |
Path of Exile (Video Game) / int_62203642 | comment |
Multi-Stage Battle: Malachai retreats deeper into the Beast's core after his first phase, gaining additional mechanics in his second phase. Syndicate Mastermind greets you with a short and simple fight when you enter her hideout, then leaves you to fight your way through her Mooks before confronting her for real in the inner garden. The Elder intervenes in his Guardians' fights whenever you take off enough of their health, and sends you both into a different arena. While all arenas have generally the same size and layout, they have different hazards to take your attention. | |
Path of Exile (Video Game) / int_62203642 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_62203642 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_62203642 | |
Path of Exile (Video Game) / int_6320eced | type |
Gameplay and Story Segregation | |
Path of Exile (Video Game) / int_6320eced | comment |
Gameplay and Story Segregation: Zig-zagged. On the one hand, the game's whole skill system is based on socketing "skill gems" into gear, the gems giving characters all the superhuman abilities (shooting fireballs, explosive arrows, ability to teleport-and-stab etc.), and the origin of those gems and their side-effects are pretty much the main plot. Even Ascendancy classes are explained by the story of the Lord's Labyrinth, and the story of that links into the main story of the fall of the Eternal Empire, Malachai's ascension, and so on. But occasionally you get things like Nessa, in Act 1, saying she has no medicines for the ill and wounded, all the while selling a number of health restoring flasks. According to in-game lore, in previous eras Tukohama could push (and smack) Kitava around more or less with impunity. In the game itself, Tukohama is the Warm-Up Boss for part II and Kitava is the big bad who could mop the floor with him. Most bosses, League and otherwise, are explicitly supernatural or thaumaturgically empowered, so their power and toughness makes logical sense. As of Heist League, a bandit leader not fundamentally different from the ones you fought in Act 2, a slave trading boss, a high-ranking naval officer, and two spoiled-brat nobles turned gang leaders can, despite no indication they're anything other than ordinary humans lorewise, both wield powers of a similar visual scope as, and do and take MUCH more damage in in-game combat than, the literal gods you fought earlier. (In fact, they're on a similar level difficultywise with the remaining, not-the-final, league boss, a magitek construct designed to be an ultimate weapon. | |
Path of Exile (Video Game) / int_6320eced | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_6320eced | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_6320eced | |
Path of Exile (Video Game) / int_63a8a557 | type |
Improbable Use of a Weapon | |
Path of Exile (Video Game) / int_63a8a557 | comment |
Improbable Use of a Weapon: Ranger's Tactician ascendancy from PoE 2 lets you use sword and axe melee skills with your bow. | |
Path of Exile (Video Game) / int_63a8a557 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_63a8a557 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_63a8a557 | |
Path of Exile (Video Game) / int_63d861f8 | type |
Even Evil Has Loved Ones | |
Path of Exile (Video Game) / int_63d861f8 | comment |
Even Evil Has Loved Ones: Thanks to a letter found lying in his camp base, we learn that Captain Arteri, the Black Knight mini-boss defending the pass between Western Forest and Prisoner Gate, is Piety's lover. | |
Path of Exile (Video Game) / int_63d861f8 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_63d861f8 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_63d861f8 | |
Path of Exile (Video Game) / int_649345a2 | type |
You Will Not Evade Me | |
Path of Exile (Video Game) / int_649345a2 | comment |
You Will Not Evade Me: Brutus uses a hook to reel in players. The Chain Hook skill also does this, but in the opposite way. | |
Path of Exile (Video Game) / int_649345a2 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_649345a2 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_649345a2 | |
Path of Exile (Video Game) / int_64c8eea8 | type |
Wolverine Claws | |
Path of Exile (Video Game) / int_64c8eea8 | comment |
Wolverine Claws: Claw weapons require dexterity and intelligence, are always one-handed, and have an inherent Life Drain mod. | |
Path of Exile (Video Game) / int_64c8eea8 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_64c8eea8 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_64c8eea8 | |
Path of Exile (Video Game) / int_66a52e25 | type |
Bullfight Boss | |
Path of Exile (Video Game) / int_66a52e25 | comment |
Bullfight Boss: A number of bosses have charge or slam attacks that are broadly telegraphed but will ruin you if you don't avoid them, such as Brutus, Kole, the Vaal Oversoul, and Voll. | |
Path of Exile (Video Game) / int_66a52e25 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_66a52e25 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_66a52e25 | |
Path of Exile (Video Game) / int_69c32caa | type |
Unscaled Merfolk | |
Path of Exile (Video Game) / int_69c32caa | comment |
Unscaled Merfolk: Sirens are based off the Scylla from Greek mythology; female upper body with a betentacled lower half. | |
Path of Exile (Video Game) / int_69c32caa | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_69c32caa | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_69c32caa | |
Path of Exile (Video Game) / int_6b983bf7 | type |
Unstoppable Rage | |
Path of Exile (Video Game) / int_6b983bf7 | comment |
Unstoppable Rage: Rage is a status effect granted by certain skills, most commonly used by the Berserker ascendancy class. It builds up over time as you hit enemies at a set rate, and rapidly drains after not gaining Rage for a while. Rage grants attack damage and speed for each point of Rage. Berserk is an active skill which drains your Rage to give yourself a substantial attack, speed, and defense boost. | |
Path of Exile (Video Game) / int_6b983bf7 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_6b983bf7 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_6b983bf7 | |
Path of Exile (Video Game) / int_6d0b942 | type |
Unexplained Accent | |
Path of Exile (Video Game) / int_6d0b942 | comment |
Zana plays a major role in the post-game since the Atlas of Worlds expansion, and her backstory was changed with it. Pre-Atlas, Zana's backstory was that her father, a sea captain, discovered her talents for cartography at a young age and raised her to hone her talents, and Zana discovered the nature of Maps after her exile. Her new backstory is that she lost both her parents at a young age and studied her father's research on the Map Device and reconstructed it to find its secrets and to find out what happened to her father after she saw him fall into the Atlas many years ago. She also lost her thick Russian accent. | |
Path of Exile (Video Game) / int_6d0b942 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_6d0b942 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_6d0b942 | |
Path of Exile (Video Game) / int_6d871385 | type |
Villainous BSoD | |
Path of Exile (Video Game) / int_6d871385 | comment |
Villainous BSoD: In "Conquerors of the Atlas", the remnants of Kitava's army have fallen into a near-catatonic stupor following his death, wandering aimlessly and standing in place, only turning aggressive if you get too close or attack first. | |
Path of Exile (Video Game) / int_6d871385 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_6d871385 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_6d871385 | |
Path of Exile (Video Game) / int_6dc206c9 | type |
Marathon Level | |
Path of Exile (Video Game) / int_6dc206c9 | comment |
Marathon Level: The Lord's Labyrinth must be fully completed in one run - there are no waypoints, and dying or portaling out forces you to start from the beginning. | |
Path of Exile (Video Game) / int_6dc206c9 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_6dc206c9 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_6dc206c9 | |
Path of Exile (Video Game) / int_6df40e4b | type |
Skill Point Reset | |
Path of Exile (Video Game) / int_6df40e4b | comment |
Skill Point Reset: It is possible to reset some of the points allocated to passive skills, either by completing quests or using an Orb of Regret, which is a currency item. Plus the occasional full resets that come with major patches. | |
Path of Exile (Video Game) / int_6df40e4b | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_6df40e4b | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_6df40e4b | |
Path of Exile (Video Game) / int_6e7a3cd | type |
Underground Monkey | |
Path of Exile (Video Game) / int_6e7a3cd | comment |
Underground Monkey: With crabs, spiders, apes... including literal underground monkeys. | |
Path of Exile (Video Game) / int_6e7a3cd | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_6e7a3cd | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_6e7a3cd | |
Path of Exile (Video Game) / int_6e7e9709 | type |
Cosmetic Award | |
Path of Exile (Video Game) / int_6e7e9709 | comment |
Played straight with seasonal cosmetic microtransactions. Supporter packs and league-specific "brimmed hats" are completely unavailable after they leave the store, and challenge league rewards cannot be received after the league ends. | |
Path of Exile (Video Game) / int_6e7e9709 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_6e7e9709 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_6e7e9709 | |
Path of Exile (Video Game) / int_6ec1f343 | type |
Mook Medic | |
Path of Exile (Video Game) / int_6ec1f343 | comment |
The "Offering" skills (Flesh Offering, Bone Offering, and Spirit Offering) destroy enemy corpses to temporarily buff any minions you might have. However, even if your chosen build doesn't make use of minions, they're quite handy on Necromancer heavy maps, to ensure that what you kill stays that way. | |
Path of Exile (Video Game) / int_6ec1f343 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_6ec1f343 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_6ec1f343 | |
Path of Exile (Video Game) / int_6ec989d8 | type |
Guide Dang It! | |
Path of Exile (Video Game) / int_6ec989d8 | comment |
Guide Dang It!:One could say the whole game could be considered this mostly due to the sheer number of options it gives players. There are so many mechanics, spell/stat interactions, and strategies to contend with that it can be very easy to get lost and make a terrible build through no fault of your own. The infamously gigantic skill tree doesn't exactly help either. However, as players learn the mechanics, builds, the metagame, and ways to make currency effectively to buy and trade for items, the game opens up and becomes considerably more manageable. Best illustrated by the following Nerf NOW!! comic. Several maps can be very annoying to travel through if you're not aware of the "tells" or "hints" that they have to help players navigate. For a few examples; The Western Forest, Act 2: From the waypoint, the way to get to Alira is the side of the road where the torch is. The Lunaris Temple, Act 3: The correct way to go is always upstairs. The Grain Gate, Act 7: The exit is through the warehouses with the dead Blackguards sitting next to their entrances. Getting proper defenses and knowing which types of defense take priority can often mean the difference between success and frustration. In particular, getting your Fire, Cold, and Lightning elemental resistances to the 75% soft cap is extremely important for surviving (Chaos resistance also to a lesser degree, although very few enemies use Chaos attacks). In contrast, armour and evasion typically doesn't do anywhere near as much to keep you alive. The "% increased damage" modifier is not the same as "% more damage" modifier and has a different effect on damage. Several gems are much, much more useful if they are left unupgraded, because upgrading them also will increase their mana cost/damage threshold to proc. For example, connecting level 1 Cast When Damage Taken with level 1 Immortal Call will result in Immortal Call being procced every single time you are hit, which is extremely useful against spiky enemy damage and oneshots. Siosa's sidequest in the Library in Act 3 requires you to recover four Golden Pages. What neither the quest nor Siosa himself tells you is that the Golden Pages are in a separate area that you have to access via finding a single Loose Candle switch in the Library to open up the Archives. You'll have to scour a lot of the area to find the out-of-place candle, and even then might miss it. | |
Path of Exile (Video Game) / int_6ec989d8 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_6ec989d8 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_6ec989d8 | |
Path of Exile (Video Game) / int_7098892d | type |
Weapon-Based Characterization | |
Path of Exile (Video Game) / int_7098892d | comment |
Weapon-Based Characterization: Each type of weapon requires different attributes and most have an inherent modifier. Archer Archetype: Bows require dexterity and can be used with quiver accessories, which add different effects depending on the type of arrow (which you never run out of but may only use one of). Axes require strength and small amounts of dexterity, are one or two-handed, and are one of the few categories without an inherent mod (inherent mods being things like swords providing an accuracy bonus), with a higher base damage to compensate. Cool Sword: Swords other than rapiers require equal amounts of strength and dexterity and have increased accuracy. Devious Daggers: Daggers are always one-handed, require intelligence and dexterity, and increase the chance of getting a Critical Hit. Maces are one or two-handed, require only strength, and increase the length of time enemies are stunned or the damage required to stun them. Scepters are always one-handed, require strength and intelligence, and increase the amount of elemental damage done by skills and weapon properties. Magic Wand: Wands are intelligence-based and the only ranged weapons other than bows. They always have an increased spell damage mod. They can be used for spellcasting, attacks, or even both at the same time. Royal Rapier: Rapiers require only dexterity, are always one-handed, and increase the damage of Critical Hits. Staves require strength and intelligence, are always two-handed, and are the only two-handed weapons with a chance to block. Wolverine Claws: Claw weapons require dexterity and intelligence, are always one-handed, and have an inherent Life Drain mod. Shields: Shield Charge, Shield Crush, and Spectral Shield Throw uses your shield's armour and evasion ratings to scale its damage. Bare-Fisted Monk: Unarmed combat is an option with certain unique gloves that give you a huge damage boost while unarmed, although very few attack skills work without a weapon. For a truly unarmed experience, Hollow Palm Technique forbids wearing gloves as well, and you're rewarded with a massive attack speed boost and Dexterity-based scaling for damage. Concoctions: An unusual form of unarmed ranged attacks, Explosive Concoction and Poisonous Concoction tosses explosive bottles that use your flask charges to deal additional damage. | |
Path of Exile (Video Game) / int_7098892d | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_7098892d | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_7098892d | |
Path of Exile (Video Game) / int_70c06a09 | type |
The Undead | |
Path of Exile (Video Game) / int_70c06a09 | comment |
Several summon spells bring out a type of The Undead, making many Summoners a variation on the Necromancer. | |
Path of Exile (Video Game) / int_70c06a09 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_70c06a09 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_70c06a09 | |
Path of Exile (Video Game) / int_7243f3cb | type |
Dark Fantasy | |
Path of Exile (Video Game) / int_7243f3cb | comment |
Dark Fantasy | |
Path of Exile (Video Game) / int_7243f3cb | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_7243f3cb | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_7243f3cb | |
Path of Exile (Video Game) / int_740f59b4 | type |
ColorCodedForYourConvenience | |
Path of Exile (Video Game) / int_740f59b4 | comment |
Color-Coded for Your Convenience: Enemies and items use the same color scheme. White is normal and has only the basic properties for the type of item or enemy, blue has one or two random properties, yellow has a randomized name and three to six random properties, and dark orange is unique, with a preset name and list of traits. | |
Path of Exile (Video Game) / int_740f59b4 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_740f59b4 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_740f59b4 | |
Path of Exile (Video Game) / int_7464705c | type |
Arc Words | |
Path of Exile (Video Game) / int_7464705c | comment |
Arc Words: "Nightmare" is mentioned multiple times in the first half of the game, but its significance is not fully explained until later on. | |
Path of Exile (Video Game) / int_7464705c | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_7464705c | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_7464705c | |
Path of Exile (Video Game) / int_74c9cf33 | type |
Two Girls to a Team | |
Path of Exile (Video Game) / int_74c9cf33 | comment |
Two Girls to a Team: The Witch and the Ranger. Ultimately subverted by the later addition of the Scion. | |
Path of Exile (Video Game) / int_74c9cf33 | featureApplicability |
-0.3 | |
Path of Exile (Video Game) / int_74c9cf33 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_74c9cf33 | |
Path of Exile (Video Game) / int_74e4a889 | type |
Cosmic Motifs | |
Path of Exile (Video Game) / int_74e4a889 | comment |
Several things related to the Shaper feature an unmoving space pattern, including his minions, influenced items, and ground effects in influenced maps. | |
Path of Exile (Video Game) / int_74e4a889 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_74e4a889 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_74e4a889 | |
Path of Exile (Video Game) / int_76488dfe | type |
The Turret Master | |
Path of Exile (Video Game) / int_76488dfe | comment |
The Turret Master: Summons totems to do the attacking, healing, tanking, buffing, or other tasks for them. | |
Path of Exile (Video Game) / int_76488dfe | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_76488dfe | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_76488dfe | |
Path of Exile (Video Game) / int_76cde6e | type |
Better the Devil You Know | |
Path of Exile (Video Game) / int_76cde6e | comment |
Better the Devil You Know: The reason you're acting as the Maven's champion in Siege of the Atlas is to prevent a different, worse eldritch horror from occupying the Atlas, which would set its eyes on Wraeclast soon after. Kirac suspects they can't lay claim of the Atlas while the Maven is there unless they take it via Combat by Champion. The Atlas keeps the Maven busy because it gives her all the subjects she needs for her desire for conflict, but if the Cleansing Fire or the Tangle were to be in control, everyone in the world would either be disintegrated and burnt into its memory, leaving behind only a mind in agony of the burns, or become assimilated into a mass of flesh that's perpetually in agonizing pain. | |
Path of Exile (Video Game) / int_76cde6e | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_76cde6e | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_76cde6e | |
Path of Exile (Video Game) / int_77666408 | type |
Combat Tentacles | |
Path of Exile (Video Game) / int_77666408 | comment |
Combat Tentacles: Whipping Miscreations and Tentacle Miscreations, the latter of which uses them as Organitek machineguns. Malachai can summon a portal that lashes out with a mass of tentacles. The Elder spawns clusters of tentacles that slam the ground, both in his influenced maps and in his boss fight. | |
Path of Exile (Video Game) / int_77666408 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_77666408 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_77666408 | |
Path of Exile (Video Game) / int_7786cbb9 | type |
Healing Loop | |
Path of Exile (Video Game) / int_7786cbb9 | comment |
Healing Loop: A problem that you can run into if you don't have enough DPS with certain kinds of mods. Rare monsters can spawn with mods that give health regen, and anything that gives it more life will make it regenerate that much faster. Combine this further with other highly defensive mods like ones that give block chance or heavy resistances to the damage type or debuffs you're using, it can turn into something tankier than even bosses. The only easy source of anti-regen is Frost Bombs, which is somewhat clunky to use for this purpose, especially for non-spellcasters. Also, pray that you don't get a random league boss on any zone with Consecrated Ground. | |
Path of Exile (Video Game) / int_7786cbb9 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_7786cbb9 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_7786cbb9 | |
Path of Exile (Video Game) / int_77a5657 | type |
Lovecraftian Superpower | |
Path of Exile (Video Game) / int_77a5657 | comment |
Lovecraftian Superpower: Anyone "blessed" by Nightmare, via human experimentation or otherwise, gains incredible abilities and particularly nasty Body Horror. Double subverted with Shavronne, who was obsessed with beauty — she got all the superpowers and none of the Body Horror, but then inflicted it on herself mechanically to make herself "perfect". (That said, of all of such characters, she is probably the least horrifying...) | |
Path of Exile (Video Game) / int_77a5657 | featureApplicability |
-0.3 | |
Path of Exile (Video Game) / int_77a5657 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_77a5657 | |
Path of Exile (Video Game) / int_77aedc5c | type |
Horse of a Different Color | |
Path of Exile (Video Game) / int_77aedc5c | comment |
Horse of a Different Color: The Vastiri Deserts in Act 9 are full of raptor-like creatures called Rhex. There are Maraketh archers using them as mounted cavalry. | |
Path of Exile (Video Game) / int_77aedc5c | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_77aedc5c | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_77aedc5c | |
Path of Exile (Video Game) / int_78f31439 | type |
CommonplaceRare | |
Path of Exile (Video Game) / int_78f31439 | comment |
Commonplace Rare: Fishing Rods are weak but extremely rare weapons that can only drop by wearing a specific unique tricorne. Another equally rare item is the bait, an Albino Rhoa Feather you can only acquire from an albino rhoa, which you can find very, very rarely in one specific zone. It is said that these items are required to fish, but very few know how to fish as the developers have relentlessly silenced anyone who would attempt to disclose fishing secrets (supposedly). | |
Path of Exile (Video Game) / int_78f31439 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_78f31439 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_78f31439 | |
Path of Exile (Video Game) / int_7916f22e | type |
Creepy Changing Painting | |
Path of Exile (Video Game) / int_7916f22e | comment |
Creepy Changing Painting: The paintings in the Haunted Mansion appear innocent from a distance but become horrifying when approached. | |
Path of Exile (Video Game) / int_7916f22e | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_7916f22e | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_7916f22e | |
Path of Exile (Video Game) / int_79f9249 | type |
Horrifying the Horror | |
Path of Exile (Video Game) / int_79f9249 | comment |
Horrifying the Horror: The Vaal Empire was one of the most powerful empires ever to exist, exploiting virtue gems and holding massive blood sacrifices. Through Incursions into the past, your single exile manages to intimidate them enough for them to raise entire armies and stockpile armors and weapons, just to defend themselves against you. | |
Path of Exile (Video Game) / int_79f9249 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_79f9249 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_79f9249 | |
Path of Exile (Video Game) / int_7ba493b0 | type |
Always Accurate Attack | |
Path of Exile (Video Game) / int_7ba493b0 | comment |
Always Accurate Attack: The Resolute Strikes passive guarantees you will hit, but you'll no longer deal critical hits. This does not mean enemies with shields and such cannot block your attacks, mind; you simply won't miss them. | |
Path of Exile (Video Game) / int_7ba493b0 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_7ba493b0 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_7ba493b0 | |
Path of Exile (Video Game) / int_7dbfa45b | type |
Spy Speak | |
Path of Exile (Video Game) / int_7dbfa45b | comment |
Spy Speak: Of a sort. Witches seem to know most other witches, but as being a witch is generally illegal in Oriath they call each other 'sister.' This habit stays true on Wraeclast even though it's not needed. | |
Path of Exile (Video Game) / int_7dbfa45b | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_7dbfa45b | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_7dbfa45b | |
Path of Exile (Video Game) / int_7e02bded | type |
Fetch Quest | |
Path of Exile (Video Game) / int_7e02bded | comment |
Captain Fairgraves calls his ghostly flunkies and tries to kill you after you complete his Fetch Quest. | |
Path of Exile (Video Game) / int_7e02bded | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_7e02bded | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_7e02bded | |
Path of Exile (Video Game) / int_7fbb2a3 | type |
Nice Job Breaking It, Hero! | |
Path of Exile (Video Game) / int_7fbb2a3 | comment |
Nice Job Breaking It, Hero: In Act II, the only way to reach the exit of a plot-critical underground passage is to trigger an altar. It makes darkness fall on the land and releases a monster which is the Act II final boss. "The Fall of Oriath" expansion has this two fold, stinging even more since the actions that cause them were entirely heroic. First, killing Dominus is revealed to have engulfed Oriath in chaos as a brutal war wages between the revolting Karui slaves and the legions of the new High Templar, with the city's innocent civilians caught in the middle. Second, the deaths of Malachai and the Beast end up causing the original gods of Wraeclast to return, and it quickly becomes clear that they are not friendly. Act 9 reveals that when the Exile killed Malachai and subsequently the Beast, its blood began to flow into the Aqueduct, severely damaging Highgate's ecosystem. Fall of Oriath also turns this trope on Sin, for creating the Beast. He intended the Beast to simply suppress the gods, but he also designed the Beast to be gentle and to not have any ambition or aggression. As a result, it was entirely powerless to stop an ambitious human from breaching inside it and taking over its body, and using its Reality Warper powers to corrupt Wraeclast. Your character using a new Map Device basically undid Zana's plan to seal the Atlas and prevent the Conquerors from escaping the Atlas, so now you're tasked to fix this by taking down the Conquerors instead. | |
Path of Exile (Video Game) / int_7fbb2a3 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_7fbb2a3 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_7fbb2a3 | |
Path of Exile (Video Game) / int_8029fa50 | type |
True Final Boss | |
Path of Exile (Video Game) / int_8029fa50 | comment |
True Final Boss: Starting with Atlas of Worlds, the game has had multiple new end-game bosses found after an extensive time spent on maps. The Shaper was the first post-game boss to be added to the game. He's guarded by the four Guardians of the Void located in the highest-tier maps, who needed to be slain for their four fragments used to open a portal to the boss fight. War for the Atlas added the Elder, a wandering enemy opposing the Shaper. Once his influence in the Atlas spreads wide enough, the Elder and his Guardians occupy random influenced maps. The patch after that added a new final boss: a Dual Boss between the Elder and the corrupted Shaper (now referred to as Uber Elder). Conquerors of the Atlas replaced the Shaper and Elder fights with the titular Conquerors, who invaded the Atlas by occupying regions, then can be tracked down and slain for their Watchstones used to improve map tiers. Nearing the highest level map encounters, defeating the Conquerors opens up a way to Sirus, Awakener of Worlds. Echoes of the Atlas added a secondary final boss: the Maven. To challenge the Maven, you need to accept her highest-level Invitations, defeat all the bosses she presents and collect Crescent Splinters, which open a way to fight the Maven herself. Siege of the Atlas replaced the Conquerors with two new end-game bosses: The Searing Exarch and the Eater of Worlds. To challenge them, you need to draw out their influence and challenge their second-in-command first, then draw further influence to them in the highest tier maps to receive an invitation to challenge them. While the Shaper, Elder, and the Conquerors are no longer part of the Atlas storyline, you can still fight them by collecting fragments from rare maps containing their influence. | |
Path of Exile (Video Game) / int_8029fa50 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_8029fa50 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_8029fa50 | |
Path of Exile (Video Game) / int_81c72ad5 | type |
Vestigial Empire | |
Path of Exile (Video Game) / int_81c72ad5 | comment |
Vestigial Empire: See that little island on the map of Act 1? That's Oriath, the last remnant of the Eternal Empire that once ruled Wraeclast. | |
Path of Exile (Video Game) / int_81c72ad5 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_81c72ad5 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_81c72ad5 | |
Path of Exile (Video Game) / int_81f909f2 | type |
Dishing Out Dirt | |
Path of Exile (Video Game) / int_81f909f2 | comment |
Skills classified as "slams" are Strength-based attacks that involve striking the ground, creating damaging fissures or elemental explosions. They are focused on delivering slow but powerful attacks with a large Area of Effect, have great synergy with warcries, and most of them can be used while unarmed. | |
Path of Exile (Video Game) / int_81f909f2 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_81f909f2 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_81f909f2 | |
Path of Exile (Video Game) / int_83445b04 | type |
Pun | |
Path of Exile (Video Game) / int_83445b04 | comment |
Pun: The Arcmage is not The Archmage, but an enemy who casts Arc. | |
Path of Exile (Video Game) / int_83445b04 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_83445b04 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_83445b04 | |
Path of Exile (Video Game) / int_83856158 | type |
Worthless Yellow Rocks | |
Path of Exile (Video Game) / int_83856158 | comment |
Worthless Yellow Rocks: Frequently in dungeons a player will come across huge piles of gold and jewels, only to discover they're part of the background. Occasionally in the middle of these opulent piles there will be a giant treasure chest full of items. This ties the lore in with the gameplay — gold being a currency has been entirely done away with on Wraeclast, which instead uses a form of barter. The concept of money is not of much use in a Death World where everything's trying to kill you. Somewhat played with due to the fact that orbs relating to modifying rare equipment are gold or gold-plated, fitting the "yellow rocks" part, and the most "worthless" of them, the Alchemy Orb, still holds decent value in some parts of the player market. There's also two forms of coins that players can loot, namely the prophecy-related Silver Coins and Perandus Coins, used by the thousands to buy things from the endgame Intrepid Merchant. | |
Path of Exile (Video Game) / int_83856158 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_83856158 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_83856158 | |
Path of Exile (Video Game) / int_8409a385 | type |
Exactly What It Says on the Tin | |
Path of Exile (Video Game) / int_8409a385 | comment |
The Twins, the final bosses of Heist expansion. They wield different elements (fire and ice) and weapons (dual axes and a crossbow), and switch weapons when one of them loses enough life. | |
Path of Exile (Video Game) / int_8409a385 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_8409a385 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_8409a385 | |
Path of Exile (Video Game) / int_844c1f3b | type |
Treacherous Quest Giver | |
Path of Exile (Video Game) / int_844c1f3b | comment |
Treacherous Quest Giver: Captain Fairgraves calls his ghostly flunkies and tries to kill you after you complete his Fetch Quest. In Fall of Oriath, Utula, one of your main allies in Act 5, turns out to be a Kitava zealot, and only wanted you to kill Avarius so he could summon his dark god and unleash his minions onto the weakened Theopolis. | |
Path of Exile (Video Game) / int_844c1f3b | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_844c1f3b | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_844c1f3b | |
Path of Exile (Video Game) / int_8454f523 | type |
Superboss | |
Path of Exile (Video Game) / int_8454f523 | comment |
Maven's invitations put you against up to ten map bosses you've previously collected. Special invitations like "The Hidden" involve four endgame bosses, culminating with "The Feared", a five-way with Superboss-level opponents like the Shaper. | |
Path of Exile (Video Game) / int_8454f523 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_8454f523 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_8454f523 | |
Path of Exile (Video Game) / int_85474aa1 | type |
Power Creep | |
Path of Exile (Video Game) / int_85474aa1 | comment |
Power Creep: The average clearspeed in Path of Exile in its early days is at a snail's pace compared to today's. The game's gradual increase in damage can be attributed to not just buffs to numbers and passive skill tree changes, including large additions like jewel sockets and Ascendancy classes, but also crafting. New leagues and expansions added ways to modify items to give them more powerful modifiers and easier ways to acquire them. While the devs do acknowledge the jump in power in the highest end of item crafting over time, it's also compensated by the fact the method of acquiring the best crafting options have increased with it. | |
Path of Exile (Video Game) / int_85474aa1 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_85474aa1 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_85474aa1 | |
Path of Exile (Video Game) / int_86940567 | type |
Field of Blades | |
Path of Exile (Video Game) / int_86940567 | comment |
Field of Blades: The site of Marceus Lioneye's last stand against the Karui hordes features his tattered standard blowing in the wind amidst a textbook example of this trope. | |
Path of Exile (Video Game) / int_86940567 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_86940567 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_86940567 | |
Path of Exile (Video Game) / int_869ffa6b | type |
Random Number God | |
Path of Exile (Video Game) / int_869ffa6b | comment |
Kuduku, the False God, while normally an underwhelming unique totem enemy in Act 1, gathered pagan worship from players as a Random Number God, who sacrifice crappy unique items in front of him in hope of his favor so they may six-link an item. In the Prophecy league, one of the prophecies requires you to kill Kuduku, who is with the prophecy assisted by Kadaka, the Goddess of Luck, which rewards you with Orbs of Fusing that are used for linking items. | |
Path of Exile (Video Game) / int_869ffa6b | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_869ffa6b | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_869ffa6b | |
Path of Exile (Video Game) / int_8774fb47 | type |
Eldritch Abomination | |
Path of Exile (Video Game) / int_8774fb47 | comment |
The Beast is a monstrous Eldritch Abomination the size of a mountain and responsible for the legions of undead roaming Wraeclast and the reality-warping magical corruption across the continent. It's also completely benevolent and was never made to be hostile; in fact it was made to protect humanity by suppressing the gods. It wasn't until Malachai took it over that the Beast's powers were turned to horrific evil. | |
Path of Exile (Video Game) / int_8774fb47 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_8774fb47 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_8774fb47 | |
Path of Exile (Video Game) / int_883f3732 | type |
WarmUpBoss | |
Path of Exile (Video Game) / int_883f3732 | comment |
According to in-game lore, in previous eras Tukohama could push (and smack) Kitava around more or less with impunity. In the game itself, Tukohama is the Warm-Up Boss for part II and Kitava is the big bad who could mop the floor with him. | |
Path of Exile (Video Game) / int_883f3732 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_883f3732 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_883f3732 | |
Path of Exile (Video Game) / int_89ffba83 | type |
Com Mons | |
Path of Exile (Video Game) / int_89ffba83 | comment |
Sticking with a basic spell and laying on Support gems and passives can turn that skill gem you find on the beach at level one into a powerhouse able to One-Hit Kill certain enemies, even through energy shields and resistances. | |
Path of Exile (Video Game) / int_89ffba83 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_89ffba83 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_89ffba83 | |
Path of Exile (Video Game) / int_8a07e085 | type |
Denser and Wackier | |
Path of Exile (Video Game) / int_8a07e085 | comment |
Denser and Wackier: The Heist League is extremely detached from the rest of the game in its lightheartedness. The characters do notice some things that happen outside of the Harbour, but apart from some of the side-stories being quite downbeat or outright heartbreaking, most of the story's overtones about corruption, cosmic dread and the struggle to survive are downright missing. In their place are a massive cast of Lovable Rogues, genuinely hilarious dialogue, and a gameplay style and tone that is more akin to the likes of PAYDAY 2 than the dismal world of Wraeclast. | |
Path of Exile (Video Game) / int_8a07e085 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_8a07e085 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_8a07e085 | |
Path of Exile (Video Game) / int_8a888e34 | type |
Exploding Barrels | |
Path of Exile (Video Game) / int_8a888e34 | comment |
Exploding Barrels: Generic barrel containers may randomly explode, damaging you and desroying other nearby containers. One room of the Temple of Atzoatl contains "flashpowder kegs" that you can use to blow up passages between rooms. Sextant mod "area contains mysterious barrels" can create barrels that explode either instantly or after a delay. | |
Path of Exile (Video Game) / int_8a888e34 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_8a888e34 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_8a888e34 | |
Path of Exile (Video Game) / int_8a9ecd0b | type |
Bloody Murder | |
Path of Exile (Video Game) / int_8a9ecd0b | comment |
Bloody Murder: Corrupted Blood is a stacking Damage Over Time debuff that represents being covered by a creature's toxic blood. This is most commonly used by enemies, but Corrupting Fever skill lets the player inflict it as well - complete with being Cast from Hit Points as you're using your actual blood. | |
Path of Exile (Video Game) / int_8a9ecd0b | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_8a9ecd0b | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_8a9ecd0b | |
Path of Exile (Video Game) / int_8d4e3278 | type |
Kingmaker Scenario | |
Path of Exile (Video Game) / int_8d4e3278 | comment |
Kingmaker Scenario: A sidequest in Act 9 turns into one of these: you're sent to rescue the Maraketh's leader, Oyun, from rebels led by her former lieutenant. You fail to save her, but recover her proof of leadership, and are left deciding whether Oyun should be succeeded by the traditionalist Irasha or the progressive-but-eccentric Tasuni. Your choice doesn't affect anything but some dialogue, though. | |
Path of Exile (Video Game) / int_8d4e3278 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_8d4e3278 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_8d4e3278 | |
Path of Exile (Video Game) / int_8df14c99 | type |
One-Hit-Point Wonder | |
Path of Exile (Video Game) / int_8df14c99 | comment |
One-Hit-Point Wonder: Chaos Inoculation passive skill sets the player's health to 1 and makes them immune to the only damage type that can bypass energy shields, meaning that if their energy shield ever runs out, they will die in one hit to anything. They can combine this with a complete lack of energy shield, Eldritch Battery, which causes energy shield to protect mana instead of life, or The Agnostic, which sets your energy shield to 0, fully becoming this trope (they shouldn't, but they can). Remarkably, this became a useful if highly specialized build during the Trial of the Ancestors league. At high ranks in the Trials damage scaled so high some players gave up on trying to survive being hit, which interrupted banishing an enemy ancestral totem even if they survived, resulting in builds focused heavily on evasion, spell dodge, and block, no investment in life or energy shield, and where the presence of chaos damage over time effects on some totems made chaos inoculation a necessity. | |
Path of Exile (Video Game) / int_8df14c99 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_8df14c99 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_8df14c99 | |
Path of Exile (Video Game) / int_8e2b136c | type |
TowerDefence | |
Path of Exile (Video Game) / int_8e2b136c | comment |
Tower Defence: Blight league has this as the league mechanic, mixed with traditional combat. You have to protect the purifying device while Blight-afflicted monsters are approaching it, and you construct towers to assist you. | |
Path of Exile (Video Game) / int_8e2b136c | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_8e2b136c | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_8e2b136c | |
Path of Exile (Video Game) / int_8e2b155c | type |
Tower Defense | |
Path of Exile (Video Game) / int_8e2b155c | comment |
Blight is a small Tower Defense mission where you can both fight yourself and build towers to assist you. Blighted maps make tower building essential to success. | |
Path of Exile (Video Game) / int_8e2b155c | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_8e2b155c | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_8e2b155c | |
Path of Exile (Video Game) / int_8f041b17 | type |
Socketed Equipment | |
Path of Exile (Video Game) / int_8f041b17 | comment |
Socketed Equipment: Virtually all of the equipment items a player can find can have ability gems socketed into them. Even the skill tree can be socketed. | |
Path of Exile (Video Game) / int_8f041b17 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_8f041b17 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_8f041b17 | |
Path of Exile (Video Game) / int_906365a2 | type |
Demonic Possession | |
Path of Exile (Video Game) / int_906365a2 | comment |
Demonic Possession: In Fall of Oriath, the gods do this in order to manifest themselves on the physical plane. Innocence uses Avarius, the Brine King uses Nessa, Ralakesh uses Greust, and Kitava uses the giant statue seen on the title screen. | |
Path of Exile (Video Game) / int_906365a2 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_906365a2 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_906365a2 | |
Path of Exile (Video Game) / int_90984c54 | type |
Glamour Failure | |
Path of Exile (Video Game) / int_90984c54 | comment |
Glamour Failure: The unique boss Mirage of Bones will spam Blink Arrow and Mirror Arrow to teleport around and fill the screen with copies of itself and keep the player guessing. The fake ones, however, are rooted in place, while the real boss will move around. | |
Path of Exile (Video Game) / int_90984c54 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_90984c54 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_90984c54 | |
Path of Exile (Video Game) / int_920ca805 | type |
Night of the Living Mooks | |
Path of Exile (Video Game) / int_920ca805 | comment |
Night of the Living Mooks: Your mooks, if you want. There are also Necromancer enemies who send undead at you. | |
Path of Exile (Video Game) / int_920ca805 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_920ca805 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_920ca805 | |
Path of Exile (Video Game) / int_92272062 | type |
Randomly Generated Loot | |
Path of Exile (Video Game) / int_92272062 | comment |
Randomly Generated Loot: Follows the Diablo model of basic templates with numerous prefixes and suffixes denoting special enchantments, plus multiple tiers of rarity/power. | |
Path of Exile (Video Game) / int_92272062 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_92272062 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_92272062 | |
Path of Exile (Video Game) / int_928ca2cc | type |
You Have Outlived Your Usefulness | |
Path of Exile (Video Game) / int_928ca2cc | comment |
You Have Outlived Your Usefulness: The Shadow's intro shows that his employers sold him out after his last kill to save themselves, leading to him becoming an Exile. As mentioned above, Captain Fairgraves betrays you the moment you hand him his magic lantern. This also happens with The Elder in the endgame maps. When you win against either his Guardians or The Shaper when they fight together, he causes the corruption to violently bloom within them, ripping them to shreds. | |
Path of Exile (Video Game) / int_928ca2cc | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_928ca2cc | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_928ca2cc | |
Path of Exile (Video Game) / int_9397414 | type |
Unmoving Plaid | |
Path of Exile (Video Game) / int_9397414 | comment |
Unmoving Plaid: Several things related to the Shaper feature an unmoving space pattern, including his minions, influenced items, and ground effects in influenced maps. A few sets of cosmetic MTX, especially anything called "Celestial", have this too. | |
Path of Exile (Video Game) / int_9397414 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_9397414 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_9397414 | |
Path of Exile (Video Game) / int_963e7a0f | type |
Random Effect Spell | |
Path of Exile (Video Game) / int_963e7a0f | comment |
Random Effect Spell: Elemental Hit is a skill that strikes the target with a blast of a random element. Wild Strike skill works the same way, but also delivers a completely different effect based on the element: Fire creates an explosion, Cold releases a wave, and Lightning releases an arcing bolt. It is notoriously difficult to effectively scale as a result. Vaal Orb unpredictably modifies an item, including adding a special extra mod, completely rerolling all its mods, or doing nothing. No matter the result, the items becomes impossible to modify, meaning It Only Works Once (per item). Altar of Corruption takes it even further, with the worst result being complete destruction of the item. | |
Path of Exile (Video Game) / int_963e7a0f | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_963e7a0f | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_963e7a0f | |
Path of Exile (Video Game) / int_970c790a | type |
Big Bad | |
Path of Exile (Video Game) / int_970c790a | comment |
Big Bad: High Templar Dominus is the instigator of the plot, being responsible for the player character's exile and the revival of thaumaturgical research. But throughout the game there is talk of a "Nightmare", and its physical representation, The Beast. Talking to Siosa reveals the Vaal knew this being by name. All it needed was someone to control it... In Fall of Oriath, High Templar Avarius seems to be this, only to be replaced by Kitava almost immediately after the former's death. | |
Path of Exile (Video Game) / int_970c790a | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_970c790a | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_970c790a | |
Path of Exile (Video Game) / int_9823f7c | type |
ProudWarriorRace | |
Path of Exile (Video Game) / int_9823f7c | comment |
The Proud Warrior Race Karui are a very obvious one for the Maori; as the game originates from New Zealand, it was likely an obvious inspiration. | |
Path of Exile (Video Game) / int_9823f7c | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_9823f7c | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_9823f7c | |
Path of Exile (Video Game) / int_9a117348 | type |
Idiosyncratic Difficulty Levels | |
Path of Exile (Video Game) / int_9a117348 | comment |
Idiosyncratic Difficulty Levels: From easier to harder: Normal, Cruel, Merciless. These have since been down away with with the addition of part 2 of the story, but are still used to describe the different difficulties of the Lord's Labyrinth, in addition with a fourth difficulty, Eternal. | |
Path of Exile (Video Game) / int_9a117348 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_9a117348 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_9a117348 | |
Path of Exile (Video Game) / int_9a8b3185 | type |
DiskOneNuke | |
Path of Exile (Video Game) / int_9a8b3185 | comment |
Disk One Nuke: Unique armor Tabula Rasa doesn't provide any protection or stat bonuses, but always has six linked white sockets and no level requirement. This lets you use your primary skill with five supports (which you normally can't do until late endgame) and mix and match supports as you want, allowing you to breeze through early game; however, in the late game it loses to any six-linked and properly colored armor. | |
Path of Exile (Video Game) / int_9a8b3185 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_9a8b3185 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_9a8b3185 | |
Path of Exile (Video Game) / int_9aaf8eca | type |
Crippling Overspecialization | |
Path of Exile (Video Game) / int_9aaf8eca | comment |
Crippling Overspecialization: Because of the huge skill tree, it is very easy to fall into this category or its opposite extreme. It won't hinder you too much during the main story, but the endgame Atlas farming with various modifiers can be nigh-impossible for certain builds. | |
Path of Exile (Video Game) / int_9aaf8eca | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_9aaf8eca | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_9aaf8eca | |
Path of Exile (Video Game) / int_9bee1a7f | type |
Eldritch Location | |
Path of Exile (Video Game) / int_9bee1a7f | comment |
Eldritch Location: The Atlas itself, as of Conquerors of the Atlas. A seemingly endless universe filled with unique worlds, simply being within the Atlas for any length of time causes one's sanity to slowly erode and their greatest vices and flaws to become amplified to toxic levels. Most notably, while the Corruption in the main world is mostly limited to Wraeclast, it is all over the Atlas, and no one, not even Zana, understands how that's even possible. There's also the Lake of Kalandra, a seemingly infinitely stretching lake that manifests reflections of the outside world. The lake somehow existed in its current form back when the planet was just primordial ooze and magma. Kalandra tried many times to escape the lake, but every time she tries flying away she ends up returning somehow. | |
Path of Exile (Video Game) / int_9bee1a7f | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_9bee1a7f | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_9bee1a7f | |
Path of Exile (Video Game) / int_9c9115c1 | type |
ArcherArchetype | |
Path of Exile (Video Game) / int_9c9115c1 | comment |
Archer Archetype: Bows require dexterity and can be used with quiver accessories, which add different effects depending on the type of arrow (which you never run out of but may only use one of). | |
Path of Exile (Video Game) / int_9c9115c1 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_9c9115c1 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_9c9115c1 | |
Path of Exile (Video Game) / int_9d12bbc1 | type |
Foreshadowing | |
Path of Exile (Video Game) / int_9d12bbc1 | comment |
Foreshadowing: Someone, possibly Malachai, left a note on the map device in the Eternal Laboratory, overjoyed over its completion. At the time they wrote it, they were about to explore the "Dreamlands" inside. They have, quite obviously, not returned. This is the same map device players run end game content, including the revived Queen Atziri, on. With the release of Act 4, this is confirmed: The Nightmare ends up being the force responsible for pretty much everything going wrong in Wraeclast. Towards the end, its revealed that the Nightmare is in fact Malachai of the Eternal Empire, who transformed himself into a monster in order to bring his own twisted version of "purity" to the world. If you look carefully right after defeating Piety in the Lunaris Temple, you'll see a strange portal form, which sucks her body into it. Act 4 reveals that this was Malachai pulling her into the Beast so he could mutate and brainwash her for his own ends. | |
Path of Exile (Video Game) / int_9d12bbc1 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_9d12bbc1 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_9d12bbc1 | |
Path of Exile (Video Game) / int_9d723582 | type |
Shield Bash | |
Path of Exile (Video Game) / int_9d723582 | comment |
Builds that attack with a shield use melee weapons with global offensive bonuses. | |
Path of Exile (Video Game) / int_9d723582 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_9d723582 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_9d723582 | |
Path of Exile (Video Game) / int_9fe35833 | type |
Even Bad Men Love Their Mamas | |
Path of Exile (Video Game) / int_9fe35833 | comment |
Even Bad Men Love Their Mamas: Defied by Kraityn, one of the Bandit Lords. According to his Letter of Exile, he killed his mother... for money. | |
Path of Exile (Video Game) / int_9fe35833 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_9fe35833 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_9fe35833 | |
Path of Exile (Video Game) / int_a00eb8f9 | type |
Bare-Fisted Monk | |
Path of Exile (Video Game) / int_a00eb8f9 | comment |
Bare-Fisted Monk: Unarmed combat is an option with certain unique gloves that give you a huge damage boost while unarmed, although very few attack skills work without a weapon. For a truly unarmed experience, Hollow Palm Technique forbids wearing gloves as well, and you're rewarded with a massive attack speed boost and Dexterity-based scaling for damage. | |
Path of Exile (Video Game) / int_a00eb8f9 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_a00eb8f9 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_a00eb8f9 | |
Path of Exile (Video Game) / int_a18a7c01 | type |
Hand-or-Object Underwear | |
Path of Exile (Video Game) / int_a18a7c01 | comment |
Hand-or-Object Underwear: Yeena, the magic accessories saleswoman from Act 2, wears nothing but a bear skin. Oshabi from the Harvest league has half of her chest bare, resorting to Godiva Hair. | |
Path of Exile (Video Game) / int_a18a7c01 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_a18a7c01 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_a18a7c01 | |
Path of Exile (Video Game) / int_a2836be5 | type |
Identity Amnesia | |
Path of Exile (Video Game) / int_a2836be5 | comment |
Identity Amnesia: In the Synthesis league, you're assisted by an old, almost senile spirit called Cavas and you dive into fragments of memories scattered about the world to find them. Most of them aren't his. His real identity is High Templar Venarius, the same guy who tried to hold Zana for ransom years ago and directly responsible for freeing the Elder. Once he remembers who he was, he also remembers he was going to rewrite everyone's memory to unite everyone under his order in a fight against the Elder. | |
Path of Exile (Video Game) / int_a2836be5 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_a2836be5 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_a2836be5 | |
Path of Exile (Video Game) / int_a30a7977 | type |
Highly-Conspicuous Uniform | |
Path of Exile (Video Game) / int_a30a7977 | comment |
Highly-Conspicuous Uniform: Kinda. The Duelist wears a bright-red shirt under the armor, as if tempting the enemy to try and hit him. Given how his defenses are based on Evasion, this is not as suicidal as it seems... | |
Path of Exile (Video Game) / int_a30a7977 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_a30a7977 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_a30a7977 | |
Path of Exile (Video Game) / int_a37e27db | type |
Back from the Brink | |
Path of Exile (Video Game) / int_a37e27db | comment |
Back from the Brink: At the beginning of the game, the few settlements of decent exiles or natives are besieged or close to collapse from outside threats. For example, Lioneye's Watch is little more than a collection of bedraggled exiles with salvaged weapons and wooden clubs. But with the player's help, they slowly start to recover and carve out a place for themselves, driving away bandits, and manage to fight on for another day. | |
Path of Exile (Video Game) / int_a37e27db | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_a37e27db | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_a37e27db | |
Path of Exile (Video Game) / int_a3f0b400 | type |
Loot-Making Attack | |
Path of Exile (Video Game) / int_a3f0b400 | comment |
Loot-Making Attack: In a general sense, stacking the "Increased Item Quantity" modifier on equipment essentially turns every attack into a Loot Making Attack to a degree. The (long-discontinued) aptly named "Item Quantity Support" passive skill gem turns any skill gems linked to it into a more powerful version of this trope at its maximum gem level. | |
Path of Exile (Video Game) / int_a3f0b400 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_a3f0b400 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_a3f0b400 | |
Path of Exile (Video Game) / int_a456a8a9 | type |
Randomly Generated Levels | |
Path of Exile (Video Game) / int_a456a8a9 | comment |
Randomly Generated Levels: Not only are they random but each location rearranges itself (respawning all enemies) 8 to 16 minutes after you have left it. Thankfully, the general orientation of the maps (the positions of the exits and waypoints relative to the map center and edges) is always roughly the same, which makes finding one's bearings much easier. The game also has endgame maps which are treated like any other item, complete with random attributes and quality ratings all the way up to Unique. Using one will take you to a map with special challenges and a chance for better rewards. | |
Path of Exile (Video Game) / int_a456a8a9 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_a456a8a9 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_a456a8a9 | |
Path of Exile (Video Game) / int_a6275bef | type |
Cool Sword | |
Path of Exile (Video Game) / int_a6275bef | comment |
Cool Sword: Swords other than rapiers require equal amounts of strength and dexterity and have increased accuracy. | |
Path of Exile (Video Game) / int_a6275bef | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_a6275bef | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_a6275bef | |
Path of Exile (Video Game) / int_a63a8586 | type |
Graffiti of the Resistance | |
Path of Exile (Video Game) / int_a63a8586 | comment |
Graffiti of the Resistance: The third act of the game is set in Sarn, the capital of an empire that was overthrown shortly before the cataclysm that ruined Wraeclast. A lot of areas (especially places like the slums, the docks, and the warehouse district) have graffiti urging the workers to rise up against the emperor. It is implied that this was the work of Victario, a popular poet and member of the Purity Rebellion. | |
Path of Exile (Video Game) / int_a63a8586 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_a63a8586 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_a63a8586 | |
Path of Exile (Video Game) / int_a6cda066 | type |
Rule of Three | |
Path of Exile (Video Game) / int_a6cda066 | comment |
Rule of Three: The game system runs on it. There are three character attributes (Strength, Dexterity, Intelligence), three core classes (Marauder, Ranger, Witch), three mixed ones (Duelist, Templar, Shadow), three types of defense (armor, evasion, energy shields), three colors of ability gems (red, green, blue), etc. | |
Path of Exile (Video Game) / int_a6cda066 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_a6cda066 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_a6cda066 | |
Path of Exile (Video Game) / int_a73cfb7f | type |
Animate Inanimate Object | |
Path of Exile (Video Game) / int_a73cfb7f | comment |
Animate Inanimate Object: Animate Weapon spell turns weapons dropped on the ground into temporary minions under your command. Solaris and Lunaris Temples in Acts 3/8 are guarded by animated ribbon ornaments. | |
Path of Exile (Video Game) / int_a73cfb7f | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_a73cfb7f | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_a73cfb7f | |
Path of Exile (Video Game) / int_a74e8ba4 | type |
Thieves' Guild | |
Path of Exile (Video Game) / int_a74e8ba4 | comment |
Thieves' Guild: You get to work for one in the Heist league. | |
Path of Exile (Video Game) / int_a74e8ba4 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_a74e8ba4 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_a74e8ba4 | |
Path of Exile (Video Game) / int_a7bb930 | type |
Prestige Class | |
Path of Exile (Video Game) / int_a7bb930 | comment |
Prestige Class: The Scion requires playing through most of the campaign with a basic class to unlock her. The Ascendancy expansion adds Ascendancy Classes, giving each class a choice of three sets (or just one big set for the Scion) of powerful passive skills to suit their specialties, and even within its own small tree there are multiple options to choose from. For example, the Occultist class for Witches have options for curse enhancements, energy shield bonuses, chaos resistance and life regen reduction, and power charge generation. | |
Path of Exile (Video Game) / int_a7bb930 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_a7bb930 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_a7bb930 | |
Path of Exile (Video Game) / int_a8826e1e | type |
Giant Mook | |
Path of Exile (Video Game) / int_a8826e1e | comment |
Giant Mook: "Rare" monsters are simply regular monsters with buffs to health and damage and several random extra modifiers, with their appearance and moves unchanged. | |
Path of Exile (Video Game) / int_a8826e1e | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_a8826e1e | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_a8826e1e | |
Path of Exile (Video Game) / int_a9eb984b | type |
Warrior Poet | |
Path of Exile (Video Game) / int_a9eb984b | comment |
Warrior Poet: There are poems scattered around the Labyrinth, written by one of its contenders. You'll find his body and his final poem just before the final fight. | |
Path of Exile (Video Game) / int_a9eb984b | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_a9eb984b | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_a9eb984b | |
Path of Exile (Video Game) / int_abbfeda | type |
Spectral Weapon Copy | |
Path of Exile (Video Game) / int_abbfeda | comment |
Spectral Weapon Copy: Spectral Throw, Spectral Helix and a few other skills throw copies of your weapon. Spectral Shield Throw does the same with your shield. | |
Path of Exile (Video Game) / int_abbfeda | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_abbfeda | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_abbfeda | |
Path of Exile (Video Game) / int_abfb19ba | type |
Fire, Ice, Lightning | |
Path of Exile (Video Game) / int_abfb19ba | comment |
Fire, Ice, Lightning: The three types of elemental damage, which do not count as physical damage. There's also a fourth "element", chaos, but it's not considered "elemental damage" for game purposes. | |
Path of Exile (Video Game) / int_abfb19ba | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_abfb19ba | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_abfb19ba | |
Path of Exile (Video Game) / int_ac09dc0f | type |
Alas, Poor Villain | |
Path of Exile (Video Game) / int_ac09dc0f | comment |
Alas, Poor Villain: For all the horrors Piety committed, she does a good job making you feel sorry for her in Act 4. Most of the Conquerors of the Atlas very much get this treatment, as they were canonically Exiles exactly like you, but special mention needs to go out to Sirus, as his selflessness was rewarded with a Fate Worse than Death: In his attempt to subdue The Elder, he fell into the blast radius of the weapon used to seal it away, and ended up stuck in the same place for what seemed to be decades, and is heavily implied to have been possessed by The Elder. He eventually escaped, but was reduced to a broken, emotionless shell of who he used to be, driven to murderous madness from the isolation and possible possession. | |
Path of Exile (Video Game) / int_ac09dc0f | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_ac09dc0f | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_ac09dc0f | |
Path of Exile (Video Game) / int_ac6ecb56 | type |
Plague Doctor | |
Path of Exile (Video Game) / int_ac6ecb56 | comment |
Plague Doctor: One can get that look going with a Waxed Jacket/Garb armor and Plague Mask hat. | |
Path of Exile (Video Game) / int_ac6ecb56 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_ac6ecb56 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_ac6ecb56 | |
Path of Exile (Video Game) / int_ad1db87c | type |
Oh, Crap! | |
Path of Exile (Video Game) / int_ad1db87c | comment |
Someone, possibly Malachai, left a note on the map device in the Eternal Laboratory, overjoyed over its completion. At the time they wrote it, they were about to explore the "Dreamlands" inside. They have, quite obviously, not returned. This is the same map device players run end game content, including the revived Queen Atziri, on. With the release of Act 4, this is confirmed: The Nightmare ends up being the force responsible for pretty much everything going wrong in Wraeclast. Towards the end, its revealed that the Nightmare is in fact Malachai of the Eternal Empire, who transformed himself into a monster in order to bring his own twisted version of "purity" to the world. | |
Path of Exile (Video Game) / int_ad1db87c | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_ad1db87c | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_ad1db87c | |
Path of Exile (Video Game) / int_ad22fa80 | type |
Apocalyptic Log | |
Path of Exile (Video Game) / int_ad22fa80 | comment |
Apocalyptic Log: The Karui carvings you can find throughout Act 1 detail the downfall of the Karui after their initially successful invasion. The etchings found in the crossroads in Act 2 are a more local, and absolutely horrifying, account of the same cataclysm affecting the citizens of the Empire. | |
Path of Exile (Video Game) / int_ad22fa80 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_ad22fa80 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_ad22fa80 | |
Path of Exile (Video Game) / int_ae3d6438 | type |
Deadpan Snarker | |
Path of Exile (Video Game) / int_ae3d6438 | comment |
Deadpan Snarker: It's notable in that, barring the wackier bits from the Heist seasonal expansion explained below, that there is only a single one: the Shadow, who fires off one liners when entering specific new areas or defeating bosses. | |
Path of Exile (Video Game) / int_ae3d6438 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_ae3d6438 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_ae3d6438 | |
Path of Exile (Video Game) / int_afbf2c80 | type |
Story Breadcrumbs | |
Path of Exile (Video Game) / int_afbf2c80 | comment |
Story Breadcrumbs: Lore objects and NPC dialogues gradually reveal the backstory of Wraeclast, but don't immediately explain why Everything Is Trying to Kill You. You'll figure that part out slowly as you approach the end of the main story campaign. | |
Path of Exile (Video Game) / int_afbf2c80 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_afbf2c80 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_afbf2c80 | |
Path of Exile (Video Game) / int_afebbd7 | type |
And Man Grew Proud | |
Path of Exile (Video Game) / int_afebbd7 | comment |
And Man Grew Proud: A small-scale example, but Wraeclast used to be the heartland of the Eternal Empire, with Sarn as the capital. It's implied the thaumaturgical fallout from warring against the Karui and other events is what left Wraeclast with hostile wildlife, rogue elementals, and spontaneously-reanimating corpses. In truth, the cataclysm was deliberate, caused by a mad thaumaturgist with delusions of godhood. The Empire isn't the first one to suffer this fate; the Vaal under Atziri collapsed in a similarly spectacular manner. | |
Path of Exile (Video Game) / int_afebbd7 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_afebbd7 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_afebbd7 | |
Path of Exile (Video Game) / int_b0fde754 | type |
Living Doll Collector | |
Path of Exile (Video Game) / int_b0fde754 | comment |
Living Doll Collector: This is what the Maven uses you for. After observing you slay a powerful enemy (boss), she replicates it and adds it to her collection, then pits them against you in her realm for her unending desire for amusement. She treats her collection like toys, and eventually, she'll want to collect you. | |
Path of Exile (Video Game) / int_b0fde754 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_b0fde754 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_b0fde754 | |
Path of Exile (Video Game) / int_b1346878 | type |
Fate Worse than Death | |
Path of Exile (Video Game) / int_b1346878 | comment |
Most of the Conquerors of the Atlas very much get this treatment, as they were canonically Exiles exactly like you, but special mention needs to go out to Sirus, as his selflessness was rewarded with a Fate Worse than Death: In his attempt to subdue The Elder, he fell into the blast radius of the weapon used to seal it away, and ended up stuck in the same place for what seemed to be decades, and is heavily implied to have been possessed by The Elder. He eventually escaped, but was reduced to a broken, emotionless shell of who he used to be, driven to murderous madness from the isolation and possible possession. | |
Path of Exile (Video Game) / int_b1346878 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_b1346878 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_b1346878 | |
Path of Exile (Video Game) / int_b15f8d35 | type |
Devious Daggers | |
Path of Exile (Video Game) / int_b15f8d35 | comment |
Devious Daggers: Daggers are always one-handed, require intelligence and dexterity, and increase the chance of getting a Critical Hit. | |
Path of Exile (Video Game) / int_b15f8d35 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_b15f8d35 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_b15f8d35 | |
Path of Exile (Video Game) / int_b1b865f7 | type |
Royal Rapier | |
Path of Exile (Video Game) / int_b1b865f7 | comment |
Royal Rapier: Rapiers require only dexterity, are always one-handed, and increase the damage of Critical Hits. | |
Path of Exile (Video Game) / int_b1b865f7 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_b1b865f7 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_b1b865f7 | |
Path of Exile (Video Game) / int_b1ddb121 | type |
Remixed Level | |
Path of Exile (Video Game) / int_b1ddb121 | comment |
Remixed Level: After a certain point in Act 5, Oriath Square and Templar Courts become Ruined Square and Torched Courts, covered in flames, rubble and corpses. Acts 6-10 take you to the same general areas as Acts 1-5, resulting in this on a wider scale. Some areas get a complete makeover. For example, the early side area Fetid Pool is completely cleaned up and becomes Karui Fortress; Lunaris Temple recovers from Scenery Gorn of Piety's experiments and is pure blue again; and Belly of the Beast turns green and rotten. Some look more or less the same, but have completely new inhabitants. For example, Blood Aqueduct (formerly just Aqueduct) now hosts fleshy nightmares who escaped from the Beast's dead body; and most of Act 7 is home to cultists instead of bandits. Some area connections are gone, meaning that some areas can't be visited at all and you have to find new paths. | |
Path of Exile (Video Game) / int_b1ddb121 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_b1ddb121 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_b1ddb121 | |
Path of Exile (Video Game) / int_b2280b66 | type |
Retcon | |
Path of Exile (Video Game) / int_b2280b66 | comment |
Retcon: Zana plays a major role in the post-game since the Atlas of Worlds expansion, and her backstory was changed with it. Pre-Atlas, Zana's backstory was that her father, a sea captain, discovered her talents for cartography at a young age and raised her to hone her talents, and Zana discovered the nature of Maps after her exile. Her new backstory is that she lost both her parents at a young age and studied her father's research on the Map Device and reconstructed it to find its secrets and to find out what happened to her father after she saw him fall into the Atlas many years ago. She also lost her thick Russian accent. When the Betrayal expansion introduced the Immortal Syndicate, Forsaken Masters (except for Zana) were repurposed as its members while new Masters took their place. The details of Emperor Chitus' assassination had some of its details silently changed. What was originally written was that Ondar lethally stabbed Chitus and managed to escape through the sewers, but was assassinated by the Silent Brotherhood two weeks later. The rewritten text says Ondar did stab Chitus, except Chitus was a hulking brute of a man and chopped Ondar in half with his axe before succumbing to the poison in the blade. | |
Path of Exile (Video Game) / int_b2280b66 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_b2280b66 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_b2280b66 | |
Path of Exile (Video Game) / int_b37adf1 | type |
Multiple Life Bars | |
Path of Exile (Video Game) / int_b37adf1 | comment |
Multiple Life Bars: Damage can be taken from a multitude of resources, including life, energy shield, mana (when using Mind Over Matter), aegis (rare and specific to a certain damage type), and guard skill. | |
Path of Exile (Video Game) / int_b37adf1 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_b37adf1 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_b37adf1 | |
Path of Exile (Video Game) / int_b4a947fa | type |
Temporary Online Content | |
Path of Exile (Video Game) / int_b4a947fa | comment |
Temporary Online Content: Averted with most temporary leagues. Most early leagues' content, such as Rogue Exiles and the Prophecy system, was added to the core game after their leagues ended, and later league content can be occasionally found in endgame maps. Played straight for most mechanics of Synthesis league. Player feedback was so negative due to the lackluster rewards and repetitive gameplay that the entire league was scrapped with the sole exception of its endgame boss fights. Some other league content can drop fractured or synthesised items, but the memory fragments, the Memory Nexus, and the actual synthesising mechanic are gone. Also played straight with Talisman, again due to negative player feedback. Talismans themselves can be found through various means and the boss exists in some maps, but talisman upgrade mechanics and boss lore are gone. Bestiary and Harvest league mechanics were both received rather poorly and took extra time to be added to the main game before being reworked. Beast hunting was changed so Einhar throws the nets for you and the beasts were made unkillable, while greatly simplying Beastcrafting components. Harvest was greatly streamlined by removing the need to plant or grow any seeds and just taking you to the Sacred Grove with plants already grown, but now has you have to choose between which one of the plant patches you want to harvest from. Ultimatum holds the current record for the league that went the longest without being re-implemented. After 5 patch cycles a unique map with the Trialmaster boss fight was added, though the Trials of Chaos from the league is yet to be added. Starting in 2021, the game started retiring old league content that was deemed outdated and not rewarding enough to engage with. Perandus league was the first to go, then Prophecy league was retired right after. Beyond wasn't removed, but all the old Beyond monsters were replaced with ones from the Scourge league. Played straight with seasonal cosmetic microtransactions. Supporter packs and league-specific "brimmed hats" are completely unavailable after they leave the store, and challenge league rewards cannot be received after the league ends. | |
Path of Exile (Video Game) / int_b4a947fa | featureApplicability |
-1.0 | |
Path of Exile (Video Game) / int_b4a947fa | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_b4a947fa | |
Path of Exile (Video Game) / int_b4d1f1e1 | type |
Sense Loss Sadness | |
Path of Exile (Video Game) / int_b4d1f1e1 | comment |
Sense Loss Sadness: This turns out to be the primary motivation for Sirus, the Big Bad of Conquerers of the Atlas. After years of fighting and dying within the Atlas, Sirus has become utterly desensitized to pretty much everything, and all his evil is done out of a desire to finally feel some semblance of emotion again. In his final moments, he dies content that his final battle with the Exile finally made him feel something again. | |
Path of Exile (Video Game) / int_b4d1f1e1 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_b4d1f1e1 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_b4d1f1e1 | |
Path of Exile (Video Game) / int_b5049d76 | type |
Added Alliterative Appeal | |
Path of Exile (Video Game) / int_b5049d76 | comment |
Added Alliterative Appeal: Bestel in Lioneye's Watch welcomes the Exile with an alliterative line from his poem, different for every class. Riker Maloney of the Immortal Syndicate often works this into his dialogue. | |
Path of Exile (Video Game) / int_b5049d76 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_b5049d76 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_b5049d76 | |
Path of Exile (Video Game) / int_b53077b3 | type |
Take That! | |
Path of Exile (Video Game) / int_b53077b3 | comment |
Take That!: During an Einhar mission, Einhar has a rare line where he asks "Do you not have nets, exile?" Considering this line was added a month after the Diablo Immortal announcement... | |
Path of Exile (Video Game) / int_b53077b3 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_b53077b3 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_b53077b3 | |
Path of Exile (Video Game) / int_b5d7a20d | type |
Battle Royale Game | |
Path of Exile (Video Game) / int_b5d7a20d | comment |
Battle Royale Game: On April Fools' Day, 2018, the game retooled itself into this genre as a joke, becoming Path of Exile: Royale temporarily. Winners were awarded "Rhoa dinners"note Rhoa are aggressive birds based on the Real Life Moa native to Grinding Gear Games home of New Zealand as trophies to display in their customizable Home Base. It returned in 2021 with enhanced features and rebalancing as a more proper dedicated game mode. | |
Path of Exile (Video Game) / int_b5d7a20d | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_b5d7a20d | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_b5d7a20d | |
Path of Exile (Video Game) / int_b5e5d9e9 | type |
Uniqueness Rule | |
Path of Exile (Video Game) / int_b5e5d9e9 | comment |
Uniqueness Rule: Many unique jewels have restrictions on how many copies of them can be placed in the skill tree. Many of them are limited to one or two to curb stacking abuse or because more would be redundant. Some other limited jewels include Timeless Jewels, which dramatically modify passive skills around it and are limited to one of any kind, and the Grand Spectrum jewels, a set of unique jewels which have increased effect for each Grand Spectrum jewel socketed, and are limited to three. | |
Path of Exile (Video Game) / int_b5e5d9e9 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_b5e5d9e9 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_b5e5d9e9 | |
Path of Exile (Video Game) / int_b7c53a22 | type |
Blood Knight | |
Path of Exile (Video Game) / int_b7c53a22 | comment |
While the people/things you fight are undeniably villainous, the player classes aren't exactly virtuous themselves. The Marauder is a Blood Knight who shows little concern for things unrelated to combat, the Ranger is an openly misandristic poacher, the Shadow is an honorable but cold-blooded Professional Killer, the Duelist is an arrogant, narcissistic Jerkass, the Witch is a child murderer, and the Scion murdered her own husband in cold blood on their wedding night. Even the Templar, the most moral of the classes, used to work for The Empire, and may have been a former Blackguard; it seems likely what caused his exile was that he stopped being evil. | |
Path of Exile (Video Game) / int_b7c53a22 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_b7c53a22 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_b7c53a22 | |
Path of Exile (Video Game) / int_b7e1dcc8 | type |
Empathic Weapon | |
Path of Exile (Video Game) / int_b7e1dcc8 | comment |
Empathic Weapon: The Animate Weapon skills lets you raise weapons dropped from enemies or blades created from certain skills into temporary minions. The Dancing Dervish is a unique sword that animates itself while you have a Rampage Kill Streak going. Jack the Axe and Oni-Goroshi are Talking Weapons. | |
Path of Exile (Video Game) / int_b7e1dcc8 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_b7e1dcc8 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_b7e1dcc8 | |
Path of Exile (Video Game) / int_b82ca416 | type |
Rage Against the Heavens | |
Path of Exile (Video Game) / int_b82ca416 | comment |
Rage Against the Heavens: The wood etchings in Act 2 tell the story of a village woman losing her family to The Cataclysm. As her husband and daughters are turned to zombies and actively hunt her, she first seeks solace in the Moon, thought to be a manifestation of God, then she seeks shelter in a temple, and then declares that God has forsaken them and she shall "rejoin her family..." | |
Path of Exile (Video Game) / int_b82ca416 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_b82ca416 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_b82ca416 | |
Path of Exile (Video Game) / int_b848b200 | type |
Injured Vulnerability | |
Path of Exile (Video Game) / int_b848b200 | comment |
Injured Vulnerability: Weapons or skills with the "Culling Strikes" property will instantly kill any enemy that is below 10% of their max health. This comes in handy against Rare or Unique monsters, for whom 10% of their health is still a lot of damage. | |
Path of Exile (Video Game) / int_b848b200 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_b848b200 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_b848b200 | |
Path of Exile (Video Game) / int_b8f395f | type |
Royally Screwed Up | |
Path of Exile (Video Game) / int_b8f395f | comment |
Royally Screwed Up: Izaro comes from a long line of Royal Inbreeding, which might explain why he thought the Labyrinth was a good idea (not to mention his sterility). One of the members of his lineage was a cannibal. To celebrate the opening of the Labyrinth he also had the spine of its first victim gilded and made into a sceptre. Played with in that he doesn't seem to have been a bad emperor - his intentions were noble, crazy as he may have been. | |
Path of Exile (Video Game) / int_b8f395f | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_b8f395f | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_b8f395f | |
Path of Exile (Video Game) / int_baaf641a | type |
King Mook | |
Path of Exile (Video Game) / int_baaf641a | comment |
The Cannibal enemies of Act I release their spirit when they die; similar to the Corrupt Rogue enemies of Diablo II. A special unique cannibal in one early location has an extended spirit-releasing animation, just like Blood Raven, a unique Corrupt Rogue. | |
Path of Exile (Video Game) / int_baaf641a | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_baaf641a | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_baaf641a | |
Path of Exile (Video Game) / int_bb029870 | type |
Cooldown | |
Path of Exile (Video Game) / int_bb029870 | comment |
Cool Down: Some active abilities have cooldowns in addition to consuming mana. The cooldowns of mine-type abilities function slightly differently: preparing a mine (happens without active player participation) takes time and you can only carry a small number of them around, but launching them has no cooldown. | |
Path of Exile (Video Game) / int_bb029870 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_bb029870 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_bb029870 | |
Path of Exile (Video Game) / int_bb48f8ba | type |
Timed Mission | |
Path of Exile (Video Game) / int_bb48f8ba | comment |
Timed Mission: Zana's missions usually have a timer, either fixed or extendable by various means. The Breachlord's domain is one giant Breach that you have to expand all the way to the boss arena. If you can't kill enemies fast enough, you lose the Breachstone even if you still had portals remaining. Temporal incursions put you on a strict time limit, which you can extend by slaying enemies within it. Abysses will close if you spend too long clearing them, although there's no visible timer. In Syndicate laboratories, you have to reach and defeat the officers before Mooks destroy the evidence in the lab. You can also take your time to kill the mooks, effectively removing the timer. | |
Path of Exile (Video Game) / int_bb48f8ba | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_bb48f8ba | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_bb48f8ba | |
Path of Exile (Video Game) / int_bc0f0e23 | type |
Boss Bonanza | |
Path of Exile (Video Game) / int_bc0f0e23 | comment |
Boss Bonanza: Create your own Boss Bonanza! After gaining the ability to call the Maven to witness you, she will keep a record of the map's boss after you kill them. After doing this enough times, you'll receive an invitation to the Maven's crucible, where she summons copies of the bosses she's witnessed for you to fight in one arena, while she also makes things harder for you by buffing them. This can even include special bosses, so making a combination of something like Breachlords, Shaper/Elder Guardians, or even Uber Elder with other bosses at the same time is possible. | |
Path of Exile (Video Game) / int_bc0f0e23 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_bc0f0e23 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_bc0f0e23 | |
Path of Exile (Video Game) / int_bc1865fb | type |
Deader than Dead | |
Path of Exile (Video Game) / int_bc1865fb | comment |
Ruthless Mode is a character flag, much like Hardcore and Solo Self-Found, that greatly increases the game's difficulty by introducing a number of gameplay changes, primarily extreme item scarcity. Even normal rarity equipment are hard to come by, all deterministic drops like Divination Cards are unavailable, crafting items are exponentially rarer and you can't use the Crafting Bench, and support gems can only be found randomly. Other gameplay changes include the removal of mobility skill gems, weaker flasks, rarer league mechanics, reduced sell value from vendors, and true permadeath for Hardcore Ruthless characters. | |
Path of Exile (Video Game) / int_bc1865fb | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_bc1865fb | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_bc1865fb | |
Path of Exile (Video Game) / int_bcc2f921 | type |
An Adventurer Is You | |
Path of Exile (Video Game) / int_bcc2f921 | comment |
An Adventurer Is You: Many, many, MANY variants due to sheer flexibility of the game, but some of the notable ones: The Black Mage: Uses various Elemental Powers to bring down their enemy. Fire, Ice, Lightning, take your pick. Damage Over Time: Some builds utilize damage over time to do most of their damage instead of hits. Various methods include utilizing built-in damage over time spells, Poison builds that stack up as many stacks of Poison as possible, Ignite to deal one big hit followed by large residual damage, and Righteous Fire builds, maximizing their health pool and regeneration and minimizing self-damage. The Minion Master: Summoner builds use Zombies, Spectres, Skeletons, and/or Phantasm to tank and do damage for them. Summon Raging Spirit build is technically a summoner build, but played more like an offensive spellcaster. It is also possible to do this with golems (normally one may only have one golem summoned), but it requires picking a specific Ascendancy class and/or several unique items. Dominating Blow and Herald of Purity are an alternative for players who wants to fight alongside their minions. The Turret Master: Summons totems to do the attacking, healing, tanking, buffing, or other tasks for them. Critical Hit Class: Built to maximize Power charge generation (Power charges increase critical hit chance and extra damage done by them). Support Party Member: Certain builds sacrifice self-sufficiency in favor of investing heavily on aura stacking ("aurabots") or curse effectiveness. There are also various Link skills made with party play in mind, which causes the user to link to another player and give them a buff that scales with the user, with a catch that if the linked player dies the user also dies. | |
Path of Exile (Video Game) / int_bcc2f921 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_bcc2f921 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_bcc2f921 | |
Path of Exile (Video Game) / int_bd50ec63 | type |
Battle in the Rain | |
Path of Exile (Video Game) / int_bd50ec63 | comment |
Battle in the Rain: The final showdown with Dominus. His second form has a nasty habit of turning the rain to blood, which deals damage as long as you're standing in it. | |
Path of Exile (Video Game) / int_bd50ec63 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_bd50ec63 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_bd50ec63 | |
Path of Exile (Video Game) / int_c03860d2 | type |
Womb Level | |
Path of Exile (Video Game) / int_c03860d2 | comment |
Womb Level: The inside of the Beast, in both bloody and sickly green variations. | |
Path of Exile (Video Game) / int_c03860d2 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_c03860d2 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_c03860d2 | |
Path of Exile (Video Game) / int_c2288824 | type |
A Nazi by Any Other Name | |
Path of Exile (Video Game) / int_c2288824 | comment |
A Nazi by Any Other Name: Piety and her master, Dominus. Let's count the ways: Dictatorial rule and suppression of dissent, check. Soldiers in intimidating black uniforms, check. Horrific experiments on human subjects, check. Lots and lots of Cold-Blooded Torture, check. Attempts to create a master race and/or super soldiers, check. Implied goal of re-creating an 'eternal empire', check. Piles of emaciated corpses eerily reminiscent of those found in concentration camps, check. And the design and uniforms of the Oriath Templars don't even attempt to be subtle◊. The Fall of Oriath expansion features red banners with the black imperial emblem in a white circle in the middle, as well as that same emblem inside a wreath clutched by an eagle with outstretched wings, drawn in an angular style clearly inspired by the iconography of the Third Reich. As in, it takes side-by-side comparison to find the differences. | |
Path of Exile (Video Game) / int_c2288824 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_c2288824 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_c2288824 | |
Path of Exile (Video Game) / int_c36cba70 | type |
Mooks | |
Path of Exile (Video Game) / int_c36cba70 | comment |
In Syndicate laboratories, you have to reach and defeat the officers before Mooks destroy the evidence in the lab. You can also take your time to kill the mooks, effectively removing the timer. | |
Path of Exile (Video Game) / int_c36cba70 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_c36cba70 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_c36cba70 | |
Path of Exile (Video Game) / int_c3e4b9fd | type |
Final-Exam Boss | |
Path of Exile (Video Game) / int_c3e4b9fd | comment |
Each phase of the Cortex boss fight is its own mini-boss you have to take down. These mini-bosses are closely based on lesser Synthesis bosses, potentially making this a Final-Exam Boss as well. | |
Path of Exile (Video Game) / int_c3e4b9fd | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_c3e4b9fd | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_c3e4b9fd | |
Path of Exile (Video Game) / int_c513249 | type |
Harder Than Hard | |
Path of Exile (Video Game) / int_c513249 | comment |
Harder Than Hard: The Scourge league introduced some "Pinnacle/Uber Endgame" challenges for past league content, which take the hardest content from the leagues and juice up their difficulty way harder, for a chance at some extremely rewarding haul: Blight-Ravaged Maps are absolutely packed to the brim with blight lanes with enemies with maxed out monster level. You can anoint three times the amount of oils for even more reward opportunities if you're confident. Flawless Breachstones add three extra random map modifiers and jacks up enemy life and pack size. Unrelenting Emblems make each monster from that faction stronger and more rewarding every time they respawn. Simulacrium originally ended at wave 20, but now there are 10 additional waves past that. They're exponentially harder than the first 20 waves, but are exponentially more rewarding. Version 3.19 added keystone Atlas passives that upgrade an endgame boss into a brutally hard version of them. The Shaper, Uber Elder, Sirus, the Maven, Venarius, the Searing Exarch, and the Eater of Worlds have these extra-hard versions that give better drops and exclusive rewards. Ruthless Mode is a character flag, much like Hardcore and Solo Self-Found, that greatly increases the game's difficulty by introducing a number of gameplay changes, primarily extreme item scarcity. Even normal rarity equipment are hard to come by, all deterministic drops like Divination Cards are unavailable, crafting items are exponentially rarer and you can't use the Crafting Bench, and support gems can only be found randomly. Other gameplay changes include the removal of mobility skill gems, weaker flasks, rarer league mechanics, reduced sell value from vendors, and true permadeath for Hardcore Ruthless characters. | |
Path of Exile (Video Game) / int_c513249 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_c513249 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_c513249 | |
Path of Exile (Video Game) / int_c54d752a | type |
DualWield | |
Path of Exile (Video Game) / int_c54d752a | comment |
Before this was fixed, it was possible to Dual Wield weapons of different categories with a skill that can only be used with one of those weapons, which made your character attack with one weapon while getting any applicable bonuses from the other. | |
Path of Exile (Video Game) / int_c54d752a | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_c54d752a | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_c54d752a | |
Path of Exile (Video Game) / int_c660bc15 | type |
Fan Disservice | |
Path of Exile (Video Game) / int_c660bc15 | comment |
Fan Disservice: Lunaris Temple has some topless women inside - but they're either in the form of Dead Space-like monsters, or cadavers on operating tables missing half their head and shoulders. The Whipping Miscreation concept art is shown during the credits. They're women wearing nothing more than a loincloth and some twine. Their left sides are covered in crystal growths and their right arms are turned into a six-foot long thorny tentacle Doedre Darktongue is, if you look at the art on her divination card or Steam trading card, a well-armored thin blonde witch, probably pretty good-looking. When you fight her, she's naked... and in most of her fights is a bloated, legless purple meatball with tentacle hair who vomits blood at you. | |
Path of Exile (Video Game) / int_c660bc15 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_c660bc15 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_c660bc15 | |
Path of Exile (Video Game) / int_c71f715c | type |
Three-Stat System | |
Path of Exile (Video Game) / int_c71f715c | comment |
Three-Stat System: The game system is based around Strength, Dexterity, and Intelligence, and the six core classes are mapped either to one or to two of these. The secret Scion class, being located in the very center of the skill board, has access to all three. | |
Path of Exile (Video Game) / int_c71f715c | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_c71f715c | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_c71f715c | |
Path of Exile (Video Game) / int_c75d84ce | type |
Status Effect-Powered Ability | |
Path of Exile (Video Game) / int_c75d84ce | comment |
Status Effect-Powered Ability: Support gems Immolate, Hypothermia and Bloodlust modify skills to do additional damage to enemies that are burning, chilled or bleeding, respectively. Boneshatter skill is a melee attack that creates a damaging pulse if it stuns its target. Lightning Conduit spell only works on shocked enemies, hits harder depending on the shock's potency, and removes the shock effect. Hexblast deals additional damage and hits enemies nearby if cast on a hexed target, removing the hex effect. | |
Path of Exile (Video Game) / int_c75d84ce | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_c75d84ce | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_c75d84ce | |
Path of Exile (Video Game) / int_c75df49a | type |
Shout-Out | |
Path of Exile (Video Game) / int_c75df49a | comment |
Shout-Out: Quite a few can be found among the unique items. Bronn's Lithe, named in honor of Tyrion's mercenary companion in A Song of Ice and Fire. There's also a Duelist passive with one-handed swords called "Water Dancing". Terminus Est, named after the protagonist's BFS from Book of the New Sun — which, coincidentally, is also the name of an infamous Chaos spaceship in Warhammer 40,000. Pillar of the Caged God, a staff inspired by Sun Wukong's magic weapon from Journey to the West. Chernobog's Pillar, named after a deity mentioned in Blood. Moonsorrow, whose flavor text haiku references Nightmare Moon's thousand-year banishment in My Little Pony: Friendship Is Magic. Infractem, whose name is an anagram of Minecraft, was designed by none other than Notch himself, who even managed to work his first and last names, as well as his nickname, into the flavor text couplet: Infernal Mantle, inspired by Utsuho Reiuji from Touhou Project, and containing multiple references of her in the Flavor Text. Mokou's Embrace is likewise inspired by Touhou Project, with the inspiring character's name right on the item name itself. The Flavor Text also makes reference to Mokou's debut game and the one before it. Upon activating a Static Shrine, you get the message "Reach out and touch hate". The unique map "Olmec's Sanctum" is an extended Shout-Out to Legends of the Hidden Temple, starting with its flavor text. Hiltless shares its name and properties with the same-named weapon in Demon's Souls. Aukuna, the Black Sekhema, the Maraketh general in the Legion league, has a raptor mount named Shiyo. Unique map Hallowed Ground has bosses named after various horror movie characters: Balah Duke (The Babadook), Jaesyn (Jason), Jik'shah (Jigsaw), Krugg the Frayed (Freddy Krueger), and Maker of Mires (Michael Myers). The Conquerors in Conquerors of the Atlas have their arenas in the shapes of PlayStation buttons. Furthermore, the watchstone's color scheme when socketed in the citadels are Xbox colors rotated 90 degrees counterclockwise. Flavor texts of replica uniques in Heist expansion sound a lot like experiment logs from SCP Foundation. Replicas are referred by numbers, they are tested on expendable "type delta" (i.e. class D) subjects, and there are several recurring named researchers. From the flavor text of Replica Mistwall: Shark Cyclone and Shark Tornado cosmetic effects are references to Sharknado. The "Terrible Secret of Space" Divination Card is a reference to the 2000 Flash animation of the same name. To the Diablo franchise: One of the first optional quests involves cleansing a fetid pool by killing the monsters around it, after which the pool returns to clear water. An identical quest appears in the first and second Diablo games. Among the enemy types are Goatmen, also a regular foe in Diablo games. The monster Hammerstorm attacks with spiraling glowy hammers, just like Diablo II's Paladin skill "Blessed Hammer". There's not many reasons to call poison and decay damage as 'Chaos', unless they want to make it a shout-out to Chaos damage from Warcraft III, since both damage types are infamous for ignoring most defenses. | |
Path of Exile (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_c75df49a | |
Path of Exile (Video Game) / int_c81e2bba | type |
Necromancer | |
Path of Exile (Video Game) / int_c81e2bba | comment |
Necromancer: Many summon skills are based on necromancy, and the Necromancer is one of Ascendancy classes for the Witch. Most of its abilities revolve around minions or corpses. It's also a recurring enemy type. | |
Path of Exile (Video Game) / int_c81e2bba | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_c81e2bba | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_c81e2bba | |
Path of Exile (Video Game) / int_c923e7a6 | type |
Metal Slime | |
Path of Exile (Video Game) / int_c923e7a6 | comment |
Metal Slime: As of The Awakening, sometimes you may run into ghosts named "Tormented (something)". These ghosts tend to flee on sight while buffing other enemies they pass by, and if not defeated quickly they will escape the map, depriving you of their drops. As they are considered Unique enemies based on their names' color (gold), they tend to drop good stuff. However, if their path takes them across a rare monster, they will possess it, buffing it, making their presence permanent until the map resets or the rare is killed, and increasing the rewards they give further still. Essence league's essence-bearing rare monsters are tough to kill even by rare monster standards and have to be found and specifically released to fight them. | |
Path of Exile (Video Game) / int_c923e7a6 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_c923e7a6 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_c923e7a6 | |
Path of Exile (Video Game) / int_ca81eae7 | type |
Hollywood Darkness | |
Path of Exile (Video Game) / int_ca81eae7 | comment |
Hollywood Darkness: At a certain point in the game, a magical darkness descends upon the world. Said darkness is represented by a ghastly bluish tint and swirling eldritch shadows in the sky. | |
Path of Exile (Video Game) / int_ca81eae7 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_ca81eae7 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_ca81eae7 | |
Path of Exile (Video Game) / int_cab5085a | type |
Rain of Arrows | |
Path of Exile (Video Game) / int_cab5085a | comment |
Rain of Arrows: The Rain of Arrows skills does exactly what you would expect it to do. Blast Rain and Toxic Rain also do this, but fire a barrage of explosive arrows or poisonous pods instead. | |
Path of Exile (Video Game) / int_cab5085a | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_cab5085a | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_cab5085a | |
Path of Exile (Video Game) / int_cb0dc964 | type |
Vortex Barrier | |
Path of Exile (Video Game) / int_cb0dc964 | comment |
Vortex Barrier: A perpetual sandstorm blocks the Oasis side area in act 9. The sandstorm conceals Shakari, Queen of the Sands, a goddess who is trying to build an army of giant scorpions in secret. To enter the Oasis, you must retrieve the Storm Blade in the nearby Vastiri Desert, have two people in Highgate separate the storm from it, and use the now bottled storm to dispel it. | |
Path of Exile (Video Game) / int_cb0dc964 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_cb0dc964 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_cb0dc964 | |
Path of Exile (Video Game) / int_cb243ede | type |
Teleporters and Transporters | |
Path of Exile (Video Game) / int_cb243ede | comment |
Teleporters and Transporters: Just like in Diablo II, there are static waypoints on every other location that have to be found and activated before you can use them to teleport from any one to any other. Portal Scrolls and Portal skill gem create single-use portals to nearby town. In Fall of Oriath you take a special portal from the Ascent over Highgate to the Slave Pens of Oriath, with a Terminator-esque spherical burn-mark on arrival. | |
Path of Exile (Video Game) / int_cb243ede | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_cb243ede | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_cb243ede | |
Path of Exile (Video Game) / int_cc4d190a | type |
Did You Just Punch Out Cthulhu? | |
Path of Exile (Video Game) / int_cc4d190a | comment |
Did You Just Punch Out Cthulhu?: The Final Boss of the main storyline is Kitava, though you did receive divine assistance in the fight. After that, there are the Shaper and the Elder. | |
Path of Exile (Video Game) / int_cc4d190a | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_cc4d190a | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_cc4d190a | |
Path of Exile (Video Game) / int_cce399 | type |
This Looks Like a Job for Aquaman | |
Path of Exile (Video Game) / int_cce399 | comment |
For Heists, Huck is the only Rogue who doesn't have a skill that's maxed out at level 5 and his perks provide zero economic bonuses, so there's basically no reason to use him over a Rogue who is specialized for a particular job. He does at least have a use for XP farming. | |
Path of Exile (Video Game) / int_cce399 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_cce399 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_cce399 | |
Path of Exile (Video Game) / int_cd365139 | type |
Unholy Ground | |
Path of Exile (Video Game) / int_cd365139 | comment |
Unholy Ground: The entire continent of Wraeclast is, according to the lore, an unhallowed ground where the dead refuse to stay down, handily explaining the hordes of undead roaming the levels. You can create a more concentrated version with the Desecrate skill, which spawns desecrated ground that deals chaos damage over time to any enemy above it, and also dredges up a few corpses that you can animate or explode. | |
Path of Exile (Video Game) / int_cd365139 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_cd365139 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_cd365139 | |
Path of Exile (Video Game) / int_cdfe12c3 | type |
Nothing Is Scarier | |
Path of Exile (Video Game) / int_cdfe12c3 | comment |
Nothing Is Scarier: The Warden's Quarters are completely devoid of enemies... right up to when you run into Brutus. | |
Path of Exile (Video Game) / int_cdfe12c3 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_cdfe12c3 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_cdfe12c3 | |
Path of Exile (Video Game) / int_ce767e6f | type |
Co-Dragons | |
Path of Exile (Video Game) / int_ce767e6f | comment |
It's mentioned at one point that Piety used to be a prostitute to pay for her magical studies. After she graduated, so to speak, she found a better paycheck as one of Dominus' Co-Dragons, and become The Dreaded of Wraeclast's inhabitants. | |
Path of Exile (Video Game) / int_ce767e6f | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_ce767e6f | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_ce767e6f | |
Path of Exile (Video Game) / int_cf1b706e | type |
Flat-Earth Atheist | |
Path of Exile (Video Game) / int_cf1b706e | comment |
Flat-Earth Atheist: Niles the Interrogator, despite formerly working for the Templars, firmly believes that gods have never existed. He'll claim the entire second part of the game (which he wasn't around to witness first-hand) was all a very elaborate hoax. As for you, the one who's slain all the gods, he says you've probably breathed in too much crypt gas. | |
Path of Exile (Video Game) / int_cf1b706e | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_cf1b706e | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_cf1b706e | |
Path of Exile (Video Game) / int_cf496044 | type |
Smoke Out | |
Path of Exile (Video Game) / int_cf496044 | comment |
Smoke Out: Possible with the Smoke Mine skill gem, which allows you to place up to five 'remote mines'. Upon detonation/activation, you're teleported to one of the mines you placed - the smoke clouds blind enemies both at your original position and near the mine itself, and you get a short boost to your run speed. | |
Path of Exile (Video Game) / int_cf496044 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_cf496044 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_cf496044 | |
Path of Exile (Video Game) / int_d0309fad | type |
Religion is Magic | |
Path of Exile (Video Game) / int_d0309fad | comment |
Religion is Magic: Chitus' uncle Cadiro, despite being centuries old, still remains after "striking a deal" with the ancient Azmerian god of souls and treasure, Prospero. It's also implied this is the secret to Zerphi's youth, who Atziri tried to copy through another means disastrously, was worshiping a god of death. Might also apply to Izaro as well, his devotion to the goddess of justice seeming to keep him alive for centuries. New story from The Fall of Oriath confirms this: turns out in humans ancient times could ascend to godhood through reverence and the Beast, the source of all thaumaturgy, was created to suppress the old gods. The Pantheon system lets you slay these gods and take some of their power for yourself in the form of passive bonuses. | |
Path of Exile (Video Game) / int_d0309fad | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_d0309fad | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_d0309fad | |
Path of Exile (Video Game) / int_d0753edb | type |
Evolving Weapon | |
Path of Exile (Video Game) / int_d0753edb | comment |
Evolving Weapon: Invoked with Oni-Goroshi. The normal method of acquiring it involves farming the very first zone for likely hours. Its damage scales with your level, has a powerful double-edged effect that can be optimized in the late game, and comes automatically six-linked. It even has unique dialogue that triggers across all acts, so it was designed to be used from the start to all the way into the endgame. | |
Path of Exile (Video Game) / int_d0753edb | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_d0753edb | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_d0753edb | |
Path of Exile (Video Game) / int_d2102da0 | type |
Bad People Abuse Animals | |
Path of Exile (Video Game) / int_d2102da0 | comment |
Bad People Abuse Animals: In the Heist league, after stealing a favorite piece of historical writing from the rival crime gang, the Vox twins, they get revenge for it by kidnapping and killing Administrator Kurai's cat. This act puts them on the top of the Ring's hit list. | |
Path of Exile (Video Game) / int_d2102da0 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_d2102da0 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_d2102da0 | |
Path of Exile (Video Game) / int_d24ed873 | type |
Developer's Foresight | |
Path of Exile (Video Game) / int_d24ed873 | comment |
Developer's Foresight: Some quests may be done out of sequence (finding the Quest Item before actually getting the quest from the Quest Giver, for instance). In this case, the quest giver and related NPCs will say different things regarding the quest status. | |
Path of Exile (Video Game) / int_d24ed873 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_d24ed873 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_d24ed873 | |
Path of Exile (Video Game) / int_d34590cf | type |
Spin Attack | |
Path of Exile (Video Game) / int_d34590cf | comment |
Spin Attack: Cyclone is a continuous spinning attack that repeatedly hits enemies in a radius. Sweep swings your weapon in a circle around you. Bladestorm is a single spin that leaves a damaging whirlwind. | |
Path of Exile (Video Game) / int_d34590cf | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_d34590cf | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_d34590cf | |
Path of Exile (Video Game) / int_d366883d | type |
Mortality Phobia | |
Path of Exile (Video Game) / int_d366883d | comment |
Mortality Phobia: Many of the most notorious thaumaturgists' ultimate goal was to achieve immortality, including Malachai. Inverted with the Witch, whom several characters note seems to have something of a fondness for death. | |
Path of Exile (Video Game) / int_d366883d | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_d366883d | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_d366883d | |
Path of Exile (Video Game) / int_d3c2c6b2 | type |
Spread Shot | |
Path of Exile (Video Game) / int_d3c2c6b2 | comment |
Spread Shot: Split Arrow skill fires a spread of regular arrows, gaining more arrows as it levels up. Lesser and Greater Multiple Projectiles supports add projectiles to any projectile skill, with a damage penalty to compensate. Pinpoint support is similar, but with the added bonus of losing projectiles and gaining damage as you use the skill continuously. | |
Path of Exile (Video Game) / int_d3c2c6b2 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_d3c2c6b2 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_d3c2c6b2 | |
Path of Exile (Video Game) / int_d5a84e45 | type |
Call a Smeerp a "Rabbit" | |
Path of Exile (Video Game) / int_d5a84e45 | comment |
Call a Smeerp a "Rabbit": Both "sulphite" and "azurite" are real minerals, albeit with much more mundane properties. | |
Path of Exile (Video Game) / int_d5a84e45 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_d5a84e45 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_d5a84e45 | |
Path of Exile (Video Game) / int_d68c925d | type |
Creator Provincialism | |
Path of Exile (Video Game) / int_d68c925d | comment |
Creator Provincialism: As one might expect from a New Zealand-based developer, the game's world takes a lot of cues from the history of the Oceania region; the titular practice of Exile evokes the deportation of criminals to Australia, and the Karui are a clear Fantasy Counterpart Culture for the Maori. | |
Path of Exile (Video Game) / int_d68c925d | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_d68c925d | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_d68c925d | |
Path of Exile (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
Path of Exile (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: When the Ascendancy expansion was first released, each individual character needed to complete the six Trials of Ascendancy to unlock the Labyrinth on that difficulty, which meant lots and lots of repetition for people who play several characters. The Prophecy update later changed it so that unlocking the Labyrinth on one character would open it up for all other characters on the same account and in the same league. Unlocking the Eternal Labyrinth was a rather RNG-dependent task to the point where there was a channel dedicated to sharing portals to the required trials. This was somewhat alleviated in Version 3.15 by allowing you to open a random trial using an Offering to the Goddess. The next version removed this feature because you no longer need to complete the trials to enter the Eternal Labyrinth; you just have to trade for or find an Offering in a Labyrinth trial in yellow tier maps. When you completed a Master's quest, the Master immediately teleported next to you, so you wouldn't have to backtrack to find them again. In addition, if you found, for example, the lair of a pack of infected animals before you meet Tora, she showed up to give you the quest before you went inside. Delving is essentially an escort quest, yet the cart you're escorting will wait for you if you take a detour or, if you decide to run in front of it, will speed up to catch up, no matter your movement speed (which can get to rather absurd levels in this game) If you're not willing to take your chances with using Orbs of Fusing on your item (and it's not uncommon for players to spend thousands of them on trying to fully link an item), there's a recipe that guarantees forging as many links as you want by paying a bit over the expected value of orbs needed to link X sockets. Same goes for Jeweller's orbs and, to a limited degree, Chromatic. Stash Affinities were added to the game, which lets you mark a Stash tab for certain types of items so that when you transfer an item to the stash via the hotkey, it will automatically go to the tab you assigned the item's affinity to. It's not a feature exclusive for premium stash tabs either; any regular stash tab can have Affinities assigned to it. | |
Path of Exile (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_d6f284a3 | |
Path of Exile (Video Game) / int_d842e380 | type |
Love Redeems | |
Path of Exile (Video Game) / int_d842e380 | comment |
Petarus fell in love with a captured exile Vanja and they escaped together, later joining a Maraketh community. | |
Path of Exile (Video Game) / int_d842e380 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_d842e380 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_d842e380 | |
Path of Exile (Video Game) / int_d8fad039 | type |
Weird Currency | |
Path of Exile (Video Game) / int_d8fad039 | comment |
Weird Currency: Wraeclast runs on a barter system, where consumables like town portals scrolls and orbs that alter an item's properties are used to buy items and are received for selling them. The currencies themselves are fairly varied — the core series of orbs alone range from mundane tools like whetstones and metal scrap, colorful stones like the Chromatic Orb, to bizarre-looking face-themed sculptures on the rare side of the scale, like the Chaos Orb and Exalted Orb. | |
Path of Exile (Video Game) / int_d8fad039 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_d8fad039 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_d8fad039 | |
Path of Exile (Video Game) / int_d9d3748f | type |
Full Health Bonus | |
Path of Exile (Video Game) / int_d9d3748f | comment |
Full Health Bonus: The Damage on Full Life Support skill gem makes any linked weapon attack skills deal significantly more damage while the skill's user is at full health. | |
Path of Exile (Video Game) / int_d9d3748f | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_d9d3748f | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_d9d3748f | |
Path of Exile (Video Game) / int_dabc7a46 | type |
Sixth Ranger | |
Path of Exile (Video Game) / int_dabc7a46 | comment |
Subverted with the Sixth Ranger class Scion, whoe starts in the exact center of the skill tree with perfectly balanced stats, allowing her to do any build with care; her first skill gem even combines smashing and shooting — it allows her to throw a spectral copy of a melee weapon at enemies. | |
Path of Exile (Video Game) / int_dabc7a46 | featureApplicability |
-0.3 | |
Path of Exile (Video Game) / int_dabc7a46 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_dabc7a46 | |
Path of Exile (Video Game) / int_dae3999d | type |
Action Bomb | |
Path of Exile (Video Game) / int_dae3999d | comment |
Action Bomb: Some enemies across the game, such as Unstable Spawn late in Act 1 and Alira's bandit Mooks in Act 2, will run at you in an attempt to explode into guts and fire. Other enemies have some sort of on-death effect in addition to usual attacks, most notoriously the porcupines in Act 3. Certain Bloodlines, Nemesis and Delirium modifiers can add this ability to regular enemies. The Minion Instability Keystone causes your minions to explode upon reaching Low Life. Item-only skill Death Wish lets you detonate your minions en masse. While it is rarely used for this purpose and more often for utility spells like Portal, you can turn yourself into one with the Cast on Death support gem. Showcased here. | |
Path of Exile (Video Game) / int_dae3999d | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_dae3999d | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_dae3999d | |
Path of Exile (Video Game) / int_db33bc7e | type |
Ludicrous Gibs | |
Path of Exile (Video Game) / int_db33bc7e | comment |
Ludicrous Gibs: There are some skill which, if you kill enemies with them, result into the enemies exploding into bloody chunks. | |
Path of Exile (Video Game) / int_db33bc7e | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_db33bc7e | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_db33bc7e | |
Path of Exile (Video Game) / int_db4170fc | type |
Impossible Item Drop | |
Path of Exile (Video Game) / int_db4170fc | comment |
Impossible Item Drop: In addition to the usual trope of non-humanoid enemies dropping various equipment, in Metamorph league the player has to collect organs of random monsters, even when the monster couldn't logically have any organs. | |
Path of Exile (Video Game) / int_db4170fc | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_db4170fc | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_db4170fc | |
Path of Exile (Video Game) / int_dc1761bd | type |
A God Am I | |
Path of Exile (Video Game) / int_dc1761bd | comment |
A God Am I: Dominus, Malachai - Pretty much anyone who works with thaumaturgy and lets it get to their head. | |
Path of Exile (Video Game) / int_dc1761bd | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_dc1761bd | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_dc1761bd | |
Path of Exile (Video Game) / int_dca03b6b | type |
More Criminals Than Targets | |
Path of Exile (Video Game) / int_dca03b6b | comment |
More Criminals Than Targets: In Act 2, the Forest Encampment is supposedly being preyed upon and harassed by the three bandit lords. Each of them leads a gang of at least a hundred or so. The Forest Encampment has five named characters (and one of them is only brought to town partway through the Act) and a few extras. And it's not like there are many travelers for the bandits to prey upon, since Piety blocked off the roads and the forest is swarming with homicidal wildlife. However, these groups are also unaffiliated with the others, so it's likely a 3-way battle for control as well. | |
Path of Exile (Video Game) / int_dca03b6b | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_dca03b6b | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_dca03b6b | |
Path of Exile (Video Game) / int_df11acbe | type |
Artificial Brilliance | |
Path of Exile (Video Game) / int_df11acbe | comment |
Artificial Brilliance: The AI is savvy enough to aim for your Totems first, should you deploy one. If enemies can't reach you, e.g. if you're on a ledge above them, they'll run away from you so that you can't shoot at them from complete safety. | |
Path of Exile (Video Game) / int_df11acbe | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_df11acbe | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_df11acbe | |
Path of Exile (Video Game) / int_e0606d52 | type |
Optional Boss | |
Path of Exile (Video Game) / int_e0606d52 | comment |
Optional Boss: Due to league content being optional, league bosses do not have to be fought. Examples include Breachlords, Abyssal liches, First Ones' avatars from Bestiary, underground city bosses from Delve, Syndicate Mastermind from Betrayal, and Cortex from Synthesis. | |
Path of Exile (Video Game) / int_e0606d52 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_e0606d52 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_e0606d52 | |
Path of Exile (Video Game) / int_e1acc872 | type |
From Nobody to Nightmare | |
Path of Exile (Video Game) / int_e1acc872 | comment |
From Nobody to Nightmare: It's mentioned at one point that Piety used to be a prostitute to pay for her magical studies. After she graduated, so to speak, she found a better paycheck as one of Dominus' Co-Dragons, and become The Dreaded of Wraeclast's inhabitants. The Exile is noted to be this as well by some characters; the implications are that even the Templar and Scion are just a midrank officer and a minor noblewoman noted only for her strange abilities. | |
Path of Exile (Video Game) / int_e1acc872 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_e1acc872 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_e1acc872 | |
Path of Exile (Video Game) / int_e34400ab | type |
Ambiguously Gay | |
Path of Exile (Video Game) / int_e34400ab | comment |
Ambiguously Gay: The ranger, going by some of her battle-quotes. Merveil the Siren creates apparitions in the level before her fight that tempt the player onward. Usually, these apparitions are the opposite gender, but not for the ranger. | |
Path of Exile (Video Game) / int_e34400ab | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_e34400ab | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_e34400ab | |
Path of Exile (Video Game) / int_e402b8bd | type |
Hailfire Peaks | |
Path of Exile (Video Game) / int_e402b8bd | comment |
Hailfire Peaks: Mostly averted in the main game, with logical environmental transitions, discrete environments in different areas, and neither snowy mountains nor volcanic areas particularly common (two areas of each). The Azurite Mine's randomly generated biomes can, and often will, place an icy Frozen Hollow biome near a Magma Fissure or Sulphur Vents, with passages connecting them, meaning an ice cave separated from molten magma or boiling water by a few feet of rock. The Azurite Mine is implied to be an Eldritch Location, though. | |
Path of Exile (Video Game) / int_e402b8bd | featureApplicability |
-1.0 | |
Path of Exile (Video Game) / int_e402b8bd | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_e402b8bd | |
Path of Exile (Video Game) / int_e50fa775 | type |
Damage Over Time | |
Path of Exile (Video Game) / int_e50fa775 | comment |
Damage Over Time: Some builds utilize damage over time to do most of their damage instead of hits. Various methods include utilizing built-in damage over time spells, Poison builds that stack up as many stacks of Poison as possible, Ignite to deal one big hit followed by large residual damage, and Righteous Fire builds, maximizing their health pool and regeneration and minimizing self-damage. | |
Path of Exile (Video Game) / int_e50fa775 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_e50fa775 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_e50fa775 | |
Path of Exile (Video Game) / int_e53a34aa | type |
Death Course | |
Path of Exile (Video Game) / int_e53a34aa | comment |
Death Course: The Labyrinth is one giant series of zones filled with traps, originally made as a way to choose a new emperor. | |
Path of Exile (Video Game) / int_e53a34aa | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_e53a34aa | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_e53a34aa | |
Path of Exile (Video Game) / int_e542d889 | type |
Gorn | |
Path of Exile (Video Game) / int_e542d889 | comment |
Gorn: The depths of the Lunaris Temple actually outdo the Durance of Hate in bloodiness, with drainage pipes running completely red and entire reservoirs full of blood, not to mention all the torture equipment, corpses impaled on stakes, and piles upon piles of emaciated dead bodies. Even worse, people can be seen trying desperately to stay afloat in some of the larger bodies of blood. | |
Path of Exile (Video Game) / int_e542d889 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_e542d889 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_e542d889 | |
Path of Exile (Video Game) / int_e543a655 | type |
Light Is Not Good | |
Path of Exile (Video Game) / int_e543a655 | comment |
Light Is Not Good: Piety, the villain for a large portion of the game. She looks like a paladin from a High Fantasy universe... who is actually an utterly amoral Evil Sorceress and is a leader in this world's equivalent to the SS. | |
Path of Exile (Video Game) / int_e543a655 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_e543a655 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_e543a655 | |
Path of Exile (Video Game) / int_e545e190 | type |
Nerf | |
Path of Exile (Video Game) / int_e545e190 | comment |
Nerf: The Awakening patch brought a few very significant nerfs: Life/Mana Leech was significantly reduced and requires passives to increase its normally poor leech rate (with only instances of leech stacking when hitting multiple enemies to compensate). The Reduced Mana support gem was changed to not lower Mana Reservation, reducing the number of auras a player can have overall (Enlighten was changed to lower Mana Costs including Reservation, but at a much lower percentage regardless), and Multiple Projectile gems no longer stack on the same attack ("shotgunning"), making those gems less essential for projectile skills. Blood Rage was also changed to not guarantee generating a Frenzy Charge on kill, which was a major setback to Flicker Strike builds. For Fall of Oriath, damage-over-time effects that scaled with damage (Ignite, Poison, Bleed) had to be reworked from the ground up to remove double dipping abuse. Previously, these effects scaled off of the final damage of the hit that applied it, so it caused them to not only scale off of modifiers that normally wouldn't affect it (for example, if you increase the area damage of an AoE skill, the DoT also indirectly increases off of it), if a modifier applies to both the hit and the DoT, the DoT would gain increased damage on top of the increased damage of the hit, which meant its damage increased twofold. Now these effects are classified as "Ailments", which scale off only from the base damage of the hit (before any damage modifiers are applied) and have its own category for Ailment damage modifiers and critical strike multiplier. One of GGG Forums Manifestos is titled "Path of Nerfs", written by GGG's lead developer. It's almost as though the company's own vision of the game meta has intentionally become about boom or bust gameplay patching... Version 3.15 (the Expedition league patch) is one massive nerf-centric patch that downscales the Power Creep that's been ramping up for the past 9 years. Of them, major changes include making flasks dramatically weaker in both the strength of their effects and ailment immunity uptime, nerfing the damage values of pure damage support gems, making triggered skills pay their skill costs, and reducing the effectiveness of some movement skills that were too good with zero investment. All these major downgrades are made in an effort to make the main content more challenging and to not make new content exponentially harder to compensate. | |
Path of Exile (Video Game) / int_e545e190 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_e545e190 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_e545e190 | |
Path of Exile (Video Game) / int_e57bd3dd | type |
Wolfpack Boss | |
Path of Exile (Video Game) / int_e57bd3dd | comment |
Wolfpack Boss: The Pale Council consists of the four Prophecy bosses you've fought before to unlock the fight. Only one of them is vulnerable at a time, forcing you to constantly switch targets. Some maps have three bosses instead of the usual one or two, including a literal wolf pack in the unique map Caer Blaidd. "Atziri's Trio" is a gang of bosses that serve as a midway fight in Atziri's encounters. Killing one of them heals and enrages the remaining ones. Maven's invitations put you against up to ten map bosses you've previously collected. Special invitations like "The Hidden" involve four endgame bosses, culminating with "The Feared", a five-way with Superboss-level opponents like the Shaper. Atlas keystone "Destructive Play" lets the Maven turn any regular map boss fight into this, summoning a few random additional bosses to add spectacle. | |
Path of Exile (Video Game) / int_e57bd3dd | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_e57bd3dd | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_e57bd3dd | |
Path of Exile (Video Game) / int_e6df8814 | type |
Screaming Warrior | |
Path of Exile (Video Game) / int_e6df8814 | comment |
Screaming Warrior: Warcry skills taunt nearby enemies and all but one Warcry exerts your next few attacks, adding a bonus effect to them, making them a better fit for slow but strong attack skills. Warcries are also more powerful the more enemies are around and if you taunted a strong enemy. | |
Path of Exile (Video Game) / int_e6df8814 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_e6df8814 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_e6df8814 | |
Path of Exile (Video Game) / int_e942f5ac | type |
Loot Boxes | |
Path of Exile (Video Game) / int_e942f5ac | comment |
Loot Boxes: Downplayed. "Mystery boxes" are available in the MTX shop for a relatively small price and contain cosmetics from a box-specific list. | |
Path of Exile (Video Game) / int_e942f5ac | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_e942f5ac | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_e942f5ac | |
Path of Exile (Video Game) / int_e9e35e8f | type |
Exact Words | |
Path of Exile (Video Game) / int_e9e35e8f | comment |
Exact Words: The skill Herald of Thunder, unlike other lightning skills, cannot shock enemies. The unique mask Three Dragons causes lightning damage to freeze enemies instead of shocking them. This includes Herald of Thunder, since the skill doesn't say it can't freeze. The bonuses and stats from gears and the skill tree use tons of these. Make sure you pay attention to, and know what Increased, More, Reduced, Less, Global, Elemental Damage, etc means, and the differences. | |
Path of Exile (Video Game) / int_e9e35e8f | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_e9e35e8f | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_e9e35e8f | |
Path of Exile (Video Game) / int_ea480f92 | type |
Simple, yet Awesome | |
Path of Exile (Video Game) / int_ea480f92 | comment |
Simple, yet Awesome: Simple mobility skills such as Leap Slam and Shield Charge can be gained as early as lvl 1, yet their effect can either be very convenient or downright vital. A ledge or chasm blocks your path? Leap Slam. Boss using That One Attack and you're surrounded by enemies? Shield Charge. They can even be kept at lvl 1 forever, adding to their simplicity. Theres a reason Leap Slam and Shield Charge is among the most used Skill Gems in the game. This wasn't left unnoticed by the devs, and for version 3.7, they added a whole slew of early game mobility skills like Dash and Frostblink. | |
Path of Exile (Video Game) / int_ea480f92 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_ea480f92 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_ea480f92 | |
Path of Exile (Video Game) / int_eac3ee70 | type |
April Fools' Day | |
Path of Exile (Video Game) / int_eac3ee70 | comment |
On the first day of April 2014, Grinding Gear Games decided to "nickel and dime" players into purchasing "wins". Apparently, their definition of "winning" is "a firework show" and the term "nickel and diming" meant "charging 15 cents". To their success, a lot of people paid to win. | |
Path of Exile (Video Game) / int_eac3ee70 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_eac3ee70 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_eac3ee70 | |
Path of Exile (Video Game) / int_eb5cbe42 | type |
Me's a Crowd | |
Path of Exile (Video Game) / int_eb5cbe42 | comment |
Me's a Crowd: The Blink Arrow and Mirror Arrow skills create a duplicate of the character with their bow and quiver. Normally the cooldown time for the skill is the same as the duration, meaning that you can only have one of each. Since there is no actual cap on the duplicates (unlike other minion skills), with the proper build it's possible to deploy a lot of clones. | |
Path of Exile (Video Game) / int_eb5cbe42 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_eb5cbe42 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_eb5cbe42 | |
Path of Exile (Video Game) / int_eb8ec7c8 | type |
Jerkass | |
Path of Exile (Video Game) / int_eb8ec7c8 | comment |
Jerkass: A number of characters, but the standout is probably Greust in Act 2. Even after you save his tribe from the Bandit Lords and the Vaal Oversoul, the best he gives you is a very grudging thanks and a warning that he's watching you. Kira in act 4 is similar, but more passive-aggressive — complaining that she could have done it if her leader hadn't forbidden her from making the attempt. Played with in the 2nd half of the campaign. Greust falls in love with Helena and sacrifices himself inspecting a cursed artifact that washed up near the village, becoming the host for one of the gods while Kira kidnaps her leader and sacrifices her to the gods for power. | |
Path of Exile (Video Game) / int_eb8ec7c8 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_eb8ec7c8 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_eb8ec7c8 | |
Path of Exile (Video Game) / int_eec1d165 | type |
Color-Coded Item Tiers | |
Path of Exile (Video Game) / int_eec1d165 | comment |
Color-Coded Item Tiers: The game has a color coding similar to the Diablo series: regular items are white, magical ones are blue, rares are yellow, and uniques are orange. Quest items are green (but they aren't equippable). Some players and even the wiki have been known to refer simply to white, blue, gold and orange items. | |
Path of Exile (Video Game) / int_eec1d165 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_eec1d165 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_eec1d165 | |
Path of Exile (Video Game) / int_ef3e4b4b | type |
Throw Down the Bomblet | |
Path of Exile (Video Game) / int_ef3e4b4b | comment |
Concoctions: An unusual form of unarmed ranged attacks, Explosive Concoction and Poisonous Concoction tosses explosive bottles that use your flask charges to deal additional damage. | |
Path of Exile (Video Game) / int_ef3e4b4b | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_ef3e4b4b | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_ef3e4b4b | |
Path of Exile (Video Game) / int_ef878d58 | type |
Court Mage | |
Path of Exile (Video Game) / int_ef878d58 | comment |
After discovering a serial killer was rumored to be 168 years old but looking young, Queen Atziri had her thaumaturgist Doryani do whatever it takes to find his secret. Not only were countless numbers of her people slaughtered, it's heavily implied it led to the destruction of her civilization. | |
Path of Exile (Video Game) / int_ef878d58 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_ef878d58 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_ef878d58 | |
Path of Exile (Video Game) / int_f06cb15 | type |
Technicolor Toxin | |
Path of Exile (Video Game) / int_f06cb15 | comment |
Technicolor Toxin: Nearly all sources of chaos damage are green or purple. Poison and poison-related skills are represented as green, which deals chaos damage. Chaos spells are generally themed around some kind of supernatural decay or malaise that affects the soul, and are all purple. | |
Path of Exile (Video Game) / int_f06cb15 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_f06cb15 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_f06cb15 | |
Path of Exile (Video Game) / int_f09a2e19 | type |
Time Travel for Fun and Profit | |
Path of Exile (Video Game) / int_f09a2e19 | comment |
Time Travel for Fun and Profit: One of the Masters is an explorer named Alva Valai, who offers you a business proposal: she opens a Portal to the Past 2000 years ago to an ancient Vaal temple that's been lost in today's history during its construction, you kill some architects to determine what kind of treasure room gets made in there and unlock pathways between rooms, repeat 11 more times until she can pinpoint the temple's location in the present, loot it, then reset the timeline of the temple and repeat. Lampshaded in-game. Helena mentions that Alva's obsession with looting a lost temple, rather than trying to change Wraeclast's history, keeps her from wrecking havoc on the timeline. | |
Path of Exile (Video Game) / int_f09a2e19 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_f09a2e19 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_f09a2e19 | |
Path of Exile (Video Game) / int_f1577797 | type |
Boss Remix | |
Path of Exile (Video Game) / int_f1577797 | comment |
Boss Remix: Izaro's theme mixes together both themes of the Labyrinth. "High Templar Avarius" is based on "Chamber of Innocence", theme of the preceding location. Final boss of the Synthesis expansion, Venarius, has a theme based on the Memory Nexus theme. In general, it's common for league bosses to have a theme based on the league's more peaceful theme. In addition to Synthesis above, this applies to Abyss, Bestiary and Delve. | |
Path of Exile (Video Game) / int_f1577797 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_f1577797 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_f1577797 | |
Path of Exile (Video Game) / int_f2a5f7f2 | type |
Expospeak Gag | |
Path of Exile (Video Game) / int_f2a5f7f2 | comment |
Expospeak Gag: One of the enemies you can encounter in Act 2 is the "Plummeting Ursa," a fanged koala-like monster that will look oddly familiar to people who know Australian folklore. | |
Path of Exile (Video Game) / int_f2a5f7f2 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_f2a5f7f2 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_f2a5f7f2 | |
Path of Exile (Video Game) / int_f36c4f98 | type |
Easily Forgiven | |
Path of Exile (Video Game) / int_f36c4f98 | comment |
Easily Forgiven: Captain Fairgraves comes back in Act 3 as a ghost chained to an anchor, and begs your forgiveness for trying to murder you. Then he asks you to aid with his resurrection. | |
Path of Exile (Video Game) / int_f36c4f98 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_f36c4f98 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_f36c4f98 | |
Path of Exile (Video Game) / int_f52ae5d8 | type |
Enemy Civil War | |
Path of Exile (Video Game) / int_f52ae5d8 | comment |
Enemy Civil War: In some parts of Sarn in Act 3, you can see blackguards fighting guardian ribbons from Solaris Temple. In Act 8, also set in Sarn, worshipers of Solaris and Lunaris battle each other on the Harbor Bridge, middle of the road connecting their temples. The theme of Legion league. Five armies from Wraeclast's history are duking it out in an eternal war in another realm, and it's the player's job to bring them out to your realm and kill them for delicious loot. | |
Path of Exile (Video Game) / int_f52ae5d8 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_f52ae5d8 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_f52ae5d8 | |
Path of Exile (Video Game) / int_f55a4778 | type |
Organ Drops | |
Path of Exile (Video Game) / int_f55a4778 | comment |
Organ Drops: In the Metamorph league, you collect the organs of your fallen enemies to give to Tane Octavius for him stick into his machine to build a Metamorph enemy. | |
Path of Exile (Video Game) / int_f55a4778 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_f55a4778 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_f55a4778 | |
Path of Exile (Video Game) / int_f57911c1 | type |
Sacred Flames | |
Path of Exile (Video Game) / int_f57911c1 | comment |
Sacred Flames: There are a couple of holy-themed fire skills that create a white flame. They're also different from regular flame skills in that they deal physical damage with part of the damage converted to fire. Innocence mainly uses these for his attacks. The first Kalgurran expedition brought with them on their journey to Wraeclast the Triskelion Flame, a sacred artifact that was essential for their survival not only for fending off evil, but also to purify their food and water. As a descendent of the Knights of the Sun, Dannig is tasked to discover the fate of the Flame and bring it back to his homeland if possible. | |
Path of Exile (Video Game) / int_f57911c1 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_f57911c1 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_f57911c1 | |
Path of Exile (Video Game) / int_f63e06eb | type |
Durable Deathtrap | |
Path of Exile (Video Game) / int_f63e06eb | comment |
Durable Deathtrap: Mostly played straight by the Labyrinth - the many (many, many) traps you run across are still every bit as deadly now as they were when the labyrinth was first built. Here and there, though, you'll come across wrecked traps, or fallen rubble blocking off tracks. | |
Path of Exile (Video Game) / int_f63e06eb | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_f63e06eb | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_f63e06eb | |
Path of Exile (Video Game) / int_f898e3dd | type |
Regenerating Shield, Static Health | |
Path of Exile (Video Game) / int_f898e3dd | comment |
Regenerating Shield, Static Health: Unlike mana, health does not regenerate by itself (without regenerating items or specific passives), but the energy shield, added on top of health by various armors, does. This is the preferred option of magic-heavy classes, since the shields are tied to the Intelligence score. Fittingly, the energy shield only regenerates after not taking damage for a time, so if you want it to come back you have to be smart about avoiding combat. | |
Path of Exile (Video Game) / int_f898e3dd | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_f898e3dd | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_f898e3dd | |
Path of Exile (Video Game) / int_f8d5904 | type |
The Minion Master | |
Path of Exile (Video Game) / int_f8d5904 | comment |
The Minion Master: Anyone using Minion-oriented skills, most frequently the Necromancer or Guardian Ascendancy classes. The most common minion types are undead like zombies, skeletons, and spectres, or divine constructs like sentinels and relics, as well a variety of golems that usually provide buffs, but can be specialized in. Rarer types of minions include illusions, animated guardians formed from wearable gear, floating weapons, spiders, and other animals. | |
Path of Exile (Video Game) / int_f8d5904 | featureApplicability |
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Path of Exile (Video Game) / int_f8d5904 | |
Path of Exile (Video Game) / int_fbc074c3 | type |
Player Character | |
Path of Exile (Video Game) / int_fbc074c3 | comment |
Cavas is a spirit who has forgotten almost everything, including his identity as High Templar Venarius. He asks the Exile to enter scatted memory fragments, which manifest as small additions to the current map, and stabilize them. | |
Path of Exile (Video Game) / int_fbc074c3 | featureApplicability |
1.0 | |
Path of Exile (Video Game) / int_fbc074c3 | featureConfidence |
1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_fbc074c3 | |
Path of Exile (Video Game) / int_fd94c4ac | type |
Theme Naming | |
Path of Exile (Video Game) / int_fd94c4ac | comment |
Theme Naming: Most aura skills are named after emotions and other states of mind, such as Anger (adds fire damage), Discipline (grants extra energy shield) and Pride (increased physical damage taken by nearby enemies). Utility flasks are named after gems, rocks and metals, such as Ruby (fire resistance), Granite (extra armor) and Quicksilver (movement speed). Mini-bosses that can appear from Perandus chests are named after various precious metals. | |
Path of Exile (Video Game) / int_fd94c4ac | featureApplicability |
1.0 | |
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1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_fd94c4ac | |
Path of Exile (Video Game) / int_fdad625e | type |
Was Once a Man | |
Path of Exile (Video Game) / int_fdad625e | comment |
Was Once a Man: With the exception of the Beast itself, all of the various gods in Wraeclast were, at one point, human beings. According to Sin, they became that way by accumulating power and followers, but their ambitions to become gods caused them to slowly lose their humanity. Some, like Sin and Innocence, remained humanlike, but others, like the Brine King, were mutated into horrific, inhuman monsters. | |
Path of Exile (Video Game) / int_fdad625e | featureApplicability |
1.0 | |
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1.0 | |
Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_fdad625e | |
Path of Exile (Video Game) / int_fe069e49 | type |
Critical Hit Class | |
Path of Exile (Video Game) / int_fe069e49 | comment |
Critical Hit Class: Built to maximize Power charge generation (Power charges increase critical hit chance and extra damage done by them). | |
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1.0 | |
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1.0 | |
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Path of Exile (Video Game) / int_fe069e49 | |
Path of Exile (Video Game) / int_name | type |
ItemName | |
Path of Exile (Video Game) / int_name | comment |
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Path of Exile (Video Game) / int_name | featureApplicability |
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Path of Exile (Video Game) | hasFeature |
Path of Exile (Video Game) / int_name | |
Path of Exile (Video Game) / int_name | itemName |
Path of Exile (Video Game) |
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