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Penumbra (Video Game)

 Penumbra (Video Game)
type
TVTItem
 Penumbra (Video Game)
label
Penumbra (Video Game)
 Penumbra (Video Game)
page
Penumbra
 Penumbra (Video Game)
comment
Spanning two games and an expansion pack,note Overture, Black Plague and Requiem respectively Penumbra is a Survival Horror series that follows physics professor Philip Buchanon, who, after attending to his mother's funeral, receives a letter from his long dead father Howard instructing him to destroy a breadcrumb trail of mysterious documents without reading them. Phillip, suffering from severe Genre Blindness, instead follows the trail to a forgotten old mine somewhere in northern Greenland, where he promptly finds himself trapped and (seemingly) alone during a blizzard.Created by Frictional Games (the company that went on to make the equally terrifying Amnesia: The Dark Descent) Penumbra is also notable for its unique engine that allows solving puzzles through clicking, dragging, and directly interacting when using items, giving an especially genuine, immersive atmosphere that even earned Black Plague a nomination for best script (from The Writers Guild of Great Britain, that it ultimately lost to Overlord I).The series has also spawned a few fangames: the Amnesia: The Dark Descent total conversions Necrologue and Twilight of the Archaic, and an upcoming SOMA mod called Prisoner of Fate.
 Penumbra (Video Game)
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2024-03-16T05:31:30Z
 Penumbra (Video Game)
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2024-03-16T05:31:30Z
 Penumbra (Video Game)
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Dropped link to BioShock1: Not a Feature - ITEM
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Dropped link to BlooperReel: Not a Feature - UNKNOWN
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Dropped link to GenreBusting: Not a Feature - IGNORE
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Dropped link to HalfLife: Not a Feature - ITEM
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 Penumbra (Video Game)
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 Penumbra (Video Game)
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DBTropes
 Penumbra (Video Game) / int_105f4bd9
type
Villain: Exit, Stage Left
 Penumbra (Video Game) / int_105f4bd9
comment
Villain: Exit, Stage Left: Near the end of the game, Clarence mentally tortures you one last time, while saying that his role has been fulfilled, then "leaves" Philip's mind for reasons unknown.
 Penumbra (Video Game) / int_105f4bd9
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1.0
 Penumbra (Video Game) / int_105f4bd9
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1.0
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Penumbra (Video Game) / int_105f4bd9
 Penumbra (Video Game) / int_106381c4
type
SilentProtagonist
 Penumbra (Video Game) / int_106381c4
comment
Silent Protagonist: Philip is an interesting subversion, since he narrates the intro cutscenes and you can read his thoughts and ideas about an object or situation in-game after clicking the right mouse button.
 Penumbra (Video Game) / int_106381c4
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1.0
 Penumbra (Video Game) / int_106381c4
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Penumbra (Video Game) / int_106381c4
 Penumbra (Video Game) / int_1161fb48
type
Bizarre Alien Biology
 Penumbra (Video Game) / int_1161fb48
comment
Bizarre Alien Biology: The Tuurngait are apparently some sort of sentient semi-parasitic virus from an unknown world. They also have the traditional Hive Mind element to them and are capable of altering the genetic structure and nervous system of other living beings.
 Penumbra (Video Game) / int_1161fb48
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 Penumbra (Video Game) / int_1161fb48
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Penumbra (Video Game) / int_1161fb48
 Penumbra (Video Game) / int_143e6c8d
type
Heroic Mime
 Penumbra (Video Game) / int_143e6c8d
comment
Heroic Mime: Lampshaded by Clarence right as he comes into existence after Philip's out-of-body experience.
 Penumbra (Video Game) / int_143e6c8d
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1.0
 Penumbra (Video Game) / int_143e6c8d
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Penumbra (Video Game) / int_143e6c8d
 Penumbra (Video Game) / int_15756c9d
type
Where It All Began
 Penumbra (Video Game) / int_15756c9d
comment
Where It All Began: A turning point in the game weaves the whole trilogy together; starting with the Residential level of Requiem, connected to a fan-made set of rooms that link the ending corridor of Overture with the beginning of Black Plague, making it clear that Philip has been Going in Circles the whole time. You can even see Overture's ending eerily replay itself if you go far enough.
 Penumbra (Video Game) / int_15756c9d
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1.0
 Penumbra (Video Game) / int_15756c9d
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Penumbra (Video Game) / int_15756c9d
 Penumbra (Video Game) / int_15b2cab3
type
Tempting Fate
 Penumbra (Video Game) / int_15b2cab3
comment
Tempting Fate: Traveling on your own and completely alone to the most isolated regions of Greenland in search for answers about your father's mysterious past requires either utter Genre Blindness or "I've got nothing to lose" sentiments.
 Penumbra (Video Game) / int_15b2cab3
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1.0
 Penumbra (Video Game) / int_15b2cab3
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 Penumbra (Video Game)
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Penumbra (Video Game) / int_15b2cab3
 Penumbra (Video Game) / int_17761744
type
Heal Thyself
 Penumbra (Video Game) / int_17761744
comment
Heal Thyself: Painkillers. For that matter, just walking around in circles can bring you from "I can't feel my arms and legs" to "I'm as fit as can be expected" pretty quickly. File it under Acceptable Breaks from Reality, given how fast your HP can go back down.
 Penumbra (Video Game) / int_17761744
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1.0
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Penumbra (Video Game) / int_17761744
 Penumbra (Video Game) / int_18ce8f1d
type
Full-Frontal Assault
 Penumbra (Video Game) / int_18ce8f1d
comment
Full-Frontal Assault: The Infected.
 Penumbra (Video Game) / int_18ce8f1d
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1.0
 Penumbra (Video Game) / int_18ce8f1d
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 Penumbra (Video Game)
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Penumbra (Video Game) / int_18ce8f1d
 Penumbra (Video Game) / int_19e22123
type
Ancient Tomb
 Penumbra (Video Game) / int_19e22123
comment
Ancient Tomb: The Tuurngait Tomb, where the virus was released from. A section of it makes up the first level of Requiem, and a more thorough exploration serves as one of the last levels of Necrologue.
 Penumbra (Video Game) / int_19e22123
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 Penumbra (Video Game) / int_19e22123
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Penumbra (Video Game) / int_19e22123
 Penumbra (Video Game) / int_19ebe383
type
Never Trust a Trailer
 Penumbra (Video Game) / int_19ebe383
comment
Never Trust a Trailer: Both the Steam promotion for Penumbra: Overture and on the official website there's a screenshot where the player is attacked by one of the spider enemies (with more coming out of a hole in the roof). Spiders are enemies in the hole from the screenshot, but there aren't any spiders in the room shown. There's also a screenshot from one of the Rockworm chases, but the button is in the wrong place.
 Penumbra (Video Game) / int_19ebe383
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1.0
 Penumbra (Video Game) / int_19ebe383
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Penumbra (Video Game) / int_19ebe383
 Penumbra (Video Game) / int_1a1ea492
type
Lord British Postulate
 Penumbra (Video Game) / int_1a1ea492
comment
Lord British Postulate: Although the Infected in Black Plague are supposed to be unkillable by the player (due to you not having any weapons, unlike Overture), it actually is possible to kill them with objects as they still take physics damage (although this is still quite difficult to pull off).
 Penumbra (Video Game) / int_1a1ea492
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1.0
 Penumbra (Video Game) / int_1a1ea492
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Penumbra (Video Game) / int_1a1ea492
 Penumbra (Video Game) / int_1aa08f77
type
Multiple Endings
 Penumbra (Video Game) / int_1aa08f77
comment
Multiple Endings: You can either follow Howard as he jumps off the tower and leave the Tuurngait be, or run back down and destroy it once and for all.
 Penumbra (Video Game) / int_1aa08f77
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1.0
 Penumbra (Video Game) / int_1aa08f77
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Penumbra (Video Game) / int_1aa08f77
 Penumbra (Video Game) / int_1b2b1d2c
type
Violation of Common Sense
 Penumbra (Video Game) / int_1b2b1d2c
comment
Violation of Common Sense: Well, it fits the theme, but one puzzle requires you to set yourself on fire so a trap will malfunction and someone else can get through it safely. Incidentally, stupidity is not the only option—it's just the only moral one (as well as the only one that allows you to go on with the game). Not to mention another puzzle where you have to inject yourself with an unknown chemical in order to put yourself in a chemically-induced coma so that the door you need to go through will be unlocked. The function of the item is actually explained in a nearby note, but it is entirely possible to miss it and arrive at this result anyway through good old experimentation.
 Penumbra (Video Game) / int_1b2b1d2c
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1.0
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Penumbra (Video Game) / int_1b2b1d2c
 Penumbra (Video Game) / int_1b65dfad
type
The Cameo
 Penumbra (Video Game) / int_1b65dfad
comment
The Cameo: Eloff Carpenter turns up in an infirmary halfway through the game, and Clarence warns Philip not to touch him, implying that he's in an out-of-body experience.
 Penumbra (Video Game) / int_1b65dfad
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1.0
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Penumbra (Video Game) / int_1b65dfad
 Penumbra (Video Game) / int_1ba5dc68
type
The Greys
 Penumbra (Video Game) / int_1ba5dc68
comment
The Greys: A statue within the innermost portions of the Tuurngait tomb implies that said creatures used to be this.
 Penumbra (Video Game) / int_1ba5dc68
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1.0
 Penumbra (Video Game) / int_1ba5dc68
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Penumbra (Video Game) / int_1ba5dc68
 Penumbra (Video Game) / int_1bc0ca82
type
Abandoned Mine
 Penumbra (Video Game) / int_1bc0ca82
comment
Abandoned Mine: Primary setting for the first game.
 Penumbra (Video Game) / int_1bc0ca82
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1.0
 Penumbra (Video Game) / int_1bc0ca82
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 Penumbra (Video Game)
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Penumbra (Video Game) / int_1bc0ca82
 Penumbra (Video Game) / int_1c7555f1
type
The Virus
 Penumbra (Video Game) / int_1c7555f1
comment
The Virus: Called such in-game, it's how the Tuurngait replenishes itself. Interestingly, it apparently began as a mutually beneficial Mental Fusion, or so the Hive Mind claims.
 Penumbra (Video Game) / int_1c7555f1
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1.0
 Penumbra (Video Game) / int_1c7555f1
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Penumbra (Video Game) / int_1c7555f1
 Penumbra (Video Game) / int_1c7cc36d
type
Welcome Back, Traitor
 Penumbra (Video Game) / int_1c7cc36d
comment
Welcome Back, Traitor: Upon your returning to the Tuurngait world, it notices your presence, and is not happy over your betrayal of them in Black Plague.
 Penumbra (Video Game) / int_1c7cc36d
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1.0
 Penumbra (Video Game) / int_1c7cc36d
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Penumbra (Video Game) / int_1c7cc36d
 Penumbra (Video Game) / int_1e1afc1b
type
Framing Device
 Penumbra (Video Game) / int_1e1afc1b
comment
Framing Device: The first two games are framed around an email from Philip to an unspecified individual, explaining why he failed to do something that needed to be done, and has to ask another to complete the task. What exactly he's talking about isn't fully explained until the end of Black Plague. The expansion pack takes place immediately after.
 Penumbra (Video Game) / int_1e1afc1b
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1.0
 Penumbra (Video Game) / int_1e1afc1b
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Penumbra (Video Game) / int_1e1afc1b
 Penumbra (Video Game) / int_20e2a53b
type
Notice This
 Penumbra (Video Game) / int_20e2a53b
comment
Notice This: As in BioShock, you can turn it off for greater immersion. In Black Plague, Clarence shows a demonstration on a random, non-interactive object.
 Penumbra (Video Game) / int_20e2a53b
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1.0
 Penumbra (Video Game) / int_20e2a53b
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Penumbra (Video Game) / int_20e2a53b
 Penumbra (Video Game) / int_222dc873
type
Black Comedy
 Penumbra (Video Game) / int_222dc873
comment
Black Comedy: Clarence embodies this trope readily.
 Penumbra (Video Game) / int_222dc873
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1.0
 Penumbra (Video Game) / int_222dc873
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 Penumbra (Video Game)
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Penumbra (Video Game) / int_222dc873
 Penumbra (Video Game) / int_22cf536c
type
Chekhov's Gun
 Penumbra (Video Game) / int_22cf536c
comment
Chekhov's Gun: Armstrong's Mixture, to some extent in Overture. Shows up as a page in an explosives manual you find very early in the game but isn't actually used until very near the end where you use it to blow your way through to Red.
 Penumbra (Video Game) / int_22cf536c
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1.0
 Penumbra (Video Game) / int_22cf536c
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Penumbra (Video Game) / int_22cf536c
 Penumbra (Video Game) / int_234bd900
type
For Science!
 Penumbra (Video Game) / int_234bd900
comment
For Science!: The Archaic, as already hinted at in the Cult trope entry.
 Penumbra (Video Game) / int_234bd900
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1.0
 Penumbra (Video Game) / int_234bd900
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Penumbra (Video Game) / int_234bd900
 Penumbra (Video Game) / int_27ca7ddd
type
Tick Tock Tune
 Penumbra (Video Game) / int_27ca7ddd
comment
Tick Tock Tune: Heard during Philip's out-of-body experience.
 Penumbra (Video Game) / int_27ca7ddd
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1.0
 Penumbra (Video Game) / int_27ca7ddd
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Penumbra (Video Game) / int_27ca7ddd
 Penumbra (Video Game) / int_28104b90
type
Bag of Spilling
 Penumbra (Video Game) / int_28104b90
comment
Bag of Spilling: Justified both times.
 Penumbra (Video Game) / int_28104b90
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1.0
 Penumbra (Video Game) / int_28104b90
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Penumbra (Video Game) / int_28104b90
 Penumbra (Video Game) / int_2813c530
type
Laser Hallway
 Penumbra (Video Game) / int_2813c530
comment
Laser Hallway: Black Plague has packs of explosives rigged with lasers, which can be disabled through a small puzzle near them, or switches. Requiem is more of a hallucinatory type. Malfunctioning blue lasers in one area, while harmless to Philip, cause the ball required in a puzzle to teleport back to the start. Another level has a ring of red lasers that disintegrate anything on contact — even resistant to any object held towards it.
 Penumbra (Video Game) / int_2813c530
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Penumbra (Video Game) / int_2813c530
 Penumbra (Video Game) / int_28cd01ca
type
Disappeared Dad
 Penumbra (Video Game) / int_28cd01ca
comment
Disappeared Dad: Literal example. Looking around the library again reveals Howard's corpse as missing, and the finale reveals him having teleported to the Tuurngait world.
 Penumbra (Video Game) / int_28cd01ca
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1.0
 Penumbra (Video Game) / int_28cd01ca
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 Penumbra (Video Game)
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Penumbra (Video Game) / int_28cd01ca
 Penumbra (Video Game) / int_2b2c66c3
type
Evil Has a Bad Sense of Humor
 Penumbra (Video Game) / int_2b2c66c3
comment
Evil Has a Bad Sense of Humor: After Clarence tricks Phillip into killing Dr. Swanson, he jokes about a piece of her skull being on his shoe.
 Penumbra (Video Game) / int_2b2c66c3
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1.0
 Penumbra (Video Game) / int_2b2c66c3
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Penumbra (Video Game) / int_2b2c66c3
 Penumbra (Video Game) / int_2c1f1138
type
He Who Fights Monsters
 Penumbra (Video Game) / int_2c1f1138
comment
He Who Fights Monsters: One of the interpretations of the ending in Black Plague.
 Penumbra (Video Game) / int_2c1f1138
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1.0
 Penumbra (Video Game) / int_2c1f1138
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Penumbra (Video Game) / int_2c1f1138
 Penumbra (Video Game) / int_2c77fae3
type
Darkness Equals Death
 Penumbra (Video Game) / int_2c77fae3
comment
Darkness Equals Death: The Kennels in Black Plague, in which you are likely to be eaten by a grue. A major part of the puzzle there is manipulating the malfunctioning electrical lighting to allow Philip to pass otherwise dangerous zones safely.
 Penumbra (Video Game) / int_2c77fae3
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1.0
 Penumbra (Video Game) / int_2c77fae3
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Penumbra (Video Game) / int_2c77fae3
 Penumbra (Video Game) / int_2da9567
type
Stealth-Based Game
 Penumbra (Video Game) / int_2da9567
comment
Stealth-Based Game: You can try to fight anything you come across, but considering that you only have a pickaxe, do you want to? Not to mention that you're utterly weaponless in the two sequels (if you don't count object-throwing). Philip even lampshades the need for stealth in one of the earliest levels of Overture (where things start looking really serious).
 Penumbra (Video Game) / int_2da9567
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1.0
 Penumbra (Video Game) / int_2da9567
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Penumbra (Video Game) / int_2da9567
 Penumbra (Video Game) / int_2fb3170e
type
Enemy Within
 Penumbra (Video Game) / int_2fb3170e
comment
Enemy Within: Clarence, the Tuurngait's personal representative within your skull. He spends half of Black Plague trying to kill you and the other half trying to keep you alive so he doesn't die too. It really doesn't help that he can give you hallucinations at will.
 Penumbra (Video Game) / int_2fb3170e
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1.0
 Penumbra (Video Game) / int_2fb3170e
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Penumbra (Video Game) / int_2fb3170e
 Penumbra (Video Game) / int_39798793
type
Ludicrous Precision
 Penumbra (Video Game) / int_39798793
comment
Ludicrous Precision: Dr. Eminiss remembers his day of birth... 3.46993412 recurring minutes past nine, indicating almost nano-second precision. He later gives the time since something last good happened, down to tenth of a second.
 Penumbra (Video Game) / int_39798793
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 Penumbra (Video Game) / int_39798793
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 Penumbra (Video Game)
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Penumbra (Video Game) / int_39798793
 Penumbra (Video Game) / int_39a8fc83
type
The Can Kicked Him
 Penumbra (Video Game) / int_39a8fc83
comment
The Can Kicked Him: A corpse appears propped up on a toilet in one area, and reading a note near it reveals that the person in question was someone whom the Tuurngait hacked up and dragged away from the cell next to yours at the beginning of Black Plague.
 Penumbra (Video Game) / int_39a8fc83
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1.0
 Penumbra (Video Game) / int_39a8fc83
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Penumbra (Video Game) / int_39a8fc83
 Penumbra (Video Game) / int_3c7d0418
type
Doom Magnet
 Penumbra (Video Game) / int_3c7d0418
comment
Doom Magnet: Clarence mocks Philip with this, after a rock worm kills Jayla Kwon just as he gets close to her.
 Penumbra (Video Game) / int_3c7d0418
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1.0
 Penumbra (Video Game) / int_3c7d0418
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Penumbra (Video Game) / int_3c7d0418
 Penumbra (Video Game) / int_3d4d3dc9
type
Humans Are Bastards
 Penumbra (Video Game) / int_3d4d3dc9
comment
Humans Are Bastards: That's what the Tuurngait thinks, anyways. If you pass its moral tests, it declares you an example of My Species Doth Protest Too Much — then you write in the email that it was wrong and give the coordinates to the mine, with the instructions "kill them all."
 Penumbra (Video Game) / int_3d4d3dc9
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 Penumbra (Video Game) / int_3d4d3dc9
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Penumbra (Video Game) / int_3d4d3dc9
 Penumbra (Video Game) / int_40680cf6
type
Stupidity Is the Only Option
 Penumbra (Video Game) / int_40680cf6
comment
Well, it fits the theme, but one puzzle requires you to set yourself on fire so a trap will malfunction and someone else can get through it safely. Incidentally, stupidity is not the only option—it's just the only moral one (as well as the only one that allows you to go on with the game).
 Penumbra (Video Game) / int_40680cf6
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1.0
 Penumbra (Video Game) / int_40680cf6
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Penumbra (Video Game) / int_40680cf6
 Penumbra (Video Game) / int_409d3c07
type
Advancing Boss of Doom
 Penumbra (Video Game) / int_409d3c07
comment
Advancing Boss of Doom: The Rockworms, which you thankfully deal with very few of.
 Penumbra (Video Game) / int_409d3c07
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1.0
 Penumbra (Video Game) / int_409d3c07
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 Penumbra (Video Game) / int_40cc0c7e
type
Bittersweet Ending
 Penumbra (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: The ending of Black Plague. Philip is doomed and everyone else in the complex is dead, but Philip manages to send a message to the outside world that will hopefully cause the Tuurngait to be destroyed.
 Penumbra (Video Game) / int_40cc0c7e
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Penumbra (Video Game) / int_40cc0c7e
 Penumbra (Video Game) / int_4230e681
type
Vader Breath
 Penumbra (Video Game) / int_4230e681
comment
Vader Breath: The music for the Chemical Laboratory in Black Plague has heavy breathing in the background. Philip also does this whenever he uses the gas mask.
 Penumbra (Video Game) / int_4230e681
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1.0
 Penumbra (Video Game) / int_4230e681
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 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_4230e681
 Penumbra (Video Game) / int_4364fe24
type
Ethereal Choir
 Penumbra (Video Game) / int_4364fe24
comment
Ethereal Choir: The unsettling choral track that plays in the Rock Worm Lab of Overture, and the final areas of Overture and Black Plague.
 Penumbra (Video Game) / int_4364fe24
featureApplicability
1.0
 Penumbra (Video Game) / int_4364fe24
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_4364fe24
 Penumbra (Video Game) / int_45007296
type
Metaphorgotten
 Penumbra (Video Game) / int_45007296
comment
Metaphorgotten: Red compares his emotions to "a disobedient pet: uncontrollable, and often rolling in shit."
 Penumbra (Video Game) / int_45007296
featureApplicability
1.0
 Penumbra (Video Game) / int_45007296
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_45007296
 Penumbra (Video Game) / int_4508b16b
type
The Guards Must Be Crazy
 Penumbra (Video Game) / int_4508b16b
comment
The Guards Must Be Crazy: An Infected isolated from the rest of the Tuurngait is generally not very bright.
 Penumbra (Video Game) / int_4508b16b
featureApplicability
1.0
 Penumbra (Video Game) / int_4508b16b
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_4508b16b
 Penumbra (Video Game) / int_458bd7d
type
What Does This Button Do?
 Penumbra (Video Game) / int_458bd7d
comment
Especially bad if you pulled the lever to find out What Does This Button Do?, as the Infected will walk right into it. Then the puzzle can't be solved without taking the same approach to a different lever.
 Penumbra (Video Game) / int_458bd7d
featureApplicability
1.0
 Penumbra (Video Game) / int_458bd7d
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_458bd7d
 Penumbra (Video Game) / int_46029d2b
type
Slow Electricity
 Penumbra (Video Game) / int_46029d2b
comment
Slow Electricity: Appears several times within the series. Overture ends with lights in a hallway clicking out one by one before Philip gets kidnapped. Revisiting this area in Necrologue also re-enacts this. Black Plague involves a set of faulty lights clicking on and off that Philip must navigate to avoid a light-fearing monster.
 Penumbra (Video Game) / int_46029d2b
featureApplicability
1.0
 Penumbra (Video Game) / int_46029d2b
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_46029d2b
 Penumbra (Video Game) / int_47e4f5f5
type
Golden Ending
 Penumbra (Video Game) / int_47e4f5f5
comment
Requiem just has artifacts, but they actually serve a purpose — collect them all, and you unlock the Golden Ending.
 Penumbra (Video Game) / int_47e4f5f5
featureApplicability
1.0
 Penumbra (Video Game) / int_47e4f5f5
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_47e4f5f5
 Penumbra (Video Game) / int_49f20c6a
type
Gory Discretion Shot
 Penumbra (Video Game) / int_49f20c6a
comment
Gory Discretion Shot: Shortly after Philip wakes up at the start of Black Plague, someone in the adjacent cell begs for his life before being hacked up and dragged away by one of the Infected. We only get to hear this happen through the wall of Philip's cell.
 Penumbra (Video Game) / int_49f20c6a
featureApplicability
1.0
 Penumbra (Video Game) / int_49f20c6a
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_49f20c6a
 Penumbra (Video Game) / int_4de1a4f7
type
Improvised Weapon
 Penumbra (Video Game) / int_4de1a4f7
comment
Improvised Weapon: You swing an actual hammer. Later on you find a small pickaxe (or ice-pick), but you're still pretty heavily outclassed. Then along comes the second game, which offers you no straightforward weapons at all. As in Overture, you can still stun enemies by throwing objects at them, but other than that, you can only rely on your own feet and the patient use of stealth this time. Word of God stated that the weapons were removed because they were intended to be used for defense, but turned into a Cherry Tapping tool. One of the puzzles in Black Plague requires you to create a makeshift Aerosol Flamethrower.
 Penumbra (Video Game) / int_4de1a4f7
featureApplicability
1.0
 Penumbra (Video Game) / int_4de1a4f7
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_4de1a4f7
 Penumbra (Video Game) / int_4e3d253b
type
Downer Ending
 Penumbra (Video Game) / int_4e3d253b
comment
Downer Ending: Black Plague ends with Phillip giving into the human desire for revenge on the Tuurngait and sending a message to close friend, instructing them to come to the mine and "kill them all", ultimately perpetuating the cycle started by his father, which brought him to the mine in the first place. Requiem isn't much better. Either Philip dies in the room, or he's forced to undergo a "Groundhog Day" Loop, doomed to repeat the events of the series.
 Penumbra (Video Game) / int_4e3d253b
featureApplicability
1.0
 Penumbra (Video Game) / int_4e3d253b
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_4e3d253b
 Penumbra (Video Game) / int_4e3e577a
type
Psychological Horror
 Penumbra (Video Game) / int_4e3e577a
comment
Psychological Horror: The core premise of the games, as highlighted in the Nothing Is Scarier entry. It's all very well executed, often with many subversions of classic horror tropes. It also makes very effective use of various Primal Fears.
 Penumbra (Video Game) / int_4e3e577a
featureApplicability
1.0
 Penumbra (Video Game) / int_4e3e577a
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_4e3e577a
 Penumbra (Video Game) / int_4e7c4536
type
Wham Line
 Penumbra (Video Game) / int_4e7c4536
comment
Wham Line: The last line of Black Plague.
 Penumbra (Video Game) / int_4e7c4536
featureApplicability
1.0
 Penumbra (Video Game) / int_4e7c4536
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_4e7c4536
 Penumbra (Video Game) / int_4ff6f484
type
Trash the Set
 Penumbra (Video Game) / int_4ff6f484
comment
Trash the Set: Revisiting some locations from Black Plague reveals places that caved in over time. Philip figures that the Rock Worms did this and will eventually destroy and bury the rest of the Shelter before long.
 Penumbra (Video Game) / int_4ff6f484
featureApplicability
1.0
 Penumbra (Video Game) / int_4ff6f484
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_4ff6f484
 Penumbra (Video Game) / int_504a1991
type
Body Horror
 Penumbra (Video Game) / int_504a1991
comment
Body Horror: There's a reason why everyone in the Archaic has a Cyanide Pill — in case it would come in handy... The infected has their skin take on a nasty color, it looks like part of their intestines were ripped out and attached to their genitalia, and they go bald among other things.
 Penumbra (Video Game) / int_504a1991
featureApplicability
1.0
 Penumbra (Video Game) / int_504a1991
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_504a1991
 Penumbra (Video Game) / int_526fc27c
type
Sand Worm
 Penumbra (Video Game) / int_526fc27c
comment
Sandworm: Or more precisely, a "giant gray rockworm". The real Invincible Minor Minion, and it can also kill you in one hit. Fortunately, there are only two or three of them.
 Penumbra (Video Game) / int_526fc27c
featureApplicability
1.0
 Penumbra (Video Game) / int_526fc27c
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_526fc27c
 Penumbra (Video Game) / int_5313c266
type
Bookends
 Penumbra (Video Game) / int_5313c266
comment
Book Ends: The email at the beginning of Overture is also the Epilogue Letter in Black Plague.
 Penumbra (Video Game) / int_5313c266
featureApplicability
1.0
 Penumbra (Video Game) / int_5313c266
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_5313c266
 Penumbra (Video Game) / int_55f0e46c
type
Potion-Brewing Mechanic
 Penumbra (Video Game) / int_55f0e46c
comment
Potion-Brewing Mechanic: In the first two games. In Overture, You have to mix two of six chemicals in a flask, in order to create Armstrong's Mixture to blow open a pile of rubble that Red is trapped behind. In Black Plague, you have to find several chemicals in the lab which you then pour in a machine, and mix using an array of buttons (in the correct order, of course) to produces the antidote to The Virus.
 Penumbra (Video Game) / int_55f0e46c
featureApplicability
1.0
 Penumbra (Video Game) / int_55f0e46c
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_55f0e46c
 Penumbra (Video Game) / int_5832e916
type
Die, Chair, Die!
 Penumbra (Video Game) / int_5832e916
comment
Die, Chair, Die!: Generally averted. In the first two games, this is to your benefit, since often you'll need that chair to barricade the door against whatever is pounding it down. That said, there are plenty of breakables in the form of ketchup bottles, Scotch bottles, etc.
 Penumbra (Video Game) / int_5832e916
featureApplicability
-1.0
 Penumbra (Video Game) / int_5832e916
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_5832e916
 Penumbra (Video Game) / int_5b19cc1b
type
Air-Vent Passageway
 Penumbra (Video Game) / int_5b19cc1b
comment
Air-Vent Passageway: Used at the beginning and towards the end of Black Plague.
 Penumbra (Video Game) / int_5b19cc1b
featureApplicability
1.0
 Penumbra (Video Game) / int_5b19cc1b
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_5b19cc1b
 Penumbra (Video Game) / int_5c1ec068
type
Big Red Button
 Penumbra (Video Game) / int_5c1ec068
comment
Big Red Button: During a power outage, Clarence messes with Philip by tricking him into thinking that a button like this would solve everything, only to reveal it as another hallucination.
 Penumbra (Video Game) / int_5c1ec068
featureApplicability
1.0
 Penumbra (Video Game) / int_5c1ec068
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_5c1ec068
 Penumbra (Video Game) / int_5ce7dbb9
type
Central Theme
 Penumbra (Video Game) / int_5ce7dbb9
comment
Central Theme: Several... The consequences of pursuing answers to our questions. Will we be satisfied with the answers we find, or will they only serve to doom us? By the end of the game, Archaic is utterly decimated, and Philip is facing death at the hands of the Tuurngait. Individuality vs. Community. Is one more moral than the other? Furthermore, is one significantly more selfish and thus, less deserving of life than the other? Philip and especially Clarence both show signs of being Jerkass characters, the former with his lying to the Tuurngait about being willing to protect them and sending the message to destroy them entirely, but the Tuurngait don't seem like saints themselves given they slaughtered all of Archaic, claiming "self-defense" and almost praising their community over individuals, believing them insignificant compared to the whole.
 Penumbra (Video Game) / int_5ce7dbb9
featureApplicability
1.0
 Penumbra (Video Game) / int_5ce7dbb9
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_5ce7dbb9
 Penumbra (Video Game) / int_5f146203
type
Dissonant Serenity
 Penumbra (Video Game) / int_5f146203
comment
Dissonant Serenity: Early on in Overture, you'll find the logs of a man who made a habit of studying and devouring the local spiders. You'll find an equally cheerful log not much later about how he had to remove his own tongue after he realized it absorbed too many spider toxins..
 Penumbra (Video Game) / int_5f146203
featureApplicability
1.0
 Penumbra (Video Game) / int_5f146203
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_5f146203
 Penumbra (Video Game) / int_6134738
type
Find the Cure!
 Penumbra (Video Game) / int_6134738
comment
Find the Cure!: Justified for once — The Tuurngait doesn't just want you dead.
 Penumbra (Video Game) / int_6134738
featureApplicability
1.0
 Penumbra (Video Game) / int_6134738
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_6134738
 Penumbra (Video Game) / int_62525a70
type
He Knows About Timed Hits
 Penumbra (Video Game) / int_62525a70
comment
He Knows About Timed Hits: In Overture, Philip uses Inner Monologue at some points to explain game mechanics like grabbing objects and stealth. Black Plague isolates this to an optional tutorial in the main menu.
 Penumbra (Video Game) / int_62525a70
featureApplicability
1.0
 Penumbra (Video Game) / int_62525a70
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_62525a70
 Penumbra (Video Game) / int_64070096
type
Cowardly Lion
 Penumbra (Video Game) / int_64070096
comment
Cowardly Lion: If Philip so much as looks at a monster for too long, there'll be a lens flare, and he'll freak out and give away his position. That said, he never gives up, and he thinks and fights his way out of situations that kill everyone around him.)
 Penumbra (Video Game) / int_64070096
featureApplicability
1.0
 Penumbra (Video Game) / int_64070096
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_64070096
 Penumbra (Video Game) / int_6500e9cc
type
Fighting from the Inside
 Penumbra (Video Game) / int_6500e9cc
comment
Fighting from the Inside: Each person who contracts The Virus goes through a Battle in the Center of the Mind, and almost everyone loses and becomes one of the Infected. Red, a Cloudcuckoolander miner in Overture, managed to win and retain partial self-control. In the second game, you go through such a fight yourself, with a win meaning you just have to put up with Clarence. Howard apparently managed it as well, but he was Driven to Suicide. Dr. Eminess seemed to have won, but once you give him a saw, that's clearly not true.
 Penumbra (Video Game) / int_6500e9cc
featureApplicability
1.0
 Penumbra (Video Game) / int_6500e9cc
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_6500e9cc
 Penumbra (Video Game) / int_65163c3a
type
Evil Tower of Ominousness
 Penumbra (Video Game) / int_65163c3a
comment
Evil Tower of Ominousness: Seen during the Tuurngait's mental test near the end of Black Plague, and the climax of Necrologue involves climbing it from bottom to top.
 Penumbra (Video Game) / int_65163c3a
featureApplicability
1.0
 Penumbra (Video Game) / int_65163c3a
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_65163c3a
 Penumbra (Video Game) / int_651a8540
type
Indy Escape
 Penumbra (Video Game) / int_651a8540
comment
Indy Escape: Once with an actual boulder, once with a rockworm.
 Penumbra (Video Game) / int_651a8540
featureApplicability
1.0
 Penumbra (Video Game) / int_651a8540
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_651a8540
 Penumbra (Video Game) / int_66f763c0
type
Interface Screw
 Penumbra (Video Game) / int_66f763c0
comment
Interface Screw: The mere existence of Clarence is this trope.
 Penumbra (Video Game) / int_66f763c0
featureApplicability
1.0
 Penumbra (Video Game) / int_66f763c0
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_66f763c0
 Penumbra (Video Game) / int_6b05b601
type
Jerkass Has a Point
 Penumbra (Video Game) / int_6b05b601
comment
Jerkass Has a Point: The Tuurngait states that the selfishness of human would be catastrophic and that all humans pull in different directions. Well, the Tuurngait is no saint, but it does have a point. People were supposed to be selfless and kill themselves or lock themselves up if they became infected. Many people didn't and turned into monsters that proceeded to kill or infect everyone else. The problem compounded itself until approximately 99.22% (100% minus the odds of survival given by the computer in Dr. Swanson's office) of the staff were dead.
 Penumbra (Video Game) / int_6b05b601
featureApplicability
1.0
 Penumbra (Video Game) / int_6b05b601
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_6b05b601
 Penumbra (Video Game) / int_6b2b3b59
type
The Reveal
 Penumbra (Video Game) / int_6b2b3b59
comment
Subverted terrifyingly with Dr. Richard Eminiss in Black Plague. He first seems to follow these tropes, but quickly turns out to be anything but humorous...
 Penumbra (Video Game) / int_6b2b3b59
featureApplicability
-0.3
 Penumbra (Video Game) / int_6b2b3b59
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_6b2b3b59
 Penumbra (Video Game) / int_6e51da74
type
Hair-Trigger Explosive
 Penumbra (Video Game) / int_6e51da74
comment
Hair-Trigger Explosive: Unsurprisingly, a flask of Armstrong's Mixture acts as this towards the end of the game, and dropping it anywhere but the proper spot is an instant fatal explosion.
 Penumbra (Video Game) / int_6e51da74
featureApplicability
1.0
 Penumbra (Video Game) / int_6e51da74
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_6e51da74
 Penumbra (Video Game) / int_6fc40689
type
Ragdoll Physics
 Penumbra (Video Game) / int_6fc40689
comment
Ragdoll Physics: Mostly averted, but not completely.
 Penumbra (Video Game) / int_6fc40689
featureApplicability
-1.0
 Penumbra (Video Game) / int_6fc40689
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_6fc40689
 Penumbra (Video Game) / int_72c04e0d
type
Door to Before
 Penumbra (Video Game) / int_72c04e0d
comment
Door to Before: The chemical labs have an emergency door, which you can open by sabotaging the flow of chemicals in the lab itself, but only after you get past cameras, enemies, and security puzzles. And then there's the matter of going through the hallway the door leads to...
 Penumbra (Video Game) / int_72c04e0d
featureApplicability
1.0
 Penumbra (Video Game) / int_72c04e0d
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_72c04e0d
 Penumbra (Video Game) / int_72cdfc33
type
Big Bad Ensemble
 Penumbra (Video Game) / int_72cdfc33
comment
Big Bad Ensemble: The Tuurngait and Clarence for Black Plague. The Tuurngait is responsible for unleashing the virus, which created the Infected along with the other mutated creatures Philip encounters in the mine, while Clarence is an Enemy Within Philip's mind who's just as big a threat to him as the Infected. The Tuurngait can be considered the Big Bad for the whole series, however.
 Penumbra (Video Game) / int_72cdfc33
featureApplicability
1.0
 Penumbra (Video Game) / int_72cdfc33
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_72cdfc33
 Penumbra (Video Game) / int_72d31973
type
Surreal Horror
 Penumbra (Video Game) / int_72d31973
comment
Surreal Horror: The events in the games get gradually more and more bizarre, especially in Black Plague and Requiem.
 Penumbra (Video Game) / int_72d31973
featureApplicability
1.0
 Penumbra (Video Game) / int_72d31973
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_72d31973
 Penumbra (Video Game) / int_7335ffa9
type
Grey-and-Gray Morality
 Penumbra (Video Game) / int_7335ffa9
comment
Grey-and-Gray Morality: The final choice Philip is presented with in Black Plague. If he had done as the Tuurngait wanted and asked the reader to remove all evidence of the Shelter, the Tuurngait, who seem a little too eager to assimilate the "invaders", would stay alive, likely indefinitely, and the Shelter would become a second tomb for the Tuurngait. When he asks the reader to have the Tuurngait destroyed, he is killing off an ancient and wise being older than man that sowed pieces of its knowledge into our species.
 Penumbra (Video Game) / int_7335ffa9
featureApplicability
1.0
 Penumbra (Video Game) / int_7335ffa9
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_7335ffa9
 Penumbra (Video Game) / int_776a06eb
type
All Myths Are True
 Penumbra (Video Game) / int_776a06eb
comment
All Myths Are True: There's a grain of truth in all the Inuit legends about the Tuurngait, mysterious spirits roaming the frozen wastes of northern Greenland...as you'll discover with alarming frequency from the occasionally found textbook or old newspaper article. Overlaps quite a bit with Foreshadowing.
 Penumbra (Video Game) / int_776a06eb
featureApplicability
1.0
 Penumbra (Video Game) / int_776a06eb
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_776a06eb
 Penumbra (Video Game) / int_776c2ba4
type
Send in the Search Team
 Penumbra (Video Game) / int_776c2ba4
comment
Send in the Search Team: Jayla Kwon, in charge of a rescue team who received your email, and sent in to scrape out survivors from the Shelter. Subverted if you listen to her last message, which reveals that she was actually hired by the Archaic to cover up the entire accident.
 Penumbra (Video Game) / int_776c2ba4
featureApplicability
-0.3
 Penumbra (Video Game) / int_776c2ba4
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_776c2ba4
 Penumbra (Video Game) / int_77f6cc58
type
100% Completion
 Penumbra (Video Game) / int_77f6cc58
comment
100% Completion: In Black Plague, statistics at the end tell you how many artifacts and documents you collected, and collecting them all rewards you with a code both to an encrypted development folder in the game files, and a hidden minigame on Amabel's computer. Requiem just has artifacts, but they actually serve a purpose — collect them all, and you unlock the Golden Ending.
 Penumbra (Video Game) / int_77f6cc58
featureApplicability
1.0
 Penumbra (Video Game) / int_77f6cc58
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_77f6cc58
 Penumbra (Video Game) / int_7870735b
type
From Bad to Worse
 Penumbra (Video Game) / int_7870735b
comment
From Bad to Worse: In the first game, your only enemies were rabid dogs, large spiders, and the occasional mutant worm. The enemies of the next game... are much worse.
 Penumbra (Video Game) / int_7870735b
featureApplicability
1.0
 Penumbra (Video Game) / int_7870735b
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_7870735b
 Penumbra (Video Game) / int_7953ff81
type
Improvised Screwdriver
 Penumbra (Video Game) / int_7953ff81
comment
Improvised Screwdriver: In Black Plague, Philip has to flatten a coin in a vice to use as a makeshift screwdriver that can uncover a vent leading out of his cell. The coin can also be used in a soda machine later.
 Penumbra (Video Game) / int_7953ff81
featureApplicability
1.0
 Penumbra (Video Game) / int_7953ff81
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_7953ff81
 Penumbra (Video Game) / int_7abba202
type
The Faceless
 Penumbra (Video Game) / int_7abba202
comment
The Faceless: Every normal human who isn't already dead when you encounter them.
 Penumbra (Video Game) / int_7abba202
featureApplicability
1.0
 Penumbra (Video Game) / int_7abba202
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_7abba202
 Penumbra (Video Game) / int_7b144404
type
Mental World
 Penumbra (Video Game) / int_7b144404
comment
Mental World: Black Plague has the first instance, where Philip finds himself in the ship room. Requiem follows, being fully within the mental realm.
 Penumbra (Video Game) / int_7b144404
featureApplicability
1.0
 Penumbra (Video Game) / int_7b144404
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_7b144404
 Penumbra (Video Game) / int_7bc90010
type
Hearing Voices
 Penumbra (Video Game) / int_7bc90010
comment
Hearing Voices: Philip hears voices whispering unintelligible words at various points in Overture and Black Plague. It's implied that these are the early stages of the Tuurngait virus.
 Penumbra (Video Game) / int_7bc90010
featureApplicability
1.0
 Penumbra (Video Game) / int_7bc90010
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_7bc90010
 Penumbra (Video Game) / int_7e02bded
type
Fetch Quest
 Penumbra (Video Game) / int_7e02bded
comment
Fetch Quest: Done throughout (they are Adventure games, after all), and lampshaded in Black Plague. In other words, you need to make an improvised explosive and blast through the cave-in separating you from the part of the mine inhabited by Red.
 Penumbra (Video Game) / int_7e02bded
featureApplicability
1.0
 Penumbra (Video Game) / int_7e02bded
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_7e02bded
 Penumbra (Video Game) / int_7eaf99d
type
Malevolent Architecture
 Penumbra (Video Game) / int_7eaf99d
comment
Malevolent Architecture: Why did that electrified cord have to land in that puddle of water? That's just one of the many questions you'll be asking. Why did those damn steam pipes had to be damaged, spraying dangerously hot steam everywhere ?
 Penumbra (Video Game) / int_7eaf99d
featureApplicability
1.0
 Penumbra (Video Game) / int_7eaf99d
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_7eaf99d
 Penumbra (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Penumbra (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: Clarence tricks Philip into killing Amabel just as she was about to cure him, rubbing it in his face after the fact.
 Penumbra (Video Game) / int_7fbb2a3
featureApplicability
1.0
 Penumbra (Video Game) / int_7fbb2a3
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_7fbb2a3
 Penumbra (Video Game) / int_80251be3
type
How We Got Here
 Penumbra (Video Game) / int_80251be3
comment
How We Got Here: The intro cutscene of each installment.
 Penumbra (Video Game) / int_80251be3
featureApplicability
1.0
 Penumbra (Video Game) / int_80251be3
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_80251be3
 Penumbra (Video Game) / int_80491c2f
type
"Open!" Says Me
 Penumbra (Video Game) / int_80491c2f
comment
"Open!" Says Me: Most doors need a key, but there are some that opens by force. For example, Requiem's Residential stage has a fuse box that can be bashed open by throwing a rock (or a book) at it.
 Penumbra (Video Game) / int_80491c2f
featureApplicability
1.0
 Penumbra (Video Game) / int_80491c2f
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_80491c2f
 Penumbra (Video Game) / int_808cbaeb
type
Arson, Murder, and Jaywalking
 Penumbra (Video Game) / int_808cbaeb
comment
Arson, Murder, and Jaywalking: While in the infirmary, you stumble across a note detailing when using the Cryo-stasis chamber is deemed acceptable. The list of permissible ailments include "cardiomyopathy, glaucoma, polio, diabetes, or halitosis (bad breath)."
 Penumbra (Video Game) / int_808cbaeb
featureApplicability
1.0
 Penumbra (Video Game) / int_808cbaeb
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_808cbaeb
 Penumbra (Video Game) / int_82accf22
type
Gainax Ending
 Penumbra (Video Game) / int_82accf22
comment
Gainax Ending: Requiem is this to the series as a whole. Uniquely, the plot was already mostly wrapped up in Black Plague anyway.
 Penumbra (Video Game) / int_82accf22
featureApplicability
1.0
 Penumbra (Video Game) / int_82accf22
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_82accf22
 Penumbra (Video Game) / int_84f4a870
type
Puzzle Boss
 Penumbra (Video Game) / int_84f4a870
comment
Puzzle Boss: Amabel. You need to turn a wheel to raise a crate, then drop it on her head. The real problem isn't figuring out what to do, but doing it while she keeps rushing you. The rockworms, Dr. Eminiss and Clarence (in his materialised form) are other obvious examples.
 Penumbra (Video Game) / int_84f4a870
featureApplicability
1.0
 Penumbra (Video Game) / int_84f4a870
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_84f4a870
 Penumbra (Video Game) / int_8797239c
type
Bait-and-Switch
 Penumbra (Video Game) / int_8797239c
comment
Bait-and-Switch: At the start of Overture the player keeps finding journal entries about giant spiders and finding giant webs scattered around caves and tunnels and is then attacked by zombie dogs.
 Penumbra (Video Game) / int_8797239c
featureApplicability
1.0
 Penumbra (Video Game) / int_8797239c
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_8797239c
 Penumbra (Video Game) / int_87e661e8
type
Absurdly Spacious Sewer
 Penumbra (Video Game) / int_87e661e8
comment
Absurdly-Spacious Sewer: A level in Requiem identifies itself as a sewer, and it has two side rooms with manholes at the top, a side room containing a generator and some transport system, and a large reservoir that you need to flood to progress to the next area. The water seems to be purified, unusual for a sewer. It follows the style meant for technical or experimental work.
 Penumbra (Video Game) / int_87e661e8
featureApplicability
1.0
 Penumbra (Video Game) / int_87e661e8
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_87e661e8
 Penumbra (Video Game) / int_8967e17f
type
Back from the Dead
 Penumbra (Video Game) / int_8967e17f
comment
Back from the Dead: The game starts by Philip finding that Amabel isn't as dead as previously believed, enforced when you go back to her lab, revealing that the infected that you killed never was Amabel to begin with. Clarence also makes a return visit (not that he enjoys it), given that the events of Requiem had more than likely been Philip's re-infection.
 Penumbra (Video Game) / int_8967e17f
featureApplicability
1.0
 Penumbra (Video Game) / int_8967e17f
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_8967e17f
 Penumbra (Video Game) / int_8a888e34
type
Exploding Barrels
 Penumbra (Video Game) / int_8a888e34
comment
Exploding Barrels: Played with in the series. In the first section of Overture, Philip has to set up a barrel of TNT and make a fuse to blow down a cave-in. Propane canisters in later areas play this straight.
 Penumbra (Video Game) / int_8a888e34
featureApplicability
1.0
 Penumbra (Video Game) / int_8a888e34
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_8a888e34
 Penumbra (Video Game) / int_8b442f50
type
Did Not Get the Girl
 Penumbra (Video Game) / int_8b442f50
comment
Did Not Get the Girl: Just when Philip manages to rotate a bridge to connect with a building where Amabel is located, the bridge inevitably collapses under him and dumps Philip back into the mines. With everything that's happened up to that point, he ultimately decides to just give up on Amabel, thinking nothing good would come if they met, and instead focuses on escaping.
 Penumbra (Video Game) / int_8b442f50
featureApplicability
1.0
 Penumbra (Video Game) / int_8b442f50
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_8b442f50
 Penumbra (Video Game) / int_8ba9512b
type
Our Zombies Are Different
 Penumbra (Video Game) / int_8ba9512b
comment
Our Zombies Are Different: The Infected. And not only human ones.
 Penumbra (Video Game) / int_8ba9512b
featureApplicability
1.0
 Penumbra (Video Game) / int_8ba9512b
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_8ba9512b
 Penumbra (Video Game) / int_8d2f6f03
type
Backtracking
 Penumbra (Video Game) / int_8d2f6f03
comment
Backtracking: There is some, but fortunately, it doesn't take too long and tries to avoid becoming Filler.
 Penumbra (Video Game) / int_8d2f6f03
featureApplicability
1.0
 Penumbra (Video Game) / int_8d2f6f03
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_8d2f6f03
 Penumbra (Video Game) / int_8d6c8737
type
Insurmountable Waist-Height Fence
 Penumbra (Video Game) / int_8d6c8737
comment
Insurmountable Waist-Height Fence: In the first game there's a fence gate blocking access to the deeper parts of the mine and it's locked from the other side by a wooden plank. If you can't just lift the plank behind the bars or use a nearby box to jump over the fence, you are required to find a saw.
 Penumbra (Video Game) / int_8d6c8737
featureApplicability
1.0
 Penumbra (Video Game) / int_8d6c8737
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_8d6c8737
 Penumbra (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Penumbra (Video Game) / int_8e0430ab
comment
Non-Standard Game Over: One puzzle involves creating an acid that can melt metal, to corrode a padlock. But you also have the option to use it on one of the save points like the previous science team members tried to.
 Penumbra (Video Game) / int_8e0430ab
featureApplicability
1.0
 Penumbra (Video Game) / int_8e0430ab
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_8e0430ab
 Penumbra (Video Game) / int_8e5c862
type
Ancient Conspiracy
 Penumbra (Video Game) / int_8e5c862
comment
Ancient Conspiracy: The Archaic, a secret society attempting to research the Tuurngait and mainly getting itself slaughtered. They're extremely corrupt, and willing to sacrifice the lives of lower-ranking members to protect the upper echelons. An out-of-the-way note in Black Plague reveals they were founded by Leonardo Da Vinci and are a private organization with multiple facilities across the globe who are dedicated to researching and exploiting supernatural phenomena, who pre-date the SCP Foundation by several years.
 Penumbra (Video Game) / int_8e5c862
featureApplicability
1.0
 Penumbra (Video Game) / int_8e5c862
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_8e5c862
 Penumbra (Video Game) / int_8e81e57f
type
Voice with an Internet Connection
 Penumbra (Video Game) / int_8e81e57f
comment
Voice with an Internet Connection: Subverted in Overture — Red can only contact you via walkie talkie, has no idea where you are or whether you're still alive, but he's so lonely he keeps talking. Played straight with Amabel Swanson in Black Plague, and sort of bent in Requiem as Red, Dr. Eminiss, and the bland voice on the intercom all counsel and taunt you.
 Penumbra (Video Game) / int_8e81e57f
featureApplicability
-0.3
 Penumbra (Video Game) / int_8e81e57f
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_8e81e57f
 Penumbra (Video Game) / int_9190d4fe
type
Powerful Pick
 Penumbra (Video Game) / int_9190d4fe
comment
Powerful Pick: It takes a little practice to master, but the pickaxe (and the weaker hammer) can become a powerful and invaluable tool and melee weapon, once you get the hang of it.
 Penumbra (Video Game) / int_9190d4fe
featureApplicability
1.0
 Penumbra (Video Game) / int_9190d4fe
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_9190d4fe
 Penumbra (Video Game) / int_92bd6627
type
Invincible Minor Minion
 Penumbra (Video Game) / int_92bd6627
comment
Invincible Minor Minion: The Infected are generally this, but contrary to popular belief, enough physics object impacts can actually kill one.
 Penumbra (Video Game) / int_92bd6627
featureApplicability
1.0
 Penumbra (Video Game) / int_92bd6627
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_92bd6627
 Penumbra (Video Game) / int_940a5958
type
Artificial Stupidity
 Penumbra (Video Game) / int_940a5958
comment
Artificial Stupidity: The zombie dogs in Overture only notice the player if they're in their direct line of sight. While walking normally will alert them to the player's presence, crouch-walking completely negates that to the point that the player can simply walk right past them even mere feet away from them and not be found out.
 Penumbra (Video Game) / int_940a5958
featureApplicability
1.0
 Penumbra (Video Game) / int_940a5958
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_940a5958
 Penumbra (Video Game) / int_98c2a8f2
type
Humans Are Cthulhu
 Penumbra (Video Game) / int_98c2a8f2
comment
Humans Are Cthulhu: In an ironic twist, the Eldritch Abomination Tuurngait is actually terrified of humanity as a whole, since even though it is a powerful Hive Mind, it can't possibly assimilate them all and stands no chance against humans if they learn about its existence.
 Penumbra (Video Game) / int_98c2a8f2
featureApplicability
1.0
 Penumbra (Video Game) / int_98c2a8f2
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_98c2a8f2
 Penumbra (Video Game) / int_99298c71
type
Better to Die than Be Killed
 Penumbra (Video Game) / int_99298c71
comment
Better to Die than Be Killed: A rather hard to find (and Door Stopping) note in the UV light room talks of a scientist from the Shelter who read research papers on the Rock Worms. At the end, it says that he tied a noose. "Those monsters may feed on my corpse, but they won't take my life."
 Penumbra (Video Game) / int_99298c71
featureApplicability
1.0
 Penumbra (Video Game) / int_99298c71
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_99298c71
 Penumbra (Video Game) / int_9be7c205
type
Giant Spider
 Penumbra (Video Game) / int_9be7c205
comment
Giant Spider: In any other game, they'd be Goddamn Bats. In Overture, they're still weaker than everything else you encounter. Thankfully, they're not actually gigantic — just a bit overgrown.
 Penumbra (Video Game) / int_9be7c205
featureApplicability
1.0
 Penumbra (Video Game) / int_9be7c205
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_9be7c205
 Penumbra (Video Game) / int_9d6427ec
type
Time Travel
 Penumbra (Video Game) / int_9d6427ec
comment
Time Travel: Blue variants of the save point artifact have this ability, but only in a particular spot and for a short amount of time. This is mainly used to get around things that are completely blocked in the present day.
 Penumbra (Video Game) / int_9d6427ec
featureApplicability
1.0
 Penumbra (Video Game) / int_9d6427ec
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_9d6427ec
 Penumbra (Video Game) / int_9dfb8296
type
This Is Gonna Suck
 Penumbra (Video Game) / int_9dfb8296
comment
This Is Gonna Suck: Entering the incinerator with Red at the end of Requiem results in Red saying this line in the frankest way possible.
 Penumbra (Video Game) / int_9dfb8296
featureApplicability
1.0
 Penumbra (Video Game) / int_9dfb8296
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_9dfb8296
 Penumbra (Video Game) / int_a1b141f4
type
My God, What Have I Done?
 Penumbra (Video Game) / int_a1b141f4
comment
My God, What Have I Done?: Phillip felt horrible when he unintentionally killed Dr. Swanson, courtesy of Clarence and his Mind Screw.
 Penumbra (Video Game) / int_a1b141f4
featureApplicability
1.0
 Penumbra (Video Game) / int_a1b141f4
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_a1b141f4
 Penumbra (Video Game) / int_a24989ce
type
Save Point
 Penumbra (Video Game) / int_a24989ce
comment
Save Point: Voluntary savepoints are done in an interesting fasion: They're ancient cylindrical lantern-like artifacts apparently brought to Earth by the Tuurngait and later rediscovered when the mine and underground base were built in the 20th century. Unfortunately, these strange objects help the Tuurngait see into your mind and secretly infest it.
 Penumbra (Video Game) / int_a24989ce
featureApplicability
1.0
 Penumbra (Video Game) / int_a24989ce
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_a24989ce
 Penumbra (Video Game) / int_a6653039
type
Subsystem Damage
 Penumbra (Video Game) / int_a6653039
comment
Subsystem Damage: The most basic sort: when you're injured, you limp.
 Penumbra (Video Game) / int_a6653039
featureApplicability
1.0
 Penumbra (Video Game) / int_a6653039
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_a6653039
 Penumbra (Video Game) / int_a8a04f6f
type
And I Must Scream
 Penumbra (Video Game) / int_a8a04f6f
comment
Either that, or it's the bad ending, as the Tuurngait trap Philip's mind in an eternal loop of his adventure, which he must suffer through forever, unable to die.
 Penumbra (Video Game) / int_a8a04f6f
featureApplicability
1.0
 Penumbra (Video Game) / int_a8a04f6f
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_a8a04f6f
 Penumbra (Video Game) / int_a9cec1f1
type
Missing Secret
 Penumbra (Video Game) / int_a9cec1f1
comment
Missing Secret: At one point, Philip finds a note with strange writing that he can't read. Clarence says that he can, but doesn't reveal what it says.
 Penumbra (Video Game) / int_a9cec1f1
featureApplicability
1.0
 Penumbra (Video Game) / int_a9cec1f1
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_a9cec1f1
 Penumbra (Video Game) / int_aa4fa3d5
type
Ancient Astronauts
 Penumbra (Video Game) / int_aa4fa3d5
comment
Ancient Astronauts: One possible explanation on how the Tuurngait came to Earth millions of years ago — "before man was even upright".
 Penumbra (Video Game) / int_aa4fa3d5
featureApplicability
1.0
 Penumbra (Video Game) / int_aa4fa3d5
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_aa4fa3d5
 Penumbra (Video Game) / int_ac8b2810
type
Concealing Canvas
 Penumbra (Video Game) / int_ac8b2810
comment
Concealing Canvas: An Air-Vent Passageway is hidden behind an odd painting in Black Plague.
 Penumbra (Video Game) / int_ac8b2810
featureApplicability
1.0
 Penumbra (Video Game) / int_ac8b2810
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_ac8b2810
 Penumbra (Video Game) / int_acecb17d
type
Chekhov's Skill
 Penumbra (Video Game) / int_acecb17d
comment
Chekhov's Skill: Clarence's ability to make the player hallucinate comes back in a big way during one extended sequence near the end of the game.
 Penumbra (Video Game) / int_acecb17d
featureApplicability
1.0
 Penumbra (Video Game) / int_acecb17d
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_acecb17d
 Penumbra (Video Game) / int_ad22fa80
type
Apocalyptic Log
 Penumbra (Video Game) / int_ad22fa80
comment
Apocalyptic Log: Over and over — this is a horror game, after all. First with Dr. Roberts' (the spider hater) insane diary, then with Eloff Carpenter (who recorded on cassette his horrifying final moments) and at last, with Philip himself.
 Penumbra (Video Game) / int_ad22fa80
featureApplicability
1.0
 Penumbra (Video Game) / int_ad22fa80
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_ad22fa80
 Penumbra (Video Game) / int_ae3d6438
type
Deadpan Snarker
 Penumbra (Video Game) / int_ae3d6438
comment
Deadpan Snarker: Clarence in Black Plague leaves loads of condescending comments on the plot development.
 Penumbra (Video Game) / int_ae3d6438
featureApplicability
1.0
 Penumbra (Video Game) / int_ae3d6438
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_ae3d6438
 Penumbra (Video Game) / int_afbf2c80
type
Story Breadcrumbs
 Penumbra (Video Game) / int_afbf2c80
comment
Story Breadcrumbs: The Apocalyptic Log is scattered up in individual notes to be found along the quest.
 Penumbra (Video Game) / int_afbf2c80
featureApplicability
1.0
 Penumbra (Video Game) / int_afbf2c80
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_afbf2c80
 Penumbra (Video Game) / int_b1a7cd14
type
Tap on the Head
 Penumbra (Video Game) / int_b1a7cd14
comment
Tap on the Head: At the beginning of Requiem, with what sounds like a shovel, courtesy of one of the Infected.
 Penumbra (Video Game) / int_b1a7cd14
featureApplicability
1.0
 Penumbra (Video Game) / int_b1a7cd14
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_b1a7cd14
 Penumbra (Video Game) / int_b4e95b4f
type
First-Person Ghost
 Penumbra (Video Game) / int_b4e95b4f
comment
First-Person Ghost: That must be a pretty long glowstick for you to not see Phillip's hand.
 Penumbra (Video Game) / int_b4e95b4f
featureApplicability
1.0
 Penumbra (Video Game) / int_b4e95b4f
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_b4e95b4f
 Penumbra (Video Game) / int_b53077b3
type
Take That!
 Penumbra (Video Game) / int_b53077b3
comment
Take That!: The server manual in Black Plague ends with this.
 Penumbra (Video Game) / int_b53077b3
featureApplicability
1.0
 Penumbra (Video Game) / int_b53077b3
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_b53077b3
 Penumbra (Video Game) / int_b731fa6e
type
I Cannot Self-Terminate
 Penumbra (Video Game) / int_b731fa6e
comment
I Cannot Self-Terminate: Red, because he's too heavily controlled by The Virus. Clarence because of a pretty logical reason: "How do you use a chainsaw when you don't have any hands?"
 Penumbra (Video Game) / int_b731fa6e
featureApplicability
1.0
 Penumbra (Video Game) / int_b731fa6e
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_b731fa6e
 Penumbra (Video Game) / int_b956ebdd
type
Tron Lines
 Penumbra (Video Game) / int_b956ebdd
comment
Tron Lines: Twice in Requiem, a heavy metal ball engraved with this — complete with the signature "T" on one side — has to be rolled around and used as a power source for a couple of puzzles.
 Penumbra (Video Game) / int_b956ebdd
featureApplicability
1.0
 Penumbra (Video Game) / int_b956ebdd
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_b956ebdd
 Penumbra (Video Game) / int_bb03c099
type
Cool Gate
 Penumbra (Video Game) / int_bb03c099
comment
Cool Gate: Portals serve as gateways between levels in Requiem, and another at the end of Necrologue leads to the Tuurngait world from Black Plague.
 Penumbra (Video Game) / int_bb03c099
featureApplicability
1.0
 Penumbra (Video Game) / int_bb03c099
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_bb03c099
 Penumbra (Video Game) / int_bd5e9702
type
His Name Is...
 Penumbra (Video Game) / int_bd5e9702
comment
His Name Is...: Eloff Carpenter records his final words on a cassette tape and says he knows the primary weaknesses of the Tuurngait, but before he can spit it out he's apparently dragged off and killed. "The species' primary weakness is—uugggh!"
 Penumbra (Video Game) / int_bd5e9702
featureApplicability
1.0
 Penumbra (Video Game) / int_bd5e9702
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_bd5e9702
 Penumbra (Video Game) / int_bef696dd
type
Mind Screw
 Penumbra (Video Game) / int_bef696dd
comment
Mind Screw: Requiem in particular. Clarence from Black Plague — he can make you hallucinate, after all — not to mention his attempts to "make more space" in his new home.
 Penumbra (Video Game) / int_bef696dd
featureApplicability
1.0
 Penumbra (Video Game) / int_bef696dd
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_bef696dd
 Penumbra (Video Game) / int_bffc7851
type
Humanity on Trial
 Penumbra (Video Game) / int_bffc7851
comment
Humanity on Trial: At the end, where the Tuurngait finally reveals its true self. It expresses disgust over your betrayal, and how humans think they're clever, but always end up blindly following each other. Then the Tuurngait decides that they should never have interacted with humans, and forces you to make a choice. (see Multiple Endings below)
 Penumbra (Video Game) / int_bffc7851
featureApplicability
1.0
 Penumbra (Video Game) / int_bffc7851
featureConfidence
1.0
 Penumbra (Video Game)
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Penumbra (Video Game) / int_bffc7851
 Penumbra (Video Game) / int_c3478f1d
type
Badass Bookworm
 Penumbra (Video Game) / int_c3478f1d
comment
Badass Bookworm: Philip is definitely a Non-Action Guy, but even he has his occasional moments of badassery.
 Penumbra (Video Game) / int_c3478f1d
featureApplicability
1.0
 Penumbra (Video Game) / int_c3478f1d
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_c3478f1d
 Penumbra (Video Game) / int_c3c18143
type
Hope Spot
 Penumbra (Video Game) / int_c3c18143
comment
Hope Spot: On the "Surface Station" level of Requiem, there's a helipad that Philip thinks is his ticket to escape. But when he gets the satellite dish running, the transmission he can send only calls in an air supply drop of items that can get him to the next level.
 Penumbra (Video Game) / int_c3c18143
featureApplicability
1.0
 Penumbra (Video Game) / int_c3c18143
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_c3c18143
 Penumbra (Video Game) / int_c4c9bb40
type
Inner Monologue
 Penumbra (Video Game) / int_c4c9bb40
comment
In Overture, Philip uses Inner Monologue at some points to explain game mechanics like grabbing objects and stealth.
 Penumbra (Video Game) / int_c4c9bb40
featureApplicability
1.0
 Penumbra (Video Game) / int_c4c9bb40
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_c4c9bb40
 Penumbra (Video Game) / int_c4e4e17f
type
Electronic Speech Impediment
 Penumbra (Video Game) / int_c4e4e17f
comment
Electronic Speech Impediment: The announcement voice, on the CD-ROM briefing in Black Plague, and in some of the surreal parts of Requiem.
 Penumbra (Video Game) / int_c4e4e17f
featureApplicability
1.0
 Penumbra (Video Game) / int_c4e4e17f
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_c4e4e17f
 Penumbra (Video Game) / int_c75df49a
type
Shout-Out
 Penumbra (Video Game) / int_c75df49a
comment
Shout-Out: Lots. For instance, Howard's and Philip's names hint at H. P. Lovecraft himself, and the Archaic's library contains copies of The Necronomicon and De Vermiis Mysteries. Several food cans are labelled "Uncle Cthullhu's Squid Soup". The crowbar from Overture, needed for solving a puzzle, was previously owned by some long-dead arctic explorer named Freeman. In Black Plague the Tuurngait Infected have a blood goatee, Black Eyes of Evil (which resemble glasses from far away), and some wield crowbars. The storytelling is heavily inspired by Poe and Lovecraft. Also, the plot and atmosphere is very similar to John W. Campbell's short story Who Goes There?, famously adapted to film by John Carpenter as The Thing (1982). Clarence (Phillips's Dark Side) has a voice strikingly similar to his namesake from the classic holiday movie It's a Wonderful Life. He even references the movie in a cheerful fashion when he chooses himself a name while fully infecting and mentally torturing Philip. The Donkey Kong-like area in Requiem, where flaming barrels roll down several vertically adjacent slopes while music that sounds suspiciously familiar.
 Penumbra (Video Game) / int_c75df49a
featureApplicability
1.0
 Penumbra (Video Game) / int_c75df49a
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_c75df49a
 Penumbra (Video Game) / int_caa28b82
type
Cloudcuckoolander
 Penumbra (Video Game) / int_caa28b82
comment
Cloudcuckoolander: Tom Redwood, a.k.a. "Red". He constantly insults, amuses and helps you in Overture. All at the same time. He's both an unusual guide and a very memorable character, to say the least. When you finally manage to reach him, you have to unwillingly partake in a rather gruesome Twist Ending. After that you finally discover the secrets of Red's past and explore the isolated and squalid living spaces he had to occupy for thirty extremely lonely years. Cue Tear Jerker. No wonder the poor sap went gradually insane. Subverted terrifyingly with Dr. Richard Eminiss in Black Plague. He first seems to follow these tropes, but quickly turns out to be anything but humorous...
 Penumbra (Video Game) / int_caa28b82
featureApplicability
-0.3
 Penumbra (Video Game) / int_caa28b82
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_caa28b82
 Penumbra (Video Game) / int_caf89e54
type
Taking You with Me
 Penumbra (Video Game) / int_caf89e54
comment
Taking You with Me: Clarence word-for-word when he gives up begging for his life. And remember how he can cause hallucinations?
 Penumbra (Video Game) / int_caf89e54
featureApplicability
1.0
 Penumbra (Video Game) / int_caf89e54
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_caf89e54
 Penumbra (Video Game) / int_cc4b45f6
type
Word of God
 Penumbra (Video Game) / int_cc4b45f6
comment
Word of God stated that the weapons were removed because they were intended to be used for defense, but turned into a Cherry Tapping tool.
 Penumbra (Video Game) / int_cc4b45f6
featureApplicability
1.0
 Penumbra (Video Game) / int_cc4b45f6
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_cc4b45f6
 Penumbra (Video Game) / int_cdfe12c3
type
Nothing Is Scarier
 Penumbra (Video Game) / int_cdfe12c3
comment
Nothing Is Scarier: The Kennels in Black Plague. You never see the monster, presumably an insane, mutated version of Overseer Frisk, who has an aversion to light.
 Penumbra (Video Game) / int_cdfe12c3
featureApplicability
-1.0
 Penumbra (Video Game) / int_cdfe12c3
featureConfidence
1.0
 Penumbra (Video Game)
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Penumbra (Video Game) / int_cdfe12c3
 Penumbra (Video Game) / int_ce75a983
type
Screw Destiny
 Penumbra (Video Game) / int_ce75a983
comment
Screw Destiny: One possible way to view the ending of Black Plague is that Phillip refuses to be the Tuurngait's pawn.
 Penumbra (Video Game) / int_ce75a983
featureApplicability
1.0
 Penumbra (Video Game) / int_ce75a983
featureConfidence
1.0
 Penumbra (Video Game)
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Penumbra (Video Game) / int_ce75a983
 Penumbra (Video Game) / int_cf85d8e0
type
FreewareGame
 Penumbra (Video Game) / int_cf85d8e0
comment
Freeware Game: The original tech demo that started it all (it was created for a Swedish game development contest). The whole series is practically a Continuity Reboot and Adaptation Expansion of the tech demo's basic plot.
 Penumbra (Video Game) / int_cf85d8e0
featureApplicability
1.0
 Penumbra (Video Game) / int_cf85d8e0
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_cf85d8e0
 Penumbra (Video Game) / int_d028e0da
type
An Arm and a Leg
 Penumbra (Video Game) / int_d028e0da
comment
An Arm and a Leg: When you meet him, Dr. Eminess willingly offers to sever one of his hands and give it to you for the library scanner, but once you bring him a saw, his infection kicks in before he can do so, forcing you to instead lock Eminess in a server room, and search elsewhere for the hand.
 Penumbra (Video Game) / int_d028e0da
featureApplicability
1.0
 Penumbra (Video Game) / int_d028e0da
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_d028e0da
 Penumbra (Video Game) / int_d72929ed
type
Afterlife Antechamber
 Penumbra (Video Game) / int_d72929ed
comment
Afterlife Antechamber: Requiem seems to be this. Logs from Eloff Carpenter and Dr. Eminess indicate they both showed up in the labyrinth right after you know they died and they have no idea how they got there.
 Penumbra (Video Game) / int_d72929ed
featureApplicability
1.0
 Penumbra (Video Game) / int_d72929ed
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_d72929ed
 Penumbra (Video Game) / int_d7b34c31
type
Everyone Calls Him "Barkeep"
 Penumbra (Video Game) / int_d7b34c31
comment
Tom Redwood, a.k.a. "Red". He constantly insults, amuses and helps you in Overture. All at the same time. He's both an unusual guide and a very memorable character, to say the least. When you finally manage to reach him, you have to unwillingly partake in a rather gruesome Twist Ending. After that you finally discover the secrets of Red's past and explore the isolated and squalid living spaces he had to occupy for thirty extremely lonely years. Cue Tear Jerker. No wonder the poor sap went gradually insane.
 Penumbra (Video Game) / int_d7b34c31
featureApplicability
1.0
 Penumbra (Video Game) / int_d7b34c31
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_d7b34c31
 Penumbra (Video Game) / int_d7f4e6e1
type
Mysterious Antarctica
 Penumbra (Video Game) / int_d7f4e6e1
comment
Mysterious Antarctica: Not set in Antarctica, but still a great Video Game example of the "arctic wastes horror" genre. The whole series takes place in an unspecified location somewhere in the far north of Greenland. The atmosphere is captured brilliantly — from the very arrival aboard a chartered fishing boat to the discovery of the secret base's well-hidden entrance.
 Penumbra (Video Game) / int_d7f4e6e1
featureApplicability
1.0
 Penumbra (Video Game) / int_d7f4e6e1
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_d7f4e6e1
 Penumbra (Video Game) / int_da8c447e
type
Unobtainium
 Penumbra (Video Game) / int_da8c447e
comment
Unobtainium: The Archaic has discovered seventy different kinds.
 Penumbra (Video Game) / int_da8c447e
featureApplicability
1.0
 Penumbra (Video Game) / int_da8c447e
featureConfidence
1.0
 Penumbra (Video Game)
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Penumbra (Video Game) / int_da8c447e
 Penumbra (Video Game) / int_dc579c91
type
Contrived Coincidence
 Penumbra (Video Game) / int_dc579c91
comment
Contrived Coincidence: How Philip managed to get into an abandoned mine which was exactly where he would find the secret research station where his father worked.
 Penumbra (Video Game) / int_dc579c91
featureApplicability
1.0
 Penumbra (Video Game) / int_dc579c91
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_dc579c91
 Penumbra (Video Game) / int_dda12cb3
type
Cat Scare
 Penumbra (Video Game) / int_dda12cb3
comment
Cat Scare: Clarence sometimes gives you visions of attacking dogs and spiders from Overture, though they vanish once they get close.
 Penumbra (Video Game) / int_dda12cb3
featureApplicability
1.0
 Penumbra (Video Game) / int_dda12cb3
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_dda12cb3
 Penumbra (Video Game) / int_df237522
type
Hellhound
 Penumbra (Video Game) / int_df237522
comment
Hellhound: The first enemy type in Overture. They're rather quick, and their HP is so high some walkthroughs mistake them for Invincible Minor Mooks, but they can't jump too high, and they're easily distracted with a piece of beef jerky.
 Penumbra (Video Game) / int_df237522
featureApplicability
1.0
 Penumbra (Video Game) / int_df237522
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_df237522
 Penumbra (Video Game) / int_e085feeb
type
Broken Record
 Penumbra (Video Game) / int_e085feeb
comment
Broken Record: In Requiem, a tape player gets stuck in a playback loop on a short phrase, despite it being empty. Later, the PA suffers from the same issue, and the announcer thanks you for fixing it before continuing with the intended message.
 Penumbra (Video Game) / int_e085feeb
featureApplicability
1.0
 Penumbra (Video Game) / int_e085feeb
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_e085feeb
 Penumbra (Video Game) / int_e5411cdf
type
Cult
 Penumbra (Video Game) / int_e5411cdf
comment
Cult: The Archaic Elevated Caste again, though they deny it. They don't seem to be explicitly religious in any way, lack any sort of unifying symbol and have few official rites, etc. They're more like a secular, Mad Scientist version of this.
 Penumbra (Video Game) / int_e5411cdf
featureApplicability
1.0
 Penumbra (Video Game) / int_e5411cdf
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_e5411cdf
 Penumbra (Video Game) / int_e8123047
type
Borrowed Biometric Bypass
 Penumbra (Video Game) / int_e8123047
comment
Borrowed Biometric Bypass: In Penumbra: Black Plague you get past several security scanners like this, using blood to enter the kitchen, then a hand and head to enter the library. Interestingly, one door that leads to the cryogenic freezer has a hand scanner that when you try to scan the hand you have likely procured at this point, tells you that the person whom this hand belongs to is in critical condition and will not accept it.
 Penumbra (Video Game) / int_e8123047
featureApplicability
1.0
 Penumbra (Video Game) / int_e8123047
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_e8123047
 Penumbra (Video Game) / int_ea0d06f0
type
Bookcase Passage
 Penumbra (Video Game) / int_ea0d06f0
comment
Bookcase Passage: Drawing a specific book from a bookcase in Black Plague will reveal a hidden room.
 Penumbra (Video Game) / int_ea0d06f0
featureApplicability
1.0
 Penumbra (Video Game) / int_ea0d06f0
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_ea0d06f0
 Penumbra (Video Game) / int_ea85d6ea
type
All Just a Dream
 Penumbra (Video Game) / int_ea85d6ea
comment
All Just a Dream: The good ending in Requiem is an example of this. Either that, or it's the bad ending, as the Tuurngait trap Philip's mind in an eternal loop of his adventure, which he must suffer through forever, unable to die.
 Penumbra (Video Game) / int_ea85d6ea
featureApplicability
1.0
 Penumbra (Video Game) / int_ea85d6ea
featureConfidence
1.0
 Penumbra (Video Game)
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Penumbra (Video Game) / int_ea85d6ea
 Penumbra (Video Game) / int_eb8ec7c8
type
Jerkass
 Penumbra (Video Game) / int_eb8ec7c8
comment
Individuality vs. Community. Is one more moral than the other? Furthermore, is one significantly more selfish and thus, less deserving of life than the other? Philip and especially Clarence both show signs of being Jerkass characters, the former with his lying to the Tuurngait about being willing to protect them and sending the message to destroy them entirely, but the Tuurngait don't seem like saints themselves given they slaughtered all of Archaic, claiming "self-defense" and almost praising their community over individuals, believing them insignificant compared to the whole.
 Penumbra (Video Game) / int_eb8ec7c8
featureApplicability
1.0
 Penumbra (Video Game) / int_eb8ec7c8
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1.0
 Penumbra (Video Game)
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Penumbra (Video Game) / int_eb8ec7c8
 Penumbra (Video Game) / int_ec1f731c
type
Individuality Is Illegal
 Penumbra (Video Game) / int_ec1f731c
comment
Individuality Is Illegal: Why the Tuurngait rejects and destroys Clarence once you manage to purge him from your mind. He's simply become too unique to reintegrate.
 Penumbra (Video Game) / int_ec1f731c
featureApplicability
1.0
 Penumbra (Video Game) / int_ec1f731c
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1.0
 Penumbra (Video Game)
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Penumbra (Video Game) / int_ec1f731c
 Penumbra (Video Game) / int_ec68faa
type
Aerosol Flamethrower
 Penumbra (Video Game) / int_ec68faa
comment
One of the puzzles in Black Plague requires you to create a makeshift Aerosol Flamethrower.
 Penumbra (Video Game) / int_ec68faa
featureApplicability
1.0
 Penumbra (Video Game) / int_ec68faa
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_ec68faa
 Penumbra (Video Game) / int_eca56f2
type
Ten-Second Flashlight
 Penumbra (Video Game) / int_eca56f2
comment
Ten-Second Flashlight: In the first two games, and the two fangames. The Requiem expansion uses an Infinite Flashlight (if you're hallucinating it all, there's no need to hallucinate battery charge drain).
 Penumbra (Video Game) / int_eca56f2
featureApplicability
1.0
 Penumbra (Video Game) / int_eca56f2
featureConfidence
1.0
 Penumbra (Video Game)
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Penumbra (Video Game) / int_eca56f2
 Penumbra (Video Game) / int_f2407aff
type
Infinite Flashlight
 Penumbra (Video Game) / int_f2407aff
comment
Infinite Flashlight: The glowstick that Philip begins the story with casts a slightly shorter-ranged and more tinted light than the flashlight, and never runs out. Except at the start of Necrologue, it's dead as a dodo.
 Penumbra (Video Game) / int_f2407aff
featureApplicability
1.0
 Penumbra (Video Game) / int_f2407aff
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_f2407aff
 Penumbra (Video Game) / int_f4fb7564
type
Diegetic Interface
 Penumbra (Video Game) / int_f4fb7564
comment
Diegetic Interface: Besides the inventory window (default key TAB) and an optional tiny crosshair, there is basically no HUD at all.
 Penumbra (Video Game) / int_f4fb7564
featureApplicability
1.0
 Penumbra (Video Game) / int_f4fb7564
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_f4fb7564
 Penumbra (Video Game) / int_f7567671
type
Game Within a Game
 Penumbra (Video Game) / int_f7567671
comment
Game Within a Game: A program on Amabel's computer labeled "schmup.exe" happens to be a fully operational space shooter minigame. But to open it, you have to have collected every document and artifact in Black Plague to see the password.
 Penumbra (Video Game) / int_f7567671
featureApplicability
1.0
 Penumbra (Video Game) / int_f7567671
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_f7567671
 Penumbra (Video Game) / int_f9876f7e
type
Faking the Dead
 Penumbra (Video Game) / int_f9876f7e
comment
Faking the Dead: Gets you into the Archaic's cryogenics facility so you can steal one of the heads and use it to pass a retinal scanner.
 Penumbra (Video Game) / int_f9876f7e
featureApplicability
1.0
 Penumbra (Video Game) / int_f9876f7e
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_f9876f7e
 Penumbra (Video Game) / int_fcd993bd
type
Video Game Cruelty Punishment
 Penumbra (Video Game) / int_fcd993bd
comment
Video Game Cruelty Punishment: In Black Plague you can set a Tuurngait on fire at one point. Then it turns out there's a door right behind it that only a zombie would be strong enough to tear down. Especially bad if you pulled the lever to find out What Does This Button Do?, as the Infected will walk right into it. Then the puzzle can't be solved without taking the same approach to a different lever.
 Penumbra (Video Game) / int_fcd993bd
featureApplicability
1.0
 Penumbra (Video Game) / int_fcd993bd
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_fcd993bd
 Penumbra (Video Game) / int_fd5603b
type
MacGyvering
 Penumbra (Video Game) / int_fd5603b
comment
MacGyvering: A lot of the puzzles and threat-elimination are based on this. Some are a little more complicated, but it's pretty much justified, since Philip is a professional physicist.
 Penumbra (Video Game) / int_fd5603b
featureApplicability
1.0
 Penumbra (Video Game) / int_fd5603b
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_fd5603b
 Penumbra (Video Game) / int_fe61495d
type
Grail in the Garbage
 Penumbra (Video Game) / int_fe61495d
comment
Grail in the Garbage: One of the artefacts in Black Plague is located in a trash bin.
 Penumbra (Video Game) / int_fe61495d
featureApplicability
1.0
 Penumbra (Video Game) / int_fe61495d
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_fe61495d
 Penumbra (Video Game) / int_fed93e1b
type
Dark and Troubled Past
 Penumbra (Video Game) / int_fed93e1b
comment
Dark and Troubled Past: Implied for Philip and his father, Howard, the latter requesting that several cryptic documents be destroyed. These letters contain the directions to the Greenland Mine in which the horrible events of Overture occur.
 Penumbra (Video Game) / int_fed93e1b
featureApplicability
1.0
 Penumbra (Video Game) / int_fed93e1b
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_fed93e1b
 Penumbra (Video Game) / int_name
type
ItemName
 Penumbra (Video Game) / int_name
comment
 Penumbra (Video Game) / int_name
featureApplicability
1.0
 Penumbra (Video Game) / int_name
featureConfidence
1.0
 Penumbra (Video Game)
hasFeature
Penumbra (Video Game) / int_name
 Penumbra (Video Game) / int_name
itemName
Penumbra (Video Game)

The following is a list of statements referring to the current page from other pages.

 Chaotic Monki (Lets Play)
seeAlso
Penumbra (Video Game)
 Markiplier (Lets Play)
seeAlso
Penumbra (Video Game)
 Pyschadelicsnake (Lets Play)
seeAlso
Penumbra (Video Game)
 Penumbra (Video Game)
hasFeature
Abandoned Mine / int_52690c13
 Penumbra (Video Game)
hasFeature
Acme Products / int_52690c13
 Penumbra (Video Game)
hasFeature
Adventures in Comaland / int_52690c13
 Penumbra (Video Game)
hasFeature
Alien Works / int_52690c13
 Penumbra (Video Game)
hasFeature
Ancient Tradition / int_52690c13
 Penumbra (Video Game)
hasFeature
Another Man's Terror / int_52690c13
 Penumbra (Video Game)
hasFeature
Bait the Dog / int_52690c13
 Penumbra (Video Game)
hasFeature
Battle in the Center of the Mind / int_52690c13
 Penumbra (Video Game)
hasFeature
Big Damn Fire Exit / int_52690c13
 Penumbra (Video Game)
hasFeature
Big Electric Switch / int_52690c13
 Penumbra (Video Game)
hasFeature
Bloody Handprint / int_52690c13
 Penumbra (Video Game)
hasFeature
Bookcase Passage / int_52690c13
 Penumbra (Video Game)
hasFeature
Borrowed Biometric Bypass / int_52690c13
 Penumbra (Video Game)
hasFeature
Computer Voice / int_52690c13
 Penumbra (Video Game)
hasFeature
Concealing Canvas / int_52690c13
 Penumbra (Video Game)
hasFeature
Controllable Helplessness / int_52690c13
 Penumbra (Video Game)
hasFeature
Cruelty Is the Only Option / int_52690c13
 Penumbra (Video Game)
hasFeature
Cyanide Pill / int_52690c13
 Penumbra (Video Game)
hasFeature
Danger — Thin Ice / int_52690c13
 Penumbra (Video Game)
hasFeature
Darkness Equals Death / int_52690c13
 Penumbra (Video Game)
hasFeature
Dead Man Writing / int_52690c13
 Penumbra (Video Game)
hasFeature
Deadly Rotary Fan / int_52690c13
 Penumbra (Video Game)
hasFeature
Delicious Distraction / int_52690c13
 Penumbra (Video Game)
hasFeature
Doom Magnet / int_52690c13
 Penumbra (Video Game)
hasFeature
Dug Too Deep / int_52690c13
 Penumbra (Video Game)
hasFeature
Eerie Arctic Research Station / int_52690c13
 Penumbra (Video Game)
hasFeature
Electronic Speech Impediment / int_52690c13
 Penumbra (Video Game)
hasFeature
Epilogue Letter / int_52690c13
 Penumbra (Video Game)
hasFeature
Episodic Game / int_52690c13
 Penumbra (Video Game)
hasFeature
Escape Sequence / int_52690c13
 Penumbra (Video Game)
hasFeature
Evil Has a Bad Sense of Humor / int_52690c13
 Penumbra (Video Game)
hasFeature
False Camera Effects / int_52690c13
 Penumbra (Video Game)
hasFeature
Fetch Quest / int_52690c13
 Penumbra (Video Game)
hasFeature
Find the Cure! / int_52690c13
 Penumbra (Video Game)
hasFeature
First-Person Ghost / int_52690c13
 Penumbra (Video Game)
hasFeature
Flavor Text / int_52690c13
 Penumbra (Video Game)
hasFeature
Flushing-Edge Interactivity / int_52690c13
 Penumbra (Video Game)
hasFeature
For Inconvenience, Press "1" / int_52690c13
 Penumbra (Video Game)
hasFeature
Framing Device / int_52690c13
 Penumbra (Video Game)
hasFeature
Full-Frontal Assault / int_52690c13
 Penumbra (Video Game)
hasFeature
Game Within a Game / int_52690c13
 Penumbra (Video Game)
hasFeature
Genre Blindness / int_52690c13
 Penumbra (Video Game)
hasFeature
Glowing Eyelights of Undeath / int_52690c13
 Penumbra (Video Game)
hasFeature
"Groundhog Day" Loop / int_52690c13
 Penumbra (Video Game)
hasFeature
Hair-Trigger Explosive / int_52690c13
 Penumbra (Video Game)
hasFeature
Heal Thyself / int_52690c13
 Penumbra (Video Game)
hasFeature
Hellhound / int_52690c13
 Penumbra (Video Game)
hasFeature
His Name Is... / int_52690c13
 Penumbra (Video Game)
hasFeature
Holier Than Thou / int_52690c13
 Penumbra (Video Game)
hasFeature
Hollywood CB / int_52690c13
 Penumbra (Video Game)
hasFeature
Horror / int_52690c13
 Penumbra (Video Game)
hasFeature
Improvised Screwdriver / int_52690c13
 Penumbra (Video Game)
hasFeature
Individuality Is Illegal / int_52690c13
 Penumbra (Video Game)
hasFeature
Indy Escape / int_52690c13
 Penumbra (Video Game)
hasFeature
Infinite Flashlight / int_52690c13
 Penumbra (Video Game)
hasFeature
Insecurity Camera / int_52690c13
 Penumbra (Video Game)
hasFeature
Interface Screw / int_52690c13
 Penumbra (Video Game)
hasFeature
It Won't Turn Off / int_52690c13
 Penumbra (Video Game)
hasFeature
Justified Save Point / int_52690c13
 Penumbra (Video Game)
hasFeature
Laser Hallway / int_52690c13
 Penumbra (Video Game)
hasFeature
Living Motion Detector / int_52690c13
 Penumbra (Video Game)
hasFeature
Machine Monotone / int_52690c13
 Markiplier
seeAlso
Penumbra (Video Game)
 Penumbra (Video Game)
hasFeature
Mirror World / int_52690c13
 Penumbra (Video Game)
hasFeature
Mission Control Is Off Its Meds / int_52690c13
 Penumbra (Video Game)
hasFeature
Mysterious Antarctica / int_52690c13
 Penumbra (Video Game)
hasFeature
Neoclassical Punk Zydeco Rockabilly / int_52690c13
 Penumbra (Video Game)
hasFeature
Nostalgia Level / int_52690c13
 Penumbra (Video Game)
hasFeature
Notice This / int_52690c13
 Penumbra (Video Game)
hasFeature
"Open!" Says Me / int_52690c13
 Penumbra (Video Game)
hasFeature
Paper Key-Retrieval Trick / int_52690c13
 Penumbra (Video Game)
hasFeature
Potion-Brewing Mechanic / int_52690c13
 Penumbra (Video Game)
hasFeature
Powerful Pick / int_52690c13
 Penumbra (Video Game)
hasFeature
Psychological Horror / int_52690c13
 Penumbra (Video Game)
hasFeature
Ragdoll Physics / int_52690c13
 Penumbra (Video Game)
hasFeature
Regenerating Health / int_52690c13
 Penumbra (Video Game)
hasFeature
Resources Management Gameplay / int_52690c13
 Penumbra (Video Game)
hasFeature
Respawn Point / int_52690c13
 Penumbra (Video Game)
hasFeature
Rogue Drone / int_52690c13
 Penumbra (Video Game)
hasFeature
Scare Chord / int_52690c13
 Penumbra (Video Game)
hasFeature
Sci-Fi Horror / int_52690c13
 Penumbra (Video Game)
hasFeature
Slow Doors / int_52690c13
 Penumbra (Video Game)
hasFeature
Slow Electricity / int_52690c13
 Penumbra (Video Game)
hasFeature
Sound-Only Death / int_52690c13
 Penumbra (Video Game)
hasFeature
Spring-Loaded Corpse / int_52690c13
 Penumbra (Video Game)
hasFeature
Stealth-Based Game / int_52690c13
 Penumbra (Video Game)
hasFeature
Steam Vent Obstacle / int_52690c13
 Penumbra (Video Game)
hasFeature
Story Breadcrumbs / int_52690c13
 Penumbra (Video Game)
hasFeature
Surreal Horror / int_52690c13
 Penumbra (Video Game)
hasFeature
Telepathic Sprinklers / int_52690c13
 Penumbra (Video Game)
hasFeature
Ten-Second Flashlight / int_52690c13
 Penumbra (Video Game)
hasFeature
The Aloner / int_52690c13
 Penumbra (Video Game)
hasFeature
The Virus / int_52690c13
 Penumbra (Video Game)
hasFeature
These Are Things Man Was Not Meant to Know / int_52690c13
 Penumbra (Video Game)
hasFeature
Tick Tock Tune / int_52690c13
 Penumbra (Video Game)
hasFeature
Tongue Trauma / int_52690c13
 Penumbra (Video Game)
hasFeature
Tragic Monster / int_52690c13
 Penumbra (Video Game)
hasFeature
Vader Breath / int_52690c13
 Penumbra (Video Game)
hasFeature
Video Games of 2005–2009 / int_52690c13
 Penumbra (Video Game)
hasFeature
Voice with an Internet Connection / int_52690c13
 Penumbra (Video Game)
hasFeature
Who Forgot The Lights? / int_52690c13
 Penumbra (Video Game)
hasFeature
Your Other Left / int_52690c13
 Amnesia: The Dark Descent (Video Game)
seeAlso
Penumbra (Video Game)
 penumbra
sameAs
Penumbra (Video Game)