...it's like TV Tropes, but LINKED DATA!
Phoenotopia (Video Game)
- 715 statements
- 141 feature instances
- 17 referencing feature instances
Phoenotopia (Video Game) | type |
TVTItem | |
Phoenotopia (Video Game) | label |
Phoenotopia (Video Game) | |
Phoenotopia (Video Game) | page |
Phoenotopia | |
Phoenotopia (Video Game) | comment |
Phoenotopia, previously known as Legend of Stone Hero, is a 2D action-adventure game made by Quell. By the creator's admission, the game was largely inspired by Cave Story and The Legend of Zelda series.Centuries ago, aliens invaded Earth and nearly destroyed humanity, but a weapon known as the "Phoenix" was developed in their final hour and completely wiped out the invaders. Unfortunately, they were too late to save Earth; some moved to underground shelters to await its natural restoration, while others left the planet for dead and searched for a new home in space. Today, Earth has recovered, and the descendants of the former group of humans live in quasi-medieval kingdoms on the surface. Gale, a young villager in one such kingdom named Castland, goes to the woods to bring the children home for dinner... narrowly escaping aliens abducting the entire village. Being the oldest one left behind, Gale is tasked with finding aid in both looking after the kids and rescuing the adults.It can be played for free here. A remake, Phoenotopia: Awakening, was released for the Nintendo Switch on August 20, 2020 and for the Play Station 4 on July 1, 2021. | |
Phoenotopia (Video Game) | fetched |
2024-03-04T18:02:46Z | |
Phoenotopia (Video Game) | parsed |
2024-03-04T18:02:47Z | |
Phoenotopia (Video Game) | processingComment |
Dropped link to Idiocracy: Not a Feature - ITEM | |
Phoenotopia (Video Game) | processingComment |
Dropped link to Terminator: Not a Feature - ITEM | |
Phoenotopia (Video Game) | isPartOf |
DBTropes | |
Phoenotopia (Video Game) / int_105f4bd9 | type |
Villain: Exit, Stage Left | |
Phoenotopia (Video Game) / int_105f4bd9 | comment |
Villain: Exit, Stage Left: The Bandit Leader tries this after Bubbles is killed, but doesn't get very far. | |
Phoenotopia (Video Game) / int_105f4bd9 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_105f4bd9 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_105f4bd9 | |
Phoenotopia (Video Game) / int_119dc902 | type |
Multi-Mook Melee | |
Phoenotopia (Video Game) / int_119dc902 | comment |
Multi-Mook Melee: In the Bandits' hideout and the Dungeons. | |
Phoenotopia (Video Game) / int_119dc902 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_119dc902 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_119dc902 | |
Phoenotopia (Video Game) / int_120dcb0d | type |
Vacuum Mouth | |
Phoenotopia (Video Game) / int_120dcb0d | comment |
Vacuum Mouth: One of the armored toad boss's attacks. | |
Phoenotopia (Video Game) / int_120dcb0d | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_120dcb0d | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_120dcb0d | |
Phoenotopia (Video Game) / int_143e6c8d | type |
Heroic Mime | |
Phoenotopia (Video Game) / int_143e6c8d | comment |
Heroic Mime: Gale. Played for Laughs in that she's immune to the Talkinator's effects. | |
Phoenotopia (Video Game) / int_143e6c8d | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_143e6c8d | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_143e6c8d | |
Phoenotopia (Video Game) / int_14f6a42b | type |
Cartoon Bomb | |
Phoenotopia (Video Game) / int_14f6a42b | comment |
Cartoon Bomb: One of the tools you can get. | |
Phoenotopia (Video Game) / int_14f6a42b | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_14f6a42b | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_14f6a42b | |
Phoenotopia (Video Game) / int_15fc9fb | type |
Our Elves Are Different | |
Phoenotopia (Video Game) / int_15fc9fb | comment |
Our Elves Are Different: Billy isn't technically an elf, but he looks and acts the part. Whether the other Stellanites fall under the trope remains to be seen. | |
Phoenotopia (Video Game) / int_15fc9fb | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_15fc9fb | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_15fc9fb | |
Phoenotopia (Video Game) / int_1695e61d | type |
Destructible Projectiles | |
Phoenotopia (Video Game) / int_1695e61d | comment |
Destructible Projectiles: You can destroy some projectiles like axes or arrows with your slingshot or javelin. Some projectiles can also be attacked with your melee weapon if they're moving horizontally, but you can't stop projectiles from Energy Weapons. | |
Phoenotopia (Video Game) / int_1695e61d | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_1695e61d | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_1695e61d | |
Phoenotopia (Video Game) / int_178ca149 | type |
The Worf Effect | |
Phoenotopia (Video Game) / int_178ca149 | comment |
The Worf Effect: Exploited and possibly invoked by Gale (it's unclear, given her Heroic Mime status). It's well-known in Atai that baby sand dragons are hunted for bacon because adults are Nigh-Invulnerable. Naturally, when Gale kills Bubbles, the bandit leader runs for his life. | |
Phoenotopia (Video Game) / int_178ca149 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_178ca149 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_178ca149 | |
Phoenotopia (Video Game) / int_1843bf38 | type |
Visionary Villain | |
Phoenotopia (Video Game) / int_1843bf38 | comment |
Visionary Villain: Double-subverted by Billy; see Knight Templar above. | |
Phoenotopia (Video Game) / int_1843bf38 | featureApplicability |
-0.3 | |
Phoenotopia (Video Game) / int_1843bf38 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_1843bf38 | |
Phoenotopia (Video Game) / int_193adfd1 | type |
The Right of a Superior Species | |
Phoenotopia (Video Game) / int_193adfd1 | comment |
The Right of a Superior Species: The reason behind the Federation invasion. | |
Phoenotopia (Video Game) / int_193adfd1 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_193adfd1 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_193adfd1 | |
Phoenotopia (Video Game) / int_1a303edf | type |
Our Orcs Are Different | |
Phoenotopia (Video Game) / int_1a303edf | comment |
Our Orcs Are Different: The arcs in the Forgotten Forest and Hidden Village. The ones in the latter are clearly "Blizzard"-type, but in the former, they seem to be somewhere between the two types. Harpies, as part of the same societies, are similar. Both are the results of super-soldier experiments by ancient humans. | |
Phoenotopia (Video Game) / int_1a303edf | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_1a303edf | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_1a303edf | |
Phoenotopia (Video Game) / int_1ba34641 | type |
The Glomp | |
Phoenotopia (Video Game) / int_1ba34641 | comment |
The Glomp: Gale gets one of these from Lisa. She gives one to Billy herself when they meet in person. | |
Phoenotopia (Video Game) / int_1ba34641 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_1ba34641 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_1ba34641 | |
Phoenotopia (Video Game) / int_1f60add | type |
Locked in the Dungeon | |
Phoenotopia (Video Game) / int_1f60add | comment |
Locked in the Dungeon: Under the castle in Daea. | |
Phoenotopia (Video Game) / int_1f60add | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_1f60add | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_1f60add | |
Phoenotopia (Video Game) / int_2462a9ba | type |
Multi-Armed and Dangerous | |
Phoenotopia (Video Game) / int_2462a9ba | comment |
Multi-Armed and Dangerous: The Kobold boss. | |
Phoenotopia (Video Game) / int_2462a9ba | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_2462a9ba | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_2462a9ba | |
Phoenotopia (Video Game) / int_2504772e | type |
Walking Spoiler | |
Phoenotopia (Video Game) / int_2504772e | comment |
Walking Spoiler: Unit 66. Knowing his name is fine, but it's hard to go beyond that without mentioning that he's one of hundreds of Phoenix Weapons, or that they end up being used for evil. | |
Phoenotopia (Video Game) / int_2504772e | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_2504772e | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_2504772e | |
Phoenotopia (Video Game) / int_25524784 | type |
No-Holds-Barred Beatdown | |
Phoenotopia (Video Game) / int_25524784 | comment |
No-Holds-Barred Beatdown: Unit 66 delivers one to Gale if he catches her. The first hit deals 99 damage (just enough to guarantee a One-Hit Kill), but he continues bashing her around the screen for a while before she dies. | |
Phoenotopia (Video Game) / int_25524784 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_25524784 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_25524784 | |
Phoenotopia (Video Game) / int_263bb4ec | type |
Wave-Motion Gun | |
Phoenotopia (Video Game) / int_263bb4ec | comment |
Wave-Motion Gun: Used by the Ancient Crater boss. | |
Phoenotopia (Video Game) / int_263bb4ec | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_263bb4ec | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_263bb4ec | |
Phoenotopia (Video Game) / int_26ba32a3 | type |
Ascended Glitch | |
Phoenotopia (Video Game) / int_26ba32a3 | comment |
Ascended Glitch: If you mash the attack button during a charged swing, you can do up to three double-damage swings in a row. This was initially an endless amount, but when the creator decided to leave it in (as a secret technique), he capped it at three swings for balancing reasons. | |
Phoenotopia (Video Game) / int_26ba32a3 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_26ba32a3 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_26ba32a3 | |
Phoenotopia (Video Game) / int_286efcf8 | type |
Gradual Regeneration | |
Phoenotopia (Video Game) / int_286efcf8 | comment |
Gradual Regeneration: The Blood Ring has this effect whenever Gale has less than 10 HP left. | |
Phoenotopia (Video Game) / int_286efcf8 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_286efcf8 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_286efcf8 | |
Phoenotopia (Video Game) / int_2a542c7d | type |
Beam Spam | |
Phoenotopia (Video Game) / int_2a542c7d | comment |
Beam Spam: Used by both versions of the Big Robot. | |
Phoenotopia (Video Game) / int_2a542c7d | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_2a542c7d | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_2a542c7d | |
Phoenotopia (Video Game) / int_2e8441c9 | type |
The Bad Guy Wins | |
Phoenotopia (Video Game) / int_2e8441c9 | comment |
The Bad Guy Wins: The Galactic Federation begins its invasion without a hitch... yet. Billy is bound to curb-stomp them with the Phoenix Weapons whenever he deems it appropriate, but he's arguably even worse than they are. | |
Phoenotopia (Video Game) / int_2e8441c9 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_2e8441c9 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_2e8441c9 | |
Phoenotopia (Video Game) / int_334e48a1 | type |
After the End | |
Phoenotopia (Video Game) / int_334e48a1 | comment |
After the End/Crapsack World: Subverted; the ancient humans who went to space expected Earth to be stuck like this, but it got better. Played straight with the Dread Lands, however, which never recovered. | |
Phoenotopia (Video Game) / int_334e48a1 | featureApplicability |
-0.3 | |
Phoenotopia (Video Game) / int_334e48a1 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_334e48a1 | |
Phoenotopia (Video Game) / int_34bd7be2 | type |
Super Drowning Skills | |
Phoenotopia (Video Game) / int_34bd7be2 | comment |
Super Drowning Skills: Touching any body of water before buying the Flotation Donut will hurt you and warp you to the last solid ground you were standing on. Justified and lampshaded when one of the kids reminds Gale that she is the worst swimmer in Panselo. | |
Phoenotopia (Video Game) / int_34bd7be2 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_34bd7be2 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_34bd7be2 | |
Phoenotopia (Video Game) / int_35ae6a23 | type |
Lethal Chef | |
Phoenotopia (Video Game) / int_35ae6a23 | comment |
Lethal Chef: At least two NPCs in Fran's Lab give you "Food?" that causes damage when consumed. Lampshaded by their acknowledging that no one in the lab knows how to cook. | |
Phoenotopia (Video Game) / int_35ae6a23 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_35ae6a23 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_35ae6a23 | |
Phoenotopia (Video Game) / int_38d17b6c | type |
Boss-Arena Idiocy | |
Phoenotopia (Video Game) / int_38d17b6c | comment |
Boss-Arena Idiocy: The Optional Boss version of the Big Robot can be defeated without the trapdoors at either end of its room, but only via Death of a Thousand Cuts. The first one plays the trope completely straight, due to its Anti-Frustration Feature. | |
Phoenotopia (Video Game) / int_38d17b6c | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_38d17b6c | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_38d17b6c | |
Phoenotopia (Video Game) / int_391aa30b | type |
You ALL Look Familiar | |
Phoenotopia (Video Game) / int_391aa30b | comment |
You ALL Look Familiar: There are several identical little girls, old men, old ladies, guards, men in turbans, and innkeepers. | |
Phoenotopia (Video Game) / int_391aa30b | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_391aa30b | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_391aa30b | |
Phoenotopia (Video Game) / int_3a90dc63 | type |
Aliens Are Bastards | |
Phoenotopia (Video Game) / int_3a90dc63 | comment |
Aliens Are Bastards: All of them. Yes, including the Stellanites. | |
Phoenotopia (Video Game) / int_3a90dc63 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_3a90dc63 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_3a90dc63 | |
Phoenotopia (Video Game) / int_3ac5110b | type |
Unintentionally Unwinnable | |
Phoenotopia (Video Game) / int_3ac5110b | comment |
Unintentionally Unwinnable: If you pay to respawn after dying to the Big Robot in Thomas' Lab, it disappears, leaving you unable to reach Thomas. | |
Phoenotopia (Video Game) / int_3ac5110b | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_3ac5110b | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_3ac5110b | |
Phoenotopia (Video Game) / int_3babae20 | type |
Degraded Boss | |
Phoenotopia (Video Game) / int_3babae20 | comment |
Degraded Boss: The Kobold in charge of the Dungeons is the same as the regular enemies in the very next area. | |
Phoenotopia (Video Game) / int_3babae20 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_3babae20 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_3babae20 | |
Phoenotopia (Video Game) / int_3c5ae1a1 | type |
Schizo Tech | |
Phoenotopia (Video Game) / int_3c5ae1a1 | comment |
Schizo Tech: Justified - humanity was clearly very advanced before the invasion, and much of their technology was lost during the war. | |
Phoenotopia (Video Game) / int_3c5ae1a1 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_3c5ae1a1 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_3c5ae1a1 | |
Phoenotopia (Video Game) / int_3d1d5186 | type |
Bubblegloop Swamp | |
Phoenotopia (Video Game) / int_3d1d5186 | comment |
Bubblegloop Swamp: The Misty Gorge. | |
Phoenotopia (Video Game) / int_3d1d5186 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_3d1d5186 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_3d1d5186 | |
Phoenotopia (Video Game) / int_3f8ef764 | type |
Bleak Level | |
Phoenotopia (Video Game) / int_3f8ef764 | comment |
Bleak Level: The Dread Lands. | |
Phoenotopia (Video Game) / int_3f8ef764 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_3f8ef764 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_3f8ef764 | |
Phoenotopia (Video Game) / int_409d3c07 | type |
Advancing Boss of Doom | |
Phoenotopia (Video Game) / int_409d3c07 | comment |
Advancing Boss of Doom: Unit 66. | |
Phoenotopia (Video Game) / int_409d3c07 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_409d3c07 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_409d3c07 | |
Phoenotopia (Video Game) / int_40cc0c7e | type |
Bittersweet Ending | |
Phoenotopia (Video Game) / int_40cc0c7e | comment |
Bittersweet Ending: You and Unit 66 are captured, and Earth is left with an army of Phoenix Weapons in the hands of someone with a god complex. But at least you get to reunite with the kidnapped adults, and a sequel has been confirmed. | |
Phoenotopia (Video Game) / int_40cc0c7e | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_40cc0c7e | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_40cc0c7e | |
Phoenotopia (Video Game) / int_40e2ac3f | type |
Flunky Boss | |
Phoenotopia (Video Game) / int_40e2ac3f | comment |
Flunky Boss: The frog boss can cause slimes to fall from the ceiling. | |
Phoenotopia (Video Game) / int_40e2ac3f | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_40e2ac3f | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_40e2ac3f | |
Phoenotopia (Video Game) / int_4108bb3e | type |
Doomed Hometown | |
Phoenotopia (Video Game) / int_4108bb3e | comment |
Doomed Hometown: All the adults in Panselo are abducted by aliens early in the game, forcing the children to run the village while Gale seeks aid. Somewhat subverted by the trope standards, the hometown survives unscathed, and the children who remained had to take matters in hand about surviving on a farm community. Completely subverted in the ending, at least in the literal meaning of "doomed": those who were captured were the ones who went unscathed. Everyone else who remained in the planet are to be harvested by the GF. | |
Phoenotopia (Video Game) / int_4108bb3e | featureApplicability |
-0.3 | |
Phoenotopia (Video Game) / int_4108bb3e | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_4108bb3e | |
Phoenotopia (Video Game) / int_41d5f145 | type |
Fluffy the Terrible | |
Phoenotopia (Video Game) / int_41d5f145 | comment |
Fluffy the Terrible: Bubbles the Sand Dragon. | |
Phoenotopia (Video Game) / int_41d5f145 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_41d5f145 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_41d5f145 | |
Phoenotopia (Video Game) / int_4252fdf6 | type |
Hyperactive Metabolism | |
Phoenotopia (Video Game) / int_4252fdf6 | comment |
Hyperactive Metabolism: There are only three potions in the game; two are only for use on NPCs, and the third temporarily makes all your melee attacks count as charged swings. Every single consumable item other than these three is some kind of conventional (if sometimes unusual) food or drink. | |
Phoenotopia (Video Game) / int_4252fdf6 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_4252fdf6 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_4252fdf6 | |
Phoenotopia (Video Game) / int_4536fd29 | type |
Energy Weapon | |
Phoenotopia (Video Game) / int_4536fd29 | comment |
Energy Weapon: Used by the Kobolds and every non-skeletal robot enemy. | |
Phoenotopia (Video Game) / int_4536fd29 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_4536fd29 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_4536fd29 | |
Phoenotopia (Video Game) / int_453871ec | type |
What Could Have Been | |
Phoenotopia (Video Game) / int_453871ec | comment |
There are no sidequests behind the Perro or the fake love letters in Daea, and none involving Sand Dragon eggs or the abducted harpy (an egg quest was planned, but scrapped, and the harpy's going to be in a sequel). | |
Phoenotopia (Video Game) / int_453871ec | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_453871ec | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_453871ec | |
Phoenotopia (Video Game) / int_457655dd | type |
Human Popsicle | |
Phoenotopia (Video Game) / int_457655dd | comment |
Human Popsicle: The vault behind Adar's house has a number of these, and talking to one of the golems there reveals that the humans inside (if there are any) are meant to wake up in 57 years. | |
Phoenotopia (Video Game) / int_457655dd | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_457655dd | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_457655dd | |
Phoenotopia (Video Game) / int_479ea2c1 | type |
A.I. Roulette | |
Phoenotopia (Video Game) / int_479ea2c1 | comment |
A.I. Roulette: Many enemies and a few bosses have one of these, although the only ones really affected by it are harpies (whose bomb attack is used at random) and the Big Robot (whose laser attacks make the fight somewhat of a Luck-Based Mission). Fortunately, all of them that can't be hit reliably, if at all, without doing a certain attack first will always do that attack at regular intervals. | |
Phoenotopia (Video Game) / int_479ea2c1 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_479ea2c1 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_479ea2c1 | |
Phoenotopia (Video Game) / int_493a162d | type |
Bioluminescence Is Cool | |
Phoenotopia (Video Game) / int_493a162d | comment |
Bioluminescence Is Cool: The flora and fauna of the Mul Caverns have a lot of this. | |
Phoenotopia (Video Game) / int_493a162d | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_493a162d | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_493a162d | |
Phoenotopia (Video Game) / int_4a10e526 | type |
You Have Researched Breathing | |
Phoenotopia (Video Game) / int_4a10e526 | comment |
You Have Researched Breathing: The Scroll of Rolling, which even the inventory description seems surprised Gale needed ("You paid money for this?") Word of God on Quell's blog is that he was never happy with this (coming very close to calling the trope by name!) and will do things differently in the sequel. | |
Phoenotopia (Video Game) / int_4a10e526 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_4a10e526 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_4a10e526 | |
Phoenotopia (Video Game) / int_4a852458 | type |
Big Good | |
Phoenotopia (Video Game) / int_4a852458 | comment |
Big Good: Billy, on behalf of the Free Space Confederacy. Except not really, because he's bent on ruling Earth and destroying half the universe. | |
Phoenotopia (Video Game) / int_4a852458 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_4a852458 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_4a852458 | |
Phoenotopia (Video Game) / int_4cc0c6f2 | type |
TruthSerum | |
Phoenotopia (Video Game) / int_4cc0c6f2 | comment |
Truth Serum: Played with by the Talkinator potion. It just makes the consumer more talkative, and therefore more likely to fall prey to I'll Never Tell You What I'm Telling You!. | |
Phoenotopia (Video Game) / int_4cc0c6f2 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_4cc0c6f2 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_4cc0c6f2 | |
Phoenotopia (Video Game) / int_504e271f | type |
But Thou Must! | |
Phoenotopia (Video Game) / int_504e271f | comment |
But Thou Must!: When you find Alex and the kids, if you keep saying you want to go back to the village and not proceed into the ruins, eventually Ella says you're being mean, and Alex decides you have to go in the ruins as a punishment for making her cry. When Alex says someone needs to go and find Ruth, you have the options of saying "Me" or "You". If you say "You", Alex replies "No way! It has to be you!" | |
Phoenotopia (Video Game) / int_504e271f | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_504e271f | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_504e271f | |
Phoenotopia (Video Game) / int_53430e3c | type |
Non-Lethal Bottomless Pits | |
Phoenotopia (Video Game) / int_53430e3c | comment |
Non-Lethal Bottomless Pits: Falling into pits deals 5 damage (which, at the start of the game, is a quarter of your health) and warps you back to solid ground. | |
Phoenotopia (Video Game) / int_53430e3c | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_53430e3c | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_53430e3c | |
Phoenotopia (Video Game) / int_5473668f | type |
Logo Joke | |
Phoenotopia (Video Game) / int_5473668f | comment |
Logo Joke: Gale replaces the driver of the Newgrounds tank. | |
Phoenotopia (Video Game) / int_5473668f | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_5473668f | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_5473668f | |
Phoenotopia (Video Game) / int_5560dbb5 | type |
Airborne Mook | |
Phoenotopia (Video Game) / int_5560dbb5 | comment |
Airborne Mook: Bats in the Bandits' Hideout and any cave except Mul Caverns, Phantom Prawns in Misty Gorge, and harpies in the Forgotten Forest. | |
Phoenotopia (Video Game) / int_5560dbb5 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_5560dbb5 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_5560dbb5 | |
Phoenotopia (Video Game) / int_556a4e20 | type |
The Empire | |
Phoenotopia (Video Game) / int_556a4e20 | comment |
The Empire: The Galactic Federation. We never find out their rationale for judging human civilization unworthy of rights, though. It might have been humans' relation to members of the Free Space Confederacy (the Stellanites), but for all we know, the Federation could be entirely justified - it's their word against Billy's, after all. Based on Billy's true goals and the Federation hiring the Kobolds, though, it's likely that both intergalactic empires fall under this trope. | |
Phoenotopia (Video Game) / int_556a4e20 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_556a4e20 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_556a4e20 | |
Phoenotopia (Video Game) / int_55e5b37c | type |
Bragging Rights Reward | |
Phoenotopia (Video Game) / int_55e5b37c | comment |
Bragging Rights Reward: The Blood Ring. It costs 999 rai, it only works if you have less than 10 HP left, it only heals you up to 10 HP, and it's found in the Hidden Village, which requires you to collect 30 moonstones and go through a rather difficult area. Most enemies in the aforementioned area and The Very Definitely Final Dungeon (which you've almost certainly reached if you have 35 moonstones) can either hit you for 10 HP or more with one attack, or attack too rapidly for the Gradual Regeneration to save you, rendering the item nearly useless. Demonstrated by the 'Last Song on Earth' achievement. In order to get it, you have to get all heart rubies and max out your HP to 99, get all 42 moonstones, and deck yourself with the best equipment, which means you have to get the two meteor rocks and pay 200 rai for the Morning Star, go into the vault in Adar's backyard to get the Ancient Armor, go into the creepy vault inside the Atai well to get the Nebula Armlet, and pay 999 rai for the Blood Ring. What do you get for all that trouble? Just a new, empty area with four capsules in the background and music that isn't listed in the soundtrack list. | |
Phoenotopia (Video Game) / int_55e5b37c | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_55e5b37c | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_55e5b37c | |
Phoenotopia (Video Game) / int_5ac34441 | type |
Call a Rabbit a "Smeerp" | |
Phoenotopia (Video Game) / int_5ac34441 | comment |
Call a Rabbit a "Smeerp": Pukis (sheep), Perros (chickens), and Mikans (oranges). Humanoid robots are called Golems. Averted by animal enemies. | |
Phoenotopia (Video Game) / int_5ac34441 | featureApplicability |
-1.0 | |
Phoenotopia (Video Game) / int_5ac34441 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_5ac34441 | |
Phoenotopia (Video Game) / int_5cc0d020 | type |
Castlevania (Franchise) | |
Phoenotopia (Video Game) / int_5cc0d020 | comment |
The red skeletal golems are likely one to the Castlevania series, which features red skeletons that cannot be killed permanently by conventional means. | |
Phoenotopia (Video Game) / int_5cc0d020 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_5cc0d020 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_5cc0d020 | |
Phoenotopia (Video Game) / int_6114a875 | type |
Lost Technology | |
Phoenotopia (Video Game) / int_6114a875 | comment |
Lost Technology: Golems (robots) were this until shortly before the game's events. Teleporters, the Artifact, and everything compatible with the latter still are. | |
Phoenotopia (Video Game) / int_6114a875 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_6114a875 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_6114a875 | |
Phoenotopia (Video Game) / int_64e8196d | type |
Don't Wake the Sleeper | |
Phoenotopia (Video Game) / int_64e8196d | comment |
Don't Wake the Sleeper: Several bandits in the Bandits' Hideout. | |
Phoenotopia (Video Game) / int_64e8196d | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_64e8196d | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_64e8196d | |
Phoenotopia (Video Game) / int_65acf9db | type |
He Knows Too Much | |
Phoenotopia (Video Game) / int_65acf9db | comment |
He Knows Too Much: Thomas, when you first meet him, thinks you are there to silence him because of his scientific work. | |
Phoenotopia (Video Game) / int_65acf9db | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_65acf9db | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_65acf9db | |
Phoenotopia (Video Game) / int_661a66d8 | type |
Animal Wrongs Group | |
Phoenotopia (Video Game) / int_661a66d8 | comment |
Animal Wrongs Group: See the second example of Well-Intentioned Extremist below. | |
Phoenotopia (Video Game) / int_661a66d8 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_661a66d8 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_661a66d8 | |
Phoenotopia (Video Game) / int_66a52e25 | type |
Bullfight Boss | |
Phoenotopia (Video Game) / int_66a52e25 | comment |
Bullfight Boss: Both versions of the Big Robot. | |
Phoenotopia (Video Game) / int_66a52e25 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_66a52e25 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_66a52e25 | |
Phoenotopia (Video Game) / int_6839a785 | type |
Patrolling Mook | |
Phoenotopia (Video Game) / int_6839a785 | comment |
Patrolling Mook: The guard dogs in the Daea dungeon. When they spot you or take damage, they howl to alert nearby guards. | |
Phoenotopia (Video Game) / int_6839a785 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_6839a785 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_6839a785 | |
Phoenotopia (Video Game) / int_6a9c9b41 | type |
Brats with Slingshots | |
Phoenotopia (Video Game) / int_6a9c9b41 | comment |
Brats with Slingshots: One of the tools you can get. Justified as you get it from a kid. | |
Phoenotopia (Video Game) / int_6a9c9b41 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_6a9c9b41 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_6a9c9b41 | |
Phoenotopia (Video Game) / int_6c07693b | type |
Carry a Big Stick | |
Phoenotopia (Video Game) / int_6c07693b | comment |
Carry a Big Stick: Gale's strongest weapon, the Cosmic Morningstar, is one of these. | |
Phoenotopia (Video Game) / int_6c07693b | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_6c07693b | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_6c07693b | |
Phoenotopia (Video Game) / int_6de71c57 | type |
Disc-One Final Boss | |
Phoenotopia (Video Game) / int_6de71c57 | comment |
Disc-One Final Boss: The Kobold boss. | |
Phoenotopia (Video Game) / int_6de71c57 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_6de71c57 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_6de71c57 | |
Phoenotopia (Video Game) / int_6ec989d8 | type |
Guide Dang It! | |
Phoenotopia (Video Game) / int_6ec989d8 | comment |
Guide Dang It!: The Ascended Glitch described above is necessary for the speed-run achievement, and it's never mentioned in-game. | |
Phoenotopia (Video Game) / int_6ec989d8 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_6ec989d8 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_6ec989d8 | |
Phoenotopia (Video Game) / int_71d17dff | type |
Everything Fades | |
Phoenotopia (Video Game) / int_71d17dff | comment |
Everything Fades: Animals disappear in a puff of smoke when killed, but humans and Kobolds stay on the floor when defeated, disappearing when you leave the area they are in. | |
Phoenotopia (Video Game) / int_71d17dff | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_71d17dff | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_71d17dff | |
Phoenotopia (Video Game) / int_726ab4c9 | type |
Attack Animal | |
Phoenotopia (Video Game) / int_726ab4c9 | comment |
Attack Animal: Plantdogs are trained by arcs for this purpose, though they're usually fought independently in-game. | |
Phoenotopia (Video Game) / int_726ab4c9 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_726ab4c9 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_726ab4c9 | |
Phoenotopia (Video Game) / int_7270820d | type |
Javelin Thrower | |
Phoenotopia (Video Game) / int_7270820d | comment |
Javelin Thrower: One of the tools you can get. It creates a platform every time it's embedded into a wall. You can also get an upgrade that makes it able to explode. | |
Phoenotopia (Video Game) / int_7270820d | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_7270820d | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_7270820d | |
Phoenotopia (Video Game) / int_7448cc4c | type |
Kamehame Hadoken | |
Phoenotopia (Video Game) / int_7448cc4c | comment |
Kamehame Hadoken: Unit 66 uses one. Gale can, too, but she doesn't know how. | |
Phoenotopia (Video Game) / int_7448cc4c | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_7448cc4c | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_7448cc4c | |
Phoenotopia (Video Game) / int_7520c9dd | type |
SkeleBot 9000 | |
Phoenotopia (Video Game) / int_7520c9dd | comment |
SkeleBot 9000: The skeletal golems. | |
Phoenotopia (Video Game) / int_7520c9dd | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_7520c9dd | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_7520c9dd | |
Phoenotopia (Video Game) / int_77922c8c | type |
Batter Up! | |
Phoenotopia (Video Game) / int_77922c8c | comment |
Batter Up!: Gale's starting weapon is a baseball bat. | |
Phoenotopia (Video Game) / int_77922c8c | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_77922c8c | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_77922c8c | |
Phoenotopia (Video Game) / int_79974fb8 | type |
Rock Beats Laser | |
Phoenotopia (Video Game) / int_79974fb8 | comment |
Rock Beats Laser: The Kobolds, interstellar mercenaries with Ray Guns, personal teleporters, and tactical goggles, have one of the easier attack patterns, hence their usual thorough schooling by a little girl with a big hammer and a javelin. (Or, in many cases, a slingshot, albeit indirectly.) | |
Phoenotopia (Video Game) / int_79974fb8 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_79974fb8 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_79974fb8 | |
Phoenotopia (Video Game) / int_7d5324cf | type |
The Federation | |
Phoenotopia (Video Game) / int_7d5324cf | comment |
The Federation: The Free Space Confederacy. This is how Billy portrays it, anyway - for all anyone else knows, the Confederacy could actually be The Empire. | |
Phoenotopia (Video Game) / int_7d5324cf | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_7d5324cf | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_7d5324cf | |
Phoenotopia (Video Game) / int_7feed01b | type |
Stepping-Stone Sword | |
Phoenotopia (Video Game) / int_7feed01b | comment |
Stepping-Stone Sword: The javelin sticks in walls and produces a small platform. | |
Phoenotopia (Video Game) / int_7feed01b | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_7feed01b | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_7feed01b | |
Phoenotopia (Video Game) / int_82108e3d | type |
Attack Its Weak Point | |
Phoenotopia (Video Game) / int_82108e3d | comment |
Attack Its Weak Point/Go for the Eye: The boss in the Ancient Crater. You have to hit said eye to start the fight; it then closes, and you have to re-open it (by shining the Artifact into more eyes) to deal damage. | |
Phoenotopia (Video Game) / int_82108e3d | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_82108e3d | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_82108e3d | |
Phoenotopia (Video Game) / int_892c6fdc | type |
Space Elves | |
Phoenotopia (Video Game) / int_892c6fdc | comment |
Space Elves: Stellanites. | |
Phoenotopia (Video Game) / int_892c6fdc | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_892c6fdc | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_892c6fdc | |
Phoenotopia (Video Game) / int_8a49d7b | type |
Collapsing Ceiling Boss | |
Phoenotopia (Video Game) / int_8a49d7b | comment |
Collapsing Ceiling Boss: The armored toad boss. | |
Phoenotopia (Video Game) / int_8a49d7b | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_8a49d7b | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_8a49d7b | |
Phoenotopia (Video Game) / int_8b9c512e | type |
Down the Drain | |
Phoenotopia (Video Game) / int_8b9c512e | comment |
Down the Drain: The Daea sewers. | |
Phoenotopia (Video Game) / int_8b9c512e | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_8b9c512e | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_8b9c512e | |
Phoenotopia (Video Game) / int_8c1ad82f | type |
Proud Warrior Race Guy | |
Phoenotopia (Video Game) / int_8c1ad82f | comment |
Proud Warrior Race Guy: The friendly arcs. | |
Phoenotopia (Video Game) / int_8c1ad82f | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_8c1ad82f | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_8c1ad82f | |
Phoenotopia (Video Game) / int_8c97cf66 | type |
Stationary Boss | |
Phoenotopia (Video Game) / int_8c97cf66 | comment |
Stationary Boss: The boss in the Ancient Crater. | |
Phoenotopia (Video Game) / int_8c97cf66 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_8c97cf66 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_8c97cf66 | |
Phoenotopia (Video Game) / int_9323741 | type |
Planet Looters | |
Phoenotopia (Video Game) / int_9323741 | comment |
Planet Looters: Billy suspects that this is why the Galactic Federation is invading Earth. We never find out whether he's right, or even whether he's being genuine when he says it. | |
Phoenotopia (Video Game) / int_9323741 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_9323741 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_9323741 | |
Phoenotopia (Video Game) / int_94e17e7e | type |
Fluffy Tamer | |
Phoenotopia (Video Game) / int_94e17e7e | comment |
Fluffy Tamer: The bandit leader. Justified - according to a girl in Atai, the bandits are sand dragon rights activists. | |
Phoenotopia (Video Game) / int_94e17e7e | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_94e17e7e | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_94e17e7e | |
Phoenotopia (Video Game) / int_9553214b | type |
He Was Right There All Along | |
Phoenotopia (Video Game) / int_9553214b | comment |
He Was Right There All Along: Every single boss except the first. | |
Phoenotopia (Video Game) / int_9553214b | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_9553214b | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_9553214b | |
Phoenotopia (Video Game) / int_970c790a | type |
Big Bad | |
Phoenotopia (Video Game) / int_970c790a | comment |
Big Bad: The Galactic Federation is coming to harvest Earth's resources and keep humanity as livestock. | |
Phoenotopia (Video Game) / int_970c790a | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_970c790a | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_970c790a | |
Phoenotopia (Video Game) / int_986dad9a | type |
Killer Robot | |
Phoenotopia (Video Game) / int_986dad9a | comment |
Killer Robot: The skeletal golems, according to both NPC dialogue and first-hand experience. | |
Phoenotopia (Video Game) / int_986dad9a | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_986dad9a | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_986dad9a | |
Phoenotopia (Video Game) / int_98b1dc8f | type |
Luck-Based Mission | |
Phoenotopia (Video Game) / int_98b1dc8f | comment |
Luck-Based Mission: Whether the Big Robot is moderately easy or (almost) impossible depends on how often it fires all its lasers at once. They can be dodged, but not repeatedly - jumping them consecutively forces you back a bit, and you have limited floor space. | |
Phoenotopia (Video Game) / int_98b1dc8f | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_98b1dc8f | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_98b1dc8f | |
Phoenotopia (Video Game) / int_98c4ea5f | type |
Falling Chandelier of Doom | |
Phoenotopia (Video Game) / int_98c4ea5f | comment |
Falling Chandelier of Doom: Invoking this in the Prince's Tower (by knocking chandeliers down with the slingshot) is the easiest way to take out most of the Kobolds. | |
Phoenotopia (Video Game) / int_98c4ea5f | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_98c4ea5f | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_98c4ea5f | |
Phoenotopia (Video Game) / int_9b7de69c | type |
False Friend | |
Phoenotopia (Video Game) / int_9b7de69c | comment |
False Friend: Billy. He claims to be looking out for his distant cousins (Earth humans), but he really just wants to crush the Federation and become king of Earth while he's at it. | |
Phoenotopia (Video Game) / int_9b7de69c | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_9b7de69c | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_9b7de69c | |
Phoenotopia (Video Game) / int_9be7c205 | type |
Giant Spider | |
Phoenotopia (Video Game) / int_9be7c205 | comment |
Giant Spider: In Sunflower Road, the Bandits' Hideout basement, the Misty Gorge, and some areas of Mul Caverns. | |
Phoenotopia (Video Game) / int_9be7c205 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_9be7c205 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_9be7c205 | |
Phoenotopia (Video Game) / int_9d12bbc1 | type |
Foreshadowing | |
Phoenotopia (Video Game) / int_9d12bbc1 | comment |
Foreshadowing: A minor case appears whenever Gale dies. She glows blue - while this seems to be nothing but artistic choice, it foreshadows the fact that Gale is not human, but a Phoenix Weapon. This is at first related to the concept of ki that a few people, children, and Gale herself, practice and comment on. This may or may not be a big hint that everyone currently inhabiting the Earth are descendants of a Phoenix Weapon that escaped stasis, which might explain the minuscule grasp that Gale has on her own power. Only the sequel will tell. A conversation in the Hidden Village also suggests this. If you talk to one of the harpy children, who have pink feathers, she will notice your pink hair and ask if you're related to harpies. In a way, you are - both harpies and Phoenix Weapons are results of human gene splicing during the ancient war. Even more subtly, a lot of things Gale pulls off are characterized as "not humanly possible" by one NPC or another. | |
Phoenotopia (Video Game) / int_9d12bbc1 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_9d12bbc1 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_9d12bbc1 | |
Phoenotopia (Video Game) / int_9d3f4777 | type |
My Nayme Is | |
Phoenotopia (Video Game) / int_9d3f4777 | comment |
My Nayme Is: Arcs.* orcs | |
Phoenotopia (Video Game) / int_9d3f4777 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_9d3f4777 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_9d3f4777 | |
Phoenotopia (Video Game) / int_a05522e3 | type |
Alien Abduction | |
Phoenotopia (Video Game) / int_a05522e3 | comment |
Alien Abduction: Happens to the adults of your village. In the end, Gale and Unit 66 are abducted by the same ship that did this. | |
Phoenotopia (Video Game) / int_a05522e3 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_a05522e3 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_a05522e3 | |
Phoenotopia (Video Game) / int_a4cb54b4 | type |
Shifting Sand Land | |
Phoenotopia (Video Game) / int_a4cb54b4 | comment |
Shifting Sand Land: Atai and the Bandits' Hideout. | |
Phoenotopia (Video Game) / int_a4cb54b4 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_a4cb54b4 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_a4cb54b4 | |
Phoenotopia (Video Game) / int_a5e02e9e | type |
Infinity +1 Sword | |
Phoenotopia (Video Game) / int_a5e02e9e | comment |
Infinity +1 Sword: The Cosmic Morningstar. You need two pieces of a special ore to get it: one is in an obscure location in the Misty Gorge that you can't reach until right before The Very Definitely Final Dungeon, and the other is obtained from Fran after collecting 25 moonstones. | |
Phoenotopia (Video Game) / int_a5e02e9e | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_a5e02e9e | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_a5e02e9e | |
Phoenotopia (Video Game) / int_a77dc648 | type |
Our Kobolds Are Different | |
Phoenotopia (Video Game) / int_a77dc648 | comment |
Our Kobolds Are Different: Kobolds are interstellar mercenaries that look like green anthropomorphic wolves. | |
Phoenotopia (Video Game) / int_a77dc648 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_a77dc648 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_a77dc648 | |
Phoenotopia (Video Game) / int_a7edd1e0 | type |
Point-and-Click Map | |
Phoenotopia (Video Game) / int_a7edd1e0 | comment |
Point-and-Click Map: Well, arrow-keys map, but still. Somehow, if you intentionally return to an area which is the only route between two places (Misty Gorge, the Dread Lands) you have to fight the monsters there, but if you "travel by map" you can pass through them without incident. | |
Phoenotopia (Video Game) / int_a7edd1e0 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_a7edd1e0 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_a7edd1e0 | |
Phoenotopia (Video Game) / int_a9c1bc0c | type |
Bee Afraid | |
Phoenotopia (Video Game) / int_a9c1bc0c | comment |
Bee Afraid: If you kill a Bull Bee, all the others on screen will initiate this. They respawn off screen, making it pointless to try killing all the bees to make navigating the area easier. | |
Phoenotopia (Video Game) / int_a9c1bc0c | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_a9c1bc0c | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_a9c1bc0c | |
Phoenotopia (Video Game) / int_a9cec1f1 | type |
Missing Secret | |
Phoenotopia (Video Game) / int_a9cec1f1 | comment |
Missing Secret: So many that the creator has published a list and encourages players to ask about suspected secrets they can't access. There are no sidequests behind the Perro or the fake love letters in Daea, and none involving Sand Dragon eggs or the abducted harpy (an egg quest was planned, but scrapped, and the harpy's going to be in a sequel). The door seen when running from Unit 66 cannot be accessed. | |
Phoenotopia (Video Game) / int_a9cec1f1 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_a9cec1f1 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_a9cec1f1 | |
Phoenotopia (Video Game) / int_abf92023 | type |
Wolf Man | |
Phoenotopia (Video Game) / int_abf92023 | comment |
Wolf Man: The Kobolds look like odd-colored anthropomorphic wolves. | |
Phoenotopia (Video Game) / int_abf92023 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_abf92023 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_abf92023 | |
Phoenotopia (Video Game) / int_aec13030 | type |
Space People | |
Phoenotopia (Video Game) / int_aec13030 | comment |
Space People: The Stellanites and the ancient humans who fled to space. The former are the result of the latter's genetic self-engineering. | |
Phoenotopia (Video Game) / int_aec13030 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_aec13030 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_aec13030 | |
Phoenotopia (Video Game) / int_aefcb86f | type |
There Are No Adults | |
Phoenotopia (Video Game) / int_aefcb86f | comment |
There Are No Adults: In Panselo after the abduction. | |
Phoenotopia (Video Game) / int_aefcb86f | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_aefcb86f | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_aefcb86f | |
Phoenotopia (Video Game) / int_b6060b7 | type |
Run or Die | |
Phoenotopia (Video Game) / int_b6060b7 | comment |
Run or Die: From Unit 66. | |
Phoenotopia (Video Game) / int_b6060b7 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_b6060b7 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_b6060b7 | |
Phoenotopia (Video Game) / int_b8c34249 | type |
Galactic Superpower | |
Phoenotopia (Video Game) / int_b8c34249 | comment |
Galactic Superpower: All of the known universe is controlled by either the Galactic Federation or the Free Space Confederacy. | |
Phoenotopia (Video Game) / int_b8c34249 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_b8c34249 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_b8c34249 | |
Phoenotopia (Video Game) / int_baaf641a | type |
King Mook | |
Phoenotopia (Video Game) / int_baaf641a | comment |
King Mook: Every non-robotic boss, unless you count Unit 66 as one. | |
Phoenotopia (Video Game) / int_baaf641a | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_baaf641a | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_baaf641a | |
Phoenotopia (Video Game) / int_bbcdd673 | type |
One-Gender Race | |
Phoenotopia (Video Game) / int_bbcdd673 | comment |
One-Gender Race: Arcs (all-male) and harpies (all-female), judging by the Hidden Village. | |
Phoenotopia (Video Game) / int_bbcdd673 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_bbcdd673 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_bbcdd673 | |
Phoenotopia (Video Game) / int_bbfaa837 | type |
Knight Templar | |
Phoenotopia (Video Game) / int_bbfaa837 | comment |
Subverted by Billy. See Knight Templar above. | |
Phoenotopia (Video Game) / int_bbfaa837 | featureApplicability |
-0.3 | |
Phoenotopia (Video Game) / int_bbfaa837 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_bbfaa837 | |
Phoenotopia (Video Game) / int_c04b1231 | type |
Jump Scare | |
Phoenotopia (Video Game) / int_c04b1231 | comment |
Jump Scare: Near the save point in the Dread Lands, there are two storage rooms and a bedroom. Whatever you do, do not approach the crates on the right in the bedroom. The big one contains a red golem that screams and pounces on you. The fact that the screen flashes red when you take damage - which you will if you don't break the crate from a distance first - does not help. | |
Phoenotopia (Video Game) / int_c04b1231 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_c04b1231 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_c04b1231 | |
Phoenotopia (Video Game) / int_c3448a6f | type |
Informed Attribute | |
Phoenotopia (Video Game) / int_c3448a6f | comment |
According to a girl in Atai City, the bandits in Atai are really just animal rights activists protesting the slaughter of baby Sand Dragons for bacon, although, considering their behaviour around Gale, this is more an Informed Attribute from a girl in the city than anything. Until you wake up the leader's pet Sand Dragon, anyway. | |
Phoenotopia (Video Game) / int_c3448a6f | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_c3448a6f | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_c3448a6f | |
Phoenotopia (Video Game) / int_c60a9136 | type |
Ultimate Life Form | |
Phoenotopia (Video Game) / int_c60a9136 | comment |
Ultimate Life Form: Adam, the specimen from which the Phoenix Weapons were created. The Phoenix Weapons themselves may also count. | |
Phoenotopia (Video Game) / int_c60a9136 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_c60a9136 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_c60a9136 | |
Phoenotopia (Video Game) / int_c75df49a | type |
Shout-Out | |
Phoenotopia (Video Game) / int_c75df49a | comment |
Shout-Out: The red skeletal golems are likely one to the Castlevania series, which features red skeletons that cannot be killed permanently by conventional means. The item description for E-Soda says, "The label on the can says it's got what plants crave." An NPC refers to the skeletal golems as "those terminator things." | |
Phoenotopia (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_c75df49a | |
Phoenotopia (Video Game) / int_cabaf736 | type |
Critical Annoyance | |
Phoenotopia (Video Game) / int_cabaf736 | comment |
Critical Annoyance: Mostly averted - there is a warning sound whenever Gale has less than 10 HP left, but it's much softer than the background music and other game sounds. | |
Phoenotopia (Video Game) / int_cabaf736 | featureApplicability |
-1.0 | |
Phoenotopia (Video Game) / int_cabaf736 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_cabaf736 | |
Phoenotopia (Video Game) / int_cd30716e | type |
Boring Return Journey | |
Phoenotopia (Video Game) / int_cd30716e | comment |
Boring Return Journey: After beating the temple in Duri Forest, the return to Panselo has no enemies. When Prince Leo flees to Panselo, he makes it by nightfall despite the bridges between cities still being broken. | |
Phoenotopia (Video Game) / int_cd30716e | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_cd30716e | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_cd30716e | |
Phoenotopia (Video Game) / int_d24b61a8 | type |
Patchwork Map | |
Phoenotopia (Video Game) / int_d24b61a8 | comment |
Patchwork Map: Partially justified by the Great Walls, which close off a section that ancient humans didn't want monsters getting out of - or, rather, didn't want humans getting into - and has stood for centuries. No in-universe justification exists for the rest of the map, however. | |
Phoenotopia (Video Game) / int_d24b61a8 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_d24b61a8 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_d24b61a8 | |
Phoenotopia (Video Game) / int_d397657d | type |
Hoist by His Own Petard | |
Phoenotopia (Video Game) / int_d397657d | comment |
Hoist by His Own Petard: Any enemy with an explosion-based attack can have said attack turned against it (or its allies) somehow. The most glaring example is harpies, which can be killed by setting off bombs they're still carrying. (In fact, there's an achievement for doing this at least once.) Additionally, Gale can be injured by being too close to her own bombs when they go off. | |
Phoenotopia (Video Game) / int_d397657d | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_d397657d | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_d397657d | |
Phoenotopia (Video Game) / int_d5ac9158 | type |
Harping on About Harpies | |
Phoenotopia (Video Game) / int_d5ac9158 | comment |
Harping on About Harpies: Not Always Chaotic Evil, though the ones that are more than make up for it. | |
Phoenotopia (Video Game) / int_d5ac9158 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_d5ac9158 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_d5ac9158 | |
Phoenotopia (Video Game) / int_d6dee153 | type |
Tactical Suicide Boss | |
Phoenotopia (Video Game) / int_d6dee153 | comment |
Tactical Suicide Boss: Bubbles, the Kobold boss, and both versions of the Big Robot. | |
Phoenotopia (Video Game) / int_d6dee153 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_d6dee153 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_d6dee153 | |
Phoenotopia (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
Phoenotopia (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: The first time the Big Robot is deactivated after hitting a wall, it stays that way until dropped through the floor (but cannot be damaged by weapons or tools in this state). Word of God says that this is to give players time to figure out its weakness before beginning the fight in earnest. | |
Phoenotopia (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_d6f284a3 | |
Phoenotopia (Video Game) / int_dae3999d | type |
Action Bomb | |
Phoenotopia (Video Game) / int_dae3999d | comment |
Action Bomb: One of the Kobolds' weapons is a flying bomb droid that will chase you when you get close until its timer expires, it hits you, or it's caught in an explosion, and then... well, explode. A different version appears in the Dread Lands: this one pops out of the ground when you get too close, and it starts rolling in whatever direction you're in until it hits something. They can be weaponized against the local golems - in fact, accidentally leading a few bombs into a golem is the most common way players find out the golems aren't invincible. The cave bugs in Mul Caverns. When killed, some of them explode and others spray acid. | |
Phoenotopia (Video Game) / int_dae3999d | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_dae3999d | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_dae3999d | |
Phoenotopia (Video Game) / int_dae59ff8 | type |
Empty Room Psych | |
Phoenotopia (Video Game) / int_dae59ff8 | comment |
Empty Room Psych: All over the Dread Lands. | |
Phoenotopia (Video Game) / int_dae59ff8 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_dae59ff8 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_dae59ff8 | |
Phoenotopia (Video Game) / int_dae5c997 | type |
Action Girl | |
Phoenotopia (Video Game) / int_dae5c997 | comment |
Action Girl: Gale, the protagonist. Her friend Aella also counts in-universe, since she was a soldier. | |
Phoenotopia (Video Game) / int_dae5c997 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_dae5c997 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_dae5c997 | |
Phoenotopia (Video Game) / int_dc1761bd | type |
A God Am I | |
Phoenotopia (Video Game) / int_dc1761bd | comment |
A God Am I: Billy, once he gains access to the Phoenix Weapons. | |
Phoenotopia (Video Game) / int_dc1761bd | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_dc1761bd | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_dc1761bd | |
Phoenotopia (Video Game) / int_e0606d52 | type |
Optional Boss | |
Phoenotopia (Video Game) / int_e0606d52 | comment |
Optional Boss: The Big Robot in the basement of a house in the Forgotten Forest is basically the same as the one in Thomas' Lab, but it drops a line of bombs when it charges at you, making it harder to damage. | |
Phoenotopia (Video Game) / int_e0606d52 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_e0606d52 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_e0606d52 | |
Phoenotopia (Video Game) / int_e27e757e | type |
Trauma Inn | |
Phoenotopia (Video Game) / int_e27e757e | comment |
Trauma Inn: Sleeping at Gale's house or an inn fully heals her. | |
Phoenotopia (Video Game) / int_e27e757e | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_e27e757e | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_e27e757e | |
Phoenotopia (Video Game) / int_e2f9c107 | type |
Advanced Ancient Acropolis | |
Phoenotopia (Video Game) / int_e2f9c107 | comment |
Advanced Ancient Acropolis: Ancient Earth is seen as one of these by modern humans; the planet recovered, but technology did not. | |
Phoenotopia (Video Game) / int_e2f9c107 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_e2f9c107 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_e2f9c107 | |
Phoenotopia (Video Game) / int_e3ab9e00 | type |
Turns Red | |
Phoenotopia (Video Game) / int_e3ab9e00 | comment |
Turns Red: Dogs, plantdogs, Bull Bees, and the Kobold boss. | |
Phoenotopia (Video Game) / int_e3ab9e00 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_e3ab9e00 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_e3ab9e00 | |
Phoenotopia (Video Game) / int_e5066b68 | type |
11th-Hour Superpower | |
Phoenotopia (Video Game) / int_e5066b68 | comment |
11th-Hour Superpower: Subverted and Played for Laughs. Gale survives Unit 66's initial attack - discovering that she herself is a Phoenix Weapon in the process - but doesn't know how to use her newfound powers and runs away. | |
Phoenotopia (Video Game) / int_e5066b68 | featureApplicability |
-0.3 | |
Phoenotopia (Video Game) / int_e5066b68 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_e5066b68 | |
Phoenotopia (Video Game) / int_e63317eb | type |
Green Hill Zone | |
Phoenotopia (Video Game) / int_e63317eb | comment |
Green Hill Zone: Duri Forest. | |
Phoenotopia (Video Game) / int_e63317eb | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_e63317eb | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_e63317eb | |
Phoenotopia (Video Game) / int_e7b0229a | type |
Laser-Guided Amnesia | |
Phoenotopia (Video Game) / int_e7b0229a | comment |
Laser-Guided Amnesia: Your friend Aella suffers from one; there is a sidequest to restore her memory. | |
Phoenotopia (Video Game) / int_e7b0229a | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_e7b0229a | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_e7b0229a | |
Phoenotopia (Video Game) / int_eac6f41c | type |
TheGogglesDoNothing | |
Phoenotopia (Video Game) / int_eac6f41c | comment |
The Goggles Do Nothing: As worn by the Kobolds. | |
Phoenotopia (Video Game) / int_eac6f41c | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_eac6f41c | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_eac6f41c | |
Phoenotopia (Video Game) / int_ec0bf4a1 | type |
Take Over the World | |
Phoenotopia (Video Game) / int_ec0bf4a1 | comment |
Take Over the World: The aliens who abduct half of Panselo are really just collectors looking to preserve the species in a zoo. Later, the Galactic Federation simply try to claim what's theirs by intergalactic law. Finally, Billy reveals this to be his ultimate goal, other than destroying the Federation. | |
Phoenotopia (Video Game) / int_ec0bf4a1 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_ec0bf4a1 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_ec0bf4a1 | |
Phoenotopia (Video Game) / int_ecb6abb7 | type |
Galactic Conqueror | |
Phoenotopia (Video Game) / int_ecb6abb7 | comment |
Galactic Conqueror: Billy plans to use the Phoenix Weapons to become one. Whether he wants the Confederacy or only himself to rule the universe is unclear - depending on his position in the Confederacy, there may even be no difference - but he definitely aims to conquer the Federation, which is about half of the universe. | |
Phoenotopia (Video Game) / int_ecb6abb7 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_ecb6abb7 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_ecb6abb7 | |
Phoenotopia (Video Game) / int_ed84457a | type |
Consummate Professional | |
Phoenotopia (Video Game) / int_ed84457a | comment |
Consummate Professional: In-universe, the Kobolds, a race of spacefaring, wolf-like, howling mercenaries, are so well-known for this that their mere presence on a planet is a good sign that someone else is up to something covert. | |
Phoenotopia (Video Game) / int_ed84457a | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_ed84457a | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_ed84457a | |
Phoenotopia (Video Game) / int_f194de9 | type |
Sprint Shoes | |
Phoenotopia (Video Game) / int_f194de9 | comment |
Sprint Shoes: Honey-based items boost your speed temporarily. | |
Phoenotopia (Video Game) / int_f194de9 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_f194de9 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_f194de9 | |
Phoenotopia (Video Game) / int_f4a0408f | type |
Wake-Up Call Boss | |
Phoenotopia (Video Game) / int_f4a0408f | comment |
Wake-Up Call Boss: Bubbles. It will kill you if there's any kind of attack you can't dodge. | |
Phoenotopia (Video Game) / int_f4a0408f | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_f4a0408f | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_f4a0408f | |
Phoenotopia (Video Game) / int_f55a1990 | type |
Disc-One Final Dungeon | |
Phoenotopia (Video Game) / int_f55a1990 | comment |
Disc-One Final Dungeon: The Prince's Tower. | |
Phoenotopia (Video Game) / int_f55a1990 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_f55a1990 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_f55a1990 | |
Phoenotopia (Video Game) / int_f5b974c6 | type |
Superior Species | |
Phoenotopia (Video Game) / int_f5b974c6 | comment |
Superior Species: Stellanites to humans. Justified - Stellanites are the descendants of the ancient humans who went to space, and they had to genetically engineer themselves to survive. | |
Phoenotopia (Video Game) / int_f5b974c6 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_f5b974c6 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_f5b974c6 | |
Phoenotopia (Video Game) / int_f6254414 | type |
Cute Bruiser | |
Phoenotopia (Video Game) / int_f6254414 | comment |
Cute Bruiser: Gale, judging by several NPCs' comments. | |
Phoenotopia (Video Game) / int_f6254414 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_f6254414 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_f6254414 | |
Phoenotopia (Video Game) / int_f821e963 | type |
The Very Definitely Final Dungeon | |
Phoenotopia (Video Game) / int_f821e963 | comment |
The Very Definitely Final Dungeon: The Ancient Crater. | |
Phoenotopia (Video Game) / int_f821e963 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_f821e963 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_f821e963 | |
Phoenotopia (Video Game) / int_fd206d08 | type |
Cores-and-Turrets Boss | |
Phoenotopia (Video Game) / int_fd206d08 | comment |
Cores-and-Turrets Boss: An interesting case appears in the Ancient Crater; it has parts that are strictly turrets (the shockwave generators), strictly cores (the smaller eyes), and both (the big eye, which is the boss's true weak point and only opens when all the smaller eyes are deactivated). | |
Phoenotopia (Video Game) / int_fd206d08 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_fd206d08 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_fd206d08 | |
Phoenotopia (Video Game) / int_fd4f8299 | type |
Well-Intentioned Extremist | |
Phoenotopia (Video Game) / int_fd4f8299 | comment |
Well-Intentioned Extremist: Subverted by Billy. See Knight Templar above. According to a girl in Atai City, the bandits in Atai are really just animal rights activists protesting the slaughter of baby Sand Dragons for bacon, although, considering their behaviour around Gale, this is more an Informed Attribute from a girl in the city than anything. Until you wake up the leader's pet Sand Dragon, anyway. | |
Phoenotopia (Video Game) / int_fd4f8299 | featureApplicability |
-0.3 | |
Phoenotopia (Video Game) / int_fd4f8299 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_fd4f8299 | |
Phoenotopia (Video Game) / int_fe262584 | type |
Cutscene Power to the Max | |
Phoenotopia (Video Game) / int_fe262584 | comment |
Cutscene Power to the Max: Unit 66. He's powerful enough to blast Gale through several feet of metal via Kamehame Hadoken, but, in-game, it takes him a few seconds to punch through a single metal door. | |
Phoenotopia (Video Game) / int_fe262584 | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_fe262584 | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_fe262584 | |
Phoenotopia (Video Game) / int_name | type |
ItemName | |
Phoenotopia (Video Game) / int_name | comment |
||
Phoenotopia (Video Game) / int_name | featureApplicability |
1.0 | |
Phoenotopia (Video Game) / int_name | featureConfidence |
1.0 | |
Phoenotopia (Video Game) | hasFeature |
Phoenotopia (Video Game) / int_name | |
Phoenotopia (Video Game) / int_name | itemName |
Phoenotopia (Video Game) |
The following is a list of statements referring to the current page from other pages.
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.