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Popira (Video Game)

 Popira (Video Game)
type
TVTItem
 Popira (Video Game)
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Popira (Video Game)
 Popira (Video Game)
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Popira
 Popira (Video Game)
comment
Popira (ポピラ) is a series of plug-and-play rhythm games produced by Japanese toy company Takara as part of its Plug-it! product line. It is a 4-button game using metallic spheres as notes and pinball-like plungers as targets. However, notes hit too late bounce off the plungers instead, meaning that you have to hit them a second time in order for them to count.The original version of the game was released in 2000. In 2002, Takara released Popira 2, which added multiplayer support by attaching a second unit. This game provides examples of
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Dropped link to ForeignRemake: Not a Feature - ITEM
 Popira (Video Game)
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DBTropes
 Popira (Video Game) / int_12f70f7b
type
Regional Bonus
 Popira (Video Game) / int_12f70f7b
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Regional Bonus: The original release of Popira got a very obscure release in Korea in 2001, with most of the songs changed out for brand new ones. This release changed 5 of the songs, and even gave one of "The Hard4" songs ("GOOD NIGHT") EASY and NORMAL charts.
 Popira (Video Game) / int_12f70f7b
featureApplicability
1.0
 Popira (Video Game) / int_12f70f7b
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1.0
 Popira (Video Game)
hasFeature
Popira (Video Game) / int_12f70f7b
 Popira (Video Game) / int_2e6a41e0
type
Gratuitous English
 Popira (Video Game) / int_2e6a41e0
comment
Gratuitous English: Most of the interface on Popira actually is in English. Inverted by Popira 2, which is almost entirely in Japanese instead.
 Popira (Video Game) / int_2e6a41e0
featureApplicability
1.0
 Popira (Video Game) / int_2e6a41e0
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1.0
 Popira (Video Game)
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Popira (Video Game) / int_2e6a41e0
 Popira (Video Game) / int_440d55b3
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Expansion Pack
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Expansion Pack: The game unit accepts cartridges with different song packs, usually focusing on J-pop songs, anime music, or specific musicians or idol groups. Many of these cartridges are also compatible with e-kara—a plug-and-play karaoke system also manufactured by Takara (with some of the game's promotional materials emphasizing this).
 Popira (Video Game) / int_440d55b3
featureApplicability
1.0
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1.0
 Popira (Video Game)
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Popira (Video Game) / int_440d55b3
 Popira (Video Game) / int_5313c266
type
Bookends
 Popira (Video Game) / int_5313c266
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Book Ends: The final unlock on the original version, "Kineticballs", is a medley of several songs from the game. The first and last song in said medley is "CARNIVAL", also the first song in the game.
 Popira (Video Game) / int_5313c266
featureApplicability
1.0
 Popira (Video Game) / int_5313c266
featureConfidence
1.0
 Popira (Video Game)
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Popira (Video Game) / int_5313c266
 Popira (Video Game) / int_5458df4f
type
Fan Remake
 Popira (Video Game) / int_5458df4f
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Fan Remake PPRPlayer is a simulator based on the mechanics of Popira 2, with other additions like an actual scoring system.
 Popira (Video Game) / int_5458df4f
featureApplicability
1.0
 Popira (Video Game) / int_5458df4f
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1.0
 Popira (Video Game)
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Popira (Video Game) / int_5458df4f
 Popira (Video Game) / int_84e189a8
type
Life Meter
 Popira (Video Game) / int_84e189a8
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Life Meter: The game uses lives (similarly to Oni mode/the battery lifebar on DanceDanceRevolution), with some e-kara cartridges using eight lives on the Easy and Normal difficulty and four/five lives on the Hard difficulty, however some cartridges and mainline Popira releases use eight lives for every difficulty, and some even use just five for every difficulty.
 Popira (Video Game) / int_84e189a8
featureApplicability
1.0
 Popira (Video Game) / int_84e189a8
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1.0
 Popira (Video Game)
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Popira (Video Game) / int_84e189a8
 Popira (Video Game) / int_c64bdacd
type
Scoring Points
 Popira (Video Game) / int_c64bdacd
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Scoring Points: Inverted. There's no traditional scoring system or judgements unlike other rhythm games, with the only real result at the end of a song being the prompt "Try Again!", "Good!" (standard clear), and "Perfect!" (full combo). Usually, the clear percentage is considered the "score" by many players. A simulation of Popira called PPRPlayer adds a full-on scoring system, however.
 Popira (Video Game) / int_c64bdacd
featureApplicability
1.0
 Popira (Video Game) / int_c64bdacd
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1.0
 Popira (Video Game)
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Popira (Video Game) / int_c64bdacd
 Popira (Video Game) / int_c96c96d
type
Unlockable Difficulty Levels
 Popira (Video Game) / int_c96c96d
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Unlockable Difficulty Levels: Each base song has an unlockable hard chart. Beating each Hard chart unlocks "The Hard4", a group of four boss songs. Beating them unlocks the final "SuperHard" song. Jumping Popira changes this, replacing the Hard4 songs with 6 "SuperHard" songs, and the final SuperHard song with one "Ultimate Hard" song. The Ultimate Hard song is a medley of classical songs, which hasn't been done up to that point.
 Popira (Video Game) / int_c96c96d
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1.0
 Popira (Video Game) / int_c96c96d
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1.0
 Popira (Video Game)
hasFeature
Popira (Video Game) / int_c96c96d
 Popira (Video Game) / int_d9ee7048
type
Spin-Off
 Popira (Video Game) / int_d9ee7048
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Spin-Off: There have been two variants of Popira manufactured, including: Taiko de Popira (2002), which uses a two-sided Taiko drum pad. Jumping Popira (2003), a version in the form of a dance pad.
 Popira (Video Game) / int_d9ee7048
featureApplicability
1.0
 Popira (Video Game) / int_d9ee7048
featureConfidence
1.0
 Popira (Video Game)
hasFeature
Popira (Video Game) / int_d9ee7048
 Popira (Video Game) / int_name
type
ItemName
 Popira (Video Game) / int_name
comment
 Popira (Video Game) / int_name
featureApplicability
1.0
 Popira (Video Game) / int_name
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1.0
 Popira (Video Game)
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Popira (Video Game) / int_name
 Popira (Video Game) / int_name
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Popira (Video Game)

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