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Project: Horned Owl (Video Game)

 Project: Horned Owl (Video Game)
type
TVTItem
 Project: Horned Owl (Video Game)
label
Project: Horned Owl (Video Game)
 Project: Horned Owl (Video Game)
page
ProjectHornedOwl
 Project: Horned Owl (Video Game)
comment
Project: Horned Owl is a Light Gun Game made for the PlayStation. Released in 1995, the game notably features characters and mechas designed by Masamune Shirow, and is available for two players.In the future, Metro City is guarded by its Police Unit, the Horned Owl division, with the Horned Owl Armored Mechanized Unit officers, Hiro Utsumi and Nash Stolar being their best soldiers. When a terrorist organization known only as Metalica launches an invasion with their seemingly endless horde of robot mooks, players will assume control of Hiro or Nash to take on enemy mechas in levels spanning across the city, airport, industrial zone and climaxing in a space station.
 Project: Horned Owl (Video Game)
fetched
2024-03-08T15:17:19Z
 Project: Horned Owl (Video Game)
parsed
2024-03-08T15:17:19Z
 Project: Horned Owl (Video Game)
isPartOf
DBTropes
 Project: Horned Owl (Video Game) / int_1f19f198
type
Back-to-Back Badasses
 Project: Horned Owl (Video Game) / int_1f19f198
comment
Back-to-Back Badasses: In two-player mode, Hiro and Nash can take down armies together.
 Project: Horned Owl (Video Game) / int_1f19f198
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1.0
 Project: Horned Owl (Video Game) / int_1f19f198
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 Project: Horned Owl (Video Game)
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Project: Horned Owl (Video Game) / int_1f19f198
 Project: Horned Owl (Video Game) / int_27a42ebc
type
Spiritual Successor
 Project: Horned Owl (Video Game) / int_27a42ebc
comment
Spiritual Successor: Elemental Gearbolt is this to this game, but is Darker and Edgier.
 Project: Horned Owl (Video Game) / int_27a42ebc
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1.0
 Project: Horned Owl (Video Game) / int_27a42ebc
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Project: Horned Owl (Video Game) / int_27a42ebc
 Project: Horned Owl (Video Game) / int_34c3144b
type
Lured into a Trap
 Project: Horned Owl (Video Game) / int_34c3144b
comment
Lured into a Trap: The fourth mission ends with the entire Horned Owl team being lured into an ambush by Metalica's forces, with Hiro and Nash separated from their allies and fighting their way through a seemingly endless wave of robotic soldiers before confronting what is appropriately enough the game's first Wake-Up Call Boss. Even after defeating the boss, the following cutscene reveals that mission's success to be a Pyrrhic Victory with most of the Horned Owl operatives dead or heavily injured.
 Project: Horned Owl (Video Game) / int_34c3144b
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Project: Horned Owl (Video Game) / int_34c3144b
 Project: Horned Owl (Video Game) / int_3babae20
type
Degraded Boss
 Project: Horned Owl (Video Game) / int_3babae20
comment
Halfway through the final level, Hiro and Nash will confront two copies of the first boss, now a Degraded Boss duo that attacks together.
 Project: Horned Owl (Video Game) / int_3babae20
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Project: Horned Owl (Video Game) / int_3babae20
 Project: Horned Owl (Video Game) / int_41914bb3
type
Blade Below the Shoulder
 Project: Horned Owl (Video Game) / int_41914bb3
comment
Blade Below the Shoulder: There are numerous Metalica robots with blades attached to their arms which suddenly pop up in front of players before attempting a close-up slash. Many rookie players tend to get caught by surprise and get damaged, and somehow blade attacks from robots can deal larger damage than machine guns.
 Project: Horned Owl (Video Game) / int_41914bb3
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Project: Horned Owl (Video Game) / int_41914bb3
 Project: Horned Owl (Video Game) / int_41dd77d
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Zerg Rush
 Project: Horned Owl (Video Game) / int_41dd77d
comment
Zerg Rush: The preferred attack methods from the Metalica robots. Late in the game Hiro and Nash will confront maybe ten enemies onscreen at the same time, while dozens more are lurking in the background waiting for their turn to get blown apart. Get those trigger fingers busy!
 Project: Horned Owl (Video Game) / int_41dd77d
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Project: Horned Owl (Video Game) / int_41dd77d
 Project: Horned Owl (Video Game) / int_420ab7c6
type
Smart Bomb
 Project: Horned Owl (Video Game) / int_420ab7c6
comment
Smart Bomb: Hiro and Nash each begins the level with three of these, which can clear away most attacking enemies. Against bosses these can take down between 15 - 40 percent of their Life Meter, depending on proximity.
 Project: Horned Owl (Video Game) / int_420ab7c6
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 Project: Horned Owl (Video Game) / int_42632336
type
Mecha-Mooks
 Project: Horned Owl (Video Game) / int_42632336
comment
Mecha-Mooks: The Metalica's forces consists entirely of robots. Naturally players get a kill-tally up to hundreds by the time they finish the game, without any guilt because all their kills are machines.
 Project: Horned Owl (Video Game) / int_42632336
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Project: Horned Owl (Video Game) / int_42632336
 Project: Horned Owl (Video Game) / int_486466ee
type
Dual Boss
 Project: Horned Owl (Video Game) / int_486466ee
comment
Dual Boss: The second level has a subversion; two scorpion-like robots will attack Hiro and Nash on the runway of an airport, one at a time. The second one however doesn't appear until the first is destroyed. Who knew Mook Chivalry applies even for robots? Halfway through the final level, Hiro and Nash will confront two copies of the first boss, now a Degraded Boss duo that attacks together.
 Project: Horned Owl (Video Game) / int_486466ee
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Project: Horned Owl (Video Game) / int_486466ee
 Project: Horned Owl (Video Game) / int_4873d055
type
Use Your Head
 Project: Horned Owl (Video Game) / int_4873d055
comment
Use Your Head: Some smaller robots with jet propulsions' attached to their bottoms will attempt to headbutt players while on their jets. These enemies are surprisingly fast, and given the spikes on their heads can deal pretty big damage.
 Project: Horned Owl (Video Game) / int_4873d055
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1.0
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Project: Horned Owl (Video Game) / int_4873d055
 Project: Horned Owl (Video Game) / int_5405b144
type
Scratch Damage
 Project: Horned Owl (Video Game) / int_5405b144
comment
Scratch Damage: Most of the Metalica forces can inflict a tiny fraction of damage to Hiro and Nash's health, chipping away three to five points from their 100-point armour.
 Project: Horned Owl (Video Game) / int_5405b144
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1.0
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Project: Horned Owl (Video Game) / int_5405b144
 Project: Horned Owl (Video Game) / int_540cdedc
type
Robotic Undead
 Project: Horned Owl (Video Game) / int_540cdedc
comment
Robotic Undead: In the game's final stage, Hiro and Nash can enter a hangar filled with half-constructed enemy robots whose bodies consist of an endoskeleton with some wiring and can only stagger towards the two heroes in a manner similar to that of a zombie. They don't really pose a threat due to being activated prematurely without any weapons installed, with Nash addressing how easy it is to blast them apart those.
 Project: Horned Owl (Video Game) / int_540cdedc
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Project: Horned Owl (Video Game) / int_540cdedc
 Project: Horned Owl (Video Game) / int_5560dbb5
type
Airborne Mook
 Project: Horned Owl (Video Game) / int_5560dbb5
comment
Airborne Mook: Several robots can fly around with jetpacks or rocket-propulsors.
 Project: Horned Owl (Video Game) / int_5560dbb5
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Project: Horned Owl (Video Game) / int_5560dbb5
 Project: Horned Owl (Video Game) / int_5f41f8b2
type
Space Base
 Project: Horned Owl (Video Game) / int_5f41f8b2
comment
Space Base: The final level is set in Metalica's last hideout, their heavily-guarded space base which Hiro and Nash infiltrates by hijacking one of their ships and crashing into the area. One notable scenario had the hero(es) fighting legions and legions of robots in a massive hangar with large windows that provides an impressive view of outer space in the background.
 Project: Horned Owl (Video Game) / int_5f41f8b2
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Project: Horned Owl (Video Game) / int_5f41f8b2
 Project: Horned Owl (Video Game) / int_68068108
type
Evil Laugh
 Project: Horned Owl (Video Game) / int_68068108
comment
Evil Laugh: Blaire does this whenever he appears.
 Project: Horned Owl (Video Game) / int_68068108
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1.0
 Project: Horned Owl (Video Game) / int_68068108
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Project: Horned Owl (Video Game) / int_68068108
 Project: Horned Owl (Video Game) / int_70d8269d
type
Excuse Plot
 Project: Horned Owl (Video Game) / int_70d8269d
comment
Excuse Plot: What plot? Something about a conspiracy or... nevermind, get back to shooting those damn robots!
 Project: Horned Owl (Video Game) / int_70d8269d
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1.0
 Project: Horned Owl (Video Game) / int_70d8269d
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 Project: Horned Owl (Video Game)
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Project: Horned Owl (Video Game) / int_70d8269d
 Project: Horned Owl (Video Game) / int_7e415ab5
type
Hospital Epilogue
 Project: Horned Owl (Video Game) / int_7e415ab5
comment
Hospital Epilogue: The game ends with one of these: an animated clip of Hiro and Nash escaping the Metalica's Space Base just as it explodes, and crashing their escape shuttle back on Earth. They are depicted recovering in a Metro City hospital (Hiro apparently suffered an Eye Scream given the bandage around one eye) before being greeted by their lieutenant. Roll credits.
 Project: Horned Owl (Video Game) / int_7e415ab5
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Project: Horned Owl (Video Game) / int_7e415ab5
 Project: Horned Owl (Video Game) / int_834420aa
type
BFS
 Project: Horned Owl (Video Game) / int_834420aa
comment
BFS: Used by the Final Boss to whack the players into chunks. Be warned, each successful hit can deal massive damage.
 Project: Horned Owl (Video Game) / int_834420aa
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 Project: Horned Owl (Video Game) / int_834420aa
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Project: Horned Owl (Video Game) / int_834420aa
 Project: Horned Owl (Video Game) / int_84e189a8
type
Life Meter
 Project: Horned Owl (Video Game) / int_84e189a8
comment
Life Meter: For both sides. Hiro and Nash's life are represented by percentages, while bosses' are represented by a single bar that shortens with each successful hit.
 Project: Horned Owl (Video Game) / int_84e189a8
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1.0
 Project: Horned Owl (Video Game) / int_84e189a8
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Project: Horned Owl (Video Game) / int_84e189a8
 Project: Horned Owl (Video Game) / int_87e661e8
type
Absurdly Spacious Sewer
 Project: Horned Owl (Video Game) / int_87e661e8
comment
Absurdly-Spacious Sewer: Level three begins with an infiltration attempt in a massive sewer line that robotic mooks can fly around inside.
 Project: Horned Owl (Video Game) / int_87e661e8
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 Project: Horned Owl (Video Game) / int_91697559
type
Half the Man He Used to Be
 Project: Horned Owl (Video Game) / int_91697559
comment
Half the Man He Used to Be: Most robotic mooks falls apart, breaks into large chunks or gets snapped from the waist after being hit, depending on the timing and accuracy of players.
 Project: Horned Owl (Video Game) / int_91697559
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 Project: Horned Owl (Video Game) / int_91697559
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 Project: Horned Owl (Video Game)
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Project: Horned Owl (Video Game) / int_91697559
 Project: Horned Owl (Video Game) / int_955aba87
type
Mook Chivalry
 Project: Horned Owl (Video Game) / int_955aba87
comment
The second level has a subversion; two scorpion-like robots will attack Hiro and Nash on the runway of an airport, one at a time. The second one however doesn't appear until the first is destroyed. Who knew Mook Chivalry applies even for robots?
 Project: Horned Owl (Video Game) / int_955aba87
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1.0
 Project: Horned Owl (Video Game) / int_955aba87
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Project: Horned Owl (Video Game) / int_955aba87
 Project: Horned Owl (Video Game) / int_970c790a
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Big Bad
 Project: Horned Owl (Video Game) / int_970c790a
comment
Big Bad: Blaire, the leader of Metalica.
 Project: Horned Owl (Video Game) / int_970c790a
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Project: Horned Owl (Video Game) / int_970c790a
 Project: Horned Owl (Video Game) / int_9e943076
type
One-Man Army
 Project: Horned Owl (Video Game) / int_9e943076
comment
One-Man Army: In single-player mode. Players can amass a huge kill-tally, what with each level having dozens upon dozens of robotic mooks that goes down in one or two shots. In double-player mode they're a two-men army.
 Project: Horned Owl (Video Game) / int_9e943076
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 Project: Horned Owl (Video Game) / int_a31116e6
type
Mechanical Monster
 Project: Horned Owl (Video Game) / int_a31116e6
comment
Mechanical Monster: Most of the bosses are gigantic robots that can fill up half the screen.
 Project: Horned Owl (Video Game) / int_a31116e6
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type
Reduced to Dust
 Project: Horned Owl (Video Game) / int_a5bf8f66
comment
Reduced to Dust: The game's final boss, Blaire, confronting the players one last time, will gradually dissolve into dust particles while making a We Will Meet Again taunt.
 Project: Horned Owl (Video Game) / int_a5bf8f66
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type
Unique Enemy
 Project: Horned Owl (Video Game) / int_b0e18b32
comment
Unique Enemy: The final stage has a few (half a dozen at most) praying mantis-like robots which can teleport in front of the players and takes slightly more damage than the average mook, but they go down without too much trouble.
 Project: Horned Owl (Video Game) / int_b0e18b32
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 Project: Horned Owl (Video Game) / int_b9f472b
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Storming the Castle
 Project: Horned Owl (Video Game) / int_b9f472b
comment
Storming the Castle: The last two levels, infiltrating Metalica's fortress, fighting through a factory full of robots before confronting the Metalica leader in their space station base.
 Project: Horned Owl (Video Game) / int_b9f472b
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type
Robot Dog
 Project: Horned Owl (Video Game) / int_bb44af57
comment
Robot Dog: Several red robotic canines are reoccurring enemies in the second stage, and will pounce at the players to chew their health away.
 Project: Horned Owl (Video Game) / int_bb44af57
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 Project: Horned Owl (Video Game) / int_bebf0356
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Mission Control
 Project: Horned Owl (Video Game) / int_bebf0356
comment
Mission Control: Your lieutenant fulfills this purpose, relaying information on directions and warning of imminent attacks.
 Project: Horned Owl (Video Game) / int_bebf0356
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Warm-Up Boss
 Project: Horned Owl (Video Game) / int_beda4b12
comment
Warmup Boss: The first level ends with it's first boss battle, a mecha which shoots slow-moving, easily destroyed projectiles, while strafing across the screen to assault players. It tends to stand still while using it's projectile launcher, allowing players to land several hits, and with it's health bar being average at most it goes down really easily.
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Sean Connery Is About to Shoot You
 Project: Horned Owl (Video Game) / int_c84e56a2
comment
Sean Connery Is About to Shoot You: The game's cover shows Hiro and Nash about to shoot the players.
 Project: Horned Owl (Video Game) / int_c84e56a2
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 Project: Horned Owl (Video Game) / int_cfe72499
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Shoot the Bullet
 Project: Horned Owl (Video Game) / int_cfe72499
comment
Shoot the Bullet: While machine-gun attacks can't be dodged (the best hope for players is to gun down enemy robots before they can fire), missiles and grenades lobbed towards the players can be shot before hitting. All bosses in fact attacks with projectiles, that players have to shoot to prevent being damaged.
 Project: Horned Owl (Video Game) / int_cfe72499
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type
Wake-Up Call Boss
 Project: Horned Owl (Video Game) / int_f4a0408f
comment
Wake-Up Call Boss: Boss No. 4, a mechanized turret on legs, whose Macross Missile Massacre bombards the players with a seemingly endless waves of rockets, and it's armoured front can absorb a lot more damage than either previous bosses.
 Project: Horned Owl (Video Game) / int_f4a0408f
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 Project: Horned Owl (Video Game) / int_ff8afd14
type
Spider Tank
 Project: Horned Owl (Video Game) / int_ff8afd14
comment
Spider Tank: Several robots, including a Giant Mook which takes around five shots to destroy. These are typically the slower types of enemies.
 Project: Horned Owl (Video Game) / int_ff8afd14
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The following is a list of statements referring to the current page from other pages.

 Project: Horned Owl (Video Game)
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Absurdly Spacious Sewer / int_61e9a1bc
 Project: Horned Owl (Video Game)
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Airborne Mook / int_61e9a1bc
 Project: Horned Owl (Video Game)
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 Project: Horned Owl (Video Game)
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 ProjectHornedOwl
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Project: Horned Owl (Video Game)