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Psycutlery (Video Game)
- 501 statements
- 97 feature instances
- 3 referencing feature instances
Psycutlery (Video Game) | type |
TVTItem | |
Psycutlery (Video Game) | label |
Psycutlery (Video Game) | |
Psycutlery (Video Game) | page |
Psycutlery | |
Psycutlery (Video Game) | comment |
Psycutlery is a 2D Platform Game where you fight using a floating, cyclopean spork.It was solo developed by Luke Tarlowe, formerly known as Thunder Dragon, who is known for, among other things, the Mario Fan Game Psycho Waluigi.You play as Lillian the Alien, a girl with Psychic Powers living on the Planet Geozaic, under the tutelage of legendary psychic Master Tines.Many years ago, a mysterious force known as The Distortion was sealed away. But that was a long time ago, and the Distortion has begun to seep out, threatening the galaxy and - worst of all - destroying Master Tines's diner. Now Lilian, a mysterious alien girl with powerful psychic abilities who crash-landed on Geozaic as a child (along with her Evil Twin sister, Nailil), is charged by Master Tines to complete her psychic training so that she can destroy the Distortion once and for all.Aided by her telekinetically-controlled spork (which the player can name!), Lilian will jump, float, grab, and toss her way across the varied environments of Geozaic, complete her training, uncover the secret history of her world, and take absolutely none of it seriously along the way.Psycutlery can be downloaded free at the link above. So what are you waiting for? Download it and get sporkin'! | |
Psycutlery (Video Game) | fetched |
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Psycutlery (Video Game) | parsed |
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Psycutlery (Video Game) | isPartOf |
DBTropes | |
Psycutlery (Video Game) / int_137f2d7 | type |
Card-Carrying Villain | |
Psycutlery (Video Game) / int_137f2d7 | comment |
Naillil became a Card-Carrying Villain because Master Tines neglected training her due to not being as powerful as her sister and has deemed her the Evil Twin because of it. | |
Psycutlery (Video Game) / int_137f2d7 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_137f2d7 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_137f2d7 | |
Psycutlery (Video Game) / int_15756c9d | type |
Where It All Began | |
Psycutlery (Video Game) / int_15756c9d | comment |
Where It All Began: Epoch Heights starts out as a simple world with only the tutorial level present. However, it also houses the final two levels in the game once Lillian returns to Geozaic to get rid of the Distortion once and for all. | |
Psycutlery (Video Game) / int_15756c9d | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_15756c9d | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_15756c9d | |
Psycutlery (Video Game) / int_1888979e | type |
Not-So-Well-Intentioned Extremist | |
Psycutlery (Video Game) / int_1888979e | comment |
Not-So-Well-Intentioned Extremist: Despite claiming she wants to help Geozaic, Dr. DeVoide is perfectly fine with incinerating it with the mind-controlled Astranura to absorb the Distortion and use it to take over the universe. | |
Psycutlery (Video Game) / int_1888979e | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_1888979e | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_1888979e | |
Psycutlery (Video Game) / int_18d15922 | type |
Title Drop | |
Psycutlery (Video Game) / int_18d15922 | comment |
Title Drop: At one point in the game, Lillian calls herself a psycutlerist and describes the "job" as throwing floating sporks at mental issues. | |
Psycutlery (Video Game) / int_18d15922 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_18d15922 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_18d15922 | |
Psycutlery (Video Game) / int_19028da | type |
Eternal Engine | |
Psycutlery (Video Game) / int_19028da | comment |
Eternal Engine: Astranura's crown is, in truth, the mother computer created by Dr. DeVoide to harness enough psychic energy to warp reality and help take over the universe. | |
Psycutlery (Video Game) / int_19028da | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_19028da | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_19028da | |
Psycutlery (Video Game) / int_19851b86 | type |
The Sociopath | |
Psycutlery (Video Game) / int_19851b86 | comment |
The Sociopath: Dr. DeVoide is a Mad Scientist who doesn't care about how many lives she takes or ruins, as long as it benefits her goals of taking over the universe. | |
Psycutlery (Video Game) / int_19851b86 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_19851b86 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_19851b86 | |
Psycutlery (Video Game) / int_24c48358 | type |
Lava Is Boiling Kool-Aid | |
Psycutlery (Video Game) / int_24c48358 | comment |
Lava Is Boiling Kool-Aid: In a rare literal example, aspiring villain Nailil couldn't get actual lava for her Volcano Lair, so she settles for flooding her basement with orange gelatin. | |
Psycutlery (Video Game) / int_24c48358 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_24c48358 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_24c48358 | |
Psycutlery (Video Game) / int_26ac510e | type |
Mythology Gag | |
Psycutlery (Video Game) / int_26ac510e | comment |
Mythology Gag: In the discussion for an unlockable doodle of a Tentinkle, a specific Tentink named Tentink Developer is brought up, with their acronym being, of course, TD. TD is also an acronym for Thunder Dragon which used to be Luke Tarlowe's internet persona back when they used to make Mario Fan Games. "Up in the Dump" has a hidden statue of an anthropomorphic dragon dressed up as a king which is based on the Thunder Dragon statue, an old inside joke within the Mario Fan Game Galaxy community. However, it no longer kills people upon contact due to its curse having been long gone. | |
Psycutlery (Video Game) / int_26ac510e | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_26ac510e | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_26ac510e | |
Psycutlery (Video Game) / int_275e3abb | type |
Platforming Pocket Pal | |
Psycutlery (Video Game) / int_275e3abb | comment |
Platforming Pocket Pal: Sporklops is a floating one-eyed spork that serves as Lillian's psychic vessel. It follows her throughout the adventure and serves as her main method of attacking. It can also emote, despite the lack of voice. | |
Psycutlery (Video Game) / int_275e3abb | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_275e3abb | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_275e3abb | |
Psycutlery (Video Game) / int_2969dda7 | type |
Nightmare Fetishist | |
Psycutlery (Video Game) / int_2969dda7 | comment |
Nightmare Fetishist: Lillian is intrigued by the idea of feeling fear, to the point she expresses disappointment that, should she stay in the Astray Abyss for a vacation for at least a year, she'd no longer be scared of the place. | |
Psycutlery (Video Game) / int_2969dda7 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_2969dda7 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_2969dda7 | |
Psycutlery (Video Game) / int_319e4a2f | type |
Even Evil Has Standards | |
Psycutlery (Video Game) / int_319e4a2f | comment |
Even Evil Has Standards: Despite being a Card-Carrying Villain, Naillil doesn't really want to hurt people and other creatures that are sentient, especially if they have families, and only goes after evil monsters. | |
Psycutlery (Video Game) / int_319e4a2f | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_319e4a2f | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_319e4a2f | |
Psycutlery (Video Game) / int_31a2a33c | type |
Stuff Blowing Up | |
Psycutlery (Video Game) / int_31a2a33c | comment |
Stuff Blowing Up: Beating Hasty Buffet unlocks the Splosion Mode for the main story. With this mode on, Lillian can obliterate enemies and obstacles by throwing them at each other, complete with chain reactions and such. | |
Psycutlery (Video Game) / int_31a2a33c | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_31a2a33c | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_31a2a33c | |
Psycutlery (Video Game) / int_378476a2 | type |
Abandoned Laboratory | |
Psycutlery (Video Game) / int_378476a2 | comment |
Abandoned Laboratory: Astray Abyss actually used to be a lab owned by Dr. DeVoide before it was used to seal away the Distortion. | |
Psycutlery (Video Game) / int_378476a2 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_378476a2 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_378476a2 | |
Psycutlery (Video Game) / int_3b99a9e0 | type |
Reality Warper | |
Psycutlery (Video Game) / int_3b99a9e0 | comment |
Reality Warper: It's rumored that a sufficiently-powerful psychic is able to assert changes on reality itself by will alone. This is certainly the case for Terra Zaic, who turned her beloved pet frog into a sun and created a planet full of sentient life, all without meaning to. | |
Psycutlery (Video Game) / int_3b99a9e0 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_3b99a9e0 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_3b99a9e0 | |
Psycutlery (Video Game) / int_3babae20 | type |
Degraded Boss | |
Psycutlery (Video Game) / int_3babae20 | comment |
Degraded Boss: Some of the mini-bosses will often appear as regular enemies later on in the game. | |
Psycutlery (Video Game) / int_3babae20 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_3babae20 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_3babae20 | |
Psycutlery (Video Game) / int_3bb81225 | type |
Recurring Boss | |
Psycutlery (Video Game) / int_3bb81225 | comment |
Recurring Boss: Lillian will have to fight her sister Naillil a couple of times throughout the game. | |
Psycutlery (Video Game) / int_3bb81225 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_3bb81225 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_3bb81225 | |
Psycutlery (Video Game) / int_3ee7b8b2 | type |
Concept Art Gallery | |
Psycutlery (Video Game) / int_3ee7b8b2 | comment |
Concept Art Gallery: Everytime the player beats a Secret Stage, they're rewarded by a Doodle, usually a concept art. There's even a "Discuss" option where the characters from the game discuss the Doodle themselves. However, some of the Doodles aren't really concept art and instead are miscallenous image that don't have anything to do with the game's developement. | |
Psycutlery (Video Game) / int_3ee7b8b2 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_3ee7b8b2 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_3ee7b8b2 | |
Psycutlery (Video Game) / int_41817de | type |
Power-Up Mount | |
Psycutlery (Video Game) / int_41817de | comment |
Power Up Mount: As mentioned above, Darkles is a flying unicorn that Lillian rides in some levels. He can charge at enemies by using the Jump Button and will be forced to leave when Lillian approaches a Teleportal due to his fear of them. | |
Psycutlery (Video Game) / int_41817de | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_41817de | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_41817de | |
Psycutlery (Video Game) / int_485eb589 | type |
Sealed Evil in a Can | |
Psycutlery (Video Game) / int_485eb589 | comment |
Sealed Evil in a Can: The Distortion was sealed away into Astray Abyss by the Mother of Teleportation 500 years before the events of the game. | |
Psycutlery (Video Game) / int_485eb589 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_485eb589 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_485eb589 | |
Psycutlery (Video Game) / int_486466ee | type |
Dual Boss | |
Psycutlery (Video Game) / int_486466ee | comment |
Dual Boss: In "Shoozok Won't Stop Stomping", Lillian has to fight both Shoozok Too and its ghost counterpart while inside Shoozok's body. However, she can only hurt the actual Shoozok and not the ghost. | |
Psycutlery (Video Game) / int_486466ee | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_486466ee | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_486466ee | |
Psycutlery (Video Game) / int_48b9731f | type |
Paper-Thin Disguise | |
Psycutlery (Video Game) / int_48b9731f | comment |
Paper-Thin Disguise: In order to not let on that they're aliens to the mostly-amphibian residents of Geozaic, Lilian and her sister wear frog disguises, which consist of green jumpsuits with hair ribbons reminiscent of frog-eyes. This more-or-less passes without comment. | |
Psycutlery (Video Game) / int_48b9731f | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_48b9731f | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_48b9731f | |
Psycutlery (Video Game) / int_4e92cd2d | type |
Checkpoint | |
Psycutlery (Video Game) / int_4e92cd2d | comment |
Checkpoint: There are stone pillars throughout levels that Lillian can carve into statues of herself. The game itself even saves them, so if the player were to return to the level, they can choose to start from one of the checkpoints. | |
Psycutlery (Video Game) / int_4e92cd2d | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_4e92cd2d | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_4e92cd2d | |
Psycutlery (Video Game) / int_55e5b37c | type |
Bragging Rights Reward | |
Psycutlery (Video Game) / int_55e5b37c | comment |
Bragging Rights Reward: Beating all of the game's secret stages will unlock Power Palette which allows Lillian to use whatever power-up they like when replaying a level, whether with limited or unlimited uses. This applies to Hasty Buffet too! Beating Hasty Buffet will unlock the Splosion Mode for the main story where Lillian can cause explosions and chain reactions when she throws projectiles at her targets. | |
Psycutlery (Video Game) / int_55e5b37c | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_55e5b37c | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_55e5b37c | |
Psycutlery (Video Game) / int_56a6927b | type |
All the Worlds Are a Stage | |
Psycutlery (Video Game) / int_56a6927b | comment |
All the Worlds Are a Stage: In "IT'S ALL BUT MEMORY", once the Distortion breaks free from Astray Abyss, Lillian is forced to go through all of the worlds she has visited at this point in the game in reverse, from Plateau de Glow to Epoch Heights. The penultimate stage also has Lillian traverse through the condensed version of worlds and their respective stages she visited as they get consumed by the Distortion. | |
Psycutlery (Video Game) / int_56a6927b | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_56a6927b | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_56a6927b | |
Psycutlery (Video Game) / int_586589bc | type |
Journey to the Center of the Mind | |
Psycutlery (Video Game) / int_586589bc | comment |
Journey to the Center of the Mind: one of the last stages in the game has Lillian travelling through Master Tines' mind. | |
Psycutlery (Video Game) / int_586589bc | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_586589bc | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_586589bc | |
Psycutlery (Video Game) / int_5bdcc85a | type |
Disney Villain Death | |
Psycutlery (Video Game) / int_5bdcc85a | comment |
Disney Villain Death: When Lillian follows him all the way to Astranura's Crown, Gluttnutt makes a run for it, only to trip up and fall into Astranura's mass. | |
Psycutlery (Video Game) / int_5bdcc85a | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_5bdcc85a | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_5bdcc85a | |
Psycutlery (Video Game) / int_5fcedca | type |
Big Eater | |
Psycutlery (Video Game) / int_5fcedca | comment |
Big Eater: When faced with obstacles in the form of large blocks of cheese, watermelon, and other edible substances, Lilian deals with them in the most obvious and straightforward way you can imagine. Later on, this is also how she absorbs the Distortion. Naillil takes this trope a step further as she likes to eat monsters and inedible objects for the living. In fact, the Hasty Buffet mode revolves around around her eating to keep the timer up. | |
Psycutlery (Video Game) / int_5fcedca | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_5fcedca | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_5fcedca | |
Psycutlery (Video Game) / int_6205e23d | type |
Throw the Mook at Them | |
Psycutlery (Video Game) / int_6205e23d | comment |
Throw the Mook at Them: Lilian's main attack is grabbing things and throwing them at enemies, and frequently, the things being grabbed are other enemies. | |
Psycutlery (Video Game) / int_6205e23d | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_6205e23d | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_6205e23d | |
Psycutlery (Video Game) / int_6439de78 | type |
Heroic Sacrifice | |
Psycutlery (Video Game) / int_6439de78 | comment |
Heroic Sacrifice: In order to save the world from being destroyed and give Terra Zaic her life back, Lilian consumes the entirety of the Distortion, knowing full well that doing so will kill her. And then, just as she's made peace with her fate, Master Tines absorbs it all from her, keeping it under control just long enough for her to defeat him, ending the threat once and for all. | |
Psycutlery (Video Game) / int_6439de78 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_6439de78 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_6439de78 | |
Psycutlery (Video Game) / int_679d7cc7 | type |
Goomba Stomp | |
Psycutlery (Video Game) / int_679d7cc7 | comment |
Goomba Stomp: One of the secret stages in the game gives Lillian the ability to jump on enemies to deal damage. | |
Psycutlery (Video Game) / int_679d7cc7 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_679d7cc7 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_679d7cc7 | |
Psycutlery (Video Game) / int_685a6461 | type |
Circus of Fear | |
Psycutlery (Video Game) / int_685a6461 | comment |
Circus of Fear: The "Bones n' Balloons" stage takes place in an abandoned bone-themed Amusement Park infested by monster and Nightmare Face balloons. You also fight a giant Monster Clown bat Honkula at the end. | |
Psycutlery (Video Game) / int_685a6461 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_685a6461 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_685a6461 | |
Psycutlery (Video Game) / int_6ac6a56a | type |
And Your Reward Is Clothes | |
Psycutlery (Video Game) / int_6ac6a56a | comment |
And Your Reward Is Clothes: Shall the player beat the side area of each world, they'll be rewarded with a special outfit for sporklops, each being based on a character in the game. | |
Psycutlery (Video Game) / int_6ac6a56a | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_6ac6a56a | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_6ac6a56a | |
Psycutlery (Video Game) / int_6c4ed101 | type |
Breath Weapon | |
Psycutlery (Video Game) / int_6c4ed101 | comment |
Breath Weapon: The projectile based power-ups allow Lillian to spit out said projectiles on enemies and other obstacles to deal damages. The Fire Breath power-up, as its name suggests, lets Lillian breathe out fire. | |
Psycutlery (Video Game) / int_6c4ed101 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_6c4ed101 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_6c4ed101 | |
Psycutlery (Video Game) / int_6d7026fa | type |
Punny Name | |
Psycutlery (Video Game) / int_6d7026fa | comment |
Punny Name: Names Geozaic and, to a lesser extent, Terra Zaic are both plays on the word mozaic. | |
Psycutlery (Video Game) / int_6d7026fa | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_6d7026fa | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_6d7026fa | |
Psycutlery (Video Game) / int_6e60e40a | type |
Vile Villain, Laughable Lackey | |
Psycutlery (Video Game) / int_6e60e40a | comment |
Vile Villain, Laughable Lackey: Dr. DeVoide and King Gluttnutt can be respectively considered this due to the latter being the former's puppet king. DeVoide is a vile Mad Scientist who darkens the mood of every scene she's in while Gluttnutt is a childish king whose Third-Person Person mannerism bring levity every time he's onscreen. | |
Psycutlery (Video Game) / int_6e60e40a | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_6e60e40a | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_6e60e40a | |
Psycutlery (Video Game) / int_6edb0066 | type |
Zero-Effort Boss | |
Psycutlery (Video Game) / int_6edb0066 | comment |
Zero-Effort Boss: In Hasty Buffet, Naillil can easily take down some bosses in one hit thanks to the paranormal entity possessing her spork. | |
Psycutlery (Video Game) / int_6edb0066 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_6edb0066 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_6edb0066 | |
Psycutlery (Video Game) / int_7289a350 | type |
Idiot Hair | |
Psycutlery (Video Game) / int_7289a350 | comment |
Idiot Hair: Naillil has a rather cowlick cowlick on her hair. Averted when she has her hair down. | |
Psycutlery (Video Game) / int_7289a350 | featureApplicability |
-1.0 | |
Psycutlery (Video Game) / int_7289a350 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_7289a350 | |
Psycutlery (Video Game) / int_7431b974 | type |
Vile Villain, Saccharine Show | |
Psycutlery (Video Game) / int_7431b974 | comment |
Vile Villain, Saccharine Show: While Psycutlery is, for most part, a silly game with quirky characters and dialogue, things get real dark when these two villains show up: First, we have the Distortion itself. It's an Eldritch Abomination who threatened to destroy Geozaic 500 years before it got sealed away into the Astray Abyss. Once it breaks free, not only does it try to destroy Geozaic again, but the whole universe as well. There's also Dr. DeVoide AKA the Mother of Teleportation. She subjected Darkles, an unicorn to a torturous experiment to test her Teleportals before manipulating Terra Zaic into using her psychic powers to power them up to make sure they're safe for transportation. When she returns 450 years later, DeVoide does everything she could to gain more power, whether it be trying to crash Astranura into Geozaic to absorb the Distortion or forcing Lillian to fight some of her loved ones to extract the psychic energy from her. | |
Psycutlery (Video Game) / int_7431b974 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_7431b974 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_7431b974 | |
Psycutlery (Video Game) / int_79543019 | type |
Art Course | |
Psycutlery (Video Game) / int_79543019 | comment |
Art Course: "Pilgrimage of Pencils" has Lillian platform through giant pencils and and on doodles that she can create by sticking Sporklops on balls of scribbles before going into another dimension that's based around doodles. | |
Psycutlery (Video Game) / int_79543019 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_79543019 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_79543019 | |
Psycutlery (Video Game) / int_7ec94d53 | type |
Woobie, Destroyer of Worlds | |
Psycutlery (Video Game) / int_7ec94d53 | comment |
Woobie, Destroyer of Worlds: As a result of Dr. DeVoide manipulating her and attempting to Mind Control her pet frog Astranura, Terra Zaic became furious to the point she accidently creates the Distortion and tries to destroy everything, thinking that the doctor was everywhere. However, she feels guilty when she gets reminded that she was trying to destroy everything that's good in the universe. | |
Psycutlery (Video Game) / int_7ec94d53 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_7ec94d53 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_7ec94d53 | |
Psycutlery (Video Game) / int_808cbaeb | type |
Arson, Murder, and Jaywalking | |
Psycutlery (Video Game) / int_808cbaeb | comment |
Arson, Murder, and Jaywalking: When Master Tines mind controls Rancidelle into revealing his "official fan club"'s true identity as DeVoide Corps as well as their evil intentions, he also has her comment on his moustache for no seemingly no other reason than to brag about how great it looks. | |
Psycutlery (Video Game) / int_808cbaeb | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_808cbaeb | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_808cbaeb | |
Psycutlery (Video Game) / int_80d55f20 | type |
Cuteness Proximity | |
Psycutlery (Video Game) / int_80d55f20 | comment |
Cuteness Proximity: Lillian does this when she finds out that the mayor of Birchbark Ridge is actually a dog. She does this again when she sees cats for the first time in the "Scratch Post Supreme" stage. | |
Psycutlery (Video Game) / int_80d55f20 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_80d55f20 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_80d55f20 | |
Psycutlery (Video Game) / int_8409a385 | type |
Exactly What It Says on the Tin | |
Psycutlery (Video Game) / int_8409a385 | comment |
The Fire Breath power-up, as its name suggests, lets Lillian breathe out fire. | |
Psycutlery (Video Game) / int_8409a385 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_8409a385 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_8409a385 | |
Psycutlery (Video Game) / int_8774fb47 | type |
Eldritch Abomination | |
Psycutlery (Video Game) / int_8774fb47 | comment |
First, we have the Distortion itself. It's an Eldritch Abomination who threatened to destroy Geozaic 500 years before it got sealed away into the Astray Abyss. Once it breaks free, not only does it try to destroy Geozaic again, but the whole universe as well. | |
Psycutlery (Video Game) / int_8774fb47 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_8774fb47 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_8774fb47 | |
Psycutlery (Video Game) / int_87bb6874 | type |
Villain with Good Publicity | |
Psycutlery (Video Game) / int_87bb6874 | comment |
Villain with Good Publicity: Because nobody knew about her crimes, Dr. DeVoide is regarded as a hero by many citizens of Geozaic for providing them Teleportals and for sealing away the Distortion for 500 years. | |
Psycutlery (Video Game) / int_87bb6874 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_87bb6874 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_87bb6874 | |
Psycutlery (Video Game) / int_8c681acc | type |
Third-Person Person | |
Psycutlery (Video Game) / int_8c681acc | comment |
Third-Person Person: King Gluttnutt IX takes this to its Logical Extreme, speaking entirely in third-person narration about his grand (and entirely fabricated) exploits. | |
Psycutlery (Video Game) / int_8c681acc | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_8c681acc | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_8c681acc | |
Psycutlery (Video Game) / int_8d3349bb | type |
Canon Character All Along | |
Psycutlery (Video Game) / int_8d3349bb | comment |
Canon Character All Along: In the official Eyes In Everything Discord server, the creator of the game, Luke Tarlowe confirms that the spirit that possesses Naillil's spork in the Hasty Buffet is actually Psycho Iris from Psycho Waluigi as he spends most of the mode trying to control his urge to destroy everything. | |
Psycutlery (Video Game) / int_8d3349bb | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_8d3349bb | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_8d3349bb | |
Psycutlery (Video Game) / int_8d3f3e8b | type |
Levels Take Flight | |
Psycutlery (Video Game) / int_8d3f3e8b | comment |
Levels Take Flight: Some of the levels will have Lillian riding a dark skinned flying unicorn named Darkles. | |
Psycutlery (Video Game) / int_8d3f3e8b | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_8d3f3e8b | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_8d3f3e8b | |
Psycutlery (Video Game) / int_9046c282 | type |
Athletic Arena Level | |
Psycutlery (Video Game) / int_9046c282 | comment |
Athletic Arena Level: "That Ain't How You Play Sport Ball" takes place in a Sport Ball Arena where a match between Placeburgh Potbellied Pigs and the Puntsalots takes place. | |
Psycutlery (Video Game) / int_9046c282 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_9046c282 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_9046c282 | |
Psycutlery (Video Game) / int_90965cc7 | type |
Hive Mind | |
Psycutlery (Video Game) / int_90965cc7 | comment |
Hive Mind: Shoozok constantly refers to itself as one. | |
Psycutlery (Video Game) / int_90965cc7 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_90965cc7 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_90965cc7 | |
Psycutlery (Video Game) / int_932da128 | type |
Monster Clown | |
Psycutlery (Video Game) / int_932da128 | comment |
Monster Clown: Honkula is a giant bat-like monster that resembles a clown's face and serves as one of the mini-bosses in the game. | |
Psycutlery (Video Game) / int_932da128 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_932da128 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_932da128 | |
Psycutlery (Video Game) / int_970c790a | type |
Big Bad | |
Psycutlery (Video Game) / int_970c790a | comment |
Big Bad: The Distortion is an Eldritch Abomination that threatened Geozaic many years ago before being sealed away into the Astray Abyss. In the present day, Lillian is being trained by Master Tines to destroy it once and for all. However, the Distortion isn't the only threat to worry about. There's also the DeVoide Corps who want to use the Distortion's power to take over the universe. | |
Psycutlery (Video Game) / int_970c790a | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_970c790a | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_970c790a | |
Psycutlery (Video Game) / int_99208bf0 | type |
Eye Motifs | |
Psycutlery (Video Game) / int_99208bf0 | comment |
Eye Motifs: Eyes show up as a major design motif throughout the game. (Not for nothing is Luke Tarlowe's creative collective called "Eyes in Everything".) | |
Psycutlery (Video Game) / int_99208bf0 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_99208bf0 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_99208bf0 | |
Psycutlery (Video Game) / int_99b90404 | type |
Time Trial | |
Psycutlery (Video Game) / int_99b90404 | comment |
Time Trial: The unlockable Hasty Buffet mode has Naillil traverse through the game's levels in under 100 seconds. She can stall the timer by defeating monsters and destroying blocks, mainly by eating them. Depending on how many seconds are left on the timer, Naillil will be rewarded with a crown. | |
Psycutlery (Video Game) / int_99b90404 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_99b90404 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_99b90404 | |
Psycutlery (Video Game) / int_9b06e314 | type |
Greater-Scope Villain | |
Psycutlery (Video Game) / int_9b06e314 | comment |
Greater-Scope Villain: Dr. DeVoide, the Mother of Teleportation herself, is the one behind everything bad that happened in the game. From the Distortion's creation to DeVoide Corps' actions, all of it can be traced back to DeVoide alone. | |
Psycutlery (Video Game) / int_9b06e314 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_9b06e314 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_9b06e314 | |
Psycutlery (Video Game) / int_9c1c527b | type |
Hub City | |
Psycutlery (Video Game) / int_9c1c527b | comment |
Hub City: Placeburgh is the third world in the game and is often said to be very unremarkable for a city. | |
Psycutlery (Video Game) / int_9c1c527b | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_9c1c527b | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_9c1c527b | |
Psycutlery (Video Game) / int_9cd24d8a | type |
Locomotive Level | |
Psycutlery (Video Game) / int_9cd24d8a | comment |
Locomotive Level: There's two of them in the game, with the second one having bombs as the gimmick. | |
Psycutlery (Video Game) / int_9cd24d8a | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_9cd24d8a | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_9cd24d8a | |
Psycutlery (Video Game) / int_a19135a6 | type |
Mind Control | |
Psycutlery (Video Game) / int_a19135a6 | comment |
Mind Control: This is one of the skills that top-tier psychics have at their disposal. Master Tines uses it with great reluctance, knowing full well that psychic powers of that intensity draw out the Distortion. | |
Psycutlery (Video Game) / int_a19135a6 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_a19135a6 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_a19135a6 | |
Psycutlery (Video Game) / int_a1b141f4 | type |
My God, What Have I Done? | |
Psycutlery (Video Game) / int_a1b141f4 | comment |
My God, What Have I Done?: After she seemingly kills off Dr. DeVoide, Terra Zaic finds out that she's been destroying Geozaic in a fit of rage and declares herself to be no better than DeVoide and that she deserves to be sealed away. | |
Psycutlery (Video Game) / int_a1b141f4 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_a1b141f4 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_a1b141f4 | |
Psycutlery (Video Game) / int_a3c0c1df | type |
Dance Party Ending | |
Psycutlery (Video Game) / int_a3c0c1df | comment |
Dance Party Ending: The final Secret Stage ends with one after Lillian beats the harder version of the Final Boss. | |
Psycutlery (Video Game) / int_a3c0c1df | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_a3c0c1df | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_a3c0c1df | |
Psycutlery (Video Game) / int_a9c1bc0c | type |
Bee Afraid | |
Psycutlery (Video Game) / int_a9c1bc0c | comment |
Bee Afraid: Stingmatisms are one-eyed Bee enemies who fly towards Lillian to attack her. | |
Psycutlery (Video Game) / int_a9c1bc0c | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_a9c1bc0c | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_a9c1bc0c | |
Psycutlery (Video Game) / int_aa5d87af | type |
Secret Level | |
Psycutlery (Video Game) / int_aa5d87af | comment |
Secret Level: When the player collects all three Eye Emblems in the stage, its secret alternative counterpart will be unlocked, even having its own unique gimmick most of the time. | |
Psycutlery (Video Game) / int_aa5d87af | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_aa5d87af | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_aa5d87af | |
Psycutlery (Video Game) / int_aac6af29 | type |
SecretStage | |
Psycutlery (Video Game) / int_aac6af29 | comment |
One of the earlier secret stages, "To Weather the Waterfall" has a similiar concept to "Cascade Reefs from that game, having the gimmick of the player being unable to swim due to the water rapidly going down. | |
Psycutlery (Video Game) / int_aac6af29 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_aac6af29 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_aac6af29 | |
Psycutlery (Video Game) / int_acecb17d | type |
Chekhov's Skill | |
Psycutlery (Video Game) / int_acecb17d | comment |
Chekhov's Skill: While Naillil's hacking skills are brought up early on in the game as a simple gag, they fully come into play when Naillil uses them to save Lillian from being dropped into Astranura Dr. DeVoide. | |
Psycutlery (Video Game) / int_acecb17d | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_acecb17d | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_acecb17d | |
Psycutlery (Video Game) / int_ad4a45be | type |
Final Boss | |
Psycutlery (Video Game) / int_ad4a45be | comment |
During the Final Boss battle, after he takes a certain amount of hits, Master Tines loses control over the Distortion inside his body and transforms into a shapeshifting Eldritch Abomination. | |
Psycutlery (Video Game) / int_ad4a45be | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_ad4a45be | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_ad4a45be | |
Psycutlery (Video Game) / int_b3eecaae | type |
Colony Drop | |
Psycutlery (Video Game) / int_b3eecaae | comment |
Colony Drop: The DeVoide Corps plans to have Astranura mind controlled into crashing into Geozaic to have the Distortion's power absorbed into the CPU of the Mother Computer on top of her. As a result, many people would've died. | |
Psycutlery (Video Game) / int_b3eecaae | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_b3eecaae | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_b3eecaae | |
Psycutlery (Video Game) / int_b6039d4c | type |
Funny Spoon | |
Psycutlery (Video Game) / int_b6039d4c | comment |
Funny Spoon: A floating, semi-sentient, mind-controlled spork with a single eyeball (which the player can name) forms the game's central mechanic. It can be launched like a boomerang for attacking, eating, grabbing, and throwing things. In some cases, it can also be used as a steppingstone. It can even wear different accessories! | |
Psycutlery (Video Game) / int_b6039d4c | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_b6039d4c | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_b6039d4c | |
Psycutlery (Video Game) / int_b8f8b892 | type |
Promoted to Playable | |
Psycutlery (Video Game) / int_b8f8b892 | comment |
Promoted to Playable: When the player beats the main story, they will unlock the Hasty Buffet mode where they get to play as Lillian's sister, Naillil. | |
Psycutlery (Video Game) / int_b8f8b892 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_b8f8b892 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_b8f8b892 | |
Psycutlery (Video Game) / int_baaf641a | type |
King Mook | |
Psycutlery (Video Game) / int_baaf641a | comment |
After taking enough hits, Berriboss takes on some very special shades that transform him into Ultra Berriboss DX, now shining with rainbow colors. Although Lillian can't hurt Berriboss by sticking Sporklops into him, she can still use projectiles to deal damage. | |
Psycutlery (Video Game) / int_baaf641a | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_baaf641a | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_baaf641a | |
Psycutlery (Video Game) / int_bb18a227 | type |
It's All About Me | |
Psycutlery (Video Game) / int_bb18a227 | comment |
It's All About Me: Not only does King Gluttnutt IX love to talk about how great he is, but he's also willing to have everyone on Geozaic, including the other Gluttnutt clones, get engulfed by Astranura, just so he could use the Distortion's power to create an utopia for himself and himself only. | |
Psycutlery (Video Game) / int_bb18a227 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_bb18a227 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_bb18a227 | |
Psycutlery (Video Game) / int_c03860d2 | type |
Womb Level | |
Psycutlery (Video Game) / int_c03860d2 | comment |
Womb Level: Once Lillian defeats Shoozok, she goes inside its body to retrieve the Mayor of Birchbark Ridge but not without having to deal with Shoozok Too and its larvae. | |
Psycutlery (Video Game) / int_c03860d2 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_c03860d2 | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_c03860d2 | |
Psycutlery (Video Game) / int_c75df49a | type |
Shout-Out | |
Psycutlery (Video Game) / int_c75df49a | comment |
Shout-Out: One bit in the release trailer has Sporklops renamed to Sparky. Lillian and Naillil own a game console named Gametangular Prism which is clearly based off of Nintendo Gamecube. The second phase of Rancidelle's fight where Lillian gets trapped inside Rancidelle's cauldron and has to use the spinning blades to destroy the Rancidelle heads infesting it is clearly inspired by the fight against Prince Froggy from Yoshi's Island. The eggs seen in the second half of "Shoozok's Stomping Ground" and "Abomination Infestation" are reminiscent of the ones seen in Gemini Man's stage from Mega Man 3. One of the side areas in the game pays homage to the original Super Mario Bros. game, complete with the inability to scroll back and the Bound Blob power-up substituting the Fire Flower. | |
Psycutlery (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_c75df49a | |
Psycutlery (Video Game) / int_c868a42a | type |
Freudian Excuse | |
Psycutlery (Video Game) / int_c868a42a | comment |
Freudian Excuse: The reason why Darkles is so afraid of Teleportals is because Dr. DeVoide forced him to test one of them for her, leading to him getting stuck in process and stayed that way for a while. Naillil became a Card-Carrying Villain because Master Tines neglected training her due to not being as powerful as her sister and has deemed her the Evil Twin because of it. | |
Psycutlery (Video Game) / int_c868a42a | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_c868a42a | featureConfidence |
1.0 | |
Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_c868a42a | |
Psycutlery (Video Game) / int_ce9a1c4a | type |
Underground Level | |
Psycutlery (Video Game) / int_ce9a1c4a | comment |
Underground Level: Crankstone Quarry is the second world in the game. It is a mine run by robots and is said to have rather questionable safety standards. | |
Psycutlery (Video Game) / int_ce9a1c4a | featureApplicability |
1.0 | |
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Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_ce9a1c4a | |
Psycutlery (Video Game) / int_d0b60f23 | type |
GoshDangItToHeck | |
Psycutlery (Video Game) / int_d0b60f23 | comment |
Gosh Dang It to Heck!: In one of his letters found in the final level of the game, Master Tines says that he still refers to Hell as "Heck" even as an old man when he tells his late parents that he's going there after he dies. | |
Psycutlery (Video Game) / int_d0b60f23 | featureApplicability |
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Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_d0b60f23 | |
Psycutlery (Video Game) / int_d2102da0 | type |
Bad People Abuse Animals | |
Psycutlery (Video Game) / int_d2102da0 | comment |
Bad People Abuse Animals: Due to him being immortal, Dr. DeVoide forced Darkles to test her Teleportals for her. As a result, Darkles became bound to wall and was forced to stay there while DeVoide gathers some data from the experiment. DeVoide comes to a conclusion that her psychic powers are too spicy and that she needs someone whose psychic powers are more pure to power up the Teleportals for her. While she leaves, DeVoide leaves Darkles stuck for a while. Since then, Darkles remains traumatized by the Teleportals. There's also the fact that she was willing to Mind Control Terra Zaic's pet frog Astranura into being her puppet much later after Terra frees Darkles. | |
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Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_d2102da0 | |
Psycutlery (Video Game) / int_d57dfae4 | type |
Eyes Do Not Belong There | |
Psycutlery (Video Game) / int_d57dfae4 | comment |
Eyes Do Not Belong There: Psychics in training typically channel their powers through an object of some kind, and when their powers reach a certain level, said object will spontaniously sprout an eye. | |
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Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_d57dfae4 | |
Psycutlery (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
Psycutlery (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: When the player leaves the stage after getting a Checkpoint and re-enters it, they'll be able to select that checkpoint and start from there. Selecting a checkpoint will also highlight where an Eye Emblem is hidden. This is useful for those who missed at least one Eye Emblem after finishing the stage. If the player struggles with the level they're playing, they'll be given an option to retry with double the health. | |
Psycutlery (Video Game) / int_d6f284a3 | featureApplicability |
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Psycutlery (Video Game) / int_d6f284a3 | |
Psycutlery (Video Game) / int_dca0ad93 | type |
Post-Final Level | |
Psycutlery (Video Game) / int_dca0ad93 | comment |
Post-Final Level: The final stage simply has Lillian traversing through a hallway of mummified psychic vessels before facing off the Final Boss. | |
Psycutlery (Video Game) / int_dca0ad93 | featureApplicability |
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Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_dca0ad93 | |
Psycutlery (Video Game) / int_e0e52562 | type |
Loves the Sound of Screaming | |
Psycutlery (Video Game) / int_e0e52562 | comment |
Loves the Sound of Screaming: In "To Weather the Waterfall", Lillian mentions that the pleads of mercy from monsters are what brings her inner peace. | |
Psycutlery (Video Game) / int_e0e52562 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_e0e52562 | featureConfidence |
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Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_e0e52562 | |
Psycutlery (Video Game) / int_e5421161 | type |
Expy | |
Psycutlery (Video Game) / int_e5421161 | comment |
Expy: Some of the enemies in the game are clearly inspired by the ones in Psycho Waluigi. To boot, there are: Puntsalots who are inspired by Hut-Huts, Shinombies who take from Ninjettes, Scubombs which are based on Bob-Bats and Dreadmills and Lightning Rodnies which are similar to the enemies of the same name. Outside of Psycho Waluigi, we also have Tentinks which take cues from Poison Bloopers from Toadette Strikes, being squid-like enemies who swim up and down and shoot ink at Lillian. | |
Psycutlery (Video Game) / int_e5421161 | featureApplicability |
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Psycutlery (Video Game) / int_e5421161 | |
Psycutlery (Video Game) / int_e5bb2929 | type |
Super Not-Drowning Skills | |
Psycutlery (Video Game) / int_e5bb2929 | comment |
Super Not-Drowning Skills: There are multiple underwater stages, and no oxygen management mechanic. Lilian comments on this but no explanation is provided, simply saying that it's a good thing that she can apparently breathe underwater. | |
Psycutlery (Video Game) / int_e5bb2929 | featureApplicability |
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Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_e5bb2929 | |
Psycutlery (Video Game) / int_e63317eb | type |
Green Hill Zone | |
Psycutlery (Video Game) / int_e63317eb | comment |
Green Hill Zone: One of the first stages in the game "Frogs Can't Farm" takes place in a grassy field and has crops that Lillian can use as projectiles. | |
Psycutlery (Video Game) / int_e63317eb | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_e63317eb | featureConfidence |
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Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_e63317eb | |
Psycutlery (Video Game) / int_e7eb0474 | type |
Hub Level | |
Psycutlery (Video Game) / int_e7eb0474 | comment |
Hub Level: Much like in two of Luke Tarlowe's previous games, each world has a hub where the player can talk to NPCs and play levels in any order they like. However, unlike those games, they'll need to beat the first set of levels the game gives them before they could play the rest of them in each world. | |
Psycutlery (Video Game) / int_e7eb0474 | featureApplicability |
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Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_e7eb0474 | |
Psycutlery (Video Game) / int_eff83d77 | type |
Mundane Utility | |
Psycutlery (Video Game) / int_eff83d77 | comment |
Mundane Utility: Despite being percieved as a legendary psychic back in the day, Master Tines used to use his powers to run a restaurant and cook food for other people. Lillian even lampshades this: | |
Psycutlery (Video Game) / int_eff83d77 | featureApplicability |
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Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_eff83d77 | |
Psycutlery (Video Game) / int_f0089082 | type |
Early-Bird Cameo | |
Psycutlery (Video Game) / int_f0089082 | comment |
Early-Bird Cameo: Lillian herself appears on an advertisement on one of the buildings in the first stage of Mechopolis from Spectacular Sparky, a game that came out three years before hers. | |
Psycutlery (Video Game) / int_f0089082 | featureApplicability |
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Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_f0089082 | |
Psycutlery (Video Game) / int_f0b0185e | type |
BossFight | |
Psycutlery (Video Game) / int_f0b0185e | comment |
Dr. DeVoide laughing should the player die to her in her Boss Fight is a possible reference to how King Koopa laughs when he defeats Toad in the True Final Boss battle in that game. | |
Psycutlery (Video Game) / int_f0b0185e | featureApplicability |
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Psycutlery (Video Game) / int_f0b0185e | featureConfidence |
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Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_f0b0185e | |
Psycutlery (Video Game) / int_f2d2ec5f | type |
Evil Chef | |
Psycutlery (Video Game) / int_f2d2ec5f | comment |
Evil Chef: Rancidelle is a zombified witch-chef who works for DeVoide Corps and serves as the third major boss in the game. | |
Psycutlery (Video Game) / int_f2d2ec5f | featureApplicability |
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Psycutlery (Video Game) / int_f2d2ec5f | featureConfidence |
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Psycutlery (Video Game) / int_f2d2ec5f | |
Psycutlery (Video Game) / int_f2dadf81 | type |
Evil Twin | |
Psycutlery (Video Game) / int_f2dadf81 | comment |
Evil Twin: Invoked by Master Tines. Upon discovering a pair of twin alien babies and recognizing that one of them had to be the evil twin, he decided it would be very bad if it was Lilian, who had the potential to be an immensely powerful psychic, and thus assigns the role to her sister. Fortunately, Nailil does not seem to mind. | |
Psycutlery (Video Game) / int_f2dadf81 | featureApplicability |
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Psycutlery (Video Game) / int_f2dadf81 | featureConfidence |
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Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_f2dadf81 | |
Psycutlery (Video Game) / int_f3fac450 | type |
Brain in a Jar | |
Psycutlery (Video Game) / int_f3fac450 | comment |
Brain in a Jar: Despite her physical form being destroyed by the now corrupted Terra Zaic, Dr. DeVoide manages to survive as a semi-conscious brain after she takes advantage of Terra's unwitting reality warping to make herself immortal. However, it wouldn't be until 450 years later when her Corps finds her and encase her in a jar before taking her to her mother computer as the main ingredient. | |
Psycutlery (Video Game) / int_f3fac450 | featureApplicability |
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Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_f3fac450 | |
Psycutlery (Video Game) / int_f46fb603 | type |
Pungeon Master | |
Psycutlery (Video Game) / int_f46fb603 | comment |
Pungeon Master: Master Tines loves to make puns when talking to Lillian, as bad as they are. | |
Psycutlery (Video Game) / int_f46fb603 | featureApplicability |
1.0 | |
Psycutlery (Video Game) / int_f46fb603 | featureConfidence |
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Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_f46fb603 | |
Psycutlery (Video Game) / int_f4aeb714 | type |
Human Aliens | |
Psycutlery (Video Game) / int_f4aeb714 | comment |
Human Aliens: In an unusually literal example of this trope, Lillian and Nailil are both human (or at least appear to be so) and aliens (in that they are not native to Geozaic). | |
Psycutlery (Video Game) / int_f4aeb714 | featureApplicability |
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Psycutlery (Video Game) / int_f4aeb714 | |
Psycutlery (Video Game) / int_f55a1990 | type |
Disc-One Final Dungeon | |
Psycutlery (Video Game) / int_f55a1990 | comment |
Disc-One Final Dungeon: Astray Abyss is set up to be the location where Lillian would fight the Distortion but is only really at halfway through the game. | |
Psycutlery (Video Game) / int_f55a1990 | featureApplicability |
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Psycutlery (Video Game) / int_f55a1990 | featureConfidence |
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Psycutlery (Video Game) / int_f55a1990 | |
Psycutlery (Video Game) / int_f6861370 | type |
Living Drawing | |
Psycutlery (Video Game) / int_f6861370 | comment |
Living Drawing: Scribblord can draw living doodles of enemies and send them to attack Lillian during his Boss Fight. He even draws a giant grotesque doodle of Lillian herself in the second phase. | |
Psycutlery (Video Game) / int_f6861370 | featureApplicability |
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Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_f6861370 | |
Psycutlery (Video Game) / int_fc33ff16 | type |
One-Winged Angel | |
Psycutlery (Video Game) / int_fc33ff16 | comment |
One-Winged Angel: After taking enough hits, Berriboss takes on some very special shades that transform him into Ultra Berriboss DX, now shining with rainbow colors. Although Lillian can't hurt Berriboss by sticking Sporklops into him, she can still use projectiles to deal damage. During the Final Boss battle, after he takes a certain amount of hits, Master Tines loses control over the Distortion inside his body and transforms into a shapeshifting Eldritch Abomination. | |
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Psycutlery (Video Game) | hasFeature |
Psycutlery (Video Game) / int_fc33ff16 | |
Psycutlery (Video Game) / int_fc52510 | type |
Brain Uploading | |
Psycutlery (Video Game) / int_fc52510 | comment |
Brain Uploading: When the DeVoide Corps retrieved Dr. DeVoide's brain, they inserted it into the mother computer AKA Astranura's crown. However, DeVoide wouldn't fully get her consciousness back until she starts to gather psychic energy from other psychics throughout years. | |
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The following is a list of statements referring to the current page from other pages.
Psycutlery (Video Game) | hasFeature |
Comedy Video Games / int_4532f77f | |
Psycutlery (Video Game) | hasFeature |
Funny Spoon / int_4532f77f | |
Psycutlery (Video Game) | hasFeature |
Psychic Stories / int_4532f77f |
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