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Puyo Puyo (1992) (Video Game)

 Puyo Puyo (1992) (Video Game)
type
TVTItem
 Puyo Puyo (1992) (Video Game)
label
Puyo Puyo (1992) (Video Game)
 Puyo Puyo (1992) (Video Game)
page
PuyoPuyo1992
 Puyo Puyo (1992) (Video Game)
comment
In 1991, Compile released the very first game in the Puyo Puyo series. A simple puzzle game about stacking the Madou Monogatari series' resident Cute Slime Mook, it released on the MSX2 and as a magazine pack-in for the dying Famicom Disk System and came and went with very little fanfare. By 1992, fighting games had become all the rage thanks to the breakout hit Street Fighter II: The World Warrior. Compile, as well as longtime friend of the company Sega, saw potential in retooling the simple Falling Blocks affair into a competitive game to capitalize on the fighting game trend.Thus the 1992 arcade game Puyo Puyo came into existence. Built for the Sega System C-2 (think a Mega Drive with better sound hardware), the game was unique among puzzle games at the time for completely lacking a solo play mode where players survive for as long as possible. Instead, the game's single-player mode involves a gauntlet where players battle 3, 9, or 13 opponents and attempt to outplay them by sending garbage Puyos to their end of the field. Naturally, the game included a Player Versus Player mode as well. In a further attempt to make the game stand out, Compile decided to delve even further into their roster of Madou Monogatari 1-2-3 characters for more aesthetic flavor; each single-player battle is preceded by a scene where protagonist Arle Nadja engages in silly banter with the upcoming opponent, starting with Madou Monogatari Mooks and progressing until reaching primary antagonists Schezo Wegey, Minotauros, Rulue, and Satan.The game would become a hit, especially once it was ported to the Mega Drive and Super Famicom, and completely supplanted the 1991 game as the one commonly referred to as the "first" game. More importantly, it would set the stage for a sequel, Puyo Puyo 2, that would put the competitive puzzle sub-genre on the map.An English version was produced for the European market, but was so obscure that almost all information regarding its release was lost to time; in fact, when MAME's contributors first discovered and dumped the game from bootleg hardware, fans assumed that the localization itself was a bootleg, a misconception that lasted all the way until the release of Sega Ages Puyo Puyo for the Nintendo Switch. This English version changes almost all of the character names, replaces the original Madou Monogatari 1-2-3 voice acting with English equivalents, censors Harpy ("Dark Elf" in this version) by removing her angelic wings, and adds a different story where Arle Nadja (now Silvana), battles the Dark Prince (Satan) and his Black Kingdom. The only lasting impact of this version is the Bowdlerization of Satan to Dark Prince, which extends to most other English releases; the next localized Puyo Puyo game, the Neo Geo Pocket Color port of 2, uses every other characters' original names. Curiously, the Game Gear port has an English version named Puzlow Kids that appears when the game is loaded into a non-Japanese system, despite the game never officially being released outside of Japan.This game is the source of two Dolled Up Installments: Dr. Robotnik's Mean Bean Machine, where Sega's American branch decided to have the game redone with Adventures of Sonic the Hedgehog villains, and Kirby's Avalanche, where Nintendo had the game fitted with Kirby characters.
 Puyo Puyo (1992) (Video Game)
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2023-11-17T13:30:52Z
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2023-11-17T13:30:52Z
 Puyo Puyo (1992) (Video Game)
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Dropped link to Bowdlerise: Not a Feature - ITEM
 Puyo Puyo (1992) (Video Game)
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Dropped link to Troll: Not a Feature - IGNORE
 Puyo Puyo (1992) (Video Game)
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DBTropes
 Puyo Puyo (1992) (Video Game) / int_13d7a65e
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The Artifact
 Puyo Puyo (1992) (Video Game) / int_13d7a65e
comment
The Artifact: Rulue does not have a vocal catchphrase in any version except Puyo Puyo CD (which features new voice work across the board) because she is not actually a boss encounter in the original versions of Madou Monogatari 1-2-3, where almost all of the vocal samples come from. Garbage Puyos drop in sets of 30 because 30 Puyos was the original garbage cap in the MSX2 and Famicom Disk System versions of the game.
 Puyo Puyo (1992) (Video Game) / int_13d7a65e
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 Puyo Puyo (1992) (Video Game) / int_17ce80aa
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All There in the Manual
 Puyo Puyo (1992) (Video Game) / int_17ce80aa
comment
The original plot, only added retroactively through the instruction booklets of the console ports, has Arle learn a spell that allows her to turn groups of four or more Puyos into energy, and plans to use this spell to defeat Satan.
 Puyo Puyo (1992) (Video Game) / int_17ce80aa
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Easy-Mode Mockery
 Puyo Puyo (1992) (Video Game) / int_1be7d298
comment
Easy-Mode Mockery: Once you clear the Beginner course, Dark Prince dismisses the accomplishment before flying off. Inverted in the PC Engine CD's Puyo Puyo CD, where the player is rewarded for playing the hardest difficulty with extended pre-battle scenes that are exclusive to that version.
 Puyo Puyo (1992) (Video Game) / int_1be7d298
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Palette Swap
 Puyo Puyo (1992) (Video Game) / int_2557e3a9
comment
Palette Swap: In addition to a name change, Harpy had her outfit changed from white to black in the English localization.
 Puyo Puyo (1992) (Video Game) / int_2557e3a9
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Mythology Gag
 Puyo Puyo (1992) (Video Game) / int_26ac510e
comment
Mythology Gag: Madou Monogatari 1-2-3 prides itself on having a then-unusual amount of voice acting, referring to itself as a "Magical Voice Role Playing Game". This game, in turn, carries over a large portion of 1-2-3's voice acting thanks to the improved audio hardware of the System C-2. The vocal catchphrases that each of the Mook characters introduce themselves with in this game are the exact same phrases they say before a random encounter with them in 1-2-3. Arle's chain phrases are spells from 1-2-3, while enemy chain phrases are her reactions to getting hit in 1-2-3.
 Puyo Puyo (1992) (Video Game) / int_26ac510e
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 Puyo Puyo (1992) (Video Game) / int_295087bf
type
Non-Indicative Name
 Puyo Puyo (1992) (Video Game) / int_295087bf
comment
Non-Indicative Name: The only noteworthy difference between the Normal and Difficult courses is that Normal starts the player at Stage 1 (Draco Centauros) while Difficult starts the player at Stage 4 (Harpy). The actual difficulty settings are located in the Options menu.
 Puyo Puyo (1992) (Video Game) / int_295087bf
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Un-Sorcerer
 Puyo Puyo (1992) (Video Game) / int_2d834a85
comment
In Puyo Puyo CD, every character uses the same spells as Arle during chains. This includes Rulue, who is explicitly an Un-Sorcerer in later games.
 Puyo Puyo (1992) (Video Game) / int_2d834a85
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Enemy Roll Call
 Puyo Puyo (1992) (Video Game) / int_37c93e5e
comment
Enemy Roll Call: The ending shows off and names each character in the game, including Arle, Carbuncle, and all of the bosses.
 Puyo Puyo (1992) (Video Game) / int_37c93e5e
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Curtain Call
 Puyo Puyo (1992) (Video Game) / int_3bdf690b
comment
Curtain Call: The ending shows the cast of the game one-by-one. This was retained in Mean Bean Machine and Kirby's Avalanche. In the former's case, it is the only thing that saves the ending from A Winner Is You.
 Puyo Puyo (1992) (Video Game) / int_3bdf690b
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Characterization Marches On
 Puyo Puyo (1992) (Video Game) / int_479f9ad0
comment
Characterization Marches On: Several personalities were not quite ironed out yet: Draco does not challenge Arle to a Beauty Contest, Arle challenges Draco and Draco turns her down after laughing at her. Suketoudara is a Jerkass who yells at Arle for trying to talk to him while he's dancing. Harpy is not a terrible singer, just one who is too absorbed into it to notice Arle. The Dark Prince is a largely calm-and-collected Troll (when Arle's not mislabeling him "Santa" instead of "Satan") who doesn't show any noteworthy affection towards Arle or Carbuncle, instead of being a total goofball who is obsessed towards one or both of them.
 Puyo Puyo (1992) (Video Game) / int_479f9ad0
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Super Title 64 Advance
 Puyo Puyo (1992) (Video Game) / int_4ad522e2
comment
Super Title 64 Advance: Super Puyo Puyo for the Super Famicom, Puyo Puyo CD for the PC-Engine CD.
 Puyo Puyo (1992) (Video Game) / int_4ad522e2
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Long Song, Short Scene
 Puyo Puyo (1992) (Video Game) / int_4cefd8a6
comment
Long Song, Short Scene: All 3 cutscene themes go for way longer than the game allows, and all textboxes automatically disappear after a short time, so players cannot naturally hear the songs in full ingame. At least, outside of the sound test. The most notorious case is Memories of Puyo Puyo, which plays during Stage 1-8’s pre-battle conversations. The song, which was previously used as the Madou Monogatari I dungeon theme, is fully remixed; however, almost none of the game's conversations last longer than 15 seconds when the song is actually closer to 2 minutes long. Amusingly enough, Mean Bean Machine features a cover of the song in a place where it can be fully appreciated... only to remove the last bit of the melody. Brave of Puyo Puyo, which is used for Stages 9-12. While shorter than "Memories", the full theme still doesn't play. Dark Prince's theme the cutscene before the final boss, which almost plays the full song, but not quite.
 Puyo Puyo (1992) (Video Game) / int_4cefd8a6
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Early-Installment Weirdness
 Puyo Puyo (1992) (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: There's no ability to offset waiting garbage Puyos, creating Rocket-Tag Gameplay at higher skill levels. The arcade version only utilizes one button (though pretty much all of its ports add counter-clockwise rotation) and reduces the color count to five. The games default to four colors starting with 2, though they often come with the option to use 5 colors via handicap settings. Even putting aside that the original arcade version only has one rotation button, the game and its ports are slightly tougher to control than later games thanks to less developed rotation quirks. The most notable omission is the lack of the "double rotation" mechanic that allows you to flip the controlled Puyo pair 180 degrees if you're locked into a tight space. It doesn't seem like much on paper, but will lose you at least a couple of matches that you wouldn't lose in other games. The player can only preview a single Puyo pair, while the rest of the mainline games (that aren't deliberately calling back to this game's ruleset) let the player preview two pairs. In Puyo Puyo CD, every character uses the same spells as Arle during chains. This includes Rulue, who is explicitly an Un-Sorcerer in later games.
 Puyo Puyo (1992) (Video Game) / int_4f4372e9
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type
Beauty Contest
 Puyo Puyo (1992) (Video Game) / int_5170a333
comment
Draco does not challenge Arle to a Beauty Contest, Arle challenges Draco and Draco turns her down after laughing at her.
 Puyo Puyo (1992) (Video Game) / int_5170a333
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Arcade-Perfect Port
 Puyo Puyo (1992) (Video Game) / int_519e6bb9
comment
Arcade-Perfect Port: The Mega Drive version just misses the mark. Almost all of the voice acting had to be cut as it was made possible by the extra sound hardware in the Sega System C-2. Aside from that and a few added features (counter-clockwise rotation, difficulty levels in 2P mode, Endless mode) everything else about the Mega Drive port is the same as it was in the initial release, down to an AI glitch involving a second controller that had required an arcade revision to fix.
 Puyo Puyo (1992) (Video Game) / int_519e6bb9
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Fireworks of Victory
 Puyo Puyo (1992) (Video Game) / int_622dfd34
comment
Fireworks of Victory: Completing a match in scenario mode unleashes a small firework display over your screen.
 Puyo Puyo (1992) (Video Game) / int_622dfd34
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 Puyo Puyo (1992) (Video Game) / int_70d8269d
type
Excuse Plot
 Puyo Puyo (1992) (Video Game) / int_70d8269d
comment
Excuse Plot: The original plot, only added retroactively through the instruction booklets of the console ports, has Arle learn a spell that allows her to turn groups of four or more Puyos into energy, and plans to use this spell to defeat Satan. The English plot, which does vaguely appear in the actual game, has Silvana go on a journey to defend her home against the Dark Prince and his Black Kingdom.
 Puyo Puyo (1992) (Video Game) / int_70d8269d
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type
Calling Your Attacks
 Puyo Puyo (1992) (Video Game) / int_71bd62b9
comment
Calling Your Attacks When a player makes a chain of two or more clears, Arle calls out spells in sequence. Inverted when the opponent creates a chain, as Arle will react to getting hit by the opponents' magic. Schezo calls out "AREIADO!" (or "AREIAAAAD!" in the English version) as his vocal catchphrase; Areiado is his signature spell in Madou Monogatari II.
 Puyo Puyo (1992) (Video Game) / int_71bd62b9
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 Puyo Puyo (1992) (Video Game) / int_79b16b48
type
Japanese Ranguage
 Puyo Puyo (1992) (Video Game) / int_79b16b48
comment
Initials on the default high score table that are clearly intended to be Rulue's are rendered as LUL.
 Puyo Puyo (1992) (Video Game) / int_79b16b48
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Spell My Name with an S
 Puyo Puyo (1992) (Video Game) / int_89a17726
comment
Spell My Name With An S: Sukiyapodes (a transliteration of "sciapods") is incorrectly rendered as "Sukiyapotes", likely due to the similarity between "t" and "d" katakana in Japanese. Initials on the default high score table that are clearly intended to be Rulue's are rendered as LUL.
 Puyo Puyo (1992) (Video Game) / int_89a17726
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type
Rocket-Tag Gameplay
 Puyo Puyo (1992) (Video Game) / int_8b0a127
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There's no ability to offset waiting garbage Puyos, creating Rocket-Tag Gameplay at higher skill levels.
 Puyo Puyo (1992) (Video Game) / int_8b0a127
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 Puyo Puyo (1992) (Video Game) / int_8e9cf84e
type
 Puyo Puyo (1992) (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: Like many of Sega's early '90s bilingual arcade flyers, the English text on the first game's flyers vary from overly literal to nearly gibberish. Puzlow Kids runs into this in its Quest Mode. The mission objectives range from the technically correct but awkwardly-phrased "Eliminate 10 p-kids at a time" (clear ten Puyo at the same time) to the even more awkwardly-phrased "Eliminate 3 groups of p-kids" (perform a 3-chain), to the flat-out wrong "Let 20 paire [sic] drop in." (Drop 10 pairs; in other words, 20 Puyo.) The Scenario mode endings have correct English, but, as they're based on the English arcade game's endings, suffer from different issues.
 Puyo Puyo (1992) (Video Game) / int_8e9cf84e
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 Puyo Puyo (1992) (Video Game) / int_92dfffae
type
Retraux
 Puyo Puyo (1992) (Video Game) / int_92dfffae
comment
The player can only preview a single Puyo pair, while the rest of the mainline games (that aren't deliberately calling back to this game's ruleset) let the player preview two pairs.
 Puyo Puyo (1992) (Video Game) / int_92dfffae
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 Puyo Puyo (1992) (Video Game) / int_94680696
type
Shaped Like Itself
 Puyo Puyo (1992) (Video Game) / int_94680696
comment
Sasoriman becomes Scorpion Man.
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American Kirby Is Hardcore
 Puyo Puyo (1992) (Video Game) / int_9d09bf1a
comment
American Kirby Is Hardcore: The English version has this in spades, changing the loose plot to Silvana protecting her home from the forces of the Black Kingdom, making Silvana have a lot more Badass Boasting, and changing several of the characters to become more Obviously Evil.
 Puyo Puyo (1992) (Video Game) / int_9d09bf1a
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 Puyo Puyo (1992) (Video Game) / int_b2283870
type
Retool
 Puyo Puyo (1992) (Video Game) / int_b2283870
comment
Retool: The 1991 Puyo Puyo is a fairly straight take on Tetris (through its Endless Mode) and to a lesser extent Dr. Mario (via Mission mode). The 1992 Puyo Puyo took the game's rudimentary versus mode and made it the main focus of the game while also including very light story content.
 Puyo Puyo (1992) (Video Game) / int_b2283870
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Border-Occupying Decorations
 Puyo Puyo (1992) (Video Game) / int_c5e66801
comment
Border-Occupying Decorations: The SEGA AGES release has a border with artworks of Arle, Carbuncle, the opponents, and the Puyos.
 Puyo Puyo (1992) (Video Game) / int_c5e66801
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 Puyo Puyo (1992) (Video Game) / int_dec8bfbf
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Trash Talk
 Puyo Puyo (1992) (Video Game) / int_dec8bfbf
comment
Trash Talk: Happens before each match in the single player mode of the first arcade game. The English version dials this up a notch, though not to the level of Mean Bean Machine's Hurricane of Puns.
 Puyo Puyo (1992) (Video Game) / int_dec8bfbf
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 Puyo Puyo (1992) (Video Game) / int_e2c4b927
type
Dub Name Change
 Puyo Puyo (1992) (Video Game) / int_e2c4b927
comment
Dub Name Change: The English arcade version changes everyone's names except Mummy, Zombie, Witch, and Carbuncle. As for everyone else: Arle Nadja becomes Silvana. Skeleton-T becomes Skeleton. Nasu Grave becomes Blue Ghost. Note that he's supposed to be an eggplant. Draco Centauros becomes Dragon Woman. Suketoudara becomes Goby Captain. Sukiyapodes becomes Small Foot. Harpy becomes Dark Elf. Sasoriman becomes Scorpion Man. Panotty becomes Johnny. Zoh Daimaoh becomes Elephant Lord. Schezo Wegey becomes Devious. Minotauros becomes Max Minotaur. Rulue becomes Lulu. Satan becomes Dark Prince, which would become his localized name from then on.
 Puyo Puyo (1992) (Video Game) / int_e2c4b927
featureApplicability
1.0
 Puyo Puyo (1992) (Video Game) / int_e2c4b927
featureConfidence
1.0
 Puyo Puyo (1992) (Video Game)
hasFeature
Puyo Puyo (1992) (Video Game) / int_e2c4b927
 Puyo Puyo (1992) (Video Game) / int_e4e86215
type
Fake Difficulty
 Puyo Puyo (1992) (Video Game) / int_e4e86215
comment
Fake Difficulty: Having a single rotation button in the arcade version comes off as this; not only is its Mega-Drive-in-a-cabinet hardware more than capable of handling extra buttons, two-way rotation is included in literally every Puyo game before or after. Including the nearly 1:1 Mega Drive port that was released no more than two months later.
 Puyo Puyo (1992) (Video Game) / int_e4e86215
featureApplicability
1.0
 Puyo Puyo (1992) (Video Game) / int_e4e86215
featureConfidence
1.0
 Puyo Puyo (1992) (Video Game)
hasFeature
Puyo Puyo (1992) (Video Game) / int_e4e86215
 Puyo Puyo (1992) (Video Game) / int_eb8ec7c8
type
Jerkass
 Puyo Puyo (1992) (Video Game) / int_eb8ec7c8
comment
Suketoudara is a Jerkass who yells at Arle for trying to talk to him while he's dancing.
 Puyo Puyo (1992) (Video Game) / int_eb8ec7c8
featureApplicability
1.0
 Puyo Puyo (1992) (Video Game) / int_eb8ec7c8
featureConfidence
1.0
 Puyo Puyo (1992) (Video Game)
hasFeature
Puyo Puyo (1992) (Video Game) / int_eb8ec7c8
 Puyo Puyo (1992) (Video Game) / int_f4a0408f
type
Wake-Up Call Boss
 Puyo Puyo (1992) (Video Game) / int_f4a0408f
comment
Wake-Up Call Boss: Either Harpy (whose stage features the first drop speed increase) or Sasoriman (who doesn't use Harpy's gimmick AI). In fact, choosing "Difficult" on the main menu will jump straight to Harpy's battle.
 Puyo Puyo (1992) (Video Game) / int_f4a0408f
featureApplicability
1.0
 Puyo Puyo (1992) (Video Game) / int_f4a0408f
featureConfidence
1.0
 Puyo Puyo (1992) (Video Game)
hasFeature
Puyo Puyo (1992) (Video Game) / int_f4a0408f
 Puyo Puyo (1992) (Video Game) / int_name
type
ItemName
 Puyo Puyo (1992) (Video Game) / int_name
comment
 Puyo Puyo (1992) (Video Game) / int_name
featureApplicability
1.0
 Puyo Puyo (1992) (Video Game) / int_name
featureConfidence
1.0
 Puyo Puyo (1992) (Video Game)
hasFeature
Puyo Puyo (1992) (Video Game) / int_name
 Puyo Puyo (1992) (Video Game) / int_name
itemName
Puyo Puyo (1992) (Video Game)

The following is a list of statements referring to the current page from other pages.

 Puyo Puyo (1992) (Video Game)
hasFeature
Border-Occupying Decorations / int_2949e22a
 Puyo Puyo (1992) (Video Game)
hasFeature
Continue Countdown / int_2949e22a
 Puyo Puyo (1992) (Video Game)
hasFeature
Difficulty Spike / int_2949e22a
 Puyo Puyo (1992) (Video Game)
hasFeature
Ditching the Dub Names / int_2949e22a
 Puyo Puyo (1992) (Video Game)
hasFeature
Japanese Video Games / int_2949e22a
 Puyo Puyo (1992) (Video Game)
hasFeature
Port Overdosed / int_2949e22a
 Puyo Puyo (1992) (Video Game)
hasFeature
Sequel First / int_2949e22a
 Puyo Puyo (1992) (Video Game)
hasFeature
Video Games of 1990–1994 / int_2949e22a
 Puyo Puyo (1992) (Video Game)
hasFeature
Voiced Differently in the Dub / int_2949e22a