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Rascal (Video Game)

 Rascal (Video Game)
type
TVTItem
 Rascal (Video Game)
label
Rascal (Video Game)
 Rascal (Video Game)
page
Rascal
 Rascal (Video Game)
comment
Rascal is a video game developed by Traveller's Tales and published by Psygnosis for the PlayStation in 1998, with character designs courtesy of the London branch of Jim Henson's Creature Shop.Callum "Rascal" Clockwise goes down to his inventor father's lab one night just in time to find it invaded by monsters and his father captured by the evil time master Chronon. In the ensuing confrontation, Chronon and Rascal's father are sucked into a time vortex and lost in time. Armed with just his father's Bubble Gun, Rascal sets out on a time-hopping adventure to stop Chronon and save his father.
 Rascal (Video Game)
fetched
2024-03-17T23:49:00Z
 Rascal (Video Game)
parsed
2024-03-17T23:49:00Z
 Rascal (Video Game)
isPartOf
DBTropes
 Rascal (Video Game) / int_12c65d9b
type
Abnormal Ammo
 Rascal (Video Game) / int_12c65d9b
comment
Abnormal Ammo: The Bubble Gun, which shoots bubbles of various strengths and ranges depending how much ammo is left. Chronon also employs this in each battle with him (through the use of hourglasses and sundials).
 Rascal (Video Game) / int_12c65d9b
featureApplicability
1.0
 Rascal (Video Game) / int_12c65d9b
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_12c65d9b
 Rascal (Video Game) / int_17257125
type
The Wild West
 Rascal (Video Game) / int_17257125
comment
The Wild West: Dodgy City, in its past form.
 Rascal (Video Game) / int_17257125
featureApplicability
1.0
 Rascal (Video Game) / int_17257125
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_17257125
 Rascal (Video Game) / int_173909
type
Brainwashed and Crazy
 Rascal (Video Game) / int_173909
comment
Brainwashed and Crazy: The reason many of the characters in the game attack Rascal; Chronon used his powers to hypnotize them.
 Rascal (Video Game) / int_173909
featureApplicability
1.0
 Rascal (Video Game) / int_173909
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_173909
 Rascal (Video Game) / int_17a45ff5
type
Misplaced Wildlife
 Rascal (Video Game) / int_17a45ff5
comment
Misplaced Wildlife: Largely averted with the minor enemies which are mostly appropriate for the levels they spawn in. The lionfish from the past level of Atlantis stand out as they aren't evolved for terrestrial living.
 Rascal (Video Game) / int_17a45ff5
featureApplicability
-1.0
 Rascal (Video Game) / int_17a45ff5
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_17a45ff5
 Rascal (Video Game) / int_17ce80aa
type
All There in the Manual
 Rascal (Video Game) / int_17ce80aa
comment
All There in the Manual: Most of the story outside the game's opening along with character/enemy backstories are found in the game's manual. Curiously, the American manual omits the sections on Rascal's school report and the "Rascal Questionnaire".
 Rascal (Video Game) / int_17ce80aa
featureApplicability
1.0
 Rascal (Video Game) / int_17ce80aa
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_17ce80aa
 Rascal (Video Game) / int_19028da
type
Eternal Engine
 Rascal (Video Game) / int_19028da
comment
Eternal Engine: The Dodgy City future (boss) level appears to be set inside a factory, making it stand out far more than the prior boss levels.
 Rascal (Video Game) / int_19028da
featureApplicability
1.0
 Rascal (Video Game) / int_19028da
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_19028da
 Rascal (Video Game) / int_1ba17583
type
The Ghost
 Rascal (Video Game) / int_1ba17583
comment
The Ghost: Pun aside (ghosts appear as a hazard in a few areas in the Castle Hackalott present level), several characters mentioned in the manual don't appear at all.
 Rascal (Video Game) / int_1ba17583
featureApplicability
1.0
 Rascal (Video Game) / int_1ba17583
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_1ba17583
 Rascal (Video Game) / int_2673425b
type
Kid Hero
 Rascal (Video Game) / int_2673425b
comment
Kid Hero: Rascal himself.
 Rascal (Video Game) / int_2673425b
featureApplicability
1.0
 Rascal (Video Game) / int_2673425b
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_2673425b
 Rascal (Video Game) / int_273b4c2a
type
Some Dexterity Required
 Rascal (Video Game) / int_273b4c2a
comment
Some Dexterity Required: A reason for the game's poor popularity. The developers initially wanted directional controls, but the publisher insisted on rotational controls after seeing Tomb Raider.
 Rascal (Video Game) / int_273b4c2a
featureApplicability
1.0
 Rascal (Video Game) / int_273b4c2a
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_273b4c2a
 Rascal (Video Game) / int_27b418da
type
A Winner Is You
 Rascal (Video Game) / int_27b418da
comment
A Winner Is You: Curiously, you get nothing*Othing. Thing. Hing. Ing. Ng. G. NOTHING. for beating certain bosses such as Gordon in Castle Hackalott. Averted with the overall game itself, which does have an ending sequence.
 Rascal (Video Game) / int_27b418da
featureApplicability
-1.0
 Rascal (Video Game) / int_27b418da
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_27b418da
 Rascal (Video Game) / int_2af0378f
type
Mayincatec
 Rascal (Video Game) / int_2af0378f
comment
Mayincatec: The Aztec Temple at Chichimeca, including its present day counterpart.
 Rascal (Video Game) / int_2af0378f
featureApplicability
1.0
 Rascal (Video Game) / int_2af0378f
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_2af0378f
 Rascal (Video Game) / int_2d2a7825
type
Tank Controls
 Rascal (Video Game) / int_2d2a7825
comment
Tank Controls: The game was not originally supposed to have these, but the developer forced the game to use them at the last minute with no time to redesign the game, which pretty much destroyed the controls.
 Rascal (Video Game) / int_2d2a7825
featureApplicability
1.0
 Rascal (Video Game) / int_2d2a7825
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_2d2a7825
 Rascal (Video Game) / int_334e48a1
type
After the End
 Rascal (Video Game) / int_334e48a1
comment
After the End: The future levels are implied to be this, seemingly set long after the end of humanity.
 Rascal (Video Game) / int_334e48a1
featureApplicability
1.0
 Rascal (Video Game) / int_334e48a1
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_334e48a1
 Rascal (Video Game) / int_3a88a563
type
Vocal Dissonance
 Rascal (Video Game) / int_3a88a563
comment
Vocal Dissonance: Rascal’s Voice Grunting consists of extremely high-pitched screams that almost sound like mouse squeaks. Mrs. Washboard, the only female enemy in the game, has the same male grunt as the other enemies.
 Rascal (Video Game) / int_3a88a563
featureApplicability
1.0
 Rascal (Video Game) / int_3a88a563
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_3a88a563
 Rascal (Video Game) / int_6320eced
type
Gameplay and Story Segregation
 Rascal (Video Game) / int_6320eced
comment
Gameplay and Story Segregation: The manual claims that Chronon stole the time machine plans after he kidnapped Rascal's father. The game's intro instead shows that in his attempts to extract the information from the professor, Chronon accidentally activated the time machine and was pulled through time, taking the professor with him.
 Rascal (Video Game) / int_6320eced
featureApplicability
1.0
 Rascal (Video Game) / int_6320eced
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_6320eced
 Rascal (Video Game) / int_6d7026fa
type
Punny Name
 Rascal (Video Game) / int_6d7026fa
comment
Punny Name: Several characters' names are a play on words of something, most notably the teachers mentioned in Rascal's report card in the manual (each being a play on words of something regarding the particular subject they teach).
 Rascal (Video Game) / int_6d7026fa
featureApplicability
1.0
 Rascal (Video Game) / int_6d7026fa
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_6d7026fa
 Rascal (Video Game) / int_70d8269d
type
Excuse Plot
 Rascal (Video Game) / int_70d8269d
comment
Excuse Plot: Rascal is just set on rescuing his dad, having to chase him and Chronon through time to do so.
 Rascal (Video Game) / int_70d8269d
featureApplicability
1.0
 Rascal (Video Game) / int_70d8269d
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_70d8269d
 Rascal (Video Game) / int_7315fd38
type
Covers Always Lie
 Rascal (Video Game) / int_7315fd38
comment
Covers Always Lie: Some versions of the cover show a mechanical dragon. The description also mentions mechanical dragons. The mechanical dragon does not appear anywhere in the game. The only dragon is Gordon, who is a flesh and blood dragon.
 Rascal (Video Game) / int_7315fd38
featureApplicability
1.0
 Rascal (Video Game) / int_7315fd38
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_7315fd38
 Rascal (Video Game) / int_740f59b4
type
ColorCodedForYourConvenience
 Rascal (Video Game) / int_740f59b4
comment
Color-Coded for Your Convenience: Each level has several colored doors which can only be opened by finding the corresponding-colored key. The Atlantis levels take this one stage further not only in that the "keys" are pearls, but also have to be put in corresponding-colored clams before the respective doors can be opened.
 Rascal (Video Game) / int_740f59b4
featureApplicability
1.0
 Rascal (Video Game) / int_740f59b4
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_740f59b4
 Rascal (Video Game) / int_811dfb3f
type
Voice Grunting
 Rascal (Video Game) / int_811dfb3f
comment
Rascal’s Voice Grunting consists of extremely high-pitched screams that almost sound like mouse squeaks.
 Rascal (Video Game) / int_811dfb3f
featureApplicability
1.0
 Rascal (Video Game) / int_811dfb3f
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_811dfb3f
 Rascal (Video Game) / int_81a1960f
type
Silence Is Golden
 Rascal (Video Game) / int_81a1960f
comment
Silence Is Golden: There is no dialogue at all in the game aside from the occasional "Ow!" Rascal makes when hurt. Even in the opening cutscene, the only dialogue is gibberish. However, this was not considered a good thing by most players.
 Rascal (Video Game) / int_81a1960f
featureApplicability
1.0
 Rascal (Video Game) / int_81a1960f
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_81a1960f
 Rascal (Video Game) / int_82e351a0
type
Gangplank Galleon
 Rascal (Video Game) / int_82e351a0
comment
Gangplank Galleon: The Jolly Raider Pirate Ship levels.
 Rascal (Video Game) / int_82e351a0
featureApplicability
1.0
 Rascal (Video Game) / int_82e351a0
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_82e351a0
 Rascal (Video Game) / int_84e189a8
type
Life Meter
 Rascal (Video Game) / int_84e189a8
comment
Life Meter: A Heart Symbol in the top-left corner indicates Rascal's health. One also appears in the top-middle of the screen during the battles with Chronon to indicate his health. To distinguish the two meters during these battles, Chronon's is black.
 Rascal (Video Game) / int_84e189a8
featureApplicability
1.0
 Rascal (Video Game) / int_84e189a8
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_84e189a8
 Rascal (Video Game) / int_8d25533e
type
Your Size May Vary
 Rascal (Video Game) / int_8d25533e
comment
Your Size May Vary: Certain minor enemies from one level show up in a later level as a bigger version of themselves. Case in point, the crabs that spawn in the Atlantis past level later show up in the Jolly Raider past level as slightly larger versions of themselves.
 Rascal (Video Game) / int_8d25533e
featureApplicability
1.0
 Rascal (Video Game) / int_8d25533e
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_8d25533e
 Rascal (Video Game) / int_9606ded5
type
Awesome Underwater World
 Rascal (Video Game) / int_9606ded5
comment
Awesome Underwater World: The visuals and music of the Atlantis levels are quite beautiful (although its future level's music sounds like a grieving requiem for a lost city that will never be discovered).
 Rascal (Video Game) / int_9606ded5
featureApplicability
1.0
 Rascal (Video Game) / int_9606ded5
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_9606ded5
 Rascal (Video Game) / int_9be7c205
type
Giant Spider
 Rascal (Video Game) / int_9be7c205
comment
Giant Spider: In the Hollywood level (the present version of Dodgy City), there is a giant version of the common spider enemies that drops down from the ceiling at one point.
 Rascal (Video Game) / int_9be7c205
featureApplicability
1.0
 Rascal (Video Game) / int_9be7c205
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_9be7c205
 Rascal (Video Game) / int_9d09bf1a
type
American Kirby Is Hardcore
 Rascal (Video Game) / int_9d09bf1a
comment
American Kirby Is Hardcore: The North American box art◊ features a determined-looking Rascal taking aim with his bubble gun while surrounded by lightning and angry looking enemies. The PAL box art (pictured above) is similar, featuring Rascal walking through a white starburst graphic with his angry enemies around him in bubbles. Finally, the Japanese box art depicts a mischievous-looking chibi-style Rascal◊ on a brightly-colored bubble-covered background with several (also mildly redesigned) enemies behind him.
 Rascal (Video Game) / int_9d09bf1a
featureApplicability
1.0
 Rascal (Video Game) / int_9d09bf1a
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_9d09bf1a
 Rascal (Video Game) / int_a6c69bd
type
MacGuffin
 Rascal (Video Game) / int_a6c69bd
comment
MacGuffin: The Time Clock. Each past and present level is focused around collecting all six pieces of it, some of which either require a puzzle to solve, are hidden or even guarded by prominent enemies.
 Rascal (Video Game) / int_a6c69bd
featureApplicability
1.0
 Rascal (Video Game) / int_a6c69bd
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_a6c69bd
 Rascal (Video Game) / int_a6cda066
type
Rule of Three
 Rascal (Video Game) / int_a6cda066
comment
Rule of Three: Three of Rascal's teachers end their gradings on him from his report card with "Says [historical figure] will help him, if he asks him nicely!"
 Rascal (Video Game) / int_a6cda066
featureApplicability
1.0
 Rascal (Video Game) / int_a6cda066
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_a6cda066
 Rascal (Video Game) / int_a8a04f6f
type
And I Must Scream
 Rascal (Video Game) / int_a8a04f6f
comment
And I Must Scream: What happens to Chronon at the game's conclusion. After Rascal and his father escape back into their house, the Time Bubble they emerged from bursts apart on the powerless Chronon, permanently trapping him between time.
 Rascal (Video Game) / int_a8a04f6f
featureApplicability
1.0
 Rascal (Video Game) / int_a8a04f6f
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_a8a04f6f
 Rascal (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 Rascal (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: In the lava sections of Castle Hackalott.
 Rascal (Video Game) / int_b0a91b69
featureApplicability
1.0
 Rascal (Video Game) / int_b0a91b69
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_b0a91b69
 Rascal (Video Game) / int_b136ed26
type
Big Fancy Castle
 Rascal (Video Game) / int_b136ed26
comment
Big Fancy Castle: Castle Hackalott.
 Rascal (Video Game) / int_b136ed26
featureApplicability
1.0
 Rascal (Video Game) / int_b136ed26
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_b136ed26
 Rascal (Video Game) / int_be009bbc
type
Alliterative Name
 Rascal (Video Game) / int_be009bbc
comment
Alliterative Name: Rascal's real name, Callum Clockwise and his father Caspar Clockwise.
 Rascal (Video Game) / int_be009bbc
featureApplicability
1.0
 Rascal (Video Game) / int_be009bbc
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_be009bbc
 Rascal (Video Game) / int_caf89e54
type
Taking You with Me
 Rascal (Video Game) / int_caf89e54
comment
Taking You with Me: Chronon attempts to do this with Rascal's father in the game's ending.
 Rascal (Video Game) / int_caf89e54
featureApplicability
1.0
 Rascal (Video Game) / int_caf89e54
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_caf89e54
 Rascal (Video Game) / int_cb5cf4a5
type
Poison Mushroom
 Rascal (Video Game) / int_cb5cf4a5
comment
Poison Mushroom: Enemies can sometimes drop red pick-ups with skull and crossbones on them (referred to in the manual as "Chronon's gift") that injure Rascal when picked up.
 Rascal (Video Game) / int_cb5cf4a5
featureApplicability
1.0
 Rascal (Video Game) / int_cb5cf4a5
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_cb5cf4a5
 Rascal (Video Game) / int_d15c1086
type
Boss-Only Level
 Rascal (Video Game) / int_d15c1086
comment
Boss-Only Level: All of the future levels feature battles with Chronon, who utilises various tactics in each battle. This also applies to the Corridors of Time, which itself features battles with both familiar and not-so-familiar foes.
 Rascal (Video Game) / int_d15c1086
featureApplicability
1.0
 Rascal (Video Game) / int_d15c1086
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_d15c1086
 Rascal (Video Game) / int_d99a228f
type
Unusually Uninteresting Sight
 Rascal (Video Game) / int_d99a228f
comment
Unusually Uninteresting Sight: If the report card in the European version's game manual is any indication, Rascal's teachers are incredibly lackadaisical toward the boy's encyclopedic and very detailed knowledge of history, giving him grades no higher than an A. It's especially noticeable with his metalworking class teacher, who excitedly notes that Rascal is creating a working time machine in their class...and gives Rascal a mere B-.
 Rascal (Video Game) / int_d99a228f
featureApplicability
1.0
 Rascal (Video Game) / int_d99a228f
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_d99a228f
 Rascal (Video Game) / int_dc2a4fa3
type
Graphics-Induced Super-Deformed
 Rascal (Video Game) / int_dc2a4fa3
comment
Graphics-Induced Super-Deformed: Rascal's proportions in cutscenes and the cover and game art are visibly more realistic, whereas in normal gameplay he takes on a much shorter and squat appearance◊.
 Rascal (Video Game) / int_dc2a4fa3
featureApplicability
1.0
 Rascal (Video Game) / int_dc2a4fa3
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_dc2a4fa3
 Rascal (Video Game) / int_e0606d52
type
Optional Boss
 Rascal (Video Game) / int_e0606d52
comment
Optional Boss: Gordon The Good-Natured is an optional mini-boss in the first level. If you go to his location in the cellar, you can fight him. A particularly infamous case because you get absolutely nothing at all for beating him, making it pointless (though there is an extra life in his area, however you do not have to actually fight him to get it). He later shows up in the final level and must be fought.
 Rascal (Video Game) / int_e0606d52
featureApplicability
1.0
 Rascal (Video Game) / int_e0606d52
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_e0606d52
 Rascal (Video Game) / int_e4e86215
type
Fake Difficulty
 Rascal (Video Game) / int_e4e86215
comment
Fake Difficulty: Poor weaponry and health, Tank Controls, useless maps, bad camera, all of it makes the game needlessly hard.
 Rascal (Video Game) / int_e4e86215
featureApplicability
1.0
 Rascal (Video Game) / int_e4e86215
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_e4e86215
 Rascal (Video Game) / int_f2bafa34
type
Fool's Map
 Rascal (Video Game) / int_f2bafa34
comment
Fool's Map: An unintended and unfortunate case. The maps in the game aren't detailed at all, only showing the general layout of a stage and only provide you with a vague idea of where in the level you are, which makes them almost useless for navigating the levels.
 Rascal (Video Game) / int_f2bafa34
featureApplicability
1.0
 Rascal (Video Game) / int_f2bafa34
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_f2bafa34
 Rascal (Video Game) / int_ffd816e7
type
Everything Trying to Kill You
 Rascal (Video Game) / int_ffd816e7
comment
Everything Trying to Kill You: Rats, bats, spiders, lionfish, crabs, scorpions, snakes, eagles. And those are just some of the minor ones!
 Rascal (Video Game) / int_ffd816e7
featureApplicability
1.0
 Rascal (Video Game) / int_ffd816e7
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_ffd816e7
 Rascal (Video Game) / int_name
type
ItemName
 Rascal (Video Game) / int_name
comment
 Rascal (Video Game) / int_name
featureApplicability
1.0
 Rascal (Video Game) / int_name
featureConfidence
1.0
 Rascal (Video Game)
hasFeature
Rascal (Video Game) / int_name
 Rascal (Video Game) / int_name
itemName
Rascal (Video Game)

The following is a list of statements referring to the current page from other pages.

 Rascal (Video Game)
hasFeature
British Video Games / int_deca7afd
 Rascal (Video Game)
hasFeature
Tank Controls / int_deca7afd