Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Rastan (Video Game)

 Rastan (Video Game)
type
TVTItem
 Rastan (Video Game)
label
Rastan (Video Game)
 Rastan (Video Game)
page
Rastan
 Rastan (Video Game)
comment
Rastan Saga is a series of Arcade Games released by Taito.The first game is released in 1987, where players assume the eponymous Barbarian Hero, Rastan, on his quest to become king as he travels the lands, slaying various evil-doers, undeads, and assorted monsters using his trusty sword and an assortment of weapons and available power-ups.A big hit upon release (being noted by Japan's Game Machine magazine as the second most successful table arcade unit of the month), the game received a sequel, Rastan Saga II, immediately a year later, which was more or less a rehash of the first.Warrior Blade: Rastan Saga Episode III, the third and final installment, is an Arcade Game featuring a dual-screen display also used on one version of Darius II. It forgoes the platforming elements of the first two games, being a Beat 'em Up / Hack and Slash actioner instead (inspired by the then-recent Golden Axe franchise). This time Rastan gains a pair of allies, his sidekick Dewey and a thief named Sophia, allowing up to two players at once, on a quest seeking the Jewels of Depon.The unrelated fighting game Barbarian (Titus) is a Dolled-Up Installment of the series in Japan due to Taito being the publisher there.
 Rastan (Video Game)
fetched
2023-10-29T11:02:32Z
 Rastan (Video Game)
parsed
2023-10-29T11:02:32Z
 Rastan (Video Game)
processingComment
Dropped link to EvilWizard: Not a Feature - UNKNOWN
 Rastan (Video Game)
processingUnknown
EvilWizard
 Rastan (Video Game)
isPartOf
DBTropes
 Rastan (Video Game) / int_10dafb12
type
Flaming Sword
 Rastan (Video Game) / int_10dafb12
comment
Flaming Sword: The Fire Sword was the strongest of the weapons Rastan could obtain, and shoots fireballs when swung. Rastan Saga II turned the flames into an add-on power-up instead of a weapon in itself.
 Rastan (Video Game) / int_10dafb12
featureApplicability
1.0
 Rastan (Video Game) / int_10dafb12
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_10dafb12
 Rastan (Video Game) / int_2462a9ba
type
Multi-Armed and Dangerous
 Rastan (Video Game) / int_2462a9ba
comment
Multi-Armed and Dangerous: The wizard Final Boss of II grows extra arms when Rastan confronts him. He wields swords on two of his arms, and uses the other 4 for casting attacking spells or summoning mooks on Rastan.
 Rastan (Video Game) / int_2462a9ba
featureApplicability
1.0
 Rastan (Video Game) / int_2462a9ba
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_2462a9ba
 Rastan (Video Game) / int_258a59e9
type
Our Centaurs Are Different
 Rastan (Video Game) / int_258a59e9
comment
Our Centaurs Are Different: Centaurs working for the forces of chaos are an enemy in both games. They're usually armed with lances and despite their size, goes down as easily as any other mook; the second game have a twenty-feet-tall giant centaur as a boss.
 Rastan (Video Game) / int_258a59e9
featureApplicability
1.0
 Rastan (Video Game) / int_258a59e9
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_258a59e9
 Rastan (Video Game) / int_2704093f
type
Gashadokuro
 Rastan (Video Game) / int_2704093f
comment
Gashadokuro: Two of these shows up in III. A two-headed giant skeleton with scythes for arms is a boss of the harbour stage, which must be killed twice, and the boss of the Spiral Tower is a gigantic, ox-headed, flaming skeleton monster.
 Rastan (Video Game) / int_2704093f
featureApplicability
1.0
 Rastan (Video Game) / int_2704093f
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_2704093f
 Rastan (Video Game) / int_2dff6b95
type
Two Guys and a Girl
 Rastan (Video Game) / int_2dff6b95
comment
Two Guys and a Girl: In the third game, Rastan is joined by his sidekick Dewey, and Sophia, the token female joining them, makes them a trio.
 Rastan (Video Game) / int_2dff6b95
featureApplicability
1.0
 Rastan (Video Game) / int_2dff6b95
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_2dff6b95
 Rastan (Video Game) / int_348c1707
type
Sword Beam
 Rastan (Video Game) / int_348c1707
comment
Sword Beam: One of the recurring power-ups in all three games, which allows Rastan to fire beam attacks from his sword with each swing.
 Rastan (Video Game) / int_348c1707
featureApplicability
1.0
 Rastan (Video Game) / int_348c1707
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_348c1707
 Rastan (Video Game) / int_3c26863b
type
Assist Character
 Rastan (Video Game) / int_3c26863b
comment
Assist Character: In the third game, you can obtain the assistance of Mahadidekardi the wizard, who assists you by casting a variety of spells, either by blowing up all enemies onscreen, casting a Medusa's Gaze petrifying them, unleash a freezing mist turning enemies into ice, or turning them into frogs. But if he runs out of his Magic Level or if you lose a life, Mahadidekardi leaves.
 Rastan (Video Game) / int_3c26863b
featureApplicability
1.0
 Rastan (Video Game) / int_3c26863b
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_3c26863b
 Rastan (Video Game) / int_3c689563
type
Interesting Situation Duel
 Rastan (Video Game) / int_3c689563
comment
Interesting Situation Duel: The third game have a stage where Rastan, Dewey, and / or Sophia slides down a steep, ice-covered hill, just as they're pursued by hostile lizard men on their own sleds, at which point the heroes must fend off lizard men mooks while skidding downhill all the way. Every now and then there will be crevasses halfway through, that the players must jump over (while lizard-men enemies not killed by the players will instead fall into the cracks en masse to their demise), only for more lizard-men to appear. The entire stage keeps sliding downhill until the player reaches the foot of the hill.
 Rastan (Video Game) / int_3c689563
featureApplicability
1.0
 Rastan (Video Game) / int_3c689563
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_3c689563
 Rastan (Video Game) / int_406315e
type
Shield-Bearing Mook
 Rastan (Video Game) / int_406315e
comment
Shield-Bearing Mook: Human warrior enemies tends to use shields and swords in tandem. It offers them slightly more defense than the lesser monsters, but they still go down without too much trouble,
 Rastan (Video Game) / int_406315e
featureApplicability
1.0
 Rastan (Video Game) / int_406315e
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_406315e
 Rastan (Video Game) / int_40e2ac3f
type
Flunky Boss
 Rastan (Video Game) / int_40e2ac3f
comment
Flunky Boss: The Final Boss of the second game, an Evil Wizard, alternates between blasting you with projectiles and casting summoning spells bringing mooks to fight you. King Zananstaff from the third game, being a Stationary Boss as a skeleton on a throne, couldn't move about, but instead will repeatedly summon skeletons while shooting blue fireballs at you from his throne. You'll need to bypass his attacks, fight off his skeletons, and hit him on his throne until he goes down.
 Rastan (Video Game) / int_40e2ac3f
featureApplicability
1.0
 Rastan (Video Game) / int_40e2ac3f
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_40e2ac3f
 Rastan (Video Game) / int_41a48472
type
Bat Out of Hell
 Rastan (Video Game) / int_41a48472
comment
Bat Out of Hell: Giant bats are a recurring Airborne Mook in all three games.
 Rastan (Video Game) / int_41a48472
featureApplicability
1.0
 Rastan (Video Game) / int_41a48472
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_41a48472
 Rastan (Video Game) / int_47d56aac
type
Fish People
 Rastan (Video Game) / int_47d56aac
comment
Fish People: Fish men are another enemy in the series. Plenty of these shows up in III's harbour stage.
 Rastan (Video Game) / int_47d56aac
featureApplicability
1.0
 Rastan (Video Game) / int_47d56aac
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_47d56aac
 Rastan (Video Game) / int_57a8305d
type
Our Hydras Are Different
 Rastan (Video Game) / int_57a8305d
comment
Our Hydras Are Different: A green, five-headed hydra shows up as a boss in the first game. It can shoot fireballs from all five of its heads, and Rastan must decapitate all five of them to defeat said hydra. Interestingly, the Hydra Problem is averted, the monster dies once all five heads are cut.
 Rastan (Video Game) / int_57a8305d
featureApplicability
-1.0
 Rastan (Video Game) / int_57a8305d
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_57a8305d
 Rastan (Video Game) / int_64c8eea8
type
Wolverine Claws
 Rastan (Video Game) / int_64c8eea8
comment
Wolverine Claws: The second game introduces clawed gautlets Rastan can use instead of his sword (it's in fact proudly depicted on the game's cover). These claws are among the fastest weapons in the game, though it's predictably limited in range compared to swords or axes. These claws return in the third game.
 Rastan (Video Game) / int_64c8eea8
featureApplicability
1.0
 Rastan (Video Game) / int_64c8eea8
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_64c8eea8
 Rastan (Video Game) / int_67f88923
type
Noodle People
 Rastan (Video Game) / int_67f88923
comment
Noodle People: The monks, an enemy in the third game, are groups of impossibly skinny mooks who looks almost boneless when they're walking. They naturally have pathetic health, but can be quite fast on their feet as well as attacking with ranged projectiles.
 Rastan (Video Game) / int_67f88923
featureApplicability
1.0
 Rastan (Video Game) / int_67f88923
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_67f88923
 Rastan (Video Game) / int_6c4ed101
type
Breath Weapon
 Rastan (Video Game) / int_6c4ed101
comment
Breath Weapon: Almost all the bosses and some lesser enemies can breathe ranged attacks on the heroes. The dragon and hydra from the original game breathes fire, unsurprisingly, while King Zananstaff from the third game breathes blue flaming skulls which damages you when hit... and spawns a new skeleton mook when hitting the ground.
 Rastan (Video Game) / int_6c4ed101
featureApplicability
1.0
 Rastan (Video Game) / int_6c4ed101
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_6c4ed101
 Rastan (Video Game) / int_6caf4f3f
type
Attract Mode
 Rastan (Video Game) / int_6caf4f3f
comment
Attract Mode: The attract mode (in the first two games) covered the Excuse Plot in a few short blurbs and had a list showing what every item in the game did.
 Rastan (Video Game) / int_6caf4f3f
featureApplicability
1.0
 Rastan (Video Game) / int_6caf4f3f
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_6caf4f3f
 Rastan (Video Game) / int_701a2ae9
type
Baphomet
 Rastan (Video Game) / int_701a2ae9
comment
Baphomet: The third game has a boss being a Living Statue of a demon modelled exactly like Baphomet himself, a goat-headed monster sitting in a cross-legged pose as he sics monsters on you.
 Rastan (Video Game) / int_701a2ae9
featureApplicability
1.0
 Rastan (Video Game) / int_701a2ae9
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_701a2ae9
 Rastan (Video Game) / int_70ed9079
type
Creepy Centipedes
 Rastan (Video Game) / int_70ed9079
comment
Creepy Centipedes: The second game have giant centipedes several times larger than Rastan, who crawls from underground and along walls to bite at the hero.
 Rastan (Video Game) / int_70ed9079
featureApplicability
1.0
 Rastan (Video Game) / int_70ed9079
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_70ed9079
 Rastan (Video Game) / int_716c0b1b
type
And the Adventure Continues
 Rastan (Video Game) / int_716c0b1b
comment
And the Adventure Continues: The endings of all three games have Rastan continuing his journey to become king after defeating the Final Boss.
 Rastan (Video Game) / int_716c0b1b
featureApplicability
1.0
 Rastan (Video Game) / int_716c0b1b
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_716c0b1b
 Rastan (Video Game) / int_7b21ef92
type
Later-Installment Weirdness
 Rastan (Video Game) / int_7b21ef92
comment
Later-Installment Weirdness: For the third game, at least. It ditches all the single-player platforming elements from the previous two and turns it into a Hack and Slash actioner. Also, Rastan now has two companions, which the game treats like they're there all along, despite the first two games having Rastan going on his quest alone.
 Rastan (Video Game) / int_7b21ef92
featureApplicability
1.0
 Rastan (Video Game) / int_7b21ef92
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_7b21ef92
 Rastan (Video Game) / int_7b7f0141
type
Tentacled Terror
 Rastan (Video Game) / int_7b7f0141
comment
Tentacled Terror: The captain of the pirate ship from the third game initially appears humanoid, but as you confront him, he reveals the multiple tentacles tucked in his back. And then the ship collapses, dropping the captain into the sea water and revealing his true form as a gigantic tentacled abomination.
 Rastan (Video Game) / int_7b7f0141
featureApplicability
1.0
 Rastan (Video Game) / int_7b7f0141
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_7b7f0141
 Rastan (Video Game) / int_83308c12
type
Spikes of Doom
 Rastan (Video Game) / int_83308c12
comment
Spikes of Doom: Spikes make a regular appearance as jutting spears. They are also found on Smashing Hallway Traps of Doom.
 Rastan (Video Game) / int_83308c12
featureApplicability
1.0
 Rastan (Video Game) / int_83308c12
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_83308c12
 Rastan (Video Game) / int_8c97cf66
type
Stationary Boss
 Rastan (Video Game) / int_8c97cf66
comment
King Zananstaff from the third game, being a Stationary Boss as a skeleton on a throne, couldn't move about, but instead will repeatedly summon skeletons while shooting blue fireballs at you from his throne. You'll need to bypass his attacks, fight off his skeletons, and hit him on his throne until he goes down.
 Rastan (Video Game) / int_8c97cf66
featureApplicability
1.0
 Rastan (Video Game) / int_8c97cf66
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_8c97cf66
 Rastan (Video Game) / int_8e9cf84e
type
 Rastan (Video Game) / int_8e9cf84e
comment
"Blind Idiot" Translation: The second game suffers from this a lot, at least in the arcade version. So is the third game, with typos all around.
 Rastan (Video Game) / int_8e9cf84e
featureApplicability
1.0
 Rastan (Video Game) / int_8e9cf84e
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_8e9cf84e
 Rastan (Video Game) / int_92cf3f7b
type
Smashing Hallway Traps of Doom
 Rastan (Video Game) / int_92cf3f7b
comment
Smashing Hallway Traps of Doom: All three games in the series have these in the castle areas, in the form of spiked platforms lowered from the ceiling.
 Rastan (Video Game) / int_92cf3f7b
featureApplicability
1.0
 Rastan (Video Game) / int_92cf3f7b
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_92cf3f7b
 Rastan (Video Game) / int_9fce3ba0
type
Throne Room Throwdown
 Rastan (Video Game) / int_9fce3ba0
comment
Throne Room Throwdown: The boss, King Zananstaff from the third game, is fought in his throne room. Which the king, cursed into becoming a skeletal demon, must remain on his throne until he's killed.
 Rastan (Video Game) / int_9fce3ba0
featureApplicability
1.0
 Rastan (Video Game) / int_9fce3ba0
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_9fce3ba0
 Rastan (Video Game) / int_a04eb363
type
Lizard Folk
 Rastan (Video Game) / int_a04eb363
comment
Lizard Folk: Armed lizard men are a recurring enemy in all three games, which Rastan (and also Dewey and Sophia in III) slays by the ton.
 Rastan (Video Game) / int_a04eb363
featureApplicability
1.0
 Rastan (Video Game) / int_a04eb363
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_a04eb363
 Rastan (Video Game) / int_a998ce5c
type
Medusa
 Rastan (Video Game) / int_a998ce5c
comment
Medusa: Medusa the Gorgon shows up as a boss in the second game. Strangely enough she isn't depicted as a half-snake half-woman monster common in various media, but instead follows the more classical depictions in myths. She also has a Teleport Spam ability making her difficult to hit.
 Rastan (Video Game) / int_a998ce5c
featureApplicability
1.0
 Rastan (Video Game) / int_a998ce5c
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_a998ce5c
 Rastan (Video Game) / int_ad4a45be
type
Final Boss
 Rastan (Video Game) / int_ad4a45be
comment
The Final Boss of the second game, an Evil Wizard, alternates between blasting you with projectiles and casting summoning spells bringing mooks to fight you.
 Rastan (Video Game) / int_ad4a45be
featureApplicability
1.0
 Rastan (Video Game) / int_ad4a45be
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_ad4a45be
 Rastan (Video Game) / int_b43217a5
type
Battle Boomerang
 Rastan (Video Game) / int_b43217a5
comment
Battle Boomerang: The third game (only) have boomerang-throwing mooks, which they throw in an unlimited supply.
 Rastan (Video Game) / int_b43217a5
featureApplicability
1.0
 Rastan (Video Game) / int_b43217a5
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_b43217a5
 Rastan (Video Game) / int_b51ffd20
type
To Be a Master
 Rastan (Video Game) / int_b51ffd20
comment
To Be a Master: Rastan narrates at the end of the arcade version: "This is only part of my long story — only a part to become a king."
 Rastan (Video Game) / int_b51ffd20
featureApplicability
1.0
 Rastan (Video Game) / int_b51ffd20
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_b51ffd20
 Rastan (Video Game) / int_b731fa6e
type
I Cannot Self-Terminate
 Rastan (Video Game) / int_b731fa6e
comment
I Cannot Self-Terminate: King Zananstaff from the third game, when you confront him, is revealed to be cursed by a spell reducing him into a skeleton, incapable of even leaving his throne and must attack literally everyone who enters his throne room. For the entirety of the boss battle, as you cut down his skeletons, King Zananstaff will repeatedly plead, "Help me... kill me... help me..."
 Rastan (Video Game) / int_b731fa6e
featureApplicability
1.0
 Rastan (Video Game) / int_b731fa6e
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_b731fa6e
 Rastan (Video Game) / int_b97c1d0b
type
Standard Hero Reward
 Rastan (Video Game) / int_b97c1d0b
comment
Standard Hero Reward: The Sega Master System version of Rastan (first game) ends with Rastan saving the princess and being offered her hand in marriage by the king of Chamois, as well as a large amount of treasure. However, he declines it on the grounds that "she's not the person to be the wife of a thief like me."
 Rastan (Video Game) / int_b97c1d0b
featureApplicability
1.0
 Rastan (Video Game) / int_b97c1d0b
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_b97c1d0b
 Rastan (Video Game) / int_ba6baee1
type
High-Altitude Battle
 Rastan (Video Game) / int_ba6baee1
comment
High-Altitude Battle: The third game have a level where Rastan (or the other two characters) rides a winged lizard and flies up a canyon, while battling enemy soldiers on their own steeds.
 Rastan (Video Game) / int_ba6baee1
featureApplicability
1.0
 Rastan (Video Game) / int_ba6baee1
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_ba6baee1
 Rastan (Video Game) / int_bb9e2f4a
type
Horseback Heroism
 Rastan (Video Game) / int_bb9e2f4a
comment
Horseback Heroism: The third game have a stage where Rastan (or Dewey or Sophia, depending on which character the player is using) rides across a forest while fighting enemy bandits, similarly on horseback. Said stage is fittingly called "Horseman's Forest".
 Rastan (Video Game) / int_bb9e2f4a
featureApplicability
1.0
 Rastan (Video Game) / int_bb9e2f4a
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_bb9e2f4a
 Rastan (Video Game) / int_c3f6e68
type
Dem Bones
 Rastan (Video Game) / int_c3f6e68
comment
Dem Bones: Skeletons are a recurring enemy in all three of the games, with the first game notably having King Graton, a halberd-wielding skeletal warrior as it's first boss.
 Rastan (Video Game) / int_c3f6e68
featureApplicability
1.0
 Rastan (Video Game) / int_c3f6e68
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_c3f6e68
 Rastan (Video Game) / int_d1814802
type
Big Red Devil
 Rastan (Video Game) / int_d1814802
comment
Big Red Devil: The Final Boss of the third game, fought at the exit of the Temple of Gulestopalis. He first appears as a human, before casting a spell turning him One-Winged Angel; a horned, red-skinned, winged demon which is as difficult to defeat as he appears. Kill him and he'll turn back to human form in his dying throes.
 Rastan (Video Game) / int_d1814802
featureApplicability
1.0
 Rastan (Video Game) / int_d1814802
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_d1814802
 Rastan (Video Game) / int_d88e125e
type
Our Dragons Are Different
 Rastan (Video Game) / int_d88e125e
comment
Our Dragons Are Different: A red, fire-breathing dragon is the Final Boss of the first game.
 Rastan (Video Game) / int_d88e125e
featureApplicability
1.0
 Rastan (Video Game) / int_d88e125e
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_d88e125e
 Rastan (Video Game) / int_e87aed53
type
Classical Chimera
 Rastan (Video Game) / int_e87aed53
comment
Classical Chimera: Chimaeras, resembling a lion with the heads of a goat and a snake growing from its shoulders as well as having a serpentine tail, are an enemy from the first game. It's not as tough as it looks though, a couple of slashes finishes it immediately.
 Rastan (Video Game) / int_e87aed53
featureApplicability
1.0
 Rastan (Video Game) / int_e87aed53
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_e87aed53
 Rastan (Video Game) / int_e899df79
type
Flame Spewer Obstacle
 Rastan (Video Game) / int_e899df79
comment
Flame Spewer Obstacle: Later rounds in the first game feature wall traps that emit blue flames at regular intervals.
 Rastan (Video Game) / int_e899df79
featureApplicability
1.0
 Rastan (Video Game) / int_e899df79
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_e899df79
 Rastan (Video Game) / int_e913fe74
type
Epic Flail
 Rastan (Video Game) / int_e913fe74
comment
Epic Flail: An available weapon in all three games, Rastan can collect a flail (in the form of a spiked ball on a chain) to use in place of his sword, which offers greater range. In the third game Sophia can collect a power-up that upgrades her whip into a flail.
 Rastan (Video Game) / int_e913fe74
featureApplicability
1.0
 Rastan (Video Game) / int_e913fe74
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_e913fe74
 Rastan (Video Game) / int_f1e837cc
type
Mind over Matter
 Rastan (Video Game) / int_f1e837cc
comment
The third game have an unnamed, purple-clad sorceror as a boss who seems to have Mind over Matter abilities, levitating rocks and blades to be flung at you. He can also cast fireballs and Teleport Spam all over the place until you killed him.
 Rastan (Video Game) / int_f1e837cc
featureApplicability
1.0
 Rastan (Video Game) / int_f1e837cc
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_f1e837cc
 Rastan (Video Game) / int_f71c4d2f
type
Vine Swing
 Rastan (Video Game) / int_f71c4d2f
comment
Vine Swing: For the first two games, swinging on conveniently placed vines or ropes helps Rastan cross pits of obstacles. It's not quite clear what they're hanging from in some outdoor areas.
 Rastan (Video Game) / int_f71c4d2f
featureApplicability
1.0
 Rastan (Video Game) / int_f71c4d2f
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_f71c4d2f
 Rastan (Video Game) / int_fe5ed7bf
type
Our Gargoyles Rock
 Rastan (Video Game) / int_fe5ed7bf
comment
Our Gargoyles Rock: Gargoyles appears in all three games as an Airborne Mook enemy.
 Rastan (Video Game) / int_fe5ed7bf
featureApplicability
1.0
 Rastan (Video Game) / int_fe5ed7bf
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_fe5ed7bf
 Rastan (Video Game) / int_name
type
ItemName
 Rastan (Video Game) / int_name
comment
 Rastan (Video Game) / int_name
featureApplicability
1.0
 Rastan (Video Game) / int_name
featureConfidence
1.0
 Rastan (Video Game)
hasFeature
Rastan (Video Game) / int_name
 Rastan (Video Game) / int_name
itemName
Rastan (Video Game)

The following is a list of statements referring to the current page from other pages.

 Rastan (Video Game)
hasFeature
Attract Mode / int_decabad0
 Rastan (Video Game)
hasFeature
Baphomet / int_decabad0
 Rastan (Video Game)
hasFeature
Barbarian Hero / int_decabad0
 Rastan (Video Game)
hasFeature
Bewitched Amphibians / int_decabad0
 Rastan (Video Game)
hasFeature
Flame Spewer Obstacle / int_decabad0
 Rastan (Video Game)
hasFeature
Flaming Sword / int_decabad0
 Rastan (Video Game)
hasFeature
Gratuitous German / int_decabad0
 Rastan (Video Game)
hasFeature
Point of No Continues / int_decabad0
 Rastan (Video Game)
hasFeature
Poison Mushroom / int_decabad0
 Rastan (Video Game)
hasFeature
Sdrawkcab Alias / int_decabad0
 Rastan (Video Game)
hasFeature
Smashing Hallway Traps of Doom / int_decabad0
 Rastan (Video Game)
hasFeature
Steam Vent Obstacle / int_decabad0
 Rastan (Video Game)
hasFeature
Sword Plant / int_decabad0
 Rastan (Video Game)
hasFeature
The Title Saga / int_decabad0
 Rastan (Video Game)
hasFeature
To Be a Master / int_decabad0
 Rastan (Video Game)
hasFeature
Unintentionally Unwinnable / int_decabad0
 Rastan (Video Game)
hasFeature
Video Games of 1990–1994 / int_decabad0
 Rastan (Video Game)
hasFeature
Vine Swing / int_decabad0
 Rastan (Video Game)
hasFeature
When All Else Fails, Go Right / int_decabad0
 Rastan (Video Game)
hasFeature
Wolverine Claws / int_decabad0