| Ratchet & Clank: Size Matters (Video Game) |
type |
TVTItem |
| Ratchet & Clank: Size Matters (Video Game) |
label |
Ratchet & Clank: Size Matters (Video Game) |
| Ratchet & Clank: Size Matters (Video Game) |
page |
RatchetAndClankSizeMatters |
| Ratchet & Clank: Size Matters (Video Game) |
comment |
The fifth-developed game in the Ratchet & Clank series and first on the PSP, later ported to the PlayStation 2, and (technically) the fifth game in the mainline series. It is the first of the two PSP games in the series developed by High Impact Games.Ratchet and Clank are trying to enjoy some well-deserved time off, only to get wrapped up in another adventure after a little girl named Luna - who claims to have been doing a school report on the duo - gets kidnapped by robots. From there a number of events begin to unfold involving a shrinking device, cloning, and a conspiracy involving a mysterious race known as the Technomites and their leader Otto Destruct, all while Captain Qwark tries to find his long-lost parents. |
| Ratchet & Clank: Size Matters (Video Game) |
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2024-01-19T11:31:22Z |
| Ratchet & Clank: Size Matters (Video Game) |
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2024-01-19T11:31:22Z |
| Ratchet & Clank: Size Matters (Video Game) |
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Dropped link to CallBack: Not a Feature - ITEM |
| Ratchet & Clank: Size Matters (Video Game) |
isPartOf |
DBTropes |
| Ratchet & Clank: Size Matters (Video Game) / int_13a5a275 |
type |
Deliberately Distressed Damsel |
| Ratchet & Clank: Size Matters (Video Game) / int_13a5a275 |
comment |
Deliberately Distressed Damsel: Luna spends the first 1/3 of the game imprisoned in Kalidon, guarded by Mungo. The heroes defeat the monster, but find out that "she" faked her own kidnapping just so it and it's "friends" can kidnap them! |
| Ratchet & Clank: Size Matters (Video Game) / int_13a5a275 |
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Ratchet & Clank: Size Matters (Video Game) / int_13a5a275 |
| Ratchet & Clank: Size Matters (Video Game) / int_1c1d21c6 |
type |
Cute Is Evil |
| Ratchet & Clank: Size Matters (Video Game) / int_1c1d21c6 |
comment |
Cute Is Evil: Luna. |
| Ratchet & Clank: Size Matters (Video Game) / int_1c1d21c6 |
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Ratchet & Clank: Size Matters (Video Game) / int_1c1d21c6 |
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type |
Deep Sleep |
| Ratchet & Clank: Size Matters (Video Game) / int_216ff506 |
comment |
Deep Sleep: Luna's mooks force Ratchet into a coma after they capture him. It's at this point where he "visits" Dreamtime. |
| Ratchet & Clank: Size Matters (Video Game) / int_216ff506 |
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Ratchet & Clank: Size Matters (Video Game) / int_216ff506 |
| Ratchet & Clank: Size Matters (Video Game) / int_2d2c26c1 |
type |
Daddy's Little Villain |
| Ratchet & Clank: Size Matters (Video Game) / int_2d2c26c1 |
comment |
Daddy's Little Villain: Luna may count as being Otto's "child". After all, he created it for his evil intentions. |
| Ratchet & Clank: Size Matters (Video Game) / int_2d2c26c1 |
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type |
Set Bonus |
| Ratchet & Clank: Size Matters (Video Game) / int_2e62fdc2 |
comment |
Set Bonus: Getting and wearing all the armor pieces of a set gives you extra protection and a bonus effect for your wrench. However, certain combinations of pieces from different armor sets can give you bonus effects and defense too (and in fact, while you can get 96% damage reduction (the best in the game) through the Chameleon armor set, you can also combine the Wildfire helmet and Sludge Mk. 9 gloves with the Chameleon chestpiece and boots to get the same defense stat with a different wrench effect). |
| Ratchet & Clank: Size Matters (Video Game) / int_2e62fdc2 |
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type |
Game-Breaking Bug |
| Ratchet & Clank: Size Matters (Video Game) / int_33ca811a |
comment |
Game-Breaking Bug: On your second or third playthrough (PSP version), the Omniwrench all of a sudden stops damaging 90% of your enemies. This will never go away, on every subsequent playthrough. The PS2 version is not affected. |
| Ratchet & Clank: Size Matters (Video Game) / int_33ca811a |
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type |
Pun-Based Title |
| Ratchet & Clank: Size Matters (Video Game) / int_3eb0f889 |
comment |
Pun-Based Title: The subtitle, aside from being another Double Entendre, is also a nod to the game originally being a PSP exclusive, whose UMDs were smaller than the standard PS2 discs. It was later ported to the PS2 anyway, so the pun somewhat gets lost in the process (besides playing into its plot). |
| Ratchet & Clank: Size Matters (Video Game) / int_3eb0f889 |
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type |
Tranquil Fury |
| Ratchet & Clank: Size Matters (Video Game) / int_443b78cd |
comment |
Tranquil Fury: Soon after he wakes up from his Dreamtime nightmare to find himself in a medical outpost, Ratchet puts two and two together and figures out that he was experimented on while he was unconscious. While he seems calm, his lowered voice, narrowed brow, and quiet declaration that he's "just getting started" after bashing one of the robot doctors responsible with his wrench all show that under the surface, he is simmering with anger— anger that he takes out on every one of Luna's goons in the facility. It happens again when he learns that it was done to extract his DNA not long after, throwing the beaker containing it into the outpost's reactor in another fit of rage and causing it to have an explosive meltdown. |
| Ratchet & Clank: Size Matters (Video Game) / int_443b78cd |
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Ratchet & Clank: Size Matters (Video Game) / int_443b78cd |
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type |
Would Hurt a Child |
| Ratchet & Clank: Size Matters (Video Game) / int_479d4e5a |
comment |
Would Hurt a Child: Subverted, as the child in question turns out to be fake. |
| Ratchet & Clank: Size Matters (Video Game) / int_479d4e5a |
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Ratchet & Clank: Size Matters (Video Game) / int_479d4e5a |
| Ratchet & Clank: Size Matters (Video Game) / int_4fa65449 |
type |
Dream Land |
| Ratchet & Clank: Size Matters (Video Game) / int_4fa65449 |
comment |
Dream Land: Ratchet ends up in a nightmarish version following his capture by Luna. |
| Ratchet & Clank: Size Matters (Video Game) / int_4fa65449 |
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Ratchet & Clank: Size Matters (Video Game) / int_4fa65449 |
| Ratchet & Clank: Size Matters (Video Game) / int_5bdcc85a |
type |
Disney Villain Death |
| Ratchet & Clank: Size Matters (Video Game) / int_5bdcc85a |
comment |
Disney Villain Death: Luna, following its defeat. Unlike most examples, we see it hit the ground, HARD. |
| Ratchet & Clank: Size Matters (Video Game) / int_5bdcc85a |
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Ratchet & Clank: Size Matters (Video Game) / int_5bdcc85a |
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type |
New Game Plus |
| Ratchet & Clank: Size Matters (Video Game) / int_637ef67 |
comment |
New Game Plus: Completing the game unlocks "Challenge Mode" which allows you to play the game again with all weapons obtained. To obtain everything in the game, you have to go through the game three times, as the Hyperborean and Chameleon armor pieces only appear in the first and second Challenge Mode playthroughs, respectively. |
| Ratchet & Clank: Size Matters (Video Game) / int_637ef67 |
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Ratchet & Clank: Size Matters (Video Game) / int_637ef67 |
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type |
Converse with the Unconscious |
| Ratchet & Clank: Size Matters (Video Game) / int_6382334a |
comment |
Converse with the Unconscious: Clank does this to a comatose Ratchet midway through the game. Ratchet was able to hear him, which allowed him to wake up. |
| Ratchet & Clank: Size Matters (Video Game) / int_6382334a |
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Ratchet & Clank: Size Matters (Video Game) / int_6382334a |
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type |
Permanently Missable Content |
| Ratchet & Clank: Size Matters (Video Game) / int_6602cad |
comment |
Permanently Missable Content: The "Friends Don't Hurt Friends" skill point is lost until a New Game Plus if you took damage during the Giant Clank "fight" and beat the "battle", as it doesn't reappear after you win. |
| Ratchet & Clank: Size Matters (Video Game) / int_6602cad |
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Ratchet & Clank: Size Matters (Video Game) / int_6602cad |
| Ratchet & Clank: Size Matters (Video Game) / int_67a7cd88 |
type |
Battle in the Center of the Mind |
| Ratchet & Clank: Size Matters (Video Game) / int_67a7cd88 |
comment |
Battle in the Center of the Mind: Well, not really a battle, but near the end of Dreamtime, Ratchet is put into a boss battle against a dream version of Giant Clank. |
| Ratchet & Clank: Size Matters (Video Game) / int_67a7cd88 |
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Ratchet & Clank: Size Matters (Video Game) / int_67a7cd88 |
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type |
Clone Army |
| Ratchet & Clank: Size Matters (Video Game) / int_72d2ac55 |
comment |
Clone Army: Otto extracts Ratchet's DNA to create an army of miniaturized clones after his defeat they're sold as living action figures. |
| Ratchet & Clank: Size Matters (Video Game) / int_72d2ac55 |
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Ratchet & Clank: Size Matters (Video Game) / int_72d2ac55 |
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type |
"Fantastic Voyage" Plot |
| Ratchet & Clank: Size Matters (Video Game) / int_78cdd5f6 |
comment |
"Fantastic Voyage" Plot: Ratchet goes inside Clank to reboot him after he is attacked by Technomites. |
| Ratchet & Clank: Size Matters (Video Game) / int_78cdd5f6 |
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Ratchet & Clank: Size Matters (Video Game) / int_78cdd5f6 |
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type |
Rainbow Pimp Gear |
| Ratchet & Clank: Size Matters (Video Game) / int_7f15b05c |
comment |
Rainbow Pimp Gear: While you can get and wear all the pieces of armor in a set like a normal person, several secret armor combos can be created by mixing and matching the pieces you find, creating this effect. |
| Ratchet & Clank: Size Matters (Video Game) / int_7f15b05c |
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Ratchet & Clank: Size Matters (Video Game) / int_7f15b05c |
| Ratchet & Clank: Size Matters (Video Game) / int_7fa7b32e |
type |
Make My Monster Grow |
| Ratchet & Clank: Size Matters (Video Game) / int_7fa7b32e |
comment |
Make My Monster Grow: The Game |
| Ratchet & Clank: Size Matters (Video Game) / int_7fa7b32e |
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Ratchet & Clank: Size Matters (Video Game) / int_7fa7b32e |
| Ratchet & Clank: Size Matters (Video Game) / int_80ce0284 |
type |
Merchandising the Monster |
| Ratchet & Clank: Size Matters (Video Game) / int_80ce0284 |
comment |
Merchandising the Monster: Otto Destruct, the emperor of the Technomites, creates an army of evil Ratchet clones as part of his plan to absorb the intelligence of everyone in the galaxy and become the smartest being in the galaxy. After his defeat, the Ratchet clones end up getting sold as toys. |
| Ratchet & Clank: Size Matters (Video Game) / int_80ce0284 |
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hasFeature |
Ratchet & Clank: Size Matters (Video Game) / int_80ce0284 |
| Ratchet & Clank: Size Matters (Video Game) / int_81affd7d |
type |
The Fake Cutie |
| Ratchet & Clank: Size Matters (Video Game) / int_81affd7d |
comment |
The Fake Cutie: Luna. It was built to resemble a little girl to lure Ratchet into a trap. |
| Ratchet & Clank: Size Matters (Video Game) / int_81affd7d |
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Ratchet & Clank: Size Matters (Video Game) / int_81affd7d |
| Ratchet & Clank: Size Matters (Video Game) / int_8cb1a369 |
type |
Took a Level in Jerkass |
| Ratchet & Clank: Size Matters (Video Game) / int_8cb1a369 |
comment |
Took a Level in Jerkass: Ratchet. His personality in this game is similar to the one in the first game, especially during the first 1/3 of the game. |
| Ratchet & Clank: Size Matters (Video Game) / int_8cb1a369 |
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Ratchet & Clank: Size Matters (Video Game) / int_8cb1a369 |
| Ratchet & Clank: Size Matters (Video Game) / int_90769dd0 |
type |
Evil Genius |
| Ratchet & Clank: Size Matters (Video Game) / int_90769dd0 |
comment |
Evil Genius: Otto Destruct. His goal is to become the most intelligent being in the galaxy by extracting intelligence from others. |
| Ratchet & Clank: Size Matters (Video Game) / int_90769dd0 |
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Ratchet & Clank: Size Matters (Video Game) / int_90769dd0 |
| Ratchet & Clank: Size Matters (Video Game) / int_96a74e59 |
type |
Space Battle |
| Ratchet & Clank: Size Matters (Video Game) / int_96a74e59 |
comment |
Space Battle: Clank goes through two of these throughout the game. |
| Ratchet & Clank: Size Matters (Video Game) / int_96a74e59 |
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Ratchet & Clank: Size Matters (Video Game) / int_96a74e59 |
| Ratchet & Clank: Size Matters (Video Game) / int_97928805 |
type |
Barefoot Cartoon Animal |
| Ratchet & Clank: Size Matters (Video Game) / int_97928805 |
comment |
Barefoot Cartoon Animal: Ratchet, as he wears his outfit from the first game. He can use shoes later in the game. |
| Ratchet & Clank: Size Matters (Video Game) / int_97928805 |
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Ratchet & Clank: Size Matters (Video Game) / int_97928805 |
| Ratchet & Clank: Size Matters (Video Game) / int_9dab0a6e |
type |
Continuity Nod |
| Ratchet & Clank: Size Matters (Video Game) / int_9dab0a6e |
comment |
Continuity Nod: Several in Ratchet's dreamscape, like Clank's apartment in Bogon and larger form. Then there's this exchange, which mirrors a conversation from the original game. |
| Ratchet & Clank: Size Matters (Video Game) / int_9dab0a6e |
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Ratchet & Clank: Size Matters (Video Game) / int_9dab0a6e |
| Ratchet & Clank: Size Matters (Video Game) / int_9dd0f9bf |
type |
Acid-Trip Dimension |
| Ratchet & Clank: Size Matters (Video Game) / int_9dd0f9bf |
comment |
Acid-Trip Dimension: Dreamtime. Let's see, you have Flying Needles and Captain Qwark masked as a doctor and throwing chainsaws at you as enemies, chunks of Pokitaru, Veldin, Endako, specifically Megapolis, and some other locations, there are bolt crates that are one fourth of their usual size, mirrors from which enemies fly (and if you shatter it, instead of one enemy flying from the mirror there will be an enemy flying from each shard), eyeballs with a literal red glare that will kill you if you're shot, Sprout-O-Matic plants having the head of Qwark that transform into swingshot targets once swung off, and finally the boss fight against Giant Clank whose attacks generate waves of butterflies that still damage you. The background isn't less trippy either, with a green void full of floating 2D sprites of previous Big Bads and some other characters. |
| Ratchet & Clank: Size Matters (Video Game) / int_9dd0f9bf |
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Ratchet & Clank: Size Matters (Video Game) / int_9dd0f9bf |
| Ratchet & Clank: Size Matters (Video Game) / int_a2b332f9 |
type |
Afraid of Needles |
| Ratchet & Clank: Size Matters (Video Game) / int_a2b332f9 |
comment |
Afraid of Needles: Flying Needles serve as enemies in Dreamtime. |
| Ratchet & Clank: Size Matters (Video Game) / int_a2b332f9 |
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| Ratchet & Clank: Size Matters (Video Game) / int_a2b332f9 |
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Ratchet & Clank: Size Matters (Video Game) / int_a2b332f9 |
| Ratchet & Clank: Size Matters (Video Game) / int_a5fa9313 |
type |
Faked Kidnapping |
| Ratchet & Clank: Size Matters (Video Game) / int_a5fa9313 |
comment |
Faked Kidnapping: Luna during the first third of the game. |
| Ratchet & Clank: Size Matters (Video Game) / int_a5fa9313 |
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| Ratchet & Clank: Size Matters (Video Game) / int_a5fa9313 |
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Ratchet & Clank: Size Matters (Video Game) / int_a5fa9313 |
| Ratchet & Clank: Size Matters (Video Game) / int_a6123b72 |
type |
Enfant Terrible |
| Ratchet & Clank: Size Matters (Video Game) / int_a6123b72 |
comment |
Enfant Terrible: It's not everyday that you get to fight an evil robot built to resemble an innocent young girl.... |
| Ratchet & Clank: Size Matters (Video Game) / int_a6123b72 |
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1.0 |
| Ratchet & Clank: Size Matters (Video Game) / int_a6123b72 |
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Ratchet & Clank: Size Matters (Video Game) / int_a6123b72 |
| Ratchet & Clank: Size Matters (Video Game) / int_bab7fceb |
type |
Incredible Shrinking Man |
| Ratchet & Clank: Size Matters (Video Game) / int_bab7fceb |
comment |
Incredible Shrinking Man: Shrink rays are used frequently by just about everyone in the game. |
| Ratchet & Clank: Size Matters (Video Game) / int_bab7fceb |
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| Ratchet & Clank: Size Matters (Video Game) / int_bab7fceb |
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Ratchet & Clank: Size Matters (Video Game) / int_bab7fceb |
| Ratchet & Clank: Size Matters (Video Game) / int_ca95473c |
type |
Series Continuity Error |
| Ratchet & Clank: Size Matters (Video Game) / int_ca95473c |
comment |
Series Continuity Error: Qwark's mother is alive in Up Your Arsenal. Also, the 10% employee discount from the third game is inexplicably gone, even if you have a memory card with the hologuise gadget from the first game. Notably, this is the only game in the series to contain this error as the other games following the third all use different vendors apart from Gadgetron. Ratchet: Deadlocked had Vox Industries vendors, Secret Agent Clank has Agency vendors, and the Future series uses Grummel Net vendors. |
| Ratchet & Clank: Size Matters (Video Game) / int_ca95473c |
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hasFeature |
Ratchet & Clank: Size Matters (Video Game) / int_ca95473c |
| Ratchet & Clank: Size Matters (Video Game) / int_cf1b706e |
type |
Flat-Earth Atheist |
| Ratchet & Clank: Size Matters (Video Game) / int_cf1b706e |
comment |
Flat-Earth Atheist: Ratchet's skepticism of the existence of Technomites, dismissing them as just an old fairy tale. Naturally, he gets proven wrong. |
| Ratchet & Clank: Size Matters (Video Game) / int_cf1b706e |
featureApplicability |
1.0 |
| Ratchet & Clank: Size Matters (Video Game) / int_cf1b706e |
featureConfidence |
1.0 |
| Ratchet & Clank: Size Matters (Video Game) |
hasFeature |
Ratchet & Clank: Size Matters (Video Game) / int_cf1b706e |
| Ratchet & Clank: Size Matters (Video Game) / int_d4bb4e51 |
type |
Walking Shirtless Scene |
| Ratchet & Clank: Size Matters (Video Game) / int_d4bb4e51 |
comment |
Walking Shirtless Scene: Ratchet, as he wears his outfit from the first game. Subverted shortly into the game, as Ratchet can equip armor, including shirts. |
| Ratchet & Clank: Size Matters (Video Game) / int_d4bb4e51 |
featureApplicability |
-0.3 |
| Ratchet & Clank: Size Matters (Video Game) / int_d4bb4e51 |
featureConfidence |
1.0 |
| Ratchet & Clank: Size Matters (Video Game) |
hasFeature |
Ratchet & Clank: Size Matters (Video Game) / int_d4bb4e51 |
| Ratchet & Clank: Size Matters (Video Game) / int_e5421161 |
type |
Expy |
| Ratchet & Clank: Size Matters (Video Game) / int_e5421161 |
comment |
Expy: Otto and Luna can be viewed as evil counterparts of Geppetto and Pinocchio. Both Otto and Geppetto are inventors, while Luna and Pinocchio are puppets very valued by their creators and even strongly loyal to them. |
| Ratchet & Clank: Size Matters (Video Game) / int_e5421161 |
featureApplicability |
1.0 |
| Ratchet & Clank: Size Matters (Video Game) / int_e5421161 |
featureConfidence |
1.0 |
| Ratchet & Clank: Size Matters (Video Game) |
hasFeature |
Ratchet & Clank: Size Matters (Video Game) / int_e5421161 |
| Ratchet & Clank: Size Matters (Video Game) / int_fc1ee7d5 |
type |
Deadly Doctor |
| Ratchet & Clank: Size Matters (Video Game) / int_fc1ee7d5 |
comment |
Deadly Doctor: Ratchet dreams of Qwark clones as chain sword throwing doctors while in Dreamtime. |
| Ratchet & Clank: Size Matters (Video Game) / int_fc1ee7d5 |
featureApplicability |
1.0 |
| Ratchet & Clank: Size Matters (Video Game) / int_fc1ee7d5 |
featureConfidence |
1.0 |
| Ratchet & Clank: Size Matters (Video Game) |
hasFeature |
Ratchet & Clank: Size Matters (Video Game) / int_fc1ee7d5 |
| Ratchet & Clank: Size Matters (Video Game) / int_name |
type |
ItemName |
| Ratchet & Clank: Size Matters (Video Game) / int_name |
comment |
|
| Ratchet & Clank: Size Matters (Video Game) / int_name |
featureApplicability |
1.0 |
| Ratchet & Clank: Size Matters (Video Game) / int_name |
featureConfidence |
1.0 |
| Ratchet & Clank: Size Matters (Video Game) |
hasFeature |
Ratchet & Clank: Size Matters (Video Game) / int_name |
| Ratchet & Clank: Size Matters (Video Game) / int_name |
itemName |
Ratchet & Clank: Size Matters (Video Game) |