Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Redfall (Video Game)

 Redfall (Video Game)
type
TVTItem
 Redfall (Video Game)
label
Redfall (Video Game)
 Redfall (Video Game)
page
Redfall
 Redfall (Video Game)
comment
Redfall is a Survival Horror First-Person Shooter video game developed by Arkane Austin, published by Bethesda Softworks, and released on May 2, 2023 for Xbox Series X|S and Windows.The game is set in a fictional New England town under siege by an army of vampires. Players control one of four surviving humans with unique supernatural powers as they attempt to fight off both the vampires and a dangerous cult of humans in order to escape the town of Redfall.Previews: Announcement trailer, Gameplay reveal trailer, “Welcome to Redfall” trailer, Behind the Scenes preview, Official trailer, Gameplay Deep-Dive, Layla hero trailer, Jacob hero trailer, Remi hero trailer, Devinder hero trailer
 Redfall (Video Game)
fetched
2023-12-02T14:16:37Z
 Redfall (Video Game)
parsed
2023-12-02T14:16:37Z
 Redfall (Video Game)
processingComment
Dropped link to TheUnmaskedWorld: Not a Feature - UNKNOWN
 Redfall (Video Game)
processingUnknown
TheUnmaskedWorld
 Redfall (Video Game)
isPartOf
DBTropes
 Redfall (Video Game) / int_1235f055
type
Dirty Coward
 Redfall (Video Game) / int_1235f055
comment
Dirty Coward: The vampire underboss Curator Gould will flee to the museum's roof after you damage them enough. If you shoot your way into the Bloody Tom cult's headquarters, Coselle the leader of Bloody Tom's cult will lock herself in a closet and leave the crane control that opens the door to Bloody Tom's dimension on her desk. When you arrive in her office she'll beg you to just take the controller and leave her alone. If you infiltrate the cult and go through with their ritual instead, Bloody Tom's Bellkeeper will have you kill her as your final test, likely sensing she's an opportunist rather than a fanatical believer.
 Redfall (Video Game) / int_1235f055
featureApplicability
1.0
 Redfall (Video Game) / int_1235f055
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_1235f055
 Redfall (Video Game) / int_12c65d9b
type
Abnormal Ammo
 Redfall (Video Game) / int_12c65d9b
comment
Abnormal Ammo: Stake Launchers are weapons (seemingly pneumatic construction tools) that have been modified to launch stakes, meaning that they can kill Vampires without the need to get in close for a finisher. Functionally they're equivalent to Rail Guns and are incredibly powerful but with slow reload and very limited ammo. They also use various long, sharp objects as ammo, including sharpened wood poles, kitchen knives, drill bits, and barbecue forks.
 Redfall (Video Game) / int_12c65d9b
featureApplicability
1.0
 Redfall (Video Game) / int_12c65d9b
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_12c65d9b
 Redfall (Video Game) / int_15264ac9
type
Unexpectedly Realistic Gameplay
 Redfall (Video Game) / int_15264ac9
comment
Unexpectedly Realistic Gameplay: While the game doesn't have bullet drop, bullets do lose power over distance, and do so at different rates depending on what weapon is used. Pistols lose damage over distance quite quickly, assault rifles less so, while sniper rifles remain effective even at very long range. Silencers increase the rate at which this happens even more.
 Redfall (Video Game) / int_15264ac9
featureApplicability
1.0
 Redfall (Video Game) / int_15264ac9
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_15264ac9
 Redfall (Video Game) / int_1616e13
type
Ripped from the Headlines
 Redfall (Video Game) / int_1616e13
comment
Ripped from the Headlines: Aevum's experiments immediately recall 2016 reports that the billionaire Peter Thiel was experimenting with blood transfusions as a way to reverse aging. The implication is that vampires in Redfall were accidentally created when a particular, special woman was used, and used up, for that purpose by Aevum's researchers.
 Redfall (Video Game) / int_1616e13
featureApplicability
1.0
 Redfall (Video Game) / int_1616e13
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_1616e13
 Redfall (Video Game) / int_18a84025
type
Only Six Faces
 Redfall (Video Game) / int_18a84025
comment
Only Six Faces: There are only about 6 different vampire character models (3 male and 3 female), and each of the Special vampire types only have a single character model. This can lead to some odd results, such as characters who are repeated referred to as male being a female Shroud when you fight them. The game possibly tries to lampshade this in an early background note that makes a big deal of referred to a Shroud character with gender non-specific pronouns, possibly implying the Shrouds are meant to be gender non-binary, but that just feels like a Voodoo Shark explanation.
 Redfall (Video Game) / int_18a84025
featureApplicability
1.0
 Redfall (Video Game) / int_18a84025
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_18a84025
 Redfall (Video Game) / int_294ed981
type
Bilingual Bonus
 Redfall (Video Game) / int_294ed981
comment
Bilingual Bonus: A lot of Remi's dialogue is in untranslated Spanish. Even Bribon's name is a Spanish term that means "vagabond" or "rascal."
 Redfall (Video Game) / int_294ed981
featureApplicability
1.0
 Redfall (Video Game) / int_294ed981
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_294ed981
 Redfall (Video Game) / int_30bf3ff4
type
Beef Gate
 Redfall (Video Game) / int_30bf3ff4
comment
Beef Gate: After the first few levels, mini-boss attacks deal enough damage even on Normal difficulty to kill you in one hit unless you have a Blood Remnant equipped to increase your health, so you're expected to do the "A Grave Matter" early main quest to unlock Blood Remnants before tackling the Underbosses.
 Redfall (Video Game) / int_30bf3ff4
featureApplicability
1.0
 Redfall (Video Game) / int_30bf3ff4
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_30bf3ff4
 Redfall (Video Game) / int_31eeddc8
type
Level Scaling
 Redfall (Video Game) / int_31eeddc8
comment
Level Scaling: Enemy level scales up along with your character, so you need to keep the level of your weapons and Blood Remnant up-to-date to ensure you deal enough damage and have enough hit points to survive attacks. Weapons generally start to be ineffective once they're about 3-4 levels below your current level.
 Redfall (Video Game) / int_31eeddc8
featureApplicability
1.0
 Redfall (Video Game) / int_31eeddc8
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_31eeddc8
 Redfall (Video Game) / int_3c728b77
type
Flare Gun
 Redfall (Video Game) / int_3c728b77
comment
Flare Gun: One of the weapon types is a flare gun; it comes in two varieties, a single shot one or a double-barrel one that does half damage per shot. It's most effect against vampires, since it staggers and stuns them and fire can kill them without needing to use a stake.
 Redfall (Video Game) / int_3c728b77
featureApplicability
1.0
 Redfall (Video Game) / int_3c728b77
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_3c728b77
 Redfall (Video Game) / int_3efb1d35
type
Social Media Before Reason
 Redfall (Video Game) / int_3efb1d35
comment
Social Media Before Reason: In the reveal trailer, Devinder gets the group spotted by cultists because he was too focused on filming them for a blog and triggered an alarm. The various hero trailers are all him getting a brief overview on his companions' backstories and what they were doing before Redfall turned into a hellhole in the aftermath of the resulting fight, much to their annoyance, pointing out that it might not be the best time whilst they're in the middle of a vampire-infested town.
 Redfall (Video Game) / int_3efb1d35
featureApplicability
1.0
 Redfall (Video Game) / int_3efb1d35
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_3efb1d35
 Redfall (Video Game) / int_3fb4b1cb
type
The Renfield
 Redfall (Video Game) / int_3fb4b1cb
comment
The Renfield: Each Vampire God has a cult of human followers who serve them in hopes of being rewarded with the addictive "blood trance" as well as the possibility of being made into a vampire. There's also Bellwether Security, who work for Aevum Pharmaceuticals, a company which is run by the Vampire Gods (though their current orders are to kill the Vampire Gods, since in their current state they're considered "evidence" rather than "VIPs").
 Redfall (Video Game) / int_3fb4b1cb
featureApplicability
1.0
 Redfall (Video Game) / int_3fb4b1cb
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_3fb4b1cb
 Redfall (Video Game) / int_4252fdf6
type
Hyperactive Metabolism
 Redfall (Video Game) / int_4252fdf6
comment
Hyperactive Metabolism: Besides using medkits, you can also heal a small amount of health by gobbling down the assorted food and drink items laying around. Layla has a perk that increases the healing she receives from food items.
 Redfall (Video Game) / int_4252fdf6
featureApplicability
1.0
 Redfall (Video Game) / int_4252fdf6
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_4252fdf6
 Redfall (Video Game) / int_54cc6b24
type
Le Parkour
 Redfall (Video Game) / int_54cc6b24
comment
Le Parkour: Par for the course for an Arkane game the environments have a decent amount of verticality and climbing objects, mantling, and jumping between platforms plays a sizeable role in navigating the environment. Mantling to a higher location to get through a window or balcony door will save you quite a few lockpicks when trying to get inside abandoned houses. Layla and Devinder also have traversal abilities (a psychic trampoline for the former and a throwable teleportation beacon for the latter) that allow them to reach out-of-the-way areas without parkouring.
 Redfall (Video Game) / int_54cc6b24
featureApplicability
1.0
 Redfall (Video Game) / int_54cc6b24
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_54cc6b24
 Redfall (Video Game) / int_5e782d0c
type
Super Prototype
 Redfall (Video Game) / int_5e782d0c
comment
Super Prototype: Many of the Unrivaled (Legendary) weapons are Bellwether advanced experimental prototypes that have been sent to Redfall but not in significant enough numbers for the rank-and-file troops to be using them.
 Redfall (Video Game) / int_5e782d0c
featureApplicability
1.0
 Redfall (Video Game) / int_5e782d0c
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_5e782d0c
 Redfall (Video Game) / int_619985d7
type
Sacrificial Lion
 Redfall (Video Game) / int_619985d7
comment
Sacrificial Lion: Dr. Hunt, one of the 3 main supporting characters in the first half of the game, gets killed at the end of his quest chain after he goes to visit his mother's grave and gets killed by his now-vampirized father.
 Redfall (Video Game) / int_619985d7
featureApplicability
1.0
 Redfall (Video Game) / int_619985d7
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_619985d7
 Redfall (Video Game) / int_75f38750
type
Kaizo Trap
 Redfall (Video Game) / int_75f38750
comment
A named Rook called The Skinner will spawn in Twintree Wellness Center after you complete the "The Key to Wellness" mission, and will probably be waiting for you as soon as you exit Ms. Whisper's dimension, just when you thought the quest was over. He's very tanky, with multiple times the durability of a regular Rook (even the Totality, another named Rook that appears in the Final Boss fight, isn't anywhere as tough), but lacks the lightning storm attack the regular Rooks use.
 Redfall (Video Game) / int_75f38750
featureApplicability
1.0
 Redfall (Video Game) / int_75f38750
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_75f38750
 Redfall (Video Game) / int_7f67e11
type
The Night That Never Ends
 Redfall (Video Game) / int_7f67e11
comment
The Night That Never Ends: As the announcement trailer ends and the sun rises, a mysterious figure watches over the heroes just before a mysterious shadow obscures the sun. The game starts with this happening, allowing the vampires to roam in the daytime thanks to the lack of UV rays. Devinder compares it to a typical British day, an area of the world somewhat infamous for being cloudy/smoggy and lacking direct sunlight.
 Redfall (Video Game) / int_7f67e11
featureApplicability
1.0
 Redfall (Video Game) / int_7f67e11
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_7f67e11
 Redfall (Video Game) / int_85c5e37e
type
Vein-o-Vision
 Redfall (Video Game) / int_85c5e37e
comment
Vein-o-Vision: Viewing the psychic echoes of vampire gods has the characters displayed as glowing blue silhouettes with blood vessels highlighted.
 Redfall (Video Game) / int_85c5e37e
featureApplicability
1.0
 Redfall (Video Game) / int_85c5e37e
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_85c5e37e
 Redfall (Video Game) / int_8cf6aa
type
Literal Metaphor
 Redfall (Video Game) / int_8cf6aa
comment
Literal Metaphor: Sharpshooting sniper Jacob, whose skills revolved around landing multiple precise shots, has a literal 'dead eye' that gifts him otherworldly powers and enhances his aim. In Devinder's hero trailer, he recounts how he got caught in the vampire apocalypse at a book signing, explaining to the others that he became a cryptozoologist because he wants to let others see The Unmasked World, to "see their eyes light up like a kid on their birthday". Cue the entire crowd of 'fans' gaining Glowing Eyes of Doom.
 Redfall (Video Game) / int_8cf6aa
featureApplicability
1.0
 Redfall (Video Game) / int_8cf6aa
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_8cf6aa
 Redfall (Video Game) / int_940a5958
type
Artificial Stupidity
 Redfall (Video Game) / int_940a5958
comment
Artificial Stupidity: One of the game's biggest criticisms is the extremely poor, easy-to-exploit AI. For example: Regular Vampires, which rely on melee attacks, have very poor pathing and no method of getting around physical obstacles at close range. As long as a player can position some sort of piece of terrain between themselves and a vampire, the vampire will end up getting stuck and become an easy target for ranged attacks. And even when you can't do that, their attacks can be easily avoided by just walking backwards and slightly to the side. Patch 1.1 made their lunge attacks much harder to dodge by simply strafing, but you can still run them in circles around a medium object (i.e. a car or boulder) to prevent them from lunging. Other vampires, like Rooks, can be defeated simply by standing on an elevated position, as Rooks cannot jump or attack at range so they will just stand under the player, moving around aimlessly while waiting to get shot. This was addressed in patches by giving Rook the same teleport the regular vampires have and increasing his melee range, though there are still a few exploit spots (such as a high window in the lighthouse museum you first fight him) that are safe from him. Finally, Cultist AI isn't much better either, with them being very slow to react to the player's presence even if the player is standing right in front of them.
 Redfall (Video Game) / int_940a5958
featureApplicability
1.0
 Redfall (Video Game) / int_940a5958
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_940a5958
 Redfall (Video Game) / int_9edbda07
type
Elite Mooks
 Redfall (Video Game) / int_9edbda07
comment
Elite Mooks: There are 3 different types of "Special" vampires; Anglers which can turn invisible and also pull you towards them with a psychic tether for an unblockable bite attack, Siphons which can drain your health from afar as long as they have line-of-sight on you, and Shrouds which reduce your vision range to a dozen meters or so and also throw homing energy balls. All 3 have about 3 times the health of a regular vampire. Vampires including Special vampires also randomly can have various buffs, such as a rotating energy shield that projects them, the ability to buff all allies around them with shields, or electrified attacks. Cultists may randomly spawn as an elite version with special attributes (such as instantly summoning/transforming into a vampire upon being killed), though they still go down just as fast as the regular ones. These are given a special name such as Cultist Mistborn, Cultist Bloodskin, Cultist Reaper, etc. Downplayed with Bellwether; they have slightly more health than cultists to reflect the fact they're professional warfighters rather than rogue civilians, their Engineers can deploy Cobra turrets to assist in combat, and they have dedicated snipers that are often better positioned than cultists armed with sniper rifles, but they're still killed quite easily.
 Redfall (Video Game) / int_9edbda07
featureApplicability
1.0
 Redfall (Video Game) / int_9edbda07
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_9edbda07
 Redfall (Video Game) / int_9f63d4f1
type
Our Vampires Are Different
 Redfall (Video Game) / int_9f63d4f1
comment
Our Vampires Are Different: The vampires are all the product of Aevum's genetic research into a specialized source of blood that was meant to make them immortal but instead turned the executives and scientists into vampire gods that have turned everyone in Redfall into bloodsucking monsters. Overall they're a more modern take on vampirism; a vampire bite itself doesn't transfer the condition (you get bitten plenty of times fighting Anglers, and there are plenty of dead civilians laying around town who were killed by vampires and who you don't have to worry about getting up again), rather vampires feed chosen humans their blood, which causes them to be engulfed in a blood amber cocoon in which they slowly transform into a vampire. While they occasionally turn unwilling victims (i.e. Jason and Dr. Hunt's father), for the most part vampire candidates are assholes who sold out in exchange for immortality.
 Redfall (Video Game) / int_9f63d4f1
featureApplicability
1.0
 Redfall (Video Game) / int_9f63d4f1
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_9f63d4f1
 Redfall (Video Game) / int_a2b38d3b
type
Eye Scream
 Redfall (Video Game) / int_a2b38d3b
comment
Eye Scream: Jacob's 'deadeye' was implanted into him by the Vampire God Miss Whisper after he had the original torn out when his team was massacred by vampires, leaving him almost dead from the encounter. It's implied that he might actually be somewhat dead and kept alive by the mysterious artefact, which also allows him to tap into otherworldly powers.
 Redfall (Video Game) / int_a2b38d3b
featureApplicability
1.0
 Redfall (Video Game) / int_a2b38d3b
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_a2b38d3b
 Redfall (Video Game) / int_a2c9143
type
Non-Player Companion
 Redfall (Video Game) / int_a2c9143
comment
Non-Player Companion: Every hero except Devinder has a companion associated with them; Remi's robot Bribon is the strongest example as he acts as an actual NPC in the game world. Engineer Remi has a robotic companion called Bribon that follows her throughout the game and aids her in combat. He's equipped with a low-power, single-shot gun, and can also distract enemies in combat (though they tend to focus on Remi). Remi can also order Bribon to go into distraction mode for several seconds, which causes enemies to focus on him instead of her. Jacob's raven can be summoned to mark enemies or (with upgrades) attack them. It will also occasionally comment on the situations Jacob finds himself in. Layla can summon her vampire ex-boyfriend Jason to help in combat (he apparently underwent the same medical experimentation that she did, which is why he didn't go completely psycho after becoming a vampire).
 Redfall (Video Game) / int_a2c9143
featureApplicability
1.0
 Redfall (Video Game) / int_a2c9143
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_a2c9143
 Redfall (Video Game) / int_a5e998f0
type
Hitbox Dissonance
 Redfall (Video Game) / int_a5e998f0
comment
Hitbox Dissonance: The hitbox of walls tends to be several inches past the actual visual object. It's not unusual to line up a sniper shot around a corner or over a low barrier, only for the bullet to smack into an invisible wall right in front of you.
 Redfall (Video Game) / int_a5e998f0
featureApplicability
1.0
 Redfall (Video Game) / int_a5e998f0
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_a5e998f0
 Redfall (Video Game) / int_a8826e1e
type
Giant Mook
 Redfall (Video Game) / int_a8826e1e
comment
Giant Mook: The Rook is a big, beefy Lightning Bruiser vampire who gets sent in to punish you if you've annoyed the Vampire Gods enough with your actions (such as completing objectives, killing Special Vampires, or setting off car alarms). He's fast and relentless, hits hard, and has roughly 5 times the durability of a normal vampire. You also have to contend with random lightning strikes while fighting him, and since he can attack you anywhere on the map you may also have to deal with cultists or regular vampires being drawn into the fight as well. On the plus side, he's guaranteed to drop an Unrivaled (Legendary) tier weapon upon being killed.
 Redfall (Video Game) / int_a8826e1e
featureApplicability
1.0
 Redfall (Video Game) / int_a8826e1e
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_a8826e1e
 Redfall (Video Game) / int_aac2244a
type
EvilVsEvil
 Redfall (Video Game) / int_aac2244a
comment
Evil vs. Evil: Bellwether has the exact same goal as the protagonists; locate and eliminate the Vampire Gods. However, they're Sociopathic Soldiers with orders to Leave No Witnesses, making them as much of a threat to the townspeople as the vampires and cultists.
 Redfall (Video Game) / int_aac2244a
featureApplicability
1.0
 Redfall (Video Game) / int_aac2244a
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_aac2244a
 Redfall (Video Game) / int_b39b810e
type
Fiery Coverup
 Redfall (Video Game) / int_b39b810e
comment
Fiery Cover Up: Bellwether Security is in Redfall to destroy all evidence linking Aevum Pharmaceuticals and Elias Kurtz to the vampire outbreak, and Leave No Witnesses. This puts them in opposition to both the vampires/cultists and the human survivors.
 Redfall (Video Game) / int_b39b810e
featureApplicability
1.0
 Redfall (Video Game) / int_b39b810e
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_b39b810e
 Redfall (Video Game) / int_baaf641a
type
King Mook
 Redfall (Video Game) / int_baaf641a
comment
King Mook: Underbosses and other mini-boss named vampires are just versions of standard regular or Special vampires with much more health and higher damage (with the standard vampire bosses having about three times normal health, while the Special vampire bosses have about 50% more health than normal). They may also have a random buff just like any other vampire. A named Rook called The Skinner will spawn in Twintree Wellness Center after you complete the "The Key to Wellness" mission, and will probably be waiting for you as soon as you exit Ms. Whisper's dimension, just when you thought the quest was over. He's very tanky, with multiple times the durability of a regular Rook (even the Totality, another named Rook that appears in the Final Boss fight, isn't anywhere as tough), but lacks the lightning storm attack the regular Rooks use.
 Redfall (Video Game) / int_baaf641a
featureApplicability
1.0
 Redfall (Video Game) / int_baaf641a
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_baaf641a
 Redfall (Video Game) / int_bcf69f60
type
Short-Range Shotgun
 Redfall (Video Game) / int_bcf69f60
comment
Short-Range Shotgun: The one-hit-kill range of the game's shotguns against human enemies is remarkably short, probably about 15 feet or less. They're more intended for close-range combat against vampires, who tend to be in-your-face due to being melee-focused.
 Redfall (Video Game) / int_bcf69f60
featureApplicability
1.0
 Redfall (Video Game) / int_bcf69f60
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_bcf69f60
 Redfall (Video Game) / int_c3b9f30
type
The Team Normal
 Redfall (Video Game) / int_c3b9f30
comment
The Team Normal: In contrast to Layla (who was apparently gifted telekinetic abilities through experimentation by Aevum), Jacob (who was an experienced mercenary before getting further empowered by his Deadeye) and Remi (who was likewise shown to be an experienced soldier with enough technical know-how to build and maintain a fully-autonomous robotic companion in Bribon) Devinder seems to be the only one who is neither empowered or experienced in firearms prior to the vampire apocalypse. However, he makes up for this with his understanding of the supernatural and crafting weapons designed specifically to target their weaknesses. Ironically, his occupation prior to the vampire uprising was a cryptozoologist, yet he's arguably the most "normal" human left in Redfall.
 Redfall (Video Game) / int_c3b9f30
featureApplicability
1.0
 Redfall (Video Game) / int_c3b9f30
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_c3b9f30
 Redfall (Video Game) / int_c57b21f9
type
Global Currency
 Redfall (Video Game) / int_c57b21f9
comment
Global Currency: The assorted valuables and amenities (such as whiskey or toilet paper) that you can collect laying around the town are all instantly converted into "support", which you use to purchase items back at the safe houses.
 Redfall (Video Game) / int_c57b21f9
featureApplicability
1.0
 Redfall (Video Game) / int_c57b21f9
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_c57b21f9
 Redfall (Video Game) / int_c6695a49
type
Mêlée à Trois
 Redfall (Video Game) / int_c6695a49
comment
Mêlée à Trois: The different enemy factions will fight each other as well as the player's team. Redfall Commons features the Hollow Man's cultists and vampires battling Bellwether, while Burial Point is a 3-way fight between Bloody Tom's cultists, Ms. Whisper's cultists, and Bellwether. Vampires also fight Bellwether but will ignore the in-fighting between the two different cultist groups.
 Redfall (Video Game) / int_c6695a49
featureApplicability
1.0
 Redfall (Video Game) / int_c6695a49
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_c6695a49
 Redfall (Video Game) / int_c75df49a
type
Shout-Out
 Redfall (Video Game) / int_c75df49a
comment
Shout-Out: You get the achievement "So Anyway, I Started Blasting" for shooting a friendly cultist at the Bladewell Campgrounds during "One of Us".
 Redfall (Video Game) / int_c75df49a
featureApplicability
1.0
 Redfall (Video Game) / int_c75df49a
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_c75df49a
 Redfall (Video Game) / int_dee6ef31
type
Enemy Summoner
 Redfall (Video Game) / int_dee6ef31
comment
Enemy Summoner: Cultists with bullhorns will summon reinforcements if they spot you, and the roof-lurking vampire Watchers will summon more vampires if they spot you with their searchlight eyes (which also fire laser beams).
 Redfall (Video Game) / int_dee6ef31
featureApplicability
1.0
 Redfall (Video Game) / int_dee6ef31
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_dee6ef31
 Redfall (Video Game) / int_e1645c04
type
Set a Mook to Kill a Mook
 Redfall (Video Game) / int_e1645c04
comment
Set a Mook to Kill a Mook: In several missions in which you're task with infiltrating a Bellwether stronghold, you can disable the generator powering their UV light perimeter, allowing the vampires to invade and fight the Bellwether defenders to the death and allowing you to pick off the weakened survivors.
 Redfall (Video Game) / int_e1645c04
featureApplicability
1.0
 Redfall (Video Game) / int_e1645c04
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_e1645c04
 Redfall (Video Game) / int_e2ccee25
type
Animal Motifs
 Redfall (Video Game) / int_e2ccee25
comment
Animal Motifs: The Hollow Man's symbol is a butterfly. It turns out he kept butterflies in his mansion greenhouse, and used a needle decorated as a butterfly to draw blood from his daughter to treat his own early-onset dementia, doing this so frequently he ultimately killed her by accident. Bellwether's symbol is that of a ram, as their name is a biblical reference to a ram with a bell around its neck used by shepherds to lead their flock.
 Redfall (Video Game) / int_e2ccee25
featureApplicability
1.0
 Redfall (Video Game) / int_e2ccee25
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_e2ccee25
 Redfall (Video Game) / int_e5411cdf
type
Cult
 Redfall (Video Game) / int_e5411cdf
comment
Cult: Each of the Vampire Gods has a cult of human worshippers dedicated to them.
 Redfall (Video Game) / int_e5411cdf
featureApplicability
1.0
 Redfall (Video Game) / int_e5411cdf
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_e5411cdf
 Redfall (Video Game) / int_e5421161
type
Expy
 Redfall (Video Game) / int_e5421161
comment
Expy: Bellwether Security is a fairly blatant stand-in for the real-world PMC formerly known as Blackwater.
 Redfall (Video Game) / int_e5421161
featureApplicability
1.0
 Redfall (Video Game) / int_e5421161
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_e5421161
 Redfall (Video Game) / int_eba6a077
type
Cain and Abel
 Redfall (Video Game) / int_eba6a077
comment
Cain and Abel: Bill, the survivor on the radio trying to rally the other survivors, will repeatedly mention his brother Bob who sold him out and joined the cultists. Bob can be found later on in one of the final missions as a Ms Whisper cultist leader. He seems to either summon or transform into a Shroud when you kill him. Dr. Hunt mentions having a brother who was well-meaning but always a bit odd, who fell in with the cultists and ultimately murdered Dr. Hunt's wife and kidnapped his son to be fed to the vampires.
 Redfall (Video Game) / int_eba6a077
featureApplicability
1.0
 Redfall (Video Game) / int_eba6a077
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_eba6a077
 Redfall (Video Game) / int_eec1d165
type
Color-Coded Item Tiers
 Redfall (Video Game) / int_eec1d165
comment
Color-Coded Item Tiers: Fairly standard for the genre. White is normal, green has one bonus attribute, blue has two bonus attributes, purple has better stats and two stronger bonus attributes, and gold is the best, being unique variants with their own name and description and 3 unique bonus attributes.
 Redfall (Video Game) / int_eec1d165
featureApplicability
1.0
 Redfall (Video Game) / int_eec1d165
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_eec1d165
 Redfall (Video Game) / int_f1e837cc
type
Mind over Matter
 Redfall (Video Game) / int_f1e837cc
comment
Mind over Matter: As shown in the previews, player character Layla has telekinetic abilities that she can use to block bullets, push enemies back, and launch herself and other players into the air. Her hero trailer has her imply the company Aevum were responsible for "gifting" her with them, as she already possessed them upon her first encounter with vampires, but was too shocked by being attacked by actual monsters to save Jason with them.
 Redfall (Video Game) / int_f1e837cc
featureApplicability
1.0
 Redfall (Video Game) / int_f1e837cc
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_f1e837cc
 Redfall (Video Game) / int_f3da74ff
type
Creepy Crows
 Redfall (Video Game) / int_f3da74ff
comment
Creepy Crows: Befitting the eeriness of his powers, Jacob's 'deadeye' grants him a psychic connection to a mysterious spectral crow, which he can see through to scope out enemies from afar or order it to attack them directly.
 Redfall (Video Game) / int_f3da74ff
featureApplicability
1.0
 Redfall (Video Game) / int_f3da74ff
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_f3da74ff
 Redfall (Video Game) / int_f9bc2937
type
Laser Sight
 Redfall (Video Game) / int_f9bc2937
comment
Laser Sight: Bellwether's dedicated snipers have laser sights on their sniper rifles, which clues you in that they're aiming at you. Cultists armed with sniper rifles don't have a laser sight, which actually can make them much more dangerous as they can snipe you without you being able to tell their location.
 Redfall (Video Game) / int_f9bc2937
featureApplicability
1.0
 Redfall (Video Game) / int_f9bc2937
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_f9bc2937
 Redfall (Video Game) / int_fab3c1e1
type
Weakened by the Light
 Redfall (Video Game) / int_fab3c1e1
comment
Weakened by the Light: Natural against vampires but, with the eclipse, UV lighting is needed. Those exposed long enough will be paralyzed and reduced to ash upon hit.
 Redfall (Video Game) / int_fab3c1e1
featureApplicability
1.0
 Redfall (Video Game) / int_fab3c1e1
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_fab3c1e1
 Redfall (Video Game) / int_name
type
ItemName
 Redfall (Video Game) / int_name
comment
 Redfall (Video Game) / int_name
featureApplicability
1.0
 Redfall (Video Game) / int_name
featureConfidence
1.0
 Redfall (Video Game)
hasFeature
Redfall (Video Game) / int_name
 Redfall (Video Game) / int_name
itemName
Redfall (Video Game)

The following is a list of statements referring to the current page from other pages.

 Redfall (Video Game)
hasFeature
Action Horror / int_864419
 Redfall (Video Game)
hasFeature
American Video Games / int_864419
 Redfall (Video Game)
hasFeature
Lovecraft Country / int_864419