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Roadwarden (Video Game)

 Roadwarden (Video Game)
type
TVTItem
 Roadwarden (Video Game)
label
Roadwarden (Video Game)
 Roadwarden (Video Game)
page
Roadwarden
 Roadwarden (Video Game)
comment
Roadwarden is a text-based RPG developed by Moral Anxiety Studios.The player controls a "roadwarden", a mercenary and monster hunter dispatched to a remote northern peninsula after the previous roadwarden's disappearance. They have been hired by a merchant guild to scout the region, to make connections with local leaders, and to make the roads safer for future travelers. Turns out, the last roadwarden did a pretty terrible job, and the new one is forced to clean up their mess. Given forty days to complete their mission, the roadwarden must grapple with monsters, bandits, dark magic, and tense relations between the locals.Gameplay is left open-ended, with the player given freedom to travel across the map and progress quests in any order. In the process, they must manage their health, hunger, supplies and cleanliness, all of which affect their performance in combat and during social interactions. The roadwarden's name, class, backstory and religion are customizable, which influences both how they interact with the word and how other characters view them. Though gameplay is entirely text-based, it is supplemented by pixel art and music.Roadwarden was released for PC platforms on September 12, 2022. On the game's one year anniversary, a final update was released that added a new side quest and a whole new ending to the game.
 Roadwarden (Video Game)
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2023-10-01T21:32:20Z
 Roadwarden (Video Game)
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2023-10-01T21:32:20Z
 Roadwarden (Video Game)
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Dropped link to GaiasRevenge: Not a Feature - UNKNOWN
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Dropped link to ThePlague: Not a Feature - ITEM
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DBTropes
 Roadwarden (Video Game) / int_128e9efd
type
Honor Among Thieves
 Roadwarden (Video Game) / int_128e9efd
comment
Honor Among Thieves: Glaucia’s bandits are a good example of this. Having been driven from their long-destroyed hometown, the bandits live in a close-knit band deep within the forest. Though they prey on merchants and outsiders, they are loyal to one another and have helped those close to them. Averted in the case of the thief who Glaucia might ask the roadwarden to hunt down. Once a member of the bandit group, he stole valuable gunpowder from Glaucia before fleeing.
 Roadwarden (Video Game) / int_128e9efd
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-1.0
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Roadwarden (Video Game) / int_128e9efd
 Roadwarden (Video Game) / int_1605e350
type
Secret Room
 Roadwarden (Video Game) / int_1605e350
comment
Secret Room: A dark, seemingly-empty dolmen has a secret room hidden beneath it, containing a valuable health potion. To find it, the roadwarden needs to purchase a lantern to safely see around the darkened room.
 Roadwarden (Video Game) / int_1605e350
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 Roadwarden (Video Game) / int_1aa08f77
type
Multiple Endings
 Roadwarden (Video Game) / int_1aa08f77
comment
Multiple Endings: The Anniversary Update added a second ending where the roadwarden abandons their job for the merchants' guild and stays in the peninsula.
 Roadwarden (Video Game) / int_1aa08f77
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 Roadwarden (Video Game) / int_1bc0ca82
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Abandoned Mine
 Roadwarden (Video Game) / int_1bc0ca82
comment
Abandoned Mine: One of these is situated on the road to Gale Rocks, but it’s long been locked up due to the undead roaming inside. The roadwarden can venture through and unlock it to make their journeys to Gale Rocks shorter.
 Roadwarden (Video Game) / int_1bc0ca82
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Roadwarden (Video Game) / int_1bc0ca82
 Roadwarden (Video Game) / int_1c3423d6
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The Quest
 Roadwarden (Video Game) / int_1c3423d6
comment
Notably, along with their task to make connections for their home guild, the player chooses the roadwarden’s own personal quest at the beginning of their adventure. Fulfilling it during the game offers extra bonuses.
 Roadwarden (Video Game) / int_1c3423d6
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 Roadwarden (Video Game) / int_1f92e4c6
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Regenerating Health
 Roadwarden (Video Game) / int_1f92e4c6
comment
Regenerating Health: Zigzagged. Your health indeed regenerates, but generally only if your hunger bar is full and you’re getting proper rest at an inn or other lodgings.
 Roadwarden (Video Game) / int_1f92e4c6
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 Roadwarden (Video Game) / int_26852e3d
type
Persona Non Grata
 Roadwarden (Video Game) / int_26852e3d
comment
Persona Non Grata: The roadwarden becomes this in Howler’s Dell if they betray Thais but fail to overthrow her. If the roadwarden leads a raid on White Marshes to rid it of undead, they will be unable to return afterwards. Should the roadwarden convince Gale Rocks to retract its support for Glaucia’s bandits, the roadwarden will be beaten, mugged and banned from her camp upon their return. If the roadwarden ventures to High Island without the permission of the Tribe of the Green Mountain, they will chase them off should they try to visit again.
 Roadwarden (Video Game) / int_26852e3d
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 Roadwarden (Video Game) / int_28a3ba18
type
Self-Care Epiphany
 Roadwarden (Video Game) / int_28a3ba18
comment
Self-Care Epiphany: The personal quests of helping others or becoming a hero both have two endings when completed. If the roadwarden realizes they've done a lot of good and avoids pursuing their goal any further, this leads to the better of the two endings as the roadwarden puts their own well-being and safety first.
 Roadwarden (Video Game) / int_28a3ba18
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 Roadwarden (Video Game) / int_293e404e
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Island of Mystery
 Roadwarden (Video Game) / int_293e404e
comment
Island of Mystery: High Island, a deadly, uncharted isle off the cost of the peninsula. It’s filled with monsters and ruins, and is only possible to get to by rowboat, making it accessible only to the hardiest adventurers. It was the previous home of the Tribe of the Green Mountain, before invaders and a volcanic eruption drove them away. It’s also where Asterion ultimately went.
 Roadwarden (Video Game) / int_293e404e
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Roadwarden (Video Game) / int_293e404e
 Roadwarden (Video Game) / int_29428ef
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Difficulty Levels
 Roadwarden (Video Game) / int_29428ef
comment
Difficulty Levels: The game has three: Casual, Standard and Restrictive. Casual mode removes the time limit and makes certain quests more forgiving, while Restrictive mode tightens the time limit and makes camping more punishing. The Anniversary Update added being able to customize the difficulty: number of days (45, 40, 30, or infinite), how much money they start with (10, 5, none), whether quests are easier or not, whether damage taken at night is increased or not, and whether to skip the tutorial or not.
 Roadwarden (Video Game) / int_29428ef
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 Roadwarden (Video Game) / int_2973d31b
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Modular Epilogue
 Roadwarden (Video Game) / int_2973d31b
comment
Modular Epilogue: The ending is split into several short scenes; the first few deals with the roadwarden's return to Hovlovan and their meeting with the merchants' guild, and the rest describe the fate of the various settlements and noteworthy characters along the peninsula.
 Roadwarden (Video Game) / int_2973d31b
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 Roadwarden (Video Game) / int_319e4a2f
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Even Evil Has Standards
 Roadwarden (Video Game) / int_319e4a2f
comment
Even Evil Has Standards: For all her posturing and maneuvering to make Howler's Dell the cultural center of the peninsula, Thais does care enough for the rest of the settlements so that they don't lose their culture and independence. She also cares enough about the Tribe of the Green Mountain to help keep them hidden.
 Roadwarden (Video Game) / int_319e4a2f
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 Roadwarden (Video Game) / int_3eee0728
type
Captain Obvious
 Roadwarden (Video Game) / int_3eee0728
comment
Hunger lowers over time, or after taking certain exhausting actions. If it runs out, you perform poorly in combat and can't heal while resting. It can be raised by eating food, or by staying in an inn that provides meals.
 Roadwarden (Video Game) / int_3eee0728
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 Roadwarden (Video Game) / int_404caf13
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Unicorn
 Roadwarden (Video Game) / int_404caf13
comment
Unicorn: These exist deep within the woods, though they subvert common tropes by being both aggressive and very deadly toward perceived attackers.
 Roadwarden (Video Game) / int_404caf13
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 Roadwarden (Video Game) / int_40b1b989
type
Resources Management Gameplay
 Roadwarden (Video Game) / int_40b1b989
comment
Resources Management Gameplay: You have four important meters: health, hunger, armor and cleanliness. You also have to manage other supplies, along with your money ("bones"). Health can be lowered in combat (and obviously, if you run out, it's Game Over). It can be recovered through resting while well-fed, or by drinking a rare health potion. Hunger lowers over time, or after taking certain exhausting actions. If it runs out, you perform poorly in combat and can't heal while resting. It can be raised by eating food, or by staying in an inn that provides meals. Armor can be damaged in combat, and must be repaired by a tailor. You can also buy a repair kit to do it yourself anywhere, though your lack of experience means it will take longer. Cleanliness is reduced by combat or certain actions such as exploring in unhygienic areas. Though it can be partially raised by washing oneself, the player needs certain cleaning supplies (e.g. soap) to raise it further.
 Roadwarden (Video Game) / int_40b1b989
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 Roadwarden (Video Game) / int_40c57041
type
Manipulative Bastard
 Roadwarden (Video Game) / int_40c57041
comment
Manipulative Bastard: Thais manipulates the population of Howler's Dell to her own ends and is seen as a tyrant by many other characters. Her ambitions led to the destruction of a neighboring town, Steep House.
 Roadwarden (Video Game) / int_40c57041
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Roadwarden (Video Game) / int_40c57041
 Roadwarden (Video Game) / int_414a1901
type
Untrusting Community
 Roadwarden (Video Game) / int_414a1901
comment
Untrusting Community: Gale Rocks is known for its distrust for outsiders, partially due to its associations with bandits. This makes the town especially difficult to navigate for newcomers. The villagers of White Marshes have isolated themselves in the western bogs, due to their fear of outsiders and monsters. They aren’t too welcoming toward the roadwarden, should they be resourceful enough to traverse the swamps.
 Roadwarden (Video Game) / int_414a1901
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Roadwarden (Video Game) / int_414a1901
 Roadwarden (Video Game) / int_5049f19d
type
Do Well, But Not Perfect
 Roadwarden (Video Game) / int_5049f19d
comment
Do Well, But Not Perfect: Many players consider the best endings to be the ones where you do not convince the settlements to fully throw in with Hovlovan. Settlements that do fully commit themselves will fall prey to the trap Thais spoke about when you met her, gradually losing their culture and independence.
 Roadwarden (Video Game) / int_5049f19d
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Roadwarden (Video Game) / int_5049f19d
 Roadwarden (Video Game) / int_50c23153
type
Cave Behind the Falls
 Roadwarden (Video Game) / int_50c23153
comment
Cave Behind the Falls: The entrance to High Island’s soil is hidden behind one of its many waterfalls.
 Roadwarden (Video Game) / int_50c23153
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1.0
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Roadwarden (Video Game) / int_50c23153
 Roadwarden (Video Game) / int_525df529
type
Not Using the "Z" Word
 Roadwarden (Video Game) / int_525df529
comment
Not Using the "Z" Word: Undead are referred to as “shells”.
 Roadwarden (Video Game) / int_525df529
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1.0
 Roadwarden (Video Game) / int_525df529
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Roadwarden (Video Game) / int_525df529
 Roadwarden (Video Game) / int_5937a87c
type
No Honor Among Thieves
 Roadwarden (Video Game) / int_5937a87c
comment
Averted in the case of the thief who Glaucia might ask the roadwarden to hunt down. Once a member of the bandit group, he stole valuable gunpowder from Glaucia before fleeing.
 Roadwarden (Video Game) / int_5937a87c
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Roadwarden (Video Game) / int_5937a87c
 Roadwarden (Video Game) / int_5a1912af
type
The Hermit
 Roadwarden (Video Game) / int_5a1912af
comment
The Hermit: An old hermit can be found living in a cave south of Howler’s Dell. Though he is suspicious of outsiders and refuses to talk to the roadwarden, it can be discovered that he is a powerful healer and is crucial to curing the plague in Old Pagos.
 Roadwarden (Video Game) / int_5a1912af
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Roadwarden (Video Game) / int_5a1912af
 Roadwarden (Video Game) / int_5d09da4c
type
For Your Own Good
 Roadwarden (Video Game) / int_5d09da4c
comment
For Your Own Good: Can be one of the reasons why the player might expel the undead from White Marshes, one way or another.
 Roadwarden (Video Game) / int_5d09da4c
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1.0
 Roadwarden (Video Game) / int_5d09da4c
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Roadwarden (Video Game) / int_5d09da4c
 Roadwarden (Video Game) / int_6602cad
type
Permanently Missable Content
 Roadwarden (Video Game) / int_6602cad
comment
Permanently Missable Content: It's possible to run out of ways to build up your relationship with several groups and individuals, resulting in you being unable to complete quests requiring a high level of trust from them. Notable examples are Caius and the Tribe of the Green Mountain, where making a good first impression is required to get any further interactions.
 Roadwarden (Video Game) / int_6602cad
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 Roadwarden (Video Game) / int_6602cad
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Roadwarden (Video Game) / int_6602cad
 Roadwarden (Video Game) / int_68913e61
type
Hello, [Insert Name Here]
 Roadwarden (Video Game) / int_68913e61
comment
Hello, [Insert Name Here]: The player names the roadwarden and their horse early on in the game, although their default names are Leto (roadwarden) and Sodal (horse). Depending on how satisfied the merchant guild is with the roadwarden's work, you may also get to name the previously nameless peninsula.
 Roadwarden (Video Game) / int_68913e61
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Roadwarden (Video Game) / int_68913e61
 Roadwarden (Video Game) / int_6d332aea
type
Driven to Suicide
 Roadwarden (Video Game) / int_6d332aea
comment
Driven to Suicide: It is implied Asterion impaled himself after failing to find the treasure on High Island. After finding him, the roadwarden may reflect on the stress that both of them have faced, wondering if they could end up the same way.
 Roadwarden (Video Game) / int_6d332aea
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Roadwarden (Video Game) / int_6d332aea
 Roadwarden (Video Game) / int_7228d0cb
type
Game Over
 Roadwarden (Video Game) / int_7228d0cb
comment
Health can be lowered in combat (and obviously, if you run out, it's Game Over). It can be recovered through resting while well-fed, or by drinking a rare health potion.
 Roadwarden (Video Game) / int_7228d0cb
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1.0
 Roadwarden (Video Game) / int_7228d0cb
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Roadwarden (Video Game) / int_7228d0cb
 Roadwarden (Video Game) / int_7fbb2a3
type
Nice Job Breaking It, Hero!
 Roadwarden (Video Game) / int_7fbb2a3
comment
Nice Job Breaking It, Hero: The previous roadwarden, Asterion, tried to improve things in the region, yet he became mostly known for screwing things up and breaking promises. Ultimately, few of them are surprised or upset to learn about his death, aside from a few people he managed to help, like Aegidia and Eudocia. If the player does too good of a job with their mission, the peninsula ends up heavily colonized by the merchant guilds, who wrestle the region tightly under the grip.
 Roadwarden (Video Game) / int_7fbb2a3
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Roadwarden (Video Game) / int_7fbb2a3
 Roadwarden (Video Game) / int_8b568cb7
type
Posthumous Character
 Roadwarden (Video Game) / int_8b568cb7
comment
Posthumous Character: You only get to know Asterion via second-hand sources: what other characters have to say about him, his actions and his impacts to the peninsula. By the time you get to encounter him in person on High Island, his soul has long left its shell.
 Roadwarden (Video Game) / int_8b568cb7
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 Roadwarden (Video Game) / int_8ba9512b
type
Our Zombies Are Different
 Roadwarden (Video Game) / int_8ba9512b
comment
Our Zombies Are Different: Anyone who dies without their body being burnt is destined to have their corpse change into an undead “shell”. This change is linked with the fogs that drift over the peninsula at night, making nighttime travel even more dangerous.
 Roadwarden (Video Game) / int_8ba9512b
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 Roadwarden (Video Game) / int_8ba9512b
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Roadwarden (Video Game) / int_8ba9512b
 Roadwarden (Video Game) / int_96e6522e
type
Gray Is Useless
 Roadwarden (Video Game) / int_96e6522e
comment
Gray Is Useless: If a choice is unavailable it will be grayed-out. This also includes "thought" choices representing the roadwarden's thoughts.
 Roadwarden (Video Game) / int_96e6522e
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 Roadwarden (Video Game) / int_9793f1b9
type
Solitary Sorceress
 Roadwarden (Video Game) / int_9793f1b9
comment
Solitary Sorceress: Eudocia, an enchantress living alone in a large, stone house. She is disliked by both villagers and monks, but is still willing to help the roadwarden if they gain her trust.
 Roadwarden (Video Game) / int_9793f1b9
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 Roadwarden (Video Game) / int_9af977f4
type
Second-Person Narration
 Roadwarden (Video Game) / int_9af977f4
comment
Second-Person Narration: Given this is a text adventure game, this is almost a given. However, "thought" choices and journal entries are written in the first person.
 Roadwarden (Video Game) / int_9af977f4
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 Roadwarden (Video Game) / int_9fb2452d
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Evil Is Not a Toy
 Roadwarden (Video Game) / int_9fb2452d
comment
Evil Is Not a Toy: If the undead are not expelled from White Marshes, the undead workers will destroy the town in the post-game once the necromancer dies.
 Roadwarden (Video Game) / int_9fb2452d
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 Roadwarden (Video Game) / int_a426ae28
type
Multiple-Choice Past
 Roadwarden (Video Game) / int_a426ae28
comment
Multiple-Choice Past: At the beginning of the game, the player gets to pick the roadwarden's backstory and goals. Throughout their adventure, they are also presented with multiple-choice options that let them shape certain elements of Hovlovan, and how the roadwarden spent their time there. Notably, along with their task to make connections for their home guild, the player chooses the roadwarden’s own personal quest at the beginning of their adventure. Fulfilling it during the game offers extra bonuses. At the end of the game, when the player returns to Hovlovan, its current state reflects the dialogue options chosen about it over the course of the game.
 Roadwarden (Video Game) / int_a426ae28
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 Roadwarden (Video Game) / int_a971e83c
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Hidden Elf Village
 Roadwarden (Video Game) / int_a971e83c
comment
Hidden Elf Village: The Tribe of the Green Mountain. They inhabit a hidden village past the eastern road, which the other villagers have sworn to keep secret. They have isolated themselves out of fear of Hovlovan and the United Church, who destroyed their previous village.
 Roadwarden (Video Game) / int_a971e83c
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 Roadwarden (Video Game) / int_aa55cd25
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Brawn Hilda
 Roadwarden (Video Game) / int_aa55cd25
comment
Brawn Hilda: Foggy, the innkeep of Foggy's Lake, is described as a towering woman with a very stout, muscular build.
 Roadwarden (Video Game) / int_aa55cd25
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1.0
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 Roadwarden (Video Game) / int_b2ceabcd
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Nice Day, Deadly Night
 Roadwarden (Video Game) / int_b2ceabcd
comment
Nice Day, Deadly Night: Though daytime travel is hardly free of threats, monsters and undead become so active during the night that safe travel becomes impossible. The player needs to either find safe lodgings before nightfall or hunker down and try to survive the night (and take serious health damage in the process).
 Roadwarden (Video Game) / int_b2ceabcd
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1.0
 Roadwarden (Video Game) / int_b2ceabcd
featureConfidence
1.0
 Roadwarden (Video Game)
hasFeature
Roadwarden (Video Game) / int_b2ceabcd
 Roadwarden (Video Game) / int_b4a6ae4c
type
Everyone Has Standards
 Roadwarden (Video Game) / int_b4a6ae4c
comment
Everyone Has Standards: A sidequest at Howler's Dell involves you leading a group of workers clearing up a nearby fishing dock. Midway through, the team encounter and successfully fend off a skeleton. Afterwards, the overseer desecrates the corpse by kicking its bones around and making a few jokes, wanting to get back to work as quickly as possible. However, you can argue that the dead deserves dignity and a proper burial, and the overseer will immediately agree to spare a few men putting the bones to rest.
 Roadwarden (Video Game) / int_b4a6ae4c
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1.0
 Roadwarden (Video Game) / int_b4a6ae4c
featureConfidence
1.0
 Roadwarden (Video Game)
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Roadwarden (Video Game) / int_b4a6ae4c
 Roadwarden (Video Game) / int_b6060b7
type
Run or Die
 Roadwarden (Video Game) / int_b6060b7
comment
Run or Die: Several of the combat encounters have the roadwarden hopelessly outmatched against multiple enemies, resulting in running being the only option where you'll survive.
 Roadwarden (Video Game) / int_b6060b7
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1.0
 Roadwarden (Video Game) / int_b6060b7
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1.0
 Roadwarden (Video Game)
hasFeature
Roadwarden (Video Game) / int_b6060b7
 Roadwarden (Video Game) / int_ba5bbda5
type
Mirror Character
 Roadwarden (Video Game) / int_ba5bbda5
comment
Mirror Character: If you ask Glaucia about Asterion's motives for going to High Island, his goal for coming to the region ends up mirroring whatever you chose at the beginning of the game.
 Roadwarden (Video Game) / int_ba5bbda5
featureApplicability
1.0
 Roadwarden (Video Game) / int_ba5bbda5
featureConfidence
1.0
 Roadwarden (Video Game)
hasFeature
Roadwarden (Video Game) / int_ba5bbda5
 Roadwarden (Video Game) / int_bb48f8ba
type
Timed Mission
 Roadwarden (Video Game) / int_bb48f8ba
comment
Timed Mission: The roadwarden is given forty days to accomplish their mission (though this differs between Difficulty Levels: Restrictive mode gives you a 30-day limit, while Casual mode removes the limit entirely). The scavenger in the ruined village has a time limit somewhere around 10 days before his hideout is discovered by the goblins. If you give him food, he won't have to risk hunting and can stay a few more days. The quest to hunt the bird expires after some time. If you complete the hunt, you'll be tasked with passing a message to Creeks so they can expect the bird, and this expires the day after.
 Roadwarden (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Roadwarden (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Roadwarden (Video Game)
hasFeature
Roadwarden (Video Game) / int_bb48f8ba
 Roadwarden (Video Game) / int_bba30aeb
type
Late to the Tragedy
 Roadwarden (Video Game) / int_bba30aeb
comment
Late to the Tragedy: By the time the roadwarden arrives at the fort leading further into the peninsula, the squad inhabiting it has already been massacred by bandits and monsters, leaving only Tulia and her partner to guard it. Later in the game, the fort is attacked by a troll during the roadwarden's absence, killing Tulia's partner and leaving her bedridden. A long-ruined village can be found to the southwest, leaving the roadwarden to try to decipher what happened to it. It was once known as Steep House, and its population was massacred by monsters after their defenses were destroyed by the residents of Howler's Dell. The roadwarden can be tasked with finding three missing hunters from the village of Creeks. All have already been met with various tragic fates deep in the woods. Should the player succeed in looking for Asterion, the previous roadwarden, all they find is his zombified corpse in an empty treasure room. At least they're able to finally put him to rest and give closure to his family.
 Roadwarden (Video Game) / int_bba30aeb
featureApplicability
1.0
 Roadwarden (Video Game) / int_bba30aeb
featureConfidence
1.0
 Roadwarden (Video Game)
hasFeature
Roadwarden (Video Game) / int_bba30aeb
 Roadwarden (Video Game) / int_bbfaa837
type
Knight Templar
 Roadwarden (Video Game) / int_bbfaa837
comment
Knight Templar: The United Church’s inquisitors are heavily implied to be these, persecuting pagans, sorcerers, necromancers and other “disrupters of peace”.
 Roadwarden (Video Game) / int_bbfaa837
featureApplicability
1.0
 Roadwarden (Video Game) / int_bbfaa837
featureConfidence
1.0
 Roadwarden (Video Game)
hasFeature
Roadwarden (Video Game) / int_bbfaa837
 Roadwarden (Video Game) / int_bf7cad7d
type
Locked Door
 Roadwarden (Video Game) / int_bf7cad7d
comment
Locked Door: The exit to the abandoned mine near Gale Rocks is locked off and inaccessible until you retrieve the key. An old tower along the eastern road can be rested in, but its door is locked. The roadwarden can either search for the key or hack the door down (though doing the latter will reduce how much shelter the dolmen provides). The abandoned dolmen has a secret room, which can be unlocked with a key provided by a local merchant.
 Roadwarden (Video Game) / int_bf7cad7d
featureApplicability
1.0
 Roadwarden (Video Game) / int_bf7cad7d
featureConfidence
1.0
 Roadwarden (Video Game)
hasFeature
Roadwarden (Video Game) / int_bf7cad7d
 Roadwarden (Video Game) / int_c2c1f8d2
type
Exactly Exty Years Ago
 Roadwarden (Video Game) / int_c2c1f8d2
comment
Exactly Exty Years Ago: The destruction of Steep House at the hands of Howler's Dell happened 10 years prior to the events of the game.
 Roadwarden (Video Game) / int_c2c1f8d2
featureApplicability
1.0
 Roadwarden (Video Game) / int_c2c1f8d2
featureConfidence
1.0
 Roadwarden (Video Game)
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Roadwarden (Video Game) / int_c2c1f8d2
 Roadwarden (Video Game) / int_c3182167
type
Golem
 Roadwarden (Video Game) / int_c3182167
comment
Golem: Eudocia, a sorceress, uses animated stone golems to do her bidding.
 Roadwarden (Video Game) / int_c3182167
featureApplicability
1.0
 Roadwarden (Video Game) / int_c3182167
featureConfidence
1.0
 Roadwarden (Video Game)
hasFeature
Roadwarden (Video Game) / int_c3182167
 Roadwarden (Video Game) / int_c5f23623
type
Broken Bridge
 Roadwarden (Video Game) / int_c5f23623
comment
Broken Bridge: White Marshes can’t be traveled to until the roadwarden convinces the local herbalist to retract the thick, gnarled vines snaking over its road. High Island is inaccessible for most of the game due to the deadly, rocky waters surrounding it. To reach it, the player needs to buy a boat or convince Aegidia to lend them her own.
 Roadwarden (Video Game) / int_c5f23623
featureApplicability
1.0
 Roadwarden (Video Game) / int_c5f23623
featureConfidence
1.0
 Roadwarden (Video Game)
hasFeature
Roadwarden (Video Game) / int_c5f23623
 Roadwarden (Video Game) / int_c81e2bba
type
Necromancer
 Roadwarden (Video Game) / int_c81e2bba
comment
Necromancer: Orentius, the priest of White Marshes. He uses a small army of undead corpses both to protect the village, and to help them with tasks such as farming. The undead put the village in conflict with both the roadwarden and other settlements, as they are seen as a threat to the safety of the North. The roadwarden can try to deal with the necromancer by either convincing him to give up his ways, or leading a raid on White Marshes with the peninsula’s other towns. The former is much more difficult to do without the correct magical knowledge.
 Roadwarden (Video Game) / int_c81e2bba
featureApplicability
1.0
 Roadwarden (Video Game) / int_c81e2bba
featureConfidence
1.0
 Roadwarden (Video Game)
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Roadwarden (Video Game) / int_c81e2bba
 Roadwarden (Video Game) / int_c9861848
type
Video Game Caring Potential
 Roadwarden (Video Game) / int_c9861848
comment
Video Game Caring Potential: The game offers plenty of opportunities to help out residents of the peninsula, often at the player’s detriment. The player often gets opportunities to take good care of their horse, grooming and feeding it when appropriate. Most encounters with wild animals can be ended non-lethally, and the game keeps track of how many animals you've spared. Quintus is faced with almost certain death, perpetually guarding the pass through the center of the woods. The player can give him a small fortune so he can afford to relocate somewhere safer during the night. A woman in White Marshes asks the roadwarden to retrieve a bag of her savings, but when they find it, only a single coin is left. The player can choose to give her the full amount she’d expected anyway, allowing her to afford a caravan out of the peninsula. You can cure the plague of Old Pagos by giving them the fruit of the Beholder tree, only obtainable by sacrificing your own blood and magical items.
 Roadwarden (Video Game) / int_c9861848
featureApplicability
1.0
 Roadwarden (Video Game) / int_c9861848
featureConfidence
1.0
 Roadwarden (Video Game)
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Roadwarden (Video Game) / int_c9861848
 Roadwarden (Video Game) / int_d6b5863
type
Driven to Madness
 Roadwarden (Video Game) / int_d6b5863
comment
Driven to Madness: One of Tulia’s fellow soldiers deserted the squad after losing his hand. Though he survived in the wilderness long enough to find shelter at Foggy Lake, he went mad from the ordeal.
 Roadwarden (Video Game) / int_d6b5863
featureApplicability
1.0
 Roadwarden (Video Game) / int_d6b5863
featureConfidence
1.0
 Roadwarden (Video Game)
hasFeature
Roadwarden (Video Game) / int_d6b5863
 Roadwarden (Video Game) / int_dc167d72
type
Knowledge Broker
 Roadwarden (Video Game) / int_dc167d72
comment
Knowledge Broker: The innkeep Foggy acts as one of these, providing knowledge about the various other figures around the peninsula. Some of them, she’ll only tell you about for a price.
 Roadwarden (Video Game) / int_dc167d72
featureApplicability
1.0
 Roadwarden (Video Game) / int_dc167d72
featureConfidence
1.0
 Roadwarden (Video Game)
hasFeature
Roadwarden (Video Game) / int_dc167d72
 Roadwarden (Video Game) / int_ea08e9
type
The Team
 Roadwarden (Video Game) / int_ea08e9
comment
The Team: When journeying to High Island, the roadwarden can gather together a team of companions. Potential teammates can either be hired, or they can be recruited if their trust has been earned.
 Roadwarden (Video Game) / int_ea08e9
featureApplicability
1.0
 Roadwarden (Video Game) / int_ea08e9
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1.0
 Roadwarden (Video Game)
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Roadwarden (Video Game) / int_ea08e9
 Roadwarden (Video Game) / int_ed2bbf8a
type
You Are in Command Now
 Roadwarden (Video Game) / int_ed2bbf8a
comment
You Are in Command Now: Tulia became a lieutenant in the field after the deaths or desertions of nearly her entire squad.
 Roadwarden (Video Game) / int_ed2bbf8a
featureApplicability
1.0
 Roadwarden (Video Game) / int_ed2bbf8a
featureConfidence
1.0
 Roadwarden (Video Game)
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Roadwarden (Video Game) / int_ed2bbf8a
 Roadwarden (Video Game) / int_ed84457a
type
Consummate Professional
 Roadwarden (Video Game) / int_ed84457a
comment
Consummate Professional: The roadwarden often insists on payment when undertaking a quest, a dialogue choice that can't be avoided. This can be occasionally subverted by choosing a dialogue option that involves more spiritual rewards.
 Roadwarden (Video Game) / int_ed84457a
featureApplicability
-0.3
 Roadwarden (Video Game) / int_ed84457a
featureConfidence
1.0
 Roadwarden (Video Game)
hasFeature
Roadwarden (Video Game) / int_ed84457a
 Roadwarden (Video Game) / int_edae412c
type
Fighter, Mage, Thief
 Roadwarden (Video Game) / int_edae412c
comment
Fighter, Mage, Thief: During the opening of the game, you have the choice to be a fighter, mage, or a scholar. The fighter can perform different combat abilities while they have high vitality and start with a well-crafted battle axe, plus a crossbow with three bolts. The mage can use their pneuma to perform minor magical phenomena (more healing while resting, creating light, magical blasts), and start with a simple battle axe and a set of magical amulets. The scholar is the only literate class and is more knowledgeable of the world, starting with a simple battle axe, writing tools, the knowledge to perform basic alchemy, and a single healing potion.
 Roadwarden (Video Game) / int_edae412c
featureApplicability
1.0
 Roadwarden (Video Game) / int_edae412c
featureConfidence
1.0
 Roadwarden (Video Game)
hasFeature
Roadwarden (Video Game) / int_edae412c
 Roadwarden (Video Game) / int_edf841f6
type
Worthless Treasure Twist
 Roadwarden (Video Game) / int_edf841f6
comment
Worthless Treasure Twist: One of the characters was trying to find a large cache of enchanted blades, but if you discover the location where they were supposedly stored, all you find are some ordinary metal scraps in the room where Asterion died.
 Roadwarden (Video Game) / int_edf841f6
featureApplicability
1.0
 Roadwarden (Video Game) / int_edf841f6
featureConfidence
1.0
 Roadwarden (Video Game)
hasFeature
Roadwarden (Video Game) / int_edf841f6
 Roadwarden (Video Game) / int_f87c42d4
type
Video Game Cruelty Potential
 Roadwarden (Video Game) / int_f87c42d4
comment
Video Game Cruelty Potential: The game also offers plenty of opportunities to leave the peninsula worse than you found it, often to your own advantage. You are typically given the option to lie when told to keep secrets and when reporting back to someone. You can spy for Thais in exchange for coin, and can assist her in raiding White Marshes.
 Roadwarden (Video Game) / int_f87c42d4
featureApplicability
1.0
 Roadwarden (Video Game) / int_f87c42d4
featureConfidence
1.0
 Roadwarden (Video Game)
hasFeature
Roadwarden (Video Game) / int_f87c42d4
 Roadwarden (Video Game) / int_f9876f7e
type
Faking the Dead
 Roadwarden (Video Game) / int_f9876f7e
comment
Faking the Dead: One of Asterion’s failures was causing the death of Aegidia, Thais’ daughter, while he was escorting her to her Arranged Marriage. It’s later discovered that he actually helped Aegidia fake her death to allow her to escape her controlling mother’s grasp.
 Roadwarden (Video Game) / int_f9876f7e
featureApplicability
1.0
 Roadwarden (Video Game) / int_f9876f7e
featureConfidence
1.0
 Roadwarden (Video Game)
hasFeature
Roadwarden (Video Game) / int_f9876f7e
 Roadwarden (Video Game) / int_fd86da63
type
Crisis of Faith
 Roadwarden (Video Game) / int_fd86da63
comment
Crisis of Faith: Religious roadwardens may have one of these depending on their actions throughout their game, especially their treatment of those who practice different faiths. By the end of their journey, they may have abandoned their faith entirely.
 Roadwarden (Video Game) / int_fd86da63
featureApplicability
1.0
 Roadwarden (Video Game) / int_fd86da63
featureConfidence
1.0
 Roadwarden (Video Game)
hasFeature
Roadwarden (Video Game) / int_fd86da63
 Roadwarden (Video Game) / int_name
type
ItemName
 Roadwarden (Video Game) / int_name
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 Roadwarden (Video Game) / int_name
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 Roadwarden (Video Game) / int_name
featureConfidence
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 Roadwarden (Video Game)
hasFeature
Roadwarden (Video Game) / int_name
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Roadwarden (Video Game)

The following is a list of statements referring to the current page from other pages.

 Roadwarden (Video Game)
hasFeature
Fighter, Mage, Thief / int_56decb98
 Roadwarden (Video Game)
hasFeature
Hidden Elf Village / int_56decb98
 Roadwarden (Video Game)
hasFeature
Indie Game / int_56decb98
 Roadwarden (Video Game)
hasFeature
Interactive Fiction / int_56decb98
 Roadwarden (Video Game)
hasFeature
Island of Mystery / int_56decb98
 Roadwarden (Video Game)
hasFeature
Nice Day, Deadly Night / int_56decb98
 Roadwarden (Video Game)
hasFeature
Not Using the "Z" Word / int_56decb98
 Roadwarden (Video Game)
hasFeature
Regenerating Health / int_56decb98
 Roadwarden (Video Game)
hasFeature
Resources Management Gameplay / int_56decb98
 Roadwarden (Video Game)
hasFeature
Second-Person Narration / int_56decb98
 Roadwarden (Video Game)
hasFeature
Timed Mission / int_56decb98