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Rockman 4 Minus ∞ (Video Game)
- 816 statements
- 159 feature instances
- 89 referencing feature instances
Rockman 4 Minus ∞ (Video Game) | type |
TVTItem | |
Rockman 4 Minus ∞ (Video Game) | label |
Rockman 4 Minus ∞ (Video Game) | |
Rockman 4 Minus ∞ (Video Game) | page |
Rockman4MinusInfinity | |
Rockman 4 Minus ∞ (Video Game) | comment |
Rockman 4 Minus Infinity is a Rockman 4 ROM hack by a Japanese person who goes by PureSabe.It keeps the same basic plot as its source material, while adding a number of new features, such as all-new levels, bosses, and music, as well as a modern save file system. It also contains plenty of Shout Outs to other games, including enemies from other Mega Man titles, and many level design homages. Most of this stems from its usage of assembly hacking, allowing for deeper customization than other ROM hacking toolsThe game is complete, with version 1.00 being released in December 2014. This site contains lots of information on the game.In October 2020, PureSabe would release a Spiritual Successor called Rockman 7 EP, again using assembly hacking to significantly revamp Rockman 7. | |
Rockman 4 Minus ∞ (Video Game) | fetched |
2024-04-25T14:18:05Z | |
Rockman 4 Minus ∞ (Video Game) | parsed |
2024-04-25T14:18:05Z | |
Rockman 4 Minus ∞ (Video Game) | processingComment |
Dropped link to CriticalHit: Not a Feature - ITEM | |
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Dropped link to FinalFantasy: Not a Feature - ITEM | |
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Dropped link to FinalFantasyV: Not a Feature - ITEM | |
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Dropped link to FireEmblem: Not a Feature - ITEM | |
Rockman 4 Minus ∞ (Video Game) | processingComment |
Dropped link to HoistByTheirOwnPetard: Not a Feature - UNKNOWN | |
Rockman 4 Minus ∞ (Video Game) | processingComment |
Dropped link to Kirby: Not a Feature - ITEM | |
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Dropped link to MegaMan2: Not a Feature - ITEM | |
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Dropped link to MegaMan3: Not a Feature - ITEM | |
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Dropped link to MegaMan8: Not a Feature - ITEM | |
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Dropped link to MegaManAndBass: Not a Feature - ITEM | |
Rockman 4 Minus ∞ (Video Game) | processingComment |
Dropped link to MegaManV: Not a Feature - ITEM | |
Rockman 4 Minus ∞ (Video Game) | processingComment |
Dropped link to TouhouProject: Not a Feature - ITEM | |
Rockman 4 Minus ∞ (Video Game) | processingUnknown |
HoistByTheirOwnPetard | |
Rockman 4 Minus ∞ (Video Game) | isPartOf |
DBTropes | |
Rockman 4 Minus ∞ (Video Game) / int_105f4bd9 | type |
Villain: Exit, Stage Left | |
Rockman 4 Minus ∞ (Video Game) / int_105f4bd9 | comment |
Villain: Exit, Stage Left: Shadow Man, until he dies via Disney Villain Death. Quint escapes after he is defeated and never returns. | |
Rockman 4 Minus ∞ (Video Game) / int_105f4bd9 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_105f4bd9 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_105f4bd9 | |
Rockman 4 Minus ∞ (Video Game) / int_119dc902 | type |
Multi-Mook Melee | |
Rockman 4 Minus ∞ (Video Game) / int_119dc902 | comment |
Multi-Mook Melee: The first half of Wily Stage 2. The True Arena has three of these in the form of "Wily's Army," "Wily's Navy," and "Wily's Airforce." | |
Rockman 4 Minus ∞ (Video Game) / int_119dc902 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_119dc902 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_119dc902 | |
Rockman 4 Minus ∞ (Video Game) / int_12c65d9b | type |
Abnormal Ammo | |
Rockman 4 Minus ∞ (Video Game) / int_12c65d9b | comment |
Abnormal Ammo: Spark Manbow lets Mega Man shoot light bulbs and Rush Cannon lets Mega Man shoot Rush at his foes. | |
Rockman 4 Minus ∞ (Video Game) / int_12c65d9b | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_12c65d9b | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_12c65d9b | |
Rockman 4 Minus ∞ (Video Game) / int_15756c9d | type |
Where It All Began | |
Rockman 4 Minus ∞ (Video Game) / int_15756c9d | comment |
Where It All Began: You fight Pharaoh Man in the very first room / screen of his level. | |
Rockman 4 Minus ∞ (Video Game) / int_15756c9d | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_15756c9d | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_15756c9d | |
Rockman 4 Minus ∞ (Video Game) / int_15df66d9 | type |
After Boss Recovery | |
Rockman 4 Minus ∞ (Video Game) / int_15df66d9 | comment |
After Boss Recovery: Super Shadow Man drops a Yashichi after his death, which refills all your health and weapon energy. | |
Rockman 4 Minus ∞ (Video Game) / int_15df66d9 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_15df66d9 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_15df66d9 | |
Rockman 4 Minus ∞ (Video Game) / int_1aa08f77 | type |
Multiple Endings | |
Rockman 4 Minus ∞ (Video Game) / int_1aa08f77 | comment |
Multiple Endings: The ending of the game has several permutations depending on your actions: If you rescue Rush during the final level, Mega Man will use Rush Cannon on Wily's space ship upon escaping the castle. Otherwise, Mega Man will collide with the space ship instead, destroying it regardless. Eddie, Rush, and Beat make appearances depending on if you used the Recycle Inhaler on the former and/or rescued the other two during the final level. If you turned Toad Man into a toad during the rematch and spared him, he will appear in the first part of the credits, hopping alongside the train. If you get the ? Dagger, Shadow Man will be seen on his kite in the background in the first part of the credits, eventually getting chased by Top Man. Depending on what happened to Rush, Eddie, and Beat at the end of the game, they will appear either in color or grey in the "Presented by Capcom" screen. | |
Rockman 4 Minus ∞ (Video Game) / int_1aa08f77 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_1aa08f77 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_1aa08f77 | |
Rockman 4 Minus ∞ (Video Game) / int_1ca6727d | type |
Actually a Doombot | |
Rockman 4 Minus ∞ (Video Game) / int_1ca6727d | comment |
Actually a Doombot: Crash Man, Wave Man, and the Chimerabots are actually holograms. As are the Bait-and-Switch Boss and the True Final Boss. Mega Man figures out that they're holograms almost immediately, but that doesn't make them any less dangerous. | |
Rockman 4 Minus ∞ (Video Game) / int_1ca6727d | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_1ca6727d | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_1ca6727d | |
Rockman 4 Minus ∞ (Video Game) / int_1dd14f5a | type |
I Surrender, Suckers | |
Rockman 4 Minus ∞ (Video Game) / int_1dd14f5a | comment |
I Surrender, Suckers: Dr. Wily, of course. In this case, he even tricks Mega Man into looking in another direction before making his getaway. | |
Rockman 4 Minus ∞ (Video Game) / int_1dd14f5a | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_1dd14f5a | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_1dd14f5a | |
Rockman 4 Minus ∞ (Video Game) / int_1ea655da | type |
My Name Is ??? | |
Rockman 4 Minus ∞ (Video Game) / int_1ea655da | comment |
My Name Is ???: Cockroach Omega when you reach him in the True Arena. | |
Rockman 4 Minus ∞ (Video Game) / int_1ea655da | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_1ea655da | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_1ea655da | |
Rockman 4 Minus ∞ (Video Game) / int_23473ae7 | type |
Adaptation Expansion | |
Rockman 4 Minus ∞ (Video Game) / int_23473ae7 | comment |
Adaptation Expansion: Adds numerous new enemies, mini-bosses, bosses, weapons, and even gameplay changes and new game modes. There's also some new story elements added, and the credits show how Dr. Wily escaped again, as well as an epilogue after that that shows there are no hard feelings between Light and Cossack. | |
Rockman 4 Minus ∞ (Video Game) / int_23473ae7 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_23473ae7 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_23473ae7 | |
Rockman 4 Minus ∞ (Video Game) / int_234a6809 | type |
Ribcage Ridge | |
Rockman 4 Minus ∞ (Video Game) / int_234a6809 | comment |
Ribcage Ridge: Skull Man's stage resuses the exact metallic ribcage tileset as the original, making it one as well. To make matters worse, it's also a Level in the Clouds | |
Rockman 4 Minus ∞ (Video Game) / int_234a6809 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_234a6809 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_234a6809 | |
Rockman 4 Minus ∞ (Video Game) / int_26ac510e | type |
Mythology Gag | |
Rockman 4 Minus ∞ (Video Game) / int_26ac510e | comment |
Mythology Gag: Has its own page. | |
Rockman 4 Minus ∞ (Video Game) / int_26ac510e | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_26ac510e | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_26ac510e | |
Rockman 4 Minus ∞ (Video Game) / int_2813c530 | type |
Laser Hallway | |
Rockman 4 Minus ∞ (Video Game) / int_2813c530 | comment |
Laser Hallway: There are two sections in Ring Man's stage, one at the beginning and one that the end, that revolve around outrunning damaging lasers ala Quick Man's stage in [1]. Said lasers are, however, not one-hit kills. | |
Rockman 4 Minus ∞ (Video Game) / int_2813c530 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_2813c530 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_2813c530 | |
Rockman 4 Minus ∞ (Video Game) / int_29428ef | type |
Difficulty Levels | |
Rockman 4 Minus ∞ (Video Game) / int_29428ef | comment |
Difficulty Levels: As of v0.02, difficulty options are added — "Normal"note MAIN: Norm; DAMAGE: x1.0; CRITICAL: On; ITEM DROP: Norm; FAIL-SAFE: Norm; E.GEN.: On, "Easy"note MAIN: Norm; DAMAGE: x0.5; CRITICAL: On; ITEM DROP: More; FAIL-SAFE: Safe; E.GEN.: On, "Hard"note MAIN: Hard; DAMAGE: x1.5; CRITICAL: On; ITEM DROP: None; FAIL-SAFE: Norm; E.GEN.: Off, and "Stable"note MAIN: Norm; DAMAGE: x1.0; CRITICAL: Off; ITEM DROP: None; FAIL-SAFE: Norm; E.GEN.: On | |
Rockman 4 Minus ∞ (Video Game) / int_29428ef | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_29428ef | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_29428ef | |
Rockman 4 Minus ∞ (Video Game) / int_2ad2a2c8 | type |
Diagonal Cut | |
Rockman 4 Minus ∞ (Video Game) / int_2ad2a2c8 | comment |
Diagonal Cut: This is how Super Shadow Man kills the third Chimerabot in Wily Stage 4. | |
Rockman 4 Minus ∞ (Video Game) / int_2ad2a2c8 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_2ad2a2c8 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_2ad2a2c8 | |
Rockman 4 Minus ∞ (Video Game) / int_314c56b9 | type |
Time Stands Still | |
Rockman 4 Minus ∞ (Video Game) / int_314c56b9 | comment |
Time Stands Still: If you hold up when you use the Spark Manbow, all the enemies on the screen except a few get frozen for a few seconds. | |
Rockman 4 Minus ∞ (Video Game) / int_314c56b9 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_314c56b9 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_314c56b9 | |
Rockman 4 Minus ∞ (Video Game) / int_33d5b7f2 | type |
Adapted Out | |
Rockman 4 Minus ∞ (Video Game) / int_33d5b7f2 | comment |
Adapted Out: The Metall Daddy and Tako Trash bosses from the original Mega Man 4 don't appear here. | |
Rockman 4 Minus ∞ (Video Game) / int_33d5b7f2 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_33d5b7f2 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_33d5b7f2 | |
Rockman 4 Minus ∞ (Video Game) / int_34439d52 | type |
Rubber-Band A.I. | |
Rockman 4 Minus ∞ (Video Game) / int_34439d52 | comment |
Rubber-Band A.I.: The Advancing Wall of Doom in Dust Man's stage will always stay fully on-screen no matter how fast Mega Man is going, even being able to keep-pace with the Hell Wheel.. | |
Rockman 4 Minus ∞ (Video Game) / int_34439d52 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_34439d52 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_34439d52 | |
Rockman 4 Minus ∞ (Video Game) / int_363e9631 | type |
Sequential Boss | |
Rockman 4 Minus ∞ (Video Game) / int_363e9631 | comment |
Sequential Boss: Pharaoh Man (first time), Square Machine, Aqua Devil, Joe Ni-Nin Va All, and Snatch Man. | |
Rockman 4 Minus ∞ (Video Game) / int_363e9631 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_363e9631 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_363e9631 | |
Rockman 4 Minus ∞ (Video Game) / int_3b789458 | type |
Recurring Extra | |
Rockman 4 Minus ∞ (Video Game) / int_3b789458 | comment |
Recurring Extra: Almost every stage in the game has at least one Up n' Down, usually with some unique gimmick to it. | |
Rockman 4 Minus ∞ (Video Game) / int_3b789458 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_3b789458 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_3b789458 | |
Rockman 4 Minus ∞ (Video Game) / int_3bb81225 | type |
Recurring Boss | |
Rockman 4 Minus ∞ (Video Game) / int_3bb81225 | comment |
Recurring Boss: Shadow Man. | |
Rockman 4 Minus ∞ (Video Game) / int_3bb81225 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_3bb81225 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_3bb81225 | |
Rockman 4 Minus ∞ (Video Game) / int_3c54703 | type |
Weapons That Suck | |
Rockman 4 Minus ∞ (Video Game) / int_3c54703 | comment |
Weapons That Suck: Dust Man and Recycle Inhaler. Recycle Inhaler acts like Kirby's inhale ability and it turns enemies into power-ups. | |
Rockman 4 Minus ∞ (Video Game) / int_3c54703 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_3c54703 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_3c54703 | |
Rockman 4 Minus ∞ (Video Game) / int_3d260e8c | type |
Victory Fakeout | |
Rockman 4 Minus ∞ (Video Game) / int_3d260e8c | comment |
Victory Fakeout: Did you think the game was over when you defeated the Optical Capsule? Well, you still have a Womb Level, another boss, and an Escape Sequence to go through first. | |
Rockman 4 Minus ∞ (Video Game) / int_3d260e8c | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_3d260e8c | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_3d260e8c | |
Rockman 4 Minus ∞ (Video Game) / int_409d3c07 | type |
Advancing Boss of Doom | |
Rockman 4 Minus ∞ (Video Game) / int_409d3c07 | comment |
Advancing Boss of Doom: King Gojulus in Skull Man's stage, as well as Jumbig in some stages. | |
Rockman 4 Minus ∞ (Video Game) / int_409d3c07 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_409d3c07 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_409d3c07 | |
Rockman 4 Minus ∞ (Video Game) / int_40fabf7f | type |
Rings of Death | |
Rockman 4 Minus ∞ (Video Game) / int_40fabf7f | comment |
Rings of Death: The Holdable Control Ring Boomerang, like in the original game, is a projectile ring. Unlike the original, it can stay in place if the B button is held to really rack up damage. | |
Rockman 4 Minus ∞ (Video Game) / int_40fabf7f | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_40fabf7f | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_40fabf7f | |
Rockman 4 Minus ∞ (Video Game) / int_4160410d | type |
Damsel in Distress | |
Rockman 4 Minus ∞ (Video Game) / int_4160410d | comment |
Damsel in Distress: Mega Man has to break Kalinka out of a cage (guarded by a Copy Roll, of all things), in order to advance in Wily Stage 3. | |
Rockman 4 Minus ∞ (Video Game) / int_4160410d | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_4160410d | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_4160410d | |
Rockman 4 Minus ∞ (Video Game) / int_418208c3 | type |
Auto-Scrolling Level | |
Rockman 4 Minus ∞ (Video Game) / int_418208c3 | comment |
Auto-Scrolling Level: Sections of Skull Man's level, which has every kind of dynamic platform from the 8-bit Mega Man series. Wily Stage 2's last half, which is a Homage to the Gradius series' High Speed Zone stages. | |
Rockman 4 Minus ∞ (Video Game) / int_418208c3 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_418208c3 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_418208c3 | |
Rockman 4 Minus ∞ (Video Game) / int_41f26c58 | type |
Happy Dance | |
Rockman 4 Minus ∞ (Video Game) / int_41f26c58 | comment |
Happy Dance: Mega Man does one when he defeats Omega in The True Arena. | |
Rockman 4 Minus ∞ (Video Game) / int_41f26c58 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_41f26c58 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_41f26c58 | |
Rockman 4 Minus ∞ (Video Game) / int_420ab7c6 | type |
Smart Bomb | |
Rockman 4 Minus ∞ (Video Game) / int_420ab7c6 | comment |
Smart Bomb: Toad Man's weapon turns most enemies into easily-squished frogs, and heavily damages those immune to it. Hilariously, Toad Man isn't immune to his own weapon. | |
Rockman 4 Minus ∞ (Video Game) / int_420ab7c6 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_420ab7c6 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_420ab7c6 | |
Rockman 4 Minus ∞ (Video Game) / int_4292ebbf | type |
Doppelgänger Attack | |
Rockman 4 Minus ∞ (Video Game) / int_4292ebbf | comment |
Doppelgänger Attack: Chimerabot #3 is a fusion of Needle Man and Gemini Man, and it uses Gemini Man's self-duplicating ability. | |
Rockman 4 Minus ∞ (Video Game) / int_4292ebbf | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_4292ebbf | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_4292ebbf | |
Rockman 4 Minus ∞ (Video Game) / int_4395ac9 | type |
Inconveniently-Placed Conveyor Belt | |
Rockman 4 Minus ∞ (Video Game) / int_4395ac9 | comment |
Inconveniently-Placed Conveyor Belt: Dust Man's stage and Wily Stage 2. | |
Rockman 4 Minus ∞ (Video Game) / int_4395ac9 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_4395ac9 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_4395ac9 | |
Rockman 4 Minus ∞ (Video Game) / int_486466ee | type |
Dual Boss | |
Rockman 4 Minus ∞ (Video Game) / int_486466ee | comment |
Dual Boss: Rong Rong Rong, Rang Rang Rang, and Rung Rung Rung in Ring Man's stage. The Nightmare Suzy Minibosses in Cossack Castle Stage 4. The third Chimerabot (a fusion of Gemini Man and Needle Man) in Wily Stage 4. | |
Rockman 4 Minus ∞ (Video Game) / int_486466ee | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_486466ee | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_486466ee | |
Rockman 4 Minus ∞ (Video Game) / int_4c798fd5 | type |
Shock and Awe | |
Rockman 4 Minus ∞ (Video Game) / int_4c798fd5 | comment |
Shock and Awe: Bright Man gains electric powers in this game, being able to shoot sparks. | |
Rockman 4 Minus ∞ (Video Game) / int_4c798fd5 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_4c798fd5 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_4c798fd5 | |
Rockman 4 Minus ∞ (Video Game) / int_5098e87 | type |
Unexpected Shmup Level | |
Rockman 4 Minus ∞ (Video Game) / int_5098e87 | comment |
Unexpected Shmup Level: Cossack Stage 1's second half, which has you ride on the Balloon Adapter until Shadow Man ambushes you. After the Mini-Boss battle, you do some Sky Surfing with Rush. | |
Rockman 4 Minus ∞ (Video Game) / int_5098e87 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_5098e87 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_5098e87 | |
Rockman 4 Minus ∞ (Video Game) / int_53430e3c | type |
Non-Lethal Bottomless Pits | |
Rockman 4 Minus ∞ (Video Game) / int_53430e3c | comment |
Non-Lethal Bottomless Pits: The Trampoline Upgrade turns every bottomless pit into these. | |
Rockman 4 Minus ∞ (Video Game) / int_53430e3c | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_53430e3c | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_53430e3c | |
Rockman 4 Minus ∞ (Video Game) / int_5561eef8 | type |
Suspicious Video-Game Generosity | |
Rockman 4 Minus ∞ (Video Game) / int_5561eef8 | comment |
Suspicious Video-Game Generosity: Extra life and E-Tank drops are extremely common in this game. The final levels of the game give you lots of health and ammo, and there's a massive stash of items before the Wily Machine. | |
Rockman 4 Minus ∞ (Video Game) / int_5561eef8 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_5561eef8 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_5561eef8 | |
Rockman 4 Minus ∞ (Video Game) / int_55e5b37c | type |
Bragging Rights Reward | |
Rockman 4 Minus ∞ (Video Game) / int_55e5b37c | comment |
Bragging Rights Reward: The ? Dagger you get by defeating Super Shadow Man. Considering said boss fight occurs at the tail end of the game, and to even see said boss fight you have to have no lives lost all the way up to that point, and you have to beat this ridiculously hard boss in a single life, the only thing obtaining this weapon proves is that you don't need the damn thing. However it helps greatly against the Optical Capsule on Hard, which is a blessing. | |
Rockman 4 Minus ∞ (Video Game) / int_55e5b37c | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_55e5b37c | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_55e5b37c | |
Rockman 4 Minus ∞ (Video Game) / int_56a6927b | type |
All the Worlds Are a Stage | |
Rockman 4 Minus ∞ (Video Game) / int_56a6927b | comment |
All the Worlds Are a Stage: Wily Stage 3 is a maze that uses graphics from every previous level, fitting the whole Boss Rush theme. | |
Rockman 4 Minus ∞ (Video Game) / int_56a6927b | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_56a6927b | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_56a6927b | |
Rockman 4 Minus ∞ (Video Game) / int_589e54d3 | type |
Charged Attack | |
Rockman 4 Minus ∞ (Video Game) / int_589e54d3 | comment |
Charged Attack: The Mega Buster MI and Pharaoh Shotgun can be charged up for a more powerful attack. | |
Rockman 4 Minus ∞ (Video Game) / int_589e54d3 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_589e54d3 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_589e54d3 | |
Rockman 4 Minus ∞ (Video Game) / int_595a20c9 | type |
Chest Blaster | |
Rockman 4 Minus ∞ (Video Game) / int_595a20c9 | comment |
Chest Blaster: Dive Man's Water Cutter is fired out of his chest. | |
Rockman 4 Minus ∞ (Video Game) / int_595a20c9 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_595a20c9 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_595a20c9 | |
Rockman 4 Minus ∞ (Video Game) / int_5a08d0ae | type |
Back Stab | |
Rockman 4 Minus ∞ (Video Game) / int_5a08d0ae | comment |
Back Stab: In certain battles, Shadow Man will seemingly leap off-screen before performing this One-Hit Kill move. | |
Rockman 4 Minus ∞ (Video Game) / int_5a08d0ae | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_5a08d0ae | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_5a08d0ae | |
Rockman 4 Minus ∞ (Video Game) / int_5a36f8bc | type |
Not His Sled | |
Rockman 4 Minus ∞ (Video Game) / int_5a36f8bc | comment |
Not His Sled: Three bosses from the original game — Cockroach Twins, Metool Daddy, and Tako Trash — are replaced with new bosses. Averted for the Cockroach Twins in The True Area in the form of Cockroach Omega. Nope, not the Messiah of Weil, but the dreaded enemy from Final Fantasy V in all of his glory. | |
Rockman 4 Minus ∞ (Video Game) / int_5a36f8bc | featureApplicability |
-1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_5a36f8bc | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_5a36f8bc | |
Rockman 4 Minus ∞ (Video Game) / int_5a5de5ca | type |
Boss Rush | |
Rockman 4 Minus ∞ (Video Game) / int_5a5de5ca | comment |
Cast the Toad spell on Toad Man during the Boss Rush. He turns into an easily squished toad. | |
Rockman 4 Minus ∞ (Video Game) / int_5a5de5ca | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_5a5de5ca | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_5a5de5ca | |
Rockman 4 Minus ∞ (Video Game) / int_5b607875 | type |
Inconsistent Dub | |
Rockman 4 Minus ∞ (Video Game) / int_5b607875 | comment |
Inconsistent Dub: The English language setting uses the appropriate Dub Name Changes, though there are some inconsistencies: After obtaining Terra's Spark Chaser in Cossack Stage 4, the pause screen will display "Earth", Terra's Japanese name, next to Spark Chaser. In the cutscene after defeating Dr. Cossack, when Mega Man goes after Dr. Wily, his name is initialised as "R" (for Rockman). Dr. Light is called "Dr. Right" in the intro to Wily Stage 3. When Mega Man first speaks to Kalinka upon rescuing her in Wily Stage 3, his name is again initialised as "R" (for Rockman). If Proto Man comes to give Mega Man the Wily Buster during the final battle, his name is displayed as "Blues." | |
Rockman 4 Minus ∞ (Video Game) / int_5b607875 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_5b607875 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_5b607875 | |
Rockman 4 Minus ∞ (Video Game) / int_5c47585e | type |
HPToOne | |
Rockman 4 Minus ∞ (Video Game) / int_5c47585e | comment |
HP to One: The Shock Guard Upgrade turns the spikes from a one hit KO into these. | |
Rockman 4 Minus ∞ (Video Game) / int_5c47585e | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_5c47585e | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_5c47585e | |
Rockman 4 Minus ∞ (Video Game) / int_60fa92ac | type |
Names to Run Away from Really Fast | |
Rockman 4 Minus ∞ (Video Game) / int_60fa92ac | comment |
Names to Run Away from Really Fast; Jumbig the Death Machine. How fitting. | |
Rockman 4 Minus ∞ (Video Game) / int_60fa92ac | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_60fa92ac | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_60fa92ac | |
Rockman 4 Minus ∞ (Video Game) / int_610afe0a | type |
Flechette Storm | |
Rockman 4 Minus ∞ (Video Game) / int_610afe0a | comment |
Flechette Storm: Super Shadow Man does. | |
Rockman 4 Minus ∞ (Video Game) / int_610afe0a | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_610afe0a | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_610afe0a | |
Rockman 4 Minus ∞ (Video Game) / int_62259825 | type |
Nintendo Hard | |
Rockman 4 Minus ∞ (Video Game) / int_62259825 | comment |
Nintendo Hard: While the special weapons are more powerful than in vanilla Mega Man 4, the stages are a lot longer and have much higher enemy density. The original game had Hard Levels, Easy Bosses, but this game's bosses are much trickier, with more difficult patterns that often have them fill the screen with projectiles. | |
Rockman 4 Minus ∞ (Video Game) / int_62259825 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_62259825 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_62259825 | |
Rockman 4 Minus ∞ (Video Game) / int_6320eced | type |
Gameplay and Story Segregation | |
Rockman 4 Minus ∞ (Video Game) / int_6320eced | comment |
Gameplay and Story Segregation: In at least two cutscenes near the end of the game, Mega Man fires a charged shot without having to charge up first, the first time happening when he destroys Kalinka's cell and the second time happening when he shoots down the alien cave projector. The Wish Star adaptor uses up its entire energy bar when used, even after rescuing Kalinka in Wily Stage 3 and she attaches a device to Rush that halves the usage costs of the Rush Search and Rush Cannon adaptors. Even if the player uses the Wish Star adaptor to defeat the Wily Machine, Mega Man is still able to immediately use it again afterwards to destroy Wily's escape pod. | |
Rockman 4 Minus ∞ (Video Game) / int_6320eced | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_6320eced | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_6320eced | |
Rockman 4 Minus ∞ (Video Game) / int_6400a34 | type |
Arm Cannon | |
Rockman 4 Minus ∞ (Video Game) / int_6400a34 | comment |
Toad Spell turns the debris Dust Man expels out of his Arm Cannon into toads. When he inhales it back in, he gets damaged instead. | |
Rockman 4 Minus ∞ (Video Game) / int_6400a34 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_6400a34 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_6400a34 | |
Rockman 4 Minus ∞ (Video Game) / int_6627695f | type |
Author Appeal | |
Rockman 4 Minus ∞ (Video Game) / int_6627695f | comment |
Author Appeal: PureSabe seems to be a big fan of Rockman World 5 and Mega Man X2. The Cossack bosses are based on the X-Hunters and the Charge Shot looks like the Charge Shot from X2. Some of the enemies and gimmicks from Rockman World 5 show up. He also seems to like Shadow Man a lot, as the latter is fought several times throughout the game. Also, Up n' Down, considering how every single RM stage has a variant of one. Puresabe is a big fan of the F-Zero series, Gradius series, and Kirby, since he tends to reference both throughout many of his romhacks. In fact, he's done hacks for both series. | |
Rockman 4 Minus ∞ (Video Game) / int_6627695f | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_6627695f | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_6627695f | |
Rockman 4 Minus ∞ (Video Game) / int_66f763c0 | type |
Interface Screw | |
Rockman 4 Minus ∞ (Video Game) / int_66f763c0 | comment |
Interface Screw: Pharaoh Man's stage has a curse and if Mega Man is inside the pyramid, he will be affected by it. | |
Rockman 4 Minus ∞ (Video Game) / int_66f763c0 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_66f763c0 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_66f763c0 | |
Rockman 4 Minus ∞ (Video Game) / int_6af6887 | type |
Escape Sequence | |
Rockman 4 Minus ∞ (Video Game) / int_6af6887 | comment |
Dying three times on the final Escape Sequence causes the spikes to turn green and only do one damage, in addition to giving you more time. | |
Rockman 4 Minus ∞ (Video Game) / int_6af6887 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_6af6887 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_6af6887 | |
Rockman 4 Minus ∞ (Video Game) / int_6b6ac319 | type |
Painfully Slow Projectile | |
Rockman 4 Minus ∞ (Video Game) / int_6b6ac319 | comment |
Painfully Slow Projectile: The Minimum curse inflicts this on you in Pharaoh Man's stage. Combined with One Bullet at a Time above, it really starts getting annoying. | |
Rockman 4 Minus ∞ (Video Game) / int_6b6ac319 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_6b6ac319 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_6b6ac319 | |
Rockman 4 Minus ∞ (Video Game) / int_6e7e9709 | type |
Cosmetic Award | |
Rockman 4 Minus ∞ (Video Game) / int_6e7e9709 | comment |
Cosmetic Award: Proof of Omega, earned after beating Cockroach Omega. | |
Rockman 4 Minus ∞ (Video Game) / int_6e7e9709 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_6e7e9709 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_6e7e9709 | |
Rockman 4 Minus ∞ (Video Game) / int_6e9277c | type |
Real-Time Weapon Change | |
Rockman 4 Minus ∞ (Video Game) / int_6e9277c | comment |
Real-Time Weapon Change: Using the A and B buttons on the second controller, you can change Mega Man's weapons. | |
Rockman 4 Minus ∞ (Video Game) / int_6e9277c | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_6e9277c | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_6e9277c | |
Rockman 4 Minus ∞ (Video Game) / int_6edd96b8 | type |
Making a Splash | |
Rockman 4 Minus ∞ (Video Game) / int_6edd96b8 | comment |
DCN-031: Dive Man, weak to Spark Manbow and Homing Control Ring Boomerang, gives the Water Cutter. | |
Rockman 4 Minus ∞ (Video Game) / int_6edd96b8 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_6edd96b8 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_6edd96b8 | |
Rockman 4 Minus ∞ (Video Game) / int_6f3498bc | type |
Collision Damage | |
Rockman 4 Minus ∞ (Video Game) / int_6f3498bc | comment |
Collision Damage: Played with against Snatch Man. If you collide into him, he takes damage too. | |
Rockman 4 Minus ∞ (Video Game) / int_6f3498bc | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_6f3498bc | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_6f3498bc | |
Rockman 4 Minus ∞ (Video Game) / int_736d791f | type |
Adaptational Badass | |
Rockman 4 Minus ∞ (Video Game) / int_736d791f | comment |
Adaptational Badass: All of the Robot Masters and other bosses in general have new attacks and abilities that they didn't have in the original series, but Toad Man takes the cake. He's much faster and more agile than he was before, can't be locked into a repetitive pattern anymore, and his special weapon can't be interrupted, with it turning Mega Man into a frog if not dodged. Rush in the canon Mega Man games is a utility character, usually not being able to attack enemies himself. Here, Rush has two ways of dishing out huge damage. The Rush Cannon adaptor fires Rush as a projectile for a One-Hit Kill on most foes, while the Wish Star adaptor damages all enemies on screen, hitting even harder if Mega Man is low on HP. | |
Rockman 4 Minus ∞ (Video Game) / int_736d791f | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_736d791f | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_736d791f | |
Rockman 4 Minus ∞ (Video Game) / int_75f38750 | type |
Kaizo Trap | |
Rockman 4 Minus ∞ (Video Game) / int_75f38750 | comment |
Giving yourself Sakugarne reveals that it either one-shots everything, including bosses, or skips it to next phase / pattern if it isn't the last one; though it can glitch out the bosses, or even make them drop items. You can even kill Eddie, and destroy Drill Man's ground (which can lead you later into double KO) or the moving platforms that appear during one of the Cossack boss fights. It also collides with something that doesn't make sense, like bullets or weapon energy tanks. Mirror Buster, on other hand, glitches out bosses instantly. Also, both run on bosses HP bar, which provides hilarious and weird effect if entered the room with the item on. | |
Rockman 4 Minus ∞ (Video Game) / int_75f38750 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_75f38750 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_75f38750 | |
Rockman 4 Minus ∞ (Video Game) / int_77aedc5c | type |
Horse of a Different Color | |
Rockman 4 Minus ∞ (Video Game) / int_77aedc5c | comment |
Horse of a Different Color: In a homage to the Mega Man Power Battle/Fighters series, Shadow Man rides on a giant toad in Toad Man's stage, which is lifted straight from Power Fighters, even using the same sprites from the Neo Geo Pocket Color's Rockman Battle & Fighters Shadow Man battle. | |
Rockman 4 Minus ∞ (Video Game) / int_77aedc5c | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_77aedc5c | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_77aedc5c | |
Rockman 4 Minus ∞ (Video Game) / int_77f6cc58 | type |
100% Completion | |
Rockman 4 Minus ∞ (Video Game) / int_77f6cc58 | comment |
100% Completion: Getting a hero score of 100. | |
Rockman 4 Minus ∞ (Video Game) / int_77f6cc58 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_77f6cc58 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_77f6cc58 | |
Rockman 4 Minus ∞ (Video Game) / int_7b7965dd | type |
Boss in Mook Clothing | |
Rockman 4 Minus ∞ (Video Game) / int_7b7965dd | comment |
Boss in Mook Clothing: The Jumbig, which takes 127 Mega Buster shots to kill. He also pushes you back if you run into him, so you can't just abuse invincibility frames to bypass him. And he appears at least once in every level. And on top of that, he gains some additional projectile attacks when you start the fortress levels... On Hard Mode, they start with their upgrade from the beginning and then starts firing one hit kill spike balls in the Wily Castle stages! | |
Rockman 4 Minus ∞ (Video Game) / int_7b7965dd | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_7b7965dd | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_7b7965dd | |
Rockman 4 Minus ∞ (Video Game) / int_7ba493b0 | type |
Always Accurate Attack | |
Rockman 4 Minus ∞ (Video Game) / int_7ba493b0 | comment |
Always Accurate Attack: The Wishing Star Adapter. It covers the screen, but you only get one shot. | |
Rockman 4 Minus ∞ (Video Game) / int_7ba493b0 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_7ba493b0 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_7ba493b0 | |
Rockman 4 Minus ∞ (Video Game) / int_7e1f3c45 | type |
Power-Up Magnet | |
Rockman 4 Minus ∞ (Video Game) / int_7e1f3c45 | comment |
Power-Up Magnet: Holdable Control Ring Boomerang can snatch items as a homage to Mega Man IV on the Game Boy. | |
Rockman 4 Minus ∞ (Video Game) / int_7e1f3c45 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_7e1f3c45 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_7e1f3c45 | |
Rockman 4 Minus ∞ (Video Game) / int_8029fa50 | type |
True Final Boss | |
Rockman 4 Minus ∞ (Video Game) / int_8029fa50 | comment |
True Final Boss: Only encountered at the very of of The True Arena, it is Omega with all of the techniques from its home game. | |
Rockman 4 Minus ∞ (Video Game) / int_8029fa50 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_8029fa50 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_8029fa50 | |
Rockman 4 Minus ∞ (Video Game) / int_825f60fa | type |
Mercy Invincibility | |
Rockman 4 Minus ∞ (Video Game) / int_825f60fa | comment |
Mercy Invincibility: Its duration is greatly reduced. Super Shadow Man's attacks don't trigger it, which makes the fight that much harder. | |
Rockman 4 Minus ∞ (Video Game) / int_825f60fa | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_825f60fa | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_825f60fa | |
Rockman 4 Minus ∞ (Video Game) / int_82e8cfeb | type |
The Power of the Sun | |
Rockman 4 Minus ∞ (Video Game) / int_82e8cfeb | comment |
DCN-028: Pharaoh Man, weak to Drill Torpedo, gives Pharaoh Shotgun. | |
Rockman 4 Minus ∞ (Video Game) / int_82e8cfeb | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_82e8cfeb | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_82e8cfeb | |
Rockman 4 Minus ∞ (Video Game) / int_8454f523 | type |
Superboss | |
Rockman 4 Minus ∞ (Video Game) / int_8454f523 | comment |
Superboss: Super Shadow Man in Wily Stage 4 if you get the secret condition. The other Shadow Man encounters are relatively tame, but this fight is the hardest one in the entire story mode, with the boss having twenty-odd different attacks that deal huge damage, tons of HP, no real weakness, and several One-Hit Kill attacks. Green Helmet, who only appears in The True Arena. This is a composite of all three variants of the Metool EX from the original Mega Man 4 with a full health bar. Cockroach Omega, who makes its only appearance as the final opponent in The True Arena. | |
Rockman 4 Minus ∞ (Video Game) / int_8454f523 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_8454f523 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_8454f523 | |
Rockman 4 Minus ∞ (Video Game) / int_85ac41e1 | type |
Grappling-Hook Pistol | |
Rockman 4 Minus ∞ (Video Game) / int_85ac41e1 | comment |
Grappling-Hook Pistol: Wire Adapter. Unlike the original game, it's able to be aimed in more directions than just straight up. | |
Rockman 4 Minus ∞ (Video Game) / int_85ac41e1 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_85ac41e1 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_85ac41e1 | |
Rockman 4 Minus ∞ (Video Game) / int_868e6134 | type |
Songs in the Key of Panic | |
Rockman 4 Minus ∞ (Video Game) / int_868e6134 | comment |
Songs in the Key of Panic: When fighting the main 8 Robot Masters, the music speeds up when they enter their Pinch mode. | |
Rockman 4 Minus ∞ (Video Game) / int_868e6134 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_868e6134 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_868e6134 | |
Rockman 4 Minus ∞ (Video Game) / int_8816272b | type |
Blinded by the Light | |
Rockman 4 Minus ∞ (Video Game) / int_8816272b | comment |
Blinded by the Light: Spark Manbow has a secondary function. If you hold up when you press the fire button, Mega Man holds up a lightbulb and causes a bright flash of light to cover the screen, which makes enemies stand still for a few seconds. | |
Rockman 4 Minus ∞ (Video Game) / int_8816272b | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_8816272b | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_8816272b | |
Rockman 4 Minus ∞ (Video Game) / int_889cff96 | type |
Quirky Miniboss Squad | |
Rockman 4 Minus ∞ (Video Game) / int_889cff96 | comment |
Quirky Miniboss Squad: The Mega Man Killers from the Game Boy titles appear throughout the game, now joined by Quint and Terra. | |
Rockman 4 Minus ∞ (Video Game) / int_889cff96 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_889cff96 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_889cff96 | |
Rockman 4 Minus ∞ (Video Game) / int_88e5fcbc | type |
One-Hit Polykill | |
Rockman 4 Minus ∞ (Video Game) / int_88e5fcbc | comment |
One-Hit Polykill: Drill Torpedo and Water Cutter. | |
Rockman 4 Minus ∞ (Video Game) / int_88e5fcbc | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_88e5fcbc | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_88e5fcbc | |
Rockman 4 Minus ∞ (Video Game) / int_8a88ed49 | type |
Mini-Boss | |
Rockman 4 Minus ∞ (Video Game) / int_8a88ed49 | comment |
Many of the game's Mini Bosses become this in Hard Mode; for example, Quint's Sakugarne now creates an earthquake when he hops on and lands with it, which hurts Mega Man if he's on the ground, and this same earthquake also causes a ton of rocks to drop from the ceiling, and the rocks it previously dug up before are now thrown much further across the room. To put it bluntly, an once pathetically easy Anti Climax Mini-Boss is now a ridiculously brutal Bullet Hell Mini-Boss. | |
Rockman 4 Minus ∞ (Video Game) / int_8a88ed49 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_8a88ed49 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_8a88ed49 | |
Rockman 4 Minus ∞ (Video Game) / int_8aeccf04 | type |
Bullet Hell | |
Rockman 4 Minus ∞ (Video Game) / int_8aeccf04 | comment |
Bullet Hell: Mothraya. Also Optical Capsule. On Hard Mode, Quint also becomes this. | |
Rockman 4 Minus ∞ (Video Game) / int_8aeccf04 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_8aeccf04 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_8aeccf04 | |
Rockman 4 Minus ∞ (Video Game) / int_8dd3f1da | type |
Gimmick Level | |
Rockman 4 Minus ∞ (Video Game) / int_8dd3f1da | comment |
Gimmick Level: Lots of them. Skull Man's stage has pretty much every moving platform from the NES games. Ring Man uses a nerfed version of Quick Man's laser beams. Bright Man has two: the first half of the stage is only lit on your X-axis position, while the second half uses red, blue and green disappearing blocks, which damage you should you be in them when they appear. There are also ladders and Spikes of Doom that function in this manner. Pharaoh Man's stage contains the curses that do various things to you depending on where you're at in the pyramid. Oh, and the boss fights against him involve these curses too. | |
Rockman 4 Minus ∞ (Video Game) / int_8dd3f1da | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_8dd3f1da | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_8dd3f1da | |
Rockman 4 Minus ∞ (Video Game) / int_8df14c99 | type |
One-Hit-Point Wonder | |
Rockman 4 Minus ∞ (Video Game) / int_8df14c99 | comment |
One-Hit-Point Wonder: The configuration menu in the 0.02 release allows you to play the game with only 1 hit point in Mega Man's life meter. | |
Rockman 4 Minus ∞ (Video Game) / int_8df14c99 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_8df14c99 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_8df14c99 | |
Rockman 4 Minus ∞ (Video Game) / int_8e1aef2d | type |
Reference Overdosed | |
Rockman 4 Minus ∞ (Video Game) / int_8e1aef2d | comment |
Reference Overdosed: As seen by the subsections dedicated to just the Shout-Outs and Mythology Gags in this game alone, Puresabe sure loves his references quite well. | |
Rockman 4 Minus ∞ (Video Game) / int_8e1aef2d | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_8e1aef2d | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_8e1aef2d | |
Rockman 4 Minus ∞ (Video Game) / int_8e9cf84e | type |
||
Rockman 4 Minus ∞ (Video Game) / int_8e9cf84e | comment |
"Blind Idiot" Translation: Although PureSabe did admit his bad English skills in the English readme file. The 0.02 and 0.97 releases lampshade this — the language select option has "Japanese" and "Engrish," with a real English release stated to be coming soon. | |
Rockman 4 Minus ∞ (Video Game) / int_8e9cf84e | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_8e9cf84e | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_8e9cf84e | |
Rockman 4 Minus ∞ (Video Game) / int_8f50849 | type |
Credits Medley | |
Rockman 4 Minus ∞ (Video Game) / int_8f50849 | comment |
Credits Medley: Played With — the credits theme is a medley of three credits themes from the Kirby series, specifically Kirby Super Star, Block Ball, and Dream Course. | |
Rockman 4 Minus ∞ (Video Game) / int_8f50849 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_8f50849 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_8f50849 | |
Rockman 4 Minus ∞ (Video Game) / int_8f900ccd | type |
Overly Long Name | |
Rockman 4 Minus ∞ (Video Game) / int_8f900ccd | comment |
Overly Long Name: Holdable Control Ring Boomerang. Shortened to "HCR Boomerang" in the "You Got..." screen. | |
Rockman 4 Minus ∞ (Video Game) / int_8f900ccd | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_8f900ccd | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_8f900ccd | |
Rockman 4 Minus ∞ (Video Game) / int_988357f9 | type |
Dead Character Walking | |
Rockman 4 Minus ∞ (Video Game) / int_988357f9 | comment |
Dead Character Walking: A variation — if you die while using Hell Wheel, the wheel keeps going (along with the camera). In some points you can even get to the next screen this way (though you obviously can't do anything)! | |
Rockman 4 Minus ∞ (Video Game) / int_988357f9 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_988357f9 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_988357f9 | |
Rockman 4 Minus ∞ (Video Game) / int_9b1b68e6 | type |
Reverse Shrapnel | |
Rockman 4 Minus ∞ (Video Game) / int_9b1b68e6 | comment |
Reverse Shrapnel: Hell Wheel. It's a version of the Skull Shield (skull-like energy projectile shield) that homages Pokemon (Submission is known as Hell Wheel in Japan) and Kirby's Wheel ability. | |
Rockman 4 Minus ∞ (Video Game) / int_9b1b68e6 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_9b1b68e6 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_9b1b68e6 | |
Rockman 4 Minus ∞ (Video Game) / int_9bbd4fca | type |
Feed It with Fire | |
Rockman 4 Minus ∞ (Video Game) / int_9bbd4fca | comment |
Feed It with Fire: Dust Man, with anything except Toad Spell when he is using Recycle Inhaler. | |
Rockman 4 Minus ∞ (Video Game) / int_9bbd4fca | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_9bbd4fca | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_9bbd4fca | |
Rockman 4 Minus ∞ (Video Game) / int_9bcd82c0 | type |
Took a Level in Badass | |
Rockman 4 Minus ∞ (Video Game) / int_9bcd82c0 | comment |
Took a Level in Badass: All of the Robot Masters (especially Toad Man) are much more of a threat than in the original game. Also, Shadow Man. The "final" fight against him is pathetically easy, but his "Super Shadow Man" appearance is much tougher. Many of the game's Mini Bosses become this in Hard Mode; for example, Quint's Sakugarne now creates an earthquake when he hops on and lands with it, which hurts Mega Man if he's on the ground, and this same earthquake also causes a ton of rocks to drop from the ceiling, and the rocks it previously dug up before are now thrown much further across the room. To put it bluntly, an once pathetically easy Anti Climax Mini-Boss is now a ridiculously brutal Bullet Hell Mini-Boss. | |
Rockman 4 Minus ∞ (Video Game) / int_9bcd82c0 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_9bcd82c0 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_9bcd82c0 | |
Rockman 4 Minus ∞ (Video Game) / int_9d12bbc1 | type |
Foreshadowing | |
Rockman 4 Minus ∞ (Video Game) / int_9d12bbc1 | comment |
Foreshadowing: All the enemies in Wily Stage 1 are Joes, and so is its boss, Joe Ni-Nin Va All. | |
Rockman 4 Minus ∞ (Video Game) / int_9d12bbc1 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_9d12bbc1 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_9d12bbc1 | |
Rockman 4 Minus ∞ (Video Game) / int_9e2f6378 | type |
SNK Boss | |
Rockman 4 Minus ∞ (Video Game) / int_9e2f6378 | comment |
SNK Boss: While most of the other Robot Master bosses fight close to Mega Man's level, Shadow Man's final appearance doesn't, having him move very fast and flood the screen with projectiles. As qzecwx put it: | |
Rockman 4 Minus ∞ (Video Game) / int_9e2f6378 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_9e2f6378 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_9e2f6378 | |
Rockman 4 Minus ∞ (Video Game) / int_a1a1491e | type |
Homage | |
Rockman 4 Minus ∞ (Video Game) / int_a1a1491e | comment |
Wily Stage 2's last half, which is a Homage to the Gradius series' High Speed Zone stages. | |
Rockman 4 Minus ∞ (Video Game) / int_a1a1491e | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_a1a1491e | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_a1a1491e | |
Rockman 4 Minus ∞ (Video Game) / int_a1b141f4 | type |
My God, What Have I Done? | |
Rockman 4 Minus ∞ (Video Game) / int_a1b141f4 | comment |
My God, What Have I Done?: Beating the game after sucking up Eddie has Proto Man lamenting his loss in the End-Game Results Screen, then noting "Are you trembling?" This leads to a You Bastard! moment when he notices that he disappeared near Mega Man, and thus you saw his demise (not knowing YOU were the one that caused it). | |
Rockman 4 Minus ∞ (Video Game) / int_a1b141f4 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_a1b141f4 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_a1b141f4 | |
Rockman 4 Minus ∞ (Video Game) / int_a414c3f0 | type |
One-Hit Kill | |
Rockman 4 Minus ∞ (Video Game) / int_a414c3f0 | comment |
Super Shadow Man in Wily Stage 4 if you get the secret condition. The other Shadow Man encounters are relatively tame, but this fight is the hardest one in the entire story mode, with the boss having twenty-odd different attacks that deal huge damage, tons of HP, no real weakness, and several One-Hit Kill attacks. | |
Rockman 4 Minus ∞ (Video Game) / int_a414c3f0 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_a414c3f0 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_a414c3f0 | |
Rockman 4 Minus ∞ (Video Game) / int_a5e02e9e | type |
Infinity +1 Sword | |
Rockman 4 Minus ∞ (Video Game) / int_a5e02e9e | comment |
Infinity +1 Sword: The ?Dagger, which you must reach Wily 4 and fight Super Shadow Man in one life (dying invalidates the condition and skips him) to obtain. It turns every hit into a Critical Hit, making the rest of the game a breeze. | |
Rockman 4 Minus ∞ (Video Game) / int_a5e02e9e | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_a5e02e9e | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_a5e02e9e | |
Rockman 4 Minus ∞ (Video Game) / int_a5e998f0 | type |
Hitbox Dissonance | |
Rockman 4 Minus ∞ (Video Game) / int_a5e998f0 | comment |
Hitbox Dissonance: Optical Capsule's lasers have rather weird hitbox and can pass through you without damaging you. | |
Rockman 4 Minus ∞ (Video Game) / int_a5e998f0 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_a5e998f0 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_a5e998f0 | |
Rockman 4 Minus ∞ (Video Game) / int_a7faec8e | type |
Written Sound Effect | |
Rockman 4 Minus ∞ (Video Game) / int_a7faec8e | comment |
Written Sound Effect: The credits track your deaths under "tiwns," which is supposed to be onomatopoeia for Mega Man's death sound. | |
Rockman 4 Minus ∞ (Video Game) / int_a7faec8e | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_a7faec8e | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_a7faec8e | |
Rockman 4 Minus ∞ (Video Game) / int_a8a04f6f | type |
And I Must Scream | |
Rockman 4 Minus ∞ (Video Game) / int_a8a04f6f | comment |
And I Must Scream: The description for the Energy Splitter (obtained by sucking up Eddie) implies Eddie is still alive inside it. | |
Rockman 4 Minus ∞ (Video Game) / int_a8a04f6f | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_a8a04f6f | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_a8a04f6f | |
Rockman 4 Minus ∞ (Video Game) / int_ac9b4618 | type |
One Bullet at a Time | |
Rockman 4 Minus ∞ (Video Game) / int_ac9b4618 | comment |
One Bullet at a Time: The Minimum curse in Pharaoh Man's stage. | |
Rockman 4 Minus ∞ (Video Game) / int_ac9b4618 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_ac9b4618 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_ac9b4618 | |
Rockman 4 Minus ∞ (Video Game) / int_ad1db87c | type |
Oh, Crap! | |
Rockman 4 Minus ∞ (Video Game) / int_ad1db87c | comment |
Oh, Crap!: Shadow Man gets this reaction after defeating him as Super Shadow Man when his smoke bomb that he used to cover his escape every other time fails to go off. To rub salt into the wound, it then does go off moments after he explodes. | |
Rockman 4 Minus ∞ (Video Game) / int_ad1db87c | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_ad1db87c | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_ad1db87c | |
Rockman 4 Minus ∞ (Video Game) / int_ae0bbe52 | type |
Living Statue | |
Rockman 4 Minus ∞ (Video Game) / int_ae0bbe52 | comment |
Living Statue: The Fire Man, Heat Man, and Flame Man statues near the end of Pharaoh Man's stage are alive, and will attack Mega Man. | |
Rockman 4 Minus ∞ (Video Game) / int_ae0bbe52 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_ae0bbe52 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_ae0bbe52 | |
Rockman 4 Minus ∞ (Video Game) / int_af429061 | type |
Ratchet Scrolling | |
Rockman 4 Minus ∞ (Video Game) / int_af429061 | comment |
Ratchet Scrolling: In the final escape sequence. | |
Rockman 4 Minus ∞ (Video Game) / int_af429061 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_af429061 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_af429061 | |
Rockman 4 Minus ∞ (Video Game) / int_b0a91b69 | type |
Convection, Schmonvection | |
Rockman 4 Minus ∞ (Video Game) / int_b0a91b69 | comment |
Convection, Schmonvection: Pharaoh Man's stage has two sections where Mega Man can be near the lava but gets damaged if he gets in it. Averted in a section of Dust Man's level. Mega Man gets a temperature gauge that fills up slowly. If it reaches the top, Mega Man takes damage. | |
Rockman 4 Minus ∞ (Video Game) / int_b0a91b69 | featureApplicability |
-1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_b0a91b69 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_b0a91b69 | |
Rockman 4 Minus ∞ (Video Game) / int_b1bf431c | type |
Go for the Eye | |
Rockman 4 Minus ∞ (Video Game) / int_b1bf431c | comment |
Go for the Eye: Like all other Devil bosses, the Aqua Devil in Cossack Stage 3 is vulnerable to damage in its eye. | |
Rockman 4 Minus ∞ (Video Game) / int_b1bf431c | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_b1bf431c | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_b1bf431c | |
Rockman 4 Minus ∞ (Video Game) / int_b37adf1 | type |
Multiple Life Bars | |
Rockman 4 Minus ∞ (Video Game) / int_b37adf1 | comment |
Multiple Life Bars: The final bosses, in particular. The Wily Machine's first phase has one full health bar, where each hit point represents its own separate health bar. That adds up to 29 times 28, or 812 hit points. Fortunately, in The Mechanical Arena, it only has 224 hit points. The Optical Capsule later on has two health bars, giving it 56 hit points. And then the Petit Robot Masters, who each has their own lifebar, with the one last hit's currently shown. That adds up to 8 times 28, or 224 hit points. Super Shadow Man has two life bars, with about 112 hit points. | |
Rockman 4 Minus ∞ (Video Game) / int_b37adf1 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_b37adf1 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_b37adf1 | |
Rockman 4 Minus ∞ (Video Game) / int_b8e3f20a | type |
Demoted to Extra | |
Rockman 4 Minus ∞ (Video Game) / int_b8e3f20a | comment |
Demoted to Extra: Rush Marine only makes a cameo during a transitional point in Dive Man's stage. Rush Coil, meanwhile, makes no appearance at all. | |
Rockman 4 Minus ∞ (Video Game) / int_b8e3f20a | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_b8e3f20a | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_b8e3f20a | |
Rockman 4 Minus ∞ (Video Game) / int_b97a2fa7 | type |
Forced Transformation | |
Rockman 4 Minus ∞ (Video Game) / int_b97a2fa7 | comment |
Forced Transformation: Toad Man's Toad Spell, when used by him, turns you into a defenseless frog from Kaeru no Tame ni Kane wa Naru. When used by you, it turns enemies (and items) into tiny, harmless toads. | |
Rockman 4 Minus ∞ (Video Game) / int_b97a2fa7 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_b97a2fa7 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_b97a2fa7 | |
Rockman 4 Minus ∞ (Video Game) / int_ba6baee1 | type |
High-Altitude Battle | |
Rockman 4 Minus ∞ (Video Game) / int_ba6baee1 | comment |
High-Altitude Battle: Mega Man ends up in one against Mothraya while riding Rush. | |
Rockman 4 Minus ∞ (Video Game) / int_ba6baee1 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_ba6baee1 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_ba6baee1 | |
Rockman 4 Minus ∞ (Video Game) / int_baaf641a | type |
King Mook | |
Rockman 4 Minus ∞ (Video Game) / int_baaf641a | comment |
King Mook: Joe Ni-Nin Va All in Wily Stage 1. | |
Rockman 4 Minus ∞ (Video Game) / int_baaf641a | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_baaf641a | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_baaf641a | |
Rockman 4 Minus ∞ (Video Game) / int_bb48f8ba | type |
Timed Mission | |
Rockman 4 Minus ∞ (Video Game) / int_bb48f8ba | comment |
Timed Mission: The escape sequence gives the player one minute to escape the self destructing Wily Castle. | |
Rockman 4 Minus ∞ (Video Game) / int_bb48f8ba | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_bb48f8ba | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_bb48f8ba | |
Rockman 4 Minus ∞ (Video Game) / int_bc74ef27 | type |
Berserk Button | |
Rockman 4 Minus ∞ (Video Game) / int_bc74ef27 | comment |
Berserk Button: Pharaoh Man gets upset when Mega Man destroys the statues in his stage and later challenges him to a battle when Mega Man destroys the coffin in his room. | |
Rockman 4 Minus ∞ (Video Game) / int_bc74ef27 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_bc74ef27 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_bc74ef27 | |
Rockman 4 Minus ∞ (Video Game) / int_bcdd0afa | type |
End-Game Results Screen | |
Rockman 4 Minus ∞ (Video Game) / int_bcdd0afa | comment |
End-Game Results Screen: The game calculates your "hero score" based on a number of factors (i.e. if you rescued Rush and Beat or sucked up Eddie with the Recycle Inhaler, or getting all the secret items), with Proto Man giving a comment based on what you did wrong (if you did anything wrong). | |
Rockman 4 Minus ∞ (Video Game) / int_bcdd0afa | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_bcdd0afa | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_bcdd0afa | |
Rockman 4 Minus ∞ (Video Game) / int_bd842706 | type |
Hologram | |
Rockman 4 Minus ∞ (Video Game) / int_bd842706 | comment |
Hologram: Crash Man and Wave Man. The alien lair, as well as the Petit Robot Masters. | |
Rockman 4 Minus ∞ (Video Game) / int_bd842706 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_bd842706 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_bd842706 | |
Rockman 4 Minus ∞ (Video Game) / int_beac3bec | type |
Last Chance Hit Point | |
Rockman 4 Minus ∞ (Video Game) / int_beac3bec | comment |
Last Chance Hit Point: The Skull Amulet upgrade will drop Mega Man down to one hit point if hit with an attack that would otherwise have killed him. This doesn't work if he already is at one hit point though. | |
Rockman 4 Minus ∞ (Video Game) / int_beac3bec | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_beac3bec | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_beac3bec | |
Rockman 4 Minus ∞ (Video Game) / int_c03860d2 | type |
Womb Level | |
Rockman 4 Minus ∞ (Video Game) / int_c03860d2 | comment |
Womb Level: The area after Optical Capsule is a fleshy, bony cavern full of slime-like enemies. As expected, it turns out to be an illusion. | |
Rockman 4 Minus ∞ (Video Game) / int_c03860d2 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_c03860d2 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_c03860d2 | |
Rockman 4 Minus ∞ (Video Game) / int_c0fd3b54 | type |
Light 'em Up | |
Rockman 4 Minus ∞ (Video Game) / int_c0fd3b54 | comment |
DCN-025: Bright Man, weak to Homing Control Ring Boomerang and Spark Manbow, gives Spark Manbow. | |
Rockman 4 Minus ∞ (Video Game) / int_c0fd3b54 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_c0fd3b54 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_c0fd3b54 | |
Rockman 4 Minus ∞ (Video Game) / int_c69ae9b2 | type |
Self-Destruct Mechanism | |
Rockman 4 Minus ∞ (Video Game) / int_c69ae9b2 | comment |
Self-Destruct Mechanism: The last part of the whole game has the Wily Fortress exploding, forcing Mega Man to escape at high speed with Hell Wheel. | |
Rockman 4 Minus ∞ (Video Game) / int_c69ae9b2 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_c69ae9b2 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_c69ae9b2 | |
Rockman 4 Minus ∞ (Video Game) / int_c75c63a3 | type |
Blackout Basement | |
Rockman 4 Minus ∞ (Video Game) / int_c75c63a3 | comment |
Bright Man has two: the first half of the stage is only lit on your X-axis position, while the second half uses red, blue and green disappearing blocks, which damage you should you be in them when they appear. There are also ladders and Spikes of Doom that function in this manner. | |
Rockman 4 Minus ∞ (Video Game) / int_c75c63a3 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_c75c63a3 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_c75c63a3 | |
Rockman 4 Minus ∞ (Video Game) / int_c75df49a | type |
Shout-Out | |
Rockman 4 Minus ∞ (Video Game) / int_c75df49a | comment |
Shout-Out: See this page. | |
Rockman 4 Minus ∞ (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_c75df49a | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_c75df49a | |
Rockman 4 Minus ∞ (Video Game) / int_c7dcdf6a | type |
Last Ditch Move | |
Rockman 4 Minus ∞ (Video Game) / int_c7dcdf6a | comment |
Last Ditch Move: The Cossack bosses use one final attack when killed in Hard Mode. For example, the Aqua Devil fires out all of its segments in a rain of projectiles, while Dr. Cossack tries to suck Mega Man towards him for Collision Damage with elevating platforms. | |
Rockman 4 Minus ∞ (Video Game) / int_c7dcdf6a | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_c7dcdf6a | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_c7dcdf6a | |
Rockman 4 Minus ∞ (Video Game) / int_c9861848 | type |
Video Game Caring Potential | |
Rockman 4 Minus ∞ (Video Game) / int_c9861848 | comment |
Video Game Caring Potential: In the rematch against Toad Man, you can turn him into a toad then spare him by not squishing him. He (as a toad) appears in the credits if you do this, and you get points added to your score. | |
Rockman 4 Minus ∞ (Video Game) / int_c9861848 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_c9861848 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_c9861848 | |
Rockman 4 Minus ∞ (Video Game) / int_ca3ef034 | type |
Evil Knockoff | |
Rockman 4 Minus ∞ (Video Game) / int_ca3ef034 | comment |
Evil Knockoff: Snatchman in Wily Stage 2. If you beat him once, he steals 4 of your Robot Master Weapons with the help of Dr. Wily's Stealing System. | |
Rockman 4 Minus ∞ (Video Game) / int_ca3ef034 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_ca3ef034 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_ca3ef034 | |
Rockman 4 Minus ∞ (Video Game) / int_caf89e54 | type |
Taking You with Me | |
Rockman 4 Minus ∞ (Video Game) / int_caf89e54 | comment |
Taking You with Me: Nearly every fortress boss on Hard performs a last-ditch attack after you inflict the finishing blow, with their life bar now acting as a rapidly draining timer while they do it. | |
Rockman 4 Minus ∞ (Video Game) / int_caf89e54 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_caf89e54 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_caf89e54 | |
Rockman 4 Minus ∞ (Video Game) / int_cb5cf4a5 | type |
Poison Mushroom | |
Rockman 4 Minus ∞ (Video Game) / int_cb5cf4a5 | comment |
Poison Mushroom: The Skull Amulet originally made Hell Wheel really slow. Then the 0.01 release subverted it. | |
Rockman 4 Minus ∞ (Video Game) / int_cb5cf4a5 | featureApplicability |
-0.3 | |
Rockman 4 Minus ∞ (Video Game) / int_cb5cf4a5 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_cb5cf4a5 | |
Rockman 4 Minus ∞ (Video Game) / int_cda501da | type |
Killed Off for Real | |
Rockman 4 Minus ∞ (Video Game) / int_cda501da | comment |
Killed Off for Real: When Shadow Man gets a Disney Villain Death in Cossack Stage 1, you can hear him exploding. Except he's not dead and comes back for a brutal boss battle in Wily Stage 4 if you do a full deathless run up to that point. | |
Rockman 4 Minus ∞ (Video Game) / int_cda501da | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_cda501da | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_cda501da | |
Rockman 4 Minus ∞ (Video Game) / int_cdb27d0 | type |
Bottomless Pit Rescue Service | |
Rockman 4 Minus ∞ (Video Game) / int_cdb27d0 | comment |
Bottomless Pit Rescue Service: If you find and rescue Beat in Skull Man's stage and Cossack Stage 1, he does this for you at the cost of some of your HP for the rest of the stage. | |
Rockman 4 Minus ∞ (Video Game) / int_cdb27d0 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_cdb27d0 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_cdb27d0 | |
Rockman 4 Minus ∞ (Video Game) / int_cf496044 | type |
Smoke Out | |
Rockman 4 Minus ∞ (Video Game) / int_cf496044 | comment |
Smoke Out: Shadow Man always uses a smoke bomb after beating him in a Robot Master stage to hide his method of escape. He attempts to do this after the secret final encounter with him, but it doesn't go off until moments after he explodes. | |
Rockman 4 Minus ∞ (Video Game) / int_cf496044 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_cf496044 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_cf496044 | |
Rockman 4 Minus ∞ (Video Game) / int_d04265aa | type |
Detachment Combat | |
Rockman 4 Minus ∞ (Video Game) / int_d04265aa | comment |
Detachment Combat: The Square Machine can split itself into parts and send itself at Mega Man to knock him off the small platforms he's fighting it on. | |
Rockman 4 Minus ∞ (Video Game) / int_d04265aa | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_d04265aa | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_d04265aa | |
Rockman 4 Minus ∞ (Video Game) / int_d0ea147f | type |
A.I. Breaker | |
Rockman 4 Minus ∞ (Video Game) / int_d0ea147f | comment |
A.I. Breaker: Using Recycle Inhaler to trap Snatch Man in an E-Tank works around his ability to dodge Rush Cannon. You can use this to One-Hit Kill the boss with it. You can shoot and hold the HCR Boomerang during the Weapon Snatching section (the intermission) of the fight, Snatch Man will empty the HCR Boomerang's weapon energy instead of taking it away, you can use Rush Search to get energy (as long in full health) to get more weapon energy and shoot and hold the same weapon 3 more times. The result is phase 2 but Snatch Man using only the HCR weapon and Mega Man hasn't lost any weapon in the process, making it possible to go through Wily Stage 3 with all weapon intact. | |
Rockman 4 Minus ∞ (Video Game) / int_d0ea147f | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_d0ea147f | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_d0ea147f | |
Rockman 4 Minus ∞ (Video Game) / int_d24ed873 | type |
Developer's Foresight | |
Rockman 4 Minus ∞ (Video Game) / int_d24ed873 | comment |
Developer's Foresight: The credits (which feature Fire Emblem like stats for the Robot Masters) also record the weapon you killed them with. Mega Man has a unique sprite for standing on ledges. In Pharaoh Man's stage, the "Reverse" Curse is pretty straightforward, it reverses all your controls, even going so far as to remap the menu to Select instead of Start. In the fight with Pharaoh Man, he starts destroying the pyramid you're in. If you revisit the stage after beating him, the damage is still there. All the Robot Masters change their patterns to avoid Rush Cannon if you fire it. Some actually find ways to kill you with it. In Cossack Stage 4, if you attempt to use any of the Rush weapons when in the center of one of the towers where Rush already awaits to take you to the main tower, you will hear a buzz and a second Rush won't spawn. If you die to the final boss (which takes quite a while, due to the Wily Buster reducing all damage to one), you respawn outside the boss door - only you keep the Wily Buster and the room is shown as it really is, rather than the Womb Level facade it had when you first enter. | |
Rockman 4 Minus ∞ (Video Game) / int_d24ed873 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_d24ed873 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_d24ed873 | |
Rockman 4 Minus ∞ (Video Game) / int_d2567b76 | type |
Knockback | |
Rockman 4 Minus ∞ (Video Game) / int_d2567b76 | comment |
Knockback: Normally averted, though the Jumbig can send you flying across the screen. It can send you flying into the next screen in Toad Man's level! | |
Rockman 4 Minus ∞ (Video Game) / int_d2567b76 | featureApplicability |
-1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_d2567b76 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_d2567b76 | |
Rockman 4 Minus ∞ (Video Game) / int_d397657d | type |
Hoist by His Own Petard | |
Rockman 4 Minus ∞ (Video Game) / int_d397657d | comment |
Hoist by His Own Petard: Toad Spell turns the debris Dust Man expels out of his Arm Cannon into toads. When he inhales it back in, he gets damaged instead. Toad Man, in a homage to Mega Man 2, gets killed in one hit if you use Toad Spell on him. Probably because the Toad Spell cures the Toad status in the Final Fantasy games. Spark Manbow affects Bright Man just as much when he uses it against Mega Man. Dust Man and Bright Man can do this to the player, should they try to use Rush Cannon on them. The former inhales it and fires it back at you, while the latter freezes time and knocks you into the path of your own weapon. | |
Rockman 4 Minus ∞ (Video Game) / int_d397657d | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_d397657d | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_d397657d | |
Rockman 4 Minus ∞ (Video Game) / int_d3c2c6b2 | type |
Spread Shot | |
Rockman 4 Minus ∞ (Video Game) / int_d3c2c6b2 | comment |
Spread Shot: Pharaoh Shotgun shoots in five different directions. Drill Torpedo fires three drills; one straight ahead, one on the ceiling, and one on the floor. | |
Rockman 4 Minus ∞ (Video Game) / int_d3c2c6b2 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_d3c2c6b2 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_d3c2c6b2 | |
Rockman 4 Minus ∞ (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
Rockman 4 Minus ∞ (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: Mega Man starts with three items and Rush Search, the three items being the Energy Charger, Energy Balancer, and the Exchanger. Changing difficulty related settings also allows you to start with the Shock Guard and Trampoline, while another setting removes the Energy Charger. In Wily Stage 3, during the re-matches with the eight main Robot Masters, they won't dodge or counter Rush Cannon unlike in their initial fights. If you lose at Wily Machine's second phase, the first phase will start with a single bar instead of the massive one. Once you're hit by Optical Capsule's laser, all lasers that are on screen disappear (he still shots the rest of burst, though), fitting in with the Touhou Project-like pattern of them. This doesn't happen if Hard Mode is turned on, though. Dying three times on the final Escape Sequence causes the spikes to turn green and only do one damage, in addition to giving you more time. | |
Rockman 4 Minus ∞ (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_d6f284a3 | |
Rockman 4 Minus ∞ (Video Game) / int_d7d588c8 | type |
Lethal Lava Land | |
Rockman 4 Minus ∞ (Video Game) / int_d7d588c8 | comment |
Lethal Lava Land: The second half of Pharaoh Man's has lava and fire enemies as hazards, including one section where said lava moves up and down. | |
Rockman 4 Minus ∞ (Video Game) / int_d7d588c8 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_d7d588c8 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_d7d588c8 | |
Rockman 4 Minus ∞ (Video Game) / int_d94a0b6 | type |
Unlockable Content | |
Rockman 4 Minus ∞ (Video Game) / int_d94a0b6 | comment |
Unlockable Content: As of version 0.02, clearing the game unlocks a Time Attack mode which allows you to Speedrun individual levels, an Audio Player, and The Mechanical Arena. Clearing the latter unlocks The Limited Arena where you're limited to either the Mega Buster or one of the eight weapons retrospectively (the game's merciful enough to give you some E-Tanks and restore health between fights). Clearing one of them unlocks My Arena in which you can customise its settings, and an Extra Configuration menu which practically allows you to edit your save file. note although this function is dangerous; it even warns you to make a save state before trying to mess around with it. Giving yourself Sakugarne reveals that it either one-shots everything, including bosses, or skips it to next phase / pattern if it isn't the last one; though it can glitch out the bosses, or even make them drop items. You can even kill Eddie, and destroy Drill Man's ground (which can lead you later into double KO) or the moving platforms that appear during one of the Cossack boss fights. It also collides with something that doesn't make sense, like bullets or weapon energy tanks. Mirror Buster, on other hand, glitches out bosses instantly. Also, both run on bosses HP bar, which provides hilarious and weird effect if entered the room with the item on. | |
Rockman 4 Minus ∞ (Video Game) / int_d94a0b6 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_d94a0b6 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_d94a0b6 | |
Rockman 4 Minus ∞ (Video Game) / int_da03a529 | type |
Bait-and-Switch Boss | |
Rockman 4 Minus ∞ (Video Game) / int_da03a529 | comment |
Bait-and-Switch Boss: The Alien seems like it's going to be the final boss, like in Mega Man 2, but Mega Man is wise to this trick and destroys the projector, leading instead to a fight against the Petit Robot Masters. Reaching the third Chimerabot in Wily Stage 4 without losing a life for the entire game has Super Shadow Man destroying it with a Diagonal Cut. | |
Rockman 4 Minus ∞ (Video Game) / int_da03a529 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_da03a529 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_da03a529 | |
Rockman 4 Minus ∞ (Video Game) / int_df11acbe | type |
Artificial Brilliance | |
Rockman 4 Minus ∞ (Video Game) / int_df11acbe | comment |
Artificial Brilliance: When initially fought, the eight main Robot Masters change their patterns to dodge Rush Cannon if you fire it at them. Some even turn it against you! If you use Rush during the Snatch Man battle, he will confuse you for the doppelganger. Yes, you can end up healing the boss when you're low on health! To really rub it in, it still uses your weapon energy. | |
Rockman 4 Minus ∞ (Video Game) / int_df11acbe | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_df11acbe | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_df11acbe | |
Rockman 4 Minus ∞ (Video Game) / int_dfbd69d5 | type |
Underwater Base | |
Rockman 4 Minus ∞ (Video Game) / int_dfbd69d5 | comment |
Underwater Base: The second half of Dive Man's base takes place at such an incredibly deep depth, that the background for the outer part is pure darkness. In order to reach it, Mega Man is forced to use Rush's Marine Adapter. | |
Rockman 4 Minus ∞ (Video Game) / int_dfbd69d5 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_dfbd69d5 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_dfbd69d5 | |
Rockman 4 Minus ∞ (Video Game) / int_e0606d52 | type |
Optional Boss | |
Rockman 4 Minus ∞ (Video Game) / int_e0606d52 | comment |
Optional Boss: Wave Man in Dive Man's Stage and Crash Man in Drill Man's stage. Beat them and unlock the Wire and Balloon Adapters before the Cossack stages. | |
Rockman 4 Minus ∞ (Video Game) / int_e0606d52 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_e0606d52 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_e0606d52 | |
Rockman 4 Minus ∞ (Video Game) / int_e3ab9e00 | type |
Turns Red | |
Rockman 4 Minus ∞ (Video Game) / int_e3ab9e00 | comment |
Turns Red: All of the Cossack Robot Masters have a more aggressive "Pinch" mode that activates when they reach critical health, complete with palette change and faster music, with Pharaoh Man notably taking this to extreme lengths. When you rematch them in Wily Stage 3, they are already in their Pinch mode behaviour, but retain their original palettes and music. | |
Rockman 4 Minus ∞ (Video Game) / int_e3ab9e00 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_e3ab9e00 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_e3ab9e00 | |
Rockman 4 Minus ∞ (Video Game) / int_e3c36782 | type |
Call-Forward | |
Rockman 4 Minus ∞ (Video Game) / int_e3c36782 | comment |
Call-Forward: Drill Man's stage has Up n' Down enemies jumping through the ground, a reference to Ground Man's stage in Mega Man & Bass. Pharaoh Man's stage contains destroy-able statues, which look the same as the ones in that same stage. The Exchanger (which converts life energy into weapon energy if you have full health) is the same item you could buy in Mega Man 8. | |
Rockman 4 Minus ∞ (Video Game) / int_e3c36782 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_e3c36782 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_e3c36782 | |
Rockman 4 Minus ∞ (Video Game) / int_e4965307 | type |
Composite Character | |
Rockman 4 Minus ∞ (Video Game) / int_e4965307 | comment |
Composite Character: The Chimerabots. The first is a mix of Cut Man and Elec Man, the second's Quick Man and Wood Man, and the third and final one is Needle Man and Gemini Man. | |
Rockman 4 Minus ∞ (Video Game) / int_e4965307 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_e4965307 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_e4965307 | |
Rockman 4 Minus ∞ (Video Game) / int_e5066b68 | type |
11th-Hour Superpower | |
Rockman 4 Minus ∞ (Video Game) / int_e5066b68 | comment |
If Proto Man comes to give Mega Man the Wily Buster during the final battle, his name is displayed as "Blues." | |
Rockman 4 Minus ∞ (Video Game) / int_e5066b68 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_e5066b68 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_e5066b68 | |
Rockman 4 Minus ∞ (Video Game) / int_e545e190 | type |
Nerf | |
Rockman 4 Minus ∞ (Video Game) / int_e545e190 | comment |
Ring Man uses a nerfed version of Quick Man's laser beams. | |
Rockman 4 Minus ∞ (Video Game) / int_e545e190 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_e545e190 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_e545e190 | |
Rockman 4 Minus ∞ (Video Game) / int_e57198a4 | type |
Advancing Wall of Doom | |
Rockman 4 Minus ∞ (Video Game) / int_e57198a4 | comment |
Advancing Wall of Doom: In Dust Man's stage, you have to outrun a rather slow (or fast) wall. | |
Rockman 4 Minus ∞ (Video Game) / int_e57198a4 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_e57198a4 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_e57198a4 | |
Rockman 4 Minus ∞ (Video Game) / int_e57bd3dd | type |
Wolfpack Boss | |
Rockman 4 Minus ∞ (Video Game) / int_e57bd3dd | comment |
Wolfpack Boss: The final, final, final boss has you fighting mini versions of all 8 Robot Masters all at once. Oh, and you've lost all your weapons and E-Tanks, so have fun. | |
Rockman 4 Minus ∞ (Video Game) / int_e57bd3dd | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_e57bd3dd | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_e57bd3dd | |
Rockman 4 Minus ∞ (Video Game) / int_e5d8460d | type |
Unexplained Recovery | |
Rockman 4 Minus ∞ (Video Game) / int_e5d8460d | comment |
Unexplained Recovery: Shadow Man shows up and kills Chimerabot #3 to become the boss in that section if you get the secret condition, even though he died in a Cossack stage. | |
Rockman 4 Minus ∞ (Video Game) / int_e5d8460d | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_e5d8460d | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_e5d8460d | |
Rockman 4 Minus ∞ (Video Game) / int_e6ce4b | type |
The Maze | |
Rockman 4 Minus ∞ (Video Game) / int_e6ce4b | comment |
The Maze: Wily Stage 3, known as "Wily's Labyrinth", is a gigantic maze where Mega Man must find and defeat all 8 Robot Masters again. | |
Rockman 4 Minus ∞ (Video Game) / int_e6ce4b | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_e6ce4b | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_e6ce4b | |
Rockman 4 Minus ∞ (Video Game) / int_ea826f60 | type |
Descending Ceiling | |
Rockman 4 Minus ∞ (Video Game) / int_ea826f60 | comment |
Descending Ceiling: Drill Man crashes the ceiling in his arena as his One-Hit Kill Desperation Attack. | |
Rockman 4 Minus ∞ (Video Game) / int_ea826f60 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_ea826f60 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_ea826f60 | |
Rockman 4 Minus ∞ (Video Game) / int_eaa2b8f8 | type |
Bewitched Amphibians | |
Rockman 4 Minus ∞ (Video Game) / int_eaa2b8f8 | comment |
Bewitched Amphibians: Toad Man's weapon does this to enemies (and power-ups!), and during the Boss Rush it acts as a One-Hit Kill against Toad Man himself (but you can choose not to kill him, and he'll show up in the ending still transformed as well). Its animation is a Shout-Out to Final Fantasy III. | |
Rockman 4 Minus ∞ (Video Game) / int_eaa2b8f8 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_eaa2b8f8 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_eaa2b8f8 | |
Rockman 4 Minus ∞ (Video Game) / int_eee721fd | type |
Wall Jump | |
Rockman 4 Minus ∞ (Video Game) / int_eee721fd | comment |
Wall Jump: Toad Man. | |
Rockman 4 Minus ∞ (Video Game) / int_eee721fd | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_eee721fd | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_eee721fd | |
Rockman 4 Minus ∞ (Video Game) / int_f194de9 | type |
Sprint Shoes | |
Rockman 4 Minus ∞ (Video Game) / int_f194de9 | comment |
Sprint Shoes: Hell Wheel gives Mega Man the ability to run fast as a nod to Kirby's Wheel Ability. | |
Rockman 4 Minus ∞ (Video Game) / int_f194de9 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_f194de9 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_f194de9 | |
Rockman 4 Minus ∞ (Video Game) / int_f53dd5eb | type |
Mutually Exclusive Power-Ups | |
Rockman 4 Minus ∞ (Video Game) / int_f53dd5eb | comment |
Mutually Exclusive Power-Ups: Drill Man and Dive Man's stages have Mega Man temporarily get the Sakugarne and Mirror Buster respectfully. You won't be able to use the other weapons while you use them. Meanwhile, in the final Dr. Cossack stage, the Screw Crusher, Ballade Cracker, and Spark Chaser replace the Mega Buster for the rest of the stage, but collecting them is optional. | |
Rockman 4 Minus ∞ (Video Game) / int_f53dd5eb | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_f53dd5eb | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_f53dd5eb | |
Rockman 4 Minus ∞ (Video Game) / int_f642b1f9 | type |
You Bastard! | |
Rockman 4 Minus ∞ (Video Game) / int_f642b1f9 | comment |
You Bastard!: Sucking up Eddie leaves Proto Man lamenting his demise in the End-Game Results Screen, then noticing something: | |
Rockman 4 Minus ∞ (Video Game) / int_f642b1f9 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_f642b1f9 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_f642b1f9 | |
Rockman 4 Minus ∞ (Video Game) / int_f7991a5c | type |
Wrap Around | |
Rockman 4 Minus ∞ (Video Game) / int_f7991a5c | comment |
Wrap Around: There is a vertical example in a section of Toad Man's level, as a homage to Labyrinth Zone. | |
Rockman 4 Minus ∞ (Video Game) / int_f7991a5c | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_f7991a5c | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_f7991a5c | |
Rockman 4 Minus ∞ (Video Game) / int_f87c42d4 | type |
Video Game Cruelty Potential | |
Rockman 4 Minus ∞ (Video Game) / int_f87c42d4 | comment |
Video Game Cruelty Potential: Use Recycle Inhaler on Eddie and he turns into a Energy Splitter. However, do that and Eddie won't give you any warnings for Cossack Stage 1 and Wily Stage 2 or show up to give you any power-ups in the other stages. Proto Man will even lament his loss in the post-credits results screen. A lesser example can be done in Dive Man's stage; the Up n' Down enemy wears a scuba diving mask for its appearance there, but if you shoot it off, it will drown and explode. You have no reason to attack it, as it doesn't attempt to harm you and since it just floats at the top of the screen near spikes, you'd have to actively go out of your way to kill it. | |
Rockman 4 Minus ∞ (Video Game) / int_f87c42d4 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_f87c42d4 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_f87c42d4 | |
Rockman 4 Minus ∞ (Video Game) / int_f910567 | type |
This Is a Drill | |
Rockman 4 Minus ∞ (Video Game) / int_f910567 | comment |
This Is a Drill: Drill Man uses drills as projectiles, like in the original game. His weapon, the Drill Torpedo, is another example, firing three drills at once. | |
Rockman 4 Minus ∞ (Video Game) / int_f910567 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_f910567 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_f910567 | |
Rockman 4 Minus ∞ (Video Game) / int_fac8c4d6 | type |
No-Damage Run | |
Rockman 4 Minus ∞ (Video Game) / int_fac8c4d6 | comment |
No-Damage Run: You need to avoid losing any lives to fight Super Shadow Man in Wily Stage 4. | |
Rockman 4 Minus ∞ (Video Game) / int_fac8c4d6 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_fac8c4d6 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_fac8c4d6 | |
Rockman 4 Minus ∞ (Video Game) / int_fcd993bd | type |
Video Game Cruelty Punishment | |
Rockman 4 Minus ∞ (Video Game) / int_fcd993bd | comment |
Use Recycle Inhaler on Eddie and he turns into a Energy Splitter. However, do that and Eddie won't give you any warnings for Cossack Stage 1 and Wily Stage 2 or show up to give you any power-ups in the other stages. Proto Man will even lament his loss in the post-credits results screen. | |
Rockman 4 Minus ∞ (Video Game) / int_fcd993bd | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_fcd993bd | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_fcd993bd | |
Rockman 4 Minus ∞ (Video Game) / int_fd206d08 | type |
Cores-and-Turrets Boss | |
Rockman 4 Minus ∞ (Video Game) / int_fd206d08 | comment |
Cores-and-Turrets Boss: The Serges Devil. | |
Rockman 4 Minus ∞ (Video Game) / int_fd206d08 | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_fd206d08 | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_fd206d08 | |
Rockman 4 Minus ∞ (Video Game) / int_name | type |
ItemName | |
Rockman 4 Minus ∞ (Video Game) / int_name | comment |
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Rockman 4 Minus ∞ (Video Game) / int_name | featureApplicability |
1.0 | |
Rockman 4 Minus ∞ (Video Game) / int_name | featureConfidence |
1.0 | |
Rockman 4 Minus ∞ (Video Game) | hasFeature |
Rockman 4 Minus ∞ (Video Game) / int_name | |
Rockman 4 Minus ∞ (Video Game) / int_name | itemName |
Rockman 4 Minus ∞ (Video Game) |
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