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Rush'n Attack (Video Game)

 Rush'n Attack (Video Game)
type
TVTItem
 Rush'n Attack (Video Game)
label
Rush'n Attack (Video Game)
 Rush'n Attack (Video Game)
page
RushNAttack
 Rush'n Attack (Video Game)
comment
Rush'n Attack, also known as Green Beret in certain versions, is a side-scrolling action game by Konami originally released for the arcades in 1986 in which a U.S. Special Forces soldier must fight his way into a Siberian prison occupied by Soviet soldiers in order to rescue a group of American P.O.Ws that are about to be executed. The player is armed primarily with a combat knife for close range attack, but can acquire a variety of other weapons (a rocket launcher, a flamethrower, or grenades) from defeating certain enemy soldiers. Since the weapons acquired from enemies have limited ammo, one button is used for the standard knife attack, while the second button is used for special weapons. Since both action buttons are used for attacks, jumping is done the Kung Fu Master way, by pressing the joystick up, which is also used for climbing ladders.An NES version of Rush'n Attack in 1987 and like most NES games that were based on a popular arcade game, it is more of a remixed version than a straight port. In addition to having an entirely different plot (where the objective is now to destroy a top-secret weapon), it also features new stages, enemies, and music, as well as a 2-Players simultaneous mode similar to Contra (which was released for the arcades around the same time).An arcade sequel was released in 1989 titled M.I.A.: Missing In Action.A sequel was developed by Vatra Games, titled Rush'n Attack: Ex-Patriot. It was released in early 2011.
 Rush'n Attack (Video Game)
fetched
2024-04-15T12:17:16Z
 Rush'n Attack (Video Game)
parsed
2024-04-15T12:17:16Z
 Rush'n Attack (Video Game)
isPartOf
DBTropes
 Rush'n Attack (Video Game) / int_10c393f5
type
Video-Game Flamethrowers Suck
 Rush'n Attack (Video Game) / int_10c393f5
comment
Video Game Flamethrowers Suck: Averted really hard. The flamethrower is a One-Hit Kill weapon that instantly reduces any mook to ashes. Its larger projectile makes it even better than the rocket launcher.
 Rush'n Attack (Video Game) / int_10c393f5
featureApplicability
-1.0
 Rush'n Attack (Video Game) / int_10c393f5
featureConfidence
1.0
 Rush'n Attack (Video Game)
hasFeature
Rush'n Attack (Video Game) / int_10c393f5
 Rush'n Attack (Video Game) / int_2557e3a9
type
Palette Swap
 Rush'n Attack (Video Game) / int_2557e3a9
comment
Palette Swap: In the NES version, the three main types of enemy troops (one runs right at you, one jumps at you, the third shoots at you) are only differentiated by color. Their specific design changes from stage to stage, but they're always the same sprite in different colors. To a lesser extent in the arcade version, which has a wider variety of enemy designs, but the running soldiers and the jumping soldiers are the same sprite recolored.
 Rush'n Attack (Video Game) / int_2557e3a9
featureApplicability
1.0
 Rush'n Attack (Video Game) / int_2557e3a9
featureConfidence
1.0
 Rush'n Attack (Video Game)
hasFeature
Rush'n Attack (Video Game) / int_2557e3a9
 Rush'n Attack (Video Game) / int_392ccbc9
type
Close-Range Combatant
 Rush'n Attack (Video Game) / int_392ccbc9
comment
Close-Range Combatant: The player and most enemy mooks use melee attacks. Occasionally, one enemy may fire a bullet, but still prefers going into melee.
 Rush'n Attack (Video Game) / int_392ccbc9
featureApplicability
1.0
 Rush'n Attack (Video Game) / int_392ccbc9
featureConfidence
1.0
 Rush'n Attack (Video Game)
hasFeature
Rush'n Attack (Video Game) / int_392ccbc9
 Rush'n Attack (Video Game) / int_3eb0f889
type
Pun-Based Title
 Rush'n Attack (Video Game) / int_3eb0f889
comment
Pun-Based Title: Rush'n Attack = Russian Attack
 Rush'n Attack (Video Game) / int_3eb0f889
featureApplicability
1.0
 Rush'n Attack (Video Game) / int_3eb0f889
featureConfidence
1.0
 Rush'n Attack (Video Game)
hasFeature
Rush'n Attack (Video Game) / int_3eb0f889
 Rush'n Attack (Video Game) / int_4ccfdd0d
type
Checkpoint
 Rush'n Attack (Video Game) / int_4ccfdd0d
comment
Checkpoint: The arcade version uses check point respawns, while the NES version only uses them in 1-Player mode (the 2-Player mode uses instant respawns). Averted in the Famicom version, as well as in M.I.A. (both used instant respawns, regardless of the number of players).
 Rush'n Attack (Video Game) / int_4ccfdd0d
featureApplicability
-1.0
 Rush'n Attack (Video Game) / int_4ccfdd0d
featureConfidence
1.0
 Rush'n Attack (Video Game)
hasFeature
Rush'n Attack (Video Game) / int_4ccfdd0d
 Rush'n Attack (Video Game) / int_70d8269d
type
Excuse Plot
 Rush'n Attack (Video Game) / int_70d8269d
comment
Excuse Plot: In the arcade: "Rescue the prisoners of war" In the NES version: "Your mission: destroy the enemy's secret weapon. Good luck!"
 Rush'n Attack (Video Game) / int_70d8269d
featureApplicability
1.0
 Rush'n Attack (Video Game) / int_70d8269d
featureConfidence
1.0
 Rush'n Attack (Video Game)
hasFeature
Rush'n Attack (Video Game) / int_70d8269d
 Rush'n Attack (Video Game) / int_83edb5ab
type
Difficulty by Region
 Rush'n Attack (Video Game) / int_83edb5ab
comment
Difficulty by Region: The Disk System version has limited continues, instant respawns, hidden underground shortcuts, and a maximum ammo capacity of nine rounds instead of just three. To make up for the increased difficulty, the NES version starts the player with more lives and weapon power-ups always give max ammo.
 Rush'n Attack (Video Game) / int_83edb5ab
featureApplicability
1.0
 Rush'n Attack (Video Game) / int_83edb5ab
featureConfidence
1.0
 Rush'n Attack (Video Game)
hasFeature
Rush'n Attack (Video Game) / int_83edb5ab
 Rush'n Attack (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 Rush'n Attack (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: Not just the playable characters, but every enemy as well. Even the Autogyros in Stage 4 of the NES version can be made to explode with a single stab (though their arcade counterpart makes it more clear you're killing the pilot and letting the vehicle crash). The secret weapon (a missile) at the end of the NES version is the only exception.
 Rush'n Attack (Video Game) / int_8df14c99
featureApplicability
1.0
 Rush'n Attack (Video Game) / int_8df14c99
featureConfidence
1.0
 Rush'n Attack (Video Game)
hasFeature
Rush'n Attack (Video Game) / int_8df14c99
 Rush'n Attack (Video Game) / int_b9c673a6
type
Market-Based Title
 Rush'n Attack (Video Game) / int_b9c673a6
comment
Market-Based Title: The original game was titled Rush'n Attack in America and Green Beret in Japan. Oddly enough, the European market used Green Beret for the arcade version and Rush'n Attack for the NES version.
 Rush'n Attack (Video Game) / int_b9c673a6
featureApplicability
1.0
 Rush'n Attack (Video Game) / int_b9c673a6
featureConfidence
1.0
 Rush'n Attack (Video Game)
hasFeature
Rush'n Attack (Video Game) / int_b9c673a6
 Rush'n Attack (Video Game) / int_d5c7b415
type
Elites Are More Glamorous
 Rush'n Attack (Video Game) / int_d5c7b415
comment
Elites Are More Glamorous: The player character is a Green Beret (United States Army Special Forces).
 Rush'n Attack (Video Game) / int_d5c7b415
featureApplicability
1.0
 Rush'n Attack (Video Game) / int_d5c7b415
featureConfidence
1.0
 Rush'n Attack (Video Game)
hasFeature
Rush'n Attack (Video Game) / int_d5c7b415
 Rush'n Attack (Video Game) / int_d639cf57
type
Reformulated Game
 Rush'n Attack (Video Game) / int_d639cf57
comment
Reformulated Game: The NES version, which features different stages (the arcade's four stages are stages 1, 3, 4, and 5 of the NES version, while stages 2 and 6 are new) and bosses (the NES stage 5 has a different boss than the arcade stage 4, and the final boss is entirely new), and more importantly a 2-player co-op mode (rather than just alternating play).
 Rush'n Attack (Video Game) / int_d639cf57
featureApplicability
1.0
 Rush'n Attack (Video Game) / int_d639cf57
featureConfidence
1.0
 Rush'n Attack (Video Game)
hasFeature
Rush'n Attack (Video Game) / int_d639cf57
 Rush'n Attack (Video Game) / int_d6dee153
type
Tactical Suicide Boss
 Rush'n Attack (Video Game) / int_d6dee153
comment
Tactical Suicide Boss: You wouldn't be able to destroy the missile at the end of the NES version if the enemy didn't keep sending an endless wave of enemies at you, including the ones who drop rocket launchers, the only weapon that can deal any damage to the missile.
 Rush'n Attack (Video Game) / int_d6dee153
featureApplicability
1.0
 Rush'n Attack (Video Game) / int_d6dee153
featureConfidence
1.0
 Rush'n Attack (Video Game)
hasFeature
Rush'n Attack (Video Game) / int_d6dee153
 Rush'n Attack (Video Game) / int_f0001923
type
Fire-Breathing Weapon
 Rush'n Attack (Video Game) / int_f0001923
comment
Fire-Breathing Weapon: One of the pickups available in the arcade version is a flamethrower.
 Rush'n Attack (Video Game) / int_f0001923
featureApplicability
1.0
 Rush'n Attack (Video Game) / int_f0001923
featureConfidence
1.0
 Rush'n Attack (Video Game)
hasFeature
Rush'n Attack (Video Game) / int_f0001923
 Rush'n Attack (Video Game) / int_f11c3835
type
Anti-Grinding
 Rush'n Attack (Video Game) / int_f11c3835
comment
Anti-Grinding: A player attempting to grind for points will encounter more difficult enemies when waiting in a given area. Further grinding in the same place will have a bomber drop a guided bomb.
 Rush'n Attack (Video Game) / int_f11c3835
featureApplicability
1.0
 Rush'n Attack (Video Game) / int_f11c3835
featureConfidence
1.0
 Rush'n Attack (Video Game)
hasFeature
Rush'n Attack (Video Game) / int_f11c3835
 Rush'n Attack (Video Game) / int_f9e16ef
type
Distressed Dude
 Rush'n Attack (Video Game) / int_f9e16ef
comment
Distressed Dude: The prisoners you have to rescue in the arcade version.
 Rush'n Attack (Video Game) / int_f9e16ef
featureApplicability
1.0
 Rush'n Attack (Video Game) / int_f9e16ef
featureConfidence
1.0
 Rush'n Attack (Video Game)
hasFeature
Rush'n Attack (Video Game) / int_f9e16ef
 Rush'n Attack (Video Game) / int_name
type
ItemName
 Rush'n Attack (Video Game) / int_name
comment
 Rush'n Attack (Video Game) / int_name
featureApplicability
1.0
 Rush'n Attack (Video Game) / int_name
featureConfidence
1.0
 Rush'n Attack (Video Game)
hasFeature
Rush'n Attack (Video Game) / int_name
 Rush'n Attack (Video Game) / int_name
itemName
Rush'n Attack (Video Game)

The following is a list of statements referring to the current page from other pages.

 Rush'n Attack (Video Game)
hasFeature
Chain Reaction Destruction / int_9bb0a36b
 Rush'n Attack (Video Game)
hasFeature
Color-Coded Multiplayer / int_9bb0a36b
 Rush'n Attack (Video Game)
hasFeature
Devious Daggers / int_9bb0a36b
 Rush'n Attack (Video Game)
hasFeature
Difficulty by Region / int_9bb0a36b
 Rush'n Attack (Video Game)
hasFeature
Invincibility Power-Up / int_9bb0a36b
 Rush'n Attack (Video Game)
hasFeature
Metroidvania / int_9bb0a36b
 Rush'n Attack (Video Game)
hasFeature
Military and Warfare Video Games / int_9bb0a36b
 Rush'n Attack (Video Game)
hasFeature
Multi-Mook Melee / int_9bb0a36b
 Rush'n Attack (Video Game)
hasFeature
POW Camp / int_9bb0a36b
 Rush'n Attack (Video Game)
hasFeature
Port Overdosed / int_9bb0a36b
 Rush'n Attack (Video Game)
hasFeature
Reformulated Game / int_9bb0a36b
 Rush'n Attack (Video Game)
hasFeature
Run-and-Gun / int_9bb0a36b
 Rush'n Attack (Video Game)
hasFeature
Stalked by the Bell / int_9bb0a36b
 RushnAttack
sameAs
Rush'n Attack (Video Game)