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Save the Light (Video Game)

 Save the Light (Video Game)
type
TVTItem
 Save the Light (Video Game)
label
Save the Light (Video Game)
 Save the Light (Video Game)
page
SaveTheLight
 Save the Light (Video Game)
comment
Steven Universe: Save the Light is the sequel to the Steven Universe mobile game Attack the Light, taking place during the show's fourth season.Steven and Connie are having fun on Beach City one day when they see some Light Constructs invading it. They ask Greg on what's going on, but Hessonite suddenly arrives and kidnaps Light Steven, the Light Prism whom Steven befriended in Attack the Light. With Greg deciding to go on one of Steven's adventures for once, it's up to the Crystal Gems to save Steven's new friend!Save the Light was released on October 31st, 2017 for PlayStation 4 and November 3rd, 2017 for Xbox One. On July 27th, 2018, it was announced for Steam, and was released on August 13, 2018. Shortly after that, a Nintendo Switch version was released on October 30th, 2018, along with a retail version for all three consoles that bundled it with OK K.O.! Let's Play Heroes in 2019.In September 2019, another sequel titled Unleash the Light was unveiled by Apple as part of their Apple Arcade service for iOS, iPadOS, macOS, and tvOS, and was released on November 27th, 2019.
 Save the Light (Video Game)
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2024-02-04T12:45:59Z
 Save the Light (Video Game)
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2024-02-04T12:45:59Z
 Save the Light (Video Game)
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Dropped link to AttackTheLight: Not a Feature - ITEM
 Save the Light (Video Game)
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Dropped link to CallBack: Not a Feature - ITEM
 Save the Light (Video Game)
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Dropped link to StatOverflow: Not a Feature - UNKNOWN
 Save the Light (Video Game)
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Stat Overflow
 Save the Light (Video Game)
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DBTropes
 Save the Light (Video Game) / int_123f1464
type
No Item Use for You
 Save the Light (Video Game) / int_123f1464
comment
No Item Use for You: You can't access your items if Steven faints in battle. There's also an enemy in the Pyramid Temple that steals the Cheeseburger Backpack from your party, preventing you from using items until you defeat it. Because during this stage, only Connie and Peridot can use the Backpack, Greg, Amethyst, and Pearl are forced to go without items for their leg of the dungeon.
 Save the Light (Video Game) / int_123f1464
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1.0
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Save the Light (Video Game) / int_123f1464
 Save the Light (Video Game) / int_13d7a65e
type
The Artifact
 Save the Light (Video Game) / int_13d7a65e
comment
The Artifact: In Attack the Light, Steven could project his bubble around other people, even though he couldn't in the series, because he was a purely Support Party Member that enemies never attacked. Steven is a full party member now, but his bubble works the same way because it's a very useful move no wants him to lose.
 Save the Light (Video Game) / int_13d7a65e
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 Save the Light (Video Game) / int_14dfb81
type
Power Creep, Power Seep
 Save the Light (Video Game) / int_14dfb81
comment
Power Creep, Power Seep: Many of the casts' abilities have been scaled up or down heavily for the sake of keeping the game playable. Stat-wise, Connie and Greg are comparable to the gems, even though humans are much weaker in the show. This makes some sense for attacking, as both are using weapons (Connie has Rose's Sword, Greg his amplifier), but the small teenaged girl and out-of-shape man taking as many hits as the superpowered aliens is purely a gameplay contrivance. Steven at this point of the series could almost fly, and even the other gems (besides Peridot) could jump tremendous distances. Either one would completely destroy any platforming ability, so their jumps (Double Jump in Steven's case) are much more modest.
 Save the Light (Video Game) / int_14dfb81
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Save the Light (Video Game) / int_14dfb81
 Save the Light (Video Game) / int_16bd88c9
type
Pre-existing Encounters
 Save the Light (Video Game) / int_16bd88c9
comment
Pre Existing Encounters: You encounter enemies in the overworld, unlike in Attack the Light or Unleash the Light, where they have Random Encounters instead. This gives you a chance to preemptively strike them to initiate the battle, but if they strike you first, you lose 2 Star Points.
 Save the Light (Video Game) / int_16bd88c9
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 Save the Light (Video Game) / int_16f2bb43
type
Item Caddy
 Save the Light (Video Game) / int_16f2bb43
comment
Item Caddy: Steven carries all the party's items in his Cheeseburger Backpack. Though it doesn't take any Star Points to use items, there's a cooldown after any item use, Steven being knocked out or otherwise unable to attack disables item use. When Steven is temporarily separated from the rest of the party, who are also split into two groups, Connie's group can use items because she picks up the backpack, but the others have to do without.
 Save the Light (Video Game) / int_16f2bb43
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Save the Light (Video Game) / int_16f2bb43
 Save the Light (Video Game) / int_181dfab8
type
Anti-Armor
 Save the Light (Video Game) / int_181dfab8
comment
Anti-Armor: Besides Garnet's Rocket Punch from the first game, which has her Ground Punch's shield-breaking effect since Amethyst lost her shield-breaking move following her retirement of Purple Puma, Opal's Super Charge Shot breaks shields and lowers the enemy's defense. Pearl's Fireball attack can also be upgraded to break shields and also inflict burns, while Connie's sword can be upgraded to have the same effects as Garnet's Rocket Punch.
 Save the Light (Video Game) / int_181dfab8
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 Save the Light (Video Game) / int_18ca6144
type
Sorting Algorithm of Threatening Geography
 Save the Light (Video Game) / int_18ca6144
comment
Sorting Algorithm of Threatening Geography: The levels progress town->forest->ice cave->field->temple->lava dungeon->spaceship.
 Save the Light (Video Game) / int_18ca6144
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 Save the Light (Video Game) / int_1aa08f77
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Multiple Endings
 Save the Light (Video Game) / int_1aa08f77
comment
Multiple Endings: There's three different endings. One is bad, one is good but cuts right to the credits, and the last one has a full epilogue. It depends only on choices you make after the final battle.
 Save the Light (Video Game) / int_1aa08f77
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 Save the Light (Video Game) / int_1c805a42
type
Bag of Sharing
 Save the Light (Video Game) / int_1c805a42
comment
Bag of Sharing: Like in the previous game, everyone uses the same items from Steven's Cheeseburger Backpack. This is subverted when the team is forcibly split in the Pyramid Temple: Connie picks up the Backpack, allowing her and Peridot to use it, while Greg, Amethyst, and Pearl are forced to go without items, but they can still collect them for later when the whole team reunites.
 Save the Light (Video Game) / int_1c805a42
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 Save the Light (Video Game) / int_1eed1d03
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Anti-Air
 Save the Light (Video Game) / int_1eed1d03
comment
Anti-Air: Some attacks such as Pearl's Spear Throw and Peridot's Metal Powers (where she hurls her tablet at her foes) are capable of hitting flying enemies.
 Save the Light (Video Game) / int_1eed1d03
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 Save the Light (Video Game) / int_2055231
type
Leaked Experience
 Save the Light (Video Game) / int_2055231
comment
Leaked Experience: Party members waiting back in Steven's house still gain XP even when not battling, but will level up slower than your active members. When you switch them in, they'll have accumulated Skill Points for you to use on stat upgrades.
 Save the Light (Video Game) / int_2055231
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 Save the Light (Video Game) / int_23168b93
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Last Lousy Point
 Save the Light (Video Game) / int_23168b93
comment
Last Lousy Point: Besides the possibility of being permanently locked out of achieving 100% Completion in "Hall to the Heart"note exiting the room without opening the chest will make it disappear, but the enemies needed to be defeated to make it appear won't respawn and "The Labyrinth"note two out of three sections behind Blue Key gates contribute to the area's completion rate, but there are only two keys and you can't get them back after using them, the Nicer Regen Badge can only be obtained from Boltron. You have to give him Boltron Tokens and hope that he gives you the badge because he might spout random advice or give you another random item instead.
 Save the Light (Video Game) / int_23168b93
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 Save the Light (Video Game) / int_23781532
type
Ironic Name
 Save the Light (Video Game) / int_23781532
comment
Ironic Name: For all that Hessonite believes herself to be "perfect", the gem's name comes from the Ancient Greek word "hesson", which means "inferior", due to hessonite gems having lower hardness and density than most other garnet types.
 Save the Light (Video Game) / int_23781532
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 Save the Light (Video Game) / int_26d18908
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Puny Earthlings
 Save the Light (Video Game) / int_26d18908
comment
Stat-wise, Connie and Greg are comparable to the gems, even though humans are much weaker in the show. This makes some sense for attacking, as both are using weapons (Connie has Rose's Sword, Greg his amplifier), but the small teenaged girl and out-of-shape man taking as many hits as the superpowered aliens is purely a gameplay contrivance.
 Save the Light (Video Game) / int_26d18908
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 Save the Light (Video Game) / int_2902d076
type
Support Party Member
 Save the Light (Video Game) / int_2902d076
comment
Support Party Member: With Steven becoming a full party member (but still keeping his support moves from Attack the Light), Greg takes on this role in the game. He can play Healing Jam to heal his allies within range, Star Jam to speed up the Star Meter, and Cleansing Jam to remove his allies' Status Effects and debuffs and the enemies' Status Buffs. He can also team up with Steven to play Fam Jam, which overheals the party up to 125% of their max HP.
 Save the Light (Video Game) / int_2902d076
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 Save the Light (Video Game) / int_29292e6d
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Walking the Earth
 Save the Light (Video Game) / int_29292e6d
comment
Walking the Earth: At the end of the game, Hessonite goes on a journey of self-discovery to see whether Homeworld was right or wrong about her being perfect. The Prism also goes on a similar journey, though it stays on Earth.
 Save the Light (Video Game) / int_29292e6d
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Save the Light (Video Game) / int_29292e6d
 Save the Light (Video Game) / int_2afb1a9
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Limit Break
 Save the Light (Video Game) / int_2afb1a9
comment
Limit Break: Characters have "relationship meters" that go up by working together in combat, giving kudos after a perfect attack or block, or using the Thoughtful Gift item. When the meter is full, the two characters can perform a combo attack or, in the case of certain combinations of the Crystal Gems, do a Fusion Dance into a single character with more powerful attacks.
 Save the Light (Video Game) / int_2afb1a9
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 Save the Light (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Save the Light (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: The Fusions look great and their attacks are fairly powerful, but those attacks cost a lot of Star Points, and you lose access to the wider variety of abilities of the individual Gems.
 Save the Light (Video Game) / int_2bdae2ae
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Save the Light (Video Game) / int_2bdae2ae
 Save the Light (Video Game) / int_3121f1e6
type
Noob Cave
 Save the Light (Video Game) / int_3121f1e6
comment
Noob Cave: You start the game in Beach City, which is overrun by Light Creatures. They're not exactly threatening, and the residents of the town think of them as annoyances at worst.
 Save the Light (Video Game) / int_3121f1e6
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1.0
 Save the Light (Video Game) / int_3121f1e6
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Save the Light (Video Game) / int_3121f1e6
 Save the Light (Video Game) / int_32785419
type
Redemption Rejection
 Save the Light (Video Game) / int_32785419
comment
Redemption Rejection: Squaridot refuses to listen to Peridot about not having to listen to the Diamonds (in fact, she considers it treason), and ends up attacking the Crystal Gems again before she gets poofed. Hessonite has a Heel Realization after you defeat her, but she refuses to let the Crystal Gems take her prisoner or even join them, though she does go rogue from Homeworld.
 Save the Light (Video Game) / int_32785419
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 Save the Light (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Save the Light (Video Game) / int_33ca811a
comment
Game-Breaking Bug: The game has been criticized for its large amount of bugs, many of which can freeze the game and require you to quit to the menu and reload. Most of them relate to characters getting stuck or falling through level geometry in or out of battle. Each update fixed a significant number of bugs, but those updates petered out after a while with a handful of bugs remaining.
 Save the Light (Video Game) / int_33ca811a
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 Save the Light (Video Game) / int_34ffa400
type
Bonus Dungeon
 Save the Light (Video Game) / int_34ffa400
comment
In the Bonus Dungeon of the Pyramid Temple, you have to navigate the labyrinth to get the Blue Keys in order to unlock the gates. However, there are only two keys, and one of the three gates leads to another Warp Pad instead of either a room containing the Grumpy Badge or another containing a Light Steven Fragment and a green switch, the latter which makes the healing pool accessible. Once you retrieve both keys, you can't get them back, so you must pick carefully.
 Save the Light (Video Game) / int_34ffa400
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 Save the Light (Video Game) / int_39aeb09e
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Rare Candy
 Save the Light (Video Game) / int_39aeb09e
comment
Rare Candy: Besides the Level-Up Charms from the first game, which give a party member (including Steven this time) enough EXP to level up, there are Light Steven Fragments scattered all over the map. They give whoever picks them up a decent amount of EXP.
 Save the Light (Video Game) / int_39aeb09e
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 Save the Light (Video Game) / int_39b8d3d6
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Boring, but Practical
 Save the Light (Video Game) / int_39b8d3d6
comment
Boring, but Practical: Steven's basic Shield Bash is the only attack that cost just 1 Star Point, hurts every enemy between him and his target, and does quite a lot of Knockback. This makes it good for finishing off a weakened enemy, hitting many clustered-together enemies, and pushing them off a ledge for an instant KO. Greg's Healing Jam and Pow Jam are often rendered ineffectual because of bad positioning, but he can always fall back on Star Jam to generate Star Points for the rest of the team (there's no range issues since the Star Gauge isn't tied to any one characters).
 Save the Light (Video Game) / int_39b8d3d6
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Save the Light (Video Game) / int_39b8d3d6
 Save the Light (Video Game) / int_3b113b7
type
Character Development
 Save the Light (Video Game) / int_3b113b7
comment
Squaridot to the Crystal Gem Peridot. She's basically the exact same type of egotist Peridot was/is, but with none of the character development she had after getting trapped on Earth.
 Save the Light (Video Game) / int_3b113b7
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 Save the Light (Video Game) / int_406315e
type
Shield-Bearing Mook
 Save the Light (Video Game) / int_406315e
comment
Shield Bearing Mooks are only protected from one side, as are enemies with spikes that hit melee attackers.
 Save the Light (Video Game) / int_406315e
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 Save the Light (Video Game) / int_406315e
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 Save the Light (Video Game) / int_40bb59d0
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Blatant Lies
 Save the Light (Video Game) / int_40bb59d0
comment
There's a new machine at Funland called "Boltron", who's stated to be the son of Zoltron, and is definitely not just the same Zoltron machine with a B slapped over the Z.
 Save the Light (Video Game) / int_40bb59d0
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 Save the Light (Video Game) / int_40cc0c7e
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Bittersweet Ending
 Save the Light (Video Game) / int_40cc0c7e
comment
Bittersweet Ending: The best ending is mostly happy, though the Crystal Gems were unable to persuade Squaridot over to their side and she is poofed for now, and Hessonite teleports to places unknown to discover if she is truly perfect, likely not to be seen again by Homeworld or the Crystal Gems until she finds her answer.
 Save the Light (Video Game) / int_40cc0c7e
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 Save the Light (Video Game) / int_41d128e4
type
Non-Lethal K.O.
 Save the Light (Video Game) / int_41d128e4
comment
Non-Lethal K.O.: As in Attack the Light, full gems are poofed when knocked out in battle. Steven, Connie, and Greg simply collapse from exhaustion. They recover after a set time period or at battle end, either way with 1 HP. (If they're still unconscious/poofed at battle's end, they get no experience points)
 Save the Light (Video Game) / int_41d128e4
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 Save the Light (Video Game) / int_45f1f973
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Status-Buff Dispel
 Save the Light (Video Game) / int_45f1f973
comment
Status-Buff Dispel: Greg's Cleansing Jam removes the Status Buffs of enemies in addition to curing allies of Status Effects and debuffs.
 Save the Light (Video Game) / int_45f1f973
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1.0
 Save the Light (Video Game) / int_45f1f973
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 Save the Light (Video Game) / int_4604fd4d
type
Worthy Opponent
 Save the Light (Video Game) / int_4604fd4d
comment
Worthy Opponent: After she is defeated at the end of the game and Steven tells the Prism that it shouldn't try to be anything but itself, Hessonite acknowledges that Steven is a "wise little creature".
 Save the Light (Video Game) / int_4604fd4d
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1.0
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 Save the Light (Video Game) / int_4b0ef86e
type
Advertised Extra
 Save the Light (Video Game) / int_4b0ef86e
comment
Advertised Extra: Squaridot has about five minutes total of screen time, in a 10+ hour game.
 Save the Light (Video Game) / int_4b0ef86e
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 Save the Light (Video Game) / int_4e3d253b
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Downer Ending
 Save the Light (Video Game) / int_4e3d253b
comment
Downer Ending: After the final battle, if the Prism chooses to go back to Hessonite, she teleports away to conquer more worlds with it, with the Crystal Gems lampshading how bad it is and Steven hoping that the Prism will one day save itself.
 Save the Light (Video Game) / int_4e3d253b
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 Save the Light (Video Game) / int_50c23153
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Cave Behind the Falls
 Save the Light (Video Game) / int_50c23153
comment
Cave Behind the Falls: There are two secret rooms behind the waterfalls in "Waterfall Way", and Steven will comment on them if you discover them.
 Save the Light (Video Game) / int_50c23153
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1.0
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 Save the Light (Video Game) / int_5334fb89
type
Auto-Revive
 Save the Light (Video Game) / int_5334fb89
comment
Auto-Revive: Everyone on your team comes back from being knocked out as soon as a displayed timer goes out, though with low health. Steven and Amethyst both can get abilities that give them a chance of instantly reviving after a KO that starts at 50% but gets less likely the more its used in battle. The descriptions imply Steven is keeping himself up through Heroic Resolve, while Amethyst was just Playing Possum as a joke.
 Save the Light (Video Game) / int_5334fb89
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 Save the Light (Video Game) / int_53430e3c
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Non-Lethal Bottomless Pits
 Save the Light (Video Game) / int_53430e3c
comment
Non-Lethal Bottomless Pits: Falling into an environmental hazard hurts you (and in the case of cold water and lava, freezes and burns you, respectively) and teleports you back to your last position, but you can't faint outside of battle this way because your HP can't go lower than 1 here.
 Save the Light (Video Game) / int_53430e3c
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 Save the Light (Video Game) / int_53e6f4a
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Diminishing Returns for Balance
 Save the Light (Video Game) / int_53e6f4a
comment
Diminishing Returns for Balance: The skill point costs for raising Attack, Defense, and Luck increase after getting one-third and two-thirds of the way to the Cap. Later levels give more skill points to compensate, effectively preventing you from getting especially high stats (and the ability they unlock) until higher levels.
 Save the Light (Video Game) / int_53e6f4a
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1.0
 Save the Light (Video Game) / int_53e6f4a
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_53e6f4a
 Save the Light (Video Game) / int_589e54d3
type
Charged Attack
 Save the Light (Video Game) / int_589e54d3
comment
Charged Attack: Connie's "Study" ability gives her next attack a considerable power boost for just a single Star Point, which can be stacked by using it multiple times before attacking. However, it has a lengthy charge time and will be interrupted if she takes any damage (though this will only prevent her from getting another stack, not remove ones she's already built up). It can be upgraded to also add a Status Buff to Defense and/or Luck, or even share all effects with nearby allies ("Study Group").
 Save the Light (Video Game) / int_589e54d3
featureApplicability
1.0
 Save the Light (Video Game) / int_589e54d3
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_589e54d3
 Save the Light (Video Game) / int_5914d5dd
type
Slippy-Slidey Ice World
 Save the Light (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: Garnet's Future Vision directs the party to the Great North, which is where you find Squaridot. The floor is indeed slippery in many places, and falling in the cold water causes damage to one character and a party-wide slowdown to Star Gauge refill rate.
 Save the Light (Video Game) / int_5914d5dd
featureApplicability
1.0
 Save the Light (Video Game) / int_5914d5dd
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1.0
 Save the Light (Video Game)
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Save the Light (Video Game) / int_5914d5dd
 Save the Light (Video Game) / int_5a08d0ae
type
Back Stab
 Save the Light (Video Game) / int_5a08d0ae
comment
Back Stab: Shield Bearing Mooks are only protected from one side, as are enemies with spikes that hit melee attackers. One of Pearl's abilities gives 50% extra damage if she attacks from the back.
 Save the Light (Video Game) / int_5a08d0ae
featureApplicability
1.0
 Save the Light (Video Game) / int_5a08d0ae
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1.0
 Save the Light (Video Game)
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Save the Light (Video Game) / int_5a08d0ae
 Save the Light (Video Game) / int_5f3bb274
type
Late-Arrival Spoiler
 Save the Light (Video Game) / int_5f3bb274
comment
Late-Arrival Spoiler: The Light Prism is on good terms with Steven after the first game, and took after his form.
 Save the Light (Video Game) / int_5f3bb274
featureApplicability
1.0
 Save the Light (Video Game) / int_5f3bb274
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_5f3bb274
 Save the Light (Video Game) / int_5fc1c4b5
type
Mechanically Unusual Fighter
 Save the Light (Video Game) / int_5fc1c4b5
comment
Mechanically Unusual Fighter: Greg is unique among on the party in that his attacks and heals, instead of being used once when selected, come from periodically released "pulses" with an area of effect. He does later get the ability to release a pulse at any time for 1 AP.
 Save the Light (Video Game) / int_5fc1c4b5
featureApplicability
1.0
 Save the Light (Video Game) / int_5fc1c4b5
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_5fc1c4b5
 Save the Light (Video Game) / int_6602cad
type
Permanently Missable Content
 Save the Light (Video Game) / int_6602cad
comment
Permanently Missable Content: In the "Hall to the Heart"-section of Bismuth's Forge, there is a treasure chest that appears after defeating some enemies. If you fail to open that treasure chest before leaving the area, it will disappear... and the enemies you need to defeat to get it will never appear again. In the Bonus Dungeon of the Pyramid Temple, you have to navigate the labyrinth to get the Blue Keys in order to unlock the gates. However, there are only two keys, and one of the three gates leads to another Warp Pad instead of either a room containing the Grumpy Badge or another containing a Light Steven Fragment and a green switch, the latter which makes the healing pool accessible. Once you retrieve both keys, you can't get them back, so you must pick carefully.
 Save the Light (Video Game) / int_6602cad
featureApplicability
1.0
 Save the Light (Video Game) / int_6602cad
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_6602cad
 Save the Light (Video Game) / int_6b2b3b59
type
The Reveal
 Save the Light (Video Game) / int_6b2b3b59
comment
The Reveal: Hessonite wants the Prism back so badly because it was a gift to her from Yellow Diamond. To Hessonite, it’s an award bestowed on her by her superiors for being perfect. The reason she's staying on Earth instead of leaving right after she got the Prism is that the Prism no longer wants to fight thanks to the events of the previous game, so she's taking it to battle sites in order to remind it that it's supposed to be a weapon. Eventually she takes it to Bismuth's forge to upgrade it.
 Save the Light (Video Game) / int_6b2b3b59
featureApplicability
1.0
 Save the Light (Video Game) / int_6b2b3b59
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_6b2b3b59
 Save the Light (Video Game) / int_6b7c9f96
type
The Lost Woods
 Save the Light (Video Game) / int_6b7c9f96
comment
The Lost Woods: The second level is the woods around Beach City, whose trees the Light Creatures are cutting down to fuel the level's boss.
 Save the Light (Video Game) / int_6b7c9f96
featureApplicability
1.0
 Save the Light (Video Game) / int_6b7c9f96
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_6b7c9f96
 Save the Light (Video Game) / int_6c00ba30
type
Musical Assassin
 Save the Light (Video Game) / int_6c00ba30
comment
Musical Assassin: Greg's combat skills are based around using his guitar music, either to attack (periodically doing damage to nearby enemies), heal and buff his team-mates, or hasten the earning of star points.
 Save the Light (Video Game) / int_6c00ba30
featureApplicability
1.0
 Save the Light (Video Game) / int_6c00ba30
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_6c00ba30
 Save the Light (Video Game) / int_70c73c20
type
TheUnseen
 Save the Light (Video Game) / int_70c73c20
comment
The Unseen: Citrine guards are stationed on Hessonite’s warship, though as you’re trying to remain undetected, you can’t enter the room where they’re in and you can only hear them commenting about how something doesn’t feel right.
 Save the Light (Video Game) / int_70c73c20
featureApplicability
1.0
 Save the Light (Video Game) / int_70c73c20
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_70c73c20
 Save the Light (Video Game) / int_72c04e0d
type
Door to Before
 Save the Light (Video Game) / int_72c04e0d
comment
Door to Before: After clearing "Hall to the Heart", the stairs past the final treasure room leads back to outside Bismuth's Forge. However, due to the steep ledges, it's a one-way trip back down, so you have to take the Warp Pad and go through "Hall to the Heart" again to go back up. "Volcanic Venture" has two Warp Pads: one at the beginning and one at the end of a single path full of strong enemies.
 Save the Light (Video Game) / int_72c04e0d
featureApplicability
1.0
 Save the Light (Video Game) / int_72c04e0d
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_72c04e0d
 Save the Light (Video Game) / int_754df088
type
Put on a Bus
 Save the Light (Video Game) / int_754df088
comment
Squaridot refuses to listen to Peridot about not having to listen to the Diamonds (in fact, she considers it treason), and ends up attacking the Crystal Gems again before she gets poofed.
 Save the Light (Video Game) / int_754df088
featureApplicability
1.0
 Save the Light (Video Game) / int_754df088
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_754df088
 Save the Light (Video Game) / int_75ff5853
type
Can't Drop the Hero
 Save the Light (Video Game) / int_75ff5853
comment
Can't Drop the Hero: Steven can't be removed from the party, keeping with how the show stays fixed to his point of view. There is, however, one segment where the rest of the part is separated from him. Half of it spent as Connie and Peridot, the other with Amethyst, Pearl, and Greg. Steven still somehow sees all of this, however.
 Save the Light (Video Game) / int_75ff5853
featureApplicability
1.0
 Save the Light (Video Game) / int_75ff5853
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_75ff5853
 Save the Light (Video Game) / int_76488dfe
type
The Turret Master
 Save the Light (Video Game) / int_76488dfe
comment
The Turret Master: Peridot's "Pericannon" ability lets her construct a turret that automatically attacks any enemies who get too close. Her Combination Attack with Pearl is the "Pearl-fect Pericannon", which constructs a bigger and much more powerful one. Another special ability, "Molten Core" energizes her devices (turrets and otherwise) so they do much more damage for a while.
 Save the Light (Video Game) / int_76488dfe
featureApplicability
1.0
 Save the Light (Video Game) / int_76488dfe
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_76488dfe
 Save the Light (Video Game) / int_7a7d698d
type
Challenge Run
 Save the Light (Video Game) / int_7a7d698d
comment
Challenge Run: The Crying Breakfast Friends (CBF) Badge halves the entire team's stats. The description even says that it should be worn "when you want a BIG challenge!"
 Save the Light (Video Game) / int_7a7d698d
featureApplicability
1.0
 Save the Light (Video Game) / int_7a7d698d
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_7a7d698d
 Save the Light (Video Game) / int_7ae4d273
type
Point of No Return
 Save the Light (Video Game) / int_7ae4d273
comment
Point of No Return: After unlocking all the locations on the map (not counting the Bonus Dungeons), Steven can ask Lion to summon a portal to Hessonite's Warship to rescue Light Steven. One of Steven's party members reminds him to make sure he's done everything else he can before he's ready, because once he enters it and takes the elevator in Hessonite's Warship, he won't be able to return to Beach City.
 Save the Light (Video Game) / int_7ae4d273
featureApplicability
1.0
 Save the Light (Video Game) / int_7ae4d273
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_7ae4d273
 Save the Light (Video Game) / int_7deb3fb1
type
Crutch Character
 Save the Light (Video Game) / int_7deb3fb1
comment
Crutch Character: Gem fusions are available as Limit Breaks as soon as you get the relevant characters, letting you switch out two party members for a fusion for the rest of the battle. The raw power of their few moves at first make up for losing their components' larger move pool, but are stagnant in comparison to the regular party, who get more advanced abilities and synergies later on.
 Save the Light (Video Game) / int_7deb3fb1
featureApplicability
1.0
 Save the Light (Video Game) / int_7deb3fb1
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_7deb3fb1
 Save the Light (Video Game) / int_7e8a9164
type
Hybrid Power
 Save the Light (Video Game) / int_7e8a9164
comment
Hybrid Power: Some badges can only be equipped by either humans or Gems, but Steven can use both.
 Save the Light (Video Game) / int_7e8a9164
featureApplicability
1.0
 Save the Light (Video Game) / int_7e8a9164
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_7e8a9164
 Save the Light (Video Game) / int_83308c12
type
Spikes of Doom
 Save the Light (Video Game) / int_83308c12
comment
Spikes of Doom: The Strawberry Battlefield and Pyramid Temple have spiked areas that hurt anyone who steps on them. The latter even has them in the battlefield, hurting anyone who runs over them as they move to attack.
 Save the Light (Video Game) / int_83308c12
featureApplicability
1.0
 Save the Light (Video Game) / int_83308c12
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_83308c12
 Save the Light (Video Game) / int_84f4a870
type
Puzzle Boss
 Save the Light (Video Game) / int_84f4a870
comment
Puzzle Boss: If you just attack the Final Boss, Hessonite, directly, you'll mostly just do Scratch Damage (which is workable given the damage values, though it'll be quite tedious). However, Steven has to heal the Light Warrior, who the boss will sometimes attack, to prevent a Non-Standard Game Over. Healing them while they're being attacked will give the boss a special Damage-Increasing Debuff that will let you get some decent hits in. (Downplayed, however, in that Garnet, Peridot, and Connie can inflict this same debuff directly if you have any of them in your party)
 Save the Light (Video Game) / int_84f4a870
featureApplicability
1.0
 Save the Light (Video Game) / int_84f4a870
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_84f4a870
 Save the Light (Video Game) / int_8e0430ab
type
Non-Standard Game Over
 Save the Light (Video Game) / int_8e0430ab
comment
Non-Standard Game Over: In the final battle, if the Light Warrior dies, the game ends even if your group is unharmed. The final boss will, consequently, sometimes wander over to attack it, but you can target it with Steven's Encourage ability, which will heal it (and debuff the final boss's defense if she's next to it at the time). However, Peridot's turrets will also target it, so be careful where you place them, and area attacks will hit it as well, so be careful when you attack the final boss if she's next to it.
 Save the Light (Video Game) / int_8e0430ab
featureApplicability
1.0
 Save the Light (Video Game) / int_8e0430ab
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_8e0430ab
 Save the Light (Video Game) / int_8ebd7403
type
Action Commands
 Save the Light (Video Game) / int_8ebd7403
comment
Action Commands: Most abilities require an input, usually timed, to be used or defended against effectively. Doing either with perfect timing (as indicated by the star turning purple) increases the Star Gauge, and can trigger any number of unlockable abilities.
 Save the Light (Video Game) / int_8ebd7403
featureApplicability
1.0
 Save the Light (Video Game) / int_8ebd7403
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_8ebd7403
 Save the Light (Video Game) / int_9002083e
type
Character Exaggeration
 Save the Light (Video Game) / int_9002083e
comment
Character Exaggeration: In the show, Onion sometimes showed up hiding in odd places. For the sake of acting as the game's merchant, this trait is taken to a ridiculously impossible extremes, with Onion constantly showing up in the Crystal Gems' path even on other continents.
 Save the Light (Video Game) / int_9002083e
featureApplicability
1.0
 Save the Light (Video Game) / int_9002083e
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_9002083e
 Save the Light (Video Game) / int_9258beab
type
In-Character Let's Play
 Save the Light (Video Game) / int_9258beab
comment
In-Character Let's Play: Cartoon Network uploaded short YouTube videos of Steven Universe characters playing Save the Light: Peridot, Pearl and Amethyst, and even Onion.
 Save the Light (Video Game) / int_9258beab
featureApplicability
1.0
 Save the Light (Video Game) / int_9258beab
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_9258beab
 Save the Light (Video Game) / int_9591377d
type
Heel Realization
 Save the Light (Video Game) / int_9591377d
comment
Hessonite has a Heel Realization after you defeat her, but she refuses to let the Crystal Gems take her prisoner or even join them, though she does go rogue from Homeworld.
 Save the Light (Video Game) / int_9591377d
featureApplicability
1.0
 Save the Light (Video Game) / int_9591377d
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_9591377d
 Save the Light (Video Game) / int_99599179
type
Ring Out
 Save the Light (Video Game) / int_99599179
comment
Ring Out: Sometimes battle is initiated with ledges on the sides of the arena, and several attacks cause knockback. Player characters pushed off these ledges take some damage and sometimes get a status ailment (burn if they fall in lava, cold if they fall in ice water) before teleporting back up to where they started. Enemies die instantly, even if they aren't falling into a pit, which is why a lot of tougher enemies can't be knocked back, but Smoky Quartz's main attack can easily blow them away with gusty winds.
 Save the Light (Video Game) / int_99599179
featureApplicability
1.0
 Save the Light (Video Game) / int_99599179
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_99599179
 Save the Light (Video Game) / int_9a032f08
type
Giver of Lame Names
 Save the Light (Video Game) / int_9a032f08
comment
Giver of Lame Names: Steven comes up with one of four silly names for one of the dungeons (The Secret Temple of Secrets, the Danger Dungeon, the Pyramid O' Peril, or the Spooky Basement) and the bosses of Beach City Woods (Insecti-saw, The Bladeinator, Furnace Face, or Dave) and the Gem Battlefield (the Duke of Strawberries, Excalicrush, Mace McGillcuddy, or Spikey McSpikeball).
 Save the Light (Video Game) / int_9a032f08
featureApplicability
1.0
 Save the Light (Video Game) / int_9a032f08
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_9a032f08
 Save the Light (Video Game) / int_9b53f32
type
Exposed to the Elements
 Save the Light (Video Game) / int_9b53f32
comment
Exposed to the Elements: Upon returning to The Great North, this trope naturally applies to all human characters (and unlike the last time, neither Connie nor Steven are in winter wear).
 Save the Light (Video Game) / int_9b53f32
featureApplicability
1.0
 Save the Light (Video Game) / int_9b53f32
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_9b53f32
 Save the Light (Video Game) / int_9b54d536
type
Evil Counterpart
 Save the Light (Video Game) / int_9b54d536
comment
Evil Counterpart: Squaridot to the Crystal Gem Peridot. She's basically the exact same type of egotist Peridot was/is, but with none of the character development she had after getting trapped on Earth. Hessonite is the non-fused Homeworld version of Garnet.
 Save the Light (Video Game) / int_9b54d536
featureApplicability
1.0
 Save the Light (Video Game) / int_9b54d536
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_9b54d536
 Save the Light (Video Game) / int_9b9397bb
type
Difficult, but Awesome
 Save the Light (Video Game) / int_9b9397bb
comment
Difficult, but Awesome: Waiting for perfect blocks risks failing to defend at all, but builds free Star Gauge and many other bonuses from unlockable abilities. In particular, "Can't Stop the Rock" keeps Greg's songs from being interrupted, negating his biggest weakness if you can perfect block consistently. Connie's Combination Attacks with Pearl and Garnet both present extremely long attack-chains with probably the hardest attack timing in the game. However, if you can make the timing, you're rewarded with absolutely ludicrous damage.
 Save the Light (Video Game) / int_9b9397bb
featureApplicability
1.0
 Save the Light (Video Game) / int_9b9397bb
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_9b9397bb
 Save the Light (Video Game) / int_9cb3e22e
type
Interface Spoiler
 Save the Light (Video Game) / int_9cb3e22e
comment
Interface Spoiler: You first to go Bismuth's forge early on, giving you a way to upgrade your equipment. However, the low completion percentages on the map for getting upgrades is a quick giveaway that there's a secret entrance to a full dungeon.
 Save the Light (Video Game) / int_9cb3e22e
featureApplicability
1.0
 Save the Light (Video Game) / int_9cb3e22e
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_9cb3e22e
 Save the Light (Video Game) / int_9d723582
type
Shield Bash
 Save the Light (Video Game) / int_9d723582
comment
Shield Bash: Steven's basic attack is charging at an enemy and bashing them with his shield, doing a little damage and some knockback. This attack will also damage, knock back, and, with the right upgrades, even stun any enemies between Steven and his target. His upgraded attack is the same, but it does significantly more base damage and is always a critical hit, making it one of the strongest attacks in the game (particularly for only 3 AP).
 Save the Light (Video Game) / int_9d723582
featureApplicability
1.0
 Save the Light (Video Game) / int_9d723582
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_9d723582
 Save the Light (Video Game) / int_9dab0a6e
type
Continuity Nod
 Save the Light (Video Game) / int_9dab0a6e
comment
Continuity Nod: There's a new machine at Funland called "Boltron", who's stated to be the son of Zoltron, and is definitely not just the same Zoltron machine with a B slapped over the Z. Hessonite is very likely Centipeetle's superior◊ as seen in her drawings from "Monster Reunion". In-game, she comments that her troops had to flee Earth "very quickly". Later episodes explicitly say that Centipeetle's commander was indeed a Hessonite, though whether it's the same Hessonite as the one in the game is not stated. Garnet's stationary jump animation has the same pose as when she re-fused in "Jailbreak". When you first get to the Strawberry Battlefield, Steven points out they've been there a lot, referencing both it's many appearances in the series and being a level in Attack the Light. The Strawberry Battlefield is littered with bits of the Pyramid Temple that exploded in "Serious Steven". After his encounter there in "Bismuth", Steven is initially uncomfortable going into Bismuth's forge.
 Save the Light (Video Game) / int_9dab0a6e
featureApplicability
1.0
 Save the Light (Video Game) / int_9dab0a6e
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_9dab0a6e
 Save the Light (Video Game) / int_9e8aa11e
type
Friendly Fireproof
 Save the Light (Video Game) / int_9e8aa11e
comment
Friendly Fireproof: Peridot's allies won't be hurt by her landmines, but they'll still activate them if they run over them. Garnet's Quake also doesn't hurt allies within range.
 Save the Light (Video Game) / int_9e8aa11e
featureApplicability
1.0
 Save the Light (Video Game) / int_9e8aa11e
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_9e8aa11e
 Save the Light (Video Game) / int_9f3857d5
type
Draw Aggro
 Save the Light (Video Game) / int_9f3857d5
comment
Draw Aggro: Garnet's Taunt makes her redirect enemy attacks towards her.
 Save the Light (Video Game) / int_9f3857d5
featureApplicability
1.0
 Save the Light (Video Game) / int_9f3857d5
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_9f3857d5
 Save the Light (Video Game) / int_a2686728
type
Rolling Attack
 Save the Light (Video Game) / int_a2686728
comment
Rolling Attack: Amethyst's Spin Dash returns from the first game, this time letting her roll into up to three enemies and also reduce their attack stat if you get a star in the minigame. It can be upgraded so that it can also stun them. In the overworld, Steven can roll into enemies to preemptively strike them. He can also squeeze into tight spaces, unearth items buried in mounds, and break open small pots this way.
 Save the Light (Video Game) / int_a2686728
featureApplicability
1.0
 Save the Light (Video Game) / int_a2686728
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_a2686728
 Save the Light (Video Game) / int_a29a7058
type
Not Quite Flight
 Save the Light (Video Game) / int_a29a7058
comment
Steven at this point of the series could almost fly, and even the other gems (besides Peridot) could jump tremendous distances. Either one would completely destroy any platforming ability, so their jumps (Double Jump in Steven's case) are much more modest.
 Save the Light (Video Game) / int_a29a7058
featureApplicability
1.0
 Save the Light (Video Game) / int_a29a7058
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_a29a7058
 Save the Light (Video Game) / int_a414c3f0
type
One-Hit Kill
 Save the Light (Video Game) / int_a414c3f0
comment
One-Hit Kill: The second upgrade to Pearl's spear gives it a 25% chance to instantly defeat an enemy with 20% HP or less in a perfect strike. However, it doesn't work on bosses.
 Save the Light (Video Game) / int_a414c3f0
featureApplicability
1.0
 Save the Light (Video Game) / int_a414c3f0
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_a414c3f0
 Save the Light (Video Game) / int_a6920765
type
Party Scattering
 Save the Light (Video Game) / int_a6920765
comment
Party Scattering: In the temple under the Strawberry Battlefield, attempting to attack Hessonite leaves Steven off by himself and the rest of the party split into two groups: Sapphire, Peridot, and Connie in one, Ruby, Greg, Amethyst, and Pearl in the other.
 Save the Light (Video Game) / int_a6920765
featureApplicability
1.0
 Save the Light (Video Game) / int_a6920765
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_a6920765
 Save the Light (Video Game) / int_ad754f85
type
Evolving Title Screen
 Save the Light (Video Game) / int_ad754f85
comment
Evolving Title Screen: Before the game starts, only Steven is present on the title screen. All the other playable characters gradually join him as they're recruited.
 Save the Light (Video Game) / int_ad754f85
featureApplicability
1.0
 Save the Light (Video Game) / int_ad754f85
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_ad754f85
 Save the Light (Video Game) / int_ada439c0
type
Opt Out
 Save the Light (Video Game) / int_ada439c0
comment
Opt Out: Lion is napping on the hill above the temple, and refuses to wake up when Steven tells him about the adventure. Even if you bribe him with Lion Lickers, he just eats them and goes back to sleep, though doing this enough eventually gives you a badge. Once absolutely needed, he'll make a portal to the The Very Definitely Final Dungeon, but then go back to sleep. Steven invites Lapis to join to the party, but she's not up for it.
 Save the Light (Video Game) / int_ada439c0
featureApplicability
1.0
 Save the Light (Video Game) / int_ada439c0
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_ada439c0
 Save the Light (Video Game) / int_b06ff73b
type
Variable Mix
 Save the Light (Video Game) / int_b06ff73b
comment
Variable Mix: Using Greg's abilities adds an electric guitar line to the various battle themes, and one of Steven's abilities adds a ukulele line likewise. Both can be active at once.
 Save the Light (Video Game) / int_b06ff73b
featureApplicability
1.0
 Save the Light (Video Game) / int_b06ff73b
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_b06ff73b
 Save the Light (Video Game) / int_b0957348
type
Combatant Cooldown System
 Save the Light (Video Game) / int_b0957348
comment
Combatant Cooldown System: Unlike the Turn-Based Combat in Attack the Light, time passes between moves, though your party still use a shared pool of Star Points (Action Points) that regenerates five-at-a-time whenever the Star Gauge fills (both over time and from doing perfectly-timed Action Commands). Some enemies move around between turns (needing to get within range to attack), some abilities have an interruptible charge time before they take effect, and some others (most notably Greg's songs) have their effects take place over time separate from regular turns. Item use remains separate from Star Points, with each item preventing you from using any another for a set time. Also unlike the previous game, enemy turn frequency works more like the player party, where reducing the enemies' numbers will make the remaining ones attack more frequently to compensate.
 Save the Light (Video Game) / int_b0957348
featureApplicability
1.0
 Save the Light (Video Game) / int_b0957348
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_b0957348
 Save the Light (Video Game) / int_b0a91b69
type
Convection, Schmonvection
 Save the Light (Video Game) / int_b0a91b69
comment
Convection, Schmonvection: Lava is dangerous only when party members fall into it, even Garnet, who is lavaproof in the original show, unless she's wearing the Fireproof Badge or feeling the immunity effects from Feelawesome Tea or the Immunity Badge.
 Save the Light (Video Game) / int_b0a91b69
featureApplicability
1.0
 Save the Light (Video Game) / int_b0a91b69
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_b0a91b69
 Save the Light (Video Game) / int_b0bce7aa
type
Selective Obliviousness
 Save the Light (Video Game) / int_b0bce7aa
comment
Selective Obliviousness: Ronaldo interprets the light monsters as cosplayers.
 Save the Light (Video Game) / int_b0bce7aa
featureApplicability
1.0
 Save the Light (Video Game) / int_b0bce7aa
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_b0bce7aa
 Save the Light (Video Game) / int_b4215a8d
type
Tennis Boss
 Save the Light (Video Game) / int_b4215a8d
comment
Tennis Boss: During the fight with Squaridot, successfully blocking her laser blast will bounce it back towards her, forcing her to reflect it back. Keep it up for long enough, and the blast will hit her, doing some damage and angering her into coming down to taunt your party (which leaves her open to attack). When her health gets low, Squaridot will start to bounce the blast back at random party members other than just at her original target. The mechanic returns for the penultimate fight against the Light Warrior, though it just does damage to it rather than making it more vulnerable.
 Save the Light (Video Game) / int_b4215a8d
featureApplicability
1.0
 Save the Light (Video Game) / int_b4215a8d
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_b4215a8d
 Save the Light (Video Game) / int_b6203862
type
Interquel
 Save the Light (Video Game) / int_b6203862
comment
Interquel: The first version of the game came out partway into the show's fifth season, but it's clearly set during season four (the developers even pointed this out during demos). It's definitely set after "The New Crystal Gems" (Peridot calls Connie and herself by that name) and before "Doug Out" (Onion and Lars are still seen around Beach City). No one discusses following Hessonite's ship with the Roaming Eye, nor is it visible around the barn, strongly implying Navy stealing it back in "Room for Ruby" has already occurred.
 Save the Light (Video Game) / int_b6203862
featureApplicability
1.0
 Save the Light (Video Game) / int_b6203862
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_b6203862
 Save the Light (Video Game) / int_c25c7890
type
Fun with Acronyms
 Save the Light (Video Game) / int_c25c7890
comment
Fun with Acronyms: One of the contraptions that Peridot can build is called a Robotic Pulse Generator, or an RPG.
 Save the Light (Video Game) / int_c25c7890
featureApplicability
1.0
 Save the Light (Video Game) / int_c25c7890
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_c25c7890
 Save the Light (Video Game) / int_c3b51bb3
type
You Are Better Than You Think You Are
 Save the Light (Video Game) / int_c3b51bb3
comment
You Are Better Than You Think You Are: During the penultimate battle of the game against the Light Warrior, you have to pick dialogue choices that encourage it to be independent and make its own choices. The other dialogue choices only indirectly fuel its belief that it is helpless and needs the intervention of others to make decisions for it. This is also the trick to getting the best ending.
 Save the Light (Video Game) / int_c3b51bb3
featureApplicability
1.0
 Save the Light (Video Game) / int_c3b51bb3
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_c3b51bb3
 Save the Light (Video Game) / int_c3e4b9fd
type
Final-Exam Boss
 Save the Light (Video Game) / int_c3e4b9fd
comment
Final-Exam Boss: The Light Warrior has a reflectable ball like Squaridot, a rain of projectiles like the cannon enemy, and, fittingly, conversational choices like Steven has been making throughout the game.
 Save the Light (Video Game) / int_c3e4b9fd
featureApplicability
1.0
 Save the Light (Video Game) / int_c3e4b9fd
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_c3e4b9fd
 Save the Light (Video Game) / int_c94f1109
type
Artistic License – Chemistry
 Save the Light (Video Game) / int_c94f1109
comment
Artistic License – Chemistry: One level has pieces of tungsten as Plot Coupons, which are green and described as a rare earth metal. In real life, tungsten is gray and not a rare earth metal.
 Save the Light (Video Game) / int_c94f1109
featureApplicability
1.0
 Save the Light (Video Game) / int_c94f1109
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_c94f1109
 Save the Light (Video Game) / int_ce1b6f32
type
Temple of Doom
 Save the Light (Video Game) / int_ce1b6f32
comment
Temple of Doom: Turns out the Pyramid Temple had an enormous basement that was left unharmed from its destruction. The party go through it in two halves.
 Save the Light (Video Game) / int_ce1b6f32
featureApplicability
1.0
 Save the Light (Video Game) / int_ce1b6f32
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_ce1b6f32
 Save the Light (Video Game) / int_ce60aef3
type
Heroic Resolve
 Save the Light (Video Game) / int_ce60aef3
comment
Steven and Amethyst both can get abilities that give them a chance of instantly reviving after a KO that starts at 50% but gets less likely the more its used in battle. The descriptions imply Steven is keeping himself up through Heroic Resolve, while Amethyst was just Playing Possum as a joke.
 Save the Light (Video Game) / int_ce60aef3
featureApplicability
1.0
 Save the Light (Video Game) / int_ce60aef3
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_ce60aef3
 Save the Light (Video Game) / int_d15c1086
type
Boss-Only Level
 Save the Light (Video Game) / int_d15c1086
comment
Boss-Only Level: Hessonite's Warship consists only of a short hallway leading to an elevator that takes you to the final boss room. The ship would later be greatly expanded upon in Unleash the Light.
 Save the Light (Video Game) / int_d15c1086
featureApplicability
1.0
 Save the Light (Video Game) / int_d15c1086
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_d15c1086
 Save the Light (Video Game) / int_d1b5efb5
type
Combat Exclusive Healing
 Save the Light (Video Game) / int_d1b5efb5
comment
Combat Exclusive Healing: Steven's Encourage and Greg's Heal Jam are only usable in battle. Healing items are quite generous, so this isn't too much of an issue.
 Save the Light (Video Game) / int_d1b5efb5
featureApplicability
1.0
 Save the Light (Video Game) / int_d1b5efb5
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_d1b5efb5
 Save the Light (Video Game) / int_d3327df0
type
Defend Command
 Save the Light (Video Game) / int_d3327df0
comment
Defend Command: Connie's Protect has her guard an ally and automatically counter enemies for them for a short time. During this, she can still use her other moves without interrupting her protective stance.
 Save the Light (Video Game) / int_d3327df0
featureApplicability
1.0
 Save the Light (Video Game) / int_d3327df0
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_d3327df0
 Save the Light (Video Game) / int_d5a561a0
type
After-Combat Recovery
 Save the Light (Video Game) / int_d5a561a0
comment
After-Combat Recovery: Party members unconscious when battle ends recover with a small amount of Harmony.
 Save the Light (Video Game) / int_d5a561a0
featureApplicability
1.0
 Save the Light (Video Game) / int_d5a561a0
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_d5a561a0
 Save the Light (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Save the Light (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: The limit for the game's currency from the first installment is removed, thus allowing you to carry as much money as you need from the beginning. Attack availability is no longer dependent on how much HP you have, so you're free to use your stronger attacks at low health as long as you have enough Star Points.
 Save the Light (Video Game) / int_d6f284a3
featureApplicability
1.0
 Save the Light (Video Game) / int_d6f284a3
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_d6f284a3
 Save the Light (Video Game) / int_dae59ff8
type
Empty Room Psych
 Save the Light (Video Game) / int_dae59ff8
comment
Empty Room Psych: The Hall to the Heart looks like it's heading to a dramatic boss battle at the end, inside a giant room with lava flowing down the back wall, but... no, it's just a big empty room, with a few normal enemies no more difficult than the ones you fought to get there (and only the first time; in subsequent visits, the room is entirely empty).
 Save the Light (Video Game) / int_dae59ff8
featureApplicability
1.0
 Save the Light (Video Game) / int_dae59ff8
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_dae59ff8
 Save the Light (Video Game) / int_e0bc3cc3
type
The Perfectionist
 Save the Light (Video Game) / int_e0bc3cc3
comment
The Perfectionist: The Prism was a gift from Yellow Diamond to Hessonite for supposedly being perfect, and her defeat at the Crystal Gem's hands causes her to go Walking the Earth to determine if she really is perfect or if she and her superiors were wrong.
 Save the Light (Video Game) / int_e0bc3cc3
featureApplicability
1.0
 Save the Light (Video Game) / int_e0bc3cc3
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_e0bc3cc3
 Save the Light (Video Game) / int_e135b3de
type
Pass the Popcorn
 Save the Light (Video Game) / int_e135b3de
comment
Pass the Popcorn: When Peridot and Squaridot get into a petty argument over who's the "cloddier" one, Amethyst laughs and asks Lapis if she's got any popcorn for that. However, Lapis tells her that she's fresh out of it.
 Save the Light (Video Game) / int_e135b3de
featureApplicability
1.0
 Save the Light (Video Game) / int_e135b3de
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_e135b3de
 Save the Light (Video Game) / int_e543a655
type
Light Is Not Good
 Save the Light (Video Game) / int_e543a655
comment
Light Is Not Good: Hessonite has bright coloring, a cape with a diamond-like shimmer, and previously owned the Light Prism. Unlike the Light Prism, however, Hessonite is clearly villainous.
 Save the Light (Video Game) / int_e543a655
featureApplicability
1.0
 Save the Light (Video Game) / int_e543a655
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_e543a655
 Save the Light (Video Game) / int_e54563eb
type
NEET
 Save the Light (Video Game) / int_e54563eb
comment
Steven invites Lapis to join to the party, but she's not up for it.
 Save the Light (Video Game) / int_e54563eb
featureApplicability
1.0
 Save the Light (Video Game) / int_e54563eb
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_e54563eb
 Save the Light (Video Game) / int_e63317eb
type
Green Hill Zone
 Save the Light (Video Game) / int_e63317eb
comment
Green Hill Zone: You revisit the Strawberry Battlefield because Hessonite is bringing the Light Prism to places it fought, which oddly has a bunch of pits full of Spikes of Doom. It also has steel cubes Peridot moves around with her metal powers.
 Save the Light (Video Game) / int_e63317eb
featureApplicability
1.0
 Save the Light (Video Game) / int_e63317eb
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_e63317eb
 Save the Light (Video Game) / int_e69e12b2
type
Combination Attack
 Save the Light (Video Game) / int_e69e12b2
comment
Connie's Combination Attacks with Pearl and Garnet both present extremely long attack-chains with probably the hardest attack timing in the game. However, if you can make the timing, you're rewarded with absolutely ludicrous damage.
 Save the Light (Video Game) / int_e69e12b2
featureApplicability
1.0
 Save the Light (Video Game) / int_e69e12b2
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_e69e12b2
 Save the Light (Video Game) / int_e8bf967
type
Shoot the Mage First
 Save the Light (Video Game) / int_e8bf967
comment
Shoot the Mage First: There are mage-like enemies that cast spells that attack your party, heal their allies, or boost their stats within range, so they should be defeated first.
 Save the Light (Video Game) / int_e8bf967
featureApplicability
1.0
 Save the Light (Video Game) / int_e8bf967
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_e8bf967
 Save the Light (Video Game) / int_e9d0e7ce
type
Useless Item
 Save the Light (Video Game) / int_e9d0e7ce
comment
Useless Item: Sadie has a side quest where she needs ice to make ice cream donuts. Get her ice from the Great North and she'll give you one, but you can't do anything with it.
 Save the Light (Video Game) / int_e9d0e7ce
featureApplicability
1.0
 Save the Light (Video Game) / int_e9d0e7ce
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_e9d0e7ce
 Save the Light (Video Game) / int_ea0e4191
type
DopplegangerAttack
 Save the Light (Video Game) / int_ea0e4191
comment
Doppleganger Attack: Pearl can summon Holo-Pearl to attack one enemy, causing Damage Over Time for a while. You can have several out at once, attacking multiple or the same target. The "Synchronize" ability causes it to do an extra attack when Pearl uses her basic spear attack on the same target.
 Save the Light (Video Game) / int_ea0e4191
featureApplicability
1.0
 Save the Light (Video Game) / int_ea0e4191
featureConfidence
1.0
 Save the Light (Video Game)
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Save the Light (Video Game) / int_ea0e4191
 Save the Light (Video Game) / int_ead31b1b
type
Splash Damage
 Save the Light (Video Game) / int_ead31b1b
comment
Splash Damage: Amethyst's basic attack range is changed from all enemies on the field to a limited number of enemies within a highlighted area, but it can be upgraded so that those outside of range receive half the damage.
 Save the Light (Video Game) / int_ead31b1b
featureApplicability
1.0
 Save the Light (Video Game) / int_ead31b1b
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_ead31b1b
 Save the Light (Video Game) / int_ef8ee709
type
Critical Status Buff
 Save the Light (Video Game) / int_ef8ee709
comment
Critical Status Buff: The Berserker Badge gives the wearer an attack buff when at 15% HP or lower while its Lucky version instead guarantees all of their attacks to be Lucky Hits.
 Save the Light (Video Game) / int_ef8ee709
featureApplicability
1.0
 Save the Light (Video Game) / int_ef8ee709
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_ef8ee709
 Save the Light (Video Game) / int_eff83d77
type
Mundane Utility
 Save the Light (Video Game) / int_eff83d77
comment
Mundane Utility: Aside from upgrading your weapons (including Greg's guitar and Peridot's tablet), you can also use Bismuth's forge to repair a pizza cutter for Jenny in a side-quest. If an enemy is preparing an attack & the target stops existing, they'll cancel the attack instead of picking another target. In other words, fusion is a great way to dodge attacks.
 Save the Light (Video Game) / int_eff83d77
featureApplicability
1.0
 Save the Light (Video Game) / int_eff83d77
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_eff83d77
 Save the Light (Video Game) / int_f16da697
type
Undying Loyalty
 Save the Light (Video Game) / int_f16da697
comment
Undying Loyalty: It turns out that Bismuth created a statue of Rose in secret, presumably as a surprise gift to her.
 Save the Light (Video Game) / int_f16da697
featureApplicability
1.0
 Save the Light (Video Game) / int_f16da697
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_f16da697
 Save the Light (Video Game) / int_f3cf30d9
type
Arbitrary Headcount Limit
 Save the Light (Video Game) / int_f3cf30d9
comment
Arbitrary Headcount Limit: Your in-game party is Steven and three others. This limit clearly doesn't exist in-story, as one cutscene has the entire party show up in the middle of a dungeon, only to be forcibly split into two teams to rescue Steven: Connie and Peridot on one side of the dungeon, and Greg, Amethyst and Pearl on the other. Garnet is also split into Ruby and Sapphire, but they each serve as non-playable dungeon guides for the two teams.
 Save the Light (Video Game) / int_f3cf30d9
featureApplicability
1.0
 Save the Light (Video Game) / int_f3cf30d9
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_f3cf30d9
 Save the Light (Video Game) / int_f5a3e496
type
Suspiciously Similar Substitute
 Save the Light (Video Game) / int_f5a3e496
comment
Suspiciously Similar Substitute: Squaridot, aside from being one for pre-Heel–Face Turn Peridot (who is a selectable party member in the game proper), appears to be this for Eyeball as well, even sharing the same hairstyle and Gem placement. This is likely to keep the games relatively standalone while still being part of the overall narrative.
 Save the Light (Video Game) / int_f5a3e496
featureApplicability
1.0
 Save the Light (Video Game) / int_f5a3e496
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_f5a3e496
 Save the Light (Video Game) / int_f821e963
type
The Very Definitely Final Dungeon
 Save the Light (Video Game) / int_f821e963
comment
Lion is napping on the hill above the temple, and refuses to wake up when Steven tells him about the adventure. Even if you bribe him with Lion Lickers, he just eats them and goes back to sleep, though doing this enough eventually gives you a badge. Once absolutely needed, he'll make a portal to the The Very Definitely Final Dungeon, but then go back to sleep.
 Save the Light (Video Game) / int_f821e963
featureApplicability
1.0
 Save the Light (Video Game) / int_f821e963
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_f821e963
 Save the Light (Video Game) / int_f8ffd45
type
Pictorial Letter Substitution
 Save the Light (Video Game) / int_f8ffd45
comment
Pictorial Letter Substitution: The title logo has the hole in the A replaced with a star.
 Save the Light (Video Game) / int_f8ffd45
featureApplicability
1.0
 Save the Light (Video Game) / int_f8ffd45
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_f8ffd45
 Save the Light (Video Game) / int_fb2ff597
type
Last-Second Ending Choice
 Save the Light (Video Game) / int_fb2ff597
comment
Last-Second Ending Choice: The three Multiple Endings are obtained by completing the Final Boss and making a choice as Steven. Depending on that choice, it either directly leads to a good (but not perfect) ending, or to a second choice, as the Light Prism, to stay on Earth or rejoin Hessonite. The latter leads to a rather abrupt Downer Ending with mostly silent credits. The former leads to a Golden Ending with an epilogue and credits that Greg sings over.
 Save the Light (Video Game) / int_fb2ff597
featureApplicability
1.0
 Save the Light (Video Game) / int_fb2ff597
featureConfidence
1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_fb2ff597
 Save the Light (Video Game) / int_fe262584
type
Cutscene Power to the Max
 Save the Light (Video Game) / int_fe262584
comment
Cutscene Power to the Max: The first time the Crystal Gems attempt to fight Hessonite, she poofs Garnet, Amethyst, and Pearl within the span of five seconds.
 Save the Light (Video Game) / int_fe262584
featureApplicability
1.0
 Save the Light (Video Game) / int_fe262584
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1.0
 Save the Light (Video Game)
hasFeature
Save the Light (Video Game) / int_fe262584
 Save the Light (Video Game) / int_name
type
ItemName
 Save the Light (Video Game) / int_name
comment
 Save the Light (Video Game) / int_name
featureApplicability
1.0
 Save the Light (Video Game) / int_name
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1.0
 Save the Light (Video Game)
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Save the Light (Video Game) / int_name
 Save the Light (Video Game) / int_name
itemName
Save the Light (Video Game)

The following is a list of statements referring to the current page from other pages.

 Save the Light (Video Game)
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Anti-Air / int_c2d7e755
 Save the Light (Video Game)
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Anti-Armor / int_c2d7e755
 Save the Light (Video Game)
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Arbitrary Headcount Limit / int_c2d7e755
 Save the Light (Video Game)
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Bonus Dungeon / int_c2d7e755
 Save the Light (Video Game)
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Boss-Only Level / int_c2d7e755
 Save the Light (Video Game)
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Can't Drop the Hero / int_c2d7e755
 Save the Light (Video Game)
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Catchphrase Insult / int_c2d7e755
 Save the Light (Video Game)
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Cave Behind the Falls / int_c2d7e755
 Save the Light (Video Game)
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Challenge Run / int_c2d7e755
 Save the Light (Video Game)
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Critical Status Buff / int_c2d7e755
 Save the Light (Video Game)
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Defend Command / int_c2d7e755
 Save the Light (Video Game)
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Door to Before / int_c2d7e755
 Save the Light (Video Game)
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Double Jump / int_c2d7e755
 Save the Light (Video Game)
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Draw Aggro / int_c2d7e755
 Save the Light (Video Game)
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Evolving Title Screen / int_c2d7e755
 Save the Light (Video Game)
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Friendly Fireproof / int_c2d7e755
 Save the Light (Video Game)
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100% Completion / int_c2d7e755
 Save the Light (Video Game)
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Last Lousy Point / int_c2d7e755
 Save the Light (Video Game)
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Leaked Experience / int_c2d7e755
 Save the Light (Video Game)
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Nerf / int_c2d7e755
 Save the Light (Video Game)
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No Item Use for You / int_c2d7e755
 Save the Light (Video Game)
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Non-Lethal Bottomless Pits / int_c2d7e755
 Save the Light (Video Game)
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Optional Character Scene / int_c2d7e755
 Save the Light (Video Game)
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Party Scattering / int_c2d7e755
 Save the Light (Video Game)
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Pass the Popcorn / int_c2d7e755
 Save the Light (Video Game)
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Point of No Return / int_c2d7e755
 Save the Light (Video Game)
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Pre-existing Encounters / int_c2d7e755
 Save the Light (Video Game)
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Quirky Bard / int_c2d7e755
 Save the Light (Video Game)
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Rain of Arrows / int_c2d7e755
 Save the Light (Video Game)
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Rare Candy / int_c2d7e755
 Save the Light (Video Game)
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Ring Out / int_c2d7e755
 Save the Light (Video Game)
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Rolling Attack / int_c2d7e755
 Save the Light (Video Game)
hasFeature
Shoot the Mage First / int_c2d7e755
 Save the Light (Video Game)
hasFeature
Spikes of Doom / int_c2d7e755
 Save the Light (Video Game)
hasFeature
Splash Damage / int_c2d7e755
 Save the Light (Video Game)
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Stat Overflow / int_c2d7e755
 Save the Light (Video Game)
hasFeature
Status-Buff Dispel / int_c2d7e755
 Save the Light (Video Game)
hasFeature
Support Party Member / int_c2d7e755
 Save the Light (Video Game)
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Tennis Boss / int_c2d7e755
 Save the Light (Video Game)
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Theme Pairing / int_c2d7e755
 Save the Light (Video Game)
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Variable Mix / int_c2d7e755
 Save the Light (Video Game)
hasFeature
Video Games of 2015–2019 / int_c2d7e755