| Second Wind (Video Game) |
type |
TVTItem |
| Second Wind (Video Game) |
label |
Second Wind (Video Game) |
| Second Wind (Video Game) |
page |
SecondWind |
| Second Wind (Video Game) |
comment |
Second Wind is a flash-based Roguelike Video Game starring you as a dungeon adventurer who dreams of conquering the dungeon for riches, glory, and maybe even a shot at godhood.It offers a wide variety of character classes, a keen sense of humor, and shout outs to NetHack and media in general. A key gameplay feature is the Second Wind, which lets you return from death once—once you die again, though, that's it.The game can be found here. |
| Second Wind (Video Game) |
fetched |
2023-05-03T10:58:49Z |
| Second Wind (Video Game) |
parsed |
2023-05-03T10:58:49Z |
| Second Wind (Video Game) |
isPartOf |
DBTropes |
| Second Wind (Video Game) / int_10add6ee |
type |
Kill the God |
| Second Wind (Video Game) / int_10add6ee |
comment |
Kill the God: You defeat the pantheon of gods in the third area. |
| Second Wind (Video Game) / int_10add6ee |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_10add6ee |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_10add6ee |
| Second Wind (Video Game) / int_1183175e |
type |
This Was His True Form |
| Second Wind (Video Game) / int_1183175e |
comment |
This Was His True Form: Obvious Mimics revert to their true form when killed. It's not that different from their disguise. |
| Second Wind (Video Game) / int_1183175e |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_1183175e |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_1183175e |
| Second Wind (Video Game) / int_12de0775 |
type |
Goggles Do Nothing |
| Second Wind (Video Game) / int_12de0775 |
comment |
Goggles Do Nothing: Quilogist priestesses wear goggles, possibly to emphasize their focus on speed and action. |
| Second Wind (Video Game) / int_12de0775 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_12de0775 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_12de0775 |
| Second Wind (Video Game) / int_1527d90d |
type |
Early Game Hell |
| Second Wind (Video Game) / int_1527d90d |
comment |
Early Game Hell: The first area doesn't let you respawn when killed a second time. |
| Second Wind (Video Game) / int_1527d90d |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_1527d90d |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_1527d90d |
| Second Wind (Video Game) / int_1aa08f77 |
type |
Multiple Endings |
| Second Wind (Video Game) / int_1aa08f77 |
comment |
Multiple Endings: Four of them: Really Bad: You accept Randal Smith's offer to rule together with him, but he betrays you and kills you. Not Good: You fight Randal Smith, but lose. Average: You fight Randal Smith and defeat him, taking his power for yourself. But since you also destroyed the other gods, the world is in ruins, making your victory a pyrrhic one. Great?: If you defeat Randal Smith but leave the other gods alone, you assume Smith's power and rule the world for ages to come. |
| Second Wind (Video Game) / int_1aa08f77 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_1aa08f77 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_1aa08f77 |
| Second Wind (Video Game) / int_1be7d298 |
type |
Easy-Mode Mockery |
| Second Wind (Video Game) / int_1be7d298 |
comment |
Easy-Mode Mockery: On Newgrounds, the achievement for beating the game on the lowest difficulty is called "Wimp". |
| Second Wind (Video Game) / int_1be7d298 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_1be7d298 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_1be7d298 |
| Second Wind (Video Game) / int_20e6a6e7 |
type |
It Only Works Once |
| Second Wind (Video Game) / int_20e6a6e7 |
comment |
It Only Works Once: The Second Wind only works once per area, and dying again kills the run. |
| Second Wind (Video Game) / int_20e6a6e7 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_20e6a6e7 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_20e6a6e7 |
| Second Wind (Video Game) / int_29f44d3a |
type |
Adam Smith Hates Your Guts |
| Second Wind (Video Game) / int_29f44d3a |
comment |
Adam Smith Hates Your Guts: Shopkeepers regularly increase prices; this is dependent on weapon and equipment upgrades. |
| Second Wind (Video Game) / int_29f44d3a |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_29f44d3a |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_29f44d3a |
| Second Wind (Video Game) / int_3bd958f2 |
type |
Cast from Money |
| Second Wind (Video Game) / int_3bd958f2 |
comment |
Cast from Money: Both the Rogue and Mercenary can boost their attack strength by spending money. The Paladin can spend money either to heal himself or to buff a random stat. |
| Second Wind (Video Game) / int_3bd958f2 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_3bd958f2 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_3bd958f2 |
| Second Wind (Video Game) / int_47e4f5f5 |
type |
Golden Ending |
| Second Wind (Video Game) / int_47e4f5f5 |
comment |
Great?: If you defeat Randal Smith but leave the other gods alone, you assume Smith's power and rule the world for ages to come. |
| Second Wind (Video Game) / int_47e4f5f5 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_47e4f5f5 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_47e4f5f5 |
| Second Wind (Video Game) / int_4a9c731e |
type |
When Trees Attack |
| Second Wind (Video Game) / int_4a9c731e |
comment |
When Trees Attack: Ent trees and various flora are fightable monsters. |
| Second Wind (Video Game) / int_4a9c731e |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_4a9c731e |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_4a9c731e |
| Second Wind (Video Game) / int_51567188 |
type |
Cast from Hit Points |
| Second Wind (Video Game) / int_51567188 |
comment |
Cast from Hit Points: The Mercenary's Force attack deals 25% damage to himself if it hits. Both of the Oni's attacks deal 20% damage to himself if he attacked the previous turn. |
| Second Wind (Video Game) / int_51567188 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_51567188 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_51567188 |
| Second Wind (Video Game) / int_5db59a03 |
type |
Brown Note |
| Second Wind (Video Game) / int_5db59a03 |
comment |
Brown Note: The Avant-Garde Ball of Clay attacks by assuming abstract shapes that damage your mind when gazed upon. |
| Second Wind (Video Game) / int_5db59a03 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_5db59a03 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_5db59a03 |
| Second Wind (Video Game) / int_6ec989d8 |
type |
Guide Dang It! |
| Second Wind (Video Game) / int_6ec989d8 |
comment |
Guide Dang It!: Getting the best ending, at least without getting the Average ending first. |
| Second Wind (Video Game) / int_6ec989d8 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_6ec989d8 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_6ec989d8 |
| Second Wind (Video Game) / int_6f572188 |
type |
Another Dimension |
| Second Wind (Video Game) / int_6f572188 |
comment |
Another Dimension: The third area is set on the astral plane, where the gods reside. |
| Second Wind (Video Game) / int_6f572188 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_6f572188 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_6f572188 |
| Second Wind (Video Game) / int_7f3e75b6 |
type |
Look on My Works, Ye Mighty, and Despair |
| Second Wind (Video Game) / int_7f3e75b6 |
comment |
Look on My Works, Ye Mighty, and Despair: The trope name is mentioned in the Average ending, when the player character realizes they have nothing left to rule over after having destroyed the other gods. |
| Second Wind (Video Game) / int_7f3e75b6 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_7f3e75b6 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_7f3e75b6 |
| Second Wind (Video Game) / int_84313b4f |
type |
The Three Trials |
| Second Wind (Video Game) / int_84313b4f |
comment |
The Three Trials: Seen in the second area, where you have to pass color-coded trials and equivalent guardians to pass. |
| Second Wind (Video Game) / int_84313b4f |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_84313b4f |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_84313b4f |
| Second Wind (Video Game) / int_8774fb47 |
type |
Eldritch Abomination |
| Second Wind (Video Game) / int_8774fb47 |
comment |
Eldritch Abomination: Monsters in the third area, especially Polite Flayers and Greater Miscreants. |
| Second Wind (Video Game) / int_8774fb47 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_8774fb47 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_8774fb47 |
| Second Wind (Video Game) / int_8967e17f |
type |
Back from the Dead |
| Second Wind (Video Game) / int_8967e17f |
comment |
Back from the Dead: The Second Wind allows you to come back once after you die. |
| Second Wind (Video Game) / int_8967e17f |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_8967e17f |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_8967e17f |
| Second Wind (Video Game) / int_9446f847 |
type |
Death or Glory Attack |
| Second Wind (Video Game) / int_9446f847 |
comment |
Death or Glory Attack: The Darkfolk's Boom spell deals insane amounts of damage after a few upgrades, but also drains all of your mana. If you're going to use it, you'd better make sure it kills. |
| Second Wind (Video Game) / int_9446f847 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_9446f847 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_9446f847 |
| Second Wind (Video Game) / int_9a117348 |
type |
Idiosyncratic Difficulty Levels |
| Second Wind (Video Game) / int_9a117348 |
comment |
Idiosyncratic Difficulty Levels: Easy, Normal, and NetHack. |
| Second Wind (Video Game) / int_9a117348 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_9a117348 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_9a117348 |
| Second Wind (Video Game) / int_a20b2263 |
type |
Purple Is Powerful |
| Second Wind (Video Game) / int_a20b2263 |
comment |
Purple Is Powerful: Randal Smith is said to be the creator of everything, and his churches associate with the color purple. |
| Second Wind (Video Game) / int_a20b2263 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_a20b2263 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_a20b2263 |
| Second Wind (Video Game) / int_a51467fe |
type |
Chest Monster |
| Second Wind (Video Game) / int_a51467fe |
comment |
Chest Monster: Obvious Mimics can disguise themselves as chests, cages, or potions. Not that they're very good at it. |
| Second Wind (Video Game) / int_a51467fe |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_a51467fe |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_a51467fe |
| Second Wind (Video Game) / int_a8d0ea9e |
type |
Dungeon Maintenance |
| Second Wind (Video Game) / int_a8d0ea9e |
comment |
Dungeon Maintenance: The first area is run by the Dungeon Master, who employs maintenance workers for his dungeon. If you meet a maintenance worker, he can grant you access to a maintenance shaft. |
| Second Wind (Video Game) / int_a8d0ea9e |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_a8d0ea9e |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_a8d0ea9e |
| Second Wind (Video Game) / int_ac6ecb56 |
type |
Plague Doctor |
| Second Wind (Video Game) / int_ac6ecb56 |
comment |
Plague Doctor: Necrogist doctors, found in churches of Zorom. |
| Second Wind (Video Game) / int_ac6ecb56 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_ac6ecb56 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_ac6ecb56 |
| Second Wind (Video Game) / int_b7971739 |
type |
KillerDM |
| Second Wind (Video Game) / int_b7971739 |
comment |
Killer DM: You fight a literal killer dungeon master as the boss of the first area. |
| Second Wind (Video Game) / int_b7971739 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_b7971739 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_b7971739 |
| Second Wind (Video Game) / int_b798d379 |
type |
One Stat to Rule Them All |
| Second Wind (Video Game) / int_b798d379 |
comment |
One Stat to Rule Them All: Dexterity is very important to classes that don't have any accuracy-boosting abilities. Even if your character has immense amounts of power and defense, it doesn't do squat if you can't land a single hit on the enemy. |
| Second Wind (Video Game) / int_b798d379 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_b798d379 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_b798d379 |
| Second Wind (Video Game) / int_b7c53a22 |
type |
Blood Knight |
| Second Wind (Video Game) / int_b7c53a22 |
comment |
Blood Knight: Krillix is a god of this trope. His followers are encouraged to kill and spill blood in his name. |
| Second Wind (Video Game) / int_b7c53a22 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_b7c53a22 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_b7c53a22 |
| Second Wind (Video Game) / int_b9d334b2 |
type |
Aerith and Bob |
| Second Wind (Video Game) / int_b9d334b2 |
comment |
Aerith and Bob: The gods of the world are called Krillix, Armon, Spediphis, Zorom, and... Smith. This makes more sense when you realize Smith is actually a human. |
| Second Wind (Video Game) / int_b9d334b2 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_b9d334b2 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_b9d334b2 |
| Second Wind (Video Game) / int_bafbff8f |
type |
Tom the Dark Lord |
| Second Wind (Video Game) / int_bafbff8f |
comment |
Tom the Dark Lord: The terrible being that rebelled against the gods and nearly destroyed them? A human named Randal Smith. |
| Second Wind (Video Game) / int_bafbff8f |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_bafbff8f |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_bafbff8f |
| Second Wind (Video Game) / int_c420a553 |
type |
We Can Rule Together |
| Second Wind (Video Game) / int_c420a553 |
comment |
We Can Rule Together: Randal Smith offers this before you battle him. Accepting gets you a Non-Standard Game Over. |
| Second Wind (Video Game) / int_c420a553 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_c420a553 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_c420a553 |
| Second Wind (Video Game) / int_c6655b23 |
type |
Fallen Hero |
| Second Wind (Video Game) / int_c6655b23 |
comment |
Fallen Hero: Some enemies in the third area are evil versions of the playable classes. |
| Second Wind (Video Game) / int_c6655b23 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_c6655b23 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_c6655b23 |
| Second Wind (Video Game) / int_c75df49a |
type |
Shout-Out |
| Second Wind (Video Game) / int_c75df49a |
comment |
Shout-Out: To NetHack, Deus Ex, The Protomen, and many other works. |
| Second Wind (Video Game) / int_c75df49a |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_c75df49a |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_c75df49a |
| Second Wind (Video Game) / int_d4fa75fc |
type |
Easy Levels, Hard Bosses |
| Second Wind (Video Game) / int_d4fa75fc |
comment |
Easy Levels, Hard Bosses: Once you level up enough in certain areas, especially if you have good classes, random encounters become fairly easy. The bosses...are not. |
| Second Wind (Video Game) / int_d4fa75fc |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_d4fa75fc |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_d4fa75fc |
| Second Wind (Video Game) / int_d57dfae4 |
type |
Eyes Do Not Belong There |
| Second Wind (Video Game) / int_d57dfae4 |
comment |
Eyes Do Not Belong There: The Greater Miscreants are covered in them. |
| Second Wind (Video Game) / int_d57dfae4 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_d57dfae4 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_d57dfae4 |
| Second Wind (Video Game) / int_d69dea33 |
type |
Addictive Magic |
| Second Wind (Video Game) / int_d69dea33 |
comment |
Addictive Magic: The Blackguard's Demon ability temporarily boosts your Dex for the battle, while permanently lowering it for future battles. Thus, the more you use it, the more tempted you will be to use it again. |
| Second Wind (Video Game) / int_d69dea33 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_d69dea33 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_d69dea33 |
| Second Wind (Video Game) / int_d782bd52 |
type |
Equivalent Exchange |
| Second Wind (Video Game) / int_d782bd52 |
comment |
Equivalent Exchange: Making offerings at a church increases one stat and lowers another, depending on which god receives the offering. To wit: Krillix: Dexterity to Power. You deal more damage, but will land fewer hits. Spediphis: Armor to Dexterity. You will land hits more often, but so will your enemies. Armon: Health to Armor. You take more damage, but get hit less often. Zorom: Power to Health. You take less damage, but so do your enemies. Smith: The affected stats are chosen at random. |
| Second Wind (Video Game) / int_d782bd52 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_d782bd52 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_d782bd52 |
| Second Wind (Video Game) / int_d933263 |
type |
Have a Nice Death |
| Second Wind (Video Game) / int_d933263 |
comment |
Have a Nice Death: There's unique battle messages for every enemy, including death messages. |
| Second Wind (Video Game) / int_d933263 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_d933263 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_d933263 |
| Second Wind (Video Game) / int_dc1761bd |
type |
A God Am I |
| Second Wind (Video Game) / int_dc1761bd |
comment |
A God Am I: In the backstory, Randal Smith was this even among the other gods and betrayed them, rising above their influence. |
| Second Wind (Video Game) / int_dc1761bd |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_dc1761bd |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_dc1761bd |
| Second Wind (Video Game) / int_e529d5c3 |
type |
Torches and Pitchforks |
| Second Wind (Video Game) / int_e529d5c3 |
comment |
Torches and Pitchforks: The Angry Dungeon Mob is a stick figure mob armed with weapons. |
| Second Wind (Video Game) / int_e529d5c3 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_e529d5c3 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_e529d5c3 |
| Second Wind (Video Game) / int_f89f164a |
type |
Purposely Overpowered |
| Second Wind (Video Game) / int_f89f164a |
comment |
Purposely Overpowered: The rewards from killing the pantheon of gods. |
| Second Wind (Video Game) / int_f89f164a |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_f89f164a |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_f89f164a |
| Second Wind (Video Game) / int_fc151e9d |
type |
Department of Redundancy Department |
| Second Wind (Video Game) / int_fc151e9d |
comment |
Department of Redundancy Department: The enemy flavor texts are awfully repetitive, and will remind you about the nature of the enemy at every opportunity. You will never forget that Skeleton Soldiers are skeletal, Kosher Kubes are non-gelatinous, and Obvious Mimics are really bad at being subtle. |
| Second Wind (Video Game) / int_fc151e9d |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_fc151e9d |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_fc151e9d |
| Second Wind (Video Game) / int_ff074ad4 |
type |
Cast from Lifespan |
| Second Wind (Video Game) / int_ff074ad4 |
comment |
Cast from Lifespan: The Blackguard's Demon ability grants him a temporary accuracy boost and a permanent boost to his Aura, at the cost of permanently reducing his Dex and maximum health. |
| Second Wind (Video Game) / int_ff074ad4 |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_ff074ad4 |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_ff074ad4 |
| Second Wind (Video Game) / int_name |
type |
ItemName |
| Second Wind (Video Game) / int_name |
comment |
|
| Second Wind (Video Game) / int_name |
featureApplicability |
1.0 |
| Second Wind (Video Game) / int_name |
featureConfidence |
1.0 |
| Second Wind (Video Game) |
hasFeature |
Second Wind (Video Game) / int_name |
| Second Wind (Video Game) / int_name |
itemName |
Second Wind (Video Game) |