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Shantae (2002) (Video Game)

 Shantae (2002) (Video Game)
type
TVTItem
 Shantae (2002) (Video Game)
label
Shantae (2002) (Video Game)
 Shantae (2002) (Video Game)
page
Shantae2002
 Shantae (2002) (Video Game)
comment
The first game in the Shantae series, released for the Game Boy Color in 2002 — notably, only a year before the system being retired.One day, the evil pirate captain Risky Boots raids Scuttle Town with her army of Tinkerbats and steals the Steam Engine, one of the creations of Shantae's Gadgeteer Genius Uncle Mimic. With it, she plans to build an enormous machine which she can use to Take Over the World — but in order to do so, she needs Four Elemental Stones. It's up to Shantae to track them down before she does. This is the only game in the series to not be published by WayForward themselves; it was instead published by Capcom.The game would later be released for the Nintendo 3DS Virtual Console in 2013, Nintendo Switch in 2021 and Playstation 4 and Playstation 5 in 2023. The second game in the series, in release order, is Shantae: Risky's Revenge, while in-universe, it's followed by Shantae Advance: Risky Revolution.
 Shantae (2002) (Video Game)
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2024-04-07T09:15:42Z
 Shantae (2002) (Video Game)
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2024-04-07T09:15:42Z
 Shantae (2002) (Video Game)
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Dropped link to RhythmGame: Not a Feature - IGNORE
 Shantae (2002) (Video Game)
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Dropped link to ShantaeAndTheSevenSirens: Not a Feature - ITEM
 Shantae (2002) (Video Game)
isPartOf
DBTropes
 Shantae (2002) (Video Game) / int_129749df
type
All Men Are Perverts
 Shantae (2002) (Video Game) / int_129749df
comment
All Men Are Perverts: Played with. One NPC at the Zombie Caravan remarks that zombie guys are all pigs who only want one thing from girls; their brains.
 Shantae (2002) (Video Game) / int_129749df
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1.0
 Shantae (2002) (Video Game) / int_129749df
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1.0
 Shantae (2002) (Video Game)
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Shantae (2002) (Video Game) / int_129749df
 Shantae (2002) (Video Game) / int_12dec2e
type
Ice Palace
 Shantae (2002) (Video Game) / int_12dec2e
comment
Ice Palace: The Twinkle Palace, which sits at the top of Mount Pointy and holds the Twinkle Stone. It contains frozen Elite Mooks that you must free and defeat to get past certain rooms.
 Shantae (2002) (Video Game) / int_12dec2e
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Shantae (2002) (Video Game) / int_12dec2e
 Shantae (2002) (Video Game) / int_13dcb20b
type
Antepiece
 Shantae (2002) (Video Game) / int_13dcb20b
comment
Antepiece: Every labyrinth introduces a new transformation dance, and gives the player plenty of room to learn its special ability (the monkey's wall climbing, the elephant's charge attack, the spider's background-wall climbing, and the harpy's flight) in the main part of the dungeon, then requires (or at least strongly encourages) the player to use it to defeat the labyrinth boss in some way.
 Shantae (2002) (Video Game) / int_13dcb20b
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Shantae (2002) (Video Game) / int_13dcb20b
 Shantae (2002) (Video Game) / int_1527d90d
type
Early Game Hell
 Shantae (2002) (Video Game) / int_1527d90d
comment
Early Game Hell: Getting from Scuttle Town to the Dribble Fountain is a huge pain in the ass, and you'll have a similar experience getting from Dribble Fountain to Golem Mines. The enemies in the very first area pop out of nowhere and respawn indefinitely, capable of killing you in six hits. The day/night cycle is a pain early on before you have any good ways to deal damage. And you don't get much money early on without grinding the Dance Parlor, so you might not have any healing items. At that point, you realize that getting past the Beef Gate in the desert is less "getting strong enough to defeat the enemies" and more "using every resource you can to better tank the damage".
 Shantae (2002) (Video Game) / int_1527d90d
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Shantae (2002) (Video Game) / int_1527d90d
 Shantae (2002) (Video Game) / int_15385326
type
You Can't Thwart Stage One
 Shantae (2002) (Video Game) / int_15385326
comment
You Can't Thwart Stage One: Risky gets away with the Artifact of Doom no matter what, and your only reward for beating the first boss is not dying.
 Shantae (2002) (Video Game) / int_15385326
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Shantae (2002) (Video Game) / int_15385326
 Shantae (2002) (Video Game) / int_15827a31
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Morphic Resonance
 Shantae (2002) (Video Game) / int_15827a31
comment
Shantae's monkey form was brown like an actual monkey, instead of being purple like her hair like it is in every subsequent appearance.
 Shantae (2002) (Video Game) / int_15827a31
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Shantae (2002) (Video Game) / int_15827a31
 Shantae (2002) (Video Game) / int_159850a5
type
Warp Whistle
 Shantae (2002) (Video Game) / int_159850a5
comment
Warp Whistle: Warp dance, actually. You learn them from a Warp Squid.
 Shantae (2002) (Video Game) / int_159850a5
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1.0
 Shantae (2002) (Video Game) / int_159850a5
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 Shantae (2002) (Video Game)
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Shantae (2002) (Video Game) / int_159850a5
 Shantae (2002) (Video Game) / int_17521f7f
type
Clothes Make the Superman
 Shantae (2002) (Video Game) / int_17521f7f
comment
Clothes Make the Superman: Anyone with enough money, Genie or otherwise can just buy the Fighter's equipment from Water Town and immediately become a martial arts master.
 Shantae (2002) (Video Game) / int_17521f7f
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1.0
 Shantae (2002) (Video Game) / int_17521f7f
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 Shantae (2002) (Video Game)
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Shantae (2002) (Video Game) / int_17521f7f
 Shantae (2002) (Video Game) / int_1778d9a0
type
Run, Don't Walk
 Shantae (2002) (Video Game) / int_1778d9a0
comment
Shantae walks by default, and the player has to hold B to run. This would be changed in Risky's Revenge, where Shantae runs by default, but can walk by holding Y, and then in all later entries where Shantae can only run.
 Shantae (2002) (Video Game) / int_1778d9a0
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 Shantae (2002) (Video Game) / int_1778d9a0
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 Shantae (2002) (Video Game)
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Shantae (2002) (Video Game) / int_1778d9a0
 Shantae (2002) (Video Game) / int_18f8d043
type
Soundtrack Cover Character Jam
 Shantae (2002) (Video Game) / int_18f8d043
comment
Soundtrack Cover Character Jam: The vinyl release of the soundtrack by Fangamer has its female cast performing in a band; Shantae is on the guitar, Risky Boots plays a skull-shaped bass, Rottytops plays on the keyboard and Skye is on the drums. In addition, the gatefold has Shantae listening to music on a Game Boy through her headphones.
 Shantae (2002) (Video Game) / int_18f8d043
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 Shantae (2002) (Video Game)
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Shantae (2002) (Video Game) / int_18f8d043
 Shantae (2002) (Video Game) / int_1d46fe35
type
Magic Is Rare, Health Is Cheap
 Shantae (2002) (Video Game) / int_1d46fe35
comment
Magic Is Rare, Health Is Cheap: The only way to refill "spells" is to manually purchase more refills.
 Shantae (2002) (Video Game) / int_1d46fe35
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1.0
 Shantae (2002) (Video Game) / int_1d46fe35
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 Shantae (2002) (Video Game)
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Shantae (2002) (Video Game) / int_1d46fe35
 Shantae (2002) (Video Game) / int_299dae0
type
Background Boss
 Shantae (2002) (Video Game) / int_299dae0
comment
Background Boss: Risky's ship (particularly the second phase where you're in front of it instead of on top), the Tentacle Monster (the Dribble Fountain boss), and the King-Golem (the Golem Mine boss) all occupy the background, with that last one being a Stationary Boss to boot. To a lesser extent, the Tinkertank, as it's constructed out of the background layer, but you run and climb around on top of and inside it. Afterwards, its remains are truly in the background, providing the backdrop to the final fight against Risky Boots.
 Shantae (2002) (Video Game) / int_299dae0
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Shantae (2002) (Video Game) / int_299dae0
 Shantae (2002) (Video Game) / int_29a39f6
type
Easter Egg
 Shantae (2002) (Video Game) / int_29a39f6
comment
Easter Egg: The Tinkerbat transformation, which is only available if you play the game on a Gameboy Advance (or use the debug mode cheat).
 Shantae (2002) (Video Game) / int_29a39f6
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 Shantae (2002) (Video Game) / int_29a39f6
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Shantae (2002) (Video Game) / int_29a39f6
 Shantae (2002) (Video Game) / int_2bdae2ae
type
Awesome, but Impractical
 Shantae (2002) (Video Game) / int_2bdae2ae
comment
Awesome, but Impractical: Your Charged Attack, while very powerful, takes a long time to do said charging and is difficult to control.
 Shantae (2002) (Video Game) / int_2bdae2ae
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 Shantae (2002) (Video Game)
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Shantae (2002) (Video Game) / int_2bdae2ae
 Shantae (2002) (Video Game) / int_2c1ce1fc
type
Sound Test
 Shantae (2002) (Video Game) / int_2c1ce1fc
comment
Sound Test: Two sound test menus can be found if you play the game using the debug mode. One of the menus has the music tracks, while the other one has sound effects, some of which were not included in the final game.
 Shantae (2002) (Video Game) / int_2c1ce1fc
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 Shantae (2002) (Video Game) / int_2c1ce1fc
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 Shantae (2002) (Video Game)
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Shantae (2002) (Video Game) / int_2c1ce1fc
 Shantae (2002) (Video Game) / int_3033b958
type
Giant Enemy Crab
 Shantae (2002) (Video Game) / int_3033b958
comment
Giant Enemy Crab: Humanoid crustaceans serve as Elite Mooks in the Dribble Fountain labyrinth.
 Shantae (2002) (Video Game) / int_3033b958
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 Shantae (2002) (Video Game) / int_3033b958
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 Shantae (2002) (Video Game)
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Shantae (2002) (Video Game) / int_3033b958
 Shantae (2002) (Video Game) / int_30bf3ff4
type
Beef Gate
 Shantae (2002) (Video Game) / int_30bf3ff4
comment
Beef Gate: Going immediately west of Scuttle Town in the beginning of the game is not a good idea unless you feel like running headlong into the game's Naga enemies, who have a ton of health, are fairly agile, and boast a homing screech attack that can kill you dead even from a distance. Since there's no way to enhance the strength of Shantae's main attack in this game, you'll want to stock up on items, get a few Heart Holders, and maybe pick up some Fighter's Equipment before blazing into them. Besides, even if you make it past using either brute force or Vanish Cream, you'll find a Broken Bridge in the form of a monkey-climbing wall.
 Shantae (2002) (Video Game) / int_30bf3ff4
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 Shantae (2002) (Video Game)
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Shantae (2002) (Video Game) / int_30bf3ff4
 Shantae (2002) (Video Game) / int_33864ee8
type
Collection Sidequest
 Shantae (2002) (Video Game) / int_33864ee8
comment
Collection Sidequest: Shantae can collect Fireflies hidden all over the world, unlocking a secret dance once she catches all twelve of them.
 Shantae (2002) (Video Game) / int_33864ee8
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1.0
 Shantae (2002) (Video Game) / int_33864ee8
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 Shantae (2002) (Video Game)
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Shantae (2002) (Video Game) / int_33864ee8
 Shantae (2002) (Video Game) / int_33ca811a
type
Game-Breaking Bug
 Shantae (2002) (Video Game) / int_33ca811a
comment
Game-Breaking Bug: Getting Baby Warp Squids sometimes crashes the game if played on either of the rereleases. At worst, it could even corrupt your save file.
 Shantae (2002) (Video Game) / int_33ca811a
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1.0
 Shantae (2002) (Video Game) / int_33ca811a
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 Shantae (2002) (Video Game)
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Shantae (2002) (Video Game) / int_33ca811a
 Shantae (2002) (Video Game) / int_34439d52
type
Rubber-Band A.I.
 Shantae (2002) (Video Game) / int_34439d52
comment
Rubber-Band A.I.: The race against Rottytops. Throughout the entire race, she's right behind you and a single mistake means you're definitely repeating the race (unless you flub it right at the start). Beating her is mandatory in order to get to the third dungeon.
 Shantae (2002) (Video Game) / int_34439d52
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1.0
 Shantae (2002) (Video Game) / int_34439d52
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 Shantae (2002) (Video Game)
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Shantae (2002) (Video Game) / int_34439d52
 Shantae (2002) (Video Game) / int_382bdb6b
type
Volcano Lair
 Shantae (2002) (Video Game) / int_382bdb6b
comment
Volcano Lair: Risky's hideout. Naturally, it erupts after you beat Risky.
 Shantae (2002) (Video Game) / int_382bdb6b
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1.0
 Shantae (2002) (Video Game) / int_382bdb6b
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 Shantae (2002) (Video Game)
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Shantae (2002) (Video Game) / int_382bdb6b
 Shantae (2002) (Video Game) / int_38d17b6c
type
Boss-Arena Idiocy
 Shantae (2002) (Video Game) / int_38d17b6c
comment
Boss-Arena Idiocy: The Cackle Mound boss, who fights in a room filled with Pit Traps that you could activate by using the spider form on the switches on the wall. Not that this is obvious to a first-time player.
 Shantae (2002) (Video Game) / int_38d17b6c
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 Shantae (2002) (Video Game) / int_38d17b6c
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 Shantae (2002) (Video Game)
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Shantae (2002) (Video Game) / int_38d17b6c
 Shantae (2002) (Video Game) / int_3aaa9cd0
type
All Deserts Have Cacti
 Shantae (2002) (Video Game) / int_3aaa9cd0
comment
All Deserts Have Cacti: Played straight, and they aren't just part of the scenery — you'll take damage if you touch them.
 Shantae (2002) (Video Game) / int_3aaa9cd0
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1.0
 Shantae (2002) (Video Game) / int_3aaa9cd0
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 Shantae (2002) (Video Game)
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Shantae (2002) (Video Game) / int_3aaa9cd0
 Shantae (2002) (Video Game) / int_3c5ae1a1
type
Schizo Tech
 Shantae (2002) (Video Game) / int_3c5ae1a1
comment
Unlike later installments, where technology is all over the place, technology in this game is largely renaissance-level, with the only significant exception being the Steam Engine, whose very potential is so incredibly threatening to the status quo, the entire plot of the game is centered around it. This is especially notable, since as early as the first boss fight of the next game, steam power is already taken as a given, and poses comparatively little threat.
 Shantae (2002) (Video Game) / int_3c5ae1a1
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1.0
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 Shantae (2002) (Video Game)
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Shantae (2002) (Video Game) / int_3c5ae1a1
 Shantae (2002) (Video Game) / int_4108bb3e
type
Doomed Hometown
 Shantae (2002) (Video Game) / int_4108bb3e
comment
Doomed Hometown: Half of Scuttle Town is set on fire by marauding pirates in the opening. Risky attacks specifically because Mimic and, more importantly, his Steam Engine are both located there. Subverted because the town recovers quickly.
 Shantae (2002) (Video Game) / int_4108bb3e
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 Shantae (2002) (Video Game) / int_4108bb3e
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 Shantae (2002) (Video Game)
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Shantae (2002) (Video Game) / int_4108bb3e
 Shantae (2002) (Video Game) / int_48b9731f
type
Paper-Thin Disguise
 Shantae (2002) (Video Game) / int_48b9731f
comment
Paper-Thin Disguise: Risky disguises herself like this at one point of the game.
 Shantae (2002) (Video Game) / int_48b9731f
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1.0
 Shantae (2002) (Video Game) / int_48b9731f
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 Shantae (2002) (Video Game)
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Shantae (2002) (Video Game) / int_48b9731f
 Shantae (2002) (Video Game) / int_4f4372e9
type
Early-Installment Weirdness
 Shantae (2002) (Video Game) / int_4f4372e9
comment
Early-Installment Weirdness: Plenty of it, although interestingly, it's almost all gameplay-related. The lore and themes are mostly consistent with later entries. This is the only game in the series published by a major publisher in the form of Capcom. All future entries are self-published by WayForward, with physical releases of those games done by smaller publishers. The game utilizes a lives system, where any deaths respawn you at a checkpoint. Additionally, falling into a Bottomless Pit takes a life instead of some health, and pits are not clearly, unambiguously marked with upward-floating skull-and-crossbone symbols like they are in later titles. Transformations are considerably more cumbersome, using an actual dance system where you have to do specific button combinations to transform. Future games use more streamlined methods. The game is much more Nintendo Hard thanks to the inability to increase the strength of Shantae's hair whip attack, to say nothing of its poor reach. The enemies have a lot more health than in later entries, with the game's day/night system (inspired by Castlevania II: Simon's Quest) making enemies even more difficult to defeat at night. Overall, there is a lot more Fake Difficulty than in later entries as well. Unlike other entries, there are several minigames that you can play to gain money. Instead of running off of a Mana Meter, Shantae's "spells" are items that you have to stock up on at the store, though the amount of each that you can carry is a pretty generous 99. In addition, there are several items/spells that have never reappeared in the series, such as the Vanishing Cream for temporary invincibility, or the Float Muffins that make you immune to bottomless pits. Shantae's monkey form was brown like an actual monkey, instead of being purple like her hair like it is in every subsequent appearance. Unlike future games which have multiple ending screens depending whether or not the game was completed through a speed run or with one hundred percent completion, there's only one ending screen. Shantae walks by default, and the player has to hold B to run. This would be changed in Risky's Revenge, where Shantae runs by default, but can walk by holding Y, and then in all later entries where Shantae can only run. There are a grand total of five towns, and Shantae walks around them with a unique over-the-shoulder perspective. This perspective would never be used again, with all towns in later titles being navigated with ordinary platforming, and there wouldn't be more than one town in a single game again until Shantae and the Seven Sirens. Unlike later installments, where technology is all over the place, technology in this game is largely renaissance-level, with the only significant exception being the Steam Engine, whose very potential is so incredibly threatening to the status quo, the entire plot of the game is centered around it. This is especially notable, since as early as the first boss fight of the next game, steam power is already taken as a given, and poses comparatively little threat.
 Shantae (2002) (Video Game) / int_4f4372e9
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 Shantae (2002) (Video Game)
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 Shantae (2002) (Video Game) / int_50727f8d
type
Death Is a Slap on the Wrist
 Shantae (2002) (Video Game) / int_50727f8d
comment
Death Is a Slap on the Wrist: Dying sends you back to the beginning of a room, while getting a Game Over sends you back to the last save point. All of your items and progress are saved, so the only penalty is time lost walking back to the last area. If you die transformed, you'll even stay in the same animal form. Your health will be reset to only three hearts, however, which gets to be bothersome late-game when you may have as many as ten hearts max health.
 Shantae (2002) (Video Game) / int_50727f8d
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Shantae (2002) (Video Game) / int_50727f8d
 Shantae (2002) (Video Game) / int_51e25249
type
Clown-Car Grave
 Shantae (2002) (Video Game) / int_51e25249
comment
Clowncar Grave: Zombies endlessly spawn from the ground in the Swamp area.
 Shantae (2002) (Video Game) / int_51e25249
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1.0
 Shantae (2002) (Video Game) / int_51e25249
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 Shantae (2002) (Video Game)
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Shantae (2002) (Video Game) / int_51e25249
 Shantae (2002) (Video Game) / int_5261369c
type
Sand Worm
 Shantae (2002) (Video Game) / int_5261369c
comment
Sand Worm: The enemies in the desert near Oasis Town include long, one-eyed worms that lurk inside holes in the sand.
 Shantae (2002) (Video Game) / int_5261369c
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 Shantae (2002) (Video Game) / int_5261369c
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 Shantae (2002) (Video Game)
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Shantae (2002) (Video Game) / int_5261369c
 Shantae (2002) (Video Game) / int_566a7660
type
Smells Sexy
 Shantae (2002) (Video Game) / int_566a7660
comment
Smells Sexy: Bolo starts following Risky just by following her perfume scent.
 Shantae (2002) (Video Game) / int_566a7660
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1.0
 Shantae (2002) (Video Game) / int_566a7660
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1.0
 Shantae (2002) (Video Game)
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Shantae (2002) (Video Game) / int_566a7660
 Shantae (2002) (Video Game) / int_589e54d3
type
Charged Attack
 Shantae (2002) (Video Game) / int_589e54d3
comment
Charged Attack: The Fighter's Cuff allows you to perform one of these.
 Shantae (2002) (Video Game) / int_589e54d3
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Shantae (2002) (Video Game) / int_589e54d3
 Shantae (2002) (Video Game) / int_5914d5dd
type
Slippy-Slidey Ice World
 Shantae (2002) (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: Mount Pointy, an ice mountain with lots of slippery slopes that will send you a good distance back and, as its name implies, tons of insta-death icicles jutting out from the above and below.
 Shantae (2002) (Video Game) / int_5914d5dd
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Shantae (2002) (Video Game) / int_5914d5dd
 Shantae (2002) (Video Game) / int_5c18d958
type
Video Game Flight
 Shantae (2002) (Video Game) / int_5c18d958
comment
Video Game Flight: The harpy transformation. You can fly anywhere, but you don't get it until the last level, and it has no way to attack at first. Finding the Harpy's Talon, however, bestows upon it the single most powerful attack in the game that doesn't require charging. It can still be a little awkward to use, though, and the momentum from the form takes some getting used to.
 Shantae (2002) (Video Game) / int_5c18d958
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_5c18d958
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_5c18d958
 Shantae (2002) (Video Game) / int_62259825
type
Nintendo Hard
 Shantae (2002) (Video Game) / int_62259825
comment
Nintendo Hard: Shantae's default hair whip attack is much shorter here than it is in future games. In addition, there's no way to improve it so it becomes stronger and faster, meaning enemies will never take fewer hits to defeat. Shantae does not restart the room with full health after dying, and enemies in the overworld have twice as much health at night.
 Shantae (2002) (Video Game) / int_62259825
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_62259825
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_62259825
 Shantae (2002) (Video Game) / int_679d7cc7
type
Goomba Stomp
 Shantae (2002) (Video Game) / int_679d7cc7
comment
Goomba Stomp: The Dragon Rider boss can only be damaged by turning into a harpy, flying above him, and dropping on his head three times. This causes him to fall to the ground, where he can be damaged by regular attacks. This is, as stated above, the only thing in the entire game that can be interacted with in this manner.
 Shantae (2002) (Video Game) / int_679d7cc7
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_679d7cc7
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_679d7cc7
 Shantae (2002) (Video Game) / int_67fedd35
type
Bizarrchitecture
 Shantae (2002) (Video Game) / int_67fedd35
comment
Bizarrchitecture: There are a few upside-down pyramids floating in the skies above the desert, one of which houses the legendary Spy Scope, which you need to find in order to enter the final dungeon.
 Shantae (2002) (Video Game) / int_67fedd35
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_67fedd35
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_67fedd35
 Shantae (2002) (Video Game) / int_6bda9a30
type
Meaningful Name
 Shantae (2002) (Video Game) / int_6bda9a30
comment
Meaningful Name: Mimic is called "Mimic" due to him making copies of everything he finds as a Relic Hunter, according to an NPC in Water Town at night.
 Shantae (2002) (Video Game) / int_6bda9a30
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_6bda9a30
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_6bda9a30
 Shantae (2002) (Video Game) / int_716464cd
type
Public Bathhouse Scene
 Shantae (2002) (Video Game) / int_716464cd
comment
Public Bath House Scene: Shantae heals herself by bathing in city bath houses.
 Shantae (2002) (Video Game) / int_716464cd
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_716464cd
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_716464cd
 Shantae (2002) (Video Game) / int_7570a10c
type
Bond Villain Stupidity
 Shantae (2002) (Video Game) / int_7570a10c
comment
Bond Villain Stupidity: Near the end of the game, Risky manages to get Shantae tied up and totally helpless, but leaves her behind unscathed and unsupervised, allowing Shantae to break free from the ropes just seconds after Risky leaves. Later, Risky also decides to have Shantae be destroyed by the Tinkertank in what she thinks would be a Hopeless Boss Fight. Unfortunately for her, the Tinkerbats hadn't finished installing weapons or a defense system on the tank, resulting in a very easy Puzzle Boss and all her plans for world domination going up in smoke.
 Shantae (2002) (Video Game) / int_7570a10c
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_7570a10c
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_7570a10c
 Shantae (2002) (Video Game) / int_7a007c83
type
Betting Mini-Game
 Shantae (2002) (Video Game) / int_7a007c83
comment
Betting Mini-Game: The Gecko Hall features a betting game which requires you to put in gems to see whether or not you'll roll higher than your opponent. It's literally 50/50 depending on your rolls, is very forgiving, and an easy way to make money. The Updated Re-release on Virtual Consoles post GBA also allows the player to Save Scum.
 Shantae (2002) (Video Game) / int_7a007c83
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_7a007c83
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_7a007c83
 Shantae (2002) (Video Game) / int_7a7b093d
type
Mana Meter
 Shantae (2002) (Video Game) / int_7a7b093d
comment
Instead of running off of a Mana Meter, Shantae's "spells" are items that you have to stock up on at the store, though the amount of each that you can carry is a pretty generous 99. In addition, there are several items/spells that have never reappeared in the series, such as the Vanishing Cream for temporary invincibility, or the Float Muffins that make you immune to bottomless pits.
 Shantae (2002) (Video Game) / int_7a7b093d
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_7a7b093d
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_7a7b093d
 Shantae (2002) (Video Game) / int_80a62687
type
Monster Town
 Shantae (2002) (Video Game) / int_80a62687
comment
Monster Town: The Zombie Caravan, a traveling town full of zombies. Also Bandit Village, many common enemies can be seen in its bar.
 Shantae (2002) (Video Game) / int_80a62687
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_80a62687
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_80a62687
 Shantae (2002) (Video Game) / int_858dc9aa
type
Unwinnable
 Shantae (2002) (Video Game) / int_858dc9aa
comment
Unwinnable: It's possible to reach the fourth dungeon boss early, without having picked up the harpy transformation dance. This results in a Hopeless Boss Fight, as the only way to make the boss damageable is to first fly above it and smack it in the head. Dying puts you in the same room, so the only way to get out is to get a Game Over or reset, meaning you have to play the whole dungeon again.
 Shantae (2002) (Video Game) / int_858dc9aa
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_858dc9aa
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_858dc9aa
 Shantae (2002) (Video Game) / int_85e9c342
type
Kung-Fu Wizard
 Shantae (2002) (Video Game) / int_85e9c342
comment
Kung-Fu Wizard: Shantae, who can use a lot of powerful magical items and spells, but is still a kick-ass unarmed fighter while in human form after purchasing the fighter's equipment.
 Shantae (2002) (Video Game) / int_85e9c342
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_85e9c342
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_85e9c342
 Shantae (2002) (Video Game) / int_86f99e44
type
Rock of Limitless Water
 Shantae (2002) (Video Game) / int_86f99e44
comment
Rock of Limitless Water: While it's not shown doing so in-game, the Dribble Stone is described as being this, and its ability to generate water would allow the Steam Engine to run indefinitely.
 Shantae (2002) (Video Game) / int_86f99e44
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_86f99e44
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_86f99e44
 Shantae (2002) (Video Game) / int_8737b599
type
Fireballs
 Shantae (2002) (Video Game) / int_8737b599
comment
Fireballs: Fire Balls work like improved Pike Balls, revolving around Shantae at a faster rate to protect her from enemies.
 Shantae (2002) (Video Game) / int_8737b599
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_8737b599
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_8737b599
 Shantae (2002) (Video Game) / int_8a8afdce
type
Mini-Game
 Shantae (2002) (Video Game) / int_8a8afdce
comment
Mini-Game: Three: a Rhythm Game, a Betting Mini-Game, and a Racing Minigame (the second variety).
 Shantae (2002) (Video Game) / int_8a8afdce
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_8a8afdce
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_8a8afdce
 Shantae (2002) (Video Game) / int_8e13875c
type
Death Mountain
 Shantae (2002) (Video Game) / int_8e13875c
comment
Death Mountain: Mount Pointy is one of these of the Slippy-Slidey Ice World variety.
 Shantae (2002) (Video Game) / int_8e13875c
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_8e13875c
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_8e13875c
 Shantae (2002) (Video Game) / int_9be7c205
type
Giant Spider
 Shantae (2002) (Video Game) / int_9be7c205
comment
Giant Spider: Shantae can turn into one after gaining the spider transformation.
 Shantae (2002) (Video Game) / int_9be7c205
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_9be7c205
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_9be7c205
 Shantae (2002) (Video Game) / int_9ecbba6c
type
Metroidvania
 Shantae (2002) (Video Game) / int_9ecbba6c
comment
Metroidvania: This was one of the aspects that set the game apart from other GBC titles.
 Shantae (2002) (Video Game) / int_9ecbba6c
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_9ecbba6c
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_9ecbba6c
 Shantae (2002) (Video Game) / int_9f93adcd
type
In-Universe Game Clock
 Shantae (2002) (Video Game) / int_9f93adcd
comment
In-Universe Game Clock: Monsters ramp up the cheap in the night, and towns change. This is the only game to use the mechanic.
 Shantae (2002) (Video Game) / int_9f93adcd
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_9f93adcd
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_9f93adcd
 Shantae (2002) (Video Game) / int_a2686728
type
Rolling Attack
 Shantae (2002) (Video Game) / int_a2686728
comment
Rolling Attack: The Elite Mooks in the Golem Mine use one to get around, as does the boss of the Cackle Mound whenever you damage him.
 Shantae (2002) (Video Game) / int_a2686728
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_a2686728
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_a2686728
 Shantae (2002) (Video Game) / int_a4cb54b4
type
Shifting Sand Land
 Shantae (2002) (Video Game) / int_a4cb54b4
comment
Shifting Sand Land: The Men's Desert and the Ladies Desert, deserts filled with Scorpion People, Sand Worms, and upside-down pyramids floating in the sky.
 Shantae (2002) (Video Game) / int_a4cb54b4
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_a4cb54b4
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_a4cb54b4
 Shantae (2002) (Video Game) / int_a868d6e
type
Version-Exclusive Content
 Shantae (2002) (Video Game) / int_a868d6e
comment
Version-Exclusive Content: Played With. The Tinkerbat transformation is intended to be this, as it can normally only be obtained while playing the game on a Game Boy Advance. However, you can use the debug mode cheat to access it on a Game Boy Color.
 Shantae (2002) (Video Game) / int_a868d6e
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_a868d6e
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_a868d6e
 Shantae (2002) (Video Game) / int_a8a9d045
type
Super-Scream
 Shantae (2002) (Video Game) / int_a8a9d045
comment
Super-Scream: The Nagas fight with homing sonic screams.
 Shantae (2002) (Video Game) / int_a8a9d045
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_a8a9d045
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_a8a9d045
 Shantae (2002) (Video Game) / int_ad43ba7f
type
Non-Nude Bathing
 Shantae (2002) (Video Game) / int_ad43ba7f
comment
Non-Nude Bathing: Shantae does this when healing herself in the bath houses.
 Shantae (2002) (Video Game) / int_ad43ba7f
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_ad43ba7f
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_ad43ba7f
 Shantae (2002) (Video Game) / int_bd2812b5
type
Ascend to a Higher Plane of Existence
 Shantae (2002) (Video Game) / int_bd2812b5
comment
Ascend to a Higher Plane of Existence: At the end of the game, Shantae is invited to the Genie Realm to become a full Genie. However, as this would mean leaving her adopted family and friends forever, she refuses.
 Shantae (2002) (Video Game) / int_bd2812b5
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_bd2812b5
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_bd2812b5
 Shantae (2002) (Video Game) / int_bda2d236
type
Big Boo's Haunt
 Shantae (2002) (Video Game) / int_bda2d236
comment
Big Boo's Haunt: The third dungeon, full of zombies and creepy-crawlies.
 Shantae (2002) (Video Game) / int_bda2d236
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_bda2d236
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_bda2d236
 Shantae (2002) (Video Game) / int_c0935922
type
Dragon Rider
 Shantae (2002) (Video Game) / int_c0935922
comment
Dragon Rider: The boss of the Twinkle Palace is knight astride a wyvern-like dragon. You can't damage him while he's in the air, so you'll need to ground him first by stomping on his head in harpy form. This boss is the only thing in the entire game that can be interacted with in this manner.
 Shantae (2002) (Video Game) / int_c0935922
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_c0935922
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_c0935922
 Shantae (2002) (Video Game) / int_c6fe99cf
type
Creepy Cemetery
 Shantae (2002) (Video Game) / int_c6fe99cf
comment
Creepy Cemetery: There is one east of the swamp containing the Cackle Mound, complete with ghosts haunting the gravestones and the surrounding trees.
 Shantae (2002) (Video Game) / int_c6fe99cf
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_c6fe99cf
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_c6fe99cf
 Shantae (2002) (Video Game) / int_c72af5a8
type
Mini-Mecha
 Shantae (2002) (Video Game) / int_c72af5a8
comment
Mini-Mecha: There are some Tinkerbats who pilot steam powered "mini-tinkerbots".
 Shantae (2002) (Video Game) / int_c72af5a8
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_c72af5a8
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_c72af5a8
 Shantae (2002) (Video Game) / int_cbe3a70d
type
Beware My Stinger Tail
 Shantae (2002) (Video Game) / int_cbe3a70d
comment
Beware My Stinger Tail: The scorpion people in the desert outside Oasis Town. The female variant just swipes at you when you come close, but the males will jab their stinger through the ground to hit you from farther away.
 Shantae (2002) (Video Game) / int_cbe3a70d
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_cbe3a70d
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_cbe3a70d
 Shantae (2002) (Video Game) / int_cdb27d0
type
Bottomless Pit Rescue Service
 Shantae (2002) (Video Game) / int_cdb27d0
comment
Bottomless Pit Rescue Service: Float Muffins enables you to cross bottomless pits.
 Shantae (2002) (Video Game) / int_cdb27d0
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_cdb27d0
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_cdb27d0
 Shantae (2002) (Video Game) / int_ce9a1c4a
type
Underground Level
 Shantae (2002) (Video Game) / int_ce9a1c4a
comment
Underground Level: The Golem Mine, which has lava, stalactites, and stalagmites blocking Shantae's path.
 Shantae (2002) (Video Game) / int_ce9a1c4a
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_ce9a1c4a
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_ce9a1c4a
 Shantae (2002) (Video Game) / int_d10d5eb5
type
Made of Indestructium
 Shantae (2002) (Video Game) / int_d10d5eb5
comment
Made of Indestructium: The Golem Stone is supposed to be the most durable metal in the world, fabled for its ability to withstand almost anything. Granted, Shantae can still destroy it in five hits the same as all the other legendary stones, so the stone's indestructibility may be more myth than fact.
 Shantae (2002) (Video Game) / int_d10d5eb5
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_d10d5eb5
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_d10d5eb5
 Shantae (2002) (Video Game) / int_d11a344d
type
Refusing Paradise
 Shantae (2002) (Video Game) / int_d11a344d
comment
Refusing Paradise: At the end of the game, Shantae is given the chance to become a full genie like she's always wanted, but she refuses as it would mean leaving her family and friends forever.
 Shantae (2002) (Video Game) / int_d11a344d
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_d11a344d
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_d11a344d
 Shantae (2002) (Video Game) / int_d34590cf
type
Spin Attack
 Shantae (2002) (Video Game) / int_d34590cf
comment
Spin Attack: The Fighter's Tiara allows you to perform one as an upgrade to your Charged Attack. It's actually pretty strong, but it's very easy to kill yourself using it, since it flings you off uncontrollably at high speed, often past the initial bounds of the screen in a game where Bottomless Pits and Spikes of Doom are everywhere.
 Shantae (2002) (Video Game) / int_d34590cf
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_d34590cf
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_d34590cf
 Shantae (2002) (Video Game) / int_dae0cfd5
type
Something Else Also Rises
 Shantae (2002) (Video Game) / int_dae0cfd5
comment
Something Else Also Rises: There's a little clown who likes to watch cute girls dancing, especially when there are many of them. Once Shantae manages to meet his request, he gets so excited that he rockets into the air, opening the path to the room behind him.
 Shantae (2002) (Video Game) / int_dae0cfd5
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_dae0cfd5
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_dae0cfd5
 Shantae (2002) (Video Game) / int_db2f3581
type
All Girls Want Bad Boys
 Shantae (2002) (Video Game) / int_db2f3581
comment
All Girls Want Bad Boys: Gender inverted with Bolo, who despite being Shantae's friend, will actively help her Archenemy Risky Boots.
 Shantae (2002) (Video Game) / int_db2f3581
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_db2f3581
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_db2f3581
 Shantae (2002) (Video Game) / int_e069fae8
type
Bad Guy Bar
 Shantae (2002) (Video Game) / int_e069fae8
comment
Bad Guy Bar: Bandit Town's got the Rusty Gullet where you can see monsters from earlier levels hanging out and having a drink.
 Shantae (2002) (Video Game) / int_e069fae8
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_e069fae8
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_e069fae8
 Shantae (2002) (Video Game) / int_e4e86215
type
Fake Difficulty
 Shantae (2002) (Video Game) / int_e4e86215
comment
Fake Difficulty: All over the place. The most obvious example being the enemies in the first real area that love to jump out of the ground directly below you, damaging you. There is absolutely no way to avoid it aside from never being close to the ground, which happens to be impossible until very late in the game. Some enemies like to use homing shockwave attacks before you can see them. Due to how little of the surrounding area the game screen shows, since the sprites are so big, there are a lot of Leaps of Faith. Some enemies hover just above where you can see them, so if you're unlucky and jump near them, you get an unavoidable hit. Sometimes it's impossible to tell where you'll land, meaning you can hit enemies or other, instant death-inducing, hazards.
 Shantae (2002) (Video Game) / int_e4e86215
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_e4e86215
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_e4e86215
 Shantae (2002) (Video Game) / int_e76151c3
type
Battleship Raid
 Shantae (2002) (Video Game) / int_e76151c3
comment
Battleship Raid: The very first boss fight is against Risky's ship, and you have to damage it by attacking explosive barrels. There are two phases; one where you're on deck, and another where you're at the broadside; and the ship is significantly larger than the game screen in both. The enormous mechanical Tinkertank near the end, which you have to destroy by flying and climbing around both outside and inside it.
 Shantae (2002) (Video Game) / int_e76151c3
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_e76151c3
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_e76151c3
 Shantae (2002) (Video Game) / int_eabb8130
type
Swamps Are Evil
 Shantae (2002) (Video Game) / int_eabb8130
comment
Swamps Are Evil: The Swamp area is filled with wild zombies and also where the Cackle Mound was built.
 Shantae (2002) (Video Game) / int_eabb8130
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_eabb8130
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_eabb8130
 Shantae (2002) (Video Game) / int_eadfe499
type
Teaser Equipment
 Shantae (2002) (Video Game) / int_eadfe499
comment
Teaser Equipment: It's unlikely you'll be able to afford Water Town's powerful Fighter's Equipment when you first come across the shop.
 Shantae (2002) (Video Game) / int_eadfe499
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_eadfe499
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_eadfe499
 Shantae (2002) (Video Game) / int_eb28ab57
type
Bound and Gagged
 Shantae (2002) (Video Game) / int_eb28ab57
comment
Bound and Gagged: When Risky steals the Relics, she ties Shantae up as she takes them. It's not very effective, as Shantae gets loose a little after Risky leaves.
 Shantae (2002) (Video Game) / int_eb28ab57
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_eb28ab57
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_eb28ab57
 Shantae (2002) (Video Game) / int_f4fd424c
type
All Your Base Are Belong to Us
 Shantae (2002) (Video Game) / int_f4fd424c
comment
All Your Base Are Belong to Us: The game begins with Risky attacking Shantae's lighthouse and Scuttle Town. She gets the Tinkerbats to fix her lighthouse at the end.
 Shantae (2002) (Video Game) / int_f4fd424c
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_f4fd424c
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_f4fd424c
 Shantae (2002) (Video Game) / int_f7991a5c
type
Wrap Around
 Shantae (2002) (Video Game) / int_f7991a5c
comment
Wrap Around: The overworld wraps around horizontally. The world is even stated to be shaped like a ring. On a smaller scale, all the towns do this, too. Notably, this does not carry over into the sequels.
 Shantae (2002) (Video Game) / int_f7991a5c
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_f7991a5c
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_f7991a5c
 Shantae (2002) (Video Game) / int_f821e963
type
The Very Definitely Final Dungeon
 Shantae (2002) (Video Game) / int_f821e963
comment
The Very Definitely Final Dungeon: Risky's factory is a long gauntlet through traps and obstacles that require the use of all your forms.
 Shantae (2002) (Video Game) / int_f821e963
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_f821e963
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_f821e963
 Shantae (2002) (Video Game) / int_fb09db1f
type
Video-Game Lives
 Shantae (2002) (Video Game) / int_fb09db1f
comment
Video-Game Lives: The first and only game in the series to have them. They're promptly done away with after this one.
 Shantae (2002) (Video Game) / int_fb09db1f
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_fb09db1f
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_fb09db1f
 Shantae (2002) (Video Game) / int_fc07d409
type
Hopeless Boss Fight
 Shantae (2002) (Video Game) / int_fc07d409
comment
Later, Risky also decides to have Shantae be destroyed by the Tinkertank in what she thinks would be a Hopeless Boss Fight. Unfortunately for her, the Tinkerbats hadn't finished installing weapons or a defense system on the tank, resulting in a very easy Puzzle Boss and all her plans for world domination going up in smoke.
 Shantae (2002) (Video Game) / int_fc07d409
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_fc07d409
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_fc07d409
 Shantae (2002) (Video Game) / int_name
type
ItemName
 Shantae (2002) (Video Game) / int_name
comment
 Shantae (2002) (Video Game) / int_name
featureApplicability
1.0
 Shantae (2002) (Video Game) / int_name
featureConfidence
1.0
 Shantae (2002) (Video Game)
hasFeature
Shantae (2002) (Video Game) / int_name
 Shantae (2002) (Video Game) / int_name
itemName
Shantae (2002) (Video Game)

The following is a list of statements referring to the current page from other pages.

 Shantae (2002) (Video Game)
hasFeature
Acclaimed Flop / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
All Your Powers Combined / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
American Video Games / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Animorphism / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Betting Mini-Game / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Big Boo's Haunt / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Blob Monster / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Breather Boss / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Charged Attack / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Clown-Car Grave / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Collection Sidequest / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Colossus Climb / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Concentration-Bound Magic / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Creator-Driven Successor / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Creepy Cemetery / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Cutscene Incompetence / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Diving Kick / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Down the Drain / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Dragon Rider / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Early Game Hell / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Exposed to the Elements / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Fireballs / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Game-Over Man / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Genie Works / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Giant Enemy Crab / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Hard Levels, Easy Bosses / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Horned Humanoid / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Ice Palace / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Last Villain Stand / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Life Meter / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
MacGuffin Delivery Service / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Magic Is Rare, Health Is Cheap / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Making a Splash / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Mini-Mecha / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Nocturnal Mooks / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Orbiting Particle Shield / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Our Genies Are Different / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Pirate Stories / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Public Bathhouse Scene / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Rock of Limitless Water / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Rolling Attack / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Scary Scarecrows / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Scorpion People / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Slippy-Slidey Ice World / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Something Else Also Rises / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Sound Test / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Spikes of Doom / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Spin Attack / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Swamps Are Evil / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Teaser Equipment / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Underground Level / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Unintentionally Unwinnable / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Video Game Flight / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Volcano Lair / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Walk Like an Egyptian / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Warp Whistle / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
You Can't Thwart Stage One / int_db2796e3
 Shantae (2002) (Video Game)
hasFeature
Zero-Effort Boss / int_db2796e3