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Shobon no Action (Video Game)

 Shobon no Action (Video Game)
type
TVTItem
 Shobon no Action (Video Game)
label
Shobon no Action (Video Game)
 Shobon no Action (Video Game)
page
ShobonnoAction
 Shobon no Action (Video Game)
comment
Shobon no Action (also known as Cat Mario,note Completely unrelated to the real Cat Mario from Super Mario 3D World Neko Mario, Dongs.exe, and historically Syobon Action) is a Japanese Platform Hell freeware game developed by "Chiku". It basically takes Super Mario Bros. and cranks the difficulty up to eleven. It has tons of cruel deaths, from platforms falling immediately when touched, to being shot out of pipes, to the freaking clouds killing you. In addition to having a lot of skill, a player must memorize the only safe way to get through the level and avoid all of the many death traps.The game is considered very similar in gameplay to I Wanna Be the Guy, but not as brutal on the difficulty. The game has also garnered a number of unofficial sequels, such as Syobon Action 2.The game has become fairly popular for Let's Players on YouTube because the extreme difficulty of the game causes players to die repeatedly, often causing rage, fails, hilarity, or some combination of those.You can download or play an official Java-embedded version of the original game here. Since Adobe Flash player is no longer supported, it can alternatively be played here. For those interested in playing Syobon Action 2, this page, as well as Open Syobon Action includes it in its entirety.The same lead developer would go on to make Eryi's Action, a Spiritual Successor to this game.
 Shobon no Action (Video Game)
fetched
2023-11-30T10:06:08Z
 Shobon no Action (Video Game)
parsed
2023-11-30T10:06:08Z
 Shobon no Action (Video Game)
processingComment
Dropped link to Action52: Not a Feature - ITEM
 Shobon no Action (Video Game)
processingComment
Dropped link to OneLastTrap: Not a Feature - UNKNOWN
 Shobon no Action (Video Game)
processingUnknown
OneLastTrap
 Shobon no Action (Video Game)
isPartOf
DBTropes
 Shobon no Action (Video Game) / int_135b9977
type
Bloodless Carnage
 Shobon no Action (Video Game) / int_135b9977
comment
Bloodless Carnage: No blood or gore, although you die over and over.
 Shobon no Action (Video Game) / int_135b9977
featureApplicability
1.0
 Shobon no Action (Video Game) / int_135b9977
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_135b9977
 Shobon no Action (Video Game) / int_17ce80aa
type
All There in the Manual
 Shobon no Action (Video Game) / int_17ce80aa
comment
All There in the Manual: Apparently, you're out to retrieve the Sacred Artichoke from the Muscular Evil Chicken, as said in the description of the game.
 Shobon no Action (Video Game) / int_17ce80aa
featureApplicability
1.0
 Shobon no Action (Video Game) / int_17ce80aa
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_17ce80aa
 Shobon no Action (Video Game) / int_1a2dc1fd
type
Mission-Pack Sequel
 Shobon no Action (Video Game) / int_1a2dc1fd
comment
Mission-Pack Sequel: Syobon Action 2 is just the original game but with five extra levels. The ninth level can only be accessed through the level select code.
 Shobon no Action (Video Game) / int_1a2dc1fd
featureApplicability
1.0
 Shobon no Action (Video Game) / int_1a2dc1fd
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_1a2dc1fd
 Shobon no Action (Video Game) / int_1b2b1d2c
type
Violation of Common Sense
 Shobon no Action (Video Game) / int_1b2b1d2c
comment
Violation of Common Sense: And you thought that clouds, pipes, flagpoles, and floors were harmless....
 Shobon no Action (Video Game) / int_1b2b1d2c
featureApplicability
1.0
 Shobon no Action (Video Game) / int_1b2b1d2c
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_1b2b1d2c
 Shobon no Action (Video Game) / int_2179db6b
type
Emoticon
 Shobon no Action (Video Game) / int_2179db6b
comment
Emoticon: Shobon, Buun, and Kuma are in fact 2ch emoticons given life. See Memetic Mutation in the YMMV tab.
 Shobon no Action (Video Game) / int_2179db6b
featureApplicability
1.0
 Shobon no Action (Video Game) / int_2179db6b
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_2179db6b
 Shobon no Action (Video Game) / int_222dc873
type
Black Comedy
 Shobon no Action (Video Game) / int_222dc873
comment
Black Comedy: Many seemingly harmless objects in the game can kill you, and there are horribly creative death traps everywhere.
 Shobon no Action (Video Game) / int_222dc873
featureApplicability
1.0
 Shobon no Action (Video Game) / int_222dc873
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_222dc873
 Shobon no Action (Video Game) / int_27b418da
type
A Winner Is You
 Shobon no Action (Video Game) / int_27b418da
comment
A Winner Is You: Clearing the game results in you coming a halt in front of the Sacred Artichoke, and the player is greeted with the message "Game clear. Thank you for playing." (translated from Japanese). Roll credits.
 Shobon no Action (Video Game) / int_27b418da
featureApplicability
1.0
 Shobon no Action (Video Game) / int_27b418da
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_27b418da
 Shobon no Action (Video Game) / int_29c50e28
type
Trial-and-Error Gameplay
 Shobon no Action (Video Game) / int_29c50e28
comment
Trial-and-Error Gameplay: Players need to memorize what will kill them and safe routes to get around everything deadly. Some of the puzzles require some trial and error, too.
 Shobon no Action (Video Game) / int_29c50e28
featureApplicability
1.0
 Shobon no Action (Video Game) / int_29c50e28
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_29c50e28
 Shobon no Action (Video Game) / int_37fcf16
type
Death Is Cheap
 Shobon no Action (Video Game) / int_37fcf16
comment
Death Is Cheap: You start the level with two lives, but after you lose them, in your life counter will appear negative numbers showing the times you die, so you can try all the times you want. You will need it.
 Shobon no Action (Video Game) / int_37fcf16
featureApplicability
1.0
 Shobon no Action (Video Game) / int_37fcf16
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_37fcf16
 Shobon no Action (Video Game) / int_3ac5110b
type
Unintentionally Unwinnable
 Shobon no Action (Video Game) / int_3ac5110b
comment
Unintentionally Unwinnable: If you hit those blue with orange circle blocks (those who appeared in Super Mario World that gives you quotes), you can't close the textbox, so you're completely stuck in it and you're forced to restart the game.
 Shobon no Action (Video Game) / int_3ac5110b
featureApplicability
1.0
 Shobon no Action (Video Game) / int_3ac5110b
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_3ac5110b
 Shobon no Action (Video Game) / int_40bb59d0
type
Blatant Lies
 Shobon no Action (Video Game) / int_40bb59d0
comment
Blatant Lies: While many hint boxes are technically true, some are blatantly lying. Stage 4, for example, says:
 Shobon no Action (Video Game) / int_40bb59d0
featureApplicability
1.0
 Shobon no Action (Video Game) / int_40bb59d0
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_40bb59d0
 Shobon no Action (Video Game) / int_45bf382b
type
Game Mod
 Shobon no Action (Video Game) / int_45bf382b
comment
Game Mod: Most mods typically alter the graphics and sound effects since they're .bmps and .wavs that can easily be replaced in the game's files.
 Shobon no Action (Video Game) / int_45bf382b
featureApplicability
1.0
 Shobon no Action (Video Game) / int_45bf382b
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_45bf382b
 Shobon no Action (Video Game) / int_560fd3cb
type
Fan Sequel
 Shobon no Action (Video Game) / int_560fd3cb
comment
Fan Sequel: There are many "sequels" to this game out there, and some have difficulty that far exceeds the original's. Their quality and accuracy to the original varies.
 Shobon no Action (Video Game) / int_560fd3cb
featureApplicability
1.0
 Shobon no Action (Video Game) / int_560fd3cb
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_560fd3cb
 Shobon no Action (Video Game) / int_5914d5dd
type
Slippy-Slidey Ice World
 Shobon no Action (Video Game) / int_5914d5dd
comment
Slippy-Slidey Ice World: The ninth level.
 Shobon no Action (Video Game) / int_5914d5dd
featureApplicability
1.0
 Shobon no Action (Video Game) / int_5914d5dd
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_5914d5dd
 Shobon no Action (Video Game) / int_62259825
type
Nintendo Hard
 Shobon no Action (Video Game) / int_62259825
comment
Nintendo Hard: And that's just the first level. The rest are pure Platform Hell.
 Shobon no Action (Video Game) / int_62259825
featureApplicability
1.0
 Shobon no Action (Video Game) / int_62259825
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_62259825
 Shobon no Action (Video Game) / int_65df51a8
type
That Poor Cat
 Shobon no Action (Video Game) / int_65df51a8
comment
That Poor Cat: Shobon, by virtue of all the obstacles he has to run through.
 Shobon no Action (Video Game) / int_65df51a8
featureApplicability
1.0
 Shobon no Action (Video Game) / int_65df51a8
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_65df51a8
 Shobon no Action (Video Game) / int_66c725b6
type
Inconsistent Spelling
 Shobon no Action (Video Game) / int_66c725b6
comment
Inconsistent Spelling: Officially, the game is called Shobon no Action. That's what the title screen says, and everyone in Japan calls it that... in kana, at least. Chiku's GeoCities blog uses a form of Japanese Romanization called Kunrei-shiki, which basically means Shobon became Syobon. So why was it called Syobon Action? It stems from the aforementioned blog itself: on the URL for the development anecdotes page, it's labelled as "syobon_action_description". This dropped the no kana, and thus the game was misinterpreted as being "Syobon Action". This title would later be used in various fan projects.
 Shobon no Action (Video Game) / int_66c725b6
featureApplicability
1.0
 Shobon no Action (Video Game) / int_66c725b6
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_66c725b6
 Shobon no Action (Video Game) / int_70321789
type
Video Game Remake
 Shobon no Action (Video Game) / int_70321789
comment
Video Game Remake: It got many remakes. Along others, "Open Syobon Action" and the countless Game Maker remakes of varying quality.
 Shobon no Action (Video Game) / int_70321789
featureApplicability
1.0
 Shobon no Action (Video Game) / int_70321789
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_70321789
 Shobon no Action (Video Game) / int_75f38750
type
Kaizo Trap
 Shobon no Action (Video Game) / int_75f38750
comment
Kaizo Trap: Immediately jumping onto the flagpole or picking up the sword at the end of castle levels is often a bad sign, as something will leap on-screen or otherwise affect the level while you lose control of Shobon to the point where you can't finish the level.
 Shobon no Action (Video Game) / int_75f38750
featureApplicability
1.0
 Shobon no Action (Video Game) / int_75f38750
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_75f38750
 Shobon no Action (Video Game) / int_7d0b5cb5
type
Platform Hell
 Shobon no Action (Video Game) / int_7d0b5cb5
comment
Why else does this game dish out dozens of sadistic traps?
 Shobon no Action (Video Game) / int_7d0b5cb5
featureApplicability
1.0
 Shobon no Action (Video Game) / int_7d0b5cb5
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_7d0b5cb5
 Shobon no Action (Video Game) / int_7eaf99d
type
Malevolent Architecture
 Shobon no Action (Video Game) / int_7eaf99d
comment
Malevolent Architecture
 Shobon no Action (Video Game) / int_7eaf99d
featureApplicability
1.0
 Shobon no Action (Video Game) / int_7eaf99d
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_7eaf99d
 Shobon no Action (Video Game) / int_83308c12
type
Spikes of Doom
 Shobon no Action (Video Game) / int_83308c12
comment
Spikes of Doom: Level 6 introduces spikes that hang from the ceiling and instantly kill the player on contact.
 Shobon no Action (Video Game) / int_83308c12
featureApplicability
1.0
 Shobon no Action (Video Game) / int_83308c12
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_83308c12
 Shobon no Action (Video Game) / int_8b5db38b
type
They Killed Kenny Again
 Shobon no Action (Video Game) / int_8b5db38b
comment
They Killed Kenny Again: You can keep throwing yourself into traps and hazards with no worry of a Game Over, allowing you to die as many times as you like trying to progress through each level.
 Shobon no Action (Video Game) / int_8b5db38b
featureApplicability
1.0
 Shobon no Action (Video Game) / int_8b5db38b
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_8b5db38b
 Shobon no Action (Video Game) / int_8b6a1576
type
Meaningless Lives
 Shobon no Action (Video Game) / int_8b6a1576
comment
Meaningless Lives: Played literally. If you die on your last life, your counter just goes negative and acts as a death counter from there on out. Of course, these can be also used as a "score".
 Shobon no Action (Video Game) / int_8b6a1576
featureApplicability
1.0
 Shobon no Action (Video Game) / int_8b6a1576
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_8b6a1576
 Shobon no Action (Video Game) / int_8df14c99
type
One-Hit-Point Wonder
 Shobon no Action (Video Game) / int_8df14c99
comment
One-Hit-Point Wonder: You die in one hit from anything. Even power-ups.
 Shobon no Action (Video Game) / int_8df14c99
featureApplicability
1.0
 Shobon no Action (Video Game) / int_8df14c99
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_8df14c99
 Shobon no Action (Video Game) / int_a60e3252
type
Rule of Funny
 Shobon no Action (Video Game) / int_a60e3252
comment
Rule of Funny: Why else does this game dish out dozens of sadistic traps? Your life counter before you start playing starts at x2 lives... and after losing your "last life," it will go infinitely into negative numbers. Many players die hundreds of times.
 Shobon no Action (Video Game) / int_a60e3252
featureApplicability
1.0
 Shobon no Action (Video Game) / int_a60e3252
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_a60e3252
 Shobon no Action (Video Game) / int_a7325f9e
type
The Many Deaths of You
 Shobon no Action (Video Game) / int_a7325f9e
comment
The Many Deaths of You: Not only is Everything Trying to Kill You, but you will be dying constantly in many different ways since you get infinite retries. As soon as you avoid one trap, you often fall right into the next.
 Shobon no Action (Video Game) / int_a7325f9e
featureApplicability
1.0
 Shobon no Action (Video Game) / int_a7325f9e
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_a7325f9e
 Shobon no Action (Video Game) / int_aa92a5d2
type
Mega Neko
 Shobon no Action (Video Game) / int_aa92a5d2
comment
Mega Neko: The cat may be one of these — he's the same size as Mario would be. A mushroom in the second level turns you into a bigger, muscular cat. So big and muscular, in fact, that the floor immediately collapses underneath you and you fall to your death.
 Shobon no Action (Video Game) / int_aa92a5d2
featureApplicability
1.0
 Shobon no Action (Video Game) / int_aa92a5d2
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_aa92a5d2
 Shobon no Action (Video Game) / int_abad35b4
type
Soundtrack Dissonance
 Shobon no Action (Video Game) / int_abad35b4
comment
Soundtrack Dissonance: The Cheetahmen theme (or an excerpt) is the Overworld theme, and it sounds as a mocking of the frailty of Shobon with the song of strong humanoid leopards.
 Shobon no Action (Video Game) / int_abad35b4
featureApplicability
1.0
 Shobon no Action (Video Game) / int_abad35b4
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_abad35b4
 Shobon no Action (Video Game) / int_be11f605
type
Invisible Block
 Shobon no Action (Video Game) / int_be11f605
comment
Invisible Block: Placed in the most frustrating areas and will kill you, naturally.
 Shobon no Action (Video Game) / int_be11f605
featureApplicability
1.0
 Shobon no Action (Video Game) / int_be11f605
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_be11f605
 Shobon no Action (Video Game) / int_c4db6423
type
Yank the Dog's Chain
 Shobon no Action (Video Game) / int_c4db6423
comment
Yank the Dog's Chain: The game loves doing this to you.
 Shobon no Action (Video Game) / int_c4db6423
featureApplicability
1.0
 Shobon no Action (Video Game) / int_c4db6423
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_c4db6423
 Shobon no Action (Video Game) / int_c75df49a
type
Shout-Out
 Shobon no Action (Video Game) / int_c75df49a
comment
Shout-Out: The game is a parody of the old Super Mario Bros. games. The music in the game is taken from The Cheetahmen, Spelunker, Ghosts 'n Goblins, and Puyo Puyo.
 Shobon no Action (Video Game) / int_c75df49a
featureApplicability
1.0
 Shobon no Action (Video Game) / int_c75df49a
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_c75df49a
 Shobon no Action (Video Game) / int_cb5cf4a5
type
Poison Mushroom
 Shobon no Action (Video Game) / int_cb5cf4a5
comment
Poison Mushroom: Every Power-Up is thisnote except for one of the Mushrooms in Level 1, which has no effect — either they turn you into a hulking beast that's so powerful that you break through all solid ground and plummet to your doom, or they kill you on the spot.
 Shobon no Action (Video Game) / int_cb5cf4a5
featureApplicability
1.0
 Shobon no Action (Video Game) / int_cb5cf4a5
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_cb5cf4a5
 Shobon no Action (Video Game) / int_cfda0ecb
type
Escort Mission
 Shobon no Action (Video Game) / int_cfda0ecb
comment
Escort Mission: In order to beat level 5 (the intended way), you have to guide a spiny enemy that jumps when you do through an upper path, while you travel along the lower path, which is naturally filled with traps. You need him to eat a mushroom and break through a wall. Of course you can just go on the collapsing floor directly under the wall and jump onto safe ground at the last second.
 Shobon no Action (Video Game) / int_cfda0ecb
featureApplicability
1.0
 Shobon no Action (Video Game) / int_cfda0ecb
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_cfda0ecb
 Shobon no Action (Video Game) / int_d17d7135
type
Death by Genre Savviness
 Shobon no Action (Video Game) / int_d17d7135
comment
Death by Genre Savviness: The player, assuming that he/she is familiar with the general gameplay of Super Mario Bros., will die over and over again precisely because the entire game is devoted to subverting that Genre Savviness and killing you. For example, that pipe that should lead to a secret area? Kills you. That star that should make you invincible? Kills you. That invisible block that should contain a 1-up mushroom? Contains poison mushrooms and kills you.
 Shobon no Action (Video Game) / int_d17d7135
featureApplicability
1.0
 Shobon no Action (Video Game) / int_d17d7135
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_d17d7135
 Shobon no Action (Video Game) / int_d24ed873
type
Developer's Foresight
 Shobon no Action (Video Game) / int_d24ed873
comment
Developer's Foresight: Nearly every possible route through the levels was foreseen by the developers, and then all but one of those routes were all filled with unavoidable death traps to limit the player to using only a single precise route. For example, in the fourth level, there's a place where you need to jump over a lava pit. Jump too close to the ledge? You hit an invisible block. Try to jump onto that invisible block and then jump over the lava pit? The invisible cloud kills you.
 Shobon no Action (Video Game) / int_d24ed873
featureApplicability
1.0
 Shobon no Action (Video Game) / int_d24ed873
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_d24ed873
 Shobon no Action (Video Game) / int_d91700a7
type
Minus World
 Shobon no Action (Video Game) / int_d91700a7
comment
Minus World: Press the 0 key on the title screen. We dare you.
 Shobon no Action (Video Game) / int_d91700a7
featureApplicability
1.0
 Shobon no Action (Video Game) / int_d91700a7
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_d91700a7
 Shobon no Action (Video Game) / int_dbca2c99
type
Red Herring
 Shobon no Action (Video Game) / int_dbca2c99
comment
Red Herring: The Bowser Expy and poison mushroom at the end of the last level. Either one kills you, but eventually you'll figure out that you're supposed to use the mushroom to kill "Bowser" instead... but, if you do so, all that does is lead you straight into one last unavoidable Kaizo Trap in the form of a giant chicken man standing in for Toad. To beat the game, forget about "Bowser" and the poison mushroom and instead let the throwing robot enemy carry you above the level, allowing you to bypass "Bowser" and "Toad" and find the real ending. If on the other hand you're playing Syobon Action 2, taking the "Bowser" route leads to you stopping directly in front of the giant chicken man, preventing you from being killed by him and triggering the original game's ending. If you take the upper path leading to the melon, you instead wind up in Level 5, and the game continues until Level 8.
 Shobon no Action (Video Game) / int_dbca2c99
featureApplicability
1.0
 Shobon no Action (Video Game) / int_dbca2c99
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_dbca2c99
 Shobon no Action (Video Game) / int_dfa40c1b
type
Didn't See That Coming
 Shobon no Action (Video Game) / int_dfa40c1b
comment
Didn't See That Coming: Many traps are well-hidden and come out of nowhere, such as jumping off a ledge, hitting an invisible block, and falling to your death. Invisible clouds! —UNDERGROUND!!
 Shobon no Action (Video Game) / int_dfa40c1b
featureApplicability
1.0
 Shobon no Action (Video Game) / int_dfa40c1b
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_dfa40c1b
 Shobon no Action (Video Game) / int_e4e86215
type
Fake Difficulty
 Shobon no Action (Video Game) / int_e4e86215
comment
Fake Difficulty: A lot of the difficulty comes from all of the traps. However, the game does require quite a bit of skill and patience, so it's definitely not all fake difficulty.
 Shobon no Action (Video Game) / int_e4e86215
featureApplicability
1.0
 Shobon no Action (Video Game) / int_e4e86215
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_e4e86215
 Shobon no Action (Video Game) / int_e5421161
type
Expy
 Shobon no Action (Video Game) / int_e5421161
comment
Expy: Given that this is a Super Mario Bros. parody, most enemies are expies of Mario enemies such as Goombas, Spinies, Thwomps, and Bowser himself. Generally, they're cat-themed.
 Shobon no Action (Video Game) / int_e5421161
featureApplicability
1.0
 Shobon no Action (Video Game) / int_e5421161
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_e5421161
 Shobon no Action (Video Game) / int_ffd816e7
type
Everything Trying to Kill You
 Shobon no Action (Video Game) / int_ffd816e7
comment
Everything Trying to Kill You: Even the clouds want you dead. Even the stars want you dead. Even the pipes want you dead. Even the floor wants you dead!
 Shobon no Action (Video Game) / int_ffd816e7
featureApplicability
1.0
 Shobon no Action (Video Game) / int_ffd816e7
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_ffd816e7
 Shobon no Action (Video Game) / int_name
type
ItemName
 Shobon no Action (Video Game) / int_name
comment
 Shobon no Action (Video Game) / int_name
featureApplicability
1.0
 Shobon no Action (Video Game) / int_name
featureConfidence
1.0
 Shobon no Action (Video Game)
hasFeature
Shobon no Action (Video Game) / int_name
 Shobon no Action (Video Game) / int_name
itemName
Shobon no Action (Video Game)

The following is a list of statements referring to the current page from other pages.

 Shobon no Action (Video Game)
hasFeature
Japanese Video Games / int_dcaab211
 ShobonNoAction
sameAs
Shobon no Action (Video Game)