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Silent Hill: Homecoming (Video Game)
- 742 statements
- 146 feature instances
- 87 referencing feature instances
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Silent Hill: Homecoming (Video Game) | |
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SilentHillHomecoming | |
Silent Hill: Homecoming (Video Game) | comment |
Silent Hill: Homecoming is the fifth main title in the Silent Hill series, which swung back and forth between Silent Hill V and Silent Hill: Homecoming before settling on the latter. It is the second Silent Hill game to be produced by an American company, this time Double Helix Games.The main character this time around is Alex Shepherd, a Special Forces soldier who has been discharged from the hospital and sent home after being wounded in battle. Arriving in his hometown of Shepherd's Glen, he finds that all is not right with the world: the town is covered in fog, people (including his younger brother Josh) are disappearing, his father has left to look for his brother, and his mother is catatonic. The dark forces of Silent Hill soon infect the town proper, transforming it into a nightmarish otherworld where Alex must struggle to survive against hordes of monsters and waves of increasingly obtuse symbolism... as well as a group of mysterious cultists who seem to bear a grudge against him.Joining Alex on his quest is Elle (a childhood friend who is trying to survive) and Wheeler (the sheriff's deputy who just wants to get to the bottom of things). Along the way, Alex encounters several more characters — including an Expy of everyone's favorite monster, Pyramid Head.This installment is tied in several ways to the series's roots: it does away with inventory limitations (except for a cap on ammunition), it has unbreakable weapons, and it also features other characteristics of the more recent games. It has a similar atmosphere to Silent Hills 1 and 3 (straight up horror without the lingering melancholy of the second game), and it continues the series tradition of multiple endings (at least one of which is as absurd as you would expect). Alex's military past makes the combat more complex, with melee combos and dodging attacks being a major element of the gameplay. Unlike previous series protagonists, Alex can also actually aim firearms, which comes in handy.This game has a Shout Out page. | |
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Silent Hill: Homecoming (Video Game) / int_14ed6ab7 | type |
Does This Remind You of Anything? | |
Silent Hill: Homecoming (Video Game) / int_14ed6ab7 | comment |
Does This Remind You of Anything?: The various designs of the Otherworld and the monsters within it evoke gashes, genital pain, and Vagina Dentata, a mark of the main character's being marked for death since birth. Schisms, given their behavior in Hell House, also likely represent the broken state of the Shepherd family. | |
Silent Hill: Homecoming (Video Game) / int_14ed6ab7 | featureApplicability |
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Silent Hill: Homecoming (Video Game) / int_14ed6ab7 | |
Silent Hill: Homecoming (Video Game) / int_16b658ca | type |
Elevator Action Sequence | |
Silent Hill: Homecoming (Video Game) / int_16b658ca | comment |
Elevator Action Sequence: In the Grand Hotel. There's a reason someone just happened to drop a box of ammunition in there. | |
Silent Hill: Homecoming (Video Game) / int_16b658ca | featureApplicability |
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Silent Hill: Homecoming (Video Game) / int_16b658ca | featureConfidence |
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Silent Hill: Homecoming (Video Game) / int_16b658ca | |
Silent Hill: Homecoming (Video Game) / int_1869b4b1 | type |
Unreliable Narrator | |
Silent Hill: Homecoming (Video Game) / int_1869b4b1 | comment |
Unreliable Narrator: Alex, as it turns out. | |
Silent Hill: Homecoming (Video Game) / int_1869b4b1 | featureApplicability |
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Silent Hill: Homecoming (Video Game) / int_1869b4b1 | featureConfidence |
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Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_1869b4b1 | |
Silent Hill: Homecoming (Video Game) / int_187bddc1 | type |
Religion of Evil | |
Silent Hill: Homecoming (Video Game) / int_187bddc1 | comment |
Religion of Evil: Notable in that this is the first and so far only game where the Order actively sends Mooks to fight the protagonist rather than watching from the shadows. | |
Silent Hill: Homecoming (Video Game) / int_187bddc1 | featureApplicability |
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Silent Hill: Homecoming (Video Game) / int_187bddc1 | |
Silent Hill: Homecoming (Video Game) / int_18dd6739 | type |
Dressing as the Enemy | |
Silent Hill: Homecoming (Video Game) / int_18dd6739 | comment |
Dressing as the Enemy: Subverted. You don one of the miner outfits, but you're recognized very quickly. | |
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Silent Hill: Homecoming (Video Game) / int_18dd6739 | |
Silent Hill: Homecoming (Video Game) / int_1aa08f77 | type |
Multiple Endings | |
Silent Hill: Homecoming (Video Game) / int_1aa08f77 | comment |
Multiple Endings: As per Silent Hill tradition... Good Ending: Alex defeats Amnion, is reunited with Elle, and leaves Silent Hill. While Wheeler is not seen in this ending, it's implied he survives and leaves, as well. Drowning: Alex awakens in the bathtub in his house. His father walks in and pushes him under, reassuring him that with his death, Joshua can carry on the family legacy. Bogeyman: Alex awakens strapped to a chair and is transformed by two Bogeymen into one of them. Hospital: Alex awakens in the mental hospital, where he is told he must accept reality and responsibility for his actions, then he is administered electroshock therapy. It is revealed that he is the patient in room 206. UFO: Alex defeats Amnion, is reunited with Elle, and they are abducted by aliens. Somewhat controversially, it is actually quite possible to stumble upon this ending during a first playthrough of the game, where previous games in the series only allowed for it in New Game Plus. | |
Silent Hill: Homecoming (Video Game) / int_1aa08f77 | featureApplicability |
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Silent Hill: Homecoming (Video Game) / int_1aa08f77 | |
Silent Hill: Homecoming (Video Game) / int_1b590025 | type |
Dead All Along | |
Silent Hill: Homecoming (Video Game) / int_1b590025 | comment |
Amnion represents Joshua Shepherd, who was accidentally killed by Alex when he drowned in the lake. It takes the form of a bloated, pregnant corpse with an umbilical cord in its mouth attached to a variety of rusted metal spider legs, fitting with Joshua's love of bugs. | |
Silent Hill: Homecoming (Video Game) / int_1b590025 | featureApplicability |
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Silent Hill: Homecoming (Video Game) / int_1b590025 | |
Silent Hill: Homecoming (Video Game) / int_1c77ec26 | type |
The Voice | |
Silent Hill: Homecoming (Video Game) / int_1c77ec26 | comment |
The Voice: Carol Doyle, the mysterious woman in the Grand Hotel who asks Alex to return her "memories", is heard but never seen, hidden inside a locked room. | |
Silent Hill: Homecoming (Video Game) / int_1c77ec26 | featureApplicability |
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Silent Hill: Homecoming (Video Game) / int_1c77ec26 | |
Silent Hill: Homecoming (Video Game) / int_1d18887f | type |
Pay Evil unto Evil | |
Silent Hill: Homecoming (Video Game) / int_1d18887f | comment |
Pay Evil unto Evil: Pyramid Head is back, with available notes expanding him into a Bogeyman figure used to terrify children into obedience. He serves the same role as in Silent Hill 2, punishing wrongdoing and sin...but never harms Alex, in fact walking right past him on one occasion. He can be seen in the Grand Hotel, and his Great Knife can be heard scraping across the ground in Hell Descent and the Overlook Penitentiary, hinting that he's nearby. As revealed with his only kill, Adam, he's there to punish the parents who murdered their children. The problem is, Alex (and artifacts that summoned the kids' vengeful spirits) got there first. | |
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Silent Hill: Homecoming (Video Game) / int_1d18887f | |
Silent Hill: Homecoming (Video Game) / int_1e584efa | type |
Cruel and Unusual Death | |
Silent Hill: Homecoming (Video Game) / int_1e584efa | comment |
Cruel and Unusual Death: Alex's mother will suffer a particularly nasty death if the player doesn't select the option to shoot her and put her out of her misery. The former's fate isn't easy to watch even if one does select that option, but at least then she's already dead when the nasty part happens. Adam is slowly sliced in half by the Bogeyman. Judge Holloway ends up with her own drill shoved through the bottom of her jaw, though Alex can suffer a similar fate if the player fails the Press X to Not Die prompt. All of the deaths of the children are downright nasty, but poor Scarlet was dismembered alive. | |
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Silent Hill: Homecoming (Video Game) / int_1e584efa | |
Silent Hill: Homecoming (Video Game) / int_1f963842 | type |
Bloodier and Gorier | |
Silent Hill: Homecoming (Video Game) / int_1f963842 | comment |
Bloodier and Gorier: This is the goriest of all the Silent Hill games. | |
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Silent Hill: Homecoming (Video Game) / int_1f963842 | |
Silent Hill: Homecoming (Video Game) / int_20c73e98 | type |
Creepy Cockroach | |
Silent Hill: Homecoming (Video Game) / int_20c73e98 | comment |
Creepy Cockroach: This game has a variation with the Swarm, a leech/roach hybrid. And they do more than look creepy — upon spotting Alex, they latch on to him to drain health from him and will keep doing so until either they die or Alex does, as their introductory cut-scene shows.note They can be yanked off of Alex, but that's only a temporary solution, as they'll keep coming back. | |
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Silent Hill: Homecoming (Video Game) / int_20c73e98 | |
Silent Hill: Homecoming (Video Game) / int_22cf536c | type |
Chekhov's Gun | |
Silent Hill: Homecoming (Video Game) / int_22cf536c | comment |
Chekhov's Gun: The ceremonial dagger. Alex uses it to open Adam's hunting room and other places, as well as to cut Amnion open to get Joshua's body. | |
Silent Hill: Homecoming (Video Game) / int_22cf536c | featureApplicability |
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Silent Hill: Homecoming (Video Game) / int_22cf536c | |
Silent Hill: Homecoming (Video Game) / int_269e82c1 | type |
Death of a Child | |
Silent Hill: Homecoming (Video Game) / int_269e82c1 | comment |
Death of a Child: All the children died before the story begins in really nasty ways. | |
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Silent Hill: Homecoming (Video Game) / int_269e82c1 | |
Silent Hill: Homecoming (Video Game) / int_26ac510e | type |
Mythology Gag | |
Silent Hill: Homecoming (Video Game) / int_26ac510e | comment |
Mythology Gag: Just as you get into the Shepherds' backyard, you see a little abandoned doghouse, and Alex will wonder where the dog is. Guess what the next enemy type is. Alex has to reach into a sinister-looking hole in the wall to get an important key item, just like James in Silent Hill 2. This time, though, there's something else in there. There's also a point at which Alex has to jump down a hole, and another where he descends a long staircase into darkness, which are also things James did in his game. Quite a few references to the movie abound as well, so much so that some have dubbed this Silent Hill the Movie: The Game. The cutscene that introduces the Smog enemy looks identical to the introduction of the Armless Man from the movie, the Nurses look like they did in the movie, the Bogeyman resembles the movie's version of Pyramid Head, and the church is the same as the church from the movie. The Otherworld transition also looks identical to how it was depicted in the movie. Some of the achievements are also these, including Shades of James (Defeated 1 Siam), Eddie's Legacy (Defeated 1 Feral), Kaufmann's Handiwork (Found 1 Serum), Alchemilla's Finest (Defeated 1 Nurse) and The Old Gods Haven't Left This Place (Complete game on HARD difficulty). | |
Silent Hill: Homecoming (Video Game) / int_26ac510e | featureApplicability |
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Silent Hill: Homecoming (Video Game) / int_26ac510e | |
Silent Hill: Homecoming (Video Game) / int_2745f935 | type |
Gas Mask Mooks | |
Silent Hill: Homecoming (Video Game) / int_2745f935 | comment |
Gas Mask Mooks: The Order Soldiers. | |
Silent Hill: Homecoming (Video Game) / int_2745f935 | featureApplicability |
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Silent Hill: Homecoming (Video Game) / int_2745f935 | |
Silent Hill: Homecoming (Video Game) / int_27ab0123 | type |
Offing the Offspring | |
Silent Hill: Homecoming (Video Game) / int_27ab0123 | comment |
Offing the Offspring: The game is basically a study of how abuse destroys the family and how a cult's twisted demands tore it apart even further. The entire game is set off by the fact that parents are required to kill their children in specific ways every 50 years for the continued survival of the town. | |
Silent Hill: Homecoming (Video Game) / int_27ab0123 | featureApplicability |
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Silent Hill: Homecoming (Video Game) / int_27ab0123 | |
Silent Hill: Homecoming (Video Game) / int_285f34c7 | type |
World of Symbolism | |
Silent Hill: Homecoming (Video Game) / int_285f34c7 | comment |
World of Symbolism: It is a Silent Hill game. Many of the enemies are based on bugs and spiders, or have spider and bug-like movements, symbolizing Joshua's love of bugs. Water plays a heavy role in a variety of the game's puzzles and environments, and some enemies can only be found in water. Twofold symbolism on this. Firstly, it can symbolize Alex's originally intended fate, to be drowned as a sacrifice. Secondly, it can symbolize Joshua's death by falling into the lake after hitting his head. Pyramid Head, a.k.a. the Bogeyman, wields a massive knife as per usual. Unlike his original appearance, this knife resembles a combat knife, symbolizing Adam's military past. This can also apply to Alex, but in his case it's just his own delusion. Each of the boss monsters symbolize the founding families' sacrificed children and how they each were murdered. Sepulcher symbolizes Joey Bartlett, who was buried alive by his family and had a love for plants and nature. It takes the form of a giant, malformed humanoid creature melded with plantlife. Scarlet symbolizes Scarlet Fitch, who was dismembered and had a love of dolls. It takes the form of a large, slender porcelain doll with disjointed limbs. Asphyxia represents Nora Holloway, who was asphyxiated. It takes the form of a human centipede whose hands are always groping at its body, with two more keeping its mouth closed to it cannot breathe. Amnion represents Joshua Shepherd, who was accidentally killed by Alex when he drowned in the lake. It takes the form of a bloated, pregnant corpse with an umbilical cord in its mouth attached to a variety of rusted metal spider legs, fitting with Joshua's love of bugs. | |
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Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_285f34c7 | |
Silent Hill: Homecoming (Video Game) / int_294df577 | type |
Dark World | |
Silent Hill: Homecoming (Video Game) / int_294df577 | comment |
Dark World: The Otherworld, a recurring element of the series. | |
Silent Hill: Homecoming (Video Game) / int_294df577 | featureApplicability |
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Silent Hill: Homecoming (Video Game) / int_294df577 | |
Silent Hill: Homecoming (Video Game) / int_29e294a6 | type |
Stopped Clock | |
Silent Hill: Homecoming (Video Game) / int_29e294a6 | comment |
Stopped Clock: All the clocks in the town are stopped at 2:06, the time that Joshua died. | |
Silent Hill: Homecoming (Video Game) / int_29e294a6 | featureApplicability |
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Silent Hill: Homecoming (Video Game) / int_29e294a6 | |
Silent Hill: Homecoming (Video Game) / int_2a090d00 | type |
Lampshade Hanging | |
Silent Hill: Homecoming (Video Game) / int_2a090d00 | comment |
Scarlet Fitch's favorite toys. Unsettled, Alex comments on this. | |
Silent Hill: Homecoming (Video Game) / int_2a090d00 | featureApplicability |
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Silent Hill: Homecoming (Video Game) / int_2a090d00 | |
Silent Hill: Homecoming (Video Game) / int_2bdae2ae | type |
Awesome, but Impractical | |
Silent Hill: Homecoming (Video Game) / int_2bdae2ae | comment |
Awesome, but Impractical: The Axes can be very difficult to use effectively because their recovery times make you very vulnerable to counter attacks. That being said, if one finds a way to impeccably evade counter attacks, an axe can rack up damage quickly, it's just that the recovery time from the finishing swing leaves you wide open, especially if you're outnumbered. | |
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Silent Hill: Homecoming (Video Game) / int_2bdae2ae | |
Silent Hill: Homecoming (Video Game) / int_3255968b | type |
Implied Death Threat | |
Silent Hill: Homecoming (Video Game) / int_3255968b | comment |
Implied Death Threat: A rather chilling one, if Alex doesn't forgive Adam. Though his intentions go uncommented on, as it's more true than he realized. | |
Silent Hill: Homecoming (Video Game) / int_3255968b | featureApplicability |
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Silent Hill: Homecoming (Video Game) / int_3255968b | |
Silent Hill: Homecoming (Video Game) / int_33ca811a | type |
Game-Breaking Bug | |
Silent Hill: Homecoming (Video Game) / int_33ca811a | comment |
Game-Breaking Bug: So, so many glitches and bugs are found in this game, especially the PS3 version. These range from amusing to making the game unwinnable, and aren't fixed upon resetting the game, forcing you to either reload an earlier save, or start the whole game over. Here's just a few found in the game: The entire Hell House segment is glitched to all hell. It's possible to go out of bounds at any time. During the fight against Scarlet Fitch, it's possible that the second phase of the battle simply won't begin. And then we just have fun ones like this, where shoddy pathing and collision detection results in two hell-hounds stacking on top of one another and rocking out. In the sewers, just after fighting some Needlers near the broken down car it is possible for the XBOX version of the game to simply not progress any further. | |
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Silent Hill: Homecoming (Video Game) / int_33ca811a | |
Silent Hill: Homecoming (Video Game) / int_35a858b3 | type |
Cluster F-Bomb | |
Silent Hill: Homecoming (Video Game) / int_35a858b3 | comment |
Cluster F-Bomb/Sir Swears-a-Lot: Not to a ridiculous extent, but Alex is definitely the most foul-mouthed Silent Hill protagonist so far — not that anyone can blame him. | |
Silent Hill: Homecoming (Video Game) / int_35a858b3 | featureApplicability |
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Silent Hill: Homecoming (Video Game) / int_35a858b3 | |
Silent Hill: Homecoming (Video Game) / int_361a1d26 | type |
Anguished Declaration of Love | |
Silent Hill: Homecoming (Video Game) / int_361a1d26 | comment |
Anguished Declaration of Love: Of the "parental love" variety: Lillian finally tells Alex she really does love him before she dies. | |
Silent Hill: Homecoming (Video Game) / int_361a1d26 | featureApplicability |
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Silent Hill: Homecoming (Video Game) / int_361a1d26 | |
Silent Hill: Homecoming (Video Game) / int_39684516 | type |
Kill the Ones You Love | |
Silent Hill: Homecoming (Video Game) / int_39684516 | comment |
Kill the Ones You Love: In order to have a chance at getting the good ending, you have to kill Alex's mother in order to stop her suffering. Mayor Bartlett and Doctor Fitch were forced to sacrifice their own children as part of the pact. Judge Holloway did the same; however, unlike the former two, she didn't feel guilty about killing Nora. This is notably defied by Adam and Lillian Shepard. They treated Alex like dirt his whole life in order to not get attached to him, as he was always planned to be sacrificed, and instead focused all their love on Josh who was meant to survive. Ultimately, however, it did not work. | |
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Silent Hill: Homecoming (Video Game) / int_39b8d3d6 | type |
Boring, but Practical | |
Silent Hill: Homecoming (Video Game) / int_39b8d3d6 | comment |
Boring, but Practical: For all the numerous weapons and techniques Alex has access to, the easiest way to take down most enemies is equipping the knife and spamming light attacks at them until they drop. | |
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Silent Hill: Homecoming (Video Game) / int_39b8d3d6 | |
Silent Hill: Homecoming (Video Game) / int_39ed1c8a | type |
Conspiracy Theorist | |
Silent Hill: Homecoming (Video Game) / int_39ed1c8a | comment |
Conspiracy Theorist: Deputy Wheeler is one of these. In one ending, he's correct. | |
Silent Hill: Homecoming (Video Game) / int_39ed1c8a | featureApplicability |
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Silent Hill: Homecoming (Video Game) / int_39ed1c8a | |
Silent Hill: Homecoming (Video Game) / int_3b5fcbb7 | type |
Artifact of Doom | |
Silent Hill: Homecoming (Video Game) / int_3b5fcbb7 | comment |
Artifact of Doom: A variant in that the artifacts don't become deadly until they achieve proximity to certain people in the Otherworld. Items that were once held dear to the children Joey, Scarlet, Nora, and Josh are at various points exposed to the people who killed them, summoning the kids' vengeful spirits as the game's boss monsters. They're not happy and make their displeasure known. | |
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Silent Hill: Homecoming (Video Game) / int_3b5fcbb7 | |
Silent Hill: Homecoming (Video Game) / int_40cc0c7e | type |
Bittersweet Ending | |
Silent Hill: Homecoming (Video Game) / int_40cc0c7e | comment |
Bittersweet Ending: The Good ending. The Order and their plans are defeated, Alex and Elle escape alive, and Alex has come to terms with his past actions, but Joshua is still dead, several other people from the town have died in front of him including his parents, the missing people from Shepherd's Glen are not found and are likely dead, and Shepherd's Glen itself is likely a total loss. Depending on your actions at the end, Wheeler may or may not be alive. | |
Silent Hill: Homecoming (Video Game) / int_40cc0c7e | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_40cc0c7e | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_40cc0c7e | |
Silent Hill: Homecoming (Video Game) / int_4389e368 | type |
Actionized Sequel | |
Silent Hill: Homecoming (Video Game) / int_4389e368 | comment |
Actionized Sequel: At least a downplayed example. Compared to the four original games, Homecoming has a much more developed melee combat system, including combos, a powerful dodge move, and a lock-on camera that turns every fight into a one-on-one duel. This (plus stronger healing items and propensity of enemies to get stunlocked) makes melee combat pretty viable by itself, whereas the previous games favored fleeing or using up precious ammo. Enemy encounters are still spaced out evenly and the game's overall pace is still pretty slow and brooding. | |
Silent Hill: Homecoming (Video Game) / int_4389e368 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_4389e368 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_4389e368 | |
Silent Hill: Homecoming (Video Game) / int_444154b8 | type |
Nightmare Fuel Coloring Book | |
Silent Hill: Homecoming (Video Game) / int_444154b8 | comment |
Nightmare Fuel Coloring Book: The "Child's Drawing" items scattered throughout the game are full of Joshua's messy crayon depictions of injury, torture, sickness, and death. On each is scrawled a different verse of a nursery rhyme about the "Bogeyman", who punishes naughty children. | |
Silent Hill: Homecoming (Video Game) / int_444154b8 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_444154b8 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_444154b8 | |
Silent Hill: Homecoming (Video Game) / int_471a505f | type |
Four Is Death | |
Silent Hill: Homecoming (Video Game) / int_471a505f | comment |
Four Is Death: Four founding families of Shepherd's Glen, four children intended to be sacrificed every fifty years to the Order's god. | |
Silent Hill: Homecoming (Video Game) / int_471a505f | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_471a505f | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_471a505f | |
Silent Hill: Homecoming (Video Game) / int_479d4e5a | type |
Would Hurt a Child | |
Silent Hill: Homecoming (Video Game) / int_479d4e5a | comment |
Would Hurt a Child: The entire reason the game's plot happens. Each of the founding families of Shepherd's Glen made a pact with the Order's god to sacrifice their children every fifty years. One family, however, did not uphold their end of the bargain, leading to the town being taken over by Silent Hill's influence. The family in question? Shepherd. | |
Silent Hill: Homecoming (Video Game) / int_479d4e5a | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_479d4e5a | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_479d4e5a | |
Silent Hill: Homecoming (Video Game) / int_49f20c6a | type |
Gory Discretion Shot | |
Silent Hill: Homecoming (Video Game) / int_49f20c6a | comment |
Gory Discretion Shot: Near the end of the game, if you don't save Elle in time, you get one of these and a Non Standard Game Over. | |
Silent Hill: Homecoming (Video Game) / int_49f20c6a | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_49f20c6a | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_49f20c6a | |
Silent Hill: Homecoming (Video Game) / int_4e3d253b | type |
Downer Ending | |
Silent Hill: Homecoming (Video Game) / int_4e3d253b | comment |
Downer Ending: The "Drowning", "Bogeyman", and "Hospital" endings do not end well for Alex. | |
Silent Hill: Homecoming (Video Game) / int_4e3d253b | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_4e3d253b | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_4e3d253b | |
Silent Hill: Homecoming (Video Game) / int_4e7c4536 | type |
Wham Line | |
Silent Hill: Homecoming (Video Game) / int_4e7c4536 | comment |
Wham Line: Adam gives a big one that reveals just how unreliable of a narrator Alex is. | |
Silent Hill: Homecoming (Video Game) / int_4e7c4536 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_4e7c4536 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_4e7c4536 | |
Silent Hill: Homecoming (Video Game) / int_4e7f703c | type |
Wham Shot | |
Silent Hill: Homecoming (Video Game) / int_4e7f703c | comment |
Wham Shot: Examining the list of sacrifices for the Shepherd family reveals that it was Alex, not Joshua, who was supposed to be sacrificed. | |
Silent Hill: Homecoming (Video Game) / int_4e7f703c | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_4e7f703c | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_4e7f703c | |
Silent Hill: Homecoming (Video Game) / int_504a1991 | type |
Body Horror | |
Silent Hill: Homecoming (Video Game) / int_504a1991 | comment |
Body Horror: All of the monsters, in true Silent Hill fashion. Lurkers, Siams, and Asphyxia come to mind. | |
Silent Hill: Homecoming (Video Game) / int_504a1991 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_504a1991 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_504a1991 | |
Silent Hill: Homecoming (Video Game) / int_5a40d6a | type |
Adaptation Distillation | |
Silent Hill: Homecoming (Video Game) / int_5a40d6a | comment |
Adaptation Distillation: More accurately, a distillation of what worked in a previous adaptation. The "flaking off" effect used in the Silent Hill film adaption to depict the transition to the Otherworld was lifted to be used in this game, as were a few Gas Mask Mooks and the Nurses. The Bogeyman also resembles the film's version of Pyramid Head. | |
Silent Hill: Homecoming (Video Game) / int_5a40d6a | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_5a40d6a | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_5a40d6a | |
Silent Hill: Homecoming (Video Game) / int_5b81ca8d | type |
Disc-One Nuke | |
Silent Hill: Homecoming (Video Game) / int_5b81ca8d | comment |
Disc-One Nuke: The laser pistol that you get after the UFO ending, found in Alex and Josh's bedroom. It's got unlimited ammo and makes heads explode upon contact, making the rest of the game pretty easy. | |
Silent Hill: Homecoming (Video Game) / int_5b81ca8d | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_5b81ca8d | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_5b81ca8d | |
Silent Hill: Homecoming (Video Game) / int_5caef4ca | type |
Chainsaw Good | |
Silent Hill: Homecoming (Video Game) / int_5caef4ca | comment |
Chainsaw Good: A portable circular saw but it's the same general concept. It's Curtis Acker's signature weapon and available to the player on a second playthrough in the Shepherd's garage. | |
Silent Hill: Homecoming (Video Game) / int_5caef4ca | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_5caef4ca | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_5caef4ca | |
Silent Hill: Homecoming (Video Game) / int_60194b82 | type |
Spanner in the Works | |
Silent Hill: Homecoming (Video Game) / int_60194b82 | comment |
Alex, overlaps with Spanner in the Works. When the founders left Silent Hill to found Shepherd's Glen, The Order made them swear to perform a human sacrifice every 50 years to appease their God. In the case of the Shepherd family, it was Alex. However, when Alex accidentally kills his brother Josh, his parents couldn't bear to lose him too, and refused to sacrifice him. This broke the pact, and caused Silent Hill to invade Shepherd's Glen; triggering the game's events. | |
Silent Hill: Homecoming (Video Game) / int_60194b82 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_60194b82 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_60194b82 | |
Silent Hill: Homecoming (Video Game) / int_637ef67 | type |
New Game Plus | |
Silent Hill: Homecoming (Video Game) / int_637ef67 | comment |
UFO: Alex defeats Amnion, is reunited with Elle, and they are abducted by aliens. Somewhat controversially, it is actually quite possible to stumble upon this ending during a first playthrough of the game, where previous games in the series only allowed for it in New Game Plus. | |
Silent Hill: Homecoming (Video Game) / int_637ef67 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_637ef67 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_637ef67 | |
Silent Hill: Homecoming (Video Game) / int_6941e30b | type |
Room Full of Crazy | |
Silent Hill: Homecoming (Video Game) / int_6941e30b | comment |
Room Full of Crazy: Several places, most notably in the prison where almost every single cell is covered with graffiti ranging from the cautionary to the unhinged. Sometimes comes in the form of a Madness Mantra: | |
Silent Hill: Homecoming (Video Game) / int_6941e30b | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_6941e30b | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_6941e30b | |
Silent Hill: Homecoming (Video Game) / int_6af8ebb5 | type |
Death by Falling Over | |
Silent Hill: Homecoming (Video Game) / int_6af8ebb5 | comment |
Death by Falling Over: The entire game is kicked off because this happens to Josh. Though, watching the cutscene closely shows that he seemed to have hit his head on the way down. | |
Silent Hill: Homecoming (Video Game) / int_6af8ebb5 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_6af8ebb5 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_6af8ebb5 | |
Silent Hill: Homecoming (Video Game) / int_6b2b3b59 | type |
The Reveal | |
Silent Hill: Homecoming (Video Game) / int_6b2b3b59 | comment |
The Reveal: Alex was never a soldier. He was a normal guy who went insane after accidentally killing Josh while out on Toluca Lake. In addition, Joshua was never intended to be the one who was sacrificed, it was Alex. | |
Silent Hill: Homecoming (Video Game) / int_6b2b3b59 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_6b2b3b59 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_6b2b3b59 | |
Silent Hill: Homecoming (Video Game) / int_70ed9079 | type |
Creepy Centipedes | |
Silent Hill: Homecoming (Video Game) / int_70ed9079 | comment |
Creepy Centipedes: Asphyxia is a centipede composed of human female torsos, possibly a Shout-Out to The Human Centipede. | |
Silent Hill: Homecoming (Video Game) / int_70ed9079 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_70ed9079 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_70ed9079 | |
Silent Hill: Homecoming (Video Game) / int_7426582d | type |
Token Minority | |
Silent Hill: Homecoming (Video Game) / int_7426582d | comment |
Token Minority/Uncle Tom Foolery: Deputy Wheeler. | |
Silent Hill: Homecoming (Video Game) / int_7426582d | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_7426582d | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_7426582d | |
Silent Hill: Homecoming (Video Game) / int_74f57438 | type |
Cell Phones Are Useless | |
Silent Hill: Homecoming (Video Game) / int_74f57438 | comment |
Cell Phones Are Useless: As in previous entries in the series, nearby monsters cause interference with radio signals, manifesting as static. In previous entries, the radio carried by the protagonist was noted as "broken" (and therefore only useful for monster detection), but this time Alex is carrying a working two-way radio that he occasionally uses to communicate with others. At least once, Alex actually loses contact with someone because a monster gets too close and disrupts the signal. Interestingly, the Order members are not counted as monsters (as they seem to actually be human), and so do not interfere with the radio. | |
Silent Hill: Homecoming (Video Game) / int_74f57438 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_74f57438 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_74f57438 | |
Silent Hill: Homecoming (Video Game) / int_777baed3 | type |
Out-of-Character Alert | |
Silent Hill: Homecoming (Video Game) / int_777baed3 | comment |
Out-of-Character Alert: This is the first canon appearance of Pyramid Head since Silent Hill 2, where James manifested him to punish his sins. The fact that Pyramid Head clearly spots Alex at one point and not only doesn't antagonize him, but ignores him, is a serious hint that he's there for someone else. | |
Silent Hill: Homecoming (Video Game) / int_777baed3 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_777baed3 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_777baed3 | |
Silent Hill: Homecoming (Video Game) / int_79eb1e2e | type |
Neutral Female | |
Silent Hill: Homecoming (Video Game) / int_79eb1e2e | comment |
Neutral Female: Due to the particulars of gameplay, the only thing Elle will help with is lifting gates. Alex can be swarmed by cultists, and she will just stand by. | |
Silent Hill: Homecoming (Video Game) / int_79eb1e2e | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_79eb1e2e | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_79eb1e2e | |
Silent Hill: Homecoming (Video Game) / int_7a143509 | type |
Shell-Shocked Veteran | |
Silent Hill: Homecoming (Video Game) / int_7a143509 | comment |
Shell-Shocked Veteran: It's implied that Alex is one. No, he's crazy for a different reason. The soldier delusion was actually a cover for his mental illness. | |
Silent Hill: Homecoming (Video Game) / int_7a143509 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_7a143509 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_7a143509 | |
Silent Hill: Homecoming (Video Game) / int_7a32312a | type |
Rain of Blood | |
Silent Hill: Homecoming (Video Game) / int_7a32312a | comment |
Rain of Blood: Either type 2 or 3, depending on your interpretation. Upon entering the Otherworld side of the penitentiary, you'll notice that the ceiling in the solitary confinement wing drips blood. You'll know why. | |
Silent Hill: Homecoming (Video Game) / int_7a32312a | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_7a32312a | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_7a32312a | |
Silent Hill: Homecoming (Video Game) / int_7d561d58 | type |
Too Awesome to Use | |
Silent Hill: Homecoming (Video Game) / int_7d561d58 | comment |
Too Awesome to Use: Averted thanks to the inventory limitations. Because you can only carry a loaded clip and two clips in reserve for each of your guns, you'll end up passing up ammo if you don't actively use your firearms. Ammo is still scarce, though, so it make sense to use melee weapons when you can. | |
Silent Hill: Homecoming (Video Game) / int_7d561d58 | featureApplicability |
-1.0 | |
Silent Hill: Homecoming (Video Game) / int_7d561d58 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_7d561d58 | |
Silent Hill: Homecoming (Video Game) / int_8409a385 | type |
Exactly What It Says on the Tin | |
Silent Hill: Homecoming (Video Game) / int_8409a385 | comment |
Asphyxia represents Nora Holloway, who was asphyxiated. It takes the form of a human centipede whose hands are always groping at its body, with two more keeping its mouth closed to it cannot breathe. | |
Silent Hill: Homecoming (Video Game) / int_8409a385 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_8409a385 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_8409a385 | |
Silent Hill: Homecoming (Video Game) / int_851dda8f | type |
Humanoid Abomination | |
Silent Hill: Homecoming (Video Game) / int_851dda8f | comment |
Humanoid Abomination: Scarlet, one of the bosses, falls under this considering that she has the most human but still very wrong appearance. | |
Silent Hill: Homecoming (Video Game) / int_851dda8f | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_851dda8f | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_851dda8f | |
Silent Hill: Homecoming (Video Game) / int_863fa679 | type |
What Happened to the Mouse? | |
Silent Hill: Homecoming (Video Game) / int_863fa679 | comment |
What Happened to the Mouse?: In the good ending, you don't find out what happened to Wheeler if you chose to save him near the end of the game. What happened to all the townspeople? The Order kidnapped them, and then what? Are they dead? Locked up? While it seems likely that they were killed by the Order to appease their god, in the end the characters never find out the truth, leaving their fate ambiguous. | |
Silent Hill: Homecoming (Video Game) / int_863fa679 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_863fa679 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_863fa679 | |
Silent Hill: Homecoming (Video Game) / int_875615dd | type |
Truth in Television | |
Silent Hill: Homecoming (Video Game) / int_875615dd | comment |
Truth in Television: An unsettling example with the implied lobotomy surgeries in Alex's nightmare of the hospital. Many a Shell-Shocked Veteran with Post-Traumatic Stress Disorder was lobotomized in the wake of World War II, though this practice faded out well before Alex's time. | |
Silent Hill: Homecoming (Video Game) / int_875615dd | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_875615dd | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_875615dd | |
Silent Hill: Homecoming (Video Game) / int_8774fb47 | type |
Eldritch Abomination | |
Silent Hill: Homecoming (Video Game) / int_8774fb47 | comment |
Eldritch Abomination: Sepulcher, Scarlet, Asphyxia and Amnion. | |
Silent Hill: Homecoming (Video Game) / int_8774fb47 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_8774fb47 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_8774fb47 | |
Silent Hill: Homecoming (Video Game) / int_8bff32a8 | type |
Creepy Doll | |
Silent Hill: Homecoming (Video Game) / int_8bff32a8 | comment |
Creepy Doll: Scarlet Fitch's favorite toys. Unsettled, Alex comments on this. The Scarlet boss fight itself. "Behind you." Cue loud static from the radio. | |
Silent Hill: Homecoming (Video Game) / int_8bff32a8 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_8bff32a8 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_8bff32a8 | |
Silent Hill: Homecoming (Video Game) / int_9059bd5d | type |
Peek-a-Boo Corpse | |
Silent Hill: Homecoming (Video Game) / int_9059bd5d | comment |
Peek-a-Boo Corpse: One smashes through the ceiling in the prologue and swings wetly to and fro, suspended by cables wrapped around its legs. While the typical Scare Chord is absent, it's more shocking given that it happens in a hallway you navigated in peace just a minute before. Luckily, this scene becomes hilarious if the graphics glitch. | |
Silent Hill: Homecoming (Video Game) / int_9059bd5d | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_9059bd5d | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_9059bd5d | |
Silent Hill: Homecoming (Video Game) / int_90d44f44 | type |
Karmic Death | |
Silent Hill: Homecoming (Video Game) / int_90d44f44 | comment |
Karmic Death: Mayor Bartlett and Doctor Fitch are killed by the vengeful spirits of the children they sacrificed. A third character narrowly escapes this, but is later killed when she gets her own power drill turned on her by Alex, after she had attempted to kill Alex with it. | |
Silent Hill: Homecoming (Video Game) / int_90d44f44 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_90d44f44 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_90d44f44 | |
Silent Hill: Homecoming (Video Game) / int_911b22d8 | type |
Suspicious Video-Game Generosity | |
Silent Hill: Homecoming (Video Game) / int_911b22d8 | comment |
Suspicious Videogame Generosity: Shortly before the final boss fight, the game provides Alex with three health drinks in the same room. Nope, not suspicious at all. | |
Silent Hill: Homecoming (Video Game) / int_911b22d8 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_911b22d8 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_911b22d8 | |
Silent Hill: Homecoming (Video Game) / int_91697559 | type |
Half the Man He Used to Be | |
Silent Hill: Homecoming (Video Game) / int_91697559 | comment |
Half the Man He Used to Be: If a Schism manages to grapple and overpower Alex, it will slice him in two with a cruel swing of its bladed head. Right after Alex's gurney ride in the intro, you can see through the windowed door the gurney-pusher being impaled and sliced in half by a gigantic blade. Even though you don't see the one using it, it's clearly the Bogeyman's blade, and later in the level, you see the halved man's body in two different locations. The Bogeyman also graphically cuts a more important character in half later in the game. | |
Silent Hill: Homecoming (Video Game) / int_91697559 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_91697559 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_91697559 | |
Silent Hill: Homecoming (Video Game) / int_9203bf6 | type |
Arc Number | |
Silent Hill: Homecoming (Video Game) / int_9203bf6 | comment |
Every clock in the game is stopped at 2:06, and the number also serves as the solution for some puzzles. Joshua died at 2:06 AM, as is shown during The Reveal. | |
Silent Hill: Homecoming (Video Game) / int_9203bf6 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_9203bf6 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_9203bf6 | |
Silent Hill: Homecoming (Video Game) / int_9256ac7c | type |
Cutscene Boss | |
Silent Hill: Homecoming (Video Game) / int_9256ac7c | comment |
Cutscene Boss: Downplayed with Judge Holloway; this boss "fight" is a sequence of two Press X to Not Die prompts (of the button mashing variety) back to back. | |
Silent Hill: Homecoming (Video Game) / int_9256ac7c | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_9256ac7c | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_9256ac7c | |
Silent Hill: Homecoming (Video Game) / int_933576c8 | type |
Mighty Glacier | |
Silent Hill: Homecoming (Video Game) / int_933576c8 | comment |
Mighty Glacier: The Smog is slow, but very sturdy and does a lot of damage with its attacks. | |
Silent Hill: Homecoming (Video Game) / int_933576c8 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_933576c8 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_933576c8 | |
Silent Hill: Homecoming (Video Game) / int_93deab19 | type |
Ominous Fog | |
Silent Hill: Homecoming (Video Game) / int_93deab19 | comment |
Ominous Fog: Another Silent Hill staple, as well as the ominously static-filled screen in darker areas and the Otherworld. | |
Silent Hill: Homecoming (Video Game) / int_93deab19 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_93deab19 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_93deab19 | |
Silent Hill: Homecoming (Video Game) / int_955aba87 | type |
Mook Chivalry | |
Silent Hill: Homecoming (Video Game) / int_955aba87 | comment |
Mook Chivalry: For whatever reason, an enemy at your back will rarely attack if you're whaling on an enemy to your front. | |
Silent Hill: Homecoming (Video Game) / int_955aba87 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_955aba87 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_955aba87 | |
Silent Hill: Homecoming (Video Game) / int_95be648c | type |
Creepy Basement | |
Silent Hill: Homecoming (Video Game) / int_95be648c | comment |
Creepy Basement: Averted with the Shepherds' basement, which is flooded and inhabited by a nasty creature or two but positively well-lit compared to other areas of the game. | |
Silent Hill: Homecoming (Video Game) / int_95be648c | featureApplicability |
-1.0 | |
Silent Hill: Homecoming (Video Game) / int_95be648c | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_95be648c | |
Silent Hill: Homecoming (Video Game) / int_974d246c | type |
Be as Unhelpful as Possible | |
Silent Hill: Homecoming (Video Game) / int_974d246c | comment |
Be as Unhelpful as Possible: Everyone but Alex, Elle and Wheeler seem to know something about what's going on in Silent Hill, but refuse to give any helpful advice to Alex. It's ultimately justified, in that Judge Holloway and Curtis are behind the dissappearances, while the other founding families are too broken after the deaths of their children to care. | |
Silent Hill: Homecoming (Video Game) / int_974d246c | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_974d246c | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_974d246c | |
Silent Hill: Homecoming (Video Game) / int_99c36bb5 | type |
Ironic Nursery Tune | |
Silent Hill: Homecoming (Video Game) / int_99c36bb5 | comment |
Ironic Nursery Tune: The first time you enter the playground behind Alex's house, some unseen Creepy Child can be heard singing in the distance. The actual words are a random phrase from "Ring Around the Rosie". There's also the Bogeyman Nursery Rhyme, an original written by Tomm Hulett. | |
Silent Hill: Homecoming (Video Game) / int_99c36bb5 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_99c36bb5 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_99c36bb5 | |
Silent Hill: Homecoming (Video Game) / int_99ddfcec | type |
Unwitting Instigator of Doom | |
Silent Hill: Homecoming (Video Game) / int_99ddfcec | comment |
Unwitting Instigator of Doom: Alex, overlaps with Spanner in the Works. When the founders left Silent Hill to found Shepherd's Glen, The Order made them swear to perform a human sacrifice every 50 years to appease their God. In the case of the Shepherd family, it was Alex. However, when Alex accidentally kills his brother Josh, his parents couldn't bear to lose him too, and refused to sacrifice him. This broke the pact, and caused Silent Hill to invade Shepherd's Glen; triggering the game's events. Alex giving Judge Holloway her necklace back allows her to figure out that Elle stole it from her. This is the final straw between Elle and her, and promptly orders Elle's death. | |
Silent Hill: Homecoming (Video Game) / int_99ddfcec | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_99ddfcec | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_99ddfcec | |
Silent Hill: Homecoming (Video Game) / int_9a1f23bf | type |
Controllable Helplessness | |
Silent Hill: Homecoming (Video Game) / int_9a1f23bf | comment |
Controllable Helplessness: The initial cut-scene of the Nightmare Hospital, getting arrested, and the struggle against Judge Holloway. | |
Silent Hill: Homecoming (Video Game) / int_9a1f23bf | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_9a1f23bf | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_9a1f23bf | |
Silent Hill: Homecoming (Video Game) / int_9a5ae2a2 | type |
More Teeth than the Osmond Family | |
Silent Hill: Homecoming (Video Game) / int_9a5ae2a2 | comment |
More Teeth than the Osmond Family: The Lurkers, as well as Scarlet's monstrous form. | |
Silent Hill: Homecoming (Video Game) / int_9a5ae2a2 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_9a5ae2a2 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_9a5ae2a2 | |
Silent Hill: Homecoming (Video Game) / int_9ae85487 | type |
Dr. Jerk | |
Silent Hill: Homecoming (Video Game) / int_9ae85487 | comment |
Dr. Jerk: Dr. Wheeler in the Hospital ending is incredibly harsh to Alex, administering highly-painful electroshock therapy. It's implied that, since Alex is the patient in room 206, he's fed up with Alex by now and the electroshock is a last resort for a particularly troublesome patient. | |
Silent Hill: Homecoming (Video Game) / int_9ae85487 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_9ae85487 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_9ae85487 | |
Silent Hill: Homecoming (Video Game) / int_9be7c205 | type |
Giant Spider | |
Silent Hill: Homecoming (Video Game) / int_9be7c205 | comment |
Giant Spider: The final boss of the game, Amnion, is a horribly twisted version of this trope, most likely symbolizing Josh's love of spiders. See Foreshadowing above. Scarlet becomes vaguely spider-like in her movements during the second half of the fight against her. | |
Silent Hill: Homecoming (Video Game) / int_9be7c205 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_9be7c205 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_9be7c205 | |
Silent Hill: Homecoming (Video Game) / int_9d12bbc1 | type |
Foreshadowing | |
Silent Hill: Homecoming (Video Game) / int_9d12bbc1 | comment |
The final boss of the game, Amnion, is a horribly twisted version of this trope, most likely symbolizing Josh's love of spiders. See Foreshadowing above. | |
Silent Hill: Homecoming (Video Game) / int_9d12bbc1 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_9d12bbc1 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_9d12bbc1 | |
Silent Hill: Homecoming (Video Game) / int_9e0c3153 | type |
Punctuated! For! Emphasis! | |
Silent Hill: Homecoming (Video Game) / int_9e0c3153 | comment |
Punctuated! For! Emphasis!: "Where's. My. BROTHER?!" | |
Silent Hill: Homecoming (Video Game) / int_9e0c3153 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_9e0c3153 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_9e0c3153 | |
Silent Hill: Homecoming (Video Game) / int_9edbda07 | type |
Elite Mooks | |
Silent Hill: Homecoming (Video Game) / int_9edbda07 | comment |
Elite Mooks: Needlers and Schisms are encountered later in the game and are noticeably tougher and more aggressive than the Nurses, Ferals, Lurkers, and Smogs you initially fight. Needlers are fast in melee and can block attacks and even bullets with their blade arms, while Schisms deal heavy damage and can even instant-kill you if they grab you. | |
Silent Hill: Homecoming (Video Game) / int_9edbda07 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_9edbda07 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_9edbda07 | |
Silent Hill: Homecoming (Video Game) / int_9f5e99a7 | type |
DistressedDamsel | |
Silent Hill: Homecoming (Video Game) / int_9f5e99a7 | comment |
Distressed Damsel: Elle Holloway. | |
Silent Hill: Homecoming (Video Game) / int_9f5e99a7 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_9f5e99a7 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_9f5e99a7 | |
Silent Hill: Homecoming (Video Game) / int_a01f88a7 | type |
General Failure | |
Silent Hill: Homecoming (Video Game) / int_a01f88a7 | comment |
Fallen Star (Silver Star) is for "dereliction in the line of duty" is for failing to sacrifice Alex and Alex not fulfilling his role as the sacrifice. | |
Silent Hill: Homecoming (Video Game) / int_a01f88a7 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_a01f88a7 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_a01f88a7 | |
Silent Hill: Homecoming (Video Game) / int_a0c7f4e9 | type |
Abandoned Hospital | |
Silent Hill: Homecoming (Video Game) / int_a0c7f4e9 | comment |
Abandoned Hospital: Alchemilla Hospital, which first appears in Alex's nightmare as an asylum and then in the real world as a more conventional medical facility. Dr. Fitch's office is just a tiny medical clinic, and when you transition to the Otherworld within it, you find yourself descending a series of rusty staircases that look nothing like a hospital even in general layout. However, you find many signs and instructions on the walls that you'd see in a hospital, including things like "You may be required to provide a urine sample" or visiting hours times. | |
Silent Hill: Homecoming (Video Game) / int_a0c7f4e9 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_a0c7f4e9 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_a0c7f4e9 | |
Silent Hill: Homecoming (Video Game) / int_a28e1b0b | type |
Joke Ending | |
Silent Hill: Homecoming (Video Game) / int_a28e1b0b | comment |
Joke Ending: If you manage to don't forgive Alex's parents, but manage to save Wheeler, you get the UFO Ending; Alex reunites with Elle, but then they both get abducted by aliens. Wheeler runs out, but he's too late to interrupt the abduction, shouting how he knew aliens were responsible for the disappearances. | |
Silent Hill: Homecoming (Video Game) / int_a28e1b0b | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_a28e1b0b | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_a28e1b0b | |
Silent Hill: Homecoming (Video Game) / int_a2b38d3b | type |
Eye Scream | |
Silent Hill: Homecoming (Video Game) / int_a2b38d3b | comment |
Eye Scream: Just lose the second struggle with Judge Holloway and see what happens. | |
Silent Hill: Homecoming (Video Game) / int_a2b38d3b | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_a2b38d3b | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_a2b38d3b | |
Silent Hill: Homecoming (Video Game) / int_a3eea2ea | type |
Cop Killer | |
Silent Hill: Homecoming (Video Game) / int_a3eea2ea | comment |
Cop Killer: Going around the Lair implied that the Order target and kill law enforcement personnel who try to investigate cases related to Silent Hill. | |
Silent Hill: Homecoming (Video Game) / int_a3eea2ea | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_a3eea2ea | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_a3eea2ea | |
Silent Hill: Homecoming (Video Game) / int_a4c37cbe | type |
Mood Whiplash | |
Silent Hill: Homecoming (Video Game) / int_a4c37cbe | comment |
Mood Whiplash: It's quite possible to accidentally achieve the UFO ending on your first playthrough of the game. It's so off-key with the tone of the overall game that it can potentially spoil the mood, and might leave the player experiencing any number of unintended emotions. | |
Silent Hill: Homecoming (Video Game) / int_a4c37cbe | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_a4c37cbe | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_a4c37cbe | |
Silent Hill: Homecoming (Video Game) / int_a4cd4fc6 | type |
Cruel Twist Ending | |
Silent Hill: Homecoming (Video Game) / int_a4cd4fc6 | comment |
Cruel Twist Ending: The "Hospital", "Boogeyman" and "Drowning" endings all have completely different twists that put the whole game in a new light. Compared to the earlier revelations in the game that are foreshadowed, these minute long scenes come across more as a last-second punishment for your cruel actions. | |
Silent Hill: Homecoming (Video Game) / int_a4cd4fc6 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_a4cd4fc6 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_a4cd4fc6 | |
Silent Hill: Homecoming (Video Game) / int_a8826e1e | type |
Giant Mook | |
Silent Hill: Homecoming (Video Game) / int_a8826e1e | comment |
Giant Mook: The Siams are much larger and tougher than other enemy types and essentially serve as Boss in Mook's Clothing encounters. | |
Silent Hill: Homecoming (Video Game) / int_a8826e1e | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_a8826e1e | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_a8826e1e | |
Silent Hill: Homecoming (Video Game) / int_a89efe3c | type |
Unusable Enemy Equipment | |
Silent Hill: Homecoming (Video Game) / int_a89efe3c | comment |
Unusable Enemy Equipment: Alex is unable to pick up the weapons wielded by the Order's soldiers. | |
Silent Hill: Homecoming (Video Game) / int_a89efe3c | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_a89efe3c | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_a89efe3c | |
Silent Hill: Homecoming (Video Game) / int_a8a04f6f | type |
And I Must Scream | |
Silent Hill: Homecoming (Video Game) / int_a8a04f6f | comment |
Bogeyman: Alex awakens strapped to a chair and is transformed by two Bogeymen into one of them. | |
Silent Hill: Homecoming (Video Game) / int_a8a04f6f | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_a8a04f6f | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_a8a04f6f | |
Silent Hill: Homecoming (Video Game) / int_ad1db87c | type |
Oh, Crap! | |
Silent Hill: Homecoming (Video Game) / int_ad1db87c | comment |
"Behind you." Cue loud static from the radio. | |
Silent Hill: Homecoming (Video Game) / int_ad1db87c | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_ad1db87c | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_ad1db87c | |
Silent Hill: Homecoming (Video Game) / int_ad22fa80 | type |
Apocalyptic Log | |
Silent Hill: Homecoming (Video Game) / int_ad22fa80 | comment |
Part of the Apocalyptic Log from the second game is quoted verbatim in the Nightmare Sequence; specifically the part about enemies being attracted to light. | |
Silent Hill: Homecoming (Video Game) / int_ad22fa80 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_ad22fa80 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_ad22fa80 | |
Silent Hill: Homecoming (Video Game) / int_b11ac9f5 | type |
Abusive Parents | |
Silent Hill: Homecoming (Video Game) / int_b11ac9f5 | comment |
Abusive Parents: It's blatantly obvious that Alex's parents loved Joshua more and constantly treated Alex like dirt. This is because Alex was to be sacrificed and they didn't want to become attached to a doomed child. It is also revealed that they both did genuinely love Alex, in spite of their attempts not to. Many of the other parents could also qualify, although they don't really have a choice about killing their kids. Judge Holloway, however, is perfectly happy to hurt both her children. | |
Silent Hill: Homecoming (Video Game) / int_b11ac9f5 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_b11ac9f5 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_b11ac9f5 | |
Silent Hill: Homecoming (Video Game) / int_b3168a4d | type |
Previous Player-Character Cameo | |
Silent Hill: Homecoming (Video Game) / int_b3168a4d | comment |
Previous Player-Character Cameo: That trucker who gives Alex a lift in the intro? That's Travis Grady from Silent Hill: Origins; older, wiser, and presumably no longer being haunted by the Fog World. | |
Silent Hill: Homecoming (Video Game) / int_b3168a4d | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_b3168a4d | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_b3168a4d | |
Silent Hill: Homecoming (Video Game) / int_b3bdf232 | type |
Alien Geometries | |
Silent Hill: Homecoming (Video Game) / int_b3bdf232 | comment |
Alien Geometries: Hell Descent, fitting with the name, is a continuous descent, even when it shouldn't be possible to have gone down as far as one does, with various dead ends, strange pathways, and torn walkways that make no logical sense. | |
Silent Hill: Homecoming (Video Game) / int_b3bdf232 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_b3bdf232 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_b3bdf232 | |
Silent Hill: Homecoming (Video Game) / int_b731fa6e | type |
I Cannot Self-Terminate | |
Silent Hill: Homecoming (Video Game) / int_b731fa6e | comment |
I Cannot Self-Terminate: Alex's mother is strapped to a torture contraption set up by the Order. Before it activates, she begs Alex to kill her so she won't have to feel being ripped apart. The choice is in the player's hands, and affects the ending. | |
Silent Hill: Homecoming (Video Game) / int_b731fa6e | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_b731fa6e | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_b731fa6e | |
Silent Hill: Homecoming (Video Game) / int_ba0ff694 | type |
You Have GOT to Be Kidding Me! | |
Silent Hill: Homecoming (Video Game) / int_ba0ff694 | comment |
You Have GOT to Be Kidding Me!: Alex's reaction to encountering a Needler for the first time. | |
Silent Hill: Homecoming (Video Game) / int_ba0ff694 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_ba0ff694 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_ba0ff694 | |
Silent Hill: Homecoming (Video Game) / int_ba440e1 | type |
THeUnfavorite | |
Silent Hill: Homecoming (Video Game) / int_ba440e1 | comment |
The Un-Favorite: Alex had a horrible childhood. By his father's own admission: "I reduced fatherhood to a chore: fed him, clothed him, and put him to bed on routine. Then when God blessed me with a second son, he might as well have been a stranger sleeping in our house...I treated the dog with more respect." The reality was far worse, as Adam was both physically and mentally abusive in a variety of ways. He is shown in flashbacks to explode at Alex for the slightest of reasons, and made up rules on the spot just to lash out. He eventually forbade Josh and Alex from becoming friends, deliberately driving a wedge between them. His mother wasn't much better as she silently tolerated everything. This was because Alex was chosen as the sacrifice for the Shepard family, and they didn't want to get attached. Still they never even told him why, or what he was. Meaning one day they were just going to drown him and call it good. | |
Silent Hill: Homecoming (Video Game) / int_ba440e1 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_ba440e1 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_ba440e1 | |
Silent Hill: Homecoming (Video Game) / int_babc974 | type |
Sadistic Choice | |
Silent Hill: Homecoming (Video Game) / int_babc974 | comment |
Sadistic Choice: This is the only entry in the series where the God of Silent Hill has basically already won. Rather than a plot to bring God into the world, the plot in this game centers on people who are already aware of how evil Silent Hill's God is and have made a pact to keep it at bay. That pact enforces murder of a child by their parent every generation. Fail to murder your child in a specific manner by a specific date, and your hometown becomes Hell on Earth with no way to bring it back. And no, the child who died by accident won't suffice. | |
Silent Hill: Homecoming (Video Game) / int_babc974 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_babc974 | featureConfidence |
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Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_babc974 | |
Silent Hill: Homecoming (Video Game) / int_bc452029 | type |
Strapped to an Operating Table | |
Silent Hill: Homecoming (Video Game) / int_bc452029 | comment |
Strapped to an Operating Table: How Alex starts off the game. | |
Silent Hill: Homecoming (Video Game) / int_bc452029 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_bc452029 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_bc452029 | |
Silent Hill: Homecoming (Video Game) / int_bef696dd | type |
Mind Screw | |
Silent Hill: Homecoming (Video Game) / int_bef696dd | comment |
The Mind Screw teleportation to Silent Hill that Alex makes where he visits the Grand Hotel. The sequence & stage boss is played out as if Alex loses consciousness and his body is moved to Shepherd's Glen Jail while he's experiencing a trip away from Shepherd's Glen, but everything that Alex experiences is presented as if it really does happen. | |
Silent Hill: Homecoming (Video Game) / int_bef696dd | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_bef696dd | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_bef696dd | |
Silent Hill: Homecoming (Video Game) / int_c222c94f | type |
Hiding Behind Religion | |
Silent Hill: Homecoming (Video Game) / int_c222c94f | comment |
Hiding Behind Religion: Judge Holloway cares very little for her faith, and more about the power it brings her, and how it allows her to exercise her sociopathic desires. For example through the order, she rules Shepherd's Glen like a despot and murders, or has murdered, anyone who crosses her. She even attempts to have Elle killed, because she won't obey her. | |
Silent Hill: Homecoming (Video Game) / int_c222c94f | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_c222c94f | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_c222c94f | |
Silent Hill: Homecoming (Video Game) / int_c660bc15 | type |
Fan Disservice | |
Silent Hill: Homecoming (Video Game) / int_c660bc15 | comment |
Fan Disservice: Pretty much a staple of the series, with many monsters resembling naked women with some...less desirable qualities. The Nurses obviously qualify, but there's also the female half of the Siams and Asphyxia who go straight into Body Horror territory. | |
Silent Hill: Homecoming (Video Game) / int_c660bc15 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_c660bc15 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_c660bc15 | |
Silent Hill: Homecoming (Video Game) / int_c66cb5a9 | type |
Human Sacrifice | |
Silent Hill: Homecoming (Video Game) / int_c66cb5a9 | comment |
Human Sacrifice: When Shepherd's Glen was founded, these had to be performed every 50 years to appease the Order's god. The major monsters in the game are the vengeful spirits of several children who were murdered by their parents for this reason, and the entire game happens because Alex's parents reneged on their part and refused to do the same to him. | |
Silent Hill: Homecoming (Video Game) / int_c66cb5a9 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_c66cb5a9 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_c66cb5a9 | |
Silent Hill: Homecoming (Video Game) / int_c8db76f6 | type |
And You Were There | |
Silent Hill: Homecoming (Video Game) / int_c8db76f6 | comment |
And You Were There: The electroshock specialists in the "Hospital" ending are Adam and Wheeler. | |
Silent Hill: Homecoming (Video Game) / int_c8db76f6 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_c8db76f6 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_c8db76f6 | |
Silent Hill: Homecoming (Video Game) / int_c93a6560 | type |
Impaled with Extreme Prejudice | |
Silent Hill: Homecoming (Video Game) / int_c93a6560 | comment |
Impaled with Extreme Prejudice: Judge Holloway's death by drill. | |
Silent Hill: Homecoming (Video Game) / int_c93a6560 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_c93a6560 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_c93a6560 | |
Silent Hill: Homecoming (Video Game) / int_cbf05a02 | type |
Vagina Dentata | |
Silent Hill: Homecoming (Video Game) / int_cbf05a02 | comment |
Vagina Dentata: The Lurker, and the toothed cavities that Alex slashes through. It symbolizes Alex having been marked for death since birth. | |
Silent Hill: Homecoming (Video Game) / int_cbf05a02 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_cbf05a02 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_cbf05a02 | |
Silent Hill: Homecoming (Video Game) / int_cdfe12c3 | type |
Nothing Is Scarier | |
Silent Hill: Homecoming (Video Game) / int_cdfe12c3 | comment |
Nothing Is Scarier: As always with this franchise, some of the most unnerving moments are where you're just exploring the desolate areas rather than fighting monsters. In fact, many of the Otherworld areas in Homecoming are surprisingly monster-free. Hell Descent in particular has very, very few monsters in general. In regards to the soundtrack, "Shores of Silent Hill" is just the sound of wind blowing, while "Whispers" is, of course, a bunch of whispering. Both are ridiculously unnerving, in the game and out of it. | |
Silent Hill: Homecoming (Video Game) / int_cdfe12c3 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_cdfe12c3 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_cdfe12c3 | |
Silent Hill: Homecoming (Video Game) / int_cf91b600 | type |
Third-Person Flashback | |
Silent Hill: Homecoming (Video Game) / int_cf91b600 | comment |
Third-Person Flashback: Averted. All flashbacks are in first person. | |
Silent Hill: Homecoming (Video Game) / int_cf91b600 | featureApplicability |
-1.0 | |
Silent Hill: Homecoming (Video Game) / int_cf91b600 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_cf91b600 | |
Silent Hill: Homecoming (Video Game) / int_cf92fea8 | type |
Cassandra Truth | |
Silent Hill: Homecoming (Video Game) / int_cf92fea8 | comment |
Cassandra Truth: Thankfully averted. Wheeler believes Alex when he tells him that a monster killed Mayor Bartlett, as Wheeler has run into monsters himself. | |
Silent Hill: Homecoming (Video Game) / int_cf92fea8 | featureApplicability |
-1.0 | |
Silent Hill: Homecoming (Video Game) / int_cf92fea8 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_cf92fea8 | |
Silent Hill: Homecoming (Video Game) / int_cfda0ecb | type |
Escort Mission | |
Silent Hill: Homecoming (Video Game) / int_cfda0ecb | comment |
Escort Mission: Alex escorts Elle through the sewers of Shepherd's Glen and the bunker of the Church of the Holy Way. Inverted for the Shepherd's Glen Police Station and the Otherworld version of the Overlook Penitentiary with Deputy Wheeler, where he blows away any monsters that get near you. | |
Silent Hill: Homecoming (Video Game) / int_cfda0ecb | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_cfda0ecb | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_cfda0ecb | |
Silent Hill: Homecoming (Video Game) / int_d028e0da | type |
An Arm and a Leg | |
Silent Hill: Homecoming (Video Game) / int_d028e0da | comment |
Scarlet symbolizes Scarlet Fitch, who was dismembered and had a love of dolls. It takes the form of a large, slender porcelain doll with disjointed limbs. | |
Silent Hill: Homecoming (Video Game) / int_d028e0da | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_d028e0da | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_d028e0da | |
Silent Hill: Homecoming (Video Game) / int_d1b98800 | type |
Heart Container | |
Silent Hill: Homecoming (Video Game) / int_d1b98800 | comment |
Heart Container: Serums. They not only fully heal Alex; they also give him a permanent boost to his maximum health, so it's always best once you find one to use it the next time your health is almost empty averting Too Awesome to Use. Albeit, the item's description saying it will "boost my health" may come across as ambiguous when "increases my maximum health" would be more clear. | |
Silent Hill: Homecoming (Video Game) / int_d1b98800 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_d1b98800 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_d1b98800 | |
Silent Hill: Homecoming (Video Game) / int_d1ebedfb | type |
Armchair Military | |
Silent Hill: Homecoming (Video Game) / int_d1ebedfb | comment |
The Heart of Darkness (Purple Heart) is for "permitting others to suffer" for allowing the townspeople of Shepherd's Glen to be kidnapped, killed, and brainwashed by the Order and Alex allowing others to suffer because of his actions. | |
Silent Hill: Homecoming (Video Game) / int_d1ebedfb | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_d1ebedfb | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_d1ebedfb | |
Silent Hill: Homecoming (Video Game) / int_d259fea2 | type |
Speak Ill of the Dead | |
Silent Hill: Homecoming (Video Game) / int_d259fea2 | comment |
Speak Ill of the Dead: All of the 19th-century graves in Rosewood Heights Cemetery have mournful woes etched into their placards, except for Bruce Norwood. | |
Silent Hill: Homecoming (Video Game) / int_d259fea2 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_d259fea2 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_d259fea2 | |
Silent Hill: Homecoming (Video Game) / int_d3354565 | type |
Medal of Dishonor | |
Silent Hill: Homecoming (Video Game) / int_d3354565 | comment |
Medal of Dishonor: A rather bizarre twist on this. A document notes that Alex's father received a Good Conduct medal, a Purple Heart, and a Silver Star during his time in the Army. A puzzle shortly thereafter requires Alex to pin the medals on a uniform. However, the actual puzzle exists in the nightmarish "Otherworld", and the awards are turned is dark spin on normal American military honors. They contrast Adam's excellent military service record with the lousy way he treated his family (particularly Alex) as well as Alex and his actions: The Heart of Darkness (Purple Heart) is for "permitting others to suffer" for allowing the townspeople of Shepherd's Glen to be kidnapped, killed, and brainwashed by the Order and Alex allowing others to suffer because of his actions. The Vile Acts (Good Conduct) award is for "atrocities committed", is for treating Alex poorly and Alex killing Joshua. It even looks like Pyramid Head's helmet. Fallen Star (Silver Star) is for "dereliction in the line of duty" is for failing to sacrifice Alex and Alex not fulfilling his role as the sacrifice. | |
Silent Hill: Homecoming (Video Game) / int_d3354565 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_d3354565 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_d3354565 | |
Silent Hill: Homecoming (Video Game) / int_d397657d | type |
Hoist by His Own Petard | |
Silent Hill: Homecoming (Video Game) / int_d397657d | comment |
Hoist by His Own Petard: Judge Holloway is killed with her own electric drill. | |
Silent Hill: Homecoming (Video Game) / int_d397657d | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_d397657d | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_d397657d | |
Silent Hill: Homecoming (Video Game) / int_d39e327f | type |
What the Hell, Hero? | |
Silent Hill: Homecoming (Video Game) / int_d39e327f | comment |
The Vile Acts (Good Conduct) award is for "atrocities committed", is for treating Alex poorly and Alex killing Joshua. It even looks like Pyramid Head's helmet. | |
Silent Hill: Homecoming (Video Game) / int_d39e327f | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_d39e327f | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_d39e327f | |
Silent Hill: Homecoming (Video Game) / int_d5359ecb | type |
Moment of Weakness | |
Silent Hill: Homecoming (Video Game) / int_d5359ecb | comment |
Moment of Weakness: Despite Adam's attempts to drive them apart, Alex is generally a loving brother to Joshua from what we see of them. However, his resentment of his little brother's favoritism from the parents eventually boiled over and caused him to lash out, with fatal consequences when it happened at the wrong time. | |
Silent Hill: Homecoming (Video Game) / int_d5359ecb | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_d5359ecb | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_d5359ecb | |
Silent Hill: Homecoming (Video Game) / int_d5d976dd | type |
I Have Many Names | |
Silent Hill: Homecoming (Video Game) / int_d5d976dd | comment |
I Have Many Names: It's specifically stated that the Bogeyman is known by many names. | |
Silent Hill: Homecoming (Video Game) / int_d5d976dd | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_d5d976dd | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_d5d976dd | |
Silent Hill: Homecoming (Video Game) / int_d6f284a3 | type |
Anti-Frustration Features | |
Silent Hill: Homecoming (Video Game) / int_d6f284a3 | comment |
Anti-Frustration Features: If you die and get sent back to an autosave checkpoint, the game will restore you health to 50% if it was below that amount at the checkpoint. This prevents the game from being unbeatable if you end up checkpointing at almost no health with no healing items left. | |
Silent Hill: Homecoming (Video Game) / int_d6f284a3 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_d6f284a3 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_d6f284a3 | |
Silent Hill: Homecoming (Video Game) / int_d93c5989 | type |
Stepford Suburbia | |
Silent Hill: Homecoming (Video Game) / int_d93c5989 | comment |
Stepford Suburbia/Subverted Innocence: Exaggerated and made a lot Bloodier and Gorier; Shepherd's Glen is a town where family comes first... and then, as you begin learning more about the lives of the families of Shepherd's Glen... you make discoveries which can be considered unpleasant. | |
Silent Hill: Homecoming (Video Game) / int_d93c5989 | featureApplicability |
-0.3 | |
Silent Hill: Homecoming (Video Game) / int_d93c5989 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_d93c5989 | |
Silent Hill: Homecoming (Video Game) / int_dd608032 | type |
Hell Hotel | |
Silent Hill: Homecoming (Video Game) / int_dd608032 | comment |
Hell Hotel: The Grand Hotel in Silent Hill. | |
Silent Hill: Homecoming (Video Game) / int_dd608032 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_dd608032 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_dd608032 | |
Silent Hill: Homecoming (Video Game) / int_e2ccee25 | type |
Animal Motifs | |
Silent Hill: Homecoming (Video Game) / int_e2ccee25 | comment |
Animal Motifs: Spiders. Every boss you fight and nearly every enemy resembles one in some way. There's a reason for it. | |
Silent Hill: Homecoming (Video Game) / int_e2ccee25 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_e2ccee25 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_e2ccee25 | |
Silent Hill: Homecoming (Video Game) / int_e52a0409 | type |
Calling the Old Man Out | |
Silent Hill: Homecoming (Video Game) / int_e52a0409 | comment |
Calling the Old Man Out: Alex to Adam when they meet in the Church, where one drops a serious Wham Line and begs for forgiveness before ultimately being killed. | |
Silent Hill: Homecoming (Video Game) / int_e52a0409 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_e52a0409 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_e52a0409 | |
Silent Hill: Homecoming (Video Game) / int_e6299112 | type |
Who Forgot The Lights? | |
Silent Hill: Homecoming (Video Game) / int_e6299112 | comment |
Who Forgot The Lights?: This is easily the darkest Silent Hill game in terms of actual image brightness. Even with the flashlight on, seeing anything can be a troubling task. | |
Silent Hill: Homecoming (Video Game) / int_e6299112 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_e6299112 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_e6299112 | |
Silent Hill: Homecoming (Video Game) / int_e663d3ef | type |
Only a Flesh Wound | |
Silent Hill: Homecoming (Video Game) / int_e663d3ef | comment |
Only a Flesh Wound: Alex has no problem walking and running as normal after Judge Holloway shoves a drill through his leg. Strangely, he's clearly having trouble supporting his own weight in the good ending, after fighting several elite mooks, a crazy guy with a power saw, and the final boss. | |
Silent Hill: Homecoming (Video Game) / int_e663d3ef | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_e663d3ef | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_e663d3ef | |
Silent Hill: Homecoming (Video Game) / int_e6661fc2 | type |
Press X to Not Die | |
Silent Hill: Homecoming (Video Game) / int_e6661fc2 | comment |
Press X to Not Die: Quite a few cases, though at least one in Hell Descent is a subversion—you get the prompt, and to continue you do need to press the button, but no matter how long you wait, you don't actually die if you fail to press the button. | |
Silent Hill: Homecoming (Video Game) / int_e6661fc2 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_e6661fc2 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_e6661fc2 | |
Silent Hill: Homecoming (Video Game) / int_ea7e3be8 | type |
Dramatic Gun Cock | |
Silent Hill: Homecoming (Video Game) / int_ea7e3be8 | comment |
Dramatic Gun Cock: Alex does this with the shotgun after Wheeler gives it to him as they prepare to fight their way out of the police station. | |
Silent Hill: Homecoming (Video Game) / int_ea7e3be8 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_ea7e3be8 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_ea7e3be8 | |
Silent Hill: Homecoming (Video Game) / int_ea85d6ea | type |
All Just a Dream | |
Silent Hill: Homecoming (Video Game) / int_ea85d6ea | comment |
Hospital: Alex awakens in the mental hospital, where he is told he must accept reality and responsibility for his actions, then he is administered electroshock therapy. It is revealed that he is the patient in room 206. | |
Silent Hill: Homecoming (Video Game) / int_ea85d6ea | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_ea85d6ea | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_ea85d6ea | |
Silent Hill: Homecoming (Video Game) / int_eaf5a1ac | type |
Groin Attack | |
Silent Hill: Homecoming (Video Game) / int_eaf5a1ac | comment |
Groin Attack: The heads of Needlers are between their legs. A headshot kills one instantly, so... | |
Silent Hill: Homecoming (Video Game) / int_eaf5a1ac | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_eaf5a1ac | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_eaf5a1ac | |
Silent Hill: Homecoming (Video Game) / int_eb4ee9eb | type |
Guns Are Worthless | |
Silent Hill: Homecoming (Video Game) / int_eb4ee9eb | comment |
Guns Are Worthless: Zig-Zagged. Guns are generally a lot stronger than melee weapons and significantly mitigate the risk of getting Alex hurt in melee, but this strategy doesn't work every time. Needlers can block bullets, forcing players to get into melee and learn the timing for attacking and defending unless they're really good shots. On the other hand, trying to deal with a Smog in melee is guaranteed to end in you getting owned, so guns are pretty much enforced. | |
Silent Hill: Homecoming (Video Game) / int_eb4ee9eb | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_eb4ee9eb | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_eb4ee9eb | |
Silent Hill: Homecoming (Video Game) / int_f3626b09 | type |
Mercy Kill | |
Silent Hill: Homecoming (Video Game) / int_f3626b09 | comment |
In order to have a chance at getting the good ending, you have to kill Alex's mother in order to stop her suffering. | |
Silent Hill: Homecoming (Video Game) / int_f3626b09 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_f3626b09 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_f3626b09 | |
Silent Hill: Homecoming (Video Game) / int_f36c4f98 | type |
Easily Forgiven | |
Silent Hill: Homecoming (Video Game) / int_f36c4f98 | comment |
Easily Forgiven: This can happen in the Church if Alex chooses to forgive his father for all the things he has done. Silent Hill, on the other hand, isn't as forgiving. | |
Silent Hill: Homecoming (Video Game) / int_f36c4f98 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_f36c4f98 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_f36c4f98 | |
Silent Hill: Homecoming (Video Game) / int_f3d5d15f | type |
Creepy Child | |
Silent Hill: Homecoming (Video Game) / int_f3d5d15f | comment |
The first time you enter the playground behind Alex's house, some unseen Creepy Child can be heard singing in the distance. The actual words are a random phrase from "Ring Around the Rosie". | |
Silent Hill: Homecoming (Video Game) / int_f3d5d15f | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_f3d5d15f | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_f3d5d15f | |
Silent Hill: Homecoming (Video Game) / int_f4fd424c | type |
All Your Base Are Belong to Us | |
Silent Hill: Homecoming (Video Game) / int_f4fd424c | comment |
All Your Base Are Belong to Us: The Shepherd's Glen police station being invaded by Schisms, and the Order attacking and abducting the townspeople. | |
Silent Hill: Homecoming (Video Game) / int_f4fd424c | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_f4fd424c | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_f4fd424c | |
Silent Hill: Homecoming (Video Game) / int_f5f9708b | type |
You Wouldn't Believe Me If I Told You | |
Silent Hill: Homecoming (Video Game) / int_f5f9708b | comment |
You Wouldn't Believe Me If I Told You: One of Alex's possible responses to Deputy Wheeler's question about how Mayor Bartlett died. Wheeler insists on hearing the real story, though, and Alex has to tell the truth anyway. Thankfully, Wheeler's seen enough that he actually does believe the story. | |
Silent Hill: Homecoming (Video Game) / int_f5f9708b | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_f5f9708b | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_f5f9708b | |
Silent Hill: Homecoming (Video Game) / int_f910567 | type |
This Is a Drill | |
Silent Hill: Homecoming (Video Game) / int_f910567 | comment |
This Is a Drill: Judge Holloway's torture implement of choice. | |
Silent Hill: Homecoming (Video Game) / int_f910567 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_f910567 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_f910567 | |
Silent Hill: Homecoming (Video Game) / int_fc85fadc | type |
You Shouldn't Know This Already | |
Silent Hill: Homecoming (Video Game) / int_fc85fadc | comment |
You Shouldn't Know This Already: If you shut the flashlight off just before your first encounter with a monster, it will be back on when the cutscene introduces it, and in-game after, forcing you to fight it at this disadvantage. | |
Silent Hill: Homecoming (Video Game) / int_fc85fadc | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_fc85fadc | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_fc85fadc | |
Silent Hill: Homecoming (Video Game) / int_fd497706 | type |
Accidental Murder | |
Silent Hill: Homecoming (Video Game) / int_fd497706 | comment |
Accidental Murder: Alex's argument/fight with Josh over their family's signet ring indirectly led to the latter's death. | |
Silent Hill: Homecoming (Video Game) / int_fd497706 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_fd497706 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_fd497706 | |
Silent Hill: Homecoming (Video Game) / int_fee034aa | type |
Abandoned Playground | |
Silent Hill: Homecoming (Video Game) / int_fee034aa | comment |
Abandoned Playground: There's one near the Shepherd's home. | |
Silent Hill: Homecoming (Video Game) / int_fee034aa | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_fee034aa | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_fee034aa | |
Silent Hill: Homecoming (Video Game) / int_ff02c236 | type |
15 Puzzle | |
Silent Hill: Homecoming (Video Game) / int_ff02c236 | comment |
15 Puzzle: Shows up a couple of times. Unfortunately it's randomized, so walkthroughs won't be of any help. | |
Silent Hill: Homecoming (Video Game) / int_ff02c236 | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_ff02c236 | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_ff02c236 | |
Silent Hill: Homecoming (Video Game) / int_name | type |
ItemName | |
Silent Hill: Homecoming (Video Game) / int_name | comment |
||
Silent Hill: Homecoming (Video Game) / int_name | featureApplicability |
1.0 | |
Silent Hill: Homecoming (Video Game) / int_name | featureConfidence |
1.0 | |
Silent Hill: Homecoming (Video Game) | hasFeature |
Silent Hill: Homecoming (Video Game) / int_name | |
Silent Hill: Homecoming (Video Game) / int_name | itemName |
Silent Hill: Homecoming (Video Game) |
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