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Sinistar (Video Game)
- 144 statements
- 26 feature instances
- 14 referencing feature instances
Sinistar (Video Game) | type |
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Sinistar (Video Game) | label |
Sinistar (Video Game) | |
Sinistar (Video Game) | page |
Sinistar | |
Sinistar (Video Game) | comment |
Sinistar is an arcade game released by Williams Electronics in 1982, belonging to a genre of the day known as "twitch games" (along with Tempest, Defender and Robotron: 2084). The game was developed by RJ Mical, Sam Dicker, Jack Haeger and Noah Falstein, with sound direction by Python Anghelo, and the title character's voice was supplied by radio personality John Doremus.The player pilots a lone fighter ship through a quadrant of the galaxy, attempting to mine crystals called Sinisite from nearby planetoids by shooting them. Enemy ships are also attempting to mine crystals (worker ships) or shoot the player (warrior ships). The enemy ships use the crystals to create the skull-like boss Sinistar, while the player uses them to create Sinibombs, the only weapon they can use to damage and eventually destroy the Sinistar.Destroying the Sinistar is necessary to advance to the next level, but is by no means easy. The Sinistar is surrounded by twelve segments of armor, and the player must destroy all of them before delivering the final blow. At the same time, the enemy ships are gunning for the player, throwing themselves in the Sinibombs' path, and/or still mining and collecting crystals in order to repair damage to the Sinistar. And the Sinistar itself is hunting down the player's ship, taunting the player with such one-liners as "Run, coward!" (which, due to the crude sound chip, sometimes sounded like "Ron Howard!", earning the game a Fan Nickname of Opiestar).Sinistar has a reputation of being really difficult in the later levels, partly due to its development being rushed at the cost of gameplay adjustments that would have made the difficulty curve a bit easier.In 1999, a PC remake was released called Sinistar Unleashed, which retained the difficulty of the original game, but since it was in full 3D, the player's range of vision was limited, making the game even harder.Sinistar is referenced heavily (to the point of the Sinistar voice being used as the voice and name of a main character) in the 2007 animated (and surprisingly non-drug-influenced) film We Are the Strange. | |
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Dropped link to DroughtLevelOfDoom: Not a Feature - ITEM | |
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Dropped link to PopcultureOsmosis: Not a Feature - UNKNOWN | |
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Dropped link to ShootEmUp: Not a Feature - IGNORE | |
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Dropped link to TheDeterminator: Not a Feature - UNKNOWN | |
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PopcultureOsmosis | |
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TheDeterminator | |
Sinistar (Video Game) | isPartOf |
DBTropes | |
Sinistar (Video Game) / int_16364a29 | type |
Evil Sounds Deep | |
Sinistar (Video Game) / int_16364a29 | comment |
Evil Sounds Deep: Sinistar has a deep, menacing voice to match his monstrous appearance and nature. Just listen to Sinistar's voice. | |
Sinistar (Video Game) / int_16364a29 | featureApplicability |
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Sinistar (Video Game) / int_16364a29 | featureConfidence |
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Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_16364a29 | |
Sinistar (Video Game) / int_1e14ea2a | type |
Boss Battle | |
Sinistar (Video Game) / int_1e14ea2a | comment |
Boss Battle: Sooner or later, those workers are going to build Sinistar, who will make a bee line for your vessel. | |
Sinistar (Video Game) / int_1e14ea2a | featureApplicability |
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Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_1e14ea2a | |
Sinistar (Video Game) / int_1f92e4c6 | type |
Regenerating Health | |
Sinistar (Video Game) / int_1f92e4c6 | comment |
Regenerating Health: The workers will mine the asteroids for crystals, and they will repair any damages you have already incurred on the Sinistar. | |
Sinistar (Video Game) / int_1f92e4c6 | featureApplicability |
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Sinistar (Video Game) / int_1f92e4c6 | featureConfidence |
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Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_1f92e4c6 | |
Sinistar (Video Game) / int_260926c3 | type |
Failure Is the Only Option | |
Sinistar (Video Game) / int_260926c3 | comment |
Failure Is the Only Option: The only way to proceed to the next level is to kill the Sinistar, which in turn requires the Workers to completely finish building it so it can awaken and come after the player. | |
Sinistar (Video Game) / int_260926c3 | featureApplicability |
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Sinistar (Video Game) / int_260926c3 | featureConfidence |
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Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_260926c3 | |
Sinistar (Video Game) / int_28638961 | type |
Overflow Error | |
Sinistar (Video Game) / int_28638961 | comment |
Overflow Error: If you get hit by a projectile and touch an enemy simultaneously while on your extra life, the game will subtract two lives, rolling backwards over 0 and reading it as 255 lives remaining. | |
Sinistar (Video Game) / int_28638961 | featureApplicability |
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Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_28638961 | |
Sinistar (Video Game) / int_409d3c07 | type |
Advancing Boss of Doom | |
Sinistar (Video Game) / int_409d3c07 | comment |
Advancing Boss of Doom: Exactly What It Says on the Tin. | |
Sinistar (Video Game) / int_409d3c07 | featureApplicability |
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Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_409d3c07 | |
Sinistar (Video Game) / int_41d0e801 | type |
Endless Game | |
Sinistar (Video Game) / int_41d0e801 | comment |
Endless Game: Played for Horror. As explained in this article, Sinistar uses this convention seen in contemporary games to construct a Cosmic Horror Story that instills hopelessness in the player: no matter how many times the player character destroys Sinistar, his followers will quickly resume in rebuilding him elsewhere in the galaxy, and so the player character is thus always doomed to fall at the hands of Sinistar. | |
Sinistar (Video Game) / int_41d0e801 | featureApplicability |
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Sinistar (Video Game) / int_41d0e801 | featureConfidence |
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Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_41d0e801 | |
Sinistar (Video Game) / int_595e4b03 | type |
Synthetic Voice Actor | |
Sinistar (Video Game) / int_595e4b03 | comment |
Synthetic Voice Actor: Actually averted. It was one of the first games to have speech, but it was also one of the first few games to use digital recordings instead of a synthesizer chip. | |
Sinistar (Video Game) / int_595e4b03 | featureApplicability |
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Sinistar (Video Game) / int_595e4b03 | featureConfidence |
1.0 | |
Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_595e4b03 | |
Sinistar (Video Game) / int_6041e4f4 | type |
The Computer Is a Cheating Bastard | |
Sinistar (Video Game) / int_6041e4f4 | comment |
The Computer Is a Cheating Bastard: No matter how many warriors you destroy, you will get no reprieve. Not unless you go crazy with sinibombs in addition to regular shots but you need those for Sinistar. When Sinistar chases you and appears on the screen, the angle he swings in on may be incredibly fast and nearly impossible to dodge. | |
Sinistar (Video Game) / int_6041e4f4 | featureApplicability |
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Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_6041e4f4 | |
Sinistar (Video Game) / int_60fa92ac | type |
Names to Run Away from Really Fast | |
Sinistar (Video Game) / int_60fa92ac | comment |
Names to Run Away from Really Fast: Sinistar is enough to tell you that this spaceship must be destroyed. | |
Sinistar (Video Game) / int_60fa92ac | featureApplicability |
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Sinistar (Video Game) / int_60fa92ac | featureConfidence |
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Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_60fa92ac | |
Sinistar (Video Game) / int_62259825 | type |
Nintendo Hard | |
Sinistar (Video Game) / int_62259825 | comment |
Nintendo Hard: Check the work description up at the top where it says "Destroying the Sinistar." In fact, some players didn't even know there was a second level. The player has to "milk" planetoids to make sinibombs. Too many shots too fast blows them up and you get nothing. (Players sometimes let the enemy ships mine the asteroids then killed them to claim the booty.) The 1999 reimagining Sinistar Unleashed remade the game in total 3D, putting the game into SNK Boss difficulty. Sinistar moves extremely fast, and if you're unlucky, he'll one-shot you as soon as he appears. The widening score gap between each extra ship doesn't help matters. | |
Sinistar (Video Game) / int_62259825 | featureApplicability |
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Sinistar (Video Game) / int_62259825 | featureConfidence |
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Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_62259825 | |
Sinistar (Video Game) / int_6caf4f3f | type |
Attract Mode | |
Sinistar (Video Game) / int_6caf4f3f | comment |
Attract Mode: It was one of the first games in the market to sport a voice synthesizer chip (actually, CVSD-based sample playback chip, a HC-55516 according to MAME. As noted above, the samples were recordings of John Doremus), and uses it to full effect by taunting any passer by! | |
Sinistar (Video Game) / int_6caf4f3f | featureApplicability |
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Sinistar (Video Game) / int_6caf4f3f | featureConfidence |
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Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_6caf4f3f | |
Sinistar (Video Game) / int_6d7026fa | type |
Punny Name | |
Sinistar (Video Game) / int_6d7026fa | comment |
Punny Name: Just change one letter in "Sinister". | |
Sinistar (Video Game) / int_6d7026fa | featureApplicability |
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Sinistar (Video Game) / int_6d7026fa | featureConfidence |
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Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_6d7026fa | |
Sinistar (Video Game) / int_6f3498bc | type |
Collision Damage | |
Sinistar (Video Game) / int_6f3498bc | comment |
Collision Damage: Averted. Excluding the Sinistar, running into any planetoid or enemy craft will simply see the player's ship just bounce off it. | |
Sinistar (Video Game) / int_6f3498bc | featureApplicability |
-1.0 | |
Sinistar (Video Game) / int_6f3498bc | featureConfidence |
1.0 | |
Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_6f3498bc | |
Sinistar (Video Game) / int_834427cd | type |
Cap | |
Sinistar (Video Game) / int_834427cd | comment |
Cap: Scores roll over upon hitting the 10,000,000 scoring threshold. | |
Sinistar (Video Game) / int_834427cd | featureApplicability |
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Sinistar (Video Game) / int_834427cd | featureConfidence |
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Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_834427cd | |
Sinistar (Video Game) / int_8774fb47 | type |
Eldritch Abomination | |
Sinistar (Video Game) / int_8774fb47 | comment |
Eldritch Abomination: Almost nothing is known about Sinistar itself (other than that it hungers), but its existence is definitely outside of any of our notions of life. Since it's built, it may also be a Mechanical Abomination. | |
Sinistar (Video Game) / int_8774fb47 | featureApplicability |
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Sinistar (Video Game) / int_8774fb47 | featureConfidence |
1.0 | |
Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_8774fb47 | |
Sinistar (Video Game) / int_907fc128 | type |
EveryTenThousandPoints | |
Sinistar (Video Game) / int_907fc128 | comment |
Every 10,000 Points: Played with. On the game's default settings, the first extra ship is awarded at the 30,000 threshold, but the gap between each subsequent ship increases by 30,000.explained Upon reaching 30,000, the second extra ship requires coms at a total of 90,000, the third ship comes at 180,000, the fourth at 300,000, etc. | |
Sinistar (Video Game) / int_907fc128 | featureApplicability |
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Sinistar (Video Game) / int_907fc128 | featureConfidence |
1.0 | |
Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_907fc128 | |
Sinistar (Video Game) / int_9e2f6378 | type |
SNK Boss | |
Sinistar (Video Game) / int_9e2f6378 | comment |
The 1999 reimagining Sinistar Unleashed remade the game in total 3D, putting the game into SNK Boss difficulty. | |
Sinistar (Video Game) / int_9e2f6378 | featureApplicability |
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Sinistar (Video Game) / int_9e2f6378 | featureConfidence |
1.0 | |
Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_9e2f6378 | |
Sinistar (Video Game) / int_ad1db87c | type |
Oh, Crap! | |
Sinistar (Video Game) / int_ad1db87c | comment |
Oh, Crap!: Basically the response a player had the second Sinistar announces "Beware, I live!" | |
Sinistar (Video Game) / int_ad1db87c | featureApplicability |
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Sinistar (Video Game) / int_ad1db87c | featureConfidence |
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Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_ad1db87c | |
Sinistar (Video Game) / int_c04b1231 | type |
Jump Scare | |
Sinistar (Video Game) / int_c04b1231 | comment |
Jump Scare: If the player goes into this game having no idea that Sinistar talks, the sudden shouting of his voice has the potential to be this. To say nothing of that roar... | |
Sinistar (Video Game) / int_c04b1231 | featureApplicability |
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Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_c04b1231 | |
Sinistar (Video Game) / int_c10da874 | type |
The '80s | |
Sinistar (Video Game) / int_c10da874 | comment |
The '80s: In case you missed it in the above description, this was about as advanced as video game sound got in the era. | |
Sinistar (Video Game) / int_c10da874 | featureApplicability |
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Sinistar (Video Game) / int_c10da874 | featureConfidence |
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Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_c10da874 | |
Sinistar (Video Game) / int_cde51255 | type |
Antagonist Title | |
Sinistar (Video Game) / int_cde51255 | comment |
Antagonist Title: Named after the villain. | |
Sinistar (Video Game) / int_cde51255 | featureApplicability |
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Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_cde51255 | |
Sinistar (Video Game) / int_ceabe589 | type |
Incoming Ham | |
Sinistar (Video Game) / int_ceabe589 | comment |
Incoming Ham: BEWARE, I LIVE! | |
Sinistar (Video Game) / int_ceabe589 | featureApplicability |
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Sinistar (Video Game) / int_ceabe589 | featureConfidence |
1.0 | |
Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_ceabe589 | |
Sinistar (Video Game) / int_db4b76d1 | type |
Pre-Asskicking One-Liner | |
Sinistar (Video Game) / int_db4b76d1 | comment |
Pre-Asskicking One-Liner: "Beware, I live!" | |
Sinistar (Video Game) / int_db4b76d1 | featureApplicability |
1.0 | |
Sinistar (Video Game) / int_db4b76d1 | featureConfidence |
1.0 | |
Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_db4b76d1 | |
Sinistar (Video Game) / int_f763003b | type |
Boss Warning Siren | |
Sinistar (Video Game) / int_f763003b | comment |
Boss Warning Siren: "Beware, I live!" or his iconic scream. | |
Sinistar (Video Game) / int_f763003b | featureApplicability |
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Sinistar (Video Game) / int_f763003b | featureConfidence |
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Sinistar (Video Game) | hasFeature |
Sinistar (Video Game) / int_f763003b | |
Sinistar (Video Game) / int_name | type |
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Sinistar (Video Game) |
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