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6Quest (Video Game)
- 143 statements
- 27 feature instances
- 1 referencing feature instances
6Quest (Video Game) | type |
TVTItem | |
6Quest (Video Game) | label |
6Quest (Video Game) | |
6Quest (Video Game) | page |
SixQuest | |
6Quest (Video Game) | comment |
6Quest is a series of Gamebook-type fantasy games set in the shattered world of Felorian. They are mechanically similar to Choice of Games' and Delight Games' products, and connected to each other by an overarching storyline. Features include branching paths, timed challenges, character development, moral choice systems, resource management, dialogues and multiple endings – all accessible through the trusty Dialogue Tree and readable in Second-Person Narration.Currently available stories include: Awakenings, an introductory quest in which you find yourself a drifting spirit in an endless void and have to immerse yourself in the lost memories of the world to reach the last remaining bastion of civilization. Gives you the backstory and a bunch of lore about the world while also challenging you to escape a long abandoned dungeon. Just Another Day, a story about the misadventures of a city watchman or watchwoman who needs to appear competent in the next few days because of an upcoming inspection. It takes place in Cyrdain which is supposedly the largest city of a fantasy realm. Shipwrecked, a story about a pirate who ends up on a tropical island and has to find a way to escape. The fact that he needs to complete the trial of a long dead wizard is just the icing on the cake… | |
6Quest (Video Game) | fetched |
2023-05-11T16:29:06Z | |
6Quest (Video Game) | parsed |
2023-05-11T16:29:06Z | |
6Quest (Video Game) | isPartOf |
DBTropes | |
6Quest (Video Game) / int_1a54a61b | type |
The Witch Hunter | |
6Quest (Video Game) / int_1a54a61b | comment |
The Witch Hunter: One of the memories has one. He is after you, since he figured out you are a werewolf | |
6Quest (Video Game) / int_1a54a61b | featureApplicability |
1.0 | |
6Quest (Video Game) / int_1a54a61b | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_1a54a61b | |
6Quest (Video Game) / int_1aa08f77 | type |
Multiple Endings | |
6Quest (Video Game) / int_1aa08f77 | comment |
Multiple Endings | |
6Quest (Video Game) / int_1aa08f77 | featureApplicability |
1.0 | |
6Quest (Video Game) / int_1aa08f77 | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_1aa08f77 | |
6Quest (Video Game) / int_319a6fd7 | type |
Passed in Their Sleep | |
6Quest (Video Game) / int_319a6fd7 | comment |
Passed in Their Sleep: This can happen to you, unless you manage to get away from the dream lilies in time. | |
6Quest (Video Game) / int_319a6fd7 | featureApplicability |
1.0 | |
6Quest (Video Game) / int_319a6fd7 | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_319a6fd7 | |
6Quest (Video Game) / int_36c64123 | type |
Gentle Giant | |
6Quest (Video Game) / int_36c64123 | comment |
Gentle Giant: Babba, the half-giant is still a kid and behaves accordingly. | |
6Quest (Video Game) / int_36c64123 | featureApplicability |
1.0 | |
6Quest (Video Game) / int_36c64123 | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_36c64123 | |
6Quest (Video Game) / int_3c0a4666 | type |
Noodle Incident | |
6Quest (Video Game) / int_3c0a4666 | comment |
Noodle Incident: The “famous warthog incident” that made it necessary to obtain a permit before selling magical goods in the city. | |
6Quest (Video Game) / int_3c0a4666 | featureApplicability |
1.0 | |
6Quest (Video Game) / int_3c0a4666 | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_3c0a4666 | |
6Quest (Video Game) / int_4832a3bb | type |
Always Chaotic Evil | |
6Quest (Video Game) / int_4832a3bb | comment |
Always Chaotic Evil: You can assume this about the goblins you meet on the island Subverted. They are actually quite nice and slaying the first two you encounter can turn out quite badly for you. | |
6Quest (Video Game) / int_4832a3bb | featureApplicability |
-0.3 | |
6Quest (Video Game) / int_4832a3bb | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_4832a3bb | |
6Quest (Video Game) / int_59907e4f | type |
Police Are Useless | |
6Quest (Video Game) / int_59907e4f | comment |
Police Are Useless: Entirely up to the player whether it is averted or played straight. You van get promoted, demoted or even die in the line of duty by the end of the game. | |
6Quest (Video Game) / int_59907e4f | featureApplicability |
-1.0 | |
6Quest (Video Game) / int_59907e4f | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_59907e4f | |
6Quest (Video Game) / int_5aa8b4b6 | type |
Intrepid Merchant | |
6Quest (Video Game) / int_5aa8b4b6 | comment |
Intrepid Merchant: You can meet and trade with one in one of the memories | |
6Quest (Video Game) / int_5aa8b4b6 | featureApplicability |
1.0 | |
6Quest (Video Game) / int_5aa8b4b6 | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_5aa8b4b6 | |
6Quest (Video Game) / int_66479d0 | type |
Our Ghosts Are Different | |
6Quest (Video Game) / int_66479d0 | comment |
Our Ghosts Are Different: You are a spirit awekened after the end of the world. Having no memories of your own, you can actually re-live parts of other people’s lives. | |
6Quest (Video Game) / int_66479d0 | featureApplicability |
1.0 | |
6Quest (Video Game) / int_66479d0 | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_66479d0 | |
6Quest (Video Game) / int_68913e61 | type |
Hello, [Insert Name Here] | |
6Quest (Video Game) / int_68913e61 | comment |
Hello, [Insert Name Here] | |
6Quest (Video Game) / int_68913e61 | featureApplicability |
1.0 | |
6Quest (Video Game) / int_68913e61 | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_68913e61 | |
6Quest (Video Game) / int_7301ae04 | type |
Serial Killer | |
6Quest (Video Game) / int_7301ae04 | comment |
Serial Killer: Catching one of these is supposed be the toughest challenge in the game | |
6Quest (Video Game) / int_7301ae04 | featureApplicability |
1.0 | |
6Quest (Video Game) / int_7301ae04 | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_7301ae04 | |
6Quest (Video Game) / int_8510238b | type |
Riddle Me This | |
6Quest (Video Game) / int_8510238b | comment |
Riddle Me This: You might need to solve a few | |
6Quest (Video Game) / int_8510238b | featureApplicability |
1.0 | |
6Quest (Video Game) / int_8510238b | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_8510238b | |
6Quest (Video Game) / int_895ec17 | type |
Only in It for the Money | |
6Quest (Video Game) / int_895ec17 | comment |
Only in It for the Money: There is an achievement for having a certain amount of gold before the inspection. After all with that much money you have less to worry about having a job… | |
6Quest (Video Game) / int_895ec17 | featureApplicability |
1.0 | |
6Quest (Video Game) / int_895ec17 | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_895ec17 | |
6Quest (Video Game) / int_95265081 | type |
Leeroy Jenkins | |
6Quest (Video Game) / int_95265081 | comment |
Leeroy Jenkins: You can choose to do this a few times. It does not end well unless you have the physical attributes to back it up. | |
6Quest (Video Game) / int_95265081 | featureApplicability |
1.0 | |
6Quest (Video Game) / int_95265081 | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_95265081 | |
6Quest (Video Game) / int_9aa17eb0 | type |
Story Branching | |
6Quest (Video Game) / int_9aa17eb0 | comment |
Story Branching | |
6Quest (Video Game) / int_9aa17eb0 | featureApplicability |
1.0 | |
6Quest (Video Game) / int_9aa17eb0 | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_9aa17eb0 | |
6Quest (Video Game) / int_9af977f4 | type |
Second-Person Narration | |
6Quest (Video Game) / int_9af977f4 | comment |
Second-Person Narration | |
6Quest (Video Game) / int_9af977f4 | featureApplicability |
1.0 | |
6Quest (Video Game) / int_9af977f4 | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_9af977f4 | |
6Quest (Video Game) / int_9be7c205 | type |
Giant Spider | |
6Quest (Video Game) / int_9be7c205 | comment |
Giant Spider: You can meet one in the cellar of the abandoned temple in Smokersville. | |
6Quest (Video Game) / int_9be7c205 | featureApplicability |
1.0 | |
6Quest (Video Game) / int_9be7c205 | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_9be7c205 | |
6Quest (Video Game) / int_a10775b7 | type |
Mean Boss | |
6Quest (Video Game) / int_a10775b7 | comment |
Mean Boss: Captain Sidren is Da Chief and apparently there is a betting pool running in the office about the time he will finally gets an anyeurism… | |
6Quest (Video Game) / int_a10775b7 | featureApplicability |
1.0 | |
6Quest (Video Game) / int_a10775b7 | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_a10775b7 | |
6Quest (Video Game) / int_a300ab6f | type |
Living Memory | |
6Quest (Video Game) / int_a300ab6f | comment |
Living Memory: These are supposedly all that remain of the world of Felorian. Entering and re-living them is the point of the game | |
6Quest (Video Game) / int_a300ab6f | featureApplicability |
1.0 | |
6Quest (Video Game) / int_a300ab6f | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_a300ab6f | |
6Quest (Video Game) / int_b7059ab0 | type |
Dungeon Crawling | |
6Quest (Video Game) / int_b7059ab0 | comment |
Dungeon Crawling: The final memory you need to go through is pretty much this | |
6Quest (Video Game) / int_b7059ab0 | featureApplicability |
1.0 | |
6Quest (Video Game) / int_b7059ab0 | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_b7059ab0 | |
6Quest (Video Game) / int_c0b66f61 | type |
Invisible Monsters | |
6Quest (Video Game) / int_c0b66f61 | comment |
Invisible Monsters: Just a small one. If it’s even real. | |
6Quest (Video Game) / int_c0b66f61 | featureApplicability |
1.0 | |
6Quest (Video Game) / int_c0b66f61 | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_c0b66f61 | |
6Quest (Video Game) / int_c45237fb | type |
Dialogue Tree | |
6Quest (Video Game) / int_c45237fb | comment |
Dialogue Tree | |
6Quest (Video Game) / int_c45237fb | featureApplicability |
1.0 | |
6Quest (Video Game) / int_c45237fb | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_c45237fb | |
6Quest (Video Game) / int_e3b4ef68 | type |
Stock Gods | |
6Quest (Video Game) / int_e3b4ef68 | comment |
Stock Gods: Nine of them actually. The only one that remains is the God of Knowledge and he has a quest for you… | |
6Quest (Video Game) / int_e3b4ef68 | featureApplicability |
1.0 | |
6Quest (Video Game) / int_e3b4ef68 | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_e3b4ef68 | |
6Quest (Video Game) / int_eb251937 | type |
Dirty Cop | |
6Quest (Video Game) / int_eb251937 | comment |
Dirty Cop: There are multiple opportunities to be this. It might come back later to bite you in the ass though. There is also one you are supposed to find and catch in the act. | |
6Quest (Video Game) / int_eb251937 | featureApplicability |
1.0 | |
6Quest (Video Game) / int_eb251937 | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_eb251937 | |
6Quest (Video Game) / int_ee7ed46e | type |
The Pirates Who Don't Do Anything | |
6Quest (Video Game) / int_ee7ed46e | comment |
The Pirates Who Don't Do Anything: You are supposed to be a pirate, but do not do any actual pirating. This is mostly due to being stranded on a deserted island but even in the character creation part there is little mention of actual piracy in your backstory. | |
6Quest (Video Game) / int_ee7ed46e | featureApplicability |
1.0 | |
6Quest (Video Game) / int_ee7ed46e | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_ee7ed46e | |
6Quest (Video Game) / int_fbaf61f7 | type |
MaroonedOnADesertedIsland | |
6Quest (Video Game) / int_fbaf61f7 | comment |
Marooned on a Deserted Island: Basically this drives the plot | |
6Quest (Video Game) / int_fbaf61f7 | featureApplicability |
1.0 | |
6Quest (Video Game) / int_fbaf61f7 | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_fbaf61f7 | |
6Quest (Video Game) / int_name | type |
ItemName | |
6Quest (Video Game) / int_name | comment |
||
6Quest (Video Game) / int_name | featureApplicability |
1.0 | |
6Quest (Video Game) / int_name | featureConfidence |
1.0 | |
6Quest (Video Game) | hasFeature |
6Quest (Video Game) / int_name | |
6Quest (Video Game) / int_name | itemName |
6Quest (Video Game) |
The following is a list of statements referring to the current page from other pages.
6Quest (Video Game) | hasFeature |
Gamebooks / int_6cbe5633 |
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Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.