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Spider-Man (Atari 2600) (Video Game)

 Spider-Man (Atari 2600) (Video Game)
type
TVTItem
 Spider-Man (Atari 2600) (Video Game)
label
Spider-Man (Atari 2600) (Video Game)
 Spider-Man (Atari 2600) (Video Game)
page
SpiderManAtari2600
 Spider-Man (Atari 2600) (Video Game)
comment
Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })The first Spider-Man video game, released by Parker Brothers in 1982.The Green Goblin has planted "Super Bombs" on the tops of skyscrapers, and Spider-Man has to defuse them. You play Spidey, using his web-shooter to climb up the side of each building. Each building has a lower section, with windows, and an upper section, a lattice of girders. Spidey's web can only grab onto the walls and girders, not the windows or the sky.Criminals appear in the windows; if your web touches them, they'll cut it and you'll fall. But if Spidey himself touches them, he'll capture them, score points, and replenish his web fluid. Likewise with bombs planted in the girder section. The Green Goblin appears from time to time, moving back and forth across the screen; he has to be avoided. Once you get to the Super Bomb, swing Spidey over it to defuse it.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Web fluid runs out with time. On higher levels, it runs out faster. The game is endless; once you finish level 6, it repeats level 6 again. The game ends when you lose all your lives. Which is actually one of the most gruesome deaths depicted on the Atari 2600; Spidey falls to the ground and lands on his back with a splat noise.
 Spider-Man (Atari 2600) (Video Game)
fetched
2022-03-13T14:30:40Z
 Spider-Man (Atari 2600) (Video Game)
parsed
2022-03-13T14:30:40Z
 Spider-Man (Atari 2600) (Video Game)
isPartOf
DBTropes
 Spider-Man (Atari 2600) (Video Game) / int_29428ef
type
Difficulty Levels
 Spider-Man (Atari 2600) (Video Game) / int_29428ef
comment
Difficulty Levels: Three, but they just start you on different levels. Difficulty level 1 starts you on level 1, difficulty 2 starts you on level 3, and difficulty 3 starts you on level 5.
 Spider-Man (Atari 2600) (Video Game) / int_29428ef
featureApplicability
1.0
 Spider-Man (Atari 2600) (Video Game) / int_29428ef
featureConfidence
1.0
 Spider-Man (Atari 2600) (Video Game)
hasFeature
Spider-Man (Atari 2600) (Video Game) / int_29428ef
 Spider-Man (Atari 2600) (Video Game) / int_41d0e801
type
Endless Game
 Spider-Man (Atari 2600) (Video Game) / int_41d0e801
comment
Endless Game
 Spider-Man (Atari 2600) (Video Game) / int_41d0e801
featureApplicability
1.0
 Spider-Man (Atari 2600) (Video Game) / int_41d0e801
featureConfidence
1.0
 Spider-Man (Atari 2600) (Video Game)
hasFeature
Spider-Man (Atari 2600) (Video Game) / int_41d0e801
 Spider-Man (Atari 2600) (Video Game) / int_5bdcc85a
type
Disney Villain Death
 Spider-Man (Atari 2600) (Video Game) / int_5bdcc85a
comment
Disney Villain Death: Poor Spidey.
 Spider-Man (Atari 2600) (Video Game) / int_5bdcc85a
featureApplicability
1.0
 Spider-Man (Atari 2600) (Video Game) / int_5bdcc85a
featureConfidence
1.0
 Spider-Man (Atari 2600) (Video Game)
hasFeature
Spider-Man (Atari 2600) (Video Game) / int_5bdcc85a
 Spider-Man (Atari 2600) (Video Game) / int_907fc128
type
EveryTenThousandPoints
 Spider-Man (Atari 2600) (Video Game) / int_907fc128
comment
Every 10,000 Points: You get an extra life.
 Spider-Man (Atari 2600) (Video Game) / int_907fc128
featureApplicability
1.0
 Spider-Man (Atari 2600) (Video Game) / int_907fc128
featureConfidence
1.0
 Spider-Man (Atari 2600) (Video Game)
hasFeature
Spider-Man (Atari 2600) (Video Game) / int_907fc128
 Spider-Man (Atari 2600) (Video Game) / int_970c790a
type
Big Bad
 Spider-Man (Atari 2600) (Video Game) / int_970c790a
comment
Big Bad: The Green Goblin.
 Spider-Man (Atari 2600) (Video Game) / int_970c790a
featureApplicability
1.0
 Spider-Man (Atari 2600) (Video Game) / int_970c790a
featureConfidence
1.0
 Spider-Man (Atari 2600) (Video Game)
hasFeature
Spider-Man (Atari 2600) (Video Game) / int_970c790a
 Spider-Man (Atari 2600) (Video Game) / int_99fe88e1
type
Event Flag
 Spider-Man (Atari 2600) (Video Game) / int_99fe88e1
comment
Event Flag: If you capture too many criminals and/or bombs, the Green Goblin will light the fuse on the Super Bomb. You then have a limited time to defuse the bomb.
 Spider-Man (Atari 2600) (Video Game) / int_99fe88e1
featureApplicability
1.0
 Spider-Man (Atari 2600) (Video Game) / int_99fe88e1
featureConfidence
1.0
 Spider-Man (Atari 2600) (Video Game)
hasFeature
Spider-Man (Atari 2600) (Video Game) / int_99fe88e1
 Spider-Man (Atari 2600) (Video Game) / int_name
type
ItemName
 Spider-Man (Atari 2600) (Video Game) / int_name
comment
 Spider-Man (Atari 2600) (Video Game) / int_name
featureApplicability
1.0
 Spider-Man (Atari 2600) (Video Game) / int_name
featureConfidence
1.0
 Spider-Man (Atari 2600) (Video Game)
hasFeature
Spider-Man (Atari 2600) (Video Game) / int_name
 Spider-Man (Atari 2600) (Video Game) / int_name
itemName
Spider-Man (Atari 2600) (Video Game)

The following is a list of statements referring to the current page from other pages.

 Spider-Man (Atari 2600) (Video Game)
hasFeature
American Video Games / int_8d4a8aa7