...it's like TV Tropes, but LINKED DATA!
Stick It to the Man! (Video Game)
- 183 statements
- 35 feature instances
- 2 referencing feature instances
Stick It to the Man! (Video Game) | type |
TVTItem | |
Stick It to the Man! (Video Game) | label |
Stick It to the Man! (Video Game) | |
Stick It to the Man! (Video Game) | page |
StickItToTheMan | |
Stick It to the Man! (Video Game) | comment |
Released in 2013 by Ripstone Games and developed by Zoink!, Stick It To The Man! is a multiplatform indie game that combines elements of point-and-click adventure games and 2D puzzle platformers.In a world where everything is made of cardboard and paper, you are Ray Doewood, a timid, kind-hearted everyman and hard hat tester whose life gets shaken up after being hit on the head by a mysterious object from the sky. While he's unconscious, Ray dreams that he's in possession of a pink spaghetti arm giving him the ability to read minds... but the arm's still there when he wakes up. To complicate things even further, a team of agents working for a mysterious figure known only as "The Man" are hot on Ray's trail and hellbent on retrieving the source of his new powers. If he's going to survive the chase and see his girlfriend Arlene once more, Ray's going to have to use the arm, his wits, and quite a few stickers on a journey through his town, an insane asylum, space, and his own mind.Yeah, it isn't exactly the most grounded of storylines.Stick It! uses a gameplay hook similar to that of Paper Mario: Sticker Star; throughout the game, Ray collects various stickers that allow him to change the environment of the game in multiple ways with the spaghetti arm. This and the mind-reading are paired up with Metroidvania-esque levels and a heavy dose of tongue-in-cheek humor, provided from the pen of Ryan North.Initially released for the PlayStation 3, since release the game has made it to Steam, the Wii U, the PlayStation 4 and Vita, the Xbox One, and the Nintendo Switch. The game's spiritual successor, titled Flipping Death was released 7 August 2018, with North returning as its writer and Ray Doewood coming back in a non-player role... as a ghost. | |
Stick It to the Man! (Video Game) | fetched |
2023-11-20T22:01:30Z | |
Stick It to the Man! (Video Game) | parsed |
2023-11-20T22:01:30Z | |
Stick It to the Man! (Video Game) | isPartOf |
DBTropes | |
Stick It to the Man! (Video Game) / int_143c3e01 | type |
Heroic Host | |
Stick It to the Man! (Video Game) / int_143c3e01 | comment |
Heroic Host: Ray, who gains the spaghetti arm as a result of being host to an alien named Ted. | |
Stick It to the Man! (Video Game) / int_143c3e01 | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_143c3e01 | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_143c3e01 | |
Stick It to the Man! (Video Game) / int_1b65dfad | type |
The Cameo | |
Stick It to the Man! (Video Game) / int_1b65dfad | comment |
The Cameo: In the taxidermists store in chapter 7 there's a Double Fine logo hidden in one of the jars. | |
Stick It to the Man! (Video Game) / int_1b65dfad | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_1b65dfad | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_1b65dfad | |
Stick It to the Man! (Video Game) / int_20860a0e | type |
Punch-Clock Villain | |
Stick It to the Man! (Video Game) / int_20860a0e | comment |
Punch-Clock Villain: The numerous MiB Agents on your tail don’t actually seem all that bad, and can even come off as rather chummy, when you read their thoughts, as most muse that they’re only in it for the money / healthcare benefits, and indeed many don’t even seem to realize what they’re doing is bad, with the subconscious of some even voicing horror at realizing they’re playing from the wrong side, but that doesn’t stop them from gunning for you. Their jobs, and quite possibly their lives, are on the line, after all. Conversely, their Battleaxe Nurse counterparts in the Cuckoo’s Nest level are much more enthusiastic about their chosen profession for the most part. | |
Stick It to the Man! (Video Game) / int_20860a0e | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_20860a0e | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_20860a0e | |
Stick It to the Man! (Video Game) / int_2b49eaf | type |
Damsel out of Distress | |
Stick It to the Man! (Video Game) / int_2b49eaf | comment |
Damsel out of Distress: When Ray finally finds Arlene, he's the one who ends up Thrown Out the Airlock and she escapes by herself and releases Ted to save Ray. | |
Stick It to the Man! (Video Game) / int_2b49eaf | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_2b49eaf | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_2b49eaf | |
Stick It to the Man! (Video Game) / int_2d363f63 | type |
Frame-Up | |
Stick It to the Man! (Video Game) / int_2d363f63 | comment |
Frame-Up: Ray's made the victim of one of these, being blamed for the murder of Arlene. | |
Stick It to the Man! (Video Game) / int_2d363f63 | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_2d363f63 | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_2d363f63 | |
Stick It to the Man! (Video Game) / int_333fd7ca | type |
Awkward Kiss | |
Stick It to the Man! (Video Game) / int_333fd7ca | comment |
Awkward Kiss: Ray and Arlene's first kiss happens as a result of Ray throwing a grape down his throat. | |
Stick It to the Man! (Video Game) / int_333fd7ca | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_333fd7ca | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_333fd7ca | |
Stick It to the Man! (Video Game) / int_38e4b69d | type |
Mister Seahorse | |
Stick It to the Man! (Video Game) / int_38e4b69d | comment |
Mister Seahorse: Becomes the fate of a chauvinistic general in Chapter Nine. It doesn't seem to affect how much one of his subordinates has a crush, however. The baby itself, however, is inconsolable because his insides are apparently uncomfortable and smell of whiskey. | |
Stick It to the Man! (Video Game) / int_38e4b69d | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_38e4b69d | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_38e4b69d | |
Stick It to the Man! (Video Game) / int_43e36f2f | type |
Acrofatic | |
Stick It to the Man! (Video Game) / int_43e36f2f | comment |
Acrofatic: The fairly-chunky Ray can perform some pretty impressive feats of running and jumping for his size. | |
Stick It to the Man! (Video Game) / int_43e36f2f | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_43e36f2f | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_43e36f2f | |
Stick It to the Man! (Video Game) / int_4e92cd2d | type |
Checkpoint | |
Stick It to the Man! (Video Game) / int_4e92cd2d | comment |
Checkpoint: A copy machine that prints out a replacement. | |
Stick It to the Man! (Video Game) / int_4e92cd2d | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_4e92cd2d | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_4e92cd2d | |
Stick It to the Man! (Video Game) / int_55473bc9 | type |
CPR: Clean, Pretty, Reliable | |
Stick It to the Man! (Video Game) / int_55473bc9 | comment |
CPR: Clean, Pretty, Reliable: Averted when Arlene has to give Ray CPR during a flashback to a past date of theirs. It's lampshaded as well, as Ray particularly comments on how it wasn't like the movies. | |
Stick It to the Man! (Video Game) / int_55473bc9 | featureApplicability |
-1.0 | |
Stick It to the Man! (Video Game) / int_55473bc9 | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_55473bc9 | |
Stick It to the Man! (Video Game) / int_558ae6f6 | type |
Moon Logic Puzzle | |
Stick It to the Man! (Video Game) / int_558ae6f6 | comment |
Moon Logic Puzzle: The solutions to the puzzles can be, uh, quite out there. If you need an intergalactic phone, what do you need to do? Of course, make a monkey think of donuts, use the donuts to make a robot chef make spaghetti for 10,000 people, and use the spaghetti and two empty tomato cans to make said phone. | |
Stick It to the Man! (Video Game) / int_558ae6f6 | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_558ae6f6 | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_558ae6f6 | |
Stick It to the Man! (Video Game) / int_586589bc | type |
Journey to the Center of the Mind | |
Stick It to the Man! (Video Game) / int_586589bc | comment |
Journey to the Center of the Mind: Three of the game's chapters are these, all of which venture into Ray's inner thoughts. One is a lampshaded Coma Dream, another is the result of hypnosis, and the third is a Nightmare Sequence. | |
Stick It to the Man! (Video Game) / int_586589bc | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_586589bc | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_586589bc | |
Stick It to the Man! (Video Game) / int_5892169d | type |
Absurd Phobia | |
Stick It to the Man! (Video Game) / int_5892169d | comment |
Absurd Phobia: Arlene had previously undergone psychiatric therapy to cure her phobia of grapes. | |
Stick It to the Man! (Video Game) / int_5892169d | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_5892169d | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_5892169d | |
Stick It to the Man! (Video Game) / int_5e7c0ab7 | type |
Kleptomaniac Hero | |
Stick It to the Man! (Video Game) / int_5e7c0ab7 | comment |
Kleptomaniac Hero: Ray's a nice guy, but to stop the Man, he'll steal pets, body parts, ideas, possessions, and even abstract concepts from the various characters in the game. | |
Stick It to the Man! (Video Game) / int_5e7c0ab7 | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_5e7c0ab7 | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_5e7c0ab7 | |
Stick It to the Man! (Video Game) / int_6d9bc945 | type |
Babies Ever After | |
Stick It to the Man! (Video Game) / int_6d9bc945 | comment |
Babies Ever After: Ending cutscene after Ted returned to his home planet has Ray receive a letter from him that suggests he may have left something behind... then a baby spaghetti arm pops out from Ray's head. | |
Stick It to the Man! (Video Game) / int_6d9bc945 | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_6d9bc945 | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_6d9bc945 | |
Stick It to the Man! (Video Game) / int_711714da | type |
Opposites Attract | |
Stick It to the Man! (Video Game) / int_711714da | comment |
Opposites Attract: Ray is short, awkward and timid, while Arlene is tall and relatively able socially. They're in a generally happy relationship. | |
Stick It to the Man! (Video Game) / int_711714da | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_711714da | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_711714da | |
Stick It to the Man! (Video Game) / int_779128c0 | type |
2½D | |
Stick It to the Man! (Video Game) / int_779128c0 | comment |
2½D: Environments are rendered in three dimensions, but the characters are always flat. Parts of certain chapters also add layers as well. | |
Stick It to the Man! (Video Game) / int_779128c0 | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_779128c0 | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_779128c0 | |
Stick It to the Man! (Video Game) / int_786e5cac | type |
Circling Birdies | |
Stick It to the Man! (Video Game) / int_786e5cac | comment |
Circling Birdies: At the beginning, the place of work is testing hard hats, where impact maagnitudes are ranked by the number of stars. These hard hats are also rated against the number of stars they protect against, and there's a new prototype from R&D which is made from recycled paper and a banana peel. | |
Stick It to the Man! (Video Game) / int_786e5cac | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_786e5cac | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_786e5cac | |
Stick It to the Man! (Video Game) / int_8ae7eb89 | type |
Real Song Theme Tune | |
Stick It to the Man! (Video Game) / int_8ae7eb89 | comment |
Real Song Theme Tune: "Just Dropped In (To See What Condition My Condition Was In)" by Kenny Rogers. | |
Stick It to the Man! (Video Game) / int_8ae7eb89 | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_8ae7eb89 | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_8ae7eb89 | |
Stick It to the Man! (Video Game) / int_8df14c99 | type |
One-Hit-Point Wonder | |
Stick It to the Man! (Video Game) / int_8df14c99 | comment |
One-Hit-Point Wonder: Ray. One shock and it’s back to the checkpoint for you! | |
Stick It to the Man! (Video Game) / int_8df14c99 | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_8df14c99 | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_8df14c99 | |
Stick It to the Man! (Video Game) / int_8f842f45 | type |
Multiple Head Case | |
Stick It to the Man! (Video Game) / int_8f842f45 | comment |
Multiple Head Case: One puzzle is a siamese wrestler with three heads, one of which is smaller than the other two and subject to the whims of the others because the legs they control are longer than his. The actions of Ray reveal their legs are fake and their real ones are so stubby they can't stop him from running off to follow his dreams. | |
Stick It to the Man! (Video Game) / int_8f842f45 | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_8f842f45 | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_8f842f45 | |
Stick It to the Man! (Video Game) / int_915242d3 | type |
Pstandard Psychic Pstance | |
Stick It to the Man! (Video Game) / int_915242d3 | comment |
Pstandard Psychic Pstance: Ray does this while reading minds most of the time. It's mostly just for the Rule of Cool, however— he's capable of using the arm even while in a straitjacket, and Ted doesn't do it at all. | |
Stick It to the Man! (Video Game) / int_915242d3 | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_915242d3 | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_915242d3 | |
Stick It to the Man! (Video Game) / int_970c790a | type |
Big Bad | |
Stick It to the Man! (Video Game) / int_970c790a | comment |
Big Bad: The titular Man, always in silhouette. | |
Stick It to the Man! (Video Game) / int_970c790a | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_970c790a | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_970c790a | |
Stick It to the Man! (Video Game) / int_9df812ad | type |
Tiny Guy, Huge Girl | |
Stick It to the Man! (Video Game) / int_9df812ad | comment |
Tiny Guy, Huge Girl: Arlene and Ray have this dynamic, as she easily stands a head taller than he does (spaghetti arm notwithstanding). | |
Stick It to the Man! (Video Game) / int_9df812ad | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_9df812ad | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_9df812ad | |
Stick It to the Man! (Video Game) / int_aa8d0ef0 | type |
Spell My Name with a "The" | |
Stick It to the Man! (Video Game) / int_aa8d0ef0 | comment |
Spell My Name with a "The": The Man, or Mister The Man to some of his subordinates. | |
Stick It to the Man! (Video Game) / int_aa8d0ef0 | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_aa8d0ef0 | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_aa8d0ef0 | |
Stick It to the Man! (Video Game) / int_c6d11745 | type |
Telepathy | |
Stick It to the Man! (Video Game) / int_c6d11745 | comment |
Telepathy: In the form of a pink spaghetti arm. Crosses over with Telekinesis mixed with a generous helping of Reality Warping. | |
Stick It to the Man! (Video Game) / int_c6d11745 | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_c6d11745 | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_c6d11745 | |
Stick It to the Man! (Video Game) / int_ce750b4 | type |
Living MacGuffin | |
Stick It to the Man! (Video Game) / int_ce750b4 | comment |
Living Macguffin: Ted is highly sought after by the villain of the game. | |
Stick It to the Man! (Video Game) / int_ce750b4 | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_ce750b4 | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_ce750b4 | |
Stick It to the Man! (Video Game) / int_cf3b5436 | type |
Paper People | |
Stick It to the Man! (Video Game) / int_cf3b5436 | comment |
Paper People: Everyone, save for one cutscene that renders Ted in three dimensions. Checkpoints are printers. | |
Stick It to the Man! (Video Game) / int_cf3b5436 | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_cf3b5436 | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_cf3b5436 | |
Stick It to the Man! (Video Game) / int_cf92fea8 | type |
Cassandra Truth | |
Stick It to the Man! (Video Game) / int_cf92fea8 | comment |
Cassandra Truth: Ray swears that the arm exists and is coming out of his head, but it's only visible to him and the player, leading the other characters (except for the Man and the Agents) to think he's lost a few marbles. | |
Stick It to the Man! (Video Game) / int_cf92fea8 | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_cf92fea8 | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_cf92fea8 | |
Stick It to the Man! (Video Game) / int_df4d868c | type |
Battleaxe Nurse | |
Stick It to the Man! (Video Game) / int_df4d868c | comment |
Battleaxe Nurse: The primary enemy type in the Cuckoo’s Nest level, coming off as a carbon copy of The Man’s Agents, down to the burly physique and taser. | |
Stick It to the Man! (Video Game) / int_df4d868c | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_df4d868c | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_df4d868c | |
Stick It to the Man! (Video Game) / int_eb8f64a6 | type |
No Good Deed Goes Unpunished | |
Stick It to the Man! (Video Game) / int_eb8f64a6 | comment |
No Good Deed Goes Unpunished; The Man apparently cares enough about people from his childhood to get them jobs on his spaceship or help them through his experiments, he has a terrarium for his pet turtle (though its unhappy because he put it there in front of a broken tv and called it a day), gave his childhood friend a job on his spaceship, preserved his babysitter's still living head in a jar, and uploaded his mothers brain as the station AI. In the final chapter Ray exploits all this to remind The Man's mother about embarassing anecdotes from his childhood, which leads to a chain of events that destroys the spaceship. | |
Stick It to the Man! (Video Game) / int_eb8f64a6 | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_eb8f64a6 | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_eb8f64a6 | |
Stick It to the Man! (Video Game) / int_fc52510 | type |
Brain Uploading | |
Stick It to the Man! (Video Game) / int_fc52510 | comment |
Brain Uploading: The Man uploaded his mother's brain onto his mothership as the onboard computer. | |
Stick It to the Man! (Video Game) / int_fc52510 | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_fc52510 | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_fc52510 | |
Stick It to the Man! (Video Game) / int_fd497706 | type |
Accidental Murder | |
Stick It to the Man! (Video Game) / int_fd497706 | comment |
Accidental Murder: In The Man’s base, Ray encounters a zombie who is in love with his trainer, who is trying to teach him how to fire a gun in order to become a Super-Soldier. When provided with a gift to give her, the zombie accidentally engages her in a scuffle that leads to her being shot through the heart. Ray then resurrects her (albeit as another zombie), and she reciprocates the zombie’s affection. Ray uses their true love to solve another puzzle later on. | |
Stick It to the Man! (Video Game) / int_fd497706 | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_fd497706 | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_fd497706 | |
Stick It to the Man! (Video Game) / int_ff369faa | type |
Symbiotic Possession | |
Stick It to the Man! (Video Game) / int_ff369faa | comment |
Symbiotic Possession: Ray and Ted develop this dynamic by the game's end, with the latter actually stating he prefers the former's brain over that of any of his other hosts. | |
Stick It to the Man! (Video Game) / int_ff369faa | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_ff369faa | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_ff369faa | |
Stick It to the Man! (Video Game) / int_name | type |
ItemName | |
Stick It to the Man! (Video Game) / int_name | comment |
||
Stick It to the Man! (Video Game) / int_name | featureApplicability |
1.0 | |
Stick It to the Man! (Video Game) / int_name | featureConfidence |
1.0 | |
Stick It to the Man! (Video Game) | hasFeature |
Stick It to the Man! (Video Game) / int_name | |
Stick It to the Man! (Video Game) / int_name | itemName |
Stick It to the Man! (Video Game) |
The following is a list of statements referring to the current page from other pages.
Stick It to the Man! (Video Game) | hasFeature |
Absurd Phobia / int_9203a40c | |
Stick It to the Man! (Video Game) | hasFeature |
Video Games of 2010–2014 / int_9203a40c |
Copyright of DBTropes.org wrapper 2009-2013 DFKI Knowledge Management. Imprint. - Thanks to Bakken&Baeck for hosting. Contact.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.
Copyright of data TVTropes.org contributors under Creative Commons Attribution-Share Alike 3.0 Unported License.