Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Super Mario 3D (Video Game)

 Super Mario 3D (Video Game)
type
TVTItem
 Super Mario 3D (Video Game)
label
Super Mario 3D (Video Game)
 Super Mario 3D (Video Game)
page
SuperMario3D
 Super Mario 3D (Video Game)
comment
Super Mario 3D (Chaoji Mali 3D, nicknamed Super Smash Bros. 3D, Super Smash Bros. Mobile or Pocket All-Star 3D) was a mobile Action RPG made using Unity3D engine. Like Pocket All-Star Smash Brothers, this game was made to cash in on the fourth Super Smash Bros. hype, featuring a mix of copyrighted characters from various media (primarily from Nintendo franchises). However, this one took the Massive Multiplayer Crossover Up to Eleven, as unlike Pocket All-Star, it also features several non-video game characters, including several instances of Dragon Ball characters. The game didn't get as much notoriety compared to Pocket All-Star due to having much less exposure.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_1'); })The gameplay is as follows: You build a team consisting of up to five fighters, with one assigned as the leader you can control, two assigned as your primary companions controlled by the AI, and the other two being your backup companions that can be swapped with the primary companions (limited by a cooldown timer). You move your leader character via on-screen controls: The "control stick" on the left controls movement, the Big Red Button on the right unleashes your character's basic attack, while the smaller unique buttons surrounding the basic attack button are your character's skills (plus an auto-aim functionality), each having its own cooldown timer that shows up each use, with said cooldown timer having longer time the more powerful a skill is. Like in the official Super Smash Bros. games starting from Brawl, every playable fighter has a Final Smash that requires charging before it can be used. To unleash a Final Smash, tap a fighter's icon when it glows. Companion allies have their Final Smash activated manually like the leader. To swap out companions with the backup, tap the upper right button depicting your backup allies. While on standby/backup, the swapped out allies will slowly recharge their health until they're swapped in again. In the main campaign, a stage's main objective is to defeat a boss (either a Giant Mook or an enemy version of a playable fighter), though your stage progress is impeded by the presence of enemies that must be defeated first before the game allows you further progress. Aside from that, the game is built using a generic mobile MMORPG template featuring Microtransactions, set of daily events, and basic features like the "guild" system, Boss Battle mode, gacha feature, etc.Advertisement:propertag.cmd.push(function() { proper_display('tvtropes_mobile_ad_2'); })Like Pocket All-Star Smash Brothers, this game didn't last long. Its servers had been shut down since February 15, 2017, about a month after Pocket All-Star's shutdown.Not to be confused with the official Mario games Super Mario 3D Land and Super Mario 3D World.
 Super Mario 3D (Video Game)
fetched
2022-08-27T08:13:25Z
 Super Mario 3D (Video Game)
parsed
2022-08-27T08:13:25Z
 Super Mario 3D (Video Game)
processingComment
Dropped link to OneHundredPerCentCompletion: Not a Feature - UNKNOWN
 Super Mario 3D (Video Game)
processingComment
Dropped link to SuperMario3DWorld: Not a Feature - ITEM
 Super Mario 3D (Video Game)
processingUnknown
OneHundredPerCentCompletion
 Super Mario 3D (Video Game)
isPartOf
DBTropes
 Super Mario 3D (Video Game) / int_10f5b375
type
"Get Back Here!" Boss
 Super Mario 3D (Video Game) / int_10f5b375
comment
"Get Back Here!" Boss: Some stages have the target boss running away from you, never fighting back. You have to defeat said boss before he/she/it reaches the end of the stage. Thankfully, stages with this objective spawn no enemies, meaning that all you need to worry is your team's strength.
 Super Mario 3D (Video Game) / int_10f5b375
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_10f5b375
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_10f5b375
 Super Mario 3D (Video Game) / int_11719c53
type
Everyone Has a Special Move
 Super Mario 3D (Video Game) / int_11719c53
comment
Everyone Has a Special Move: Every playable fighter has a Final Smash of their own.
 Super Mario 3D (Video Game) / int_11719c53
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_11719c53
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_11719c53
 Super Mario 3D (Video Game) / int_19ebe383
type
Never Trust a Trailer
 Super Mario 3D (Video Game) / int_19ebe383
comment
Never Trust a Trailer: Due to utilizing the exact same videonote The "Challenger from the Shadows"/"Mega Man Joins the Battle!" mashup one as the one in Pocket All-Star Smash Brothers as the game's intro, the game basically lied by teasing some characters that don't appear in the game at all.
 Super Mario 3D (Video Game) / int_19ebe383
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_19ebe383
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_19ebe383
 Super Mario 3D (Video Game) / int_19f8dabe
type
Victory Pose
 Super Mario 3D (Video Game) / int_19f8dabe
comment
Victory Pose: Winning fighters will play a victory animation.
 Super Mario 3D (Video Game) / int_19f8dabe
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_19f8dabe
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_19f8dabe
 Super Mario 3D (Video Game) / int_1e14ea2a
type
Boss Battle
 Super Mario 3D (Video Game) / int_1e14ea2a
comment
You can fight an event Bowser (in the style of his Boss Battle in Super Mario 3D World) daily to farm Coins.
 Super Mario 3D (Video Game) / int_1e14ea2a
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_1e14ea2a
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_1e14ea2a
 Super Mario 3D (Video Game) / int_1f14978d
type
Talking Animal
 Super Mario 3D (Video Game) / int_1f14978d
comment
Talking Animal: Pokémon can talk in complete sentences in this game. This can be seen as early as during the tutorial sequence, as you were given a Pikachu as one of the starter companions, and you can set said Pikachu as the leader.
 Super Mario 3D (Video Game) / int_1f14978d
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_1f14978d
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_1f14978d
 Super Mario 3D (Video Game) / int_20827717
type
No Casualties Run
 Super Mario 3D (Video Game) / int_20827717
comment
No Casualties Run: Required for a perfect Star rating in a stage. Stars obtained are decreased if you didn't make it with a fully-intact team (including backup fighters if any). 3-starring a stage by successfully doing this allows it to be raided to get free loot without going through the battle sequence.
 Super Mario 3D (Video Game) / int_20827717
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_20827717
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_20827717
 Super Mario 3D (Video Game) / int_20f689e9
type
Adaptational Villainy
 Super Mario 3D (Video Game) / int_20f689e9
comment
Adaptational Villainy: Normally neutral or heroic (or otherwise lawfully-aligned) characters, like Diddy Kong, Toad, Toadette, Villager, Ness, and Lucas, are unrecruitable enemies on the same level as Goombas and Koopa Troopas in this game.
 Super Mario 3D (Video Game) / int_20f689e9
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_20f689e9
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_20f689e9
 Super Mario 3D (Video Game) / int_2905964a
type
Manual Leader, A.I. Party
 Super Mario 3D (Video Game) / int_2905964a
comment
Manual Leader, A.I. Party: In non-automated situations, the player can only control whoever is designated as the party leader.
 Super Mario 3D (Video Game) / int_2905964a
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_2905964a
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_2905964a
 Super Mario 3D (Video Game) / int_2afb1a9
type
Limit Break
 Super Mario 3D (Video Game) / int_2afb1a9
comment
It appears that the developer attempted to emulate some Smash canon fighters' moves as close as possible. Results may vary, but most, even the basic attacks, look nearly accurate to their Smash canon depiction. This even extends to Final Smashes, with most characters based on the playable fighters in the official Smash series having access to their "canon" Final Smashes (like Luigi's Poltergust 5000, Pikachu's Volt Tackle, etc.).
 Super Mario 3D (Video Game) / int_2afb1a9
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_2afb1a9
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_2afb1a9
 Super Mario 3D (Video Game) / int_2c385759
type
Massive Multiplayer Crossover
 Super Mario 3D (Video Game) / int_2c385759
comment
Massive Multiplayer Crossover: Up to Eleven due to the inclusion of non-video game characters. Of course, this was done to cash in on the fourth Super Smash Bros. game's hype.
 Super Mario 3D (Video Game) / int_2c385759
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_2c385759
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_2c385759
 Super Mario 3D (Video Game) / int_2e84972a
type
Piñata Enemy
 Super Mario 3D (Video Game) / int_2e84972a
comment
Piñata Enemy: Event battles are often the source of better loot compared to the main campaign. You can fight an event Bowser (in the style of his Boss Battle in Super Mario 3D World) daily to farm Coins. For experience (in the form of collectible Flowers), you can farm them by battling Brolder, also a daily event. Other special battles, like against Bowser Jr. and Hisstocrat, drop special loot if they're defeated. Again, these special battles are daily events.
 Super Mario 3D (Video Game) / int_2e84972a
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_2e84972a
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_2e84972a
 Super Mario 3D (Video Game) / int_355215ef
type
RandomlyDrops
 Super Mario 3D (Video Game) / int_355215ef
comment
Randomly Drops: The item drop system. You can either get some or nothing at all except for some Coins and EXP.
 Super Mario 3D (Video Game) / int_355215ef
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_355215ef
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_355215ef
 Super Mario 3D (Video Game) / int_3c26863b
type
Assist Character
 Super Mario 3D (Video Game) / int_3c26863b
comment
Assist Character: Some fighters can summon a special ally exclusive to that fighter, like Doraemon capable of summoning Dorami. This kind of fighter is weaker and only serves as a distraction.
 Super Mario 3D (Video Game) / int_3c26863b
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_3c26863b
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_3c26863b
 Super Mario 3D (Video Game) / int_40a533db
type
Guest-Star Party Member
 Super Mario 3D (Video Game) / int_40a533db
comment
Guest-Star Party Member: Present in Escort Mission-type stages.
 Super Mario 3D (Video Game) / int_40a533db
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_40a533db
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_40a533db
 Super Mario 3D (Video Game) / int_41dd77d
type
Zerg Rush
 Super Mario 3D (Video Game) / int_41dd77d
comment
Zerg Rush: The regular Mooks' battle strategy, due to their larger number compared to your team.
 Super Mario 3D (Video Game) / int_41dd77d
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_41dd77d
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_41dd77d
 Super Mario 3D (Video Game) / int_4534a70b
type
You ALL Look Familiar
 Super Mario 3D (Video Game) / int_4534a70b
comment
You All Look Familiar: Enemies based on non-generic characters suffer from this. Notably, you can encounter multiple Toadettes, Diddy Kongs, Nesses, Lucases, etc. in one place. Even the Animal Crossing Villagers also suffer from this due to their limited character molds.
 Super Mario 3D (Video Game) / int_4534a70b
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_4534a70b
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_4534a70b
 Super Mario 3D (Video Game) / int_4f37c96a
type
Duel Boss
 Super Mario 3D (Video Game) / int_4f37c96a
comment
Duel Boss: One special battle against Bowser only allows you to deploy one fighter.
 Super Mario 3D (Video Game) / int_4f37c96a
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_4f37c96a
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_4f37c96a
 Super Mario 3D (Video Game) / int_50739d68
type
Healer Signs On Early
 Super Mario 3D (Video Game) / int_50739d68
comment
Healer Signs On Early: Peach is an early companion that you start off with. She's a Combat Medic whose Final Smash heals all nearby allies.
 Super Mario 3D (Video Game) / int_50739d68
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_50739d68
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_50739d68
 Super Mario 3D (Video Game) / int_549cd62d
type
Level Grinding
 Super Mario 3D (Video Game) / int_549cd62d
comment
Level Grinding: Applied to both the player and his/her fighters. The former is harder the higher the player's level is as player EXP is minuscule if you choose to grind via the main campaign (the only other source of player EXP is by completing daily tasks and obtaining achievements), while the latter can be more easily done via the stored EXP system, but it still requires grinding anyway if you want to reach higher levels.
 Super Mario 3D (Video Game) / int_549cd62d
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_549cd62d
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_549cd62d
 Super Mario 3D (Video Game) / int_5a90e8ad
type
Socialization Bonus
 Super Mario 3D (Video Game) / int_5a90e8ad
comment
Socialization Bonus: Having friends in this game allows you to get free Energy sent by them. You can also do the same to your (listed) friends by sending them Energy once a day.
 Super Mario 3D (Video Game) / int_5a90e8ad
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_5a90e8ad
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_5a90e8ad
 Super Mario 3D (Video Game) / int_5ad39c3a
type
Play Every Day
 Super Mario 3D (Video Game) / int_5ad39c3a
comment
Play Every Day: Daily events are reset each day and you can get a free item every time you log in daily, so it's recommended that you boot up the game every day.
 Super Mario 3D (Video Game) / int_5ad39c3a
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_5ad39c3a
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_5ad39c3a
 Super Mario 3D (Video Game) / int_5c17c12f
type
Bribing Your Way to Victory
 Super Mario 3D (Video Game) / int_5c17c12f
comment
Bribing Your Way to Victory: As expected for games like this. You can buy Gems, this game's premium currency, via the in-game shop using real money.
 Super Mario 3D (Video Game) / int_5c17c12f
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_5c17c12f
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_5c17c12f
 Super Mario 3D (Video Game) / int_652c32fa
type
Super-Deformed
 Super Mario 3D (Video Game) / int_652c32fa
comment
In general, having the character 3D models Super-Deformed tends to cause size inconsistency between this game and canon.
 Super Mario 3D (Video Game) / int_652c32fa
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_652c32fa
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_652c32fa
 Super Mario 3D (Video Game) / int_70645f69
type
Money Grinding
 Super Mario 3D (Video Game) / int_70645f69
comment
Money Grinding: You pretty much have to do this all the time, since Coins are mainly used not only for shopping, but also upgrading fighters in some way, including their skills.
 Super Mario 3D (Video Game) / int_70645f69
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_70645f69
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_70645f69
 Super Mario 3D (Video Game) / int_71d75417
type
Anti Poop-Socking
 Super Mario 3D (Video Game) / int_71d75417
comment
Anti Poop-Socking: As expected of games with this template, the Energy system. Some Energy is consumed whenever you play a stage in the main campaign. Energy is replenished over time if it's under a certain max amount.
 Super Mario 3D (Video Game) / int_71d75417
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_71d75417
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_71d75417
 Super Mario 3D (Video Game) / int_7cb1cbb5
type
Herd-Hitting Attack
 Super Mario 3D (Video Game) / int_7cb1cbb5
comment
Herd-Hitting Attack: Skills that affect the user's surroundings within a certain radius. Other non-AOE skills can be this too if the hitbox is big enough to damage multiple enemies in a single use.
 Super Mario 3D (Video Game) / int_7cb1cbb5
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_7cb1cbb5
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_7cb1cbb5
 Super Mario 3D (Video Game) / int_7ff84285
type
Freemium
 Super Mario 3D (Video Game) / int_7ff84285
comment
Freemium: The VIP system. A player's VIP level could only be temporarily increased by performing an in-app purchase. Said VIP level influenced the item reward system and certain features that are usually off-limits to lower VIP levels.
 Super Mario 3D (Video Game) / int_7ff84285
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_7ff84285
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_7ff84285
 Super Mario 3D (Video Game) / int_82933b02
type
Button Mashing
 Super Mario 3D (Video Game) / int_82933b02
comment
Button Mashing: If you're only left with your basic attack (all special skills are recharging from use) in a hectic battle, this is what you'll end up with.
 Super Mario 3D (Video Game) / int_82933b02
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_82933b02
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_82933b02
 Super Mario 3D (Video Game) / int_8d25533e
type
Your Size May Vary
 Super Mario 3D (Video Game) / int_8d25533e
comment
Your Size May Vary: In general, having the character 3D models Super-Deformed tends to cause size inconsistency between this game and canon. In this game, Ultraman is as short as the other characters. He's normally a giant in his series.
 Super Mario 3D (Video Game) / int_8d25533e
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_8d25533e
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_8d25533e
 Super Mario 3D (Video Game) / int_92a1fa1b
type
Damage-Sponge Boss
 Super Mario 3D (Video Game) / int_92a1fa1b
comment
Damage-Sponge Boss: All bosses have beefed up health compared to regular enemies. It takes a few health bars to bring him/her/it down.
 Super Mario 3D (Video Game) / int_92a1fa1b
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_92a1fa1b
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_92a1fa1b
 Super Mario 3D (Video Game) / int_a8826e1e
type
Giant Mook
 Super Mario 3D (Video Game) / int_a8826e1e
comment
Giant Mook: Most bosses in the main campaign are the giant version of a regular Mook, like Giant Spinies and Big Boos.
 Super Mario 3D (Video Game) / int_a8826e1e
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_a8826e1e
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_a8826e1e
 Super Mario 3D (Video Game) / int_ac7b87df
type
Off-Model
 Super Mario 3D (Video Game) / int_ac7b87df
comment
Off-Model: The characters' 3D models, even if they're intended to be Super-Deformed, look more like deformed freaks (even simpler ones like Jigglypuff and Kirby) that resemble the supposed characters.
 Super Mario 3D (Video Game) / int_ac7b87df
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_ac7b87df
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_ac7b87df
 Super Mario 3D (Video Game) / int_af6e7d83
type
Static Role, Exchangeable Character
 Super Mario 3D (Video Game) / int_af6e7d83
comment
Static Role, Exchangeable Character: Regardless of which Mario brother you picked at the beginning, the game treats whoever you chose as the main hero of the story. The other Mario brother can be unlocked later, but he'll be the supporting character instead. Also, your avatar, which defaults to the Mario brother you picked at the beginning, can be exchanged with any other playable character, provided you've unlocked him/her/it.
 Super Mario 3D (Video Game) / int_af6e7d83
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_af6e7d83
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_af6e7d83
 Super Mario 3D (Video Game) / int_baaf641a
type
King Mook
 Super Mario 3D (Video Game) / int_baaf641a
comment
King Mook: King Bob-omb is one of the possible bosses in this game.
 Super Mario 3D (Video Game) / int_baaf641a
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_baaf641a
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_baaf641a
 Super Mario 3D (Video Game) / int_bb48f8ba
type
Timed Mission
 Super Mario 3D (Video Game) / int_bb48f8ba
comment
Timed Mission: All battles are timed, so you can't dawdle in stages at all, even if you intend to heal your companion allies via putting them in backup for some time.
 Super Mario 3D (Video Game) / int_bb48f8ba
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_bb48f8ba
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_bb48f8ba
 Super Mario 3D (Video Game) / int_bbca7a41
type
Mirror Match
 Super Mario 3D (Video Game) / int_bbca7a41
comment
Mirror Match: Possible in the main campaign if one of your allies is the same as the stage's boss. Even more so in the PvP mode, as other players might deploy character(s) that are similar to the one(s) you also have in your team.
 Super Mario 3D (Video Game) / int_bbca7a41
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_bbca7a41
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_bbca7a41
 Super Mario 3D (Video Game) / int_bc0ad0c0
type
Money Spider
 Super Mario 3D (Video Game) / int_bc0ad0c0
comment
Money Spider: Averted with the generic enemies. Bosses, meanwhile, drop loot. Even then, Coins are a common reward for clearing stages even if you don't get any items. Played straight with Event Bowser, as he drops Coins every time he's hit.
 Super Mario 3D (Video Game) / int_bc0ad0c0
featureApplicability
-1.0
 Super Mario 3D (Video Game) / int_bc0ad0c0
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_bc0ad0c0
 Super Mario 3D (Video Game) / int_c3f6e68
type
Dem Bones
 Super Mario 3D (Video Game) / int_c3f6e68
comment
Dem Bones: Living skeleton Mooks exist in this game.
 Super Mario 3D (Video Game) / int_c3f6e68
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_c3f6e68
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_c3f6e68
 Super Mario 3D (Video Game) / int_cfda0ecb
type
Escort Mission
 Super Mario 3D (Video Game) / int_cfda0ecb
comment
Escort Mission: Some stages give you a Guest-Star Party Member separate from your companions, meaning he/she/it is not affected by the "companion swap" feature. While that fighter can attack on their own, stages with this objective will fail if said fighter is KO'ed.
 Super Mario 3D (Video Game) / int_cfda0ecb
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_cfda0ecb
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_cfda0ecb
 Super Mario 3D (Video Game) / int_d15c1086
type
Boss-Only Level
 Super Mario 3D (Video Game) / int_d15c1086
comment
Boss-Only Level: Stages involving a "Get Back Here!" Boss situation, as no Mooks are spawned. Some stages outright drop you into an instant Boss Battle without a "travel" sequence.
 Super Mario 3D (Video Game) / int_d15c1086
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_d15c1086
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_d15c1086
 Super Mario 3D (Video Game) / int_d5a561a0
type
After-Combat Recovery
 Super Mario 3D (Video Game) / int_d5a561a0
comment
After-Combat Recovery: All fighters will be healed to full health after every battle except the "Tower" mode battles, which only applies after you reset your battle chain.
 Super Mario 3D (Video Game) / int_d5a561a0
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_d5a561a0
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_d5a561a0
 Super Mario 3D (Video Game) / int_d687ba2a
type
Guest Fighter
 Super Mario 3D (Video Game) / int_d687ba2a
comment
Guest Fighter: There are several non-Nintendo characters included in this game, ranging from Sonic, Tails, and Eggman from Sonic the Hedgehog to several characters from Dragon Ball.
 Super Mario 3D (Video Game) / int_d687ba2a
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_d687ba2a
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_d687ba2a
 Super Mario 3D (Video Game) / int_d6f284a3
type
Anti-Frustration Features
 Super Mario 3D (Video Game) / int_d6f284a3
comment
Anti-Frustration Features: Like many mobile MMOs of this type, the game will notify you if there's something important to check, be it fighter upgrades, usable features, announcements, etc. (these are marked by a red bullet)
 Super Mario 3D (Video Game) / int_d6f284a3
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_d6f284a3
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_d6f284a3
 Super Mario 3D (Video Game) / int_d89e305a
type
Area of Effect
 Super Mario 3D (Video Game) / int_d89e305a
comment
Area of Effect: Some skills have this instead of being single-target melee or ranged ones.
 Super Mario 3D (Video Game) / int_d89e305a
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_d89e305a
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_d89e305a
 Super Mario 3D (Video Game) / int_e078a82
type
Gameplay Automation
 Super Mario 3D (Video Game) / int_e078a82
comment
Gameplay Automation: During battles, you can toggle between automatic movement and manual movement via the Auto button (below the pause button). However, this can put your team at risk much easier as they'll resort to the Attack! Attack! Attack! strategy, often close to enemies if they are strictly close-ranged fighters or decide to go melee (remember that sometimes, distance is a deciding factor of whether you'll survive or not), so be very careful when using it... or play clever by toggling it between on/off depending on the situation.
 Super Mario 3D (Video Game) / int_e078a82
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_e078a82
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_e078a82
 Super Mario 3D (Video Game) / int_e57bd3dd
type
Wolfpack Boss
 Super Mario 3D (Video Game) / int_e57bd3dd
comment
Wolfpack Boss: Some stages in the main campaign have you face this. The lead boss is always the Damage-Sponge Boss that can take multiple punishment (multiple health bars) before going down, while the rest are as tough as your typical elite mooks (only having a single health bar). These tend to be based on playable fighters.
 Super Mario 3D (Video Game) / int_e57bd3dd
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_e57bd3dd
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_e57bd3dd
 Super Mario 3D (Video Game) / int_f54256d4
type
Micro-Transactions
 Super Mario 3D (Video Game) / int_f54256d4
comment
Microtransactions: This game operated using this business model, combined with the Freemium system (the VIP system, to be specific).
 Super Mario 3D (Video Game) / int_f54256d4
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_f54256d4
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_f54256d4
 Super Mario 3D (Video Game) / int_f763003b
type
Boss Warning Siren
 Super Mario 3D (Video Game) / int_f763003b
comment
Boss Warning Siren: In the main campaign, every time you encounter a boss enemy, he/she/it will have a brief introduction scene showing his/her/its name and basic information like his/her/its stats. All while a brief warning music (the "preparing to storm a castle level" sting from Super Mario 3D World) is played.
 Super Mario 3D (Video Game) / int_f763003b
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_f763003b
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_f763003b
 Super Mario 3D (Video Game) / int_ff070bbd
type
Attack! Attack! Attack!
 Super Mario 3D (Video Game) / int_ff070bbd
comment
Attack! Attack! Attack!: What the AI's battle strategy boils down to. All they care is attacking their opponents. For your own allies, they'll only stop doing this if you deliberately distance yourself away from enemies.
 Super Mario 3D (Video Game) / int_ff070bbd
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_ff070bbd
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_ff070bbd
 Super Mario 3D (Video Game) / int_ffad4e9f
type
Shown Their Work
 Super Mario 3D (Video Game) / int_ffad4e9f
comment
Shown Their Work: Despite all the stolen stuff, the developer seemed to try to involve some official "canon" into the game. It appears that the developer attempted to emulate some Smash canon fighters' moves as close as possible. Results may vary, but most, even the basic attacks, look nearly accurate to their Smash canon depiction. This even extends to Final Smashes, with most characters based on the playable fighters in the official Smash series having access to their "canon" Final Smashes (like Luigi's Poltergust 5000, Pikachu's Volt Tackle, etc.). Most of the event battles are based on existing battles in the Mario series, mostly from Super Mario 3D World. Notable example being Event Bowser where you fight him while chasing him (on his car) down like in that game, though you can damage him with any skill instead of relying on Bowser's bombs, which now act as an obstacle.
 Super Mario 3D (Video Game) / int_ffad4e9f
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_ffad4e9f
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_ffad4e9f
 Super Mario 3D (Video Game) / int_name
type
ItemName
 Super Mario 3D (Video Game) / int_name
comment
 Super Mario 3D (Video Game) / int_name
featureApplicability
1.0
 Super Mario 3D (Video Game) / int_name
featureConfidence
1.0
 Super Mario 3D (Video Game)
hasFeature
Super Mario 3D (Video Game) / int_name
 Super Mario 3D (Video Game) / int_name
itemName
Super Mario 3D (Video Game)

The following is a list of statements referring to the current page from other pages.

 Super Mario 3D (Video Game)
hasFeature
Unlicensed Game / int_3e5c6c0d