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Tauronos (Video Game)
- 83 statements
- 15 feature instances
- 3 referencing feature instances
Tauronos (Video Game) | type |
TVTItem | |
Tauronos (Video Game) | label |
Tauronos (Video Game) | |
Tauronos (Video Game) | page |
Tauronos | |
Tauronos (Video Game) | comment |
Tauronos is a 2D Top-Down View Survival Horror game with Roguelike elements, developed by 16 Bit Nights, conradproteus, and cavalie.ro. It was released on August 14th, 2017 for PC through Steam.In the game, you play as an unnamed man who dove into the ancient maze, seeking to reach the center. It was said that those who get there will make a discovery about themselves, though you have no way to know if it's true until you get there. The legends also mention a Minotaur, who stalks the maze to this day: to your detriment, you soon discover this to be true! The overall journey consists of 42 short, yet trap-filled levels across 6 chapters, with the Minotaur never far behind, and with any death forcing you to restart immediately. | |
Tauronos (Video Game) | fetched |
2024-05-12T00:48:53Z | |
Tauronos (Video Game) | parsed |
2024-05-12T00:48:53Z | |
Tauronos (Video Game) | isPartOf |
DBTropes | |
Tauronos (Video Game) / int_135b9977 | type |
Bloodless Carnage | |
Tauronos (Video Game) / int_135b9977 | comment |
Bloodless Carnage: The player character never actually bleeds, no matter what happened to cause his death. | |
Tauronos (Video Game) / int_135b9977 | featureApplicability |
1.0 | |
Tauronos (Video Game) / int_135b9977 | featureConfidence |
1.0 | |
Tauronos (Video Game) | hasFeature |
Tauronos (Video Game) / int_135b9977 | |
Tauronos (Video Game) / int_1ff15993 | type |
Spike Balls of Doom | |
Tauronos (Video Game) / int_1ff15993 | comment |
Spike Balls of Doom: An early trap consists of one of these swinging horizontally across the corridor on a chain. | |
Tauronos (Video Game) / int_1ff15993 | featureApplicability |
1.0 | |
Tauronos (Video Game) / int_1ff15993 | featureConfidence |
1.0 | |
Tauronos (Video Game) | hasFeature |
Tauronos (Video Game) / int_1ff15993 | |
Tauronos (Video Game) / int_2748caec | type |
Mini-Game Credits | |
Tauronos (Video Game) / int_2748caec | comment |
Mini-Game Credits: The credits appear to the side of yet another tunnel, but which is now trap-free, as the player character finally returns home from the labyrinth. | |
Tauronos (Video Game) / int_2748caec | featureApplicability |
1.0 | |
Tauronos (Video Game) / int_2748caec | featureConfidence |
1.0 | |
Tauronos (Video Game) | hasFeature |
Tauronos (Video Game) / int_2748caec | |
Tauronos (Video Game) / int_3bce9346 | type |
Ragnarök Proofing | |
Tauronos (Video Game) / int_3bce9346 | comment |
Ragnarök Proofing: There are many traps in the labyrinth, and they all function perfectly fine, which is only possible if the Minotaur was smart enough to maintain them. | |
Tauronos (Video Game) / int_3bce9346 | featureApplicability |
1.0 | |
Tauronos (Video Game) / int_3bce9346 | featureConfidence |
1.0 | |
Tauronos (Video Game) | hasFeature |
Tauronos (Video Game) / int_3bce9346 | |
Tauronos (Video Game) / int_43555d33 | type |
Heroes Prefer Swords | |
Tauronos (Video Game) / int_43555d33 | comment |
Heroes Prefer Swords: The player character finds a sword and eventually puts down the Minotaur for good with it. | |
Tauronos (Video Game) / int_43555d33 | featureApplicability |
1.0 | |
Tauronos (Video Game) / int_43555d33 | featureConfidence |
1.0 | |
Tauronos (Video Game) | hasFeature |
Tauronos (Video Game) / int_43555d33 | |
Tauronos (Video Game) / int_4ec1330a | type |
Our Minotaurs Are Different | |
Tauronos (Video Game) / int_4ec1330a | comment |
Our Minotaurs Are Different: The Minotaur, of course, who pursues you throughout the game. | |
Tauronos (Video Game) / int_4ec1330a | featureApplicability |
1.0 | |
Tauronos (Video Game) / int_4ec1330a | featureConfidence |
1.0 | |
Tauronos (Video Game) | hasFeature |
Tauronos (Video Game) / int_4ec1330a | |
Tauronos (Video Game) / int_690ec658 | type |
Flash of Pain | |
Tauronos (Video Game) / int_690ec658 | comment |
Flash of Pain: The Minotaur flashes red when hit by something. | |
Tauronos (Video Game) / int_690ec658 | featureApplicability |
1.0 | |
Tauronos (Video Game) / int_690ec658 | featureConfidence |
1.0 | |
Tauronos (Video Game) | hasFeature |
Tauronos (Video Game) / int_690ec658 | |
Tauronos (Video Game) / int_83308c12 | type |
Spikes of Doom | |
Tauronos (Video Game) / int_83308c12 | comment |
Spikes of Doom: Metal spikes suddenly popping out of the floor make their appearance from the very first levels. | |
Tauronos (Video Game) / int_83308c12 | featureApplicability |
1.0 | |
Tauronos (Video Game) / int_83308c12 | featureConfidence |
1.0 | |
Tauronos (Video Game) | hasFeature |
Tauronos (Video Game) / int_83308c12 | |
Tauronos (Video Game) / int_83d20bbf | type |
Player Death Is Dramatic | |
Tauronos (Video Game) / int_83d20bbf | comment |
Player Death Is Dramatic: When the player character falls down dead, a bright spotlight suddenly shines over their limp body. | |
Tauronos (Video Game) / int_83d20bbf | featureApplicability |
1.0 | |
Tauronos (Video Game) / int_83d20bbf | featureConfidence |
1.0 | |
Tauronos (Video Game) | hasFeature |
Tauronos (Video Game) / int_83d20bbf | |
Tauronos (Video Game) / int_8c41d6e9 | type |
Nameless Narrative | |
Tauronos (Video Game) / int_8c41d6e9 | comment |
Nameless Narrative: The protagonist is never named, and neither is anyone else. | |
Tauronos (Video Game) / int_8c41d6e9 | featureApplicability |
1.0 | |
Tauronos (Video Game) / int_8c41d6e9 | featureConfidence |
1.0 | |
Tauronos (Video Game) | hasFeature |
Tauronos (Video Game) / int_8c41d6e9 | |
Tauronos (Video Game) / int_a939a527 | type |
Red Eyes, Take Warning | |
Tauronos (Video Game) / int_a939a527 | comment |
Red Eyes, Take Warning: The Minotaur has red eyes. | |
Tauronos (Video Game) / int_a939a527 | featureApplicability |
1.0 | |
Tauronos (Video Game) / int_a939a527 | featureConfidence |
1.0 | |
Tauronos (Video Game) | hasFeature |
Tauronos (Video Game) / int_a939a527 | |
Tauronos (Video Game) / int_c75c63a3 | type |
Blackout Basement | |
Tauronos (Video Game) / int_c75c63a3 | comment |
Blackout Basement: Everything not immediately lit by your torch is pitch black. | |
Tauronos (Video Game) / int_c75c63a3 | featureApplicability |
1.0 | |
Tauronos (Video Game) / int_c75c63a3 | featureConfidence |
1.0 | |
Tauronos (Video Game) | hasFeature |
Tauronos (Video Game) / int_c75c63a3 | |
Tauronos (Video Game) / int_ec3768a | type |
Sprint Meter | |
Tauronos (Video Game) / int_ec3768a | comment |
Sprint Meter: Present, and managing it with the need to run from the Minotaur, yet also knowing when to slow down to avoid stumbling into traps is key to survival. | |
Tauronos (Video Game) / int_ec3768a | featureApplicability |
1.0 | |
Tauronos (Video Game) / int_ec3768a | featureConfidence |
1.0 | |
Tauronos (Video Game) | hasFeature |
Tauronos (Video Game) / int_ec3768a | |
Tauronos (Video Game) / int_f2407aff | type |
Infinite Flashlight | |
Tauronos (Video Game) / int_f2407aff | comment |
Infinite Flashlight: The player's torch will never run out. | |
Tauronos (Video Game) / int_f2407aff | featureApplicability |
1.0 | |
Tauronos (Video Game) / int_f2407aff | featureConfidence |
1.0 | |
Tauronos (Video Game) | hasFeature |
Tauronos (Video Game) / int_f2407aff | |
Tauronos (Video Game) / int_name | type |
ItemName | |
Tauronos (Video Game) / int_name | comment |
||
Tauronos (Video Game) / int_name | featureApplicability |
1.0 | |
Tauronos (Video Game) / int_name | featureConfidence |
1.0 | |
Tauronos (Video Game) | hasFeature |
Tauronos (Video Game) / int_name | |
Tauronos (Video Game) / int_name | itemName |
Tauronos (Video Game) |
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