Search/Recent Changes
DBTropes
...it's like TV Tropes, but LINKED DATA!

Teen Titans (2006) (Video Game)

 Teen Titans (2006) (Video Game)
type
TVTItem
 Teen Titans (2006) (Video Game)
label
Teen Titans (2006) (Video Game)
 Teen Titans (2006) (Video Game)
page
TeenTitans2006
 Teen Titans (2006) (Video Game)
comment
The Beat 'em Up tie-in game for Teen Titans (2003) made for the PlayStation 2, Nintendo GameCube and Xbox.The game features the Teen Titans (Robin, Raven, Cyborg, Starfire, and Beast Boy) as playable characters in story mode. Players are able to switch between any of the five Titans in real time, each with unique fighting abilities, and the game allows up to four players simultaneously.For the vastly different Game Boy Advance tie-ins, see Teen Titans (2005) and Teen Titans 2.
 Teen Titans (2006) (Video Game)
fetched
2024-02-27T10:48:31Z
 Teen Titans (2006) (Video Game)
parsed
2024-02-27T10:48:31Z
 Teen Titans (2006) (Video Game)
isPartOf
DBTropes
 Teen Titans (2006) (Video Game) / int_13a054df
type
Addressing the Player
 Teen Titans (2006) (Video Game) / int_13a054df
comment
Addressing the Player; At the end of the game, it turns out the reason for all the random chaos is because the developers are putting them through these situations merely to entertain "You there on the couch". In other words, you are the Big Bad.
 Teen Titans (2006) (Video Game) / int_13a054df
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_13a054df
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_13a054df
 Teen Titans (2006) (Video Game) / int_15b2cab3
type
Tempting Fate
 Teen Titans (2006) (Video Game) / int_15b2cab3
comment
Tempting Fate: When seeing Cinderblock, Overload and Plasmus in the same area...
 Teen Titans (2006) (Video Game) / int_15b2cab3
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_15b2cab3
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_15b2cab3
 Teen Titans (2006) (Video Game) / int_16b658ca
type
Elevator Action Sequence
 Teen Titans (2006) (Video Game) / int_16b658ca
comment
Elevator Action Sequence: There's a stage on a descending platform on Titans Tower, where enemies will climb up from the edges to attack and the Titans will have to battle through a constant stream of enemies until the platform reaches bottom. HIVE academy has a similar stage, this one being in the academy's trademark hexagonal shape.
 Teen Titans (2006) (Video Game) / int_16b658ca
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_16b658ca
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_16b658ca
 Teen Titans (2006) (Video Game) / int_1e7487cd
type
Breaking the Fourth Wall
 Teen Titans (2006) (Video Game) / int_1e7487cd
comment
Breaking the Fourth Wall: One mission has the entire game glitch, causing the screen to turn completely gray except for the Titans and Mumbo Jumbo's mooks. You're lead to believe its a legitimate glitch, until the Titans comment on it. The ending does this, see The Man Behind the Man.
 Teen Titans (2006) (Video Game) / int_1e7487cd
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_1e7487cd
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_1e7487cd
 Teen Titans (2006) (Video Game) / int_1f7b2d59
type
Law of Chromatic Superiority
 Teen Titans (2006) (Video Game) / int_1f7b2d59
comment
Law of Chromatic Superiority: Red HIVE drones and Sladebots and Blockers with golden armor are stronger than their regular counterparts, capable of dishing out more damage and more of a challenge to destroy.
 Teen Titans (2006) (Video Game) / int_1f7b2d59
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_1f7b2d59
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_1f7b2d59
 Teen Titans (2006) (Video Game) / int_26ac510e
type
Mythology Gag
 Teen Titans (2006) (Video Game) / int_26ac510e
comment
Mythology Gag: The game packs quite a few references to the show: Beast Boy getting Mind-Control Eyes in the prologue, similar to the episodes "Mad Mod" and "Revolution". Soto's dog, from the episode "Every Dog Has It''s Day" is a collectible item early on. One stage have Gizmo sneaking behind Cyborg and sabotaging him from behind, borrowed from "Final Exam". There's yet another prison escape where the Titans must detain fleeing convicts, lifted from the pilot "Divide and Conquer". Dialogue from the same episode is faithfully re-integrated into the game as well: One of Robin's lines during the Plasmus boss fight is calling Plasmus a "giant zit". The Cinderblock boss have this quote from Starfire (very likely a stock recording from the show): Robin and Cyborg performing their Sonic Boom move on Cinderblock, although unlike the show where they accidentally screwed up, here it works. Raven name-drops one of the episode titles when she calls Ternion "less than the Sum of his Parts". Beast Boy can turn into his werebeast form from "The Beast Within". Finally, in the final cutscene, where Robin realize he, and the rest of the Titans, are video game characters and addresses the players for the hell they just put him through. Just like in "Episode 257-494" when he tells the audience to "stop watching this show!"
 Teen Titans (2006) (Video Game) / int_26ac510e
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_26ac510e
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_26ac510e
 Teen Titans (2006) (Video Game) / int_302730a
type
Fusion Dance
 Teen Titans (2006) (Video Game) / int_302730a
comment
The Titans seeing Cinderblock, Plasmus and Overload in the same area and immediately recognizing it as bad news, because they remembered how the three monstrosities pulls a Fusion Dance to become Ternion way back in their last encounter in "Aftershocks - Part 2".
 Teen Titans (2006) (Video Game) / int_302730a
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_302730a
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_302730a
 Teen Titans (2006) (Video Game) / int_342b0e2
type
Ground Punch
 Teen Titans (2006) (Video Game) / int_342b0e2
comment
Cyborg performs a Ground Punch releasing sonic energy in a wide radius.
 Teen Titans (2006) (Video Game) / int_342b0e2
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_342b0e2
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_342b0e2
 Teen Titans (2006) (Video Game) / int_3a1c2171
type
The Man Behind the Man
 Teen Titans (2006) (Video Game) / int_3a1c2171
comment
The Man Behind the Man: Numerous Villains turn out to answer to another guy, only for that guy to be taking orders from another guy, Eventually culminating in the developers being revealed as the Big Bads with you as The Dragon, or as Their Partner, depending on how you interpret yourself.
 Teen Titans (2006) (Video Game) / int_3a1c2171
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_3a1c2171
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_3a1c2171
 Teen Titans (2006) (Video Game) / int_3c26863b
type
Assist Character
 Teen Titans (2006) (Video Game) / int_3c26863b
comment
Assist Character: When you're playing as a Titan, and the AI controls the other four. They did a pretty decent job too, taking down enemies on their own.
 Teen Titans (2006) (Video Game) / int_3c26863b
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_3c26863b
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_3c26863b
 Teen Titans (2006) (Video Game) / int_3ca55d2e
type
Protection Mission
 Teen Titans (2006) (Video Game) / int_3ca55d2e
comment
Protection Mission: One mission has you protect Beast Boy while he tries to push back a train.
 Teen Titans (2006) (Video Game) / int_3ca55d2e
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_3ca55d2e
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_3ca55d2e
 Teen Titans (2006) (Video Game) / int_3f8239e4
type
Throw a Barrel at It
 Teen Titans (2006) (Video Game) / int_3f8239e4
comment
Throw a Barrel at It: Barrels appears in various areas, which can be grabbed and flung at enemies. In fact throwing barrels is the best way to damage Plasmus and Ternion during their boss fight.
 Teen Titans (2006) (Video Game) / int_3f8239e4
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_3f8239e4
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_3f8239e4
 Teen Titans (2006) (Video Game) / int_420ab7c6
type
Smart Bomb
 Teen Titans (2006) (Video Game) / int_420ab7c6
comment
Smart Bomb: Each Titan has one of these, though they need to use it sparingly: Robin hurls an IED which generates a massive energy circle damaging enemies caught in the blast. Cyborg performs a Ground Punch releasing sonic energy in a wide radius. Raven summons a dark aura of energy, manifesting into a massive silhouette of a raven engulfing a whole area. Beast Boy performs a vertical leap before transforming into an elephant in mid-air and landing with a massive Shockwave Stomp, crushing mooks underneath. Starfire unleashes a circular green energy sphere that radiates across an area, damaging enemies caught in it.
 Teen Titans (2006) (Video Game) / int_420ab7c6
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_420ab7c6
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_420ab7c6
 Teen Titans (2006) (Video Game) / int_42632336
type
Mecha-Mooks
 Teen Titans (2006) (Video Game) / int_42632336
comment
Mecha-Mooks: Slade-bots, Hive droids, Blockers, and various robotic enemies makes an appearance as mooks battled in-game. Alongside some other original mechs.
 Teen Titans (2006) (Video Game) / int_42632336
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_42632336
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_42632336
 Teen Titans (2006) (Video Game) / int_4a3e547f
type
Leaning on the Fourth Wall
 Teen Titans (2006) (Video Game) / int_4a3e547f
comment
Leaning on the Fourth Wall: Early in the game:
 Teen Titans (2006) (Video Game) / int_4a3e547f
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_4a3e547f
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_4a3e547f
 Teen Titans (2006) (Video Game) / int_50f17484
type
Fake-Out Opening
 Teen Titans (2006) (Video Game) / int_50f17484
comment
Fake-Out Opening: The game opens with a tutorial where the player's selected Titan beats up some Sladebots, before they're suddenly cornered by over 200 of them. Which they fail to defeat, leading to the introduction credits... but the next scene reveals the whole thing to be a video game. With a pissed-off Beast Boy throwing the controller at the screen.
 Teen Titans (2006) (Video Game) / int_50f17484
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_50f17484
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_50f17484
 Teen Titans (2006) (Video Game) / int_6205e23d
type
Throw the Mook at Them
 Teen Titans (2006) (Video Game) / int_6205e23d
comment
Throw the Mook at Them: Players can grab enemies and hurl them as projectiles, especially when stronger Titans - e.g. Cyborg, Starfire, Gorilla!Beast Boy - is in play.
 Teen Titans (2006) (Video Game) / int_6205e23d
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_6205e23d
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_6205e23d
 Teen Titans (2006) (Video Game) / int_65332328
type
Mind-Control Eyes
 Teen Titans (2006) (Video Game) / int_65332328
comment
Beast Boy getting Mind-Control Eyes in the prologue, similar to the episodes "Mad Mod" and "Revolution".
 Teen Titans (2006) (Video Game) / int_65332328
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_65332328
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_65332328
 Teen Titans (2006) (Video Game) / int_669c4caa
type
Produce Pelting
 Teen Titans (2006) (Video Game) / int_669c4caa
comment
Produce Pelting: While each and every character have a projectile-based move lifted from the show (Robin's birdarangs, Cyborg's sonic cannons, Starfire's starbolts and Raven's dark energy blasts), for Beast Boy his ranged attack consists of... him turning into a monkey and throwing bananas. Mumbo's rabbit mooks can throw carrots. They carry dozens and dozens of these from their Badass Bandolier.
 Teen Titans (2006) (Video Game) / int_669c4caa
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_669c4caa
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_669c4caa
 Teen Titans (2006) (Video Game) / int_69f4d99b
type
Shockwave Stomp
 Teen Titans (2006) (Video Game) / int_69f4d99b
comment
Beast Boy performs a vertical leap before transforming into an elephant in mid-air and landing with a massive Shockwave Stomp, crushing mooks underneath.
 Teen Titans (2006) (Video Game) / int_69f4d99b
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_69f4d99b
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_69f4d99b
 Teen Titans (2006) (Video Game) / int_736d791f
type
Adaptational Badass
 Teen Titans (2006) (Video Game) / int_736d791f
comment
Adaptational Badass: Beast Boy can damage enemies larger than him... while in human form. He doesn't even need to turn into animals to beat down robots. In animal form, Beast Boy can use projectile attacks unlike in the show. The final stage have a Cutscene Power to the Max version where pterodactyl!Beast Boy has the ability to fire a green energy blast from his mouth. Plasmus can divide himself into mini-Plasmuses without reducing his size, in the stage fought far away from the sludge pool. Additionally, in "Divide and Conquer" Plasmus can split himself into six entities max; in the game he turns into several dozens.
 Teen Titans (2006) (Video Game) / int_736d791f
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_736d791f
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_736d791f
 Teen Titans (2006) (Video Game) / int_74828aea
type
Killer Rabbit
 Teen Titans (2006) (Video Game) / int_74828aea
comment
Killer Rabbit: Mumbo's mooks are giant humanoid rabbits who packs quite a punch. They can even throw carrots as projectiles!
 Teen Titans (2006) (Video Game) / int_74828aea
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_74828aea
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_74828aea
 Teen Titans (2006) (Video Game) / int_8a8afdce
type
Mini-Game
 Teen Titans (2006) (Video Game) / int_8a8afdce
comment
Mini-Game: Bafflingly enough, there are mini-games between stages based on classic arcade games like Space Invaders (with Starfire as the "ship") and Pong.
 Teen Titans (2006) (Video Game) / int_8a8afdce
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_8a8afdce
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_8a8afdce
 Teen Titans (2006) (Video Game) / int_8d6c8737
type
Insurmountable Waist-Height Fence
 Teen Titans (2006) (Video Game) / int_8d6c8737
comment
Insurmountable Waist-Height Fence: The game's pretty bad in this regard, in which the Titans can be stopped by electric fences not even as tall as themselves, in outdoor environments, that they must deactivate by hitting switches or performing certain actions. Even if you're controlling a Titan who can fly.
 Teen Titans (2006) (Video Game) / int_8d6c8737
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_8d6c8737
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_8d6c8737
 Teen Titans (2006) (Video Game) / int_9dab0a6e
type
Continuity Nod
 Teen Titans (2006) (Video Game) / int_9dab0a6e
comment
Continuity Nod: One of Gizmo's lines references events of the episode, "Crash". Raven will mention the events of "Bunny Raven" during and after the Mumbo boss battle. Robin's Smart Bomb move have him throwing the same IED he used in "Aftershocks - Part 2" to take down the remnants of Slade's robots. Meanwhile Starfire's is the energy bomb-esque attack she used on Slade's fire-demons in "The End - Part 1", while Raven's shadowy silohoutte of a, erm, Raven, comes from the ending of "Fear Itself". The Titans seeing Cinderblock, Plasmus and Overload in the same area and immediately recognizing it as bad news, because they remembered how the three monstrosities pulls a Fusion Dance to become Ternion way back in their last encounter in "Aftershocks - Part 2".
 Teen Titans (2006) (Video Game) / int_9dab0a6e
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_9dab0a6e
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_9dab0a6e
 Teen Titans (2006) (Video Game) / int_a8826e1e
type
Giant Mook
 Teen Titans (2006) (Video Game) / int_a8826e1e
comment
Giant Mook: Slade's Blockers, just like in the cartoon, where they're gigantic enemies with the Titans standing to their waists.
 Teen Titans (2006) (Video Game) / int_a8826e1e
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_a8826e1e
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_a8826e1e
 Teen Titans (2006) (Video Game) / int_b60f7d43
type
Badass Bandolier
 Teen Titans (2006) (Video Game) / int_b60f7d43
comment
Mumbo's rabbit mooks can throw carrots. They carry dozens and dozens of these from their Badass Bandolier.
 Teen Titans (2006) (Video Game) / int_b60f7d43
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_b60f7d43
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_b60f7d43
 Teen Titans (2006) (Video Game) / int_b97a2fa7
type
Forced Transformation
 Teen Titans (2006) (Video Game) / int_b97a2fa7
comment
Forced Transformation: Mumbo Jumbo, as in the show, can turn his enemies into harmless little bunny rabbits. Annoyingly, he does this all the time throughout his boss fight.
 Teen Titans (2006) (Video Game) / int_b97a2fa7
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_b97a2fa7
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_b97a2fa7
 Teen Titans (2006) (Video Game) / int_bd50ec63
type
Battle in the Rain
 Teen Titans (2006) (Video Game) / int_bd50ec63
comment
Battle in the Rain: The stage atop Titans Tower is set in rain, and the player (in control of one of the five Titans) will have to beat up enemies in the middle of the downpour.
 Teen Titans (2006) (Video Game) / int_bd50ec63
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_bd50ec63
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_bd50ec63
 Teen Titans (2006) (Video Game) / int_bd80cdeb
type
Weaponized Offspring
 Teen Titans (2006) (Video Game) / int_bd80cdeb
comment
Weaponized Offspring: Plasmus creates miniature versions of himself as flunkies during his boss fight. And as he's fought in a pool of sludge, he'll keep creating mini-Plasmuses out of the pool until he's defeated.
 Teen Titans (2006) (Video Game) / int_bd80cdeb
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_bd80cdeb
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_bd80cdeb
 Teen Titans (2006) (Video Game) / int_c75df49a
type
Shout-Out
 Teen Titans (2006) (Video Game) / int_c75df49a
comment
Shout-Out: During the Plasmus boss fight, Cyborg calls Plasmus a "Purple People Eater".
 Teen Titans (2006) (Video Game) / int_c75df49a
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_c75df49a
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_c75df49a
 Teen Titans (2006) (Video Game) / int_db27d520
type
Amazing Technicolor Wildlife
 Teen Titans (2006) (Video Game) / int_db27d520
comment
Amazing Technicolor Wildlife: Mumbo's rabbit mooks comes in real-world colours like white or brown, but also in pink, blue and yellow. Justified because magic.
 Teen Titans (2006) (Video Game) / int_db27d520
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_db27d520
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_db27d520
 Teen Titans (2006) (Video Game) / int_e2a41c3b
type
Literal-Minded
 Teen Titans (2006) (Video Game) / int_e2a41c3b
comment
Literal-Minded: Starfire, just like in the show...
 Teen Titans (2006) (Video Game) / int_e2a41c3b
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_e2a41c3b
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_e2a41c3b
 Teen Titans (2006) (Video Game) / int_e658f2a8
type
Death Dealer
 Teen Titans (2006) (Video Game) / int_e658f2a8
comment
Death Dealer: Mumbo's projectile attacks during his boss fight are playing cards. The last stages of his battle have him sending a Macross Missile Massacre of card projectiles.
 Teen Titans (2006) (Video Game) / int_e658f2a8
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_e658f2a8
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_e658f2a8
 Teen Titans (2006) (Video Game) / int_e69e12b2
type
Combination Attack
 Teen Titans (2006) (Video Game) / int_e69e12b2
comment
Combination Attack: Each boss fight only ends when the player has all five Titans simultaneously assault the boss with a barrage of ranged attacks. Robin will keep throwing exploding boomerangs, Starfire, Raven, and Cyborg will all fire their lasers at the boss, and Beast Boy will turn into an appropriate animal to beat the boss down.
 Teen Titans (2006) (Video Game) / int_e69e12b2
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_e69e12b2
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_e69e12b2
 Teen Titans (2006) (Video Game) / int_ed6f82ac
type
Whack-a-Monster
 Teen Titans (2006) (Video Game) / int_ed6f82ac
comment
Whack-a-Monster: The Mumbo boss fight is set in an arena containing multiple hats, and Mumbo will randomly pop out through one of these to launch projectile attacks before going back in. And sometimes he'll teleport the hats around to make things even trickier.
 Teen Titans (2006) (Video Game) / int_ed6f82ac
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_ed6f82ac
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_ed6f82ac
 Teen Titans (2006) (Video Game) / int_fc45bac0
type
Wouldn't Hit a Girl
 Teen Titans (2006) (Video Game) / int_fc45bac0
comment
Wouldn't Hit a Girl: Subverted in the Jinx boss fight, if you happen to be playing as Cyborg.
 Teen Titans (2006) (Video Game) / int_fc45bac0
featureApplicability
-0.3
 Teen Titans (2006) (Video Game) / int_fc45bac0
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_fc45bac0
 Teen Titans (2006) (Video Game) / int_fe262584
type
Cutscene Power to the Max
 Teen Titans (2006) (Video Game) / int_fe262584
comment
In animal form, Beast Boy can use projectile attacks unlike in the show. The final stage have a Cutscene Power to the Max version where pterodactyl!Beast Boy has the ability to fire a green energy blast from his mouth.
 Teen Titans (2006) (Video Game) / int_fe262584
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_fe262584
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_fe262584
 Teen Titans (2006) (Video Game) / int_name
type
ItemName
 Teen Titans (2006) (Video Game) / int_name
comment
 Teen Titans (2006) (Video Game) / int_name
featureApplicability
1.0
 Teen Titans (2006) (Video Game) / int_name
featureConfidence
1.0
 Teen Titans (2006) (Video Game)
hasFeature
Teen Titans (2006) (Video Game) / int_name
 Teen Titans (2006) (Video Game) / int_name
itemName
Teen Titans (2006) (Video Game)

The following is a list of statements referring to the current page from other pages.

 Teen Titans (2006) (Video Game)
hasFeature
Addressing the Player / int_cc145378
 Teen Titans (2006) (Video Game)
hasFeature
Insurmountable Waist-Height Fence / int_cc145378
 Teen Titans (2006) (Video Game)
hasFeature
Video Games of 2005–2009 / int_cc145378