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Teen Titans (2006) (Video Game)
- 203 statements
- 39 feature instances
- 4 referencing feature instances
Teen Titans (2006) (Video Game) | type |
TVTItem | |
Teen Titans (2006) (Video Game) | label |
Teen Titans (2006) (Video Game) | |
Teen Titans (2006) (Video Game) | page |
TeenTitans2006 | |
Teen Titans (2006) (Video Game) | comment |
The Beat 'em Up tie-in game for Teen Titans (2003) made for the PlayStation 2, Nintendo GameCube and Xbox.The game features the Teen Titans (Robin, Raven, Cyborg, Starfire, and Beast Boy) as playable characters in story mode. Players are able to switch between any of the five Titans in real time, each with unique fighting abilities, and the game allows up to four players simultaneously.For the vastly different Game Boy Advance tie-ins, see Teen Titans (2005) and Teen Titans 2. | |
Teen Titans (2006) (Video Game) | fetched |
2024-02-27T10:48:31Z | |
Teen Titans (2006) (Video Game) | parsed |
2024-02-27T10:48:31Z | |
Teen Titans (2006) (Video Game) | isPartOf |
DBTropes | |
Teen Titans (2006) (Video Game) / int_13a054df | type |
Addressing the Player | |
Teen Titans (2006) (Video Game) / int_13a054df | comment |
Addressing the Player; At the end of the game, it turns out the reason for all the random chaos is because the developers are putting them through these situations merely to entertain "You there on the couch". In other words, you are the Big Bad. | |
Teen Titans (2006) (Video Game) / int_13a054df | featureApplicability |
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Teen Titans (2006) (Video Game) / int_13a054df | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_13a054df | |
Teen Titans (2006) (Video Game) / int_15b2cab3 | type |
Tempting Fate | |
Teen Titans (2006) (Video Game) / int_15b2cab3 | comment |
Tempting Fate: When seeing Cinderblock, Overload and Plasmus in the same area... | |
Teen Titans (2006) (Video Game) / int_15b2cab3 | featureApplicability |
1.0 | |
Teen Titans (2006) (Video Game) / int_15b2cab3 | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_15b2cab3 | |
Teen Titans (2006) (Video Game) / int_16b658ca | type |
Elevator Action Sequence | |
Teen Titans (2006) (Video Game) / int_16b658ca | comment |
Elevator Action Sequence: There's a stage on a descending platform on Titans Tower, where enemies will climb up from the edges to attack and the Titans will have to battle through a constant stream of enemies until the platform reaches bottom. HIVE academy has a similar stage, this one being in the academy's trademark hexagonal shape. | |
Teen Titans (2006) (Video Game) / int_16b658ca | featureApplicability |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_16b658ca | |
Teen Titans (2006) (Video Game) / int_1e7487cd | type |
Breaking the Fourth Wall | |
Teen Titans (2006) (Video Game) / int_1e7487cd | comment |
Breaking the Fourth Wall: One mission has the entire game glitch, causing the screen to turn completely gray except for the Titans and Mumbo Jumbo's mooks. You're lead to believe its a legitimate glitch, until the Titans comment on it. The ending does this, see The Man Behind the Man. | |
Teen Titans (2006) (Video Game) / int_1e7487cd | featureApplicability |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_1e7487cd | |
Teen Titans (2006) (Video Game) / int_1f7b2d59 | type |
Law of Chromatic Superiority | |
Teen Titans (2006) (Video Game) / int_1f7b2d59 | comment |
Law of Chromatic Superiority: Red HIVE drones and Sladebots and Blockers with golden armor are stronger than their regular counterparts, capable of dishing out more damage and more of a challenge to destroy. | |
Teen Titans (2006) (Video Game) / int_1f7b2d59 | featureApplicability |
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Teen Titans (2006) (Video Game) / int_1f7b2d59 | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_1f7b2d59 | |
Teen Titans (2006) (Video Game) / int_26ac510e | type |
Mythology Gag | |
Teen Titans (2006) (Video Game) / int_26ac510e | comment |
Mythology Gag: The game packs quite a few references to the show: Beast Boy getting Mind-Control Eyes in the prologue, similar to the episodes "Mad Mod" and "Revolution". Soto's dog, from the episode "Every Dog Has It''s Day" is a collectible item early on. One stage have Gizmo sneaking behind Cyborg and sabotaging him from behind, borrowed from "Final Exam". There's yet another prison escape where the Titans must detain fleeing convicts, lifted from the pilot "Divide and Conquer". Dialogue from the same episode is faithfully re-integrated into the game as well: One of Robin's lines during the Plasmus boss fight is calling Plasmus a "giant zit". The Cinderblock boss have this quote from Starfire (very likely a stock recording from the show): Robin and Cyborg performing their Sonic Boom move on Cinderblock, although unlike the show where they accidentally screwed up, here it works. Raven name-drops one of the episode titles when she calls Ternion "less than the Sum of his Parts". Beast Boy can turn into his werebeast form from "The Beast Within". Finally, in the final cutscene, where Robin realize he, and the rest of the Titans, are video game characters and addresses the players for the hell they just put him through. Just like in "Episode 257-494" when he tells the audience to "stop watching this show!" | |
Teen Titans (2006) (Video Game) / int_26ac510e | featureApplicability |
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Teen Titans (2006) (Video Game) / int_26ac510e | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_26ac510e | |
Teen Titans (2006) (Video Game) / int_302730a | type |
Fusion Dance | |
Teen Titans (2006) (Video Game) / int_302730a | comment |
The Titans seeing Cinderblock, Plasmus and Overload in the same area and immediately recognizing it as bad news, because they remembered how the three monstrosities pulls a Fusion Dance to become Ternion way back in their last encounter in "Aftershocks - Part 2". | |
Teen Titans (2006) (Video Game) / int_302730a | featureApplicability |
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Teen Titans (2006) (Video Game) / int_302730a | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_302730a | |
Teen Titans (2006) (Video Game) / int_342b0e2 | type |
Ground Punch | |
Teen Titans (2006) (Video Game) / int_342b0e2 | comment |
Cyborg performs a Ground Punch releasing sonic energy in a wide radius. | |
Teen Titans (2006) (Video Game) / int_342b0e2 | featureApplicability |
1.0 | |
Teen Titans (2006) (Video Game) / int_342b0e2 | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_342b0e2 | |
Teen Titans (2006) (Video Game) / int_3a1c2171 | type |
The Man Behind the Man | |
Teen Titans (2006) (Video Game) / int_3a1c2171 | comment |
The Man Behind the Man: Numerous Villains turn out to answer to another guy, only for that guy to be taking orders from another guy, Eventually culminating in the developers being revealed as the Big Bads with you as The Dragon, or as Their Partner, depending on how you interpret yourself. | |
Teen Titans (2006) (Video Game) / int_3a1c2171 | featureApplicability |
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Teen Titans (2006) (Video Game) / int_3a1c2171 | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_3a1c2171 | |
Teen Titans (2006) (Video Game) / int_3c26863b | type |
Assist Character | |
Teen Titans (2006) (Video Game) / int_3c26863b | comment |
Assist Character: When you're playing as a Titan, and the AI controls the other four. They did a pretty decent job too, taking down enemies on their own. | |
Teen Titans (2006) (Video Game) / int_3c26863b | featureApplicability |
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Teen Titans (2006) (Video Game) / int_3c26863b | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_3c26863b | |
Teen Titans (2006) (Video Game) / int_3ca55d2e | type |
Protection Mission | |
Teen Titans (2006) (Video Game) / int_3ca55d2e | comment |
Protection Mission: One mission has you protect Beast Boy while he tries to push back a train. | |
Teen Titans (2006) (Video Game) / int_3ca55d2e | featureApplicability |
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Teen Titans (2006) (Video Game) / int_3ca55d2e | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_3ca55d2e | |
Teen Titans (2006) (Video Game) / int_3f8239e4 | type |
Throw a Barrel at It | |
Teen Titans (2006) (Video Game) / int_3f8239e4 | comment |
Throw a Barrel at It: Barrels appears in various areas, which can be grabbed and flung at enemies. In fact throwing barrels is the best way to damage Plasmus and Ternion during their boss fight. | |
Teen Titans (2006) (Video Game) / int_3f8239e4 | featureApplicability |
1.0 | |
Teen Titans (2006) (Video Game) / int_3f8239e4 | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_3f8239e4 | |
Teen Titans (2006) (Video Game) / int_420ab7c6 | type |
Smart Bomb | |
Teen Titans (2006) (Video Game) / int_420ab7c6 | comment |
Smart Bomb: Each Titan has one of these, though they need to use it sparingly: Robin hurls an IED which generates a massive energy circle damaging enemies caught in the blast. Cyborg performs a Ground Punch releasing sonic energy in a wide radius. Raven summons a dark aura of energy, manifesting into a massive silhouette of a raven engulfing a whole area. Beast Boy performs a vertical leap before transforming into an elephant in mid-air and landing with a massive Shockwave Stomp, crushing mooks underneath. Starfire unleashes a circular green energy sphere that radiates across an area, damaging enemies caught in it. | |
Teen Titans (2006) (Video Game) / int_420ab7c6 | featureApplicability |
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Teen Titans (2006) (Video Game) / int_420ab7c6 | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_420ab7c6 | |
Teen Titans (2006) (Video Game) / int_42632336 | type |
Mecha-Mooks | |
Teen Titans (2006) (Video Game) / int_42632336 | comment |
Mecha-Mooks: Slade-bots, Hive droids, Blockers, and various robotic enemies makes an appearance as mooks battled in-game. Alongside some other original mechs. | |
Teen Titans (2006) (Video Game) / int_42632336 | featureApplicability |
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Teen Titans (2006) (Video Game) / int_42632336 | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_42632336 | |
Teen Titans (2006) (Video Game) / int_4a3e547f | type |
Leaning on the Fourth Wall | |
Teen Titans (2006) (Video Game) / int_4a3e547f | comment |
Leaning on the Fourth Wall: Early in the game: | |
Teen Titans (2006) (Video Game) / int_4a3e547f | featureApplicability |
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Teen Titans (2006) (Video Game) / int_4a3e547f | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_4a3e547f | |
Teen Titans (2006) (Video Game) / int_50f17484 | type |
Fake-Out Opening | |
Teen Titans (2006) (Video Game) / int_50f17484 | comment |
Fake-Out Opening: The game opens with a tutorial where the player's selected Titan beats up some Sladebots, before they're suddenly cornered by over 200 of them. Which they fail to defeat, leading to the introduction credits... but the next scene reveals the whole thing to be a video game. With a pissed-off Beast Boy throwing the controller at the screen. | |
Teen Titans (2006) (Video Game) / int_50f17484 | featureApplicability |
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Teen Titans (2006) (Video Game) / int_50f17484 | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_50f17484 | |
Teen Titans (2006) (Video Game) / int_6205e23d | type |
Throw the Mook at Them | |
Teen Titans (2006) (Video Game) / int_6205e23d | comment |
Throw the Mook at Them: Players can grab enemies and hurl them as projectiles, especially when stronger Titans - e.g. Cyborg, Starfire, Gorilla!Beast Boy - is in play. | |
Teen Titans (2006) (Video Game) / int_6205e23d | featureApplicability |
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Teen Titans (2006) (Video Game) / int_6205e23d | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_6205e23d | |
Teen Titans (2006) (Video Game) / int_65332328 | type |
Mind-Control Eyes | |
Teen Titans (2006) (Video Game) / int_65332328 | comment |
Beast Boy getting Mind-Control Eyes in the prologue, similar to the episodes "Mad Mod" and "Revolution". | |
Teen Titans (2006) (Video Game) / int_65332328 | featureApplicability |
1.0 | |
Teen Titans (2006) (Video Game) / int_65332328 | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_65332328 | |
Teen Titans (2006) (Video Game) / int_669c4caa | type |
Produce Pelting | |
Teen Titans (2006) (Video Game) / int_669c4caa | comment |
Produce Pelting: While each and every character have a projectile-based move lifted from the show (Robin's birdarangs, Cyborg's sonic cannons, Starfire's starbolts and Raven's dark energy blasts), for Beast Boy his ranged attack consists of... him turning into a monkey and throwing bananas. Mumbo's rabbit mooks can throw carrots. They carry dozens and dozens of these from their Badass Bandolier. | |
Teen Titans (2006) (Video Game) / int_669c4caa | featureApplicability |
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Teen Titans (2006) (Video Game) / int_669c4caa | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_669c4caa | |
Teen Titans (2006) (Video Game) / int_69f4d99b | type |
Shockwave Stomp | |
Teen Titans (2006) (Video Game) / int_69f4d99b | comment |
Beast Boy performs a vertical leap before transforming into an elephant in mid-air and landing with a massive Shockwave Stomp, crushing mooks underneath. | |
Teen Titans (2006) (Video Game) / int_69f4d99b | featureApplicability |
1.0 | |
Teen Titans (2006) (Video Game) / int_69f4d99b | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_69f4d99b | |
Teen Titans (2006) (Video Game) / int_736d791f | type |
Adaptational Badass | |
Teen Titans (2006) (Video Game) / int_736d791f | comment |
Adaptational Badass: Beast Boy can damage enemies larger than him... while in human form. He doesn't even need to turn into animals to beat down robots. In animal form, Beast Boy can use projectile attacks unlike in the show. The final stage have a Cutscene Power to the Max version where pterodactyl!Beast Boy has the ability to fire a green energy blast from his mouth. Plasmus can divide himself into mini-Plasmuses without reducing his size, in the stage fought far away from the sludge pool. Additionally, in "Divide and Conquer" Plasmus can split himself into six entities max; in the game he turns into several dozens. | |
Teen Titans (2006) (Video Game) / int_736d791f | featureApplicability |
1.0 | |
Teen Titans (2006) (Video Game) / int_736d791f | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_736d791f | |
Teen Titans (2006) (Video Game) / int_74828aea | type |
Killer Rabbit | |
Teen Titans (2006) (Video Game) / int_74828aea | comment |
Killer Rabbit: Mumbo's mooks are giant humanoid rabbits who packs quite a punch. They can even throw carrots as projectiles! | |
Teen Titans (2006) (Video Game) / int_74828aea | featureApplicability |
1.0 | |
Teen Titans (2006) (Video Game) / int_74828aea | featureConfidence |
1.0 | |
Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_74828aea | |
Teen Titans (2006) (Video Game) / int_8a8afdce | type |
Mini-Game | |
Teen Titans (2006) (Video Game) / int_8a8afdce | comment |
Mini-Game: Bafflingly enough, there are mini-games between stages based on classic arcade games like Space Invaders (with Starfire as the "ship") and Pong. | |
Teen Titans (2006) (Video Game) / int_8a8afdce | featureApplicability |
1.0 | |
Teen Titans (2006) (Video Game) / int_8a8afdce | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_8a8afdce | |
Teen Titans (2006) (Video Game) / int_8d6c8737 | type |
Insurmountable Waist-Height Fence | |
Teen Titans (2006) (Video Game) / int_8d6c8737 | comment |
Insurmountable Waist-Height Fence: The game's pretty bad in this regard, in which the Titans can be stopped by electric fences not even as tall as themselves, in outdoor environments, that they must deactivate by hitting switches or performing certain actions. Even if you're controlling a Titan who can fly. | |
Teen Titans (2006) (Video Game) / int_8d6c8737 | featureApplicability |
1.0 | |
Teen Titans (2006) (Video Game) / int_8d6c8737 | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_8d6c8737 | |
Teen Titans (2006) (Video Game) / int_9dab0a6e | type |
Continuity Nod | |
Teen Titans (2006) (Video Game) / int_9dab0a6e | comment |
Continuity Nod: One of Gizmo's lines references events of the episode, "Crash". Raven will mention the events of "Bunny Raven" during and after the Mumbo boss battle. Robin's Smart Bomb move have him throwing the same IED he used in "Aftershocks - Part 2" to take down the remnants of Slade's robots. Meanwhile Starfire's is the energy bomb-esque attack she used on Slade's fire-demons in "The End - Part 1", while Raven's shadowy silohoutte of a, erm, Raven, comes from the ending of "Fear Itself". The Titans seeing Cinderblock, Plasmus and Overload in the same area and immediately recognizing it as bad news, because they remembered how the three monstrosities pulls a Fusion Dance to become Ternion way back in their last encounter in "Aftershocks - Part 2". | |
Teen Titans (2006) (Video Game) / int_9dab0a6e | featureApplicability |
1.0 | |
Teen Titans (2006) (Video Game) / int_9dab0a6e | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_9dab0a6e | |
Teen Titans (2006) (Video Game) / int_a8826e1e | type |
Giant Mook | |
Teen Titans (2006) (Video Game) / int_a8826e1e | comment |
Giant Mook: Slade's Blockers, just like in the cartoon, where they're gigantic enemies with the Titans standing to their waists. | |
Teen Titans (2006) (Video Game) / int_a8826e1e | featureApplicability |
1.0 | |
Teen Titans (2006) (Video Game) / int_a8826e1e | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_a8826e1e | |
Teen Titans (2006) (Video Game) / int_b60f7d43 | type |
Badass Bandolier | |
Teen Titans (2006) (Video Game) / int_b60f7d43 | comment |
Mumbo's rabbit mooks can throw carrots. They carry dozens and dozens of these from their Badass Bandolier. | |
Teen Titans (2006) (Video Game) / int_b60f7d43 | featureApplicability |
1.0 | |
Teen Titans (2006) (Video Game) / int_b60f7d43 | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_b60f7d43 | |
Teen Titans (2006) (Video Game) / int_b97a2fa7 | type |
Forced Transformation | |
Teen Titans (2006) (Video Game) / int_b97a2fa7 | comment |
Forced Transformation: Mumbo Jumbo, as in the show, can turn his enemies into harmless little bunny rabbits. Annoyingly, he does this all the time throughout his boss fight. | |
Teen Titans (2006) (Video Game) / int_b97a2fa7 | featureApplicability |
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Teen Titans (2006) (Video Game) / int_b97a2fa7 | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_b97a2fa7 | |
Teen Titans (2006) (Video Game) / int_bd50ec63 | type |
Battle in the Rain | |
Teen Titans (2006) (Video Game) / int_bd50ec63 | comment |
Battle in the Rain: The stage atop Titans Tower is set in rain, and the player (in control of one of the five Titans) will have to beat up enemies in the middle of the downpour. | |
Teen Titans (2006) (Video Game) / int_bd50ec63 | featureApplicability |
1.0 | |
Teen Titans (2006) (Video Game) / int_bd50ec63 | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_bd50ec63 | |
Teen Titans (2006) (Video Game) / int_bd80cdeb | type |
Weaponized Offspring | |
Teen Titans (2006) (Video Game) / int_bd80cdeb | comment |
Weaponized Offspring: Plasmus creates miniature versions of himself as flunkies during his boss fight. And as he's fought in a pool of sludge, he'll keep creating mini-Plasmuses out of the pool until he's defeated. | |
Teen Titans (2006) (Video Game) / int_bd80cdeb | featureApplicability |
1.0 | |
Teen Titans (2006) (Video Game) / int_bd80cdeb | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_bd80cdeb | |
Teen Titans (2006) (Video Game) / int_c75df49a | type |
Shout-Out | |
Teen Titans (2006) (Video Game) / int_c75df49a | comment |
Shout-Out: During the Plasmus boss fight, Cyborg calls Plasmus a "Purple People Eater". | |
Teen Titans (2006) (Video Game) / int_c75df49a | featureApplicability |
1.0 | |
Teen Titans (2006) (Video Game) / int_c75df49a | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_c75df49a | |
Teen Titans (2006) (Video Game) / int_db27d520 | type |
Amazing Technicolor Wildlife | |
Teen Titans (2006) (Video Game) / int_db27d520 | comment |
Amazing Technicolor Wildlife: Mumbo's rabbit mooks comes in real-world colours like white or brown, but also in pink, blue and yellow. Justified because magic. | |
Teen Titans (2006) (Video Game) / int_db27d520 | featureApplicability |
1.0 | |
Teen Titans (2006) (Video Game) / int_db27d520 | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_db27d520 | |
Teen Titans (2006) (Video Game) / int_e2a41c3b | type |
Literal-Minded | |
Teen Titans (2006) (Video Game) / int_e2a41c3b | comment |
Literal-Minded: Starfire, just like in the show... | |
Teen Titans (2006) (Video Game) / int_e2a41c3b | featureApplicability |
1.0 | |
Teen Titans (2006) (Video Game) / int_e2a41c3b | featureConfidence |
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Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_e2a41c3b | |
Teen Titans (2006) (Video Game) / int_e658f2a8 | type |
Death Dealer | |
Teen Titans (2006) (Video Game) / int_e658f2a8 | comment |
Death Dealer: Mumbo's projectile attacks during his boss fight are playing cards. The last stages of his battle have him sending a Macross Missile Massacre of card projectiles. | |
Teen Titans (2006) (Video Game) / int_e658f2a8 | featureApplicability |
1.0 | |
Teen Titans (2006) (Video Game) / int_e658f2a8 | featureConfidence |
1.0 | |
Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_e658f2a8 | |
Teen Titans (2006) (Video Game) / int_e69e12b2 | type |
Combination Attack | |
Teen Titans (2006) (Video Game) / int_e69e12b2 | comment |
Combination Attack: Each boss fight only ends when the player has all five Titans simultaneously assault the boss with a barrage of ranged attacks. Robin will keep throwing exploding boomerangs, Starfire, Raven, and Cyborg will all fire their lasers at the boss, and Beast Boy will turn into an appropriate animal to beat the boss down. | |
Teen Titans (2006) (Video Game) / int_e69e12b2 | featureApplicability |
1.0 | |
Teen Titans (2006) (Video Game) / int_e69e12b2 | featureConfidence |
1.0 | |
Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_e69e12b2 | |
Teen Titans (2006) (Video Game) / int_ed6f82ac | type |
Whack-a-Monster | |
Teen Titans (2006) (Video Game) / int_ed6f82ac | comment |
Whack-a-Monster: The Mumbo boss fight is set in an arena containing multiple hats, and Mumbo will randomly pop out through one of these to launch projectile attacks before going back in. And sometimes he'll teleport the hats around to make things even trickier. | |
Teen Titans (2006) (Video Game) / int_ed6f82ac | featureApplicability |
1.0 | |
Teen Titans (2006) (Video Game) / int_ed6f82ac | featureConfidence |
1.0 | |
Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_ed6f82ac | |
Teen Titans (2006) (Video Game) / int_fc45bac0 | type |
Wouldn't Hit a Girl | |
Teen Titans (2006) (Video Game) / int_fc45bac0 | comment |
Wouldn't Hit a Girl: Subverted in the Jinx boss fight, if you happen to be playing as Cyborg. | |
Teen Titans (2006) (Video Game) / int_fc45bac0 | featureApplicability |
-0.3 | |
Teen Titans (2006) (Video Game) / int_fc45bac0 | featureConfidence |
1.0 | |
Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_fc45bac0 | |
Teen Titans (2006) (Video Game) / int_fe262584 | type |
Cutscene Power to the Max | |
Teen Titans (2006) (Video Game) / int_fe262584 | comment |
In animal form, Beast Boy can use projectile attacks unlike in the show. The final stage have a Cutscene Power to the Max version where pterodactyl!Beast Boy has the ability to fire a green energy blast from his mouth. | |
Teen Titans (2006) (Video Game) / int_fe262584 | featureApplicability |
1.0 | |
Teen Titans (2006) (Video Game) / int_fe262584 | featureConfidence |
1.0 | |
Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_fe262584 | |
Teen Titans (2006) (Video Game) / int_name | type |
ItemName | |
Teen Titans (2006) (Video Game) / int_name | comment |
||
Teen Titans (2006) (Video Game) / int_name | featureApplicability |
1.0 | |
Teen Titans (2006) (Video Game) / int_name | featureConfidence |
1.0 | |
Teen Titans (2006) (Video Game) | hasFeature |
Teen Titans (2006) (Video Game) / int_name | |
Teen Titans (2006) (Video Game) / int_name | itemName |
Teen Titans (2006) (Video Game) |
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